FALLOUT 4: Vault-Tec DLC vs. Vault Building Mod! (Comparing Workshop DLC and Build Your Own Vault!)
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- Опубликовано: 31 июл 2016
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Hey guys, today I’m going to compare the new Vault-Tec Workshop DLC with darthwayne’s Build Your Own Vault mod. A lot of people bring up Build Your Own Vault when criticizing Vault-Tec with the claim that you can do the same thing for free with the mod. So I wanted to set the record straight by comparing both objectively and then sharing my thoughts afterwards. Before we start the video, I’m going to take around 45 seconds to share a product with you all. This is a paid sponsorship for a product that is relevant to our community and as always I want to maintain full disclosure. Enjoy!
Build Your Own Vault (PC) mods.bethesda.net/#en/worksho...
Build Your Own Vault (Xbox One) mods.bethesda.net/#en/worksho...
Build Your Own Vault (PS4) mods.bethesda.net/#en/worksho...
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There's also the fact that the Vault-Tech workshop has:
- Jumpsuits and pipboys
- Lots of new decoration and furniture both Vault specific and pre-war/clean
- The two new generators
- More rooms
- Less bugs/more polished
- A cave the size of Blackreach
- That fucking statue that scares the shit out of people
- New dialogue AND looks for settlers
- And it's canon
Blackreach my ass, maybe a quarter the size, but no not the same.
Canon my ass
+sebastian cruz your ass ain't canon m8
What do you mean about "looks for settlers" because for me all the settlers look the same besides Clem and that lady
+Ivan Espinoza (Californian100) he means you can activate a recruitment beacon inside the vault
I prefer DLC, I mean you have quests and really you can explore whole Vault section and the cave you have.
Plus it's eighty times less buggy and more polished.
And its also official, includes pip boys and a jumpsuit
and u can get achievements
Radical1994 Of course if Bethesda added them in. I think they did because they did the same with the Far Harbor, Automatron...
as i see the vault builder mod gives u more freedom, while the dlc is very stricted to that cave which is highly limits your imagination... i have a lot of wasted space where i cant build becouse the parts just not fit in, and the "size" meter (in the top right corner) is really not enought, but i prefer the dlc too coz its bug free and the extra stuffs are cool
The dlc is better than the mod. I give props to the dude that made the vault building mod but it was way more confusing than the official Bethesda Vault Tec dlc can be. You got to add that mod could glitch your game out too, at least on Xbox One.
griimey trye
The dlc is less glitchy
yesss speak the TRUTH
The mod provides more freedom. if you have the money spare for the dlc, just use both.
False. Once you complete the quest, you can build vaults in your settlements.
Obviously, Bethesda is a huge company that their main job is to make games and dlc for the games. The mod creator was a regular guy who wanted people to have the freedom to experiment and have fun with their own personal vaults. Big difference
the mod looks like the hallways have no lighting - you're underground with no lights but you can see everything as if it was in the sun
would you rather place them all yourself
+The Loaf
No, he would rather have lights pre-placed
But you can build your vault as large as you want :)
Then get lost in it.... Due to the size you'll make it.
Legitimate question.
Why not just use the two in conjunction? Parts from the mod for a DLC focused vault? Or the other way around. Are you not able too?
Say you have the mod and are on the fence of buying it. Just talking about what's better between the two.
*****
Alrighty. I only own PS4 or else I'd try it myself. But I think they wouldn't snap together as well. Unless the mod updated for post DLC to with an addition to snap to it.
+DerpySquid419 well if you have sneak 5 there's a glitch or that Makes you invisible forever if you have the mod. If you don't get the glitch then I would still buy mod for more parts and use them together
I have both, but haven't done the quests yet, so I can only build DLC vaults in Vault 88. But the MOD doesn't work inside Vault 88, only 5 (or more?) settlements.
The dlc parts don't snap to build your own vault parts
I think the vault tec dlc has a bigger advantage over the mod, not just for what was said in the video, and while I love modding my games I still find value playing vanilla/pure play through with all my bethesda/bethesda style games. Not to mention consoles while they are getting mods do experience hiccups in their games in base games and mods do put more stress on the system and while paying might not be the best option for some being able to to ensure dlc designed for consoles will help players in general especially with the smaller mod storage for consoles, means they can at least eliminate mods and manage their mod profile better.
If only ps4 users actually had mods to compare DLC to. Great video tho.
