We need a patch that adds a new hotkey: Select All Ungrouped Military. if I have 2 or three armies grouped together, I don't want select all military, and i don't necessarily want select all idle either. What if a defensive group is on stand ground? Select all idle won't help, and I don't want to use patrol and have my cav in that group run into spears before I get a chance to pop over to that part of the map and micro. Every mil unit you're using usually gets put into a control group, and every new unit doesn't have one, so that new hotkey could help a lot.
Just add them to a different control group, no? You can use camera hotkeys as well to jump somewhere (I put all my military production rally to one area, where I also put a camera hotkey so I can add anybody to any group from the new soldiers). An alternative: I often have my whole army on one button and each type on different numbers. If you want, you can select all army, put them on e.g. group 5, then select the army that already contained everybody before, remove them from group 5, boom - you have group 5 for all your new units that weren't in the big group before.
ottoman is now more broken than JD ever was. for team games anyway. so hard to kill if they make it to imp. I've played since release and this is the worst state I ever seen the game
Nah I don't think they will, not 1v1 players at least, very few of them actually plays siege in gold leagues, cuz that's from where most complaints about JD come
The market landmarks really need to be able to move by being packed and unpacked, as their location matters so much and you cannot defend the good locations on most maps in the dark age. The Chamber of Commerce is based on champagne fairs so it would make flavour-wise as well. As for Jeanne d'Arc, the nerf was pretty big, but it doesn't really affect their late-game, due to what was nerfed, which is a lot better than most aggressive civs with level 4 Jeanne and Red Palace being strong by itself, its emplacements, and giving you an excuse to make forward town centres for forward villagers. So the civ will probably still be good for medium defensive maps, which in between open maps and very defensive 🛡 maps where early aggression is not meta.
@@highping100 That would still be extremely map 🗺 dependent and annoying. The normal market will still cost a lot and use up a ton of early villager work time as they walk to it, build it, then walk back. It will leave the villagers vulnerable, slow down the speed at which you can get traders out to market boom as well, and slow down the time you can use the landmark market to exchange resources. That will likely make them either unplayable or randomly unplayable or completely broken depending on the map. Which is a bit too much variance and pretty unfun 🚫🥳 for both the player with the landmark market and their opponent as it feels the game would be decided before it begins.
I really hope they do something with Abbasid camels. Ayyubids do make it feel pretty bad that CAs are available in feudal but only become useful in late imperial, or that CRs require three different upgrades (not including line upgrades or university upgrades) to reach their final form. Part of Abbasid's identity is that all their stuff gets dramatically better in imperial, and that's a pretty bad identity given how the game works. Basically I hope we're looking at the kind of patch we got last year. You know, landmark reworks, new units added. That one.
Those two civs used to be played different and not with the same.ganr style. Abba is stronger in lategame but it's more difficult to reach it while ayyu is stronger and more capable of reacting earlier. Not to mention you can get relics and also boom or trade. It's good as it is. They don't need change. Ayyu camel archer is also strong against knights or horsemen in melee, which camel archers are not. Unless you have a mass. Not to say they cost same as a knight
hundreds and even thousands of hours bro 😅 he came from profesional league Starcraft2 and playing many RTSs since a child... some people believe is something ez to do in months but its not not
Both answers while have a point, are not true to your question: Beasty presses the same hotkeys over and over during the game to keep the "warm" of his fingers. In theory he could just press the necessary hotkeys but pro players prefer to spam clicks in order to always be ready when stressful moments during the match happens. He himself explained this in another video of his.
...im not a pro bro, but what you say its tue in pat, but not in AOE4 XD games like starcraft2 are more needed to do that, AS THOSE ARE MORE MICRO APM GAMES AN NOT STRATEGY OR EVEN TACTICAL GAMES... howevere aoe4 is moe slow paced game so you need to think well you moves and not only presss like a "reatard" XD (so i dont agree because aoe4 is different form those kind of games) @@JoseLeybaDiaz
Hunter JD is bugged rn. She should be doing 8 damage a shot but she only does 5. Despite that, I think that Hunter is extremely underrated. I've been cooking up a CoC Hunter BO and it feels extremely strong and versatile.
