Every End - Full Level Showcase

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  • Опубликовано: 14 авг 2023
  • Subscribe to Djoxy: @GDDjoxy
    Parts in order:
    1:05 - 1:44 Pennutoh
    1:44 - 2:10 MindCap
    2:10 - 2:48 LeftUnknown
    2:48 - 3:27 Blitzer
    3:27 - 4:06 Djoxy
    4:06 - 4:45 npesta
    4:45 - 5:10 Koreaqwer
    5:10 - 6:01 KrmaL
    6:01 - 6:53 StarkyTheSalad
    6:53 - 7:33 Surv
    7:33 - 7:59 lolwut7
    7:59 - 8:24 Cobrablitz
    CREDIT:
    Djoxy: The creator of the main effect
    Absolute: made a tool that easily converts blocks into fake assigned blocks we made, helped a lot with doing raw repetitive work instantly
    Chunlv1 -- (mistake in editing where it says 3): Helped with triggerwork knowledge especially vertical parallax
    Matty2003: polish and trigger knowledge
    Skub: Extremely knowledgeable with hz bugs and xPos related stuff, helped a lot
    HJFod: BetterEdit
    Colon: Attempted to help make a tool that converts blocks
    CDpre: fake background which we then improved on a bit
    GloryEX: designing the fake endscreen particle animation
    Nasgubb: Using a trigger setup that allows us to have the endscreen stay perfectly in tact at the end of the level
    Cryonix: Optimizing a lot of objects that resulted from an error in the convertion to fake block process
    TyphoonThunder: Helped assisting how to start the fake endscreen particle animation
    SONG: Every End... by Dimrain47
  • ИгрыИгры

Комментарии • 4,4 тыс.

  • @mindcap.
    @mindcap.  9 месяцев назад +3812

    Hey there! Well that was Every End. Hosted in only a month! I gotta give credit to my best friend @GDDjoxy who is arguably one of the best effect creators I ever met for being responsible for making this entire background, show him some support and hit him with a sub!
    I can understand that this level may not be everyone's cup of tea, but I personally love it and everyone who worked on it, till we meet again a week later with Heliopolis.

    • @alexanderboyy
      @alexanderboyy 9 месяцев назад +92

      This levels background effect is absolutely insane. How do you possibly build that??

    • @lazerstyles
      @lazerstyles 9 месяцев назад +9

      interesting idea

    • @Wil_isfound
      @Wil_isfound 9 месяцев назад +20

      Your are the future mindcap

    • @nDyanHN
      @nDyanHN 9 месяцев назад +12

      This level is amazing, honestly amazing, you guys made an incredible job

    • @GDLightshade
      @GDLightshade 9 месяцев назад +5

      I absolutely love this.

  • @MrMicrowave7
    @MrMicrowave7 9 месяцев назад +5005

    This is probably the most “Geometry Dash” top demon I’ve seen.
    Very unique idea, I really like it.

    • @dizzy_jump
      @dizzy_jump 9 месяцев назад +150

      the impossible game

    • @BennyCocoPop
      @BennyCocoPop 9 месяцев назад +75

      Definitely going to be a very interesting level on the list

    • @That1doeg
      @That1doeg 9 месяцев назад +4

      Fr

    • @maslanderr
      @maslanderr 9 месяцев назад

      Truly.

    • @lukecarroll19
      @lukecarroll19 9 месяцев назад +17

      @@BennyCocoPop If it even gets rated 🤣

  • @jasonicgg
    @jasonicgg 9 месяцев назад +4944

    we went from impossible game, to insanely artistic levels, and back to impossible game. weve done a full 360

    • @Carlos.288
      @Carlos.288 9 месяцев назад +225

      Impossible game -> 1.9 -> art -> 1.9 -> impossible

    • @Simeeow
      @Simeeow 9 месяцев назад +79

      @@Carlos.288-> 2.2

    • @AnyHckd
      @AnyHckd 9 месяцев назад +31

      ​@@Carlos.288SO TRUE LOL

    • @DolphinII_
      @DolphinII_ 9 месяцев назад +16

      Then to artistic impossible game

    • @KyogreGames_GD
      @KyogreGames_GD 9 месяцев назад +3

      This level sucks

  • @bizz1258
    @bizz1258 9 месяцев назад +440

    RobTop will put this in a map pack and say it's a 6 star

    • @RobertTheDasher
      @RobertTheDasher 9 месяцев назад +44

      I genuinely find a few of the 7-star packs harder than a lot of easy/medium demon packs

    • @pacifistichuman82649
      @pacifistichuman82649 3 месяца назад +24

      xstep took me 8 less attempts than dreamland and it is a 4 star while xstep is presumably double that

    • @weirdchamp4601
      @weirdchamp4601 2 месяца назад +8

      @@pacifistichuman82649x step is suspiciously ez tho

    • @pacifistichuman82649
      @pacifistichuman82649 2 месяца назад +7

      @@weirdchamp4601 that reply was made before i beat square adventure

  • @Buhlooey
    @Buhlooey 8 месяцев назад +623

    This is what Cycles felt like back in middle school

    • @AuringasLTU
      @AuringasLTU 3 месяца назад +1

      No​@@Game_Infinity1

    • @MegaDen-rk3ts
      @MegaDen-rk3ts 2 месяца назад +8

      Cycles but the ball is missing

    • @marshatulloch9022
      @marshatulloch9022 2 месяца назад +9

      cycles would be demon by now because of this
      🔺🔺🔺

    • @hijack_a
      @hijack_a Месяц назад

      michigun​@@marshatulloch9022

    • @desrandom5784
      @desrandom5784 Месяц назад +5

      I feel like I’ve met my community

  • @CPU_99
    @CPU_99 9 месяцев назад +6116

    THE BACKROUND LITERALLY SHOWS YOU WHAT'S UP AHEAD. THAT IS SICK!

    • @tshandcannon548
      @tshandcannon548 9 месяцев назад +38

      no

    • @farma_z4901
      @farma_z4901 9 месяцев назад +412

      ​@@tshandcannon548yes

    • @NEON69420
      @NEON69420 9 месяцев назад +190

      ​@@tshandcannon548yes

    • @tev5040
      @tev5040 9 месяцев назад +149

      @@tshandcannon548yes

    • @gundamenjoyer217
      @gundamenjoyer217 9 месяцев назад +130

      @@tshandcannon548yes

  • @DiamondOrPoor78
    @DiamondOrPoor78 9 месяцев назад +2148

    I can only imagine how stressful it is to get to the end of this level

    • @toudsucks
      @toudsucks 9 месяцев назад +140

      fr bro, especially considering that at that point someone has probably died thousands of times.

