honestly looks so cool! i’m no builder expert but i think that in stormfly’s part the decoration can be a warmer color like more to yellow cause i feel like it fits with the key change in the song. just a suggestion tho bc the level looks awesome anyway
honestly disagreed, i kinda think the green being there is kinda important, especially considering it's meant to be like the "final part" of the earlier sections with the obstacles being blown away and whatnot
You know your day's gonna become much better when mindcap drops a new video and it's a Heliopolis preview Man, the level looks sick and, what surprises me the most, it didn't lose its layout's feel, which I was afraid of, and in fact only become way better. You guys are doing legend things, keep up 🔥
So, this song is called Apoplexy Tanks (just pitched down a bit), from an ancient fangame called Mario Forever. The way I found out this song was because it was used in one of Grand Poo World 2's levels (and said SMW romhack is one of THE hardest out there), and coincidentally, the level is based on timing raising and lowering water. Also the song is a banger.
Correction: This is 'Apoplexy' by Beehunter of the group Jazz. This is an amiga track made on 1994. IDK why would you pitch it down or up, since it's not copyrighted
I love the way the blocks, spikes and pads are stacked/layered onto each other, creating a cool looking structure. Very unique building style. Amazing work!
I just realized recently: NecrOPOLIS - incredibly hard timing level AcrOPOLIS - even harder timing level HeliOPOLIS - hardest(?) timing level Anyway that’s gotta be the most unique and fitting decoration I’ve seen in quite some time. Can’t wait to see more.
@@totallyupdoggin Actually Necropolis is considered by many harder than Acropolis, I've only beaten Necropolis so I don't know how to scale it, but from practices I can safely say(for myself) it's harder than Necropolis.
The design executes the intimidating theme very well. I especially love the first part with the block flashes to the song, and the wind picking up going to the second half of the preview. I would like the Diagonal Temple structure more visible or highlighted because that was one of the prominent structure of the layout, and perhaps more colors approaching yellow and orange, but this preview seems very promising.
Amazing! And Apoplexy Tanks fits perfectly here. (Yes, I am a Mario Forever player and a GD player) I always come back to see how is the level going. It has very good decorations! (I wish I could do something like this too, I am stuck with skills for maybe a layout). Once again saying, Amazing level preview! (I also started watching return 0. I hope it is going well!)
I haven’t heard anything about the status of this level for a long while and I honestly thought it was discarded, but seeing that it’s still being worked on is both terrifying and exciting
I did do a massive overhaul of the first part, but a lot of the cool pulses and effects come from yoonsr and galaaxyy, so make sure to thank them as well!
The decoration is super good, I had anticipated that I would like the level enough to be in the top 5 of the levels that I like the most and it seems that you are achieving it. By the way, I feel it could be improved if you add more objects so that they are on the top layer like the strings at 0:53
This looks really cool, I like the unique style and colors. I think my only advice would to make it feel more claustrophobic, maybe add more saws or something to make it feel more "super meatboy" esque or something. I dont know. Either way, interesting stuff
This level has some of the best gameplay I've ever seen, and I think it can potentially compete with Killbot gameplaywise. The sync, the flow, the creativity, it's almost perfect, which is impressive, considering perfect is impossible.
I feel like it could use a different background in the second part instead of having the old one speed up, as that looks kinda lazy ngl. Also I would maybe add a little bit of different deco to everything (maybe a different color, like a grey) to make it look a bit less flat. Otherwise, pretty cool!
So simple, yet so elegant. I love this
How is this elegant😭 dont get me wrong but like what
How many Frame Perfects?
@@amlopresidente6357 bc is a unique style ig?
Yeah but the song isn't
This looks much more complicated than anything I could make…
Nails the aesthetic of a stoic and abandoned city while also feeling very old school, which I feel was the goal. Very very good
noob lookin pro
@@lolwut lol wat
@@Dynvpse zy voo wee
@@lolwut spongebob guy
My dumbass drink expired milk
honestly looks so cool! i’m no builder expert but i think that in stormfly’s part the decoration can be a warmer color like more to yellow cause i feel like it fits with the key change in the song. just a suggestion tho bc the level looks awesome anyway
Kinda true. Will take note
Hi 😎
honestly disagreed, i kinda think the green being there is kinda important, especially considering it's meant to be like the "final part" of the earlier sections with the obstacles being blown away and whatnot
@@zetexztt then why not keep it green with maybe some flash/transitions to yellow all over the part and make the parts after yellow ?
