For some reason the Xbox One X ALWAYS targets higher resolutions at the expense of performance. Like how hard is it to lower the resolution some and get a locked 60 fps.
Ken Kilian that’s why I got a PC. And trust me, I LOVE consoles but the lack of options annoys me and being treated like a second class gamer is no longer my cup of tea. 1440p HDR looks amazing on my C9 OLED.
TheChunkyPotato what do you mean highest frame rate? Runs at 30fps. Which I’m not really saying is a good or bad thing. I’ve been a console gamer most of my life so I don’t care about 30 or 60 FPS.
The reality is that most titles on Xbox One X have plenty of GPU headroom but nowhere near enough CPU headroom for a stable 60fps at 1080p. Games essentially need to be budgeted out from the start to target 60fps, else any 60fps mode tacked on will feel half-baked and offer highly inconsistent performance, which can feel worse than a reasonably paced 30fps. We have seen developers offer performance modes in the past, and they are seldom given enough care to offer a consistent level of performance.
"Spectacularly revamped Infinity Ward Engine" After countless times being told it's an engine built from the ground up, it's good we finally came clear.
I don't even think Infinity ward themselves put it that way, yet I've read it a lot in written articles. Developers who work on their own engines will (and should) never ever re-build them from the ground up, that would be just wasteful.
@@SteelSkin667 Sure, but this was never really their engine, they started from Id fucking Tech 3? Basically Quake 3 Arena. NO matter how many times they rename it, it's still Quake fucking 3 engine. As for being wasteful, at some point no matter how much you keep patching holes in your engine, it will keep leaking, so it's better to just create a forward looking new one instead. Or use an existing modern one. A lot has changed in 20 fucking years.
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@@pandasdreamlygon Most of the time, they do a separate PC video bc there is more in depth content to cover (optimized settings, PC Exclusive features, etc). These videos get covered by their PC expert, Alex Bataglia. I'm as eager as you but we need to be patient! Its a small team at DF 😀
I love your work and i don 't have a preference for any platform but i think digital foundry pushs by Sony side and i noticided that on various other videos and the vídeo today again..if devs puts the game at 2k or 1440p on the Xbox One X overtake the performance by far Over PS 4 pro...everyone know the games at 4k it's so dificult and i think the Xbox One x do a great job.
I agree with you, Rich. Infinite Warfare is underrated - or at least when it comes to the single-player mode. I completed every single Call of Duty campaign (even spinoffs, such as Road to Victory on PSP), and I genuinely think that IW's is one of the best CoD campaigns of all time. It was emotionally impactful and deep, with a lot of new interesting gameplay-related things (such as the spaceship missions that were extremely fun). Also, there were optional side-missions and with them, it was the longest Call of Duty, roughly two times as long as other entries in the series.
Playing on the pro, Turning motion blur off in the settings gave me a boost in clarity overall. The blur does give it more of a cinematic battlefield-like touch in appearance but for those who want a crisper image i would set both blur options to off.
T.h. Claus PS4 was the lead platform and has the exclusive content, it shows. I own a base PS4 and the graphic and performance difference from that to Xbox One is kind of expected. The fact that the One X with about 40% more gpu horsepower couldn’t be optimized to run just as well as the pro level me scratching my head.
@@twodollarking8009 There are no real 120hz TVs that exist. What you have is a interpolated TV to 120hz. It uses algorithmic logic to produce fake frames. You are not actually getting 120fps. Same case for PSVR, it runs at 120hz interpolated while game runs at 60fps (which is why the system is said to be very motion-sickness inducing for most people). Also, TVs have very high input lag and pixel persistence, meaning your actions do not add to the extra frames anyways, defeating the purpose of higher frame-rate gaming. Let's also look at the fact that to play games at 120fps, you will need the processing power to push it for modern titles. The Next gen consoles do not have that hardware, they will be 8-core Zen 2 and a mid-to-low-range Navi GPU (will be under-clocked and under-powered for stability reasons, as is the case for every console ever made). Xbox's 120fps claim at 1080p does add up to the bandwidth of HDMI2.0, however, next to no one has high refresh rate displays and most console players play on a TV, defeating that feature for most. We can also be completely sure that 120fps will not be obtainable for most titles and only the very simple games will reach that framerate.
@@evolicious Well it depends on the set, you can find tvs with real 120hz, my 4k tv only does 60hz at 4k but has a 120hz mode at 1080p (in Nvidia settings, not the tv menu) and some brands like LG are getting better at input lag, it's not quite 1ms response times but like 10-25 in game mode with all of those fake settings disabled. The 120hz mode on the Xbox One doesn't mean they expect games to render at 120fps, it is proven to be a smoother without screen tearing in this video and many others.
I find it ridiculous that the only console with variable refresh rate support (the One X) is also the only console that features adaptive v-sync with near-constant tearing.
Meh it was heavily scripted taking all the tension out of the game. Wasn't that impressed to be honest. Was hoping for great things for the campaign of this game but I'm already bored with it.
It really is the biggest leap for me. I was in a firefight where I went from shooting outdoors to shooting indoors and the change of the firing sound legitimately made me stop was I was doing and play with the sounds a little bit.
Having played the Xbox One base version last night....yeah. It's that poor. Reminds me of those ports of current gen titles they brought back to the Xbox 360 and PS3. Feels and looks bad.
I have an og Xbox one but I have that death stranding PS4 pro pre ordered. I wanna play cod bad but after reading your comment I’m definitely gonna wait till nov. 8. Thx bro, I was wondering how bad it would be on my Xbox
A 1.3 Teraflops GPU was really low in 2013 and it's laugable now. High-end smartphones come close to that performance now and discrete laptops/tablets surpass it.
Damn, what they did with the engine on such a low spec hardware, is nothing short of astonishing. And Richard is on point with the scalability, think about it, game runs 60fps on a basically 80$ APU as well as in a 1000$ GPU, suffice to say hardware specs don't mean a thing when we talk about consoles, it's all about optimization.
That 120hz result on Xbox is VERY interesting. Can the lovely folks at DF please test this across a number of games? So intrigued. Would be greatly appreciated.
120fps capable is what you mean. 120hz would be the relative refresh-rate of the display. If you do not have a gaming monitor that is 120hz capable, you will not see 120fps. TVs that claim to have 120hz are really just interpolated, there are no TVs with real 120hz, only a few giant gaming monitors that are TV-sized (nvidia BFG and the LG 43UD79). 8-core Zen 2 and Navi are capable of reaching 120fps at 1080p, but that will not be the case for demanding titles. Most likely you will only see 120fps in very simple games from this hardware.
i tried the campaign last night. I was blown away. The fidelity was incredible. The audio was unbelievable with headphones. Only played the first level; but the graphics were the best i've seen on the X. My top rated graphic experiences on X 1. Modern Warfare 2. Red Dead 2 3. Distant 3rd (Metro Exodus) - Honestly, was expecting way more from the X on this title. Not sure what happened.