    • @luis-sophus-8227
      @luis-sophus-8227 9 месяцев назад +71

      It's probably the hardest "travel" level yet

    • @teamok1025
      @teamok1025 9 месяцев назад +20

      ​@@luis-sophus-8227remeber when that was popular?

    • @nomnomnomturtle2708
      @nomnomnomturtle2708 9 месяцев назад +11

      Congrats, you just described almost every GD level ever

    • @GDgamer33
      @GDgamer33 9 месяцев назад +11

      @@kris_somethingall of the spikes that you have to what seems like jump PERFECTLY to the side of have actually been resized to be negative which makes the hitbox insanely small.

  • @atharvjoshi1639
    @atharvjoshi1639 6 месяцев назад +726

    Robtop: A demon must have decoration
    Mindcap: Damn it
    Edit: ok guys many rated undecorated demons exist
    Also war in comments

    • @truckjumperdude
      @truckjumperdude 6 месяцев назад +77

      conical depression exists

    • @_redniel_
      @_redniel_ 5 месяцев назад +19

      ​@@truckjumperdudeit was made by krazyman50

    • @meeren1716
      @meeren1716 4 месяца назад +43

      ​@@_redniel_ krazyman50 has a part in this

    • @_redniel_
      @_redniel_ 4 месяца назад +9

      @@meeren1716 It's likely gonna get rated ig

    • @CGABR
      @CGABR 4 месяца назад

      Oh will be rayed​@@meeren1716

  • @maurosyoutube
    @maurosyoutube 9 месяцев назад +456

    it feels like as if the old version of geometry dash returns to give one final battle, this is so good

  • @XadiXGaming
    @XadiXGaming 9 месяцев назад +2034

    Finally, an extreme demon that non gd players won't underestimate the difficulty of

    • @aquaticstarr4607
      @aquaticstarr4607 9 месяцев назад +258

      Yep, it’s so easy to see how difficult everything is here
      Even someone watching Acheron or something, they’ll miss like 95% of everything that makes the level difficult as it is

    • @Carlos.288
      @Carlos.288 9 месяцев назад +158

      I still believe they will base the whole level on 1:43

    • @aquaticstarr4607
      @aquaticstarr4607 9 месяцев назад +54

      @@Carlos.288 for the ones who can tell you can’t just hold, anyhow

    • @deleted-something
      @deleted-something 9 месяцев назад +2

      Do you mean will instead of won't?lol

    • @aquaticstarr4607
      @aquaticstarr4607 9 месяцев назад +54

      @@deleted-something nah, most of the top list levels especially with fast gameplay it’s very hard to see where the difficulty comes from and why it’s so hard
      in this level it’s obvious

  • @KrmaL
    @KrmaL 9 месяцев назад +2071

    This came out really nice, happy to have been involved!

    • @icensalt
      @icensalt 9 месяцев назад +170

      Should've known this madman was also behind it

    • @shiver8082
      @shiver8082 9 месяцев назад +47

      Yeah I’m sorry so many people are throwing a baby fit about it. It’s genuinely amazing

    • @oatleaf
      @oatleaf 9 месяцев назад +1

      I wanna have children with you krmal

    • @windycitadels
      @windycitadels 9 месяцев назад +38

      this level now has the krmal approval

    • @Doges
      @Doges 9 месяцев назад +30

      woah caramel

  • @MelodyWasTaken
    @MelodyWasTaken 8 месяцев назад +908

    I love how even in a level that only uses the basic blocks and spikes, you can still tell which part was made by KrmaL.

    • @craigdavies2598
      @craigdavies2598 7 месяцев назад +22

      Xooooooooo

    • @CHIGACOMAN88
      @CHIGACOMAN88 6 месяцев назад +8

      :DDDDDDDDDDDDDDDDDDDDDDDD

    • @carsonwolford3330
      @carsonwolford3330 6 месяцев назад +43

      At the end of krmals part, his heart and cross logo is there

    • @MelodyWasTaken
      @MelodyWasTaken 6 месяцев назад +75

      @@carsonwolford3330 Oh shit I didn't even catch that, and I still could tell it was him xD

    • @seeforkat
      @seeforkat 5 месяцев назад +13

      The only part without spikes too!

  • @-thesignpainter9486
    @-thesignpainter9486 3 месяца назад +79

    8:10 seeing the endscreen slowly make its way to the front is so great

  • @Wadosan
    @Wadosan 9 месяцев назад +403

    It’s a miracle how varied the gameplay manages to be despite it being literally just 1 speed cube the whole way through, and that 2012 esque trance song to go with the thing just brings me right back to my childhood. This really is the purest form of a GD level: no frills, no minuswave or jitterclicking or puzzle duels. It’s a simple matter of “Press the button to jump and jump at the right time.” I’m really excited to see what will come of this one.

    • @tensixtyoclock
      @tensixtyoclock 9 месяцев назад +50

      and no obnoxious flashes that obstruct the gameplay and are there just to make the level "better." This shows that lower effort is not always the same as bad.

    • @Wadosan
      @Wadosan 9 месяцев назад +38

      @@tensixtyoclockTHIS. A lot of times perfectly good demons can get turned into obnoxious unintentional memory demons with the amount of garbage on screen at one time.

    • @gionniblood
      @gionniblood 9 месяцев назад +11

      The minuswave 💀

    • @big_numbers
      @big_numbers 9 месяцев назад +4

      I don’t think you understand what a minuswave is lmao

    • @CyanPlushCaptain
      @CyanPlushCaptain 9 месяцев назад

      minuswave 💀

  • @pancakesareawesome3121
    @pancakesareawesome3121 9 месяцев назад +1791

    This would truly be an homage to the history of gd. The fact this could’ve been made entirely in 1.0 (excluding the background) is just really awesome to me
    Edit: THEORETICALLY POSSIBLE TO MAKE IN 1.0

    • @LUKEUNGUS
      @LUKEUNGUS 9 месяцев назад +62

      Imagine if someone did make this in 1.0

    • @pancakesareawesome3121
      @pancakesareawesome3121 9 месяцев назад +328

      @@LUKEUNGUS everyone would probably hate it for its impossible difficulty. Then when cataclysm was beaten everyone would look at it like “perhaps we should try?” Bing bang boom it would be the Tartarus of this alternate universe, just older and more difficult

    • @smth35
      @smth35 9 месяцев назад +39

      Maybe in 1.9? Then was when you first could add custom music

    • @JarcraftedStuff
      @JarcraftedStuff 9 месяцев назад +65

      ​@@smth35well ignoring the music almost everything else still works

    • @keeper5398
      @keeper5398 9 месяцев назад +19

      what about object count?

  • @MoolsDogTwoOfficial
    @MoolsDogTwoOfficial 8 месяцев назад +128

    The background opening up to a multi-layer film reel of the level is the most epic and unique things I've ever seen in GD.

