Intro to Arnold aiStandardSurface Material using Maya 2018 (1/2)

Поделиться
HTML-код
  • Опубликовано: 1 ноя 2024

Комментарии • 122

  • @clarissabarbosa8429
    @clarissabarbosa8429 6 лет назад +15

    You are a pretty amazing teacher! Besides the obvious knowledge you have,you also speaks very clearly. English is not my natural language, so comprehend everything you said was a very good surprise. Thank you a lot for the material!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      Thank you Clarissa! I try to speak a bit slow, but sometimes I get excited and go full speed. I'm glad you felt it was a good speed!
      Thank you for your comment. :)

    • @erikyunberg990
      @erikyunberg990 5 лет назад

      @@AcademicPhoenixPlus Please get another THNX a bunch! :) You've done ur job pretty well!

  • @haihoisua
    @haihoisua 3 года назад +4

    Any time, if I need to know anything about 3D, first of all, I try to find in Academic Phoenix Plus at first!

  • @SaisoZAnim
    @SaisoZAnim 6 лет назад +3

    This is a great tutorial. I've been having trouble with Maya in my 3D Animation class, but this really simplified things. Thanks a lot!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      That's fantastic! These tutorials were built to help students just like you. :)

  • @numaankhan1615
    @numaankhan1615 5 лет назад +2

    I love your voice and your way of simplicity

  • @UnaMexaViajera
    @UnaMexaViajera 6 лет назад +3

    i love you!! you made me understand what my actual SAE teachers couldn't make me understand! :') you saved my life for my next assignment hahaha

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      I love to hear that Una Mexa! As a teacher, I'm thrilled it helped you understand a complex subject matter like shading, and that it helped your assignment. I'm sure your instructor will feel the same way! :)

  • @feeldaus
    @feeldaus 5 лет назад +2

    Thank you so much for giving your time and effort to share your knowledge. Keep up the good work!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад +1

      Thank you for the comment and support, feeldaus! I really appreciate!

  • @shizyninjarocks
    @shizyninjarocks 5 лет назад +1

    In my 3D class right now. This is mega helpful. Thank you.

  • @Manosh0303
    @Manosh0303 4 года назад +1

    This tutorial was absolutly clear! I ever met. Thank you.

  • @caedtovi
    @caedtovi 5 лет назад +3

    thank you so much for this! I'm learning 3D and these totorials are saving my life :D

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад

      That's wonderful C Torrs! The more you learn about Maya and it's shaders, the stronger your work. Keep it up!

  • @denizulusoyy
    @denizulusoyy 5 лет назад +2

    please continue that lessons, it is perfect and usefull and helps me improve!!!!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад +1

      Thank you for your support, Deniz! I actually have a whole Playlist dedicated. Hope you like it! ruclips.net/p/PLbxLlP-Vyt-9OtqGtD1JUsnqYabPSAWwO

  • @aakashnanavaty221
    @aakashnanavaty221 3 года назад

    Thank You so much, You guys are making the best 3D videos on RUclips!!!!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  3 года назад

      Glad you like them! Thank you so much for watching, Aakash :D

  • @MrBuffipulsa
    @MrBuffipulsa 7 лет назад +1

    Awesome Arnold tutorials, thank you for these! Please keep them coming!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  7 лет назад

      Thank you! Keep an eye out for more. :)
      By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter! www.academicphoenixplus.com/

  • @jeffreybrown8422
    @jeffreybrown8422 3 месяца назад

    I didn't know there was a debate on pronouncing Fresnel. I'm a cinematographer that is new to 3d. As I am a literal enrolled student right now. You made my school's curriculum, congrats! Cinematographers know Fresnel was named after a man, Augustin-Jean Fresnel who invented the lighthouse lens; the Fresnel Lens. Fresnel invented a lens that was compact and could focus light to narrow widths and long throws. Which was perfect for lighthouses but is also common on film lighting fixtures for focusing the angle and sharpness of a light-beam that is thrown from the light head. This video made me hit the wiki and this definition of the lens type he invented, the catadioptric lense, sounds like iOR. "The catadioptric (combining refraction and reflection)". The wiki also has your correct pronunciations. "A Fresnel lens (/ˈfreɪnɛl, -nəl/ FRAY-nel, -⁠nəl; /ˈfrɛnɛl, -əl/ FREN-el, -⁠əl; or /freɪˈnɛl/ fray-NEL[1])". Definitely a silent S. Thanks for making good tutorials by the way. This was very helpful.