Ive always been a PLAYSTATION person, so I have a bias.. but as Ive seen the PS4-PRO with ONE TERABYTE. does the trick and I use a 50" 1080P T.V. a good surround sound system and guess what? no glitches .. smooth game play good online gaming experience... and all in all just a lot of fun.. I never got into the X-BOX system. yes it's good. I just prefer the PLAY STATION experience.. eber since PLAY STATION 1 first dropped ive been a fan.. nothing against X-BOX.. my PS4-PRO with one terabyte works very very well with all the games Ive bought for it.. especially Modern warfare or any Call of duty game... Spider man looks amazing on it and so does Madden football. and all of the BATMAN Arkham games.and Grand turismo also POPS..vibrant colors and etc.. some of this is THE T.V. some is your INTERNET SPEED at home and then with the PS4 PRO it's powerful enough for my gaming so no complaints from me. {PS5 is probably more than capable to keep up with XBOX}
PS4 pro is also missing assets in the distance. At 1:11on Xbox One X you see light strung across street clearly at 50 yards. Ps4 pro is a blurry mess and u cant see lights
Why don’t you guys at Digital Foundry make a follow up video calling out Activision for the stuttering issues they created in one of their patches? This shit has gone on for at least a year with NO FIX!
It only happens to me when I play the game on my Xbox Series X. When I play the game on my PS5 it runs smoothly and it seems more zoomed in on the PS5 and it’s just better on there overall
(2007) Call of Duty 4: Modern Warfare (2009) Modern Warfare 2 (2011) Modern Warfare 3 (2017) Modern Warfare Remastered (2019) Call of Duty: The Most Modernest and Warfariest
I am getting the same graphical issues on ground war and the smaller maps, definitely worse on ground war though. I also find on the ground war maps that certain guns and hud features are invisible, I literally cannot aim the weapons because my hands and the sights don't exist! I haven't bought a COD game since black ops 2, I expected better for my £50 purchase.
Assuming the PS5 and Xbox Scarlett will have full backwards compatibility, Modern Warfare should be a flawless 4K 60fps on those machines without any patches.
You can only do so much with a series before people are burnt out. Well this series has went WAY beyond. People are sick of remasters, reboots, reduxs, etc etc. Gamers want FUN!! NEW IP's. Not yesterdays tech revamped and polished over again and again. Games are more than RESOLUTION!!
@@nickmotsarsky4382 Those games are classic, i just mean COD, Battlefield, ya know the typical stuff that's been done over and over and over. I want Motorstorm remastered for PS4. All 3 games, now that would be AWESOME! But with no Evolution studios i don't see that ever happening ;o(
I just started MW for the first time on my XB1X and the cutscenes are so stuttering its almost broken. Then game froze and crashed about an hour into gameplay. I'm currently downloading it on my Pro and gonna compare performance.
replicant, The game looks great and plays very smooth on my FreeSync monitor using a lowly Intel i7 7700K at 4.8GHz coupled with an MSI RTX 2080 Gaming X Trio and SSD.
Well, it feels like it's running 50-60 fps. Nothing magical about it. It will be better than on a fixed 60 Hz screen but not better than locked 60 fps on a fixed 60 Hz screen. Pretty simple.
@@replicant-1644 if u have a any free sync monitor. How can a consoles hdmi out connect to display port that supports free sync. Other hdmi ports on the monitor do not suppot free sync. I am confused.. most gamers say that they connect their xbox one x to their monitor. Even df says it.
Night scenes aren't realistic at all. They should be way darker. Looks like watching someone play the game on an old LCD with the gamma turned all the way up vs playing on an OLED. Shadows should be deep black, not grey.
I'm a fair way through the campaign on X1X and have only noticed tearing once or twice. Even so there is room for improvement so I have faith a patch will fix it up. Also, if you have an Atmos set up, that alone is a HUGE reason to choose the Xbox version over the PS4. Unbelievable!
Not that much better. Take a PC with a RTX2080 and play Metro Exodus on maxed out settings. There you have the PS5 performance since next gen will only as strong as the RTX2080 when we can believe in the trusted leakers
THANK YOU, for covering the 120hz 1440p version on Xbox One X, if you could do this with every game coverage I would love it. I currently run my X on my MSI MAG271CQR at 1440p 120hz with AMD FreeSync. Thank you.
Mehrad 19 I have a PC idiot. Congrats on being limited to your mobile CPU box 😂. This garbage affects the whole gaming industry and mindless fanboys such as yourself are the reason it continues.
XO X has faster GPU, more RAM, higher bandwidth and CPU at higher clock. Almost every game runs better on XO X than on PS4 Pro. Why COD:MW is not? Well, just think about exclusive game mode PS4 got for whole year. I'm not a CoD fan, but I was looking forward to play campaign mode in this one. I have all consoles so I could get it on PS4 Pro or play on PC, but I won't give any money to Activision for making game worse on purpose on Xbox consoles.
tons of games are optimized better for ps4 and ps4 pro. why? because sony sold more than 100 million and microsoft shipped* 35 million. pretty much all multi plat aaa games sells 300-400% better on ps4 compared to xbox one. that's why. developers cares about money. they will always focus on the platform with more sales.
@@DeadPhoenix86DP found another flat eather. Imagine being so childish that you actually say they were paid to make one version worse. Imagine being that infantile.
@@DeadPhoenix86DP you are saying sony paid Activision to make an Activison game run poorly. You ACTUALLY think Activision purposefully made their own product run badly. Their own game.
almost a month ago i was at a gaming center with a couple of friends to play smash after college and beside me there was a guy who booted up the xbox one s they had on the table and started playing modern warfare on it. While our smash game was loading i was watching his gameplay and i was astonished by how muddy and blurry the image look and how low the framerate was on the game and thought to myself "this game definitely does NOT run at a native 900p". After our smash session and getting back to our houses, immediately i looked for this video to check out if the game on base xbox one ran as bad as i though. Lord and behold, i was right lol. It just goes to show how truly underpowered the base xbox one is and how desperately microsoft needed that xbox one x
Bruh its bc the game was optimized for PlayStation they fixed it already the framerate on xbox one, xbox one s and x all run at a smooth 60 fps. Its also funny just how much you pay attention to game performance while watching someone play your a nerd
Digital Foundry, could you make standalone video about Xbox One X 120 hz mode? Test and compare performance in the games, that support the mode? Thanks
Not Digital Foundry's best analysis... It was kind of all over the place and didn't feel like the video was made with a solid framework/outline but instead it just felt like you kind of improvised. It just didn't feel like you went very in depth compared to your normal videos yet the video was still nearly 20 min long. Does anyone else feel this way too or am I just crazy and it's just me? No doubt you spent a lot of time making the video regardless though, so I will still give it a thumbs up just like I do on every DF video. Just a little healthy criticism 😋
@@chantzgaming ok fair enough but they often do things like put the Xbox One S version on the right and the Xbox One X the left when comparing (as an example).
Adaptive v-sync is a good fit for the game and probably should be the standard v-sync method on the other versions of the game. What I am most puzzled about is to why they didn't port the improved dynamic resolution scaling system that they implemented on PS4 Pro to the other consoles - although I don't know if it would help the base Xbox One much. It improved performance massively compared to the beta and would likely help a lot with clearing up the performance issues on Xbox One X, especially with the expensive volumetric lighting being tied to output resolution. Maybe they are working on it, though.
I can only speak from my personal experience, but playing on ps4 pro I found both the conventional multiplayer and ground war to have rock solid frame rate. Even when ground war got very hectic, with multiple players, explosions, vehicles passing through etc...i noticed no stuttering.
