Every End by MindCap
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- Опубликовано: 6 сен 2024
- [Showcase] MindCap recently asked me to showcase this, and even though I don't normally showcase levels I can't beat, I wanted to make an exception for this one in particular, Every End has a concept that hadn't even crossed my mind when it comes to Top 10 levels, one that only utilizes a single game mode, the cube, in a layout-style fashion.
At a simple glance the decoration isn't anything particularly special, instead you can see the other aspect that makes this so unique. What you see behind the gameplay isn't just decoration or filler, it's what is coming up next in the level, to be able to see a preview of the gameplay while playing is really cool.
The gameplay is also very unique, it has you jumping from an incredibly precise spot over an entire obstacle that seems like you have to land on, but it's just to reach the very edge of a spike or a block that's on the other side. The difficulty doesn't all come from the gameplay itself though, it comes from not being nervous by the time you start reaching the end of the level. The gameplay and music also remind me of the earliest days of GD, or even earlier than that, like something of off The Impossible Game, which is also super cool. This level is currently being verified by ViperVenom95, so good luck to them.
Creators: Pennutoh, MindCap, LeftUnknown, Blitzer, Djoxy, npesta, Koreaqwer, KrmaL, StarkyTheSalad, Surv, lolwut7 and Cobrablitz
Song: Every End... by Dimrain47
www.newgrounds...
Thanks for the showcase. Special thanks to @GDDjoxy for being the amazing creator who made the background effect come to life!
that effect looks so cool
hello michael
hello micheal
Hello Michael
hello michael
Its like a final boss for the map packs
true
How can this be a boss. It's impossible. In Just Shapes and Beats, Final Boss wasn't that hard.
This can be a final boss because its not a mid game like Just Shapes and Mids!
@@HeckYouEpically
>"not a mid game"
>geometry dash
💀
@@nazfaz_ geometry dash is peak mid
This is what it feels like to play Can’t let go for the first time
I like this comment :)
Hits too close to reality lmao
Gg
LITERALLY DUDE
As a survivor of can’t let go, I agree with this comment
you mean Cant Let Go*
Between this, Limbo, Heliopolis, even collab level, all of Mindcaps recent projects have been really cool and unique. I cant wait to see what he does next
Yes
don't forget orbit
cake level
Return 0, hopefully
There's always something special about the pyramids megacollabs they bring lots of technique to make it feel alive even if the decoration is garbage
This level takes advantages of the screwed up hitboxes, AND I LOVE IT
wdym
@@alexiadamasceno1255 hitboxes are the things that kill you when you touch them
spike hitboxes are actually smaller than the spike and are in the middle of the spike
so since the spike hitboxes are smaller, if you time it right, you can jump on the side of the spike, which is what this level uses a lot of
Conical depression joined the chat.
@@skorlupa435 fr lol
Hitboxes aren't screwed at all , in fact they're very well designed (or WERE well designed)
This is the only level that doesn’t have to worry about becoming outdated when 2.2 drops
theres a small chance the physics changes ruined it
@@mistymysticsailboat I dont think , the psychics ruined slopes and this level dont use them
@@andrzejwoyniec15532.2 made the player jump a tiny bit lower than before
@GalaxPVPyes it did, but it’s unnoticeable since it’s so small, stuff like 240fps frame perfects are still possible, but it is much harder to do one
@@Rahat_nubhow the shit did you notice that
Making an impossible level that only used the cube gamemode was always a dream of mine i kept on avoiding, thank you for bringing it to life MindCap.
It's a top 10 demon, not an impossible level. And there are already impossible levels who have only cube gamemode.
@@user-tm5st6zt7g I literally don't know how to respond to this
I am frustrated
UFO next
@@user-tm5st6zt7git’s not a top 10 demon 😭
@@launcher126 idk why I said it was top 10 lol
I love that the idea of this level was that “anyone can complete the level all you need to is to be patient and determined”
Yeah. Just need to do 500,000,000,000,000,000 attempts and this level will be easy.
@@toejammergamingany list demon is so. Just this time you don’t need to be a superhuman to have a chance!
@@toejammergaming XD 😭
And not get bored easily
Oh then liquidizer will CRUSH IT.
Mindcap is a legend for turning basically the first section of stereo madness into a nexus worthy level
And what's with him making really long levels
holy crap 95 likes in 5 hours
@@CrispyDaFrog96
@@NeochuGDskill cieling
@@CrispyDaFrog163
This level feels straight from The Impossible Game and I love it to death
heaven rd2 shaking in their boots rn
You posted a comment.
@@ihavenoideahowtocallmyself3849you made a reply
@@ihavenoideahowtocallmyself3849 You posted a reply.
Definetely one of the cooler extreme demons out there.
This was a creative level from MindCap!
Also creative comment
Also creative reply
No. It's basic, no block design, this shouldn't be rated because it's literally a layout.
@@RealMysticalManmindcap does not expect it to be rated
@@RealMysticalManaverage modern avernus kid
The animation at the beginning of the background showing all the rest of the level is so smooth!
