@@deanospimoniful It's a generational and culture shift thing, a lot of the places where people used to meet people (churches, clubs, etc) get WAY less attendance these days, so dating apps have filled that hole. 🤷♂ I will say, almost no one *just* dates through apps unless they're long distance or something, the app is just a different method of getting to know someone, people still go out for coffee and stuff like that! 😂
the truly unbeatable method of curing a patient with rhythm heaven fever is to put some fire and ice over the forehead, then to scavenge some bits and bops to help the patient recover
Dan, the Mangaka you're trying to recall the name is "ONE." And yes, our protagonist looks like if Saitama dedicated himself to cozy clothes, bad sleep habits, and naps.
I loved Rhythm Heaven (or as it was called in Germany: Rhythm Paradise) as a child and remember it fondly. ♥ When I showed it to my husband (then boyfriend) for the first time he nailed more or less everything first try. I mean, he's in a band so I guess it makes sense but I never knew that there was like an entirely new second half to the game that I never got to because I couldn't get all of the gold medals. 😅 Also, it's really cool to see, or to hear rather, how the left and right mechanics transfer into the left and right headphone. Very clever. 🤓
I don't really play rhythm games, but I do enjoy watching others play them. And after watching Barry play some Rhythm Heaven a while back, I'd be 100% down to see more of it here. Such good bops.
Dan: This is a chill game Me: This looks like actual torture. I have no clue how anyone can play a rhythm game. It's just sorcery to me. On that note, if Rhythm Sprout isn't on your radar, it probly should be.
@@Sientir It's a genre that baffles me. I can platform, FPS (with dodges that intentionally, barely count as dodging), and scream through space at full tilt in what amounts to an engine with four guns stapled on and not crash into things (most of the time, sometimes AI opponents pull nonsense maneuvers and I hit something) But somehow rhythm games are just magic I can't comprehend.
One of my favorite things about watching others play a rhythm game is that you can kind of play along with them! Always fun to see if I can match my little finger taps along with the buttons, even if I can't really score myself.
This is so charming! And the art style is gorgeous! Definitely on my wishlist (Dan pls stop making me wanna buy games!) Also I couldn't help but to tap along with the beat, the music is so good
Finally got around to watching this and it looks delightful! I will have to give the game a try myself when I have time (sometime in the next century, hopefully 😅) 8:50 - dang… I know Dan has a lot more practice and experience with rhythm games than I do, but even so, I’m amazed by how well he was able to react to all of the hard mode stuff (the clouds in front of the character and the speed changing and…)
Aw heck, I was already low-key stressing watching this but once it got to the work dream I was met with horror flashbacks from when I used to work at Big Phone Company and calls sure felt like they were coming in that fast at the time 😅
that looks really fun I have the impression that Hard Mode is actually not that much harder because you get more chances to fail overall. It ends up being roughly equally hard, with each individual chance giving you fewer points but there being more chances.
I've only played a handful of rhythm games, but one that I always go back to is a game called Patapon, or specifically Patapon 2 which honestly just plays better because it's less punishing. It's not the hardest rhythm game, and I imagine most rhythm game afficionados might find the lack of rhythm diversity kinda boring. However! Patapon 2 is a rhythm game in which you command a small army with your rhythm game inputs, against Monster Hunter -esque bosses. (tIncoming wall of text gushing about an old PSP game) Like, the rhythm you have to keep is a rigid 4 beats on, 4 beats pause, but those 4 beats can be one of a number of different commands; Attack, Defend, Retreat, Jump, Charge Up, etc. The bosses have cool designs and well telegraphed attacks, so most of the challenge is in endurance - maintaining the rhythm while reacting to the boss. There's also the magic command, which will perform the magic you've equipped for the mission. This starts a minigame with it's own rhythm to match and the magic duration depends on how well you do. These can be causing rain, snow, a tailwind, or straight attack and defense boosts. Depending on your units strengths and weaknesses all of these can be useful, but the only one you strictly need to beat the game is rain. You've got Sword-and-Board knights, Spearmen, Bowmen, Knights on horseback, club wielding heavies, mages, bards and even bird rider units , though you can only choose three of these classes at once. There's also the Hero unit, who can swap to any of the classes you have unlocked, and does a special super move when you get perfect timing, unique to each class. Honestly I find the most fun is in equipping your army with gear from each mission. Growing from tin axes and wooden bows to lightning spears and divine staves. There's also a handful of minigames you can unlock to try between missions. These are mostly used for getting resources before you have a more efficient way to get them from bosses. But there's one that provides stew, which can give your units bonus health for a mission, and another that if you use a rare resource and match the beats perfectly, actually gives the strongest equipment sets in the game. The biggest problem with the game is how grindy it is. To just beat the campaign you don't need to grind too much, especially if you play on easy so perfect commands are far more likely than not. You might need to repeat fortress missions for gear a couple times, but nothing horrendous. If you wanted to use the system for leveling up your units however you would have to grind the bosses countless times, even just to level up one of the basic units to max. And that's without leveling the more interesting unit classes and types. There are trophies for getting one of each of the three strongest types to lvl10, and to do so requires hours of grinding, after hours of grinding to get a team that can grind effectively. It's a really bad system, that I'm so glad you don't need to engage in outside of the minimum to unlock the different classes. The game is available on PS4/5 on the store, and I highly recommend trying it. It starts slow, but it's so cool to command a little army with a rhythm game.