Glad I got it for PC now. Cross play made the decision a lot easier also. I hope Alex looks into how unoptimized it is on PC. I get locked 4K/60 with Ultra everything, but it’s using 10.7GB of VRAM. Even with caching that seems heavy for what the game looks like. It looks great, but so does Outer Worlds and that is nowhere near that usage.
Hmm, That's a weird issue. I've been running very well(aside from the shaders having to reload every time I open the game) Resident Evil 2 says I'm using something like 13GB VRAM. Not sure how it's calculated seeing as how my 2070 only has 8.
Any evidence of this, if anything it looks like they have built a pc version with the consoles in mind, then scaled back for consoles, which would make none of them a port.
Shame on Activision to intentionally lower the performance on Xbox one X just because Sony paid them to, not to mention selling an incomplete game on Xbox and PC for the same full price, a blatant betrayal to the gamers, and to their souls.
Hopefully there'll be some more optimisation by IW on the X version to hit 60fps...even if that means dropping to 1440p to do so would be a good move imo.
@@MrEditsCinema name the last pc port that sucked? also almost 100% of all problems from a bad port can be brute forced with enough overhead. the market is shifting more and more towards pc. catch up or get left behind. consoles are for children.
@@MrEditsCinema Yet gears 5 was made on pc first... The devs even said so themselves. Sounds more like the pc is the lead platform. Also notice that gtaV and rdr2 have thier best versions on pc according to rockstar themselves. Stay salty dude.
The base level Xbone is a joke honestly. I've been saying this for years but its REALLY evident now. It just cannot handle modern games anymore. If you were to put equivalent specs into a custom PC, you wouldn't even be able to meet the minimum requirements to play it on PC, put it that way. The longer games support clearly outdated hardware, the more that developers are going to be limited in how far they can push graphics and performance because they'll always have to make compromises for low end, outdated hardware.
Around 1.5 years after releases some settings consoles where using where already below pc's lowest setting (for example some settings in witcher 3). This isn't anything new.
At 4k im getting around 80 fps on my PC (3700x, radeon 7, aorus master, 32 gb trident z neo 3600 16-16-16) on my 4k 144hz monitor. Every time I play I'm in awe over the graphics and smooth performance
How to enable Xbox One 1440p support Connect your Xbox One to a display that supports 1440p resolutions. Ensure the port used supports a 1440p signal at 60 Hz, especially when using a PC monitor. Open the Settings app on your Xbox One. Navigate to the Display & sound tab. Select TV resolution. Select 1440p from the drop-down menu. Give it a try you guys seems to only test 4k mode but do everything for Sony that includes running games at " 4k" and 1080p.
That's because they used 1440p then used upscaling for "4K". Honestly, if they had done the same for the XBox One X, instead of trying to brute force their way towards true 4K, they would have been better off. Unfortunately, even though the X has more powerful hardware, the developers seem to be under a mandate to push the higher resolution capabilities of the X at the expense of framerate.
it runs like crap on xbox one x compard to ps4 pro. shut up. watch the fucking video. cod sells 300-400% better on ps4 compared to xbox one, hence the focus from the developers. there's more than 100 million ps4 sold.
So many people asking for The Outer Worlds analysis, but to be honest is there really anything to analyse when the game looks like it belongs to the ps3 era?
35 second mark look at the car and around it the 38 mark a weird shadow that is very box shaped(flat line shadows off of smoke??..??) is caused by a transparent smoke that is not matching the shadows seen to the left.. this a tech video or a praise?
Playing on the one x here. Controls, visuals, and especially the hdr and lighting are stellar. The performance, however, is not. The campaign drops frames 30 seconds into the first level and it does that way too frequently. Multiplayer drops frames and produces screen tearing on the x constantly. Pretty disappointing.
Split screen local has horrific screen tearing for the player using the too half of the screen on the X - unplayable mess. I refunded it and picked it up on the Pro - no issues whatsoever - far better experience. P.S. For those getting screen tearing full screen try taking motion blur off. I found it mitigated the problem on some levels with the X.
@@christophercoey7804 As Richard said, their performance profile should favor performance over resolution to stick closer to 60, but i doubt we'll see that. Spencer opened this 4k pamdoras box with the x, and there's no going back now. Fanboys would foam if they didn't have the prettier version. SMH
shreder75 Rubbish, this game is causing Xbox X's to crash etc, it needs fixing. And I take it you forget the Head of Sony and Mark Cerny both said "Higher Resolution makes you a better gamer" they of course didn't mention that again once the Xbox One X specs were revealed.
DF videos is pretty much the ideal source of why I prefer playing on pc. I don't mind games at 30fps. Red Dead Redemption 2 on One X is great and the frame cap of 30 doesn't hinder the game for me at least in any large scale. But when you have games like MW19 that has the framepace issue (which is unfortunately a very common issue on console versions of most modern games) it ruins the experience wether it be at 30, 60, 120 fps.
I have both enhanced consoles, but what about PS4 Pro output at 1080p (without forced supersampling on system level)? If the game runs at 1080p with locked 60fps that will be my choice. But the best thing is to patch both versions with more aggressive dynamic resolution to keep the fps locked at 60.
The PS4 Pro was on the market a full year earlier. at 100 dollar or euro cheaper. And it usually offers the best performance. edit: sorry just watch the video I am just stating the facts here, nothing to see just stating the facts
Nick Motsarsky the destruction in BF is great and also looks good. But from a gameplay stand point battlefield has been lacking and has little to no content. Also is been taking steps backwards since BF4
@@nattila7713 sounds like a console limitation more than anything. fps on my pc is 120-144. also i suggest looking at BF4 to now. none of those games run well on console.
I really hope they can atleast match the base xbox with how the base ps4 is now and narrow the variance in resolution scaling to keep it as close to 900p as possible as it doesn't make sense why the difference would be that large of a gap
Why is everybody hating on the Xbox version of the game? From the gameplay seen on this video it doesn’t look bad at all. I’ve even seen people hating on the One X version too. Speaking as a One X owner, this game runs smooth and the graphics are great. The only issue with the X version I’ve noticed is that there was a bug that caused the game to restart. I believe that bug was patched because I haven’t experienced it in a few days.
I don't think we are hating on anything, just pointing out that there was no reason for the Xbox One X version of the game to run subpar when compared to the PS4 Pro. We are talking about 2 pieces of hardware with a rather large gulf between them in power, much like the difference between my PS4 and Xbox One S. I usually purchase my COD games on the Microsoft platform, and I'll probaby do the same again, even with the disappointing frame rate on that console. But to be honest, I was expecting it to vary between 40 and 60 just due to the rather light GPU aspects of the S. But truth be told I purchased Anthem a few days again, after hearing months of horror stories regarding it's performance on the One S, and I actually have only experienced one area where it was bad enough that I could notice the really low frame rate. Most of the time it is smooth enough for me, even when in a party. So I"m hoping that Modern Warfare on the One S will be good enough for me.
David Wooten shouldn’t be bad at all on the One S I have buddies that got Xbox Ones and they say the game runs fine. It’s certainly not going to be the best graphics or fps but it gets the job done.
I love the pro version - real life helicopter / fighter jet sounds coming direct from the console itself - amazing
I never knew optimization was an exclusive as well...
exclusive to pc... none of these are optimized for shit.
