Your first hard surface model in 5 minutes (Blender Tutorial)

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  • Опубликовано: 20 окт 2024

Комментарии • 125

  • @andreigabrielion9575
    @andreigabrielion9575 2 года назад +56

    This channel is a treasure chest.

  • @TheCadHD
    @TheCadHD Год назад +10

    The amount of video tutorial I watched that are 1+ hours and I almost didn't retain any info (ADHD) this is arguably the best video out there. I kept asking for a short and sweet video. With the shortcuts, keep it simple etc. Nice job (will try the full course if I get stuck XD)

  • @ReclamationVI
    @ReclamationVI 2 года назад +29

    I've been doing hard surface modeling for the past 3 or 4 months and due to all your videos, they have made my projects so much better!
    I love the content! Keep up the badass work!

  • @josephvanwyk2088
    @josephvanwyk2088 Год назад +27

    It's wise to select all the side edges you want to bevel instead of doing one by one individually. And before that, ctrl+A to reset scale&transform object.

  • @Ayyubzee
    @Ayyubzee 3 месяца назад +3

    For anyone whose bool tool hot key doesnt work (for any reason), dont skip the video. Do this instead;
    Select the object you want the bool to be performed on, go to modifiers, search Boolean modifiers, once applied, click on eye droper and select the second object ( in this case, the cube )
    If you do not see the section being cut, select the cube, go to "object" click on viewport visibility and change from textured to wireframe.

  • @alexrodriguez3211
    @alexrodriguez3211 2 года назад +11

    I really appreciate the overview. Blender seems so complex and your videos really cut to the core things needed by a beginner like me. Thanks for the video.

  • @netrarajpun
    @netrarajpun Год назад +2

    man, it was so simple to use. Have been maya user for years but things like scroll to add segment with bevel is so super cool.

  • @markanthonyvillamor601
    @markanthonyvillamor601 Год назад +2

    Im a Beginner level 3d Artist and ive learn a lot today because of you. THANK YOU!

  • @yoshedev5290
    @yoshedev5290 Год назад +1

    Thanks! Coming from 3DS max and this 5 mins is all I need to get started

  • @Prajwal____
    @Prajwal____ 2 года назад +2

    Wow, that's literally it, Thank You! now the same basic principles gets in a complex combinations as the object gets complex

  • @sgz3014
    @sgz3014 Год назад +1

    I wish all the lessons on RUclips were like this one. Thanks for the video!!!

  • @sindresteras6579
    @sindresteras6579 Год назад +1

    What can I say? Effective, friendly and easy to grab.

  • @DavidAmorimNascimento
    @DavidAmorimNascimento Год назад

    Tanks Josh, big hug from Brazil... Tankyou mate!

  • @spacekitt.n
    @spacekitt.n 8 месяцев назад

    very cool trick with the beveling the boolean object

  • @studioalchemist2060
    @studioalchemist2060 2 года назад +3

    Great quick hot take. Very efficient and concise 👍

  • @Snoozeknights
    @Snoozeknights 2 года назад +2

    Just getting back into it, your videos have been helping a lot thanks man. Cheers!

  • @TheBoofhead
    @TheBoofhead 9 дней назад

    this did help, thank you

  • @linodo
    @linodo 6 месяцев назад +1

    Thanks,this is a wonderful introductory teaching video. There is a new problem at the end. When I use the latest version 4.1, I cannot find the normal setting in the data option.

  • @saraminarai
    @saraminarai 7 месяцев назад +1

    What about n-gons? Aren't they a problem? I normally work for videogames so I would be grateful if you explain to me 🙏🏻

  • @adrianpolomsky358
    @adrianpolomsky358 2 года назад

    Your tutorials is inspirative. I like them.

  • @shortlessonshardquestions8105
    @shortlessonshardquestions8105 Год назад

    Great video! I did not know about the "bool tool" addon. Very cool!

