Hi, great testing here! Found the link to your video in my Review comments Spam folder... I also thought that Creality isn't optimized well for taking advantage of extreme calculation power that a 4070tis would have. Also the multicore support is not the best - but maybe it's really hard to optimize the complex pointcloud and meshing calculations... A small handheld gaming device for mobile scanning with the Raptor sounds like a fun idea. I'm sure we can use a 12v power source (3cell LIPO) to power the Raptor and be completly independant. greets, Mario
Hi, thanks to your RUclips information, I bought a Raptor and am using it well. Information on running on low spec graphics cards is really important. Thanks for your testing. When doing a lot of mesh work in post-processing, even 32g of RAM was very difficult. It seems that RAM is much more important than the graphics card. I couldn't know this information, so I regret buying a laptop with RTX4050 and 16Gb RAM expensive.
I think the difference in GPUs would become more apparent when generating the Meshes after scanning. The scanning process mostly should use CPU a lot more than the GPU, but GPU would be utilized a lot more in meshing.
It uses very little GPU during point cloud mapping and meshing, but it uses more RAM, 16 GB won't be enough. I found that fast CPU and RAM speed play significant role in post processing performance rather than the GPU.
Something is up with my setup, my laptop far exceeds your specs yet i manage 24fps blue laser and 4fps using infared mode. Super frustrating to use, especially detrimental to tracking. I have everything setup correctly, creality says my gpu has not enough memory, but you have no problem using dedicated graphics. Maybe its an issue working with intel CPU?
With CrealityScan 3.2.16 it consumes 100% CPU on a single core when not scanning or doing any processing. The Raptor is connected. This happens on both macOS and Windows. Does this happen with 3.2.19 too? On macOS the "Idle Wake Ups" column in the Activity Monitor has a very large number compared to every other process on the computer (process CrealityScan -> bash -> sudo -> CrealityScan), which could be related to the CPU usage. Feels like a bug.
@@Payo-TensileCreator I mean 3.2.16 is exhausting a single core while doing nothing, when it’s in the start screen. It should use practically no CPU there. Is that bug still in 3.2.19?
@@Payo-TensileCreator Thanks for the reply. If you have contact with Creality, could you please point this out to them. I reported it via their website, but if you also bring this up then it might get more attention.
Hi, great testing here! Found the link to your video in my Review comments Spam folder...
I also thought that Creality isn't optimized well for taking advantage of extreme calculation power that a 4070tis would have.
Also the multicore support is not the best - but maybe it's really hard to optimize the complex pointcloud and meshing calculations...
A small handheld gaming device for mobile scanning with the Raptor sounds like a fun idea. I'm sure we can use a 12v power source (3cell LIPO) to power the Raptor and be completly independant. greets, Mario
This test IS very usefull, Many thx for having took Time to do it 👍
Hi, thanks to your RUclips information, I bought a Raptor and am using it well. Information on running on low spec graphics cards is really important. Thanks for your testing.
When doing a lot of mesh work in post-processing, even 32g of RAM was very difficult. It seems that RAM is much more important than the graphics card. I couldn't know this information, so I regret buying a laptop with RTX4050 and 16Gb RAM expensive.
Thanks for this video, this is good news!
I think the difference in GPUs would become more apparent when generating the Meshes after scanning.
The scanning process mostly should use CPU a lot more than the GPU, but GPU would be utilized a lot more in meshing.
It uses very little GPU during point cloud mapping and meshing, but it uses more RAM, 16 GB won't be enough. I found that fast CPU and RAM speed play significant role in post processing performance rather than the GPU.
Something is up with my setup, my laptop far exceeds your specs yet i manage 24fps blue laser and 4fps using infared mode. Super frustrating to use, especially detrimental to tracking.
I have everything setup correctly, creality says my gpu has not enough memory, but you have no problem using dedicated graphics.
Maybe its an issue working with intel CPU?
Did you plug in your laptop while scanning? I tested it with i9 13980HX, it runs at maximum speed, no issue at all.
Where is the download for that version?, I can only see the 3.2.14
Creality sent to me for testing. It's Beta version, the real one should release soon
With CrealityScan 3.2.16 it consumes 100% CPU on a single core when not scanning or doing any processing. The Raptor is connected. This happens on both macOS and Windows. Does this happen with 3.2.19 too?
On macOS the "Idle Wake Ups" column in the Activity Monitor has a very large number compared to every other process on the computer (process CrealityScan -> bash -> sudo -> CrealityScan), which could be related to the CPU usage. Feels like a bug.
No, 3.2.19 will use all available CPU cores, but it won't run at 100%, 40-50% in average.
@@Payo-TensileCreator I mean 3.2.16 is exhausting a single core while doing nothing, when it’s in the start screen. It should use practically no CPU there. Is that bug still in 3.2.19?
I didn't check the home screen CPU usage. But in the preview window just before pressing the start scan button. One of the CPU core will run at 100%.
@@Payo-TensileCreator Thanks for the reply. If you have contact with Creality, could you please point this out to them. I reported it via their website, but if you also bring this up then it might get more attention.
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