@@TheJeevo92 that choice is still not getting 60fps lmao
pierre117 You mean at 4K, neither do 95% of pc gamers they only get that at 1080p - 1440p. ... Source Steam monthly figures
@Transistor Jump any pc will do 4k 60 max but it requires like $1500 in parts
@Transistor Jump $3000 will get you a pc with two 2080tis if you really want rtx on
You can definitely tell that Activision focused more on the Sony systems.
Well duh, every developer does.
There's not a big difference between pro and X. But the base consoles have always had that gap
activision has had deals with sony since the ps4 release.They were with Microsoft on the 360 era
@@juancarlosalonso5664 just like Rockstar, right?
Xbox one of weak pos is all
For some reason the Xbox One X ALWAYS targets higher resolutions at the expense of performance. Like how hard is it to lower the resolution some and get a locked 60 fps.
At least provide the option. There could be different modes or even a slider. I'm sure some kind of option could be patched in rather easily.
Ken Kilian that’s why I got a PC. And trust me, I LOVE consoles but the lack of options annoys me and being treated like a second class gamer is no longer my cup of tea. 1440p HDR looks amazing on my C9 OLED.
That's not true though. For example, Red Dead Redemption 2 has the highest frame rate on X. The Pro version has lower resolution and lower frame rate.
TheChunkyPotato what do you mean highest frame rate? Runs at 30fps. Which I’m not really saying is a good or bad thing. I’ve been a console gamer most of my life so I don’t care about 30 or 60 FPS.
The reality is that most titles on Xbox One X have plenty of GPU headroom but nowhere near enough CPU headroom for a stable 60fps at 1080p. Games essentially need to be budgeted out from the start to target 60fps, else any 60fps mode tacked on will feel half-baked and offer highly inconsistent performance, which can feel worse than a reasonably paced 30fps. We have seen developers offer performance modes in the past, and they are seldom given enough care to offer a consistent level of performance.
"Spectacularly revamped Infinity Ward Engine"
After countless times being told it's an engine built from the ground up, it's good we finally came clear.
most studios revamp their engines, rarely do they make new ones besides squareenix and that never turned out too good for them.
You must believe everything marketers and publisher paid, pop gaming sites tell you. Activision PR teams lie a lot.
I don't even think Infinity ward themselves put it that way, yet I've read it a lot in written articles. Developers who work on their own engines will (and should) never ever re-build them from the ground up, that would be just wasteful.
If its changed 70 80 % then is it not a new engine
@@SteelSkin667 Sure, but this was never really their engine, they started from Id fucking Tech 3? Basically Quake 3 Arena. NO matter how many times they rename it, it's still Quake fucking 3 engine.
As for being wasteful, at some point no matter how much you keep patching holes in your engine, it will keep leaking, so it's better to just create a forward looking new one instead. Or use an existing modern one. A lot has changed in 20 fucking years.
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@@pandasdreamlygon The title literally says "Xbox One vs PS4".
@@pandasdreamlygon Most of the time, they do a separate PC video bc there is more in depth content to cover (optimized settings, PC Exclusive features, etc).
These videos get covered by their PC expert, Alex Bataglia.
I'm as eager as you but we need to be patient! Its a small team at DF 😀
Great stuff as always. Any chance you guys have a timeline on when you'll be releasing an outer worlds analysis ?
Spectacuwar wichawd
I love your work and i don 't have a preference for any platform but i think digital foundry pushs by Sony side and i noticided that on various other videos and the vídeo today again..if devs puts the game at 2k or 1440p on the Xbox One X overtake the performance by far Over PS 4 pro...everyone know the games at 4k it's so dificult and i think the Xbox One x do a great job.
someone call todd howard and show him what 16 times the detail actually looks like
🤣
I think I speak for everyone here when I say Richard always brings his A game.
He’s a class act!
his arse game? sorry, I'm trying to be funny like Richard.
fr dudes smart af
He is Mr Digital Foundry
jk
Shoots buddy in back of knee, "Oopsie whoopsie, aiming for the burning guy's head, figured he didn't yet have enough problems."
I agree with you, Rich. Infinite Warfare is underrated - or at least when it comes to the single-player mode. I completed every single Call of Duty campaign (even spinoffs, such as Road to Victory on PSP), and I genuinely think that IW's is one of the best CoD campaigns of all time. It was emotionally impactful and deep, with a lot of new interesting gameplay-related things (such as the spaceship missions that were extremely fun). Also, there were optional side-missions and with them, it was the longest Call of Duty, roughly two times as long as other entries in the series.
Inifinte warfare was the worst version. The campaign.paign and multiplayer was bad especially the spaceship levels. U have bad tastes in games
@@redcrimson1028 No u.
@@redcrimson1028 "bad taste" = "different taste than mine" for you doesnt it?
That low framerate fire hurts my eyes.
Nerds
It's really trippy playing at 144fps and seeing a slide show 2D fire sprite.
I can feel the jealously. You're mad your £2000 overpriced pile of garbage is once again bested by a £350 console bahahaha
@@AJ-xv7oh Heyy, my PC was only $1200, and it can RTX. ...Yeah, it's kinda garbage, actually.
Cavey Möth you payed 1200 for bad ports and playing the biggest releases a year and half after console release. PC🤡
Also anyone else saw in one of the ground war maps an ad for a console coming out on 25.11.20? could this be the ps5 release date?
@theone Andonly I mean, lets see if they can even get bf5 running without a huge number of bugs first.
Never seen it
Played it on PS4 Pro on LG C9 OLED. This game is jawdropping when it comes to graphics and general feeling.
Climate? Umm what does that mean?
@@jrbrawlersgaming1816 meant to say... "general feeling":). Bad translation:)
Playing this last night one mention was how good the sound is on this game wow
Playing on the pro, Turning motion blur off in the settings gave me a boost in clarity overall. The blur does give it more of a cinematic battlefield-like touch in appearance but for those who want a crisper image i would set both blur options to off.
Are you saying that console version comes with graphic option? Does it only work in motion or even when it's stationary?
Richard for the PC analysis can you throw in a commentry on how COD modern warfare looks on that Sony CRT.
I believe Alex is doing the PC vid.
@@midasmagnezone4282 yeah but Richard was the one who recommended to alex to test games on the CRT.
@@wiser3754 ah yeah. It doesn't seem Alex has tested modern games on a CRT yet.
@@midasmagnezone4282 was it alex or Tom who tested Control on that
Sony CRT?
@@wiser3754 that would look amazing
That tearing is driving me nuts on X.
T.h. Claus PS4 was the lead platform and has the exclusive content, it shows. I own a base PS4 and the graphic and performance difference from that to Xbox One is kind of expected.
The fact that the One X with about 40% more gpu horsepower couldn’t be optimized to run just as well as the pro level me scratching my head.
@@davidwooten7212 X1X is doing 100% more work. It's not less optimized, the target resolution is just a bit too high.
@@vandammage1747 well at least the 120hrz mode makes things a bit better. Which i do have a 120hrz tv so im good.