  • @michaelh9667
    @michaelh9667 10 месяцев назад +1

    That was great, thank you

  • @strela1
    @strela1 7 месяцев назад +1

    When I press Ctrl +shift+ B and open the boolean tool dialogue, and the "difference" option is selected, it doesn't make the cutter transparent, what I am doing wrong? Thanks in advance, cheers

    • @reyzfar3279
      @reyzfar3279 6 месяцев назад +1

      If it makes your cutter completely disappear, you simply selected the wrong "difference" Boolean. You'll see there are 2 sections after opening the bool tool dialogue : "Auto Boolean" and "Brush Boolean", you might have selected "Difference" in the Auto Boolean section, which apply directly the Boolean modifier, and delete the cutter.

  • @kenw8875
    @kenw8875 2 года назад

    @blenderbros rule!! nice sesh Josh!

  • @nonono9681
    @nonono9681 6 месяцев назад

    Thanks, this is all i needed.

  • @MasmydaMusy
    @MasmydaMusy 8 месяцев назад

    Thanks for the video, very useful.

  • @BobThef
    @BobThef 9 месяцев назад

    Thanks !!! very beginner friendly :)

  • @jonasgonzalez7324
    @jonasgonzalez7324 4 месяца назад +1

    nice video but i cant find the Auto Smooth controler and the other ones he have.

  • @D8G0S6
    @D8G0S6 2 года назад

    Thank you very much , really informative . Brevity is the sister of talent 🙏

  • @alexon2010
    @alexon2010 3 месяца назад

    I've been using Blender for a month, I use Corel, Sketchup, now polygonal modeling, I get the duplicity of vertices, edges and faces, I like doing 2D in Corel, exporting as DXF and converting to Mesh, but I struggle to put things together and especially things with duplicity

  • @serhiikotliarov7159
    @serhiikotliarov7159 2 года назад

    Thank you. Very useful. Hello from Ukraine!

  • @davidsquared18
    @davidsquared18 3 месяца назад

    Thanks for this, I actually like how you explained to details and also taught how you corrected the things that make the models look bad. Towards the end of the video, you made a correction to the smooth edge, but I can't find the normal drop button there anymore. 🙌🙌
    Please how do I go about this?

    • @rakha9119
      @rakha9119 Месяц назад

      you probably have found it by now, but if you havent: modifiers > normals > smooth by angle

  • @nipunsharma1228
    @nipunsharma1228 2 года назад

    Yes, these kind of videos tutorials are quite very helpful for noobies like me.. thanks

  • @megazord5696
    @megazord5696 2 месяца назад

    bro thank you!

  • @tomchandler7568
    @tomchandler7568 Год назад

    Thanks josh

  • @Artyom178
    @Artyom178 2 года назад +1

    Thanks bro!

  • @dannydai1
    @dannydai1 6 месяцев назад

    a very good tutorial. how can I find the object or surfaces's topologies while shading. thanks, Josh

  • @NupeWoop
    @NupeWoop 7 месяцев назад

    This is awesome!

  • @kadamin
    @kadamin 2 года назад

    To bevel next edges , you can use Shift R to repeat last command ;)

  • @lilBernier
    @lilBernier 2 года назад

    didn't know about the ctrl+shift+b menu. You can also apply your Booleans by doing that same hotkey rather than going into the modifier tab.

  • @toastitoast3068
    @toastitoast3068 9 месяцев назад

    i dont comment very often but god damn you are a great guy

  • @coolzyzop
    @coolzyzop Год назад +2

    In my blender 3.0.0 at mac os i had to add the bool tool by open edit/preferences/add-ons. May be it will be helpful for someone. In other way i can't use shortcut ctrl+shft+b

    • @IliaArdemanashvili
      @IliaArdemanashvili Год назад

      thank you man, I was scratching my head, and I found your comment, thank you

  • @simoncodrington
    @simoncodrington 2 года назад

    Great little video mate cheers

  • @albezar
    @albezar 6 месяцев назад

    Enable the Bool tool from the addons in order for the Bool tool shortcut to work. Should have mentioned this in the video. Took a while until I figured out why the bool tool menu never showedf up. Newbie here.

