Receiver 2 Start To Finish: No Deaths

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  • Опубликовано: 3 дек 2024
  • hopefully I start making things again
    (done on the release version of the game)
    Notes Below
    I find that figuring out parkour paths can really save you at later ranks, as you can avoid troublesome rooms. I sadly didn't get the Glock during this run, but I deal with it by keeping the slide locked to avoid Glock Leg™
    For Turrets, I usually go for the camera, although you can also go for the ammo box on the back end. Keep in mind if it's sees you once, it'll chamber a round. If you shoot the ammo box after this, you'll need to juke out the chambered round.
    For Drones I aim for center of mass mostly, If I have a really good shot, I go for the battery, which is right above the camera. For Rank 5 you see me deliberately get seen by drones, and run off. When they stop chasing you, they'll just float around their position, which should give you a good chance to hack them.
    For Cameras, I either just avoid them, or go for the lens. They only lure drones towards your position, which can actually be pretty beneficial due to the previously mentioned drone trick.
    Receiver 2: store.steampow...

Комментарии • 85

  • @TheEmeraldSword04
    @TheEmeraldSword04 3 года назад +61

    7:52 the sound design in this game is S tier, you try to ram through a window but are met with a humorous _(THUNK)_

    • @TheHumbleHollow
      @TheHumbleHollow Год назад

      ​@cannonfighter29very late but no, some windows are just tougher than others. Some you can just casually jump through, others are so tough that you can't even break them with a running start.

  • @vicenteperez2136
    @vicenteperez2136 4 года назад +80

    1:50 a receiver must always keep their energy up by having a snack every once and a while its not easy doing all that running around and shooting drones

    • @TheEmeraldSword04
      @TheEmeraldSword04 3 года назад +6

      can't fight back against The Threat on an empty stomach!

    • @vicenteperez2136
      @vicenteperez2136 3 года назад +3

      @@TheEmeraldSword04 very true maybe the fridges have a snickers or something

    • @TheEmeraldSword04
      @TheEmeraldSword04 3 года назад +6

      @@vicenteperez2136 yea, maybe it'll convert our paper target back into an epic gamer, you aren't yourself when you're hungry.

  • @DavidM_GA
    @DavidM_GA 3 года назад +32

    Levels:
    Sleeper: 12:32
    Sleepwalker : 36:41
    Liminal: 50:48
    Awake: 1:20:20

  • @stevenhoxville3734
    @stevenhoxville3734 4 года назад +29

    Finally, awesome walkthrough with no commentary, thank you very much

  • @LordSnoodles
    @LordSnoodles 3 года назад +50

    Shooting glass with a bullet can hurt you with shards but running through glass face first is ok?

    • @SlebanDogux
      @SlebanDogux Год назад

      L + The Mindkill got you + No bullets + Double Feed

    • @TheHumbleHollow
      @TheHumbleHollow Год назад +9

      To be fair, the game basically says that the Receivers teach you a Mindtech specifically to run through glass for a quick escape. Shooting glass and letting shards fall on you isn't a quick escape, it's a rookie mistake, so they wouldn't waste valuable time before the Mindkill teaching you how to resist glass shards as a whole when the only time you'll really need to interact with glass is running through it.

  • @bogdantrifoi1860
    @bogdantrifoi1860 4 года назад +56

    You can see how he breathes and feels this game, the receiver training paid off :)
    absolutely bonkers
    I wanna be like that someday

  • @gabriel7037
    @gabriel7037 4 года назад +61

    18:34 Huh, didn't know you could do that, neat

    • @naisanza
      @naisanza 4 года назад +2

      How do you do that?

    • @Gideon020
      @Gideon020 4 года назад +9

      Yeah, it's not a well-known technique because you could jam your gun easy that way.

    • @gabriel7037
      @gabriel7037 4 года назад +2

      @@Gideon020 Yeah I tried it and got a double feed or something lol

    • @FuZe.
      @FuZe. 3 года назад +5

      @@gabriel7037 Make sure you press check the gun over and over until you see the extractor grab the cartridge. The reason why it's double feeding is because the extractor isn't grabbing the cartridge since the gun wasn't cycled properly. I was so surprised by the level of detail it's so amazing!

  • @fuzzlewuzzle9388
    @fuzzlewuzzle9388 3 года назад +14

    Ow, I turned up the volume to hear the tape & forgot guns go BANG!

  • @LordSnoodles
    @LordSnoodles 3 года назад +8

    thank you for not talking at all through this

  • @Ziiberry_YT
    @Ziiberry_YT 4 года назад +42

    I like how the player model is actually a shooting range target lol

    • @LordSnoodles
      @LordSnoodles 3 года назад +6

      me too. it was kind of chilling

    • @gladtrout4042
      @gladtrout4042 3 года назад +13

      If you listen to one of the tapes you’ll know why your a target

    • @Artyomuh
      @Artyomuh 2 года назад +6

      @@gladtrout4042 I really liked that tape

  • @Kaneish
    @Kaneish  4 года назад +11

    btw, if anyone is wondering what that "debug float slider" thing at the top right of the pause menu at 1:28:00. it tends to show up during long play sessions, I'm not even sure if it does anything?