@@twodollarking8009 There are no real 120hz TVs that exist. What you have is a interpolated TV to 120hz. It uses algorithmic logic to produce fake frames. You are not actually getting 120fps. Same case for PSVR, it runs at 120hz interpolated while game runs at 60fps (which is why the system is said to be very motion-sickness inducing for most people). Also, TVs have very high input lag and pixel persistence, meaning your actions do not add to the extra frames anyways, defeating the purpose of higher frame-rate gaming. Let's also look at the fact that to play games at 120fps, you will need the processing power to push it for modern titles. The Next gen consoles do not have that hardware, they will be 8-core Zen 2 and a mid-to-low-range Navi GPU (will be under-clocked and under-powered for stability reasons, as is the case for every console ever made). Xbox's 120fps claim at 1080p does add up to the bandwidth of HDMI2.0, however, next to no one has high refresh rate displays and most console players play on a TV, defeating that feature for most. We can also be completely sure that 120fps will not be obtainable for most titles and only the very simple games will reach that framerate.
@@evolicious Well it depends on the set, you can find tvs with real 120hz, my 4k tv only does 60hz at 4k but has a 120hz mode at 1080p (in Nvidia settings, not the tv menu) and some brands like LG are getting better at input lag, it's not quite 1ms response times but like 10-25 in game mode with all of those fake settings disabled. The 120hz mode on the Xbox One doesn't mean they expect games to render at 120fps, it is proven to be a smoother without screen tearing in this video and many others.
I find it ridiculous that the only console with variable refresh rate support (the One X) is also the only console that features adaptive v-sync with near-constant tearing.
Blows my mind How bad the Screen Tearing and FPS stuttering is on my Xbox One X.
Activision really screwed Xbox users over this year. Its disgusting.
I don't have that problem on my X. I have been playing since day one.
Might be your TV
The mission wherew you have to breach the apartment with the SAS was mindblowing everything looked real with NVG
I'll look out for that level
Meh it was heavily scripted taking all the tension out of the game. Wasn't that impressed to be honest. Was hoping for great things for the campaign of this game but I'm already bored with it.
@@minners71 you have poor taste in quality for games. You should feel ashamed.
@@evolicious Since when are COD campaigns synonymous of good taste? Lol what's wrong with you
Oscar López MW1 & MW2 have great campaigns! I know COD has had a bad stretch the last 6-7 years but don’t forget where the juggernaut started.
This game looks amazing on every platform!
Not on the s
@@bigslatt708 ikr
Joseph Stalin it looks like pure ass
It looks good on the original xbox one tho tbh.
@@TheLawnMowingMan looks good, doesn’t feel good
The sound design is improved by so much. You can hear the bullets shells hitting the ground making different noises depending on what they hit.
It really is the biggest leap for me. I was in a firefight where I went from shooting outdoors to shooting indoors and the change of the firing sound legitimately made me stop was I was doing and play with the sounds a little bit.
First thing I did was turn off the film grain and motion blur. Not sure why developers keep ruining the look of their own games as the default option.
Those options are made to help reduce processing and give you better framerates. It also hides graphical artifacts if you system is clunky.
@@evolicious No, turning on those does not give you more FPS...
Don't they need to revisit this? This game has gotten next gen upgrades since this video
Having played the Xbox One base version last night....yeah. It's that poor. Reminds me of those ports of current gen titles they brought back to the Xbox 360 and PS3. Feels and looks bad.
I refuse to buy the game in that state. Not gonna play it.
I have an og Xbox one but I have that death stranding PS4 pro pre ordered. I wanna play cod bad but after reading your comment I’m definitely gonna wait till nov. 8. Thx bro, I was wondering how bad it would be on my Xbox
Good point. Makes me think of Shadow of Mordor on last gen.
A 1.3 Teraflops GPU was really low in 2013 and it's laugable now. High-end smartphones come close to that performance now and discrete laptops/tablets surpass it.
every game looks and runs the worst on xbox one.
This game is hands down the BEST COD campaign I have ever played. And Yes I have played them all !!!!
Agree bro the campaign is epic and I play them all too. I'm going back through it before Vanguard like wow these missions had it all
Infinite warfare was amazing after they fixed all the issues
No, no it wasn't, lol.
@@evolicious the campaign was amazing. Multiplayer became one of the worse experiences in all CoD.
TypicallyUnique nah that’s reserved to Specialist Supply Drops 4.
@@campersruincod6134 don't have to tell me lol, it was literally the only CoD game I never bought.
@@evolicious yes it was
Could you guys make a video comparing differents game engines such IdTech7, CryEngine, Frosbyte, Unreal etc...It would be nice.
Damn, what they did with the engine on such a low spec hardware, is nothing short of astonishing.
And Richard is on point with the scalability, think about it, game runs 60fps on a basically 80$ APU as well as in a 1000$ GPU, suffice to say hardware specs don't mean a thing when we talk about consoles, it's all about optimization.
Just imagine trying to run this on Switch, lol!
@@Dick_Valparaiso Yeah okay that would be too much haha. But I could imagine cod mobile on switch tho. On lowest settings of course
That 120hz result on Xbox is VERY interesting. Can the lovely folks at DF please test this across a number of games? So intrigued. Would be greatly appreciated.
120fps capable is what you mean. 120hz would be the relative refresh-rate of the display. If you do not have a gaming monitor that is 120hz capable, you will not see 120fps. TVs that claim to have 120hz are really just interpolated, there are no TVs with real 120hz, only a few giant gaming monitors that are TV-sized (nvidia BFG and the LG 43UD79). 8-core Zen 2 and Navi are capable of reaching 120fps at 1080p, but that will not be the case for demanding titles. Most likely you will only see 120fps in very simple games from this hardware.
EVOLICIOUS I recommend everyone use their One X on a 120hz Freesynce monitor. I’m just saying. It’s really the only way to go IMO
@@evolicious 9 series of lg oleds are 120hz and they supports freesync
@@SergeiSugaroverdoseShuykov They also support BURN-IN as well (-__-)
@@evoliciousBro forgot about the LG C series OLED TVs
i tried the campaign last night. I was blown away. The fidelity was incredible. The audio was unbelievable with headphones.
Only played the first level; but the graphics were the best i've seen on the X.
My top rated graphic experiences on X
1. Modern Warfare
2. Red Dead 2
3. Distant 3rd (Metro Exodus) - Honestly, was expecting way more from the X on this title. Not sure what happened.
Ive always been a PLAYSTATION person, so I have a bias.. but as Ive seen the PS4-PRO with ONE TERABYTE. does the trick and I use a 50" 1080P T.V. a good surround sound system and guess what? no glitches .. smooth game play
good online gaming experience... and all in all just a lot of fun.. I never got into the X-BOX system. yes it's good. I just prefer the PLAY STATION experience.. eber since PLAY STATION 1 first dropped ive been a fan..
nothing against X-BOX..
my PS4-PRO with one terabyte works very very well with all the games Ive bought for it..
especially Modern warfare or any Call of duty game... Spider man looks amazing on it and so does Madden football.
and all of the BATMAN Arkham games.and Grand turismo also POPS..vibrant colors and etc.. some of this is THE T.V. some is your INTERNET SPEED at home and then with the PS4 PRO it's powerful enough for my gaming so no complaints from me. {PS5 is probably more than capable to keep up with XBOX}
82 inch Samsung Q80.
The clean house mission looks AMAZING on Xbox one X.