  • @sebastianl511
    @sebastianl511 8 месяцев назад

    Thank you

  • @a_art_man
    @a_art_man 2 года назад

    I have to start such a quick tutorials too 😃

  • @FeRReTNS
    @FeRReTNS 2 года назад +1

    Josh a lot of my hard surface fantasy stuff is beginning to look you made it. Any tips for finding my own style as an artist?

  • @karl-heinzbiederbick87
    @karl-heinzbiederbick87 2 года назад

    good tutorial, thank you!

  • @Akranza-graphix
    @Akranza-graphix Год назад

    thanks

  • @wolf-marks9353
    @wolf-marks9353 2 года назад

    thank you for this video

  • @mikaonisuka8274
    @mikaonisuka8274 4 месяца назад

    Awwww thanks!

  • @blend_art
    @blend_art Год назад

    I love it, bro

  • @remola81
    @remola81 10 месяцев назад

    someone has this problem too? after I bevel an edge (Value 8), for example, after apply it I still have flat faces all across my bevel. I apply auto-normals, and did all the steps but it doesnt look the same as Josh mesh. Same thing happens to me with a cut from boolean, I start to see some artifacts, no matter if I move the cutter in different position and nothing, is there any approach to achieve this? thanks in advance.
    And Josh, thank you so much to explain so clear and share your knowledge with us.
    Cheers

  • @TeznaGFX
    @TeznaGFX 9 месяцев назад

    any advice for just wrapping my head around this everyday?

  • @Banaannaa
    @Banaannaa Год назад

    what tool makes your edges a bit brighter, love the video

  • @krasimirkolev777
    @krasimirkolev777 Год назад

    Greate video and thank you. I have some challenge here. Even though I add the cube on object mode it is moving together with the first object and and also happening with the Bulean cutting object is sticking with the fist one. Why is this happening ?

  • @lorenzoplaatjies8971
    @lorenzoplaatjies8971 Год назад

    I've never learned so much in 3 minutes

  • @apextween
    @apextween Год назад

    good kindly tut thx a lot

  • @dawsonrockers1165
    @dawsonrockers1165 Год назад

    Ngl this is 200x more helpful than the donut video😭😂

  • @dejvdou
    @dejvdou 11 месяцев назад

    Thanks man :)

  • @wesleysouza3074
    @wesleysouza3074 Год назад

    real good!

  • @theNEWTful
    @theNEWTful Год назад

    Thanks mate

  • @crossedpolars
    @crossedpolars Год назад

    Good video - great bang for buck

  • @geckotree7705
    @geckotree7705 10 месяцев назад

    The last time I used a boolean negative, a camera was unable to see anything (just black) when it was inside a space the cutter used to occupy even after I applied it.
    It seems to me that the mesh remains visible in camera mode or is it just me?

  • @sorbet5010
    @sorbet5010 11 месяцев назад

    how do i rotate my camera with the mouse (clicking and holding) i can rotate my camera just if i click and hold on this thing on the corner of the screen

  • @Autaka-Nubia
    @Autaka-Nubia 11 месяцев назад +1

    finally no boxcutter and hard ops

    • @remola81
      @remola81 10 месяцев назад +1

      yes, right? Is not easy to find a tutorial of HS or SciFi that doesnt use those AddOns, they are awesome but we want to learn how to do it "by hand" :)

    • @Autaka-Nubia
      @Autaka-Nubia 10 месяцев назад

      i want to learning from them but i can't paying these adones now because 1$ = 50 of the currency in my country but now i don't need them, bool and loop tools helped me @@remola81

    • @Autaka-Nubia
      @Autaka-Nubia 10 месяцев назад

      @@remola81 i'm a beginner or i passed this level now , use loop and bool tools , create ur own models , i made robot

    • @Autaka-Nubia
      @Autaka-Nubia 10 месяцев назад

      @@remola81 i hope blendrbros stop using these addons

  • @Khronos06
    @Khronos06 11 месяцев назад

    Okay So when I Tab to bevel the cutter, and I am in edit mode the square goes back to solid and doesn't show my cut until I go back into object mode, What can I do to see my cuts in edit?