Okay
ugh
Ffs would you piss4 users stut the fuck up I can't go one fallout video and not see "still waiting for ps4 mods" or "too bad I don't have mods". It's sony's problem Bethesda had no issue with the Xbox. Sony with its retarded save system and 900 mb limit is what is stopping Bethesda so do us all favour and complain to the right fucking company. P.S sorry in advance if you were just making a joke about the Sony ponies not having mods
+The Irish farmer :) lol chill. I'm an Xbox player but imagine if the tables were turned. All Xbox players would whine about not having mods yet either. Especially when they were expected a certain time and two months have passed.
You obviously have no idea do you?
Thanks JV, I don't have the Vault-tec DLC but I do have that mod so this was very helpful for me. I can't believe the DLC didn't include elevators! I think one of the major build differences is that you can build the vault stuff anywhere with the DLC, while this mod's vault category is only available within a vault, although other mods like SOE or Homemaker includes vault pieces.
DLC is 3 billion times better
Mods, while often coming out much earlier and covering a wider array of aspects, have the strong possibility of being buggy, especially when used in conjunction with other mods. If DLC offers a common implementation for those mods to use, most of these bugs go away (or become less damaging), so I'm fine with DLC that fixes bugs (especially memory leaks), gives a strong implementation, and gives me more than I might seek out from a mod, especially when the price is low.
...and now to the reason why it's so similar: The moddev used the set pieces that Bethesda made for the game and added the snap points. So as most mods it is based on Beths work.
You only compared content, some of which you left out. What about the power conduit system in the Vault-Tec DLC? What about the furniture and lights implemented as part of the DLC? I'd pay $5 for no wires anywhere in my vault plus the storyline content.
Yeah. And I love the furniture that's included in the DLC.
You have a good argument about the improvement in the power transmission but I got a mod that gave me more pre war furniture just saying
There was a mod that gives a conduit that makes you not require wires as well already...
woops jv already said it
you also did not mention how far up or down you can build in the mod vs the dlc, for people that want to build multi level vaults
I thought the power conduits were contraptions dlc?
Some how just seen this but definitely going to be using this and the DLC together moved to PC a month ago and catching up on all my builds I have done on console just got round to vault 88 and been dying for some elevators
So... can you get settlers within the Build Your Own Vault mod? Cause if not, that seems like an extremely big difference.
I noticed how the Vault Tec DLC can stack vault buildings, but on the Vault mod, I had troubles fitting my vault buildings around each other (vertical symmetry was difficult to achieve). They might have fixed that since I last played, but I had such difficulty using the mod that I was pretty happy when Vault Tec DLC came along. Another difference I noticed when I played was snapping, it was easier to snap Vault Tec pieces together than the Mod pieces together. It is definitely a great mod though, I just find the Vault Tec one easier to use.
I have both "vault Tec dlc" and "build your own vault" and I just gotta say.
2 are way fucking better than 1
P.S I have a vault that almost crashes my game when loaded😂👌🏻
hey! I've noticed a thing! in the vault dlc in the underground area there is a wall of rubble you can remove revealing the void, I don't think this is unintended I think it's meant so that you can build your vault infinitely. I haven't got the dlc yet so I don't know for sure but I don't think they would just make that mistake so easily
Lol....
totally didn't mention infinite space in the mod.
infinite space becomes a negative at a certain point (even a top end pc will get framedrops, plus imagine the horror fps on a console), and limited space does atleast force you to be a bit more creative/practical.
+RedX165
Infinite space would break the game
+RedX165 Its still there though
until your game crashes
not to mention infinite space while great for a mod - does remove the immersive quality as several vaults were made in premade undergrounds from tunnels to even yes caves just think of fallout 1 and 2 the vault door opened into a cave
ok dumb question if you have both can you use the mod bits and pieces in vault 88 and can you use the DLC bit in the mod vaults
You forgot to say that in Vault tech workshop in the doors section of structures they have a Mini Vault Door
I use the doc pieces in the space offered by the mod. It's actually pretty cool. I can have my vault right at sanctuary, use the more stable dlc vault pieces, and have an infinite amount of space to build my vault. I highly recommended other people to try this as well.
so when you build a vault with either the dlc or mod, does the built vault become a new settlement that you can populate and fast travel too? from what i'm seeing in this video, the dlc has only 1 build location and the mod has several? IMO the DLC is cheap so buying the DLC and also using the mod is a good option, IMO. however I would only spend the time to build a vault if it acted like a regular settlement.