So realistic. The fire effects and fog are much better on the X also.
Nop
I'm scared to find out how much that panel cost you
82 inch stuttery mess - enjoy :)))))
PS4 pro is also missing assets in the distance. At 1:11on Xbox One X you see light strung across street clearly at 50 yards. Ps4 pro is a blurry mess and u cant see lights
9:55 damn the switch port lookin good
Why don’t you guys at Digital Foundry make a follow up video calling out Activision for the stuttering issues they created in one of their patches? This shit has gone on for at least a year with NO FIX!
It only happens to me when I play the game on my Xbox Series X. When I play the game on my PS5 it runs smoothly and it seems more zoomed in on the PS5 and it’s just better on there overall
(2007) Call of Duty 4: Modern Warfare
(2009) Modern Warfare 2
(2011) Modern Warfare 3
(2017) Modern Warfare Remastered
(2019) Call of Duty: The Most Modernest and Warfariest
I’m getting a fair bit of texture loading issues on base PS4. Especially on the ground war maps.
I am getting the same graphical issues on ground war and the smaller maps, definitely worse on ground war though. I also find on the ground war maps that certain guns and hud features are invisible, I literally cannot aim the weapons because my hands and the sights don't exist! I haven't bought a COD game since black ops 2, I expected better for my £50 purchase.
That's because Xbox one x does run it better the PS4 this dude's a moron
Assuming the PS5 and Xbox Scarlett will have full backwards compatibility, Modern Warfare should be a flawless 4K 60fps on those machines without any patches.
Game look phenomenal on my XboxOneX in 4K HDR and plays great to so I'm good
says the blind....
Kirk-Da Rooster Gordon Ahahahahahahahahaha
You can only do so much with a series before people are burnt out. Well this series has went WAY beyond. People are sick of remasters, reboots, reduxs, etc etc. Gamers want FUN!! NEW IP's. Not yesterdays tech revamped and polished over again and again. Games are more than RESOLUTION!!
I'm not sick of remasters. I want the Resistance trilogy on current gen..
@@nickmotsarsky4382 Those games are classic, i just mean COD, Battlefield, ya know the typical stuff that's been done over and over and over. I want Motorstorm remastered for PS4. All 3 games, now that would be AWESOME! But with no Evolution studios i don't see that ever happening ;o(
All this tech is clearly a preparation for the next gen consoles, wonderful how polished the cod games are from an engine perspective
I just started MW for the first time on my XB1X and the cutscenes are so stuttering its almost broken. Then game froze and crashed about an hour into gameplay. I'm currently downloading it on my Pro and gonna compare performance.
This game looks, feels and sounds amazing!
feels good?? that stuttery mess?! you have no senses....
Especially on Sony platforms
@theone Andonly what do you mean a third of it is broken?
Interesting to see how the X feels using an adaptive sync monitor.
replicant, The game looks great and plays very smooth on my FreeSync monitor using a lowly Intel i7 7700K at 4.8GHz coupled with an MSI RTX 2080 Gaming X Trio and SSD.
Well, it feels like it's running 50-60 fps. Nothing magical about it. It will be better than on a fixed 60 Hz screen but not better than locked 60 fps on a fixed 60 Hz screen. Pretty simple.
MadFinnTech Well , it will remove any stuttering and tearing. Meaning the frame drops will be less evident.
@@replicant-1644 if u have a any free sync monitor. How can a consoles hdmi out connect to display port that supports free sync. Other hdmi ports on the monitor do not suppot free sync. I am confused.. most gamers say that they connect their xbox one x to their monitor. Even df says it.
@@ZZstaff hol up arent freesync monitors designed for AMD? How are you doing with your rtx 2080 ti? Is there any screen tearing?
00:09 when the viagra hits
Clark Moreland oh god 😂😂😂😂😂😂😂
Bang after bang after BANG!😁😁😁
Came back for this comment. Very underrated
Night scenes aren't realistic at all. They should be way darker. Looks like watching someone play the game on an old LCD with the gamma turned all the way up vs playing on an OLED. Shadows should be deep black, not grey.
I'm a fair way through the campaign on X1X and have only noticed tearing once or twice. Even so there is room for improvement so I have faith a patch will fix it up.
Also, if you have an Atmos set up, that alone is a HUGE reason to choose the Xbox version over the PS4. Unbelievable!
Damn did not know it has atmos on X1X! Shame DF never mention it
is Atmos really that much better than the windows sonic? For headphone use I mean.
exactly and game reviews need to start putting this in
I love how you guys get excited about lightning on brick work 😂
I can't wait to see what Call of Duty 2020 looks like on the PS5
@@chrisgault87 Thanks for the Stupid troll comment.
@@GameMasterpg your welcome. This game looks good enjoy it
Not that much better. Take a PC with a RTX2080 and play Metro Exodus on maxed out settings. There you have the PS5 performance since next gen will only as strong as the RTX2080 when we can believe in the trusted leakers
THANK YOU, for covering the 120hz 1440p version on Xbox One X, if you could do this with every game coverage I would love it. I currently run my X on my MSI MAG271CQR at 1440p 120hz with AMD FreeSync. Thank you.
Typical exclusivity BS bleeding into development of games. You really want to have a positive impact on gaming DF then start calling this garbage out.
John Pilgrim Keep crying dumbass Xbot, you bought the wrong console 😂
Wah wah go cry a river.
Mehrad 19 I have a PC idiot. Congrats on being limited to your mobile CPU box 😂. This garbage affects the whole gaming industry and mindless fanboys such as yourself are the reason it continues.
XO X has faster GPU, more RAM, higher bandwidth and CPU at higher clock. Almost every game runs better on XO X than on PS4 Pro.
Why COD:MW is not? Well, just think about exclusive game mode PS4 got for whole year.
I'm not a CoD fan, but I was looking forward to play campaign mode in this one. I have all consoles so I could get it on PS4 Pro or play on PC, but I won't give any money to Activision for making game worse on purpose on Xbox consoles.
tons of games are optimized better for ps4 and ps4 pro. why? because sony sold more than 100 million and microsoft shipped* 35 million. pretty much all multi plat aaa games sells 300-400% better on ps4 compared to xbox one. that's why. developers cares about money. they will always focus on the platform with more sales.
The game needs a resolution / performance mode.
buy a pc
It already goes down to low resolutions on all plaforms except Xbox One X
@@killervztwogaming5796 get your head out of your ass and realize not everyone likes what you do.
@@TheJeevo92 who doesnt like better resolution AND higher frame rates?
literally no one on earth.
@@killervztwogaming5796 the cost to get a pc running this game good would be higher than buying the consoles and getting the game
Take a second and pause at 10:39 with the two cars exploding on Xbox One (S). It looks like the bloody Atari 2600 hijacked the system!
Dalton2K5 lol I seen it mate, a set of orange tiles for an explosion 😂
Poor work from the devs here esp as the X is 40% more powerful than the PS Pro.
@@DeadPhoenix86DP found another flat eather. Imagine being so childish that you actually say they were paid to make one version worse. Imagine being that infantile.
DeadPhoenix86 Why would Sony do that?
Thrillhausen Alt That’s what happens when you brute force in favor of optimization
@@DeadPhoenix86DP you are saying sony paid Activision to make an Activison game run poorly. You ACTUALLY think Activision purposefully made their own product run badly. Their own game.
