ULTIMATE Guide to City of Threads M+ in The War Within

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  • Опубликовано: 26 ноя 2024

Комментарии • 33

  • @quaziiwow
    @quaziiwow  3 месяца назад +4

    *PINNED: ALL The War Within dungeon guides linked in this playlist -* ruclips.net/p/PLYVPyI4uGDoD7dMH7trLt2AwkAZc6q6q0&si=rhiwWs_DcukXhFsK *| Future updates/changes posted here if Blizzard changes mechanics or abilities.*

  • @TheShawnMower
    @TheShawnMower 9 дней назад +1

    Checking in from 3 months in the future to thank you for the master class of these dungeons. Your extra explanation if each creature makes it a lot more memorable than other guides / written guides

  • @nojo2050
    @nojo2050 3 месяца назад +24

    I’ve been playing since release day and your videos allow me to still play at a high level even though time is more limited now. Thanks for everything!

  • @Separade
    @Separade Месяц назад +3

    Hi Quazii, will you make another set of Dungeon Guides for higher runs? Its much needed for that dungeon.

  • @basil7230
    @basil7230 3 месяца назад +4

    Nx and Vx reminds me of the Masamune fight from Chrono Trigger with the slash attack and shared health pool

    • @AxLPeazy
      @AxLPeazy 2 месяца назад

      I thought I was the only one having this association

  • @TheShyOne__
    @TheShyOne__ 3 месяца назад +3

    Just recently found your channel and Im loving your videos. Keep up the great work

  • @tequyla
    @tequyla 3 месяца назад +3

    You're amazing Quazii, thank you so much!

  • @marv5078
    @marv5078 2 месяца назад

    best guides on youtube!!!

  • @GnomeHats
    @GnomeHats 2 месяца назад +3

    My ADHD hyperfixation has me making Anki flash cards of every ability of every S1 dungeon @.@

  • @GabrielBarreda-w4c
    @GabrielBarreda-w4c 3 месяца назад +5

    Thanks!

  • @johnwarner4178
    @johnwarner4178 3 месяца назад +1

    WoW (pun intended) four in two days this is great

  • @MortezaGhorbani-x7b
    @MortezaGhorbani-x7b 3 месяца назад

    ty for your video i just have question of the first boss .. can we just stack after the fronthall and that 2 player have debuff dispel and no one get stun ?

  • @davidgreenberg8456
    @davidgreenberg8456 3 месяца назад

    I think Void Wave should be colored orange for higher prio kick.

  • @EnViiDas
    @EnViiDas 2 месяца назад +1

    For the second boss can you soak other party memebers ice sickles? ex. give uses def and gets external to soak all 5

    • @Sussurrus
      @Sussurrus Месяц назад

      Good question. Have you tried this strategy? It's super messy to get rid of it in the small circle.

    • @Langseth88
      @Langseth88 Месяц назад

      @@Sussurrusno i pierces and hit all in line

  • @ChayBenji
    @ChayBenji 3 месяца назад

    *I love your UI, but cant stand ELVUI (Very overwhelming customisation / configuration), what are you using above the target frame to track the upcoming casts? Also what are you using alongside OmniCD to track debuffs to the right of the party frames? I love that touch instead of them being on the actual frames.
    Thanks for any responses

    • @GnomeHats
      @GnomeHats 2 месяца назад

      The trackers above the target frame are actually just BigWig I believe. DBM can be placed exactly like that as well. I believe the debuffs are part of his ElvUI profile, but I’m not sure how exactly he set them like that.

    • @GnomeHats
      @GnomeHats 2 месяца назад

      If you do end up using ElvUI, there’s a search feature that makes setting things up easier. So in this situation, I might be able to find out how to set this up by typing “debuff” in the search bar.

    • @ChayBenji
      @ChayBenji 2 месяца назад

      @@GnomeHats Didn't think about that, I'll be placing my Bigwigs above the target plate now
      The debuffs part is for sure the main part for me, still never moving over to ELVUI though, might do something similar to AutomaticJak and install a UI add-on just to change the frames to raid style frames, though.

  • @GreenChaos104
    @GreenChaos104 3 месяца назад

    does anyone know, can a DK prevent freezing blood's application with anti-magic shell, or a paladin with bubble?

  • @entropycat
    @entropycat 3 месяца назад

    On The Coaglamation do puddles despawn after a time or do they despawn when someone walks over them?

    • @PrecursorLegend
      @PrecursorLegend Месяц назад

      Pretty sure it’s after some time, but it’s kind of long like 30 sec. They also seem to spawn in the spot that a player absorbed an orb, delayed by a few seconds.

  • @AngoDecay
    @AngoDecay 2 месяца назад

    two mobs in this dungeon that yell enough! so funny how often blizzard uses this

  • @sifutg
    @sifutg 3 месяца назад

    Would be nice if you could provide us with a summary document/spreadsheet of each dungeon, colorizing the cells according to your nameplate profile

    • @quaziiwow
      @quaziiwow  3 месяца назад +3

      It’s already provided. Check the TWW plater video - link to spreadsheet in description

    • @sifutg
      @sifutg 3 месяца назад

      @@quaziiwow perfect, exactly what i was after, cheers

  • @outlaw4016
    @outlaw4016 3 месяца назад +1

    This is going to be hilarious in MDI. You just run around until these spy things pop up????????????

    • @tyrfingnokebi1067
      @tyrfingnokebi1067 2 месяца назад

      No, they have spawpoints in the west, east and south of the area, indicated by apparitions. Always do west, east, south so you can trigger the rp to spawn Vx and Nx.

  • @Sussurrus
    @Sussurrus Месяц назад

    There are simply too much stuff going on in the last boss fight. Simply need to remove 1-2 of the mechanics.

    • @TheNudeBrewer
      @TheNudeBrewer Месяц назад

      Quazii DRAMATICALLY understates this fight because the orbs create swirlies... but you don't know which orb goes to which swirly. The end result is the orb could be moving ALMOST ANYWHERE. As with most things in WoW, I'm sure Ranged classes don't really care they just sit in the back and plink away, but for melee, this basically means you have no idea where it's safe to stand. The end result is doing way too much movement, often sacrificing up-time, because on higher Keys if the orbs hit you, you're dead. There is no reason the UI shouldn't put a path indication on the ground so you know where NOT to stand.
      Just another example of how 80%+ of the difficulty in M+ is the game's terrible UI.

  • @taylormaynard5404
    @taylormaynard5404 2 месяца назад

    so basically