  • @pain-yj1fk
    @pain-yj1fk 9 месяцев назад +82

    the ship part was really cool

  • @fnm04
    @fnm04 9 месяцев назад +1804

    Was a pleasure to bot and record this, amazing work from everyone!!!!

  • @RMDEOFFICIAL
    @RMDEOFFICIAL 9 месяцев назад +75

    The fact that the song sounds exactly like it came from worlds hardest game just makes this even better!

    • @Jaiden1Music
      @Jaiden1Music 9 месяцев назад +22

      The song is made by the same guy who made at the speed of light lmao

    • @MGharriy
      @MGharriy Месяц назад +2

      ​@@Jaiden1Music *even better.*

  • @pineconeplayer2401
    @pineconeplayer2401 8 месяцев назад +134

    I hope this level gets verified before 2.2, it would be “the end” of an era.

    • @David280GG
      @David280GG 6 месяцев назад +9

      And hopefully dethrone ѕhιтvernus

    • @David280GG
      @David280GG 5 месяцев назад +41

      This aged like milk

    • @itmglover814
      @itmglover814 5 месяцев назад +6

      ​@@David280GG LOL

    • @idunno6844
      @idunno6844 3 месяца назад

      itd ditdnt

    • @David280GG
      @David280GG 3 месяца назад

      @@itmglover814 pfp sauce

  • @AeonAir
    @AeonAir 9 месяцев назад +584

    Probably my favorite project of yours. Ive always been a fan of taking simple ideas and pushing the limits of it, and this is just that. Very cool

    • @dexongd5723
      @dexongd5723 9 месяцев назад +2

      ​@GaryHarkey735ratio

    • @arhia6106
      @arhia6106 9 месяцев назад +8

      BASED SISTER

    • @bloxninjagaming6577
      @bloxninjagaming6577 9 месяцев назад +3

      Ok

    • @the80sraptor43
      @the80sraptor43 9 месяцев назад +3

      Very correct

    • @milli-ns
      @milli-ns 9 месяцев назад +2

      when the level drops do you plan on making a video about it?

  • @flyingrafts7287
    @flyingrafts7287 9 месяцев назад +510

    I always thought it would be impossible to make good, creative gameplay with only blocks and spikes but I’m glad I was wrong. It’s so cool how such a solid layout was created with a restriction like this.
    Also, I think creators should limit themselves more often. Limitation often forces creativity and that can definitely be seen in this level (even if it uses corner jumps a lot)

    • @xela953
      @xela953 9 месяцев назад +39

      limitation forcing creativity can be most seen in the lack of updates. levels got better and better and better with the exact same tools to work with. people had to get creative to work around those limitations
      i also find it more fun to build with limitations, you end up making cool things youd never think about making

    • @poketrainerjames7246
      @poketrainerjames7246 9 месяцев назад +10

      Ok I’ll just try and make a top level with no FP’s then
      In reality though, you have a point, level layouts nowadays are getting a bit boring, especially top 1’s where it’s just Frame perfects, straightfly, wave and ufo spam and swingcopter
      So I do actually want to make a top 1 level that has no Frame Perfect inputs… at all… I think it would be fun

    • @kurtaustria8868
      @kurtaustria8868 9 месяцев назад +3

      ^ never seen a 1.0 level

    • @KirikkSiSq
      @KirikkSiSq 9 месяцев назад +8

      ​​@@kurtaustria8868 that is not just 1.0, this is straight from The Impossible Game

    • @cheesymeatball174
      @cheesymeatball174 9 месяцев назад

      ​@@poketrainerjames7246You could achieve it through one of 3 methods
      prolonged high-speed gameplay
      Puzzles and gimmicks
      Randomised gameplay

  • @idunno6844
    @idunno6844 2 месяца назад +12

    "a level you don't need superhuman skills for"
    *proceeds to make a level where you need superhuman skills*

    • @idunno6844
      @idunno6844 2 месяца назад +2

      @@Astrlzzz the timings are hard

  • @takoizu
    @takoizu 8 месяцев назад +59

    MindCap is so good at gameplay they don’t need any fancy mechanics, just give ‘em some blocks and spikes and they’ll conjure up something incredible

    • @the682
      @the682 8 месяцев назад +6

      triple spike best gameplay mechanic👍

    • @zerotimeleft
      @zerotimeleft 4 месяца назад

      @@the682 yesn't

  • @beckettgd
    @beckettgd 9 месяцев назад +515

    This has genuinely some of the most creative cube gameplay I’ve ever seen.

    • @tnugget_
      @tnugget_ 9 месяцев назад +22

      its the same thing for 8 minutes wdym

    • @stoopid69421
      @stoopid69421 9 месяцев назад +13

      especially krmals part (shockingly) because it doesnt even use spikes

    • @dabearodactyl
      @dabearodactyl 9 месяцев назад +52

      ​@@tnugget_did you even watch the video? The gameplay changes drastically almost every 30 seconds

    • @RetrOHeaD5805
      @RetrOHeaD5805 9 месяцев назад +9

      ​@@dabearodactylThis looks like an overbuffed version of the Forest temple cube, it's not really changing a lot

    • @Kvolodin111
      @Kvolodin111 9 месяцев назад +1

      ​@@dabearodactylIt does not change fucking at all, the only part i can think of is near the beginning where you hold on the small hitboxes of the blocks, if anything the gameplay is only UNoriginal. This mindcap dumbass is so overrated

  • @clay112
    @clay112 9 месяцев назад +448

    The song is great, i like how simple it is, every level is so complicated it is a breath of fresh air. A return to 1.0 at a time like GD10 is awesome.

    • @TsukiStuffs
      @TsukiStuffs 9 месяцев назад +39

      >the song is great
      well yeah no shit its a dimrain47 song

    • @shady8045
      @shady8045 9 месяцев назад +12

      yeah its probs one of my favorite dimrain47 songs, not that all of them aren't amazing but yeah.

    • @zhheiimer
      @zhheiimer 9 месяцев назад +5

      It’s a good level, but it def dosent deserve rate

    • @shadowknight00M
      @shadowknight00M 9 месяцев назад +3

      Btw this technically would be alpha version (the earliest existing version of the game which was never released) cuz in 1.0 there were portals and groundspikes at least, but i get your point

    • @shady8045
      @shady8045 9 месяцев назад +13

      @@zhheiimer 🤡tier take.

  • @blokvader8283
    @blokvader8283 9 месяцев назад +204

    "Accessible to everyone in the community"
    Level is entirely insanely fucking hard timings. Nice one.

