Hey! Just some pieces of left out information. First, at your home, after you loot the strongbox there is also a safe located at the foot of the same table. There are plenty of cash/loot in there as well. I usually skip it by habit since 1) I save it as emergency funds and 2) it also helps simulate the starting gold of players who didn't start with a home. For those who want the extra gold however.... the option is available. Second, keep in mind that I was level 3 in this gameplay and did not have the extra perks for combat casting. This means if I am ever hit in combat, the cost of all my spells will double until I exit combat. This is why near the end I was unable to cast anything. I really hope this video helped any fellow necromancer players out there!
XD it starts you in that little house in blackreach with a dwemer orb outside your door ready to kill you. There is an advantage to that start, but not one that I wish for.
@Mikezodia yes, sorry should have clarified that. I guess my nord just starts with 50 hp mag and stam. Weird. Great video by the why and thanks for the reply just subed ^-^
@@malikconnor8163 I admit I don't play nords but I am actually surprised they start with only 50HP as they are a melee race with two handed specialty. I remember my orc having over 100 HP at level 1. And ty for the sub :D. As I've been telling others, I want to make more videos but until the release of 3.0 (probably on Christmas), any lets play series would have to be restarted due to save loss and any builds will be tweaked as there will be many changes. For example, I hear that your choice of Stone (Mage, Apprentice, Aatronach etc) will be permanent. I usually suggest new players / fresh builds to start with apprentice and later convert if wanted, so that advice would be bad now. The only videos I could probably post now is general gameplay which people may / may not find interesting.
I intend to make a long play for the Necromancer build and many others. However, I believe Lorerim 3.0 will be arriving as early as this month and the changes can make advice/suggestions I give non-relevant. Also, save files from this version wont work in the newer version from what I am hearing. :) But if you remember this channel when the new version arrives, I'll be sure to include a solid necromancer build then as well as many other helpful builds / tips. In the meantime I've been rebuilding my builds repeatedly and stress testing them to make them as optimal as possible for everyone. :D Please stick around.
Keep this up. I enjoy this so much
keep making lorerim videos bro loved it
:D Dont worry I plan to once 3.0 releases shortly. It's the only reason I held off as I've tweaked many builds / starting tricks.
Hey! Just some pieces of left out information. First, at your home, after you loot the strongbox there is also a safe located at the foot of the same table. There are plenty of cash/loot in there as well. I usually skip it by habit since 1) I save it as emergency funds and 2) it also helps simulate the starting gold of players who didn't start with a home. For those who want the extra gold however.... the option is available. Second, keep in mind that I was level 3 in this gameplay and did not have the extra perks for combat casting. This means if I am ever hit in combat, the cost of all my spells will double until I exit combat. This is why near the end I was unable to cast anything. I really hope this video helped any fellow necromancer players out there!
Nice video bro :)
Pretty good stuff so far; you could really use a sound gate though.
I’m pretty sure there is a necromancer start why not go with that?
XD it starts you in that little house in blackreach with a dwemer orb outside your door ready to kill you. There is an advantage to that start, but not one that I wish for.
How did you start with 100 in all stats if you don't mind me asking. 9:02
Hm? Im not seeing it. You mean my health/stamina/magicka? My health is 90. It's a default breton start in current version.
@Mikezodia yes, sorry should have clarified that. I guess my nord just starts with 50 hp mag and stam. Weird. Great video by the why and thanks for the reply just subed ^-^
@@malikconnor8163 I admit I don't play nords but I am actually surprised they start with only 50HP as they are a melee race with two handed specialty. I remember my orc having over 100 HP at level 1. And ty for the sub :D. As I've been telling others, I want to make more videos but until the release of 3.0 (probably on Christmas), any lets play series would have to be restarted due to save loss and any builds will be tweaked as there will be many changes. For example, I hear that your choice of Stone (Mage, Apprentice, Aatronach etc) will be permanent. I usually suggest new players / fresh builds to start with apprentice and later convert if wanted, so that advice would be bad now. The only videos I could probably post now is general gameplay which people may / may not find interesting.
@@Mikezodia people in the discord telling me something bugged out. Fresh install time
Will this be a long playthrough?
I intend to make a long play for the Necromancer build and many others. However, I believe Lorerim 3.0 will be arriving as early as this month and the changes can make advice/suggestions I give non-relevant. Also, save files from this version wont work in the newer version from what I am hearing. :) But if you remember this channel when the new version arrives, I'll be sure to include a solid necromancer build then as well as many other helpful builds / tips. In the meantime I've been rebuilding my builds repeatedly and stress testing them to make them as optimal as possible for everyone. :D Please stick around.
@Mikezodia Alright good 👍. Subscribed :)