I just got the Vault Building Mod and turned it into the frickin' Batcave. Best decision I've ever made.
Something i need help with is how to power all of my vault because ive used common/overseer rooms to build so i can connect the huge reactors to the floors because they are different. What do i do?
make sure all your vault floors are connected, yes those new white panel looking thing all the way at the end of the power connection section, place those on walls where you have lights, no power lines needed, unless you it needs direct Power like a terminal or such.
Their is a bunch other new things like the Generators they add. Plus the way power works with the DLC walls/floors. instead of stringing wires everywhere, you just need to have the Vault-tech Generator Snapped against a Vault-tech wall or floor to provide power.
plus like with the other DLCs ALOT of other mods requires it to work for whatever reason or another too. so its like you're not just getting this ONE DLC technically
the main problem i have with vault building dlc is the people navigating the vault haha they all just end up bunched up in the atrium
Or outside the vault lol
Thank you so much for Fallout Amino shot out! Even if paid...
here is what i think ,the game once purchased is fully or 90% completed and when the creation kit is released it allows moders full access to all gaming script. They use and pull from this to create there mods and so thats why i believe they take on the appearance of one another
the mod looks a little tricky to get chunks to snap on. I have the dlc, and frankly, the things I appreciate in in the most are the new computer, which can track all companions, manage settlers and reassign jobs.. the new clean furniture was much needed, especially the bed. the new generators and connection system is cute when you get the hang of it... even if those huge generators take a ton of mats..
and this soda... this soda is delicious. I think it's BETTER than Nuka Cola! Ya gotta try this!
So if you have both mod and dlc can you build a vault within a vault?
The only problem I had with the DLC is all the hallways you go through before you actually enter the vault. I wish you could edit those parts, too.
erm, how about a conclusion based on your opinion instead of saying "tell me what you think in the comments"
+JV2017gameplay #Savage
+JV2017gameplay Erm, my bad. Must have got distracted. Still, you can afford to be a bit more scathing tho bro :) Keep up the hard work!
Erm, stop saying "Erm" at the beginning of each erm, sentence.
ErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErmErm
I'll take my childish butt out of here now. Just needed to do that.
+Merkhadian
OrtOrtOrtOrtOrtOrtOrtOrtOrtOrtOrtOrtOrtOrtOrtOrtOrt
Another difference is that way power works. With the DLC, they give you 2 new power sources that run the power throughout the vault, making you just need to place a single device to activate the power in a certain area. If it's not already do able, I'd love to see DarthWayne update the mod to work WITH the DLC and get the best of both worlds.
normally I don't like "selling out" but the fact you were so up front with it made me not mind at all, you sir have maintained my subscription
Both the dlc and the mod fun to use. The mod you can make a vault in your settlements. But the dlc however you can be vault tech experiment on your settlements and be the overseer. I would go for both for the fun of the dlc and the mod
What is the build area of the mod? Does it have a height or depth limit?
Both are very similar and I think both great with their own pluses. Actually the mod would be worth paying $5 bucks for.
As well as building an above ground vault you can also build other stuff in the vault 88 cave. I will definitely check out this mod. If settlers can not open the vault door it would make a great custom player home.
How to I get the mod? I type it up and I can't find it I'm not using ps4 btw I'm heading Xbox I need help!!!
I was glad to see the mod author was able to get settlers down into the vault. I applaud the mod author it looks like an amazing amount of work. I do however prefer the DLC, I enjoyed building my vault and it is indeed massive but I have no intentions of building any vaults in my settlements even if I could build them underground. I will probably use some of the assets in my settlements but as far as structures I won't be using them.
I prefer dlc
so basicly you don't pay money and its kinds the same? also elevators?
it'll just be better to just get both honestly.
that way you get both get the New stuff then you have your own vault
Because if it gives you the option to create experiments in the vault you're able to create more then just one vault
Couldn't find if you specifically mentioned it or not, but do they snap together, the MOD pieces and the DLC pieces?
As far as I am concerned I like the DLC and having it w/quest and such make it more lively than the MOD which seems fine on its own.
*other topic-I am disappointed in the Season Pass as a whole (Not pissed just disappointed)*
It would of been cool if they add vault elevator, unless they have them but don't think they do
I'm using the dlc to build a prison on spectacle island and the overseers room to make a Wardens office and the experiments to make a Exercise yard and guard house
I had the BYOV mod, but never really took the time to figure it all out.