    • @godzile999
      @godzile999 9 месяцев назад +60

      You can somewhat do it as a noob, unlike tight straightfly and 10 cps wave

    • @blokvader8283
      @blokvader8283 9 месяцев назад +44

      @godzile9992 Yeah, frame perfect jumps, right, where as a lot of new players doing SM can barely make it over the triple spike.

    • @orangevee9545
      @orangevee9545 8 месяцев назад +59

      so uhh what he meant is that you dont need like 360 hz or whatever to beat it so everybody in the community can actually get far and maybe beat it

    • @filispeed_0111
      @filispeed_0111 7 месяцев назад +99

      @@blokvader8283 New players would prefer this over a level with a thousand flashes and unable to see the gameplay, js..
      An btw, they did say it was a "top demon", so everyone that will try it already knows what it wont be easy

    • @shadowyzephyr
      @shadowyzephyr 6 месяцев назад +5

      @@orangevee9545 360hz isn't technically necessary to beat any level, 360fps is. 360hz just looks smoother, which helps with all extremes, probably including this.

  • @hword5notsoofficial803
    @hword5notsoofficial803 3 месяца назад +9

    "You can't make a prequel to a level, thats not how it works"
    -Npesta, unaware a marathon prequel was cooking

  • @HelloHSR
    @HelloHSR 9 месяцев назад +373

    This feels like the true final boss of Geometry Dash. I don't know how else to describe it. It just feels like part of the game.

    • @JustKille
      @JustKille 9 месяцев назад +32

      ​@@TheWOnYTnuh uh bro didnt get it

    • @willacheson5682
      @willacheson5682 9 месяцев назад +5

      @@TheWOnYT🤨

    • @AltMoose112
      @AltMoose112 9 месяцев назад +3

      @@TheWOnYT Does he understand?

    • @macarobi
      @macarobi 9 месяцев назад +16

      “Player, seems like you got all the skill needed. You may now proceed to the final level”

    • @Real_Potato_Man
      @Real_Potato_Man 9 месяцев назад +8

      This level is XLL length, having no "take a break" parts, has fake routes just like in demon park, and also is filled with timed jumps which i persume are oneframes.

  • @RoseGD
    @RoseGD 9 месяцев назад +550

    A triangle is composed of three line segments. The line segments intersect in their endpoints. To name a triangle we often use its vertices (the name of the endpoints)

    • @Vaea4
      @Vaea4 9 месяцев назад +6

      no way

    • @IAmOOFy
      @IAmOOFy 9 месяцев назад +35

      A triangle’s interior angles always add up to 180 degrees

    • @deleted-something
      @deleted-something 9 месяцев назад +2

      For a second I thought the level was to make a triangle or something like that in gd just from this comment lmao

    • @RoseGD
      @RoseGD 9 месяцев назад +2

      @@deleted-something lol mb bro

    • @mreathaoof588
      @mreathaoof588 9 месяцев назад +9

      To identify a certain type of triangle, we take the number of unique length values between its vertices. A triangle with 3 different sides lengths would be called a scalene. A triangle with 2 different side lengths would be called a isoseles. A triangle with all 3 sides the same would be called an equilateral triangle. We can also identify triangles with the angles. If there is one angle that's perpendicular to one another, this triangle is a right triangle. In this case, we can use something called the "pythagoras theorem" if we have 2 of the sides to identify the third one. If there is one angle that is greater than 90 degrees, we call this triangle obtuse. However, if all 3 sides are less than 90 degrees, we call this triangle acute.

  • @Wojtek1250XD
    @Wojtek1250XD 9 месяцев назад +60

    How my grandpa went to school:

    • @rml1310
      @rml1310 9 месяцев назад +1

      I have a feeling that this comment was stolen, but if not, LMAO

    • @Wojtek1250XD
      @Wojtek1250XD 9 месяцев назад +1

      @@rml1310 It's very likely I'm not the only one whp thought of this joke when they've seen the level. If you seen someone make the same joke, they've came up with it on their own

  • @gigamathteacher
    @gigamathteacher 3 месяца назад +10

    Stereo madness when you first started playing GD:

  • @solveforx314
    @solveforx314 9 месяцев назад +607

    I love this. It takes an underappreciated song from a well-known artist and creates a level that's simple enough for anyone to understand, and yet really gives off a feeling of finality. It kinda feels like the last big gauntlet the player has to go through after finishing everything else there is to do. If I ever get good enough at the game, I'll definitely want to go for this one.

    • @nickalusoliveira117
      @nickalusoliveira117 9 месяцев назад

      What's funny is that there are NO RATED LEVELS WITH THAT SONG. Really, just go into Geometry Dash's search and put both custom song (99477) and rated (star⭐) as filters.

    • @sosij6835
      @sosij6835 9 месяцев назад +14

      Same, way too far out of my skill range

    • @kachosuffer7
      @kachosuffer7 9 месяцев назад +4

      that background makes it too trippy and hard to look at. no way is the average player gonna do this lol

    • @rory_posting
      @rory_posting 9 месяцев назад +64

      @@kachosuffer7 have you seen like 90% of GD levels? This is easy to look at compared to those

    • @Xtreme-yb9yo
      @Xtreme-yb9yo 8 месяцев назад +23

      @@kachosuffer7 in reality its really easy to ignore the background

  • @theoboueid6450
    @theoboueid6450 9 месяцев назад +710

    Mindcap is just the cream of the crop when it comes to conceiving the most amazing level concepts for extreme demons and hosting these projects. Amazing!

    • @marcxworld5708
      @marcxworld5708 9 месяцев назад +10

      Don't wanna be a hater but it is quite literally just cube timings with an effect background for like 7 minutes

    • @minecrash101
      @minecrash101 9 месяцев назад

      Just because it has limits doesn't make it a bad level. @@marcxworld5708

    • @felizen
      @felizen 9 месяцев назад +31

      @@marcxworld5708I mean, that's kind of the point. What else are you gonna do to make an extreme demon with only Blocks and Spikes?

