Procedural Landscapes in Blender 2.80

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  • Опубликовано: 30 июл 2024
  • This video demonstrates the basics of generating a landscape with procedural textures. Enjoy!

Комментарии • 1,2 тыс.

  • @MhLiMz
    @MhLiMz 5 лет назад +1450

    When he said: "Type Shift-A and add a plane" I thought, cool, this is gonna be easy...

    • @OrigamiFanClub
      @OrigamiFanClub 4 года назад +48

      I kept on muddling up the nodes and moving things I shouldn't by accident. Took me over 3 hours to do this

    • @hubbcap18
      @hubbcap18 4 года назад +44

      @@OrigamiFanClub nice. only 3 hours. :)

    • @thepakistantimeswithfarooq1105
      @thepakistantimeswithfarooq1105 4 года назад +21

      Me 2
      But all the way to end it looks 😫. But a professional work. I have learnt a lot. 🖒

    • @carlpettersson6014
      @carlpettersson6014 4 года назад +6

      3 hours later and it was worth it

    • @Demoncorp
      @Demoncorp 4 года назад +4

      @@regalfx6702 right in the feels

  • @equinox-XVI
    @equinox-XVI 5 лет назад +224

    There are two types of people in this world:
    Those who use maximum objects with minimum nodes
    &
    Those who use maximum nodes with minimum objects
    I am a object person so this node master work is blowing my mind

    • @eggyrepublic
      @eggyrepublic 4 года назад +12

      I am the type that would create a different cliff, water, sand, moss object along with thousands of rock particles.

    • @alanrubinoff5217
      @alanrubinoff5217 4 года назад +7

      and those who use the file browser on the bottom

  • @zcrib3
    @zcrib3 4 года назад +352

    "Now I add this into viewer node". You need a Node Wrangler Plugin and then it's Ctrl+Shift+LMB on the node.

    • @william55714
      @william55714 4 года назад +13

      zcribe yeah.,, like where the fuck is the Viewer note that doesn’t exist under that name

    • @praveenchoudhary07
      @praveenchoudhary07 4 года назад +31

      Shift + Ctrl + left click on fresnel node will introduce “Viewer node”

    • @MarkReategui
      @MarkReategui 4 года назад

      thank you

    • @ainacodina7851
      @ainacodina7851 4 года назад

      OMG thank you

    • @Kuripa
      @Kuripa 4 года назад

      THANK YOU!

  • @ShredMentor
    @ShredMentor 3 года назад

    I’m not exaggerating when I tell you that this video is actually life-changing. This function has redefined my workflow in a lot of ways and helps speed up my understanding of how to get done what I need to do in blender overall. Thank you for making this video.

  • @steprockmedia
    @steprockmedia 5 лет назад +243

    This is like watching a Bob Ross tutorial and I only know how to use crayons. Really amazing.

  • @TheXidoraven
    @TheXidoraven 5 лет назад +10

    I agree, this is pretty great. I am an immediate fan. Reviewing this video, compiling a set of written quick-reference notes to do it the same (or different), and will be trying this out! Thank you for using terms as correctly as you can, since it helps the rest of us with all the new features.

  • @afrikavakalisa2538
    @afrikavakalisa2538 4 года назад

    I'm new to Blender and knowing that there are resources out there that are free and as detailed as this one, it makes me feel comfortable with just jumping in and using this software. Keep up the good work

  • @mysticmarks
    @mysticmarks 5 лет назад +407

    good job. Definitely do the particle followups

    • @WaywardArtCompany
      @WaywardArtCompany  5 лет назад +47

      Thanks! I definitely will. :)

    • @primetime74
      @primetime74 5 лет назад +2

      @@WaywardArtCompany Very nice! Looking forward to it and THANKS for the tutorial! :-)

    • @karlduckett
      @karlduckett 5 лет назад +2

      @@WaywardArtCompany Amen, subbed and looking forward to the next one!!

    • @cokemango
      @cokemango 4 года назад

      @@WaywardArtCompany Which roughness map did you use and did you use the same map on all of the textures. And what exactly does the roughness map do.

    • @reasonium7760
      @reasonium7760 4 года назад +2

      @@WaywardArtCompany soon please?