    • @luxettenebrae4424
      @luxettenebrae4424 4 года назад +1

      tbh it shows for me only if i use debug menu stuff

    • @Kaneish
      @Kaneish  4 года назад +4

      @@luxettenebrae4424 Honestly wouldn't be surprised if it was patched out by now/soon. I've seen a few streams of people who also had that debug float slider thing show up while playing for the first time.

  • @naisanza
    @naisanza 4 года назад +24

    Does disabling already downed drones do anything? They can't seem to be able to go anywhere after you've shot them down

    • @Kaneish
      @Kaneish  4 года назад +37

      They can still taze you if you get too close. Even then, I mostly do it so I won't freak out when I walk by and hear a *BEEP* thinking I'm about to die.
      but nah it's just some drone who can't even fly lmao

  • @bavo981
    @bavo981 4 года назад +14

    I shot myself so many times I gave up on pistols and just used revolvers and I still die.

    • @gladtrout4042
      @gladtrout4042 3 года назад

      Then hold the holster button and use the safety and boom you won’t shoot yourself

  • @TheSssarasss
    @TheSssarasss 3 года назад +3

    this game is amazing

  • @brylythhighlights4335
    @brylythhighlights4335 2 года назад +1

    That's a cool trick to dump all your bullets on the floor with your revolver!

  • @gladtrout4042
    @gladtrout4042 3 года назад +12

    Wow you are a master at this I didn’t even get past the second tape in the first game any tips?

    • @Kaneish
      @Kaneish  3 года назад +14

      Biggest tip is to shoot at center of mass for drones, it doesn't matter where you hit, you'll always either take them down, or you can run off while they give themselves a concussion by hitting the nearest brick wall.
      Also playing fast & stupid is a quick way to learn what does and doesn't work in this game. Also if you can hack a turret, always do that to save on ammo. If you can't get close enough, get as close as possible so you won't miss your shot.
      Learning movement tricks can really save you in scenarios where you're stuck between two really difficult areas.
      I haven't played the game since it came out so I have no idea how much of what I did is still possible, but give it a try. I did this run when I was at a point where I can consistently beat the game with 1 or 2 deaths tops, start to finish.

    • @gladtrout4042
      @gladtrout4042 3 года назад +2

      @@Kaneish thanks for the tip

    • @gladtrout4042
      @gladtrout4042 3 года назад +2

      @@Kaneish great video btw I watched it all

  • @wendyfisher9828
    @wendyfisher9828 4 года назад +8

    Quick question that security camera that you kept dodging why didn't you just shoot it?

    • @Kaneish
      @Kaneish  4 года назад +16

      im hella cheap with bullets
      also cameras only make nearby drones chase you for a little bit, which can easily be dealt with by running away for 30 seconds or so. and then the drones are probably in an easy spot to shoot or even hack!
      If they even follow me, drones are dumb and slow in this department

    • @wendyfisher9828
      @wendyfisher9828 4 года назад +2

      Oh ok thx

    • @Cubinator73
      @Cubinator73 3 года назад +3

      @@Kaneish Do you know whether drones were changed in the last 7 months? I'm hella scared of them, because unlike the drones in Receiver 1 the drones in Receiver 2 seem to follow my footsteps, so running around corners and hiding behind doors are no longer viable strategies.

    • @gladtrout4042
      @gladtrout4042 3 года назад

      @@Cubinator73 keep running and hide dude lol

    • @Bruh-d
      @Bruh-d 2 года назад +1

      @@Cubinator73 They take longer to unaggro and seem to presume where you are going after you take some corners. So you need to take a few more corners before hiding.

  • @94sadico
    @94sadico 3 года назад +4

    this shit is bananas

  • @pirat87pl
    @pirat87pl Год назад

    51:00 I wish got a chance at Liminal with a Sig with full mag and some spare bullets :( I either get a revolver or there's no bullets.

  • @uncolored2060
    @uncolored2060 Год назад

    Edit: let me write it correctly - after the last tape required on any level (it's marked with the Ascension theme) is done playing, you have a few seconds before you Ascend to the next level. As your vision blurs and your sight goes dark, you are completely invurnerable and the enemies won't detect you
    In the time between picking the final tape and ascending, you are completely immortal and can fall from huge heights.

  • @toast_cat2258
    @toast_cat2258 2 года назад +1

    I am the 60 also i FUCKING love this this game also nice work keep it up

  • @naisanza
    @naisanza 4 года назад +4

    What does turning off the lights do?

    • @Kaneish
      @Kaneish  4 года назад +14

      It makes the lights from enemies stick out like a sore thumb. Although sleeper turrets get more difficult to see, so I don't leave them off.