    • @marcxworld5708
      @marcxworld5708 9 месяцев назад +2

      @@felizen make the effect change every 1 minute to something different

    • @felizen
      @felizen 9 месяцев назад +14

      @@marcxworld5708 that wouldn’t actually be too bad… the current effect is pretty cool tho

  • @Cavereous
    @Cavereous 5 месяцев назад +63

    1:44 NOOO NOT FOREST TEMPLE

    • @T1phuoc
      @T1phuoc 4 месяца назад +2

      Wait and bruh and lol

  • @boxthememeguy
    @boxthememeguy 8 месяцев назад +12

    this is why i say "limitation inspires creativity"

  • @arbea_
    @arbea_ 9 месяцев назад +382

    this is exactly what a person whos played gd once would think a top 1 would look like. i love this level so much, and id prefer this to be top 1 over any other level. actually feels like a true geometry dash level

    • @RichConnerGMN
      @RichConnerGMN 9 месяцев назад +2

      nice pfp

    • @arbea_
      @arbea_ 9 месяцев назад +2

      ​@@RichConnerGMN real

    • @Alecsue
      @Alecsue 9 месяцев назад +4

      This is truly a gd level of all time

    • @David280GG
      @David280GG 9 месяцев назад +1

      ​@@franklinxv2the start of the video said that it isnt like a top 1, that anyone can beat it if they try hard enough

    • @pannnella
      @pannnella 9 месяцев назад +3

      @@franklinxv2if this 7 and a half minute long cube timing level isn’t top one I’ll kms

  • @BallisticWistfully
    @BallisticWistfully 9 месяцев назад +353

    WE MAKING IT OUT OF 2013 WITH THIS ONE 🔥🔥🔥🔥🔥

    • @bullshittergaming583
      @bullshittergaming583 9 месяцев назад +1

      162 likes and no replies

    • @zombiechicken1530
      @zombiechicken1530 9 месяцев назад +5

      WE MAKING IT OUT OF EVERY END WITH THIS ONE 🗣️🗣️🔥🗣️🔥🗣️🔥🥶🥶

  • @ProfessorPiggy9
    @ProfessorPiggy9 9 месяцев назад +9

    I really love the background deco in this level, very creative!

  • @photonic083
    @photonic083 8 месяцев назад +10

    It's even more impressive when you realize that every single object is alligned to the grid

  • @electroanimator
    @electroanimator 9 месяцев назад +63

    this really gives the vibes of when i first saw the impossible game, something simple yet fascinatingly so, easy to understand but extremely difficult to actually do. really cool stuff, and the effect in the background showing the upcoming gameplay is a clever touch

  • @flameri
    @flameri 9 месяцев назад +180

    Feels refreshing to have top demon that doesn't just feel like a decorated challenge level, love the idea of making a level based on endurance and not frame perfects!

    • @Carlos.288
      @Carlos.288 9 месяцев назад +1

      Kyouki…

    • @excalibomb
      @excalibomb 9 месяцев назад +30

      "not frame perfects" but how precise do you need to be to land on the blocks with spikes on them?

    • @void_bucket
      @void_bucket 9 месяцев назад

      not very, actually. you'd be suprised how small the hitbox of a spike is.@@excalibomb. dont get me wrong, its still hard, but easier than you'd think.

    • @maniwishihadthelongestname7641
      @maniwishihadthelongestname7641 9 месяцев назад +52

      There's so many frame perfects in this level though.

    • @MewJohto
      @MewJohto 9 месяцев назад +10

      On endurance and frame perfects*

  • @lavakater9851
    @lavakater9851 9 месяцев назад +56

    4:58 bro what is that in the air 💀💀💀

    • @3DSjsc2011
      @3DSjsc2011 8 месяцев назад +13

      Is just a structure,just that...

    • @Shal2723
      @Shal2723 3 месяца назад +8

      i guess he failed art too

    • @tigerhack7730
      @tigerhack7730 2 месяца назад +7

      mindcap got rejected from creator school

    • @cryanne2745
      @cryanne2745 Месяц назад

      ​@@tigerhack7730 AHAHAHAHAH

  • @Drigonic
    @Drigonic 9 месяцев назад +1

    I love this! Always your projects are the definition of creative hopefully when I have the time and enough skill in the future will go for this!

  • @FraggedSpartan
    @FraggedSpartan 9 месяцев назад +110

    This looks like it could be a custom level straight from the Impossible Game, and I absolutely LOVE that.

    • @memphismuir441
      @memphismuir441 9 месяцев назад +20

      The music even feels like the impossible game

  • @PlzDoNotTheFade
    @PlzDoNotTheFade 9 месяцев назад +58

    I'm amazed by the fact that every gp block is locked to the grid

  • @ezdispenser
    @ezdispenser 4 месяца назад +3

    this is incredible. i've always wondered just how hard (and interesting) you could make a level that only used the most basic objects.... very, as it turns out! i love how there seem to be short branching paths in certain areas, it's always cool to find an unexpected way to get on top of an obstacle or something using very precise jumps and take a "secret path" for a few seconds

  • @Surged151
    @Surged151 8 месяцев назад +12

    Silent Can't Let Go.

  • @vbezaresgd
    @vbezaresgd 9 месяцев назад +54

    I can't even imagine the headache that the person who made the background effect must have gone through

    • @GDDjoxy
      @GDDjoxy 9 месяцев назад +19

      pretty much

  • @bloomeng5455
    @bloomeng5455 9 месяцев назад +407

    One of the best extreme demons ever created, imo. Such unique.

    • @benren0825
      @benren0825 9 месяцев назад +7

      Personally I think it’s alright but you do realize everyone is just gonna say it’s the worst top 1 of all time

    • @rutherfordgamingofficial
      @rutherfordgamingofficial 9 месяцев назад +54

      @@benren0825 Lol no. That title will forever be held by Abyss of Garbage.

    • @benren0825
      @benren0825 9 месяцев назад +2

      @@rutherfordgamingofficial true 😂

    • @yaywippee
      @yaywippee 9 месяцев назад +1

      @@rutherfordgamingofficial true 🦞🦞

    • @interrogacaointerrogacao
      @interrogacaointerrogacao 9 месяцев назад +2

      ​@@rutherfordgamingofficial what about conical depression?

  • @Rayan223
    @Rayan223 9 месяцев назад +20

    I really like how you made an only cube demon with parts which looks like ship part but are actually cube part. And the effect on the background in which you can see what’s coming, is also really nice

  • @tapatia74
    @tapatia74 9 месяцев назад +31

    Mindcap and others: defying odds
    Me: still dying on the stereo madness triple spike

    • @RobertTheDasher
      @RobertTheDasher 9 месяцев назад +6

      I died more to that triple spike than I did to back on track

  • @phobosnazwisko
    @phobosnazwisko 9 месяцев назад +80

    wow, I actually really love this level, it truly captures the core essence of what it felt like to play Geometry Dash for the first time, and for gameplay made out of only 2 types of objects, it has NO BUSINESS being this diverse and staying fresh for 7 entire minutes, and the song definitely adds to that vibe, sounds like it'd fit perfectly in The Impossible Game, and that's not even mentioning how sick the background effect of the level scrolling back and forth before appearing in front of you is, another banger collab mr cap

  • @chrisiz
    @chrisiz 9 месяцев назад +595

    we have to appreciate how much effort mindcap puts inside us

    • @ReiPintin
      @ReiPintin 9 месяцев назад +73

      ayooo

    • @FlameMast
      @FlameMast 9 месяцев назад +29

      ​@@ReiPintinstop watching ishowspeed 💀

    • @TheOnePrinceMeatball
      @TheOnePrinceMeatball 9 месяцев назад +93

      @@FlameMastThats not something unique to him.