It's for the entire level
@@daviz06he means when it glows and opens up
My favorite part of this level is from 4:06 to 4:58, because this level is already limited on parts as it is, but this section is *completely spikeless*. It's only blocks and still manages to make interesting gameplay
Aka krmal’s part
Except the ground spikes on some of them
you gotta hand it to Krmal, that part is definitely one of my favourites
The fact that the 3 layers of background tell you what's upcoming is INSANE.
it's actually 5 layers.
eagle eyes moment
It’s like your coming to them
@@kazeith Ur'e right
@@milkthebottle7230 🤨
Wow the background literally show you what's coming, that's sick
i didnt even notice lol
as opposed to metaphorically showing you what's coming
@@ratewcropolixLiterally isn't only used to mean the opposite of "figuratively", it is also used in the English language as a means of emphasis (which is also the case with some equivalents in other languages, including my native language, French).
Though I understand, as a non-native speaker, that aspects of language like this one can be pretty confusing when you haven't yet picked up on them.
@@Kiwi-fl8te i hope your day goes terribly
@@Kiwi-fl8tei will not let people have the rights to use the nerd emoji on this
I love how the level turned from stereo madness to the impossible game to Congregation by Presta
What the
Congregation? Sus
@@gducpm precise cube gameplay
Idk if someone mentioned it but..
The whole level starting from only cube gameplay and ending with music got the perfect feeling of The Impossible Game, that one game that inspired RobTop to create such a great game as Geometry Dash
Now I can truly say that we come a full circle at this point because very soon Geometry Dash will change FOREVER
You got that right! This level achieved the most difficult gameplay than The Impossible Game!
Everything has an end
@@emirbergazden9723time?
7:18 "Every level needs a triple spike" - Michigun.
Uh you timestamped nothing, the vid ended
@@bon_zai3578 bru
7:19* but true!
@@bon_zai3578wait how did i put a wrong timestamp i edited it to 7:18
@@improbablyfur7:18
Base after base remake by MindCap
yes
nah bro more like time machine
more like cycles before the ball part
This level is really unique and is a concept not seen much elsewhere
I like how Krmal’s part is already iconic for having no spikes
the pause transition at 6:27 was amazing. the background stopped showing too, i thought the level is finished
thats my part, i wanted it to start with a cool transition. Glad you enjoyed
@@lolwutyou started a new jumpscare era
I should one day remake this on the impossible game
Edit: but idk if the editor can fit 8 minutes and also no i wont add the background
I’m just thankful that people can turn a layout level to a heavily detailed insane demon
Edit: thanks for all the likes😊
haha this is top 10 by the way
this is top 1-10 btw. it also isnt verified
Yeah it’s a really creative and game changing I N S A N E demon
@@subzero8520extreme demon
@@brinefilopolski33thank you sir obvious
I love how mindcap’s choices of song changes mood when you’re nearing the end. It adds a sense of pressure knowing that you’re nearing the end.
love how 4:05-4:57 has literally no spikes
Yes lol
i think that's KrmaL's part
yep @@Daawnlight
I like how KrmaL gameplay is so wonky you can which part is his even without deco
Thats why i luv krmal 🥺@@iamtheteardrop
I cannot friggin comprehend how nervous I would get at the end of this level.
1:00 look at the background, you see that little 1x2 block near the "GO"? It disappears when up close
Just saw it.
Just looking at this and starting all the way over… !I KNOW IT’S A PAIN IN THE ASS TO STAR OVER!
This level is very poggers (also the background telling you what comes next blows my mind)
combined with the music and all, this is truly hypnotizing to watch lol
mindcap is a talented creator
the others who help him:
hes more than talented
@@dra.arlettegerfauosiri3263 no dip sherlock
*good host
@@2.206GDBut he is the one who has creative ideas
6:25 as soon as i saw those 2 spikes, it instantly made me think of congregation
This level feels like one long coin route taken out of an extreme demon, amplified, and then elongated
that deco is so fucking cool with how the level comes at you like a conveyer belt.
Bro, the sequence of the level coming at the background is insane.
The song is a banger (as usual with dimrain47)
I thought it would be cool if someone made every extreme demon end input as a level
the background telling you what's next Is so unique Is well makes a cool effect
dont think so, mindcap said it's surprising really difficult
@@enchantedhamburger8934I think you misunderstood…
@@vadimyudkovsky9022 i literally have no idea why and how i commented that. idk how high i was but okay...
what I THINK i was refering is that i saw some comments saying that the bg effect is simple, but it actually has a lot of objects in it (think i saw a picture or im imagining things again...)
i have no idea how i processed that from the comment but yeah, i guess i did misunderstand this...
Nexus: "...and even though I don't normally showcase levels I can't beat"
Ashley Wave Trials:
He doesn’t *NORMALLY* showcase levels he can’t beat man
ton 618
1:36 bro made a experience in 2.7
Haha lol
@@raiseddd ………
@@themactwins5954 ...........
New jumpscare? 6:28
W mindcap as always he always comes up with new creative levels
I love how this technically isn’t a memorization level, because if you watch the background you can see everything coming.
This is why we should restrain MindCap and put him in a cage once 2.2 comes out
yeah lol
5:36 this is what jumper looked like to me as a kid
The fact that this is VERIFIABLE.