@@untilistopexisting ye thats much better of an idea
You know your day's gonna become much better when mindcap drops a new video and it's a Heliopolis preview
Man, the level looks sick and, what surprises me the most, it didn't lose its layout's feel, which I was afraid of, and in fact only become way better. You guys are doing legend things, keep up 🔥
So, this song is called Apoplexy Tanks (just pitched down a bit), from an ancient fangame called Mario Forever.
The way I found out this song was because it was used in one of Grand Poo World 2's levels (and said SMW romhack is one of THE hardest out there), and coincidentally, the level is based on timing raising and lowering water.
Also the song is a banger.
but for some reason it's banned on gd
Correction: This is 'Apoplexy' by Beehunter of the group Jazz. This is an amiga track made on 1994. IDK why would you pitch it down or up, since it's not copyrighted
this is pretty cool didnt expect it to be like this
hi i love you
hi i love you
the atmosphere in this is actually crazy. the deco adds that extra feeling too. amazing job :)
I love the way the blocks, spikes and pads are stacked/layered onto each other, creating a cool looking structure.
Very unique building style. Amazing work!
Some of the coolest gameplay, mixed with the most original deco = amazing level.
Not wave carried, not short, not hell themed, good deco, unique gameplay. It's got everything
The opposite of slaugtherhouse
@@David280GG u mean slaughterhouse has Bad Deco? (Impossible version)
Balancing:
@@cubebutpro298 the only good looking part in SH is Iris and the old version doesnt have deco at all
@@BloodbathV3 looks pretty balanced to me
Feel like it’s a bit too hard to see the gameplay in the later parts in the preview, but other than that it’s looking great so far!
I just realized recently:
NecrOPOLIS - incredibly hard timing level
AcrOPOLIS - even harder timing level
HeliOPOLIS - hardest(?) timing level
Anyway that’s gotta be the most unique and fitting decoration I’ve seen in quite some time. Can’t wait to see more.
IthacrOPILIS- enter the city
acrOPOLIX o wait it doesnt have opolis
necropolis is nowhere near as hard as acropolis guy
@@cubebutpro298 mustve been thinking of necropolix
Fixed the original comment
@@totallyupdoggin Actually Necropolis is considered by many harder than Acropolis, I've only beaten Necropolis so I don't know how to scale it, but from practices I can safely say(for myself) it's harder than Necropolis.
This looks insanely good, the creators did a FANTASTIC job.
How many painfully hard yet legendary and conceptually ingenious and unique extreme demons do you want to make?
Mindcap: YES
Starky delivering with the deco, but I would like to see more colors, maybe some yellowish parts since the level is named after the sun
I love the incredible atmosphere, great job on this !!
Funky is the best word I can think of to describe this, and that’s not a bad thing. I’m loving this so far and I can’t wait to see more!
The design executes the intimidating theme very well. I especially love the first part with the block flashes to the song, and the wind picking up going to the second half of the preview. I would like the Diagonal Temple structure more visible or highlighted because that was one of the prominent structure of the layout, and perhaps more colors approaching yellow and orange, but this preview seems very promising.
Mindcap:
Hardest memory demon ✅
Hardest timing demon ✅
What else?
Hardest 2p demon
scariest level
Hardest demon 🤷♂️
Longest extreme with return 0
Hardest demon demon
Can't wait for this to get released, one of the levels I'm hyped the most for lately it's so unique
The atmosphere is insane, it fits the level and the song so well
Amazing!
And Apoplexy Tanks fits perfectly here. (Yes, I am a Mario Forever player and a GD player)
I always come back to see how is the level going. It has very good decorations! (I wish I could do something like this too, I am stuck with skills for maybe a layout).
Once again saying, Amazing level preview!
(I also started watching return 0. I hope it is going well!)
I can't imagine how hard this will be once finished with this deco
Cant wait for this! Loved it ever since the layout
Wow this is perfection. This isn’t even finished, so can’t wait at all for the final version!
This level simplicity perfectly nails the aesthetic of the song and level.
Starky is doing such a good job with this. I can really feel how grimy this level is
I haven’t heard anything about the status of this level for a long while and I honestly thought it was discarded, but seeing that it’s still being worked on is both terrifying and exciting
i mean this is all one creator it is gonna take a while
I like how theres a storm during Stormfly's part
This reminds me of the structure of Impossible Levels. I Like it. Mindcap really do be making banger collabs at the moment
This is by far some of the best deco I’ve seen in the game
I love it, it’s simple and has clean effects
I really don't know what else to say, everything that I have to say about this is already said. Awesome level, hope it'll get finished soon.
mindcap be making the coolest themed levels one after another
Never did I think blockspam challenge layout deco could actually look good but here we are good job
i have a feeling this'll end up being one of my favorite levels
Lol I don’t think I’ve ever seen jump pads as decoration but it looks good. Well done!