    • @zhheiimer
      @zhheiimer 9 месяцев назад +49

      @@FlameMasttf u talking about 💀

    • @cat_bomb_6225
      @cat_bomb_6225 9 месяцев назад +48

      mindcap never fails to make great content and spread my cheeks

  • @cnrad_
    @cnrad_ 9 месяцев назад +5

    this gives me serious Impossible Game vibes. the music, the background, the simplicity. love it

  • @wonkywonky6307
    @wonkywonky6307 4 месяца назад +1

    This looks so hard and is such intriguing at the same time, even though it lacks modern decoration and gameplay. Congratulations on creating this level.

  • @ponbaron8843
    @ponbaron8843 9 месяцев назад +25

    This really captures that feeling the original official levels had: music sync with gameplay only partially going with it but never being off, bright electric colors for backgrounds with that titular white-outlined shadowed out black blocks and spikes, basic level's geometry used in creative ways, an older techno trance song to fuel the experience with emotion. This is just what GD was built on but amplified to the levels it never was supposed to reach and yet it did. Everything is just very authentically GD while being nailbitingly difficult and yet rewarding. Amazing work, many other games should learn from Geometry Dash and its community how to make Art out of video games.

  • @chunky8684
    @chunky8684 9 месяцев назад +74

    1:10 i just noticed that the background effect starts off as a line going through the gaps in the squares, and when it opens up it looks like the background is a doorway thats opening up in a way. And i think thats hella creative

    • @chunky8684
      @chunky8684 9 месяцев назад +14

      AND THEN IS CLOSES AT THE END 8:23

    • @Balls199
      @Balls199 9 месяцев назад +3

      And shows what's ahead

    • @chunky8684
      @chunky8684 9 месяцев назад +3

      @@Balls199 yeah its hella smart.

  • @outlawedgamerx9874
    @outlawedgamerx9874 9 месяцев назад +20

    This feels like this GD level has gone back to its roots and all i can say is:👏

  • @testchannel8151
    @testchannel8151 8 месяцев назад +3

    That is actually a great idea. Making a difficult level but one that can be accessible by many

  • @Gixin
    @Gixin 9 месяцев назад +173

    This level deserves to be in the base game somewhere hidden away as the ultimate challenge
    I just really like the TRUE nostalgic vibe this level brings, it feels like something that would be made by RobTop in an alternate timeline where GD never got any new blocks or gameplay elements and the only updates were RobTop making new harder levels

    • @nwchef
      @nwchef 9 месяцев назад +6

      i get what you're saying but you gotta understand that a top level is Really Hard
      this alone would be one of, if not THE single hardest vanilla challenge in a game ever by a mile, it wouldn't fit in at all

    • @Gixin
      @Gixin 9 месяцев назад +3

      @@nwchef That's why I say hidden away. Not as a main level, not as anything that gives you any sort of icon that makes it mandatory for completionists, just a self-imposed challenge that puts your core understanding of barebones GD to the test, where your only reward is your own accomplishment

    • @nwchef
      @nwchef 9 месяцев назад +1

      @@Gixin there isn't really a point in adding it if only like 10 people in the world are good enough to beat it right now
      and even then, the difficulty gap between it and deadlocked is like the gap between chapter 1 of celeste and a grandmaster lobby map in strawberry jam

    • @smallw1991
      @smallw1991 9 месяцев назад +2

      ​@Gixin What so like the Pit of Misery from Jtoh but even harder? (Well idk if ToRF is harder than Every End)

    • @Gixin
      @Gixin 9 месяцев назад

      @@nwchef Think about it this way. If it’s hidden somewhere where you have to intentionally seek this level out and you’re not required to beat it to gain any collectible, it would just be really cool for it to be a level that is part of the game somewhere instead of just being on someone’s profile and there’d be 0 harm in including it

  • @thewinner4378
    @thewinner4378 9 месяцев назад +132

    Mindcap: I’ve always dreamt about having a top demon accessible by everyone
    The top demon in question: contains tons of really difficult timings
    In all seriousness, the effect is really cool and I like the concept. It’s like The Impossible Game on steroids. It also reminds me a bit of Return 0.

    • @No_king1143
      @No_king1143 9 месяцев назад +33

      cube timings are def a WAY easier skill to master than ship straight flying, or wave

    • @thechugg4372
      @thechugg4372 9 месяцев назад +6

      Have you seen those spike jumps? I dont even know if you can do those in 60fps...

    • @charlioanimations234
      @charlioanimations234 9 месяцев назад +8

      ​@@thechugg4372I hope it's possible because i want to try this a little bit at least

    • @Wadosan
      @Wadosan 9 месяцев назад +33

      It’s basically just 8 minutes of Michigan Temple Cube esque gameplay. Extremely difficult sure, but something definitely more feasable to the average dedicated player as opposed to Minuswave click spam and straight fly.

    • @nwchef
      @nwchef 9 месяцев назад +7

      @@No_king1143 you need a lot more experience with the game and its mechanics to beat a level like this but wave and ship are naturally always going to be harder because you have to time both the input *and* the release

  • @marcusharriott7608
    @marcusharriott7608 9 месяцев назад +1

    Mindcap you did it again! You have managed to gain another subscriber because of this level! I know tour blood sweat and tears went into this level so keep up the good work!

    • @marcusharriott7608
      @marcusharriott7608 9 месяцев назад +1

      This is mindcap. He has made the game changing level limbo, and went through a crisis in the midst of its creation. Mindcap didn't give up, mindcap didn't falter mindcap has no limits. Mindcap is the derpy pyramid we all know and love. Mindcap is the future, the creator, the innovator, and the full potential of geometry dash.

    • @Kuino
      @Kuino 9 месяцев назад

      fr

  • @ligmafreak
    @ligmafreak 9 месяцев назад +3

    I haven't been as invested in the GD community as much as I used to and this vid has stumbled across my recommended time to time, this level is actually very sick and I'm considering booting up GD and giving it a try once its verified and released.

  • @kohoutgd2071
    @kohoutgd2071 9 месяцев назад +129

    This looks like everyone's biggest dream, but also everyone's worst nightmare...
    Great work for pulling out something unique as always!

  • @PikaSmasha
    @PikaSmasha 9 месяцев назад +103

    Mindcap never fails to make us laugh and cry with his levels.