6:27 Its Like a congregation jumpscare
A extreme demon where the only thing stopping you from beating it
*is your own endurance*
Me: ok a normal level, pretty cool
0:08: *exists*
Me: WHAT IN THE FU-
Its amazing how we got a new longest Extreme Demon. We came a long way, and we got a great reward for it. :)
Edit: Ik this isn’t the longest. It is one of the longest demons tho, this may not be extreme, but I get it’s really hard. And Ik it isn’t verified. But it’s just amazing on how far we’ve come. Thank you for understanding! :)
I think its not Extreme but still very hard
no, light travel is significantly longer.
@@beznazwy4399Dude, this is definitely an extreme.
@@beznazwy4399it’s like top 5 difficulty my man
is easy demo
4:35 sus blocks
This is not an Extreme Demon.
*This is a Supreme Demon.*
Ultrakill reference?
0:40 element 111 rg secret way moment
The part at the end with the giant wall is beautiful.
-hard to understand even without many orbs
-cant let go frame perfect lol
-still hard to read without deco
I think the coolest part was when the background opened up and showed other parts of the level. It made it feel like everything in the level was connected in some way.
Congregation + Limbo + Basic 1.0 Design
Fun Fact: at 6:29, the ground spikes are instead the ground spikes from The Impossible Game
They just flip the regular spikes upside down to make it
@@StarMageOfficial still a nice touch either way
@@TripodV3VO I know, I’m saying it’s really easy to make and it looks cool.
when i made this part i flipped the normal spikes upside down to resemble The Impossible Game and im glad a few people have caught onto this
its like having a long piece of paper with the level on it that is seethrough and is coiled in a sort of snake pattern so you can see whats ahead.
6:27 we need a congregation jumpscare
He always creates unique levels
Still not as hard as the ultra ultimate extreme demon level Clutterfunk
Soo goddamn true
fr
wjy
why
@@user-xf8yo5wl6t it true
When anyone makes a 1.0 Level : GRAHHHH ITS A LAYOUT IT SUCKS!!!!
When Mindcap makes a 1.0 Level : Wowie so creative and cool!!!
I saw people hate on this level..
cause obviously everyone hated on aleph 0 /s
It's because this actually has originality, concept, effect and I've never seen a gameplay like this... Aleph-0 wasn't hated at all because it had originality, no one hated it
mindcap really uses his mind a lot to make original levels, no cap !
no cap, only mind
ALL CAPS no mind
I like the idea of the background showing the future
- And now we will all go on an exciting journey
- What kind of journey?
In the meantime, an exciting journey:
Every end is my favorite demon till th *e very end!*
literally the second longest extreme demon in the whole game now
mind cap always making amazing levels
This'll be an interesting addition to the Demon List
"Going in blind" has a whole new meaning now
One of the coolest levels. But who is the unfortunate verifier?
that would be ViperVenom93
@@discombobbulationvipervenom dropped it months ago
Bgram
Bgram
I love how whenever I watch a level showcase I think to myself "Hey this looks easy I can do this!" and then 5 seconds later I'm like "Nevermind"
GUYS DONT COMMENT FIRST, THATS SO STUPID AT ALL
Yes
fr
first
Yes
First
How new people see base after base for the first time:
This feels like a conical depression sequel and i don’t know why
this level looks beautiful!
0:40 this is geometry desh...
I've always imagined there being a "path" of levels to complete in Geometry Dash, from the easiest famous levels to the most difficult demons
If that path existed, it would be very legendary that after so many extreme demons with unique decorations, find an extreme demon with decoration 1.0
I've always wondered about a level dedicated entirely to this specific kind of layout. Insane demon easily.
this is a top 10 not an insane demon lol
Thats definitely top 10 due to all the 60fps frame perfects
@@yok9296I thought there were no frame perfects at all to make this level accessible for everyone
HOW DO SO MANY PEOPLE THINK ITS INSANE DEMON LMAO
what did the extreme park look like for a person from 1.3
We went from Change of Scene to Behind the Scenes
i cannot imagine the amount of time i would be spending trying to beat this beast of a level...
This is my warmup 🥱
Sure buddy...
A level built from nothing but spikes and blocks? Count me in!
This deserves more attention.
I like it when the background is telling what's next/what's coming
6:28 congregation type of crap
What I find beautiful about this level is not that it's extremely hard, or the gameplay is smart. no, I could just be over analyzing this all but, when it comes down to it, it all started with your cube, the spikes, and the blue, cube background in the back. This feels like if geometry dash needed to have an ending, this level would be it.
the music is just E E E E E A A A A A E E E EE EEE A AA AA A A A AAA
the background after telling the barber to take a little bit off the top:
My brain hurts from just watching this lvl
Gran showcase Nexus :D, en el futuro será un buen extreme épico y legendario, quien lo diría :3
:3
I can sense krmal energy emiting from this
...krmal did make a part in this level
The Background actually predicts level on where you will need to jump
This is my favorite 3 star!
L
man base after base has changed a lot
The impossible game if it was impossible
Imagine travelling back to 2013 and uploading this.