@@dialmightyspartangod6717 bad development decisions, agreed.
almost a month ago i was at a gaming center with a couple of friends to play smash after college and beside me there was a guy who booted up the xbox one s they had on the table and started playing modern warfare on it. While our smash game was loading i was watching his gameplay and i was astonished by how muddy and blurry the image look and how low the framerate was on the game and thought to myself "this game definitely does NOT run at a native 900p". After our smash session and getting back to our houses, immediately i looked for this video to check out if the game on base xbox one ran as bad as i though. Lord and behold, i was right lol. It just goes to show how truly underpowered the base xbox one is and how desperately microsoft needed that xbox one x
Bruh its bc the game was optimized for PlayStation they fixed it already the framerate on xbox one, xbox one s and x all run at a smooth 60 fps. Its also funny just how much you pay attention to game performance while watching someone play your a nerd
Digital Foundry, could you make standalone video about Xbox One X 120 hz mode? Test and compare performance in the games, that support the mode?
Thanks
You still play with 60fps. Even with 120Hz mode.
Not Digital Foundry's best analysis... It was kind of all over the place and didn't feel like the video was made with a solid framework/outline but instead it just felt like you kind of improvised. It just didn't feel like you went very in depth compared to your normal videos yet the video was still nearly 20 min long. Does anyone else feel this way too or am I just crazy and it's just me? No doubt you spent a lot of time making the video regardless though, so I will still give it a thumbs up just like I do on every DF video. Just a little healthy criticism 😋
I get obvious screen tearing on xbox one x during MP
I think i found something for those who play on xbox one x. Try to switch off HDR. It seems to be a good workaround for fps drops...
01:10 You guys do this a lot. You should put the best version of something on the right.
PS4 Pro has more stable fps and no tearing, he even said himself the Pro is the best version
@@chantzgaming ok fair enough but they often do things like put the Xbox One S version on the right and the Xbox One X the left when comparing (as an example).
I've been playing on xb1x since launch and never really noticed the
tearing, hopefully we can get some good updates in the future
Playing on a one x with a 4k monitor and I have had no problems what so ever.
Inga Nodie So he says he has no problems on the Xbox One X and you say "blame windows that's why I'm using Linux" ! Yer erm OK.
@ Yeah run Linux on an xbox, that sounds possible.
I don't have a 5k monitor but i have an lg oled 4k set
officially blind. congrats.
Adaptive v-sync is a good fit for the game and probably should be the standard v-sync method on the other versions of the game. What I am most puzzled about is to why they didn't port the improved dynamic resolution scaling system that they implemented on PS4 Pro to the other consoles - although I don't know if it would help the base Xbox One much.
It improved performance massively compared to the beta and would likely help a lot with clearing up the performance issues on Xbox One X, especially with the expensive volumetric lighting being tied to output resolution. Maybe they are working on it, though.
I can only speak from my personal experience, but playing on ps4 pro I found both the conventional multiplayer and ground war to have rock solid frame rate.
Even when ground war got very hectic, with multiple players, explosions, vehicles passing through etc...i noticed no stuttering.
Glad I got it for PC now. Cross play made the decision a lot easier also. I hope Alex looks into how unoptimized it is on PC. I get locked 4K/60 with Ultra everything, but it’s using 10.7GB of VRAM. Even with caching that seems heavy for what the game looks like. It looks great, but so does Outer Worlds and that is nowhere near that usage.
Hmm, That's a weird issue. I've been running very well(aside from the shaders having to reload every time I open the game) Resident Evil 2 says I'm using something like 13GB VRAM. Not sure how it's calculated seeing as how my 2070 only has 8.
@@cactusmanbwl1990 Mw is one of the best optimized cods so far. Are you using RTX on? Then that's the problem.
The game is designed to suit PlayStation this is why it runs better as the xbox version is a port
Any evidence of this, if anything it looks like they have built a pc version with the consoles in mind, then scaled back for consoles, which would make none of them a port.
5:58 - Wow! This is the first time someone else actually found Infinite Warfare underrated too. Glad I'm not the only one that thinks so.
Shame on Activision to intentionally lower the performance on Xbox one X just because Sony paid them to, not to mention selling an incomplete game on Xbox and PC for the same full price, a blatant betrayal to the gamers, and to their souls.
Congrats on posting such an idiotic comment.
@@nickmotsarsky4382 Its even more idiotic that people believe him too.
Hopefully there'll be some more optimisation by IW on the X version to hit 60fps...even if that means dropping to 1440p to do so would be a good move imo.
COD: Modern Warfare
Every russian baited
He he Boiiiiiiiiiiiiiii
The best as a DF standard. Thanks for every detail, guys
Xbox is nothing more than a second class citizen to these developers at this point. 40% more power but perform 10 to 15% worse
everything is second class to PC
It used to have power first. Now it has no advantage and no exclusives/ VR support. Zero reason to get an Xbox over a PC or Pro
@@killervztwogaming5796 pc comes last, console games make the most money so they come first.. That's why pc ports sucked in the past
@@MrEditsCinema name the last pc port that sucked?
also almost 100% of all problems from a bad port can be brute forced with enough overhead.
the market is shifting more and more towards pc.
catch up or get left behind.
consoles are for children.
@@MrEditsCinema Yet gears 5 was made on pc first... The devs even said so themselves. Sounds more like the pc is the lead platform. Also notice that gtaV and rdr2 have thier best versions on pc according to rockstar themselves. Stay salty dude.
The base level Xbone is a joke honestly. I've been saying this for years but its REALLY evident now. It just cannot handle modern games anymore. If you were to put equivalent specs into a custom PC, you wouldn't even be able to meet the minimum requirements to play it on PC, put it that way. The longer games support clearly outdated hardware, the more that developers are going to be limited in how far they can push graphics and performance because they'll always have to make compromises for low end, outdated hardware.
Around 1.5 years after releases some settings consoles where using where already below pc's lowest setting (for example some settings in witcher 3). This isn't anything new.
At 4k im getting around 80 fps on my PC (3700x, radeon 7, aorus master, 32 gb trident z neo 3600 16-16-16) on my 4k 144hz monitor. Every time I play I'm in awe over the graphics and smooth performance
How to enable Xbox One 1440p support
Connect your Xbox One to a display that supports 1440p resolutions. Ensure the port used supports a 1440p signal at 60 Hz, especially when using a PC monitor.
Open the Settings app on your Xbox One.
Navigate to the Display & sound tab.
Select TV resolution.
Select 1440p from the drop-down menu. Give it a try you guys seems to only test 4k mode but do everything for Sony that includes running games at " 4k" and 1080p.
PS4 pro was lead console.
And surprise, surprise it really shows.
Been this way since the exclusivity deal, shame really.
the game is legit, the new engine look and more importantly feel amazing, the gameplay is intense and believable
I can't wait to see what it looks like next gen
Damn they really optimised it for PS4 Pro.
That's because they used 1440p then used upscaling for "4K". Honestly, if they had done the same for the XBox One X, instead of trying to brute force their way towards true 4K, they would have been better off. Unfortunately, even though the X has more powerful hardware, the developers seem to be under a mandate to push the higher resolution capabilities of the X at the expense of framerate.