I gotta admit, when I learned there wouldn’t be any more Katamari games for the foreseeable future I’d actually figured you’d move onto doing Rhythm Heaven/Elite Beat Agents for the holidays. Idea for the future?
I'm a professional musician, and this might be a fun way to work on my rhythm and timing. I noticed some of the minigames can be done with audio cues alone.
Its a neat coincidence(?) that the Gamermaker Jam's theme was released today was, "relaxing" and then this episode was released. Thank you, seren-dan-pity.
To who has played this game, is there like a self betterment path? The protagonist starts from a dull and lonely life, with mundane wishes like social media likes, shopping and junk food. By night two it's still the same, but there's a sense of duty, staying fit, making money even if it's a brainless job, searching for relationships (poor aliens and robots). By night 3 they seem to have picked themselves up and... time? Maybe spiritual fulfillment?
I wonder if this game could be played blind. There were a bunch of levels that seemed like there were distinct audio cues for the patterns you were supposed to hit.
Okay, this don't sound fair, but with no display of what to hit when, this just looks like a mess to me. I know some folks can DDR in blind mode (no arrows) or even blind folded, but I can feel the stress already. I'm totally turning the button prompts on in acceability.
I'm leaving this comment for the algorithm boost because i dont want to watch any more of the gameplay spoiled. This game is so entirely up my alley I watched the first level and now have to buy it immediately, I hope Dan understands.
Even watching this was stressful. throw me into a celeste level after months, a survival horror with no ammo left, a high heat run with no death defiances left, the white palace with no heals, a water level with no bubbles nearby, a souls boss with the wrong weapon or a monster hunter quest with no meal, just something anything I have a chance at winning so I can relax to the challenge but not this.
I remember trying to play Space Channel 5 and not getting it because of the lack of what felt like adequate feedback. In this game, I instantly knew when an incorrect input was entered and how it should have been input. I'm going to have to try this game myself!
we definitelly need more of Dan playing rhythm games, good thing there's a Twitch channel for that LOL :p also I'm glad Indies exist to pick up Nintendo's sleeper hits
The responsiveness and theming is there, but the animation style and palette leaves a little bit to be desired. One of the things that makes Rhythm Heaven (and Warioware) so unique and awesome is that every minigame is something completely different from the last one, in terms of theme, in terms of direction, appearance, color choice, play style/control, etc. Even two minigames that have almost exactly the same rhythmic style in Rhythm Heaven feel different to play because of their song, look, animation, and so on! A lot of these minigames feel right at home next to rhythm heaven, it's the fact they're next to *each other* that makes them feel not as strong together imo
"Why are we phone app dating at 4 AM?"
You can tell Dan and Carrie have been together for quite a while right there.
I was more confused on how swiping on a phone was considered dating. Generational thing, I guess.
@@deanospimoniful It's a generational and culture shift thing, a lot of the places where people used to meet people (churches, clubs, etc) get WAY less attendance these days, so dating apps have filled that hole. 🤷♂
I will say, almost no one *just* dates through apps unless they're long distance or something, the app is just a different method of getting to know someone, people still go out for coffee and stuff like that! 😂
@@Imperial_Squid people actually find dates in clubs? They are so loud you can't talk to anyone I have no idea how that would work
To get rid of a rhythm heaven fever it’s important to get lots of rhythm heaven rest and drink plenty of rhythm heaven fluids
I've got a rhythm fever and the only perscription is soft precussion
@@williamedge5130 Quickly doctor, he's flatlining! He needs 50ccs of chill lofi beats to relax/study to!