Beasty, what do u think about getting her skill of reduction of food on the conscripted buildings to be on all buildings like that chosen but with more cd? For example, u get in on stable and ALL stables has it, but it has 4 sc cd instead of 2. And later on the game, after lvl 4, each exp she gets it's a reduction of cd cd from that skill (or all skills). The civ is good but on rlly lategame still not as good as french.
i want them to make mangudai more useful in castle-imp ages. like, making it less usable against unarmored and more beneficial against armored units like man at arms and knights. in general mongol units are very weak and thin like a paper, dies easily and low damage, no any bonus except khan's arrow which is completely dogshit compared to other civs. but lazy devs just want to keep it useless entirely...btw castle-imp age mangudai design sucks too , it has nothing mongolic but looks like tibetan or manchu archers ( i mean the head part with that stupid hat)
Still busted. I think the abilities are still way to strong. The aoe ability does way too much damage still. If you kill JD she should be gone for like 5 min. It should be a big deal if she dies.
We need a patch that adds a new hotkey: Select All Ungrouped Military.
if I have 2 or three armies grouped together, I don't want select all military, and i don't necessarily want select all idle either. What if a defensive group is on stand ground? Select all idle won't help, and I don't want to use patrol and have my cav in that group run into spears before I get a chance to pop over to that part of the map and micro. Every mil unit you're using usually gets put into a control group, and every new unit doesn't have one, so that new hotkey could help a lot.
Select all military forms are a bad crutch. Learn not to use them.
Just add them to a different control group, no? You can use camera hotkeys as well to jump somewhere (I put all my military production rally to one area, where I also put a camera hotkey so I can add anybody to any group from the new soldiers). An alternative: I often have my whole army on one button and each type on different numbers. If you want, you can select all army, put them on e.g. group 5, then select the army that already contained everybody before, remove them from group 5, boom - you have group 5 for all your new units that weren't in the big group before.
Next complaints will be about Ottoman and China for sure with the changes to springalds.
Great bombard goes boom.
ottoman is now more broken than JD ever was. for team games anyway. so hard to kill if they make it to imp. I've played since release and this is the worst state I ever seen the game
Nah I don't think they will, not 1v1 players at least, very few of them actually plays siege in gold leagues, cuz that's from where most complaints about JD come
@@BossLevel10lmao shut it, little boy
Bro great bombard is fucking illegal like bro i made 30 springal and got destroyed by 5 great bombard
JD 25% upgrade should be super cheap and just kept in castle. Basically prevents level 3 JD in fuedal age, which is the main problem
The market landmarks really need to be able to move by being packed and unpacked, as their location matters so much and you cannot defend the good locations on most maps in the dark age.
The Chamber of Commerce is based on champagne fairs so it would make flavour-wise as well.
As for Jeanne d'Arc, the nerf was pretty big, but it doesn't really affect their late-game, due to what was nerfed, which is a lot better than most aggressive civs with level 4 Jeanne and Red Palace being strong by itself, its emplacements, and giving you an excuse to make forward town centres for forward villagers.
So the civ will probably still be good for medium defensive maps, which in between open maps and very defensive 🛡 maps where early aggression is not meta.
Or some ticket system like giving free train in small market
@@highping100 That would still be extremely map 🗺 dependent and annoying.
The normal market will still cost a lot and use up a ton of early villager work time as they walk to it, build it, then walk back.
It will leave the villagers vulnerable, slow down the speed at which you can get traders out to market boom as well, and slow down the time you can use the landmark market to exchange resources.
That will likely make them either unplayable or randomly unplayable or completely broken depending on the map. Which is a bit too much variance and pretty unfun 🚫🥳 for both the player with the landmark market and their opponent as it feels the game would be decided before it begins.