Now with the DLC I finally took the time. Might just re-install the mod as well (If they are compatible.)
BTW There are allready mods for Vault 88, 1 adds more "room", but it only the height limit
They should've added an elevator to use with the atrium pieces
Nothing stops us from having both which is the best option.
The mod has a giant white void
Paintings start off as a giant white canvas
Yea I hated that the most about it because I can't make actually logical vault layout since the walls restrict you to build so compactly and most of all it doesn't feel like vault if you are in giant cave and not actually underground surrounded by thousands kilos of dirt.
I hate normies build into that
the big question is how wall the mods play together.
heh, i kinda pushed myself out of a lot of the dlc contents by staying in character and saying id never work with vault tec... that concerns me about the nuka world thing too. i think its great to have the option to join the raiders, but if i wanna stay in character, its not something she would do, at least not without a motive (ie if im playing new vegas i can change these factions to some extent and create a wider peace and compromises, and dont necessarily have to kill anybody much). i might create a different character one day but i tend to fall into trap of not doing anything i wouldnt be too comfortable doing irl in the game.
the vault building mod is missing some stuff that we need that are in the mod, and the dlc has stuff that we need in the mod.
do vault workshop pieces snap to mod pieces
Can you make a video talking about the experiments
Yes please I really want to see that
+Jonathan Mcgonigle There are other channels do this.
Lol I mean there are other channels DOING this that you can watch.
they are pretty shit, that's about it
Really in depth? The actual storyline must boggle your mind then. I had to play through a second time to figure out what was going on. So many plot twists. -_-
Why not use both?
We should be able to skin our resources like walls and doors, lights, etc to get the look we want. Not really feeling this DLC because the building materials look too clean. I was hoping to make a Raider vault theme but had to come up with a different idea to get that look I wanted.
They have a lot of things in common. One being is that I suck at building with both of them.
just so you know all power is transferred through the vault floors no need for power lines!
unless something needs direct Power, like a terminal!
Build Your Own Vault MOD did not find it for the ps4 but would be real cool to have
Probably not. PS4 modding seems to be kind of awefull because Sony doesn't allow the use of external assets.
Prepare for the sellout comments
What's the build your own vault name on ps4
The game/DLC producer always has a right to release what they want - it is their product after all.
A plus for this DLC is it allows you to use the vault modules above ground too, and you can produce some fantastic buildings that way.
I have only one problem with this DLC.. Achievement called "vault dweller" bugged on me. I can't get it without starting new playtrough
Try equipping one of your settlers with all the pipboys and suits. It has worked for some people. I had to start my DLC over as well.
Aaron X Thanks. I'll try that.
Followed you on Amino!!
is the DLC and the mod compatible?
how much is the dlc?
I can't find the ps4 version
Imma use both
Will there always be dead bodies in the vault? I mean from the ghouls and other creatures
I mean if you're on PC you can open the console, click on them, and type disable.
Or just download any or all of the "Scrap dead things" or the "Spring Cleaning" or the "Manufacturing Extended" mods. The first two allows you to scrap things on the ground like corpses, cones, Construction barricades and some parts of the Cave walls... the last one allows you to build an auto-butcher that Cuts down corpses to Components :P
The DLC really needs vault elevators and more doors!
The Vault-Tec DLC could have used some polishing. The lights are just awefull. Hard to place straight (why don't they snap?) and they only illuminate a small spot very brightly and the rest is in shadows. A lot of pieces are missing like corner doors for the atrium, corner windows in every set and there is no generator room that supports the big generators (they only fit in the atrium). Railings also almost never fit perfectly.Vault are also missing the option to build food planters like in the other vault.
The dlc also adds in a bunch of decorations
Which can be made with or already are mods
Ok wow Amina is basically the app Behance but for Fallout 4
Hell, I might just use both.
Doesn't matter to me. since I do not plan to use mods that much (at all really, but still), so mods and DLC being similar is stupid to worry about. I find DLC to be paid mods to begin with. Stuff that adds to the game in general is a mod, unless classified as a patch/does what a patch does.
It's fun to mix the dlc with the mod. More pieces.
For the ones saying they stole ideas from mods......I'm 100% sure most mods get there content from files already in the game.
Something most games do is the entire game is on the disc/file but is unlocked/released as DLC.Bethesda messed up by giving unrestricted access to all files to the modders which is why we have mods and dlc with the same items.
thanks for telling me about this the mod works very well on xbox
Vault Tec DLC all the way
*insert Ted wearing vault suit here*
Aiden Drew um okay
*insert clem here*
Thank you so much for the video.
