Hard Surface: Hard Surface Modeling In 3ds Max #1 || N°_242

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  • Опубликовано: 7 сен 2024
  • In this video I will show you how to use retopology and Proboolean for even basic modeling in 3DS Max.
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Комментарии • 10

  • @mmasuperstars9465
    @mmasuperstars9465 2 года назад +2

    Hi. Starting at 05:37 which technique you've used? Please describe

    • @SirUnique3D
      @SirUnique3D  2 года назад +1

      hi, I used Proboolean technique, you just click on Proboolean and you choose instance then you do your edit. Instance helps you to see your edit in your object at the same time.

    • @mmasuperstars9465
      @mmasuperstars9465 2 года назад +1

      @@SirUnique3D Thank you a lot!!!

    • @SirUnique3D
      @SirUnique3D  2 года назад +1

      @@mmasuperstars9465 your welcome. good luck

  • @yoqubsamigdjanov3021
    @yoqubsamigdjanov3021 2 года назад +1

    Nice work👍

  • @user-pn8uv5od2t
    @user-pn8uv5od2t 2 года назад +1

    Hello, I have a question. If you proceed with retrofit after applying boolean modeling and subdivide modifier, the retology fails with the ipopt optimization failed phrase. All faces remained quad before application. It's hard to find a solution even if I look it up on Google Can you tell me why? Please understand that the sentence is weird because it is automatic translation.

    • @SirUnique3D
      @SirUnique3D  2 года назад

      I'm sorry, I didn't know what you said.

    • @user-pn8uv5od2t
      @user-pn8uv5od2t 2 года назад +1

      @@SirUnique3D Thank you. This is a resolved issue.

    • @SirUnique3D
      @SirUnique3D  2 года назад

      @@user-pn8uv5od2t your welcome. good luck