I really hope they do something with Abbasid camels. Ayyubids do make it feel pretty bad that CAs are available in feudal but only become useful in late imperial, or that CRs require three different upgrades (not including line upgrades or university upgrades) to reach their final form. Part of Abbasid's identity is that all their stuff gets dramatically better in imperial, and that's a pretty bad identity given how the game works.
Basically I hope we're looking at the kind of patch we got last year. You know, landmark reworks, new units added. That one.
Those two civs used to be played different and not with the same.ganr style. Abba is stronger in lategame but it's more difficult to reach it while ayyu is stronger and more capable of reacting earlier. Not to mention you can get relics and also boom or trade. It's good as it is. They don't need change. Ayyu camel archer is also strong against knights or horsemen in melee, which camel archers are not. Unless you have a mass. Not to say they cost same as a knight
I'm new to the game but how the hell he can click so may keys on his keyboard with such accuracy?
years of practice
hundreds and even thousands of hours bro 😅 he came from profesional league Starcraft2 and playing many RTSs since a child... some people believe is something ez to do in months but its not not
Both answers while have a point, are not true to your question:
Beasty presses the same hotkeys over and over during the game to keep the "warm" of his fingers.
In theory he could just press the necessary hotkeys but pro players prefer to spam clicks in order to always be ready when stressful moments during the match happens.
He himself explained this in another video of his.
...im not a pro bro, but what you say its tue in pat, but not in AOE4 XD games like starcraft2 are more needed to do that, AS THOSE ARE MORE MICRO APM GAMES AN NOT STRATEGY OR EVEN TACTICAL GAMES... howevere aoe4 is moe slow paced game so you need to think well you moves and not only presss like a "reatard" XD (so i dont agree because aoe4 is different form those kind of games) @@JoseLeybaDiaz
Hunter JD is bugged rn. She should be doing 8 damage a shot but she only does 5.
Despite that, I think that Hunter is extremely underrated. I've been cooking up a CoC Hunter BO and it feels extremely strong and versatile.
Shes bad. People say hunter Joan is strong just to act unique. Even after nerfs warrior joan is stronger
Beasty, what do u think about getting her skill of reduction of food on the conscripted buildings to be on all buildings like that chosen but with more cd? For example, u get in on stable and ALL stables has it, but it has 4 sc cd instead of 2. And later on the game, after lvl 4, each exp she gets it's a reduction of cd cd from that skill (or all skills). The civ is good but on rlly lategame still not as good as french.
Stop smoking, boy
could anyone help me how to find beasty's second channel?
what Channel :V? 😅
If you are talking about Twitch its beastychill
@@LukeCaptain94 thank you :D, It is my question.
Test out the Buddhist monks for the Japanese civ
32:20 yoink
Jeanne d’arc will never be balanced and it is rlly hard if not impossible to balance it
You are no expert, thats why real experts will balance her
@@JoseLeybaDiaz it’s just common knowledge that it’s impossible to balance Jeanne d’arc, ig you don’t have common sense
Is beasty playing palworld? if yes, in what channel?
Why would he play that lmao
😂 whats next beasty listening trapmusic? 😅
on twitch, his second channel
hard but good one
i want them to make mangudai more useful in castle-imp ages. like, making it less usable against unarmored and more beneficial against armored units like man at arms and knights. in general mongol units are very weak and thin like a paper, dies easily and low damage, no any bonus except khan's arrow which is completely dogshit compared to other civs. but lazy devs just want to keep it useless entirely...btw castle-imp age mangudai design sucks too , it has nothing mongolic but looks like tibetan or manchu archers ( i mean the head part with that stupid hat)
BRUH! Playing English with username "11"?! Sacrilegious!
Still busted. I think the abilities are still way to strong. The aoe ability does way too much damage still. If you kill JD she should be gone for like 5 min. It should be a big deal if she dies.
2 minutes mote than enough i think, just like Khan for mongols, however she should come back for free, balanced as should be 😁👌
I played against a lot of Jean darc and honestly it feels like it’s no big deal when you kill her, she comes right back upgraded. Pretty annoying
a timer would be nice. that is probably my only gripe.