Lorerim (Skyrim) - Helpful Tips for Mage Start

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  • Опубликовано: 15 дек 2024

Комментарии • 6

  • @Paws_itivity
    @Paws_itivity 3 дня назад +1

    Nice guide, Lorerim is so fun, been playing for some weeks now.
    Remember to loot the safe in Breezehome too (1k gold on average in there+otherstuff), not sure you should level up right away for how the xp is given on lvl 1, you get way more xp if you go to winterhold college and read everything there too without lvling up first

  • @hunterparsons5232
    @hunterparsons5232 5 дней назад +1

    Thanks a lot for this! Super helpful, was struggling with early game.

  • @mikebell117
    @mikebell117 3 дня назад +1

    Dude, you're a god send. The mage start is soo hard.

  • @Mikezodia
    @Mikezodia  11 дней назад +1

    Hey all. Sorry for the quality during motion, had forgotten to fix the settings for OBS Studio. Still, hope you all enjoy the video anyway and find it useful.

    • @ducphathuynh2435
      @ducphathuynh2435 10 дней назад +1

      Nice tip vid
      I installing the modlist and prepare for my mage trip to Lorerim
      Almost everything I need to know is in this video
      And other than Flame and Health or Destruction spell what Conjuration spell do I need for Starting?

    • @Mikezodia
      @Mikezodia  10 дней назад

      @@ducphathuynh2435 Your magicka limit is pretty low early on and I would pick as few 'trees' as possible. If you go conjuration also, I personally like Skeleton Soldier. It has about 175 hit points and can eat a few hits. However, I will warn you now that sending that soldier by itself can get it stun locked. Make sure to support it during fights and not let it do all the fighting. You can also get a follower to back it up. As for the flame spell, I took it because I was going destruction... if you are going summoner/necromancer, you also have some alternatives. A Torch - Bash can corpses on fire to 'cook' them. Bound weapons can also set corpses on fire.
      As a mage, also be careful as you can be one-shot by many things, especially arrows/bolts as you have low armor rating. My Necromancer build I was working on is in full heavy and I use a skeleton summon + bound mace. I still die due to bad positioning but it's the most durable 'mage' class I've played so far in terms of staying alive. I will be uploading a trial run of the gameplay soon. You will see that even with the dying issues I was having, overall, the build was showing promise.