THANK YOU STARKY
I wasn't a fan of preview 1 and this is a MASSIVE improvement
I did do a massive overhaul of the first part, but a lot of the cool pulses and effects come from yoonsr and galaaxyy, so make sure to thank them as well!
@@StarkyTheSalad ohhh right my mistake I skipped over the start and was still under the impression it was a solo level lol
i love how the style fits the music
The decoration is super good, I had anticipated that I would like the level enough to be in the top 5 of the levels that I like the most and it seems that you are achieving it.
By the way, I feel it could be improved if you add more objects so that they are on the top layer like the strings at 0:53
A new hardest timing demon after making the hardest memory demon so far. What a mastermind.
This looks really cool, I like the unique style and colors. I think my only advice would to make it feel more claustrophobic, maybe add more saws or something to make it feel more "super meatboy" esque or something. I dont know. Either way, interesting stuff
This level has some of the best gameplay I've ever seen, and I think it can potentially compete with Killbot gameplaywise. The sync, the flow, the creativity, it's almost perfect, which is impressive, considering perfect is impossible.
The gameplay is the most atrocious thing ever made wdym
the atmosphere of the fact that we are in a city from which we need to get out, escape from this hell, many obstacles and difficult jumps, flights
Bro the thunder effect was insane!
this looks amazing dude good stuff
amazing work so far! good luck to starky
Stunning work so far!
the style of this level is awesome
This actually looks really good wtf
Mario Forever Song in a Extreme geometry dash Demon, just phenomenal.
the way the blocks fall in the robot corridor is epic
this looks so much better now, i cant wait to see where it goes
wow the effects are so atmospheric
YEEESSSS I LOVE IT!!! I WILL FOREVER STAN HELIOPOLIS
I love this style. can't wait for this and return zero. Im so excited!
hi so excited
i love how youre not aiming for the hardest demon outright, but just being the hardest in different level categories.
This looks sick🔥
Finnaly! I was wondering how this level is going
Also let us use the song
the designs are really cool and exquisitely detailed. the only problem i have with this level is that it should be sun themed because of the name
I love this top 1 demon!
I feel like it could use a different background in the second part instead of having the old one speed up, as that looks kinda lazy ngl. Also I would maybe add a little bit of different deco to everything (maybe a different color, like a grey) to make it look a bit less flat. Otherwise, pretty cool!
Ok now the atmosphere is fcking awesome im in love !
As a timing player, looking forward to playing this when it comes out
Now not only is the level super infinitely difficult, but you can't see anything either
Perfection
the songs feels like a bussing city not an abandoned one
Stormfly's part deco looks insane, this has pretty good gameplay too for a top extreme demon. So glad this level is being worked on
Oh this is gonna be an interesting level in the best possible way.
I said it once and I'll say it again, Mindcap really be the only consistent supplier of good upper list levels
The tower of blue pads at 0:26 reminds me of the portal decoration in The Lightning Road.
this looks so much better than the first preview
idk what it is but like that deco... it's doing something to me 😳(nah but fr why is it so good?)
Very hyped for the seattle gd adaption!
prob the coolest level ive ever seen
This looks promising. im hyped.
Can we just praise mindcap for not relying on wave for 90% of a level's difficulty
mindcap on the way to making the hardest demon of every skill
This is a really good level :)
This is one of the levels of all time
this level is sick. and i mean sick in all three ways
starky was possibly the best choice you could've gotten for a level and theme like this
i can't wait for this to be out as it looks very cool,tho i don't know if it will get as much attencion as limbo.
I could watch this for hours
Gives me serious Hatred by AZuLer4 vibes, amazing level so far :)
This is a pretty cool level
It is one of the most original levels I have seen
i love this atmosphere to DEATH
always wanted an extremely hard timing demon, nice
Top 1 by far moment
The genuinely looks fucking amazing
Feels like something coming out of 1.9
this bouta crush peoples souls
now the top 10 demons will be made by mindcap
balls mountain
true
ball
An idea:
Most Fastest Demon (in speed but not in time)
Most Confusing Demon (something like Limbo’s keys)
ok i actually really like this
You are popping off
exactly how I imagined it
Sounds like a sonic level! I like it!
When you get hit by the city parallax background 🔥🔥🔥
2023 is turning out to be actually pretty good so far