@@ShadianVise Get me by a rainy window STAT!
When you don't, you'll have to go see a Rhythm Doctor to help you recover.
the truly unbeatable method of curing a patient with rhythm heaven fever is to put some fire and ice over the forehead, then to scavenge some bits and bops to help the patient recover
Man these five nights at Freddy’s games are a lot more chill then they used to be.
Dan, the Mangaka you're trying to recall the name is "ONE." And yes, our protagonist looks like if Saitama dedicated himself to cozy clothes, bad sleep habits, and naps.
And if he didn't lose all his hair from rigorous training 😂
@@Mother_boards I feel like that was implied by the dedication to cozy naps.
You know its a dream when the credit card swipe works everytime without fail lol. Game looks super fun and chill to play.
"This doesn't feel relaxing at all, it seems very stressful"
Then I noticed I had the video on 2x speed xD
I loved Rhythm Heaven (or as it was called in Germany: Rhythm Paradise) as a child and remember it fondly. ♥
When I showed it to my husband (then boyfriend) for the first time he nailed more or less everything first try. I mean, he's in a band so I guess it makes sense but I never knew that there was like an entirely new second half to the game that I never got to because I couldn't get all of the gold medals. 😅
Also, it's really cool to see, or to hear rather, how the left and right mechanics transfer into the left and right headphone. Very clever. 🤓
I don't really play rhythm games, but I do enjoy watching others play them. And after watching Barry play some Rhythm Heaven a while back, I'd be 100% down to see more of it here. Such good bops.
I love that everytime I consider buying a chill game Dan ends up playing it on PlayFrame
Bits And Bips is another Rhythm Heaven style rhythm game. It has a demo on Steam and an adorable art style and charm.
I love that game! Can’t wait for the full release
It's also only just finished it's kickstarter so you have until the 11th to get in as a late backer and still get stuff like name in credits.
oh i have **immediately** fallen in love with this art style
Ah perfect, can't sleep and Dan drops this sleepy number. See you in 8 hours
Dan: This is a chill game
Me: This looks like actual torture.
I have no clue how anyone can play a rhythm game. It's just sorcery to me. On that note, if Rhythm Sprout isn't on your radar, it probly should be.
I keep forgetting that game exist.
Yeah...I suck at rhythm games and do not enjoy them. Heck, I even struggle with the timing on crusher traps in platformer games!
@@Sientir It's a genre that baffles me. I can platform, FPS (with dodges that intentionally, barely count as dodging), and scream through space at full tilt in what amounts to an engine with four guns stapled on and not crash into things (most of the time, sometimes AI opponents pull nonsense maneuvers and I hit something)
But somehow rhythm games are just magic I can't comprehend.
@@the6ofdiamonds it’s just counting with more steps ^w^
It takes practice like any other game, but once you get good, you can kinda do anything.
The phone level had me stressing out instead of chilling... and I'm just watching Dan play it.
One of my favorite things about watching others play a rhythm game is that you can kind of play along with them! Always fun to see if I can match my little finger taps along with the buttons, even if I can't really score myself.
This is so charming! And the art style is gorgeous! Definitely on my wishlist (Dan pls stop making me wanna buy games!)
Also I couldn't help but to tap along with the beat, the music is so good
yet again watching dan play a rhythm game a double speed make him seem to have the reflexes of a god
i thought to buy this game as im a big fan of rhythm heaven but wasnt convinced by the trailer in store. im glad i get to review it here.
im buying it! im all for that hard mode! plus the calibration settings seem like a nice safeguard.
Are there rhythm games that _don't_ have that kind of calibration??
@@timothymclean its tough to know for sure. What i know is that i was unaware of it.
Would love to see the rest of this played through. I don't find rhythm games that fun to play, but this one is so chill. I want to see the rest.
Finally got around to watching this and it looks delightful! I will have to give the game a try myself when I have time (sometime in the next century, hopefully 😅)
8:50 - dang… I know Dan has a lot more practice and experience with rhythm games than I do, but even so, I’m amazed by how well he was able to react to all of the hard mode stuff (the clouds in front of the character and the speed changing and…)
Aw heck, I was already low-key stressing watching this but once it got to the work dream I was met with horror flashbacks from when I used to work at Big Phone Company and calls sure felt like they were coming in that fast at the time 😅
I'M A SIMPLE GUY
I SEE RHYTHM HEAVEN, I CLICK
this game looks sick, i def wanna get this!
