Intro to Arnold's aiAmbientOcclusion in Maya 2018

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  • Опубликовано: 1 ноя 2024

Комментарии • 62

  • @helenbucknall2317
    @helenbucknall2317 4 года назад +7

    You are such a gifted teacher.

  • @ghklfghjfghjcvbnc
    @ghklfghjfghjcvbnc 4 года назад +1

    Dude.. thank you for sharing! The content is of good quality information that is applicable for production visualization use and the pace of the information being shared is comfortable to listen too.

  • @Outdoorshuntingshooting
    @Outdoorshuntingshooting 5 лет назад +1

    Liked the pace, no nonsense, you say just what we need to know. great.

  • @NidhiSingh-me8fq
    @NidhiSingh-me8fq 6 лет назад +1

    hello ma'am I am nidhi from india and really thanks to you because I am searching some good video tutorial related Maya and
    my search has ended on you. Thank you so much :)

  • @rodrigobutron1983
    @rodrigobutron1983 5 лет назад

    Excellent tutorial! I use 3ds max with Arnold. But your tutorial served me perfect. Thank you very much, very well explained. Greetings from Mexico.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад +1

      Hello Rodrigo from Mexico! Thank you for the comment! Arnold applies to all software, so I'm glad it helped. :)

  • @McMishigan
    @McMishigan 4 года назад

    one of the best out here, very useful for automotive design!

  • @kloobz
    @kloobz 3 года назад

    thanks for the tutorial.. i was wondering... is there a way i could add an image such scratches, and random markings ontop of the ambient occlussion to make the rust look more random and realistic.

  • @shybell4982
    @shybell4982 4 года назад

    Hi! this is such a great tutorial! I'm just wondering, I have multiple objects in my scene and I want to add AO to all of the objects. They all have different materials already. I'm just wondering, what's another method of applying AO to all of them?

  • @i20010
    @i20010 6 лет назад

    Thank you for sharing, these tutorials are really helpful!

  • @rossdanielart
    @rossdanielart 4 года назад

    If you want this for a substance to maya workflow. Plug the basecolor(into input 1) and plug the ai ambientOcclusion out color(into input 2) into a multiply Divide then plug the multiplydivide into basecolor of the aistandardsurface

  • @akshaybabariya6147
    @akshaybabariya6147 5 лет назад +7

    you are doing good, bt can you incress voice lavel ?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад

      Thank you for the suggestion, Akshay! I'll do my best to increase the audio. :)

  • @ave1996
    @ave1996 6 лет назад +1

    Wow! As in Wow! Powerful... 👏

  • @TheThiagonfbarros
    @TheThiagonfbarros 6 лет назад +1

    Wouldn't it be more interesting if you connect the rust texture to a aiCurvatureShader? I think it would be more natural for a metallic object. Anyway, it's just aesthetic, I could understand the concept without any problems. Really love your channel!!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      Hi Thiago,
      Yes, that would be interesting for sure! I have a tutorial for the aiCurvatureShader as well, but it uses metal instead of rust. Check it out! ruclips.net/video/YE28mwztCdU/видео.html

  • @digital_gaucho
    @digital_gaucho 6 лет назад +1

    Thanks, this, aswell as your other videos were very useful. I was wondering if there's a way to use the aiAmbientOcclusion and the aiCurvature nodes at the same time to drive a shader.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      That's a great idea, Lucas! Expect this tutorial in a few weeks. :) Thank you for suggesting it!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад +2

      Hi Lucas, I'm not sure if you saw this... but I made a tutorial for based on your request! Thank you for your suggestion. :)
      ruclips.net/video/NyhTLL2hvyk/видео.html

  • @jm4giv
    @jm4giv 5 лет назад +1

    Awesome!

  • @minkyan1247
    @minkyan1247 4 года назад

    thanks ily so much

  • @guruabyss
    @guruabyss 4 года назад

    Can you add AO without using the mixer but keep your defuse color?