  • @stormswindy3013
    @stormswindy3013 8 месяцев назад +8

    this level is amazing, this level effectively captures the essence of GD, no weird gimmicks, simplistic decoration (maybe except the BG), and i can just look at this level and think “this is geometry dash” more than other top demons, even the music screams GD

  • @randomlime69
    @randomlime69 9 месяцев назад +1

    This a pure layout taken to the max and thats the best kind of level. Where the gameplay is the main priority over all else and yet still manages to look awesome

  • @Daglom
    @Daglom 9 месяцев назад +96

    I don't think i ever experienced such enthusiasm seeing a new concept done in this game in all its lifespan, this is probably my new favorite level. That background is fucking sick

    • @Oyakinya-Izuki
      @Oyakinya-Izuki 9 месяцев назад +1

      There was once a concept I thought which was the player traveling back and forth between the front and the background

    • @LUKEUNGUS
      @LUKEUNGUS 9 месяцев назад

      @@Oyakinya-IzukiI thought of that too

    • @kengored_alt
      @kengored_alt 9 месяцев назад

      ​@@Oyakinya-Izukithought of that idea too, even had multiple ideas for transitions, but never actually made it

  • @henriqueborba8035
    @henriqueborba8035 9 месяцев назад +35

    Insane level bro, the blindjumps were the only thing off in this banger

    • @sunnyside3307
      @sunnyside3307 9 месяцев назад +3

      they're not blind, if you look closely the background shows what's ahead

    • @nwchef
      @nwchef 9 месяцев назад +22

      @@sunnyside3307 you can't really focus on the background at the same time as playing a level like this and it most likely won't help you gage any offscreen timings anyways

    • @Shared__account
      @Shared__account 9 месяцев назад +3

      @@nwchef”skill issue ☝️🤓”

    • @gdmango783
      @gdmango783 9 месяцев назад +4

      Bruh nobody's sidereading this

    • @hman378
      @hman378 9 месяцев назад +8

      Do you think someone is gonna sideread this? Its almost 7 minutes long, blindjumps dont matter cuz if you want to beat the level, you will practice those jumps

  • @jno7
    @jno7 9 месяцев назад +2

    That's one of the coolest Backgrounds I've seen in a long while

  • @tomasbeltran04050
    @tomasbeltran04050 3 месяца назад +2

    I love it so much. I'm tired of overdecorated levels with wacky songs and weird layouts. This is beautiful and has all the decoration it needs, while also being hard. Love

  • @maplura
    @maplura 9 месяцев назад +48

    As someone who has beaten only one easy demon up to this point, this level gives me hope for beating something much harder without the need of months if not years of wave training or ship straight fly practice. Awesome job!

    • @theairaccumulator7144
      @theairaccumulator7144 9 месяцев назад +15

      You'd need years of frame perfect training and a 360hz monitor instead. When this gets nerfed to be possible on 60hz I doubt it will be even top 50.

    • @Ceereeal
      @Ceereeal 9 месяцев назад +4

      ⁠@@theairaccumulator7144yeah unfortunately a lot of the spike corner jumps are probably impossible on 60 fps, but who knows, maybe they got fixed already

    • @gdtolor6973
      @gdtolor6973 9 месяцев назад

      @@theairaccumulator7144 icreate right now

    • @N3bulA_
      @N3bulA_ 9 месяцев назад +14

      @@Ceereeal I believe the spikes where you have to jump on the edge of them were negatively scaled and a smaller hitbox was overlayed on top, making the edge jumps significantly easier. The last parts of the level had the same treatment to make up for frame alignment issues one would have with practice mode or start positions.
      Mindcap also said that the level is 100% possible on 60Hz. When he said he wanted a list demon accessible by everyone, he really meant it. However, to compensate for the lack of higher refresh rate frame perfects, there are 91 60Hz frame perfects scattered throughout the level (compared to Acheron's around 60 frame perfects). However because it's such a long level a casual player with decent skill can do about 30-40 seconds of this level, which is basically unheard of in a list demon.

    • @Cuumerr
      @Cuumerr 9 месяцев назад +2

      @@N3bulA_91 frame perfects ☠️☠️ the fact that people are saying this level gives them hope is mad funny this shi is impossible

  • @Fudge_
    @Fudge_ 9 месяцев назад +170

    Mindcap never disappoints, every project is unique and incredible

    • @idiamondz1487
      @idiamondz1487 9 месяцев назад +2

      not to play most the time

    • @Fudge_
      @Fudge_ 9 месяцев назад

      @@idiamondz1487 you can play this

  • @NameUV3
    @NameUV3 9 месяцев назад +8

    the "impossible game" just got a whole new meaning

  • @koshkamatew
    @koshkamatew 9 месяцев назад +8

    This is what extreme demons would look like if 1.1 was never released

  • @absoultethings4213
    @absoultethings4213 9 месяцев назад +243

    dumb comment made by a dumb guy on a dumb video
    og comment in case you cared: This truly feels like a finale to Geometry Dash. If this was the final level ever released, it would fit perfectly as the end.

    • @maniwishihadthelongestname7641
      @maniwishihadthelongestname7641 9 месяцев назад +11

      It wouldn't, there's no other gamemodes, the level is WAYYY too long, there's no decoration, and the level is too hard. Not saying that the level is bad, just saying that it would be an absolute bad idea to put this in the main levels.

    • @sayikoo5023
      @sayikoo5023 9 месяцев назад +33

      Obv it wouldn't. But it keeps the main goal of Geometry Dash. Jump over spikes and blocks.

    • @maniwishihadthelongestname7641
      @maniwishihadthelongestname7641 9 месяцев назад +3

      @@sayikoo5023 yes but the truth is this would be a very terrible addition to the main levels.

    • @jungle7847
      @jungle7847 9 месяцев назад

      ​@@maniwishihadthelongestname7641Honestly the premise of this level is pretty fitting to be the final one "retrace your steps and come back to the orgin"

    • @moonl1314
      @moonl1314 9 месяцев назад +24

      @@maniwishihadthelongestname7641 I missed the part where main levels were mentioned

  • @theaviator1152
    @theaviator1152 9 месяцев назад +28

    Finally, a level that returns GD to its *true roots.*
    A level fit for The Impossible Game. 👏🏻

  • @JustARobloxian863
    @JustARobloxian863 2 месяца назад +1

    The way the background shows you what is up ahead gives it a sorta spiraling tower look

  • @elliottave46
    @elliottave46 9 месяцев назад +2

    This actually really cool. Very refreshing

  • @truebino
    @truebino 9 месяцев назад +108

    I can’t stop rewatching this level. It’s just so beautiful, it’s so GD and it goes beautifully with the song. This is one of the most immersive levels I’ve ever seen, and the way it embraces the original looks of the game that slowly got replaced by modern deco is simply a gorgeous sight, and with a dimrain47 banger no less!! It truly feels like a love letter to “the original gd”, which would be the pre 1.7-1.8 time, even if it has no gamemodes other than cube, and I think it’s such an amazing way to say goodbye to this huge-ass age 2.1 has represented for the game and a splendid way to celebrate GD10. I joined this game in early 1.9, but even then old levels that looked like this represented a much much bigger percentage of the total online levels and it just makes me emotional. Thank you so much to all of the team behind this for this piece of art.