  • @MrHitmen90zapas
    @MrHitmen90zapas 5 лет назад +52

    Incredibly useful tutorial. You should definitely do another one with trees. Cant wait to watch it!

  • @deltaray3
    @deltaray3 3 года назад +22

    11:28 Been using Blender for years and had no idea you could shift multiple parameters in sync like that. It took me a bit to figure it out but you click in one, moved your mouse pointer down first to select however many you want to change and then shift left or right to change the values. You can seemly do this in any node with various unrelated values even. Super handy. Thanks!

  • @Daiv1341
    @Daiv1341 5 лет назад +1

    Thank you for such an inspiring and thorough tutorial. Granted I had to do it twice; the first time I got lost in the maze of nodes and mapping, that I lost the impact of the subtle results; the second time was so gratifying to see it come to life before my eyes! Until Blender 2.8, I struggled to use the program with the same fluidity as 3DSM...now I'm a convert to the new UI thanks to you!

  • @EidosGaming
    @EidosGaming 5 лет назад +1

    You don't know how long I've been looking for such a tutorial. Thank you so much

  • @trashhuman8013
    @trashhuman8013 3 года назад +4

    This might not be a simple tutorial for beginners but to get a realistic mountain this is one of the best tutorials out there

    • @JakeB0079
      @JakeB0079 Год назад +1

      I just started yesterday and was able to follow along pretty well. I just could not create a certain shader that he did but i worked around it.

  • @dancole3187
    @dancole3187 5 лет назад +3

    I am completely and utterly interested in more tutorials about how you could make this image even more realistic and detailed. Give us particles! This was a well though out and thorough tutorial. Thank you!

  • @tlucente9670
    @tlucente9670 4 года назад

    been using blender for about a year now as a hobbyist and consider myself decent but this really opened up some doors for me on how i can improve thank you for your tutorial!

  • @chrisjdgrady
    @chrisjdgrady 5 лет назад +1

    This is fantastic. You explain things at a perfect pace and in good detail for a beginner like me to follow along with. Will be fun to mess around with this!

  • @zade6828
    @zade6828 5 лет назад +5

    A really rewarding tutorial. Definitely, looking forward to the particle sequel

  • @m.sevcik
    @m.sevcik 2 года назад +4

    Awesome tutorial! Thank you! I was trying to get a type of terrain through A.N.T, but with this method, you get a lot more control.
    Small tip. Click on Principled BSDF, then Ctrl+shift+T, and then the browser will open, select all Diffuse(Albedo), Normal, Roughness textures and it will connect everything with a mapping node.
    Not sure if it's a built-in feature or a function of node wrangler (which you can enable under Edit - Preferences - Addons - Norde Wrangler).

  • @SuperLongfield
    @SuperLongfield 3 года назад

    One of the best Blender tutorials I've ever seen. Thanks so much!

  • @letscompose8560
    @letscompose8560 4 года назад

    I've probably watched this 10 times by now, using the nodes for different purposes. Thank you so much for this video.

  • @Stan664
    @Stan664 5 лет назад +892

    "This video demonstrates the BASICS of generating a landscape with procedural textures. Enjoy!"
    Me looking at all the nodes: .......o........k.......?

    • @キラキラくりくり頭
      @キラキラくりくり頭 5 лет назад +47

      Me a couple minutes in: pshh, what's this guy talking about, it doesn't seem that bad.
      Me at around the 8 minute mark: um... Er... I feel stupid.
      My word... By the end of the video.

    • @TheTca211
      @TheTca211 5 лет назад +11

      Oorrr maybe you should feel smarter! I mean you did learn something I hope

    • @ManomiiFox
      @ManomiiFox 5 лет назад +38

      if this is basic, i don't want to know what is ADVANCED.

    • @ramperture
      @ramperture 5 лет назад +33

      Yeah... Disappointing. Don't get me wrong, the landscape looks beautiful from beginning to end, but as far as tutorials go this was not very useful.
      What good does it do me to copy and paste all those nodes when there's little explanation of what they do.

    • @キラキラくりくり頭
      @キラキラくりくり頭 5 лет назад +5

      @@TheTca211 , oh I definitely learnt some stuff, it was super interesting. I was just watching it before but I actually plan on going through it again and following step by step. I reckon that it would be very educational.