Please let this meme die, just stop it.
that looks really fun
I have the impression that Hard Mode is actually not that much harder because you get more chances to fail overall. It ends up being roughly equally hard, with each individual chance giving you fewer points but there being more chances.
I've only played a handful of rhythm games, but one that I always go back to is a game called Patapon, or specifically Patapon 2 which honestly just plays better because it's less punishing.
It's not the hardest rhythm game, and I imagine most rhythm game afficionados might find the lack of rhythm diversity kinda boring.
However!
Patapon 2 is a rhythm game in which you command a small army with your rhythm game inputs, against Monster Hunter -esque bosses.
(tIncoming wall of text gushing about an old PSP game)
Like, the rhythm you have to keep is a rigid 4 beats on, 4 beats pause, but those 4 beats can be one of a number of different commands;
Attack, Defend, Retreat, Jump, Charge Up, etc.
The bosses have cool designs and well telegraphed attacks, so most of the challenge is in endurance - maintaining the rhythm while reacting to the boss.
There's also the magic command, which will perform the magic you've equipped for the mission. This starts a minigame with it's own rhythm to match and the magic duration depends on how well you do. These can be causing rain, snow, a tailwind, or straight attack and defense boosts. Depending on your units strengths and weaknesses all of these can be useful, but the only one you strictly need to beat the game is rain.
You've got Sword-and-Board knights, Spearmen, Bowmen, Knights on horseback, club wielding heavies, mages, bards and even bird rider units , though you can only choose three of these classes at once.
There's also the Hero unit, who can swap to any of the classes you have unlocked, and does a special super move when you get perfect timing, unique to each class.
Honestly I find the most fun is in equipping your army with gear from each mission. Growing from tin axes and wooden bows to lightning spears and divine staves.
There's also a handful of minigames you can unlock to try between missions. These are mostly used for getting resources before you have a more efficient way to get them from bosses. But there's one that provides stew, which can give your units bonus health for a mission, and another that if you use a rare resource and match the beats perfectly, actually gives the strongest equipment sets in the game.
The biggest problem with the game is how grindy it is. To just beat the campaign you don't need to grind too much, especially if you play on easy so perfect commands are far more likely than not. You might need to repeat fortress missions for gear a couple times, but nothing horrendous.
If you wanted to use the system for leveling up your units however you would have to grind the bosses countless times, even just to level up one of the basic units to max. And that's without leveling the more interesting unit classes and types.
There are trophies for getting one of each of the three strongest types to lvl10, and to do so requires hours of grinding, after hours of grinding to get a team that can grind effectively. It's a really bad system, that I'm so glad you don't need to engage in outside of the minimum to unlock the different classes.
The game is available on PS4/5 on the store, and I highly recommend trying it. It starts slow, but it's so cool to command a little army with a rhythm game.
I watched the LRR stream of this & I wish there were a PC port of Patapon because it looked like so much fun.
The mangaka for One Punch Man and Mob Psycho 100 is ONE. We don't actually know his real name.
Yesss! I was already in love with the game and its pastelly vibe times, glad to see it here too!
I hope they have a few Snail's House songs in this.
"Jump from platform to platform" I get it.
Rhythm Heaven Sleepy Edition: a very chill game about things that stress me out, like work, exercise and dating....
I want to see more
Lofi Hip Hop Beats To Relax and Study To: The Game
3:27 One. You're thinking of the mangaka One.
if I hadn't pulled a muscle in my shoulder this week I'd totally be doing a lil workout to this rhythm lol
...is there a custom mode after the secret 6th night?
if y'all are looking for more rhythm games, "a dance of fire and ice" is good, of a bit more intense
It's not just Chill Punching Bag: lots of background objects have eyes, Banjo-Kazooie style. Is this what Dan's actual dreams look like?
I gotta admit, when I learned there wouldn’t be any more Katamari games for the foreseeable future I’d actually figured you’d move onto doing Rhythm Heaven/Elite Beat Agents for the holidays.
Idea for the future?
Well, I'm going to bed, but before the day ends, I'd like to wish you all a good Day 4 of counting days just for the heck of it at this point.