    • @ThatSmilingTophat
      @ThatSmilingTophat 9 месяцев назад +5

      Well said.

    • @David280GG
      @David280GG 8 месяцев назад +3

      Wel sade

    • @bigolnoob5491
      @bigolnoob5491 5 месяцев назад +1

      i even joined in 2.1 and im STILL mesmerized by this level's beauty and charm

  • @user1-5911
    @user1-5911 9 месяцев назад +7

    4:58 that structure looks like something else💀😳

  • @fox4dayz278
    @fox4dayz278 2 месяца назад +1

    I'm in agony watching this, but I get the concept and I love it! Added to the "Demons I Wanna Beat" folder

  • @smarty265
    @smarty265 9 месяцев назад

    Cool how the background shows the upcoming parts of the level

  • @brunomcleod
    @brunomcleod 9 месяцев назад +30

    4:32 I love the timing of the jumps with the music, pretty much a 3/4 polyrythym

  • @acevictorium__
    @acevictorium__ 9 месяцев назад +75

    This level is quite unique, I really love how it just uses the bare bone mechanics of GD to make a extreme with.

  • @PokeDasher2.2
    @PokeDasher2.2 2 месяца назад +3

    "A level that doesn't require super-human powers"
    Proceeds to show a 7 minute level with tons of frame perfects

  • @BoiWasTaken_
    @BoiWasTaken_ 8 месяцев назад +33

    7:30 congregation jumpscare

  • @gliitchtheartist
    @gliitchtheartist 9 месяцев назад +61

    I love how this is a level that could have been created in 1.0 (minus the background of course), it really feels like we’ve come full circle on something

    • @bbbbbbbbbbbbbbbbbbbbbbbbbb1754
      @bbbbbbbbbbbbbbbbbbbbbbbbbb1754 7 месяцев назад +3

      Object limit 💀
      Custom song 💀
      XL length 💀
      None of these things were in 1.0 💀

    • @filispeed_0111
      @filispeed_0111 7 месяцев назад +12

      @@bbbbbbbbbbbbbbbbbbbbbbbbbb1754 🤓

    • @Zorgot.
      @Zorgot. 4 месяца назад

      @@bbbbbbbbbbbbbbbbbbbbbbbbbb1754 ok and

    • @berrystarcreations
      @berrystarcreations 3 месяца назад

      @@bbbbbbbbbbbbbbbbbbbbbbbbbb1754 have you ever made anything in 1.0

    • @meisyoshi
      @meisyoshi 3 месяца назад

      ​@@bbbbbbbbbbbbbbbbbbbbbbbbbb1754
      Object limit bypass !!

  • @blubtunes76
    @blubtunes76 9 месяцев назад +35

    A few things to say
    -the wave part has some amazing gameplay! Even newer players might find it cool
    -the ufo part is way better than how literally any top demon makes their part
    -the ball part having a cool transition to swingcopter is really interesting
    -the spider part is awesome, because you never seem to see any spider gameplay in top demons, but even with the gamemodes bugs, it looks amazing
    -same with the robot part, why is it that no top demons use the robot, when it can have marder gameplay than the cube
    -i like the ship part

    • @blubtunes76
      @blubtunes76 9 месяцев назад +6

      Oh, and the cube part is cool ig

    • @felizen
      @felizen 9 месяцев назад +3

      @@blubtunes76 There is no cube part tho

    • @miojo157._.
      @miojo157._. 9 месяцев назад +8

      I LOVED the part where mindcap used jump pads and orbs

    • @rocker8890
      @rocker8890 9 месяцев назад +1

      @@miojo157._.the orb timings were insane ngl

    • @tensixtyoclock
      @tensixtyoclock 9 месяцев назад +1

      yeah that 4x speed moving teleportal maze really caught me off guard when I saw it during the premiere

  • @lillie3029
    @lillie3029 3 месяца назад +5

    Bro made a 1.2 impossible level and thought we wouldn’t notice

  • @Poopholder
    @Poopholder 3 месяца назад +4

    "You know, a level that you don't need to possess super human skills for"
    *proceeds to create a level that requires superhuman skills to complete*

  • @MapleclawGD
    @MapleclawGD 9 месяцев назад +43

    The background showing the gameplay ahead is a really nice touch that shows the effort put into this. Looks cool, and is an interesting concept.
    Edit: the end wall going through all the backgrounds is amazing.

  • @Cheeseable69
    @Cheeseable69 9 месяцев назад +12

    The reason I love Mindcap's levels is because of how unique he is. His levels are never just click and win. It's very refreshing to see the next creative spin he puts on a level. Also his yt is underrated shit's like the gd version of techno.

    • @imarandomperson761
      @imarandomperson761 9 месяцев назад +7

      Ironically enough this level is the definition of click and win lol

    • @Ivansinchioficial
      @Ivansinchioficial 9 месяцев назад +2

      ​@@imarandomperson761lmaoo

  • @aname375
    @aname375 16 дней назад +1

    I LOVE THAT START WHERE THE NORMAL BACKGROUND OPENS UP TO THE EVERY END BACKGROUND THING OMG

  • @garrylarry890
    @garrylarry890 13 дней назад +3

    It seems simple and obvious but it is a very original concept. Great work Mindcap!

  • @IceCubed24
    @IceCubed24 9 месяцев назад +146

    It's Joever

    • @wifieatscheese
      @wifieatscheese 9 месяцев назад +2

      Gg top comment icecubed

    • @nayR5
      @nayR5 9 месяцев назад +4

      Im bidone

    • @IceCubed24
      @IceCubed24 9 месяцев назад +2

      ​@@wifieatscheesecrazy

    • @yisaaco
      @yisaaco 9 месяцев назад +2

      ​@@IceCubed24marry me

    • @IceCubed24
      @IceCubed24 9 месяцев назад +2

      ​@@yisaacono

  • @TrideGD
    @TrideGD 9 месяцев назад +20

    Take away the effects and this is literally what every gd lite player imagines when they hear "the hardest level in geometry dash"

    • @aphztic
      @aphztic 9 месяцев назад

      hello

    • @overclocker28
      @overclocker28 9 месяцев назад

      gd lite figuring out hexagon force:

  • @danolantern6030
    @danolantern6030 3 месяца назад +2

    This feels like the NES Mike Tyson of demons. Polishing the absolute basics to their extreme, and asking you absolute mastery over them.

  • @pistolenjoe656
    @pistolenjoe656 8 месяцев назад

    This is insane. Videos like these are making me want to get into GD mapping.