    • @darklord-rf8yd
      @darklord-rf8yd 4 года назад +5

      @@Kaneish The latest update put a blinking red light on the sensor of sleeping turrets, so you can still see them in the dark. Also, achievements! :)

    • @Bruh-d
      @Bruh-d 2 года назад

      @@Kaneish Light also effects turrets at longer ranges so they take longer to spot you and sometimes cannot spot you at all.

    • @TheHumbleHollow
      @TheHumbleHollow Год назад

      @@Bruh-d unfortunately, no, darkness doesn't affect turrets' sights. The flashlight can make Killdrones detect you really easily, but apart from that, a Killdrone can see perfectly fine in light or dark.

    • @Bruh-d
      @Bruh-d Год назад

      @@TheHumbleHollow No, The Turrets have their own light. They have reduced detection range if you have your flashlight off, you can test this by parkouring onto the roofs and standing up. Far away Turrets cannot aim at you until you flash a light at them. Even ones that are level with you or above you and are looking your way.

  • @hhorror
    @hhorror 20 дней назад

    does the game have controller support or just keyboard and mouse?

  • @Jounis07
    @Jounis07 4 года назад +6

    Why do you pop the balloons?

    • @Kaneish
      @Kaneish  4 года назад +11

      They always drop at least one bullet, sometimes two. So I always come out with the same amount of bullets as before, or even more than I had.

    • @darklord-rf8yd
      @darklord-rf8yd 4 года назад +6

      @@Kaneish I believe balloons drop one to three bullets, though getting all three is pretty rare. I've seen people mistakenly believe you only ever get one bullet, so they won't shoot balloons unless there are multiple lined up.

  • @localrobloxplayer-ij6zs
    @localrobloxplayer-ij6zs 11 месяцев назад

    My strat is to play it slow and wait for a turret to be in sight then i take its cam out and hack it or just hack it if i can never use the flashlight im more of a sharpshooter then a gun runner

  • @Saturn2888
    @Saturn2888 4 года назад +8

    So, what's a receiver?

    • @DevyKins
      @DevyKins 4 года назад +3

      think of it kind of like a drug mule. Go in, collect the tapes, and leave.

    • @mark6982rblx
      @mark6982rblx 4 года назад +9

      A receiver of a gun is the part of the gun that accepts the mag and holds the action of the firearm.
      (It's the part that the ATF calls "The firearm")

    • @TheEmeraldSword04
      @TheEmeraldSword04 3 года назад +1

      the bottom half of a pistol and the handle cluster for rifles, you can get on a watchlist for searching those up in fact, but the rest of the gun is a-okay since they lack the component to make them fire.

    • @pepsimanv7883
      @pepsimanv7883 2 года назад +3

      A game

    • @Spectre1406
      @Spectre1406 2 года назад +2

      the one who receives

  • @breadsticat6264
    @breadsticat6264 Год назад

    How.

  • @nlightning8239
    @nlightning8239 2 года назад

    Has someone awake due to this game?

  • @randynuggetnubs5472
    @randynuggetnubs5472 4 года назад +2

    Keep trying to beat this game, feel like its unnecessarily punishing with dumb mechanics.

    • @michealhoffstater9810
      @michealhoffstater9810 4 года назад +5

      Anyone who defends the glocklegging mechanic has never holstered a weapon in their life.
      I'm serious, I don't give a shit about 'but muh probability manipulation', in no world should a Glock be more likely to misfire than a hammer-fired pistol primed with safety off.

    • @michealhoffstater9810
      @michealhoffstater9810 4 года назад +7

      @Nonya Biizwacs The player-character clearly has extensive training with firearms and is most likely using a proper holster, so it makes no sense for them to have an ingrained reflex to rake the trigger during unholstering, much less during holstering-during holstering the reflex would be to keep your finger OUT of the trigger guard so you can actually holster it. In what world are we supposed to buy that the player character knows how to breech-load a semi-auto handgun but doesn't have the most basic of proper holstering reflexes developed?
      Your statement is a strawman, because the holster would most likely cover the trigger as well, meaning the grab leads upon the grip, not the trigger.

    • @michealhoffstater9810
      @michealhoffstater9810 4 года назад +4

      @Nonya Biizwacs
      One of the tapes makes a really big deal of having a holster that "completely protects the controls of the weapon"-this is further reinforced by how consistently the character is able to draw their weapon in terms of speed. I thought the point of instincts were that you can act them out without putting much thought into them.
      Besides, call me crazy but raking the trigger as you draw the gun is actually counter-intuitive and something only someone who's basically never seen a gun would do, especially if we assume a proper holster is in play.

    • @michealhoffstater9810
      @michealhoffstater9810 4 года назад +4

      @Nonya Biizwacs Explainable by other factors, such as improper holstering (letting your shirt get into the holster as you do it can pressure the trigger), or unironically having dogshit training(more like no training tbh), which the player character clearly doesn't if they can breech-load a semiauto handgun, or perhaps a combination of no proper holster and a mechanical misfire unrelated to the holstering process.

    • @RNN1407
      @RNN1407 3 года назад +9

      @@michealhoffstater9810 man u killed the guys so bad they deleted their comments