  • @rodsdesignestudio
    @rodsdesignestudio 6 лет назад +2

    thanks for the tutorial. could u make one tutorial with label (img) and glass in aiSurfaceStandard? Ill be so grateful. thx

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад +1

      Sure! That sounds like a great idea. Expect that in a bit! Thank you for suggesting it. :)

    • @rodsdesignestudio
      @rodsdesignestudio 6 лет назад +1

      would be great. because I tried to do it and I couldnt, aiStandar was easier to do it... thanks

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад +1

      Hi Rodolfo, Here you go! I created a tutorial that you requested. Thank you for the great idea!
      ruclips.net/video/QYmq_cSb5Mg/видео.html

  • @sivapandianreffreference
    @sivapandianreffreference 6 лет назад

    very much really useful, thanks so much

  • @001-f6u
    @001-f6u 4 года назад

    THANK YOU!

  • @paradisecreation3248
    @paradisecreation3248 6 лет назад +1

    Hi your videos are very helpful and awesome too. I have humble request if you can make video tutorial on how to clay render in maya Arnold render with wireframe. thanks for sharing knowledge :)

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      Hi Paradise, thank you for your comment! I think I may have an tutorial similar to what you are asking for. Something like this? ruclips.net/video/6kzQWrxiGFo/видео.html (it's a tutorial on using preset Arnold shaders, and also how to composite wireframe). Let me know if this helps! Otherwise, I'll definitely add your request to my list. :)

  • @KoganeNoYubi
    @KoganeNoYubi 5 лет назад

    If I put ambient occlusion on the mix there is no difference in render.
    I don't know why. Checked in different scenes etc.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад

      Did you also at the aiRange node? That will help with the contrast

  • @PJ-pw7tw
    @PJ-pw7tw 4 года назад

    Hola, muy buenos tutoriales. Yo necesito encontrar una forma de mapear una textura con transparencia sin perder las propiedades del color de fondo del material, es decir intentar fusionar una textura con transparencia ya sea en (.png) o en (.tiff) o (.targa) y al mismo tiempo poder manipular el color de fondo y sus propiedades. ¿Me puedes ayudar, POR FAVOR? Te lo agradecería inmensamente. Muchísimas gracias.

  • @mampiisaotaku
    @mampiisaotaku 6 лет назад +1

    I really appreciate your videos. Maybe because the voice is a feminine one (lol). Anyway, really good videos. I use C4D, nonetheless I can still easily understand how to use Arnold. Helping a lot.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      Thank you for your comment and support Mampi. I hope it was helpful! C4D is great!

  • @manishotaval8316
    @manishotaval8316 5 лет назад +1

    How to animate material opacity control by texture(blend two materials)?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад +1

      That's a good question! I have a tutorial on animating opacity right here. Hope it helps! ruclips.net/video/oaHJi3IOs5g/видео.html

    • @manishotaval8316
      @manishotaval8316 5 лет назад +1

      @@AcademicPhoenixPlus Thnx!

  • @Motdonchet7
    @Motdonchet7 7 лет назад +1

    Thank you !

  • @DREAMTEFO
    @DREAMTEFO 6 лет назад +1

    thank you alot

  • @rafikiko
    @rafikiko 6 лет назад +1

    thanks

  • @razielol
    @razielol 6 лет назад

    Seriously I love you! ahaha thx

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      You are very sweet, Fah. I'm glad these tutorials are helpful!

  • @HiteshKumar-vf3he
    @HiteshKumar-vf3he 6 лет назад +1

    Very awesome accent. Wonder what state??

  • @nigelsmith7717
    @nigelsmith7717 6 лет назад +1

    THANKS!!!

  • @sivapandianreffreference
    @sivapandianreffreference 6 лет назад

    pls help me to do a charactor lighting shading

  • @sgchoe4806
    @sgchoe4806 6 лет назад +1

    nice video. fyi, rusted copper is blue.