I'm a professional musician, and this might be a fun way to work on my rhythm and timing. I noticed some of the minigames can be done with audio cues alone.
Its a neat coincidence(?) that the Gamermaker Jam's theme was released today was, "relaxing" and then this episode was released. Thank you, seren-dan-pity.
Thanks Dan, now I need a nap. 😪
The mangaka's pen name is One
Yeeesss! I've been playing the absolute hell out of this game, it's AMAZING
This makes me want to have you play Rhythm Heaven
So is Rhythem heaven a new genre? Is it different than just a rhythem game?
Probably Simon says style which ials rhythm game's original genre
Oooh, cozy Rhythm Heaven. Getting it right now. :D
Anyone else "play" the rhythm games by tapping keys on their keyboard while they watch? Lol
More like "Five Nights at Fret-y's"
"Why are we phone app dating at 4 am?" So it's just me that does that? :P
To who has played this game, is there like a self betterment path? The protagonist starts from a dull and lonely life, with mundane wishes like social media likes, shopping and junk food. By night two it's still the same, but there's a sense of duty, staying fit, making money even if it's a brainless job, searching for relationships (poor aliens and robots). By night 3 they seem to have picked themselves up and... time? Maybe spiritual fulfillment?
I thought this had been on the channel a while ago, I definitely have seen this before but can't remember where!
Aw heck yeah, so happy to see you playing this dope, lofi game 🥰
17:26
Bro has more followers than people in earth lol
Also PlayFrame you got this game on the Switch right?
You know you have a lot of bots following you when your follower count hits 30 Billion. XD
Nevermind the time, why would you __not__ date an alien!? >:O
This game is really, really charming, damn.
💙
I KNOW I'm not playing... I still twitch to press the button.
So, I leaned into it, and made this a workout video.
I absolutely did drift off while watching this... consider this melatonin effective.
I wonder if this game could be played blind. There were a bunch of levels that seemed like there were distinct audio cues for the patterns you were supposed to hit.
Okay, this don't sound fair, but with no display of what to hit when, this just looks like a mess to me. I know some folks can DDR in blind mode (no arrows) or even blind folded, but I can feel the stress already.
I'm totally turning the button prompts on in acceability.
Ohhhhh... these are not the rhythm games _I'm_ looking for
you lot enjoy them for me *_; )_*
I was just thinking that the main character kinda look like a scruffy mob before you said it!
I like the music.
I'm leaving this comment for the algorithm boost because i dont want to watch any more of the gameplay spoiled. This game is so entirely up my alley I watched the first level and now have to buy it immediately, I hope Dan understands.
Even watching this was stressful. throw me into a celeste level after months, a survival horror with no ammo left, a high heat run with no death defiances left, the white palace with no heals, a water level with no bubbles nearby, a souls boss with the wrong weapon or a monster hunter quest with no meal, just something anything I have a chance at winning so I can relax to the challenge but not this.
I remember trying to play Space Channel 5 and not getting it because of the lack of what felt like adequate feedback. In this game, I instantly knew when an incorrect input was entered and how it should have been input. I'm going to have to try this game myself!
we definitelly need more of Dan playing rhythm games, good thing there's a Twitch channel for that LOL :p
also I'm glad Indies exist to pick up Nintendo's sleeper hits
Moooon
Welp, time to go get the soundtrack
The responsiveness and theming is there, but the animation style and palette leaves a little bit to be desired.
One of the things that makes Rhythm Heaven (and Warioware) so unique and awesome is that every minigame is something completely different from the last one, in terms of theme, in terms of direction, appearance, color choice, play style/control, etc.
Even two minigames that have almost exactly the same rhythmic style in Rhythm Heaven feel different to play because of their song, look, animation, and so on!
A lot of these minigames feel right at home next to rhythm heaven, it's the fact they're next to *each other* that makes them feel not as strong together imo
Nice and relaxed.
Now play A Dance Of Fire And Ice
*one forgotten night flashbacks*
I swear I already watched this lmao
Huh
Just what I need in the middle of a work day. zzzzzzzzzzzzz
ONE is the mangaka.
i was eyeing this game since its release, but now i surely won't buy it. i'm bad at rythm games and this doesn't look chill nor relaxing
NGL, it looks pretty boring but that's probably because Ouendan has ruined me for every single other rythm game.