  • @MelvilleG
    @MelvilleG 5 лет назад +19

    Definitely a very cool result for a completely procedural shader! Great work! Looking forward to the next step with trees, sediment and erosion

    • @captainpawpawchannel
      @captainpawpawchannel 5 лет назад +3

      yes it's very nice, it's not completely procedural though, he uses a lot of image textures ;)

  • @elevateedm660
    @elevateedm660 3 года назад

    This is like a 101 on landscapes. So thorough and well explained. Thank you so much for making this tutorial.

  • @BBlisson1
    @BBlisson1 3 года назад

    I love every bit about your teaching; very comprehensive explanation and clear English.
    God richly bless you
    Thanks you

  • @aeonbreak4728
    @aeonbreak4728 5 лет назад +4

    Very very cool but I was most interested in the compositing and rendering part. It brings everything together to another level. Thanks!

  • @khouk4349
    @khouk4349 5 лет назад +60

    please please please do a follow up vid where you bake the displacement and add trees! this concept opens up so many possibilities for my work flow, instead of having to exit blender and go to painter then back to blender, i could just do this directly in blender! thanks so much for these videos, appreciate it.

    • @pete3000
      @pete3000 4 года назад +2

      ruclips.net/video/McALCOr39rY/видео.html bakes the displacment to make a true 3D mesh

  • @HelloHiHola
    @HelloHiHola 5 лет назад

    Finding the mask with the Fresnel that way is curious and a little redundant (.503 value was already there) but this whole video is really worth the full viewing. It magnifies the importance of Normal maps for sure (cranked to 10.0 for extra texture crunchiness) but also opens a lot of power to landscape creation. RUclips pushed it to me. A rewarding watch!

  • @dannybouchard4140
    @dannybouchard4140 3 года назад

    Just did this tut with Blender 2.92 and it works great. Easy to follow. Well done mate. Am subscribing to your channel!

  • @FaunoDufaux
    @FaunoDufaux 5 лет назад +87

    Very appreciative of the walk through, but i'd love more explanation on the importance of each node.

    • @VandreBorba
      @VandreBorba 3 года назад

      Me too.

    • @goilo888
      @goilo888 3 года назад +4

      The video would have been a bloody week long if that were the case!

  • @tommytigger4754
    @tommytigger4754 4 года назад +248

    I somehow did everything wrong but ended up getting the same result

    • @emescueta
      @emescueta 4 года назад +2

      same lol

    • @vader567
      @vader567 3 года назад +1

      movie......magic?

    • @201stratregiment2
      @201stratregiment2 3 года назад +9

      task failed successfully

    • @scrublord6476
      @scrublord6476 3 года назад

      if you got the same results then you did nothing wrong

    • @loop6913
      @loop6913 3 года назад

      Man, my dreams of 3D modelling is to wish it'd be this simple, lol, mistakes, but good results in the end

  •  4 года назад +1

    Wow, 2 weeks in (blender noob) and I'm starting to understand the logic behind it! Thanks, Wayward Art Company! That is so awesome!!!

  • @Solomon_Amoasi972
    @Solomon_Amoasi972 5 лет назад +1

    Dude this is mind blowing.. First time watching your tutorial and I'm impressed... Kindly continue

  • @KarmaChoedakAcharya
    @KarmaChoedakAcharya 5 лет назад +6

    R u king of the Shader Node? Mind boggling, man!

  • @gmjosh2766
    @gmjosh2766 4 года назад +57

    If you don't see the displacement options he's talking about at 2:24, make sure you're using Cycles and not Eevee!

  • @PubuduNipun
    @PubuduNipun 5 лет назад +2

    I never into the blender before. but this is stunning work. amazing. just watched it without skipping any second

  • @StudioOchi
    @StudioOchi 4 года назад +1

    One of the most amazing and useful videos I've seen!! OMG!! Thank you for making this!!

  • @ramperture
    @ramperture 5 лет назад +91

    This all looks very beautiful, but for a "tutorial", I think a lot of us could use a little more context regarding what these nodes do.
    I'm grateful for the video, and if I could make a siggestion for future similar tutorials, if you could slow down just .0001 % and give just a little more detail on what a group of nodes does as you create them, instead of just saying we need this, this and this, it would be way more useful for beginner and intermediate artists. The pros can probably see how it all fits together without explanation.