I truly don't see what the fuss is about. First off, for five dollars, it's worth having both.
Do they both play well together? Snap?
Next, the game and it's parts belongs to Bethesda, and they can do whatever they want with them.
I truly wish they'd get rid of the build in red.
They already used all the parts when they built the original game, so why not make the parts available to the public. Skyrim did the same thing, except you had to use the Creation Kit. I wish you could build things in Skyrim.
Next, DarthWayne the mod maker did a really great job in making the parts available to be built with, and it looks like some new ones were custom modeled too. I confess I don't have this yet.
Bethesda's mod area has a huge cavern to build in, but you'll want to get a MOD that lets you have unlimited building because as with the Settlements, you have that little freaking bar in the upper right that's daddy saying no, no, no.
You'll need that anyway no matter what.
And you'll have to get another mod to help with the lighting too, because it's too dark.
So I truly think it's worth having both the mod and the dlc. You're paying $5 for prob. 4 developers time, making the quests and building the huge cave. (In the MOD, what happens if you fall into the abyss?)
DarthWayne is nice enough to do this in his spare time for free.
BTW, I don't work for Bethesda, although a few years ago I applied. :) but I do build software and it's not cheap to have a team.
I think it's cool that they have priced it cheap enough that most can afford it.
You never mentioned Settlers... Can we have them in both? Are both set up for AI pathing?
I like the pieces for regular settlements that the DLC added but I do believe that it was a "waste" of DLC. They should've just left this as a mod and worked on another actual quest-based DLC like Far Harbor instead of having "quests" that basically show you how to do everything.
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Seems the DLC would complement the mod nicely.
if you are playing with mods you probably a lot of other mods installed that add better decoration and stuff on my Xbox I play vanilla and on my pc I play with a ton of mods to make it more fun
Is that mod in ps4
like the only DLCs worth the case is Automatron vault-tec Far Harbor and Nuka-World everything else could have just been a free update. Besides that only real reason to get them is so many mods use the assets so its basically a asset pack.
Off topic question here. You said Nuka World is going to be the last DLC for F4. Do you mean its the last of 2106 or the last one ever?
Last one ever :-(
2106? you mean fallout 80
+ImEchoe more like fallout 5
I actually like both the mod and the dlc. The dlc added the new power system and the experiments but I felt it was lacking, I feel there could of been more vault pieces to build with. While the mod gave me more to build with. The dlc did add new decorations and furniture but really who plays with just one single mod? Just add a furniture and decoration mod. There's tons of them out there.
well to be honest the mod author did just take the vault bits from the games files
Its obvious really
cant find anything to put inside my vault. seems bland to me, guess im not creative
The vault building mod is really unstable, you fall through the floor a ton ._.
The dlc is way better because 1. It dosen't stop you from getting acheivements 2. It's less glichy 3. IT HAS CLEM 4. It has a story 5. It has more variety 6. It has experiments that increase happiness 7. Its made by Betesda
Rip betesda
wow you just ruined that with that Bethesda shite you lil fanboy. Like seriously....... wtf.
The "story" is a mini quest where you build a couple of items, do some minimal dialogue and that's it. You can easily reactivate achievements together with mods. But the vault building might keep your playing for a long time because it's a pain in the ass and you want your vault to be perfect.
I have both so yeah
In the case of the Mod I find that it sometimes causes random crashes while building with it. So I much prefer the DLC for stability alone. Though I honestly do not like the fact that the workshop DLCs were included with the season pass. Because I personally do not build settlements that much. I pretty much limit myself to the Castle as far as in depth building. So to me other than the fact that they were included in the season pass would have never bought them.
basically, use both
Official DLC has no bugs (or at least not as bad as a mod would) I don't have to make a new save incase the mod breaks my game either.
This mod needs dlc ???
mods have always inspired and encouraged bethesda to try new content and add different mechanics into their games. obviously we could have a game without the mods but we cant have mods without the game. so in a sense they kind of coexist and whether or a mod and a dlc are similiar i think they kind of get inspired off eachother. and its always nice having official bethesda content because "it just works".
could the mod pieces and the dlc be used together?
yes
Some of the mod floors snap to the dlc floors and vice versa.
+gameplayer2014 I'm downloading build your own vault immediately
+Tanner Lampman on ps4
Jimmy Pegorino nope I'm on Xbox One