It's not more optimized on pro, X1X is just doing 100% more.
optimized for 47.6 fps :(
Van Dammage 100% more In what exactly the game is dropping like hell on Xbox one x, it’s sad how the base ps4 is doing much better than one x
Of course it is at a lower resolution without v sync.
Great video! I learn something new every time
Consoles:
Xbox One X #1 Best (with Patch inevitably)
2 PS4 pro
3 PS4
4 Xbox One S
it runs like crap on xbox one x compard to ps4 pro. shut up. watch the fucking video. cod sells 300-400% better on ps4 compared to xbox one, hence the focus from the developers. there's more than 100 million ps4 sold.
@@Dr.WhetFarts like he said it will get patched. Ps4 pro wouldn't even handle running the same settings as the X.
That is fact played both console versions X is better visually
Wow, Xbox One X is tearable.
So many people asking for The Outer Worlds analysis, but to be honest is there really anything to analyse when the game looks like it belongs to the ps3 era?
35 second mark look at the car and around it the 38 mark a weird shadow that is very box shaped(flat line shadows off of smoke??..??) is caused by a transparent smoke that is not matching the shadows seen to the left.. this a tech video or a praise?
Playing on the one x here. Controls, visuals, and especially the hdr and lighting are stellar. The performance, however, is not. The campaign drops frames 30 seconds into the first level and it does that way too frequently. Multiplayer drops frames and produces screen tearing on the x constantly. Pretty disappointing.
Split screen local has horrific screen tearing for the player using the too half of the screen on the X - unplayable mess. I refunded it and picked it up on the Pro - no issues whatsoever - far better experience.
P.S.
For those getting screen tearing full screen try taking motion blur off. I found it mitigated the problem on some levels with the X.
@@christophercoey7804 As Richard said, their performance profile should favor performance over resolution to stick closer to 60, but i doubt we'll see that. Spencer opened this 4k pamdoras box with the x, and there's no going back now. Fanboys would foam if they didn't have the prettier version. SMH
I'm on the X. Haven't noticed any screen tearing. Played one game of Ground War and it crashed my system lol.
shreder75 Rubbish, this game is causing Xbox X's to crash etc, it needs fixing.
And I take it you forget the Head of Sony and Mark Cerny both said "Higher Resolution makes you a better gamer" they of course didn't mention that again once the Xbox One X specs were revealed.
@@seanguinn3732 i had 2 hard crashes the first day lol None since, though
when I played Infinity Warfare for the first time a few months ago, on ps4, I was delighted. awesome game and campaign.
Yes, Infinite Warfare has a great campaign.
This game is awesome finished the campaign twice back to back
Best cod campaign?
@@vandammage1747 dont know about best but damn sure is the best in a long time, since the double jump futuristic space adventures at least
That's quick. Suggests it's too short really!
@@TheRealMCExcellent haven't finished a cod since moderne warfare 1 on x360. But this one looks great
Episode 13 Campaign’s about 4 and half hours - I think maybe the shortest COD campaign
DF videos is pretty much the ideal source of why I prefer playing on pc. I don't mind games at 30fps. Red Dead Redemption 2 on One X is great and the frame cap of 30 doesn't hinder the game for me at least in any large scale. But when you have games like MW19 that has the framepace issue (which is unfortunately a very common issue on console versions of most modern games) it ruins the experience wether it be at 30, 60, 120 fps.
They did a great job on the engine. Game runs fantastic even on an older i7 2600. Good cpu utilization I noticed.
The single visual fidelity is pretty amazing but I want the same on multiplayer but I know it’s not gonna happen
It all looks the same to me lmao
Finally someone that is not fighting
You must be watching at 240p
I have both enhanced consoles, but what about PS4 Pro output at 1080p (without forced supersampling on system level)? If the game runs at 1080p with locked 60fps that will be my choice. But the best thing is to patch both versions with more aggressive dynamic resolution to keep the fps locked at 60.
It supersamples regardless.
The PS4 Pro was on the market a full year earlier. at 100 dollar or euro cheaper. And it usually offers the best performance. edit: sorry just watch the video I am just stating the facts here, nothing to see just stating the facts
No it doesn't. X is over 40% more powerful how you explain that. Laze devs and money spent to make it look bad.
What drugs do u take i want some
@@xhawkti devs are morons. it is that simple. they aim resolution and gfx that x cant handle :( (same applies to sony machines)
By far the best video for understanding the consoles, thank you!
I wonder how much Sony paid Activision to not optimize the X version lol
🧂
Good question.
No just the xbox is doing alot more. If the pro was running the same detail it would be worse again. It will be patched and fixed
@@rocketmagnet427, waiting for them to fix it.
The night vision missions still look really good on base PS4
When a cod game looks better than a BF game. It’s truly a revolution.
That's debatable. The destruction in BF and the scale is still unrivaled.
Nick Motsarsky the destruction in BF is great and also looks good. But from a gameplay stand point battlefield has been lacking and has little to no content. Also is been taking steps backwards since BF4
@@AbysmalEnd also fps is better. so bf is great compared to this junk
@@nattila7713 err, not on consoles it isn't, at least not for bf1 of 5.
@@nattila7713 sounds like a console limitation more than anything. fps on my pc is 120-144. also i suggest looking at BF4 to now. none of those games run well on console.
I really hope they can atleast match the base xbox with how the base ps4 is now and narrow the variance in resolution scaling to keep it as close to 900p as possible as it doesn't make sense why the difference would be that large of a gap
It makes perfect sense. PS4 is 40% more powerful than base Xbox, so you get 40% more resolution.
The PS4 is more powerful
Base Xbox One looks almost Switch like with its resolution.
I know that but when you compare it to the other versions it just reminds me of something like Doom or wolfenstein if you get what I mean?
@@DeadPhoenix86DP Lol, a Switch version of this would be 20fps and 360p. Switch cpu isn't well suited to large-scale games with heavy physics.
Jon Rodney-Jones LMAO Microsoft is garbage
Why is everybody hating on the Xbox version of the game? From the gameplay seen on this video it doesn’t look bad at all. I’ve even seen people hating on the One X version too. Speaking as a One X owner, this game runs smooth and the graphics are great. The only issue with the X version I’ve noticed is that there was a bug that caused the game to restart. I believe that bug was patched because I haven’t experienced it in a few days.
I don't think we are hating on anything, just pointing out that there was no reason for the Xbox One X version of the game to run subpar when compared to the PS4 Pro. We are talking about 2 pieces of hardware with a rather large gulf between them in power, much like the difference between my PS4 and Xbox One S.
I usually purchase my COD games on the Microsoft platform, and I'll probaby do the same again, even with the disappointing frame rate on that console. But to be honest, I was expecting it to vary between 40 and 60 just due to the rather light GPU aspects of the S.
But truth be told I purchased Anthem a few days again, after hearing months of horror stories regarding it's performance on the One S, and I actually have only experienced one area where it was bad enough that I could notice the really low frame rate. Most of the time it is smooth enough for me, even when in a party. So I"m hoping that Modern Warfare on the One S will be good enough for me.
David Wooten shouldn’t be bad at all on the One S I have buddies that got Xbox Ones and they say the game runs fine. It’s certainly not going to be the best graphics or fps but it gets the job done.