    • @WaywardArtCompany
      @WaywardArtCompany  5 лет назад +38

      That's good advice. The next one will have a slower pace and be better articulated. Thanks, Carlos.

    • @7evenpm
      @7evenpm 4 года назад +5

      Wayward Art Company I also agree, personally I need to know what things do and how they work so I can apply them elsewhere.

    • @TELESHIT324
      @TELESHIT324 2 года назад

      Ditto

    • @kgkrishnen
      @kgkrishnen 2 года назад

      I had the same thought.. if yu dont understand wat the group of nodes do..yu ll never learn..

    • @ludbug6417
      @ludbug6417 Год назад

      shut up carlos

  • @brpk9377
    @brpk9377 5 лет назад +6

    This is remarkable, thanks for the great content

  • @nyteshdw1
    @nyteshdw1 4 года назад

    If only we could've endlessly paused, replayed and repeated lessons from our professors for practice in class when we were paying buttloads to try to learn stuff like this in the time-sensitive classroom environments we had to struggle and fail through back in the college days of old. The degrees we would've earned ourselves for that investment would've made things so much easier for us.
    Thanks to RUclips (and people like you) now we get to do it for free, at our own pace and from the comfort of our own homes. Just wish we had this option before putting ourselves in lifelong debt to go through that horrific career crippling experience.
    Thank you for this.

  • @HCMSainacr
    @HCMSainacr 5 лет назад +1

    one of the best tutorials i ever watched good job sir

  • @TheGrudge80
    @TheGrudge80 5 лет назад +18

    0:57: Subdivision circus modifier 🎪 🤣 great tutorial as always... Thank you for your work!!!

  • @Meezzz
    @Meezzz 4 года назад +7

    "Honey do you hear that motor kinda sound?"
    "Yeaa I'm sorry I was just following a blender tutorial in Cycles.."
    "Oh .. Understandable."

  • @jeremyanderson2374
    @jeremyanderson2374 4 года назад +1

    Outstanding tutorial. I tried this a while back and struggled about halfway through. I've been able to follow everything much better now that I'm not so new. 100% yes on a follow up to bake the displacement!!!

    • @bentodd9403
      @bentodd9403 4 года назад

      Do you know how to add the "buir" node at 7:42

  • @Lomaxient
    @Lomaxient 3 года назад

    OK this is the one!! I've been scouting around for a good tutorial on this. You win the gold medal hands down.

  • @AirFuchs1
    @AirFuchs1 5 лет назад +9

    Thanks a lot! I can't help but say this reminds me of 'The Joy of Painting' with Bob Ross.

  • @shim2822
    @shim2822 5 лет назад +4

    It's awesome!
    Btw I would like to see using procedural textures for the islands and the sky too...

  • @weeeBloom
    @weeeBloom 4 года назад

    one of the best tutorials I´ve ever seen, thanks a lot!

  • @cleverpete1
    @cleverpete1 3 года назад

    I've learned more from this tutorial than all the 1000 others i've watched combined!

  • @laserbrains1345
    @laserbrains1345 4 года назад +5

    I’m never going to actually do this myself, but it was satisfying watching the process

  • @Dan-br8lg
    @Dan-br8lg 3 года назад +70

    "Now we are going to add the beach" Me who already is putting up the printed result up on my wall...

  • @TheAbeinG
    @TheAbeinG 5 лет назад +1

    Really great tutorial! I like the pace of it, it's perfect to follow along. 👍👍👍

  • @manamedia
    @manamedia 5 лет назад +2

    In just on tutorial, you made it easy to understand the render panel and plugins!! Thank you so much.

  • @Mindoset
    @Mindoset 2 года назад +3

    "now im gonna split my window" proceeds on doing it without saying how, me closing the video

  • @djeanql
    @djeanql 4 года назад +70

    0:29 This broke my heart... Sad times. Let's protest for default cube rights

  • @inglocines
    @inglocines 4 года назад

    This is a great demo on the most common used nodes in Blender. Thanks!