    • @jeffreybrown8422
      @jeffreybrown8422 3 месяца назад

      controlling the reflections that come from the side is something cinematographers do with a Circular Polarizer if you want to grab a camera and see the interaction with real light. They have cheap ones that screw onto the front of other lenses.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  3 месяца назад +1

      Thank you for sharing! I love when two industries collide. :)

  • @tpover2389
    @tpover2389 4 года назад +1

    Hi just warched it 2020, really helpful. Thank you ❤

  • @BBSsongs
    @BBSsongs 6 лет назад +2

    I just found your channel, and immediately subbed! I love high quality tutorials, unfortunately there aren't so many, so I'm really happy I found you! :D
    One thing I noticed, or bothered me, was the music in the background. Classical music has way to much details, so it was hard for me to focus on your words.
    Stay awesome!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад +1

      Hi Illesbbs, thank you for subscribing! I truly appreciate the support.
      I agree, I thought the classic music was distracting, so my future tutorials have no music (unless it's necessary) :)
      Thank you for your comment and feedback!

  • @vasco8528
    @vasco8528 4 года назад

    This video's awesome, will definitely be sticking around.

  • @mixchief
    @mixchief 2 года назад

    @Academic Phoenix Plus 3:04 Is there a particular reason for closing the Arnold Render View and bringing it up again as opposed to just pressing the Stop button twice? I'm asking because as a new Maya user, I get the feeling things are a bit weird sometimes and sometimes doing things in particular ways become the unspoken rules with this program.

  • @alzajel1
    @alzajel1 6 лет назад +2

    very nice tutorial, thanks a lot, i wish you make Arnold cloths tutorials and velvet shader, thank you again

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад +1

      I will add that in my list of future tutorials. Thank you for your suggestion!

  • @darvin.santos
    @darvin.santos 4 года назад

    Wooow ! You’re amazing! Nice speech and very important tips, thank u 😊

  • @xinshel9571
    @xinshel9571 4 года назад +3

    I wish if i had teacher like you at my institute :( SAD

  • @brianchristensen9319
    @brianchristensen9319 6 лет назад +10

    fresnel is pronounced "fruh-nel"
    Wacom is pronounced "wah come" and is derived from the Japanese symbol for harmony ("wah") and the first syllable of computer ("come"). The tag line of the company is, "Toward the harmonious development between man and technology."

  • @spaceartemis8502
    @spaceartemis8502 6 лет назад +5

    You are really good at explaining, thanks for helping!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      Love your name, Nimbus Cat, and thank you! I hope it was helpful. :)
      By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter. www.academicphoenixplus.com/

  • @nyx__3d
    @nyx__3d 10 месяцев назад

    Hello, is there a way to export Arnold texture maps...like the ones we export in substance painter? If so please help me out here.
    .....

  • @aranzan3975
    @aranzan3975 3 года назад

    Such a nice and helpful tutorial. Thank you.

  • @sebastianmendieta
    @sebastianmendieta 5 лет назад

    The Fresnel effect was first documented by the French physicist Augustin-Jean Fresnel (1788-1827). Fresnel studied the behavior of light and the way it is transmitted and propagated by different objects.

  • @Sam-rz3rd
    @Sam-rz3rd 5 лет назад

    Hi, I know this is off topic but, is there any way to have a different shader for xgen in the viewport (very basic/single node) while having a very advanced one for rendering (lots of nodes)? While both remain connected to the same hair? As the advanced one doesn't show very well in the viewport. Well, I'm interested for any surface type really, but same idea.

  • @sosoafel
    @sosoafel 5 лет назад +1

    you Are Prefect plz continue lessons

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад +1

      I have a whole playlist dedicated to this! Hope this helps! :) ruclips.net/p/PLbxLlP-Vyt-9OtqGtD1JUsnqYabPSAWwO

    • @sosoafel
      @sosoafel 5 лет назад

      @@AcademicPhoenixPlus many thanks for your respond , u r really great

  • @Giacomo_Bolognesi
    @Giacomo_Bolognesi 4 года назад +2

    Hi, how do I load your downloadable scene in maya?
    I can only load the basic model, not background or lights

    • @karljoyeux5148
      @karljoyeux5148 4 года назад

      yeah me too

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  4 года назад

      Sorry you are having issues. Make sure to set your project before opening up the scene. Here is a tutorial on it. You might want to start at 3:00 ruclips.net/video/3iQjk1-F0so/видео.html Hope this helps!