  • @A5tr0101
    @A5tr0101 Год назад

    How would you get the viewport shading to end up in final render, i like those edges

  • @brianfalker7467
    @brianfalker7467 2 года назад +2

    at 3:49 my box doesnt show up with the lines when I go to boolean difference it just completely disappears. Is there a setting I dont have turned on?

    • @judedouch7838
      @judedouch7838 2 года назад +2

      When you've activated the Bool Tool Panel using Shift + Ctrl + B, take Boolean Difference from Brush Boolean section and not from Auto Boolean section to keep the cutter visible.

    • @RobertLeachman
      @RobertLeachman Год назад

      @@judedouch7838 thanks saved my bacon

    • @DrtyWrm
      @DrtyWrm 11 месяцев назад

      Same thing happened to me, Much appreciated!!! @@judedouch7838

  • @stimpyfeelinit
    @stimpyfeelinit Год назад

    awesome

  • @426F6F
    @426F6F Год назад +1

    Does turning on the bool tool cause any unwanted results elsewhere, say for instance if you were doing something unrelated to hard surfacing? I guess I'm just curious why by default the tool is turned off. Also, fantastic video, thanks so much name twin!

    • @RobertLeachman
      @RobertLeachman Год назад +2

      I could be wrong but think it only enables ctrl-shift-B operations

  • @JeskaRain
    @JeskaRain Год назад

    When I set a bool the cutter shape stays opaque how do I make it wireframe like you?

  • @raymondstpaul4913
    @raymondstpaul4913 Год назад

    Are there more of these step by step videos am VERY NEW to learning Blender I tend to get frustrated constantly searching for videos to learn that are in order an easy to understand.

  • @dannydai1
    @dannydai1 6 месяцев назад

    "shade smooth" is just a feeling of viewing , or this model's surfaces changed?

  • @3arandas_5
    @3arandas_5 2 года назад

    hey man
    i want your help
    when i use box cutter there is a problem
    like when i use BC on the same object twice the first Boolean get canceled and it makes a copy of the same object how can i fix it
    i want to send a video of this problem to you how??

  • @Callsign_Ninetales2065
    @Callsign_Ninetales2065 Год назад

    I'm stuck on one part, either the cube and other shape get stuck together, or I'm only able to grab one side of the block and it stretches out instead of moving

  • @devformation
    @devformation 2 года назад

    Full blender tutorial in 5 min!

  • @snakezo4218
    @snakezo4218 2 года назад +1

    hello I have a question if you want to texture your hardsurface object shouldn't our mesh be in quad I have trouble understanding why on some models there are n-gones?

    • @alneri1249
      @alneri1249 7 месяцев назад

      Such models are not good for texturing. A texture-friendly mesh is made of quads, indeed.

  • @funnyfactsfallout
    @funnyfactsfallout 10 месяцев назад

    I couldn't apply for the free course can you help me please

  • @JonToons0208
    @JonToons0208 2 года назад

    Cool

  • @electricjafar3839
    @electricjafar3839 2 года назад

    God bless ya

  • @xnnocence
    @xnnocence Год назад

    maatering a good workflow is probably the hardest part.

  • @anthonydyer3939
    @anthonydyer3939 2 года назад

    In 2:10. I'm struggling with edit mode. You grab a vertex and move it. When I try to grab a vertex (left mouse click), I just get a "select rectangle". I can't grab the vertex. I'm stuck! I can hear a keyboard press at the same time you grab the vertex, so you've missed a crucial detail. What is that keyboard button?