  • @ishantrivedi7925
    @ishantrivedi7925 4 года назад

    Dude you rock! Although the tutorial was really complex but the output is truly rewarding. Thank you for this amazing tutorial.

  • @fantasticplastic5336
    @fantasticplastic5336 2 года назад +7

    Viewer mode confusion @ 2:59. On the Fresnel Node press Shift/Ctrl and click the left mouse button. If it doesn't work go into Edit - Preferences - Addons and type in Wrangler and check the little box then go back to step one and it should work. Hope this helps. I'm new to this program and I was pulling what hair I had left out to resolve this lol.

    • @akakumo
      @akakumo 2 года назад +1

      omgosh thank you so much! I couldn't do it without your guide to change the preferences.

  • @kusog3
    @kusog3 5 лет назад +27

    Such a brilliant tutorial that doesn't require you to buy HD Textures/etc in order to follow!

    • @MrNooB-fz6gg
      @MrNooB-fz6gg 3 года назад

      do u know how to download textures....tell me please...
      ^---^

  • @samizerrr
    @samizerrr 4 года назад

    This is precisely the kind of tutorial I've been looking for. Thank you!

  • @gregbushta3086
    @gregbushta3086 4 года назад

    I’m going to try this by following along to see if I can do it and have good results like you. It looks easy while watching the video. Thank you.

  • @Mephistel
    @Mephistel 4 года назад +42

    Really wish I had a GPU that could even come close to viewing this realtime in viewport with cycles T_T It makes following along with this painfully slow otherwise

    • @brandonnorris1026
      @brandonnorris1026 4 года назад +3

      Don't feel bad, his GPU is prolly over 800 dollars doing that. RTX and up only can do that shiet with large subd meshes and lots of textures.

    • @RinLovesYou
      @RinLovesYou 3 года назад +1

      @@brandonnorris1026 im sorry but... he literally left it on CPU

  • @stewartsayer7555
    @stewartsayer7555 5 лет назад +6

    I would love to see how you bake the displacement in and using particles.

  • @mikelittlenz
    @mikelittlenz 3 года назад

    Just watched this for about the fifth time and still learning node tricks! Brilliant tut.

  • @Kimera_Alternate_Realities
    @Kimera_Alternate_Realities 5 лет назад +2

    My god, this is fantastic, so much to learn, I think I will have to watch this several times, thanks for sharin.

  • @nicolasmassaux9176
    @nicolasmassaux9176 5 лет назад +3

    I have to say that I realy like your explanations, it's very cool to hear. Keep up the good work, definitely a good tuto

  • @spec24
    @spec24 4 года назад +49

    Plenty of what-to-dos, very little why. "Add this node, plug it in here. Done." Great... why?

    • @4n2earth22
      @4n2earth22 4 года назад +13

      Exactly. For me, learning is not about doing this step or that step, but what each step does and how it relates to the other steps. Creativity starts living when the process is no longer the focus.

    • @surajpreetham3107
      @surajpreetham3107 4 года назад +3

      Its art dude. No true artist does that. Use google for exploring stuff.

    • @4n2earth22
      @4n2earth22 4 года назад +14

      @@surajpreetham3107 Since the description under the title says:
      "Wayward Art Company
      39K subscribers
      This video demonstrates the basics of generating a landscape with procedural textures. Enjoy!",
      I figured it was about the basics, and as an instructor with many years showing people how to use software, I assumed this video was all about that; the basics. As I said, "Creativity starts living when the process is no longer the focus.
      " And since this tutorial came up by searching google, that box is also checked. The only thing I get from your reply to my comment is that you did not understand my comment, but thanks for your perspective.

  • @zauq786
    @zauq786 3 года назад

    A very big thanks from me, sir! May you live long and happy.

  • @bulletproof1453
    @bulletproof1453 4 года назад

    Even though I could barely follow, the result is magnificent. Thanks and keep up good work!

  • @darrennew8211
    @darrennew8211 5 лет назад +5

    Very nice. But in creating the mask at 8:20, would it not have been more effective to take the output of the color ramp and compare it to greater than zero? Also, clues on how to bake the masks so some sculpting can be done (add roads, etc) while still keeping the different heights separate could be interesting.

