*PINNED: ALL The War Within dungeon guides linked in this playlist -* ruclips.net/p/PLYVPyI4uGDoD7dMH7trLt2AwkAZc6q6q0&si=rhiwWs_DcukXhFsK *| Future updates/changes posted here if Blizzard changes mechanics or abilities.*
most other guides FAIL to show routes/trash clear. I find this to be one of the more beneficial aspects of your guide(s), as I'm new to tanking since Wrath. Thanks for what you do.
I just went through and counted CC’s for the classes, and I believe every class does (each has at least two forms of CC, paladin’s CD’s are longer but they can use Freedom), especially if you also take anything that breaks roots into consideration like Hunter disengage. Worst case, some classes have some form of CC that either has no CD (polymorph, fear) or a short CD (hex, sleepwalk) that they can use on party members.
I definitely experienced it tonight. According the recap of my deaths after regular 200k poison ticks out of no where 2 mil poison dmg to practically one shot me. I couldn't tell at first, now i believe this is due to cleanseing the poison.
Just like in DOTI with the Manifested Timeways debuff. Stand still when the debuff expires/is dispelled, and you won't accidentally run into your own poison waves.
The last boss is still overtuned like crazy. Dunno what they changed but the area denial swirlies spawn about 10x more and the whole fight is just a rng cesspool
Wiped on a ARAK 3 today on this boss about 5 times before we got it with 2 dps dead. still overtuned. everyone was geared properly and did their best, still too difficult on 9/30!
spent two hours trying to kill the last boss in a +7.... didn't get it down. too many bad overlaps of high movement mechanics + high group dmg. having to move around so much to dodge shit to stay alive AND still have to kill the blobs to prevent her from healing and then to also make sure you have puddles to root for soak. it feels like they wanted to make this a raid and didn't have time to finish it so they made it into a dungeon but forgot to tune it for 5 ppl
this last boss is terrible! the reduce movement speed as a tank tryin to get away from her and to a puddle just blows. they should either make it so the puddle can fit multiple people or reduce the slow a little bit so i can actually get to a puddle. wiped so many times and bricked the key
the last boss is such aids as a healer, shamans cleaning totem immediately on poinson killing everyone, dps not ticking the blood workers and so much damage while mechanics going off. Absolute trash, when will blizzard make dungeons fun for healers again
*PINNED: ALL The War Within dungeon guides linked in this playlist -* ruclips.net/p/PLYVPyI4uGDoD7dMH7trLt2AwkAZc6q6q0&si=rhiwWs_DcukXhFsK *| Future updates/changes posted here if Blizzard changes mechanics or abilities.*
most other guides FAIL to show routes/trash clear. I find this to be one of the more beneficial aspects of your guide(s), as I'm new to tanking since Wrath. Thanks for what you do.
This man’s plater profile is art.
Hello Quazii, thanks for the video ! Quick tip if you didn't know but the black blood can be interupted instead of crowd controlled :)
I waited for these! Thank you Quazii!
Same
Love the Asian English brother. More clear to understand than classic American english. Nice video, thanks
Amazin work buddy! I really like your guides . Thanks
Last boss on mythic is literally the worst shit Blizzard has made in years.
I can cross off Quazii saying "ring around the rosie" from my august bingo card xD
Looks easier than Dawnbreaker and Stonevault at least.
thank you
Which addon supplies those ability timers over enemy health bar? Bear on the bat xD
I wonder if every class even has enough cc to free themselves from the puddles every time, especially during de orb spawn affix week.
I just went through and counted CC’s for the classes, and I believe every class does (each has at least two forms of CC, paladin’s CD’s are longer but they can use Freedom), especially if you also take anything that breaks roots into consideration like Hunter disengage. Worst case, some classes have some form of CC that either has no CD (polymorph, fear) or a short CD (hex, sleepwalk) that they can use on party members.
Blizzard has since adjusted it to make the grasp an interrupable channel, so an interrupt will free you as well.
So glad we r past df dungs absolutely hated them
Does dancing runeweapon work on the tankbuster on the spider boss?
What weak aura is used here showing additional damage debuffs on tank?
On the final boss fight, do you know if there is an issues that causes you to take poison damage as soon as you dispel it?
I definitely experienced it tonight. According the recap of my deaths after regular 200k poison ticks out of no where 2 mil poison dmg to practically one shot me. I couldn't tell at first, now i believe this is due to cleanseing the poison.
Just like in DOTI with the Manifested Timeways debuff.
Stand still when the debuff expires/is dispelled, and you won't accidentally run into your own poison waves.
@@livamyyo Makes alot of sense. Will be great in pugs...
Can the Mauler be soothed? :)
Anyone else already eagerly waiting for number 4?!? Or just me lol
The Dungeon is a „nice“ mixture of the easiest One and the hardest final Boss.
Bring a shaman! 😉
Spoiler alert…. They didn’t tune it down….
Facts
Does anyone know why poison cleansing totem from shaman not cleanse the poison?
The last boss is still overtuned like crazy. Dunno what they changed but the area denial swirlies spawn about 10x more and the whole fight is just a rng cesspool
can you outrun the pull in at the last boss? in anyway
no the last second is essentially a grip. so unless you have a way to immune grips like deep breath or deaths advance your dead.
Wiped on a ARAK 3 today on this boss about 5 times before we got it with 2 dps dead. still overtuned. everyone was geared properly and did their best, still too difficult on 9/30!
Last boss is still overtuned on live :/
spent two hours trying to kill the last boss in a +7.... didn't get it down. too many bad overlaps of high movement mechanics + high group dmg. having to move around so much to dodge shit to stay alive AND still have to kill the blobs to prevent her from healing and then to also make sure you have puddles to root for soak. it feels like they wanted to make this a raid and didn't have time to finish it so they made it into a dungeon but forgot to tune it for 5 ppl
do you share you plater profile?
Yes in the description TWW plater
@@quaziiwow I always use your plater profile but latest one I have downloaded my bars do not change like yours do when you have certain mobs targeted
That poison mechanic on the last boss is so unnecessary. There's already plenty of mechanics to deal with. This boss is just a cluster fuhck
I've watched too many FFXIV streamers, so I can't stop calling this dungeon Ara-Ara 😄
this last boss is terrible! the reduce movement speed as a tank tryin to get away from her and to a puddle just blows. they should either make it so the puddle can fit multiple people or reduce the slow a little bit so i can actually get to a puddle. wiped so many times and bricked the key
First
the last boss is such aids as a healer, shamans cleaning totem immediately on poinson killing everyone, dps not ticking the blood workers and so much damage while mechanics going off. Absolute trash, when will blizzard make dungeons fun for healers again
This shit is so fucking overtuned. A +7 shouldn't feel like a fucking mythic raid bro.. bout to just uninstall wow til next expac again.
Pin this comment just in case Blizzard comes back and makes any edits to the dungeon.
u remember when wow was good and u cant just run all over the mobs ... sad
It's time for bed grandpa
Maybe try doing actual content instead of follower dungeons?
25:30
why didn't the other players gor sucked?