  • @RexArtTv
    @RexArtTv 5 лет назад +1

    you're the best and kindest pesron"!

  • @jaymeendhimar3588
    @jaymeendhimar3588 5 лет назад

    Hello ma'am! I had made Led screen in Maya. N I had made my text animation.. I would like to run text animation in led as video textures but it doesn't show in Arnold render... What should I do??

  • @aleph-tav
    @aleph-tav 5 лет назад +1

    Thanks for theses! They really help

  • @alaahesham250
    @alaahesham250 Год назад

    thank you alot , this is so helpful.

  • @luckybaby66
    @luckybaby66 3 года назад +1

    how to download the senes? I have no clue to download the senes at your website. please help~~

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  3 года назад

      Try this link, and type in $0 on the price. here you go: academicphoenix.gumroad.com/l/ShaderBall I hope that helps!

  • @PraddyumVerma
    @PraddyumVerma 4 года назад

    Thanks for this awesome tutorial..
    I am looking for a way to create a model which will have some metallic part and some glass part.
    I'm able to render it in Maya(all thanks to you) but now i want to export it into unity and here the problem arises as the metallic and glass look disappear when i export it to unity .
    Can you please make a tutorial on creating assets for Unity Game engine in maya...Highly requested content

  • @sudeep.121
    @sudeep.121 9 месяцев назад

    Love from India ❤🙌😍

  • @gustaproex
    @gustaproex 5 лет назад +1

    I used maya 2017 and I didn't see metalness option in arnold using aistandar material. Do you how can I activated ? my arnold is 3.2.1

  • @590Studios
    @590Studios 2 года назад

    is there a way to texture with a movie with arnold textures?

  • @speedvenom1
    @speedvenom1 5 лет назад

    I love your work. You’re really good

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад

      Thank you so much speedvenom! I really appreciate the support. :)

  • @angeloa.m.bontan7954
    @angeloa.m.bontan7954 3 года назад

    This video was so helpfull thankyou

  • @svdevi9912
    @svdevi9912 3 года назад

    you didn't say render settings in other videos also. please tell render settings for arnold

  • @bcostell69
    @bcostell69 6 лет назад

    Thank you, clear and to the point

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      Thanks Brian. I hope it was helpful!
      By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter. www.academicphoenixplus.com/

  • @7sdrgn
    @7sdrgn 6 лет назад +1

    hi , good tut , and thanks for your time ... did the aistandersurface shader shipped with maya 2017 ?? , cuz i cant find it ,, just
    stander shader is there

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад +1

      This is a common issue that gets resolved in Maya 2018. To have the most updated Arnold, you have to go to www.solidangle.com , sign up, and download the most current Arnold renderer. Once you do that, everything will match what I have. I hope this helps!

    • @7sdrgn
      @7sdrgn 6 лет назад +1

      All what I needed to know was , is there any thing i could do to make it work ! And your replay is very clear and very appropriated , now i can go and download the new maya2018 .. thanks 🙏

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад +1

      Maya 2018 definitely works. If you want to update your Maya 2017 Arnold Renderer, just sign up in Solid Angle :)

  • @silvaazarian4296
    @silvaazarian4296 6 лет назад +1

    Thank you . Very helpful .

  • @fuadmelikov515
    @fuadmelikov515 2 года назад

    Thank you for Clean Explanation )

  • @arnabroy2193
    @arnabroy2193 6 лет назад +2

    Awesome tutorial........very simple fluid and short

  • @yavuzvolkankutucu5661
    @yavuzvolkankutucu5661 5 лет назад +1

    You are awesome!

  • @aldovicente4705
    @aldovicente4705 4 года назад

    You're amazing, thank you SO much for this.

  • @jamizo9390
    @jamizo9390 5 лет назад +2

    Thank you sooososo much!!

  • @tagnenjosephs3124
    @tagnenjosephs3124 6 лет назад

    If i change the color from white to black under the Specularity heading, then is that the same way to take away shine or weight?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      Specularity color is more about the color of the highlight, versus how the highlight reacts to the light on the object's surface. For example, if you want to create shiny gold, you can change the speculairty color to yellow, but keep the weight strong. If you want to create a dull gold, you can keep the highlight yellow, but reduce the weight. I hope that makes sense!

