*PINNED: ALL The War Within dungeon guides linked in this playlist -* ruclips.net/p/PLYVPyI4uGDoD7dMH7trLt2AwkAZc6q6q0&si=rhiwWs_DcukXhFsK *| Future updates/changes posted here if Blizzard changes mechanics or abilities.*
Checking in from 3 months in the future to thank you for the master class of these dungeons. Your extra explanation if each creature makes it a lot more memorable than other guides / written guides
I’ve been playing since release day and your videos allow me to still play at a high level even though time is more limited now. Thanks for everything!
ty for your video i just have question of the first boss .. can we just stack after the fronthall and that 2 player have debuff dispel and no one get stun ?
*I love your UI, but cant stand ELVUI (Very overwhelming customisation / configuration), what are you using above the target frame to track the upcoming casts? Also what are you using alongside OmniCD to track debuffs to the right of the party frames? I love that touch instead of them being on the actual frames. Thanks for any responses
The trackers above the target frame are actually just BigWig I believe. DBM can be placed exactly like that as well. I believe the debuffs are part of his ElvUI profile, but I’m not sure how exactly he set them like that.
If you do end up using ElvUI, there’s a search feature that makes setting things up easier. So in this situation, I might be able to find out how to set this up by typing “debuff” in the search bar.
@@GnomeHats Didn't think about that, I'll be placing my Bigwigs above the target plate now The debuffs part is for sure the main part for me, still never moving over to ELVUI though, might do something similar to AutomaticJak and install a UI add-on just to change the frames to raid style frames, though.
Pretty sure it’s after some time, but it’s kind of long like 30 sec. They also seem to spawn in the spot that a player absorbed an orb, delayed by a few seconds.
No, they have spawpoints in the west, east and south of the area, indicated by apparitions. Always do west, east, south so you can trigger the rp to spawn Vx and Nx.
Quazii DRAMATICALLY understates this fight because the orbs create swirlies... but you don't know which orb goes to which swirly. The end result is the orb could be moving ALMOST ANYWHERE. As with most things in WoW, I'm sure Ranged classes don't really care they just sit in the back and plink away, but for melee, this basically means you have no idea where it's safe to stand. The end result is doing way too much movement, often sacrificing up-time, because on higher Keys if the orbs hit you, you're dead. There is no reason the UI shouldn't put a path indication on the ground so you know where NOT to stand. Just another example of how 80%+ of the difficulty in M+ is the game's terrible UI.
*PINNED: ALL The War Within dungeon guides linked in this playlist -* ruclips.net/p/PLYVPyI4uGDoD7dMH7trLt2AwkAZc6q6q0&si=rhiwWs_DcukXhFsK *| Future updates/changes posted here if Blizzard changes mechanics or abilities.*
Checking in from 3 months in the future to thank you for the master class of these dungeons. Your extra explanation if each creature makes it a lot more memorable than other guides / written guides
I’ve been playing since release day and your videos allow me to still play at a high level even though time is more limited now. Thanks for everything!
Hi Quazii, will you make another set of Dungeon Guides for higher runs? Its much needed for that dungeon.
Nx and Vx reminds me of the Masamune fight from Chrono Trigger with the slash attack and shared health pool
I thought I was the only one having this association
Just recently found your channel and Im loving your videos. Keep up the great work
You're amazing Quazii, thank you so much!
best guides on youtube!!!
My ADHD hyperfixation has me making Anki flash cards of every ability of every S1 dungeon @.@
Thanks!
WoW (pun intended) four in two days this is great
ty for your video i just have question of the first boss .. can we just stack after the fronthall and that 2 player have debuff dispel and no one get stun ?
I think Void Wave should be colored orange for higher prio kick.
For the second boss can you soak other party memebers ice sickles? ex. give uses def and gets external to soak all 5
Good question. Have you tried this strategy? It's super messy to get rid of it in the small circle.
@@Sussurrusno i pierces and hit all in line
*I love your UI, but cant stand ELVUI (Very overwhelming customisation / configuration), what are you using above the target frame to track the upcoming casts? Also what are you using alongside OmniCD to track debuffs to the right of the party frames? I love that touch instead of them being on the actual frames.
Thanks for any responses
The trackers above the target frame are actually just BigWig I believe. DBM can be placed exactly like that as well. I believe the debuffs are part of his ElvUI profile, but I’m not sure how exactly he set them like that.
If you do end up using ElvUI, there’s a search feature that makes setting things up easier. So in this situation, I might be able to find out how to set this up by typing “debuff” in the search bar.
@@GnomeHats Didn't think about that, I'll be placing my Bigwigs above the target plate now
The debuffs part is for sure the main part for me, still never moving over to ELVUI though, might do something similar to AutomaticJak and install a UI add-on just to change the frames to raid style frames, though.
does anyone know, can a DK prevent freezing blood's application with anti-magic shell, or a paladin with bubble?
On The Coaglamation do puddles despawn after a time or do they despawn when someone walks over them?
Pretty sure it’s after some time, but it’s kind of long like 30 sec. They also seem to spawn in the spot that a player absorbed an orb, delayed by a few seconds.
two mobs in this dungeon that yell enough! so funny how often blizzard uses this
Would be nice if you could provide us with a summary document/spreadsheet of each dungeon, colorizing the cells according to your nameplate profile
It’s already provided. Check the TWW plater video - link to spreadsheet in description
@@quaziiwow perfect, exactly what i was after, cheers
This is going to be hilarious in MDI. You just run around until these spy things pop up????????????
No, they have spawpoints in the west, east and south of the area, indicated by apparitions. Always do west, east, south so you can trigger the rp to spawn Vx and Nx.
There are simply too much stuff going on in the last boss fight. Simply need to remove 1-2 of the mechanics.
Quazii DRAMATICALLY understates this fight because the orbs create swirlies... but you don't know which orb goes to which swirly. The end result is the orb could be moving ALMOST ANYWHERE. As with most things in WoW, I'm sure Ranged classes don't really care they just sit in the back and plink away, but for melee, this basically means you have no idea where it's safe to stand. The end result is doing way too much movement, often sacrificing up-time, because on higher Keys if the orbs hit you, you're dead. There is no reason the UI shouldn't put a path indication on the ground so you know where NOT to stand.
Just another example of how 80%+ of the difficulty in M+ is the game's terrible UI.
so basically