  • @gower1973
    @gower1973 5 лет назад +3

    You can press ctrl shift t, and node wrangler will setup the pbr textures for you in one go

  • @nk361
    @nk361 4 года назад +2

    I would love more tutorials like this one like vegetation and making the water move realistically. Maybe also depth for the water too. Thanks!

  • @hopecampbell5335
    @hopecampbell5335 4 года назад

    I received so much information from watching your tutorial, you are a good teacher going at an easy enough pace & with such good clarity that I, being a beginner, could keep up. Thankyou for that, it made me subscribe and I am anxious to learn more from you, and yes,,, I would like to see how you would do trees, vegitation and even some waterfalls on those islands.

  • @eliadugato6644
    @eliadugato6644 5 лет назад +6

    Would be nice to see that particle sistem. Cool tutorial btw!

  • @levelchanger468
    @levelchanger468 5 лет назад +5

    Very very nice content sir. I love it. Thank you very much. Lots of love n respect from Bishnupur, West Bengal, India.

  • @maniacarta9648
    @maniacarta9648 5 лет назад +1

    man you amazing everything is clear, i learned a lot from you, thank you for you time and hardwork

  • @JimDHart
    @JimDHart 4 года назад

    Very nice! I learned a lot and would be interested in seeing more on this. Thank you for sharing!

  • @user-cx2xt2dg9i
    @user-cx2xt2dg9i 3 года назад +3

    Just in case, here is how to get the textures for the mountains he used.
    sorry.
    I can't post the link, so go to textures.com and search for cliff rock 3.

  • @santicheeks1106
    @santicheeks1106 5 лет назад +6

    This looks amazing, im going to try and make this when im making my dinosaurs

    • @santicheeks1106
      @santicheeks1106 5 лет назад +1

      I finished it and its been rendering for 1 day and 8 hours

  • @SilviaVer27
    @SilviaVer27 4 года назад +1

    this video really helped me comprehending a lot of how to use some nodes, thank you

  • @utuk3333
    @utuk3333 2 года назад

    Watching this from the end of 2019, and it's a very good tutorial. Not for the rank beginning, but very good for the intermediate beginner.

  • @TheDucky3D
    @TheDucky3D 5 лет назад +5

    Love it

    • @silverviz5600
      @silverviz5600 4 года назад

      Strange seeing you in someone else's comment section... Nice.

    • @TheDucky3D
      @TheDucky3D 4 года назад +1

      Vizard I’m a fan as well lol

  • @kylesaunders5889
    @kylesaunders5889 5 лет назад +24

    Also add some volumetric scatter for a more photo realistic look.

    • @drumstyx6716
      @drumstyx6716 5 лет назад +1

      What exactly is volumetric scatter?

    • @kylesaunders5889
      @kylesaunders5889 5 лет назад +5

      @@drumstyx6716 Volumetric Scatter simulates particles in the atmosphere. Aka fog.

    • @drumstyx6716
      @drumstyx6716 5 лет назад +1

      @@kylesaunders5889 thanks!👍

    • @Rohit-xc3tl
      @Rohit-xc3tl 4 года назад

      Where is volumetric scattere located

    • @sinonop2901
      @sinonop2901 4 года назад

      @@Rohit-xc3tl shader nodes -> shader

  • @Joeherman
    @Joeherman 4 года назад

    Awesome tutorial! One of the best I've seen!

  • @jamesw9559
    @jamesw9559 2 года назад

    I love your teaching style. Awesome work

  • @HarlockG
    @HarlockG 5 лет назад +8

    I don't get what you do with the Fresnel node. Looks like you use a shortcut and it gets connected to somehting, but is out of the screen so can't tell what it is / how to do it.

    • @christophernixonart
      @christophernixonart 4 года назад +10

      First enable Node Wrangler in the add-ons menu, then select a Fresnel node. Then, hover your your mouse over the Fresnel node and press Shift+Ctrl+LMB and it will automatically add the viewer node he mentions.

  • @cintron3d
    @cintron3d 5 лет назад +10

    Now if you animate the coordinate you could render a fly through

  • @GS-ef5ht
    @GS-ef5ht 4 года назад +1

    Awesome!!! Amazed by the way you use Masks! Very inspiring. Thank you! Looking forward to the Particles sequel :)

  • @chasgiv4
    @chasgiv4 2 года назад

    This is an excellent tutorial. Procedural land masses are a must know.