    • @anthonydyer3939
      @anthonydyer3939 2 года назад

      I've got it! Select Vertex, edge, face. Then remember the commands early in the video. G Grab, R Rotate, S Sclale. Press one of those then manipulate.

  • @eagleeye6662
    @eagleeye6662 2 года назад

    hey josh , hope you are well , I have some problem in using box cutter how I can send screenshot to you to help me about it , some bad artifacts showed up... it in just only simple cube and flat surface and I can not understand why this happening . I add more segments to solve it or change some options but did not work

    • @judedouch7838
      @judedouch7838 2 года назад

      Have a look on this video produce by Josh here @ ruclips.net/video/0T3QdLJOBF8/видео.html

  • @evnmorfun
    @evnmorfun 2 года назад

    I've added in the second cube , scaled it to match yours , now for some reason , I can't isolate it to continue with the boolean , etc . Any tips ?

    • @evnmorfun
      @evnmorfun 2 года назад

      No reply necessary , started again

  • @vdj_gamer8548
    @vdj_gamer8548 9 месяцев назад

    Is Hard surface sub div friendly?

    • @JamesSmith-ix5jd
      @JamesSmith-ix5jd 9 месяцев назад

      Booleans can produce ugly mesh, if you don't clean it or retopo the model won't be subd compatible. But hard surface modelling usually flat anyway, you don't really need subd for it.

  • @cekconi1773
    @cekconi1773 Год назад

    👍👍👍

  • @funw3d538
    @funw3d538 2 года назад +2

    Josh, first time through I missed the step of tabbing back to object mode before adding the second cube ruclips.net/video/ynuGMQ2-AS4/видео.html. Mode is so important for so many things, I wish you'd address this fundamental difference sometime.

  • @rustyneedles3743
    @rustyneedles3743 Год назад

    @3:44 ... absolutely nothing happens for me after I click "difference" ... does nothing at all
    pretty hard getting these tutorials done when you do exactly what is shown, all for nothing to happen ... arggg, so frustrating

    • @rustyneedles3743
      @rustyneedles3743 Год назад

      Tried it twice now ... and even on two standard cubes, absolutely nothing happens

    • @rustyneedles3743
      @rustyneedles3743 Год назад

      ahhh, I get it now, you shift clicked ont he other piece, so both objects were selected! arrrrrggg, got it now, sorry

  • @Kava_Gus
    @Kava_Gus 2 года назад

    i wish i could double like

  • @LawsOnJoystick
    @LawsOnJoystick Месяц назад

    no bool tool

  • @lifestylestudios2769
    @lifestylestudios2769 11 месяцев назад

    Bro the cube is already solid. a need for a primitive object

  • @Gullar12
    @Gullar12 2 года назад

    Okok

  • @ishibo2
    @ishibo2 Год назад

    uv unwrapping these things must be a nightmare...

  • @jaypatel6284
    @jaypatel6284 2 года назад

    gym?

  • @brassholee
    @brassholee Год назад

    the video is 7 minutes long, false advertising

  • @Cristian-hb8qv
    @Cristian-hb8qv Год назад

    Whyyyy whyyy whyyy 3Ds Max you are so expensive 🤣🤣🤣

  • @Alex-by4zv
    @Alex-by4zv 2 года назад

    ran out of ideas already?

  • @AJ-mw4nb
    @AJ-mw4nb Год назад +1

    All this is good, thank you. But what if ALL the edges of my model needed to be beveled? You did the two at the top surface and then all the vertical edges on all sides. What about the last remaining big 2 that forms the top and the bottom faces of the above model? How does one go about beveling them without breaking the model into fractals?

  • @milsugione
    @milsugione 11 месяцев назад

    stupid 4.0 blender update removed the boolean cube