  • @reynoldnjoseph4792
    @reynoldnjoseph4792 5 лет назад +1

    Can you pls tell me ,What is your desktop's specs are??

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад

      Sure! It's a great computer, but sometimes I want an upgrade (never fast enough) :) Intel Core i7 6700K 4.0GHz, 16GB DDR4, 500GB SSD, 2TB Storage, GeForce GTX 1060 6GB :)

  • @jeisonjosedarosa6381
    @jeisonjosedarosa6381 7 лет назад +1

    Great tuto!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  7 лет назад

      Thank you! I hope it was helpful. Keep an eye out for the second part coming soon!

  • @JuanRojas956
    @JuanRojas956 6 лет назад +1

    Do you have a tutorial in lighting?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      Hi Juan, Thank you for your response. I have some earlier Mental Ray one, but very little about lighting. I need to look into that one. :) I'll add it to my list of future tutorials. Thank you for your suggestion!
      By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter. www.academicphoenixplus.com/

  • @bujoun76
    @bujoun76 6 лет назад +2

    How do you render in a separate window?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      Hi FrakU2, thank you for the question! Do you see an Arnold menu at the top right? Select the Arnold RenderView and it should pop up. There's also a small icon of a 'movie clapper', that's also a render window but it isn't live feedback like Arnold RenderView. I hope that helps!

  • @proplayer682
    @proplayer682 6 лет назад +2

    How do i connect a roughness texture to roughness?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад +1

      Do you have a textures already, Pro Player? If you do, go to the roughness weight (if it's black/white image) and plug it in. So click on the roughness output (looks like a little checker), go to file, then select your texture. here is a tutorial that guides you through the whole process. I hope it helps! ruclips.net/video/34_-amtDdc4/видео.html

    • @proplayer682
      @proplayer682 6 лет назад

      thank you!

  • @vertigomaniac
    @vertigomaniac 6 лет назад

    Im trying to load a psd file into the colour texture input and on rendering, arnold always shows it as pitch black. Does anyone here know why that happens? I'm able to see it correctly in the viewport but on rendering it doesnt show anything. I need to use a psd currently because of the specific workflow I'm using. Any help would be deeply appreciated

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад

      Hi Vertigo, thank you for your comment. Is the whole render dark, or just the models with the PSDs are dark. If it's the whole render, then add some lights (create Lights, directional light). Arnold needs lights to render, otherwise it doesn't work.
      If it's the PSD, make sure the alpha channel is deleted.
      Let me know if that helped!

  • @DREAMTEFO
    @DREAMTEFO 7 лет назад +2

    thanks

  • @sushantsuvarna6627
    @sushantsuvarna6627 2 месяца назад

    Ty😊😊😊

  • @venkateshrao4463
    @venkateshrao4463 5 лет назад

    Can you please tell me how to install aistandardsurface in Maya 2017!!!! PLESE......

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад

      I would recommend to go to Solid Angle's website and download it directly there. Hope that helps! www.arnoldrenderer.com/

  • @Yarikuska
    @Yarikuska 3 года назад

    Me seeing thumbnail:
    -AMONGUS

  • @pawelvg1
    @pawelvg1 4 года назад

    I love you :D

  • @Shitewipe
    @Shitewipe 6 лет назад +1

    than you

  • @techvidz2445
    @techvidz2445 7 лет назад +1

    Thanks :) For the Tut (Y)

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  7 лет назад +1

      Thank you! I hope it was helpful. :) Part 2 comes out in a few days!

    • @techvidz2445
      @techvidz2445 7 лет назад

      Please make Some Tuts about ZBrush and Substance :) Looking Forward :)

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  7 лет назад +1

      That's a good idea! I'll add it to my list. :)

    • @techvidz2445
      @techvidz2445 7 лет назад

      Thanks!

  • @1f2e3l4i5p5e6
    @1f2e3l4i5p5e6 6 лет назад +1

    hi, please do an AiToon Video! tnx

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 лет назад +1

      I've been meaning to create a aiToon shader. I'll add it to my list!

  • @РомаЛевченко-р2т
    @РомаЛевченко-р2т 5 лет назад

    omg i love u

  • @heyricksander
    @heyricksander 4 года назад

    Fresnel - its french. Freh-NEL. Trust me i youre working at a studio, you dont want to screw that up.

  • @62Tob
    @62Tob 3 года назад

    Wtf is this background music.