  • @Feyd01
    @Feyd01 5 лет назад +50

    Providing links to the textures you used, would be cool.

    • @cosmorunner23
      @cosmorunner23 4 года назад

      hey man i found the clouds that he used but i have no clue where to find the other ones, was wondering if you ever found them? ive got to find the teztures then work out how to get the images on to blender as he didnt really explain it lol

    • @Feyd01
      @Feyd01 4 года назад +1

      @@cosmorunner23 Hey man, I'm afraid I didn't. :(

    • @washingtond.c.8533
      @washingtond.c.8533 4 года назад +7

      It’s pretty easy took me like 2 minutes. Just look at the images name there you will find the name of it “TexturesCom_CliffRock3” you can find under the name “Cliff rock” or by going to the 3D scans and going to rock and finding Cliff Rock 3

    • @cosmorunner23
      @cosmorunner23 4 года назад +1

      David Comor oh thanks bro, I’ll give this a try

    • @princep2933
      @princep2933 4 года назад

      @@cosmorunner23 Where Do You Find The Sky ?

  • @sporospor
    @sporospor 5 лет назад +8

    Master! Followed as a tutorial and the result is astonishing. (Can you please highlight the shortcuts on next vids ? :P)

    • @OrigamiFanClub
      @OrigamiFanClub 5 лет назад +1

      Second this ^

    • @debajyotimajumder472
      @debajyotimajumder472 5 лет назад

      third this

    • @WaywardArtCompany
      @WaywardArtCompany  5 лет назад +3

      Yes, I absolutely will in the followup environment tutorial.

    • @OrigamiFanClub
      @OrigamiFanClub 5 лет назад

      @@WaywardArtCompany thank you so much. Currently going through looking at your tutorials. They're really good

  • @3dmodellingtutorialsbymvg11
    @3dmodellingtutorialsbymvg11 4 года назад

    Awesome tutorial. One thing I experimented and found out. If you use a musgrave texture and mix rgb node in place of the color ramp used initially with the noise texture on the vector displace node, you get a similar effect, but I don't know how good that will be as color ramp looks better.

  • @ylhameresov9492
    @ylhameresov9492 5 лет назад

    Wow, I learned sooo much new, useful information from this video, thank you sir! You are one of best!

  • @bushybrowszn
    @bushybrowszn 4 года назад +3

    Hey there, could I know where you downloaded that Sky HDRI from? im having trouble finding it. :'(

    • @noxcarakus
      @noxcarakus 4 года назад

      hdri haven has a lot of free hdri textures.

  • @johnw3194
    @johnw3194 5 лет назад +3

    Can you convert it to a 3d mesh?

  • @shadows1235
    @shadows1235 4 года назад +1

    At first the shading tab made me want to quit blender but I start playing with it for a while and now I'm super comfortable with it and I can feel like I can achieve a lot

  • @VicVegaTW
    @VicVegaTW 3 года назад

    This method is so effective! It looks beautiful!

  • @wojciechlesniak6096
    @wojciechlesniak6096 5 лет назад +3

    node master!!!!!!
    thx

  • @fukinutubebiatchass
    @fukinutubebiatchass 5 лет назад +8

    Where did the viewer node come that you attached the fresnel to?

    • @thesenate4536
      @thesenate4536 4 года назад +7

      if you select the Fresnel and then press Ctrl+Shift+left mouse button you should get it to connect. The node wrangler add on must be added before.

    • @hopeonelove4703
      @hopeonelove4703 4 года назад

      Clear Brix Studios where can I find the wrangler add on?

    • @thesenate4536
      @thesenate4536 4 года назад +2

      @@hopeonelove4703 go to edit, preferences, add-ons, then search node wrangler and check the box

  • @och70
    @och70 4 года назад

    I loved the end result, but I'm only about 10 days into using Blender. This is definitely one to come back to once I'm more comfortable with the software.

  • @MB_0101
    @MB_0101 4 года назад +2

    I just download blender and I realize that I am not a qualified person to see this yet XD hope some day i will reach this level .. amazing result keep it up