And just like that, a simple cube jumping game has evolved into making a physics engine not even the developer understands. Massive props to you, this is actually overwhelming. I hope this feature gets more attention in the future!
cant wait for gd inside in a redstone computer in unity in minecraft redstone comuter inside roblox while inside in minecraft while inside in a virtual machine inside a redstone computer inside unreal engine inside gd inside gd inside gd inside a windows 11 computer inside an rtx computer inside a universe inside gd inside minecraft inside gd inside in a redstone computer in unity in minecraft redstone comuter inside roblox while inside in minecraft while inside in a virtual machine inside a redstone computer inside unreal engine inside gd inside gd inside gd inside a windows 11 computer inside an rtx computer inside a universe inside gd inside minecraft inside gd inside in a redstone computer in unity in minecraft redstone comuter inside roblox while inside in minecraft while inside in a virtual machine inside a redstone computer inside unreal engine inside gd inside gd inside gd inside a windows 11 computer inside an rtx computer inside a universe inside gd inside minecraft inside a quantum computer inside minecraft inside gd inside gd inside this coment inside matrix inside in simulation inside it desmos graphing calculator inside gd inside in a redstone computer in unity in minecraft redstone comuter inside roblox while inside in minecraft while inside in a virtual machine inside a redstone computer inside unreal engine inside gd inside gd inside gd inside a windows 11 computer inside an rtx computer inside a universe inside gd inside minecraft inside gd inside in a redstone computer in unity in minecraft redstone comuter inside roblox while inside in minecraft while inside in a virtual machine inside a redstone computer inside unreal engine inside gd inside gd inside gd inside a windows 11 computer inside an rtx computer inside a universe inside gd inside minecraft inside gd inside in a redstone computer in unity in minecraft redstone comuter inside roblox while inside in minecraft while inside in a virtual machine inside a redstone computer inside unreal engine inside gd inside gd inside gd inside a windows 11 computer inside an rtx computer inside a universe inside gd inside minecraft inside a quantum computer inside minecraft inside gd inside gd inside this coment inside matrix inside in simulation inside it desmos graphing calculator inside geometry dash
The fact that its bouncing is already quite impressive. But the fact that you can actually make it fully functional as well as manipulating the physics is simply one of the most simple yet tricky concept ove seen. But it is definitely the best ones ive seen for a long time.
@@joaoduarte2127 I can guarantee that if the person wanted to/knew how to use external tools, it would still be difficult because it's a real-time physics system in Geometry Dash, but a majority of the tedium would be removed. After all, HOW and WHAT were made with external tools and I don't see anyone saying that those levels are any less impressive.
@@creeperx3sssboom347 I would say that honestly, those are purely visible and completely on external tools, the optimizing is CRAZY impressive but that's about it
The fact you basically made a soft body physics engine inside of geometry dash is absolutely insane! The next step up from here is a fluid simulation inside of geometry dash.
@@Vije000 maybe a sudo fluid sim using a cube with many weak joints would do. like, a cube with 30 joints on it and no bounciness so it just collapses and conforms to whatever it falls on
It's imposible, even in specific engines to make fluids it's hard, the detail we have today it's thanks to the artificial inteligence, in gd it would have to be done all by human calculus, so, don't think about it
@@AWSMcube someone already kinda did that, but obviously it isn't running the actual program within the game, they re-created a simpler (but still very impressive) version of the game.
It was just a little bouncy rectangle but then my man zoomed out to reveal he had infact coded the entire observable universe to achieve this simulation Nice work man
This would make a great level wherein you have to guide the cube (or ball) into an area by manipulating physics values with your icon. Don't know how that would be pulled off because I don't have remotely even near the brain capacity to pull this off. This is such an amazing feat that Spu7nix would be proud.
@@ofideliss Updates doesn't come out of thin air, it takes a lot of planning, work and effort. Update as big as 2.2 is a lot of work. plus he doesn't just make updates, he Moderates the game on daily basis and has a life outside than just being a game dev
@@trashpanda4 what's this? A reasonable take on why 2.2 is taking a long time? Inconceivable It's almost like 99% of people have no concept of the amount of effort it takes to develop video games, let alone as an individual.
@@Niten1033 Thanks! I assume you just pull the vertices towards eachother based on the space between them. Do you calculate the spacing using those rotating groups of collision blocks? Either way super impressive!
I used a square frame to constrain the movement of vertices.and the rotating collision blocks are used to calculate the rotation of the whole frame.(almost by machine translated sry)
@@Spu7Nix Calculate them by the simplest laws of physics such as Addition of vectors, Newton's second law.Pulling the vertices towards eachother based on the space between them is nearly impossible so i done in other way.
I really think that this is just the first step we can take, for me this game will reach a moment were it will evolve so much to the point of becoming a fully functional game engine, either by robtop's decision or by the players dedication, it's only a matter of time. Anyways, this looks tremendously insane, you did something really revolutionary here my friend, good job
Now this is beyond Spu7nix level of GD trigger knowledge, I can’t comprehend how this is possible, even the developer of the game, Robtop commented saying ‘How is this possible…’
This is absolutely insane, the fact that you can alter the parameters too is awesome. Seeing the colored square and rotation visualizations at the end was cool too, amazing stuff
I knew something like this was going to be done anytime soon, but this seems way more stable and complete than what I was expecting, Spu7nix would be so proud. By the way, the elasticity settings are very cool =)
This has had to be done... This job isn't amazing, this is one of the most important creations in GD history. It proves that GD is capable of handling physics and physical objects with triggers. I am amazed
I did something very similar in python, and then in c++, it was pretty easy, not a lot of lines. I do not understand how you even began to do this wtf I got no idea how geometry dash code stuff works but it looks incredibly painful to make, amazing work!
This is singlehandledly the most insane thing ive ever seen in geometry dash, like with other things I had an idea with how they were made but this? I literally have no idea.
First 2 ideas that spring to mind: 1. Give the physics to a solid ball and make pinball in gd 2. What would happen if a bouncy block with collision interacted with a player, would it be possible to make a trampoline type block?
The most impressive thing is that it was made 2 years ago and you just uploaded beacause someone said it would be a hit instead of himself thinking already about how stunning and revolutionary it is.
How is this possible...
Oh shit
rob top
you're the one who made the game wdym "how"?
That’s what I’m sayin like
NO WAY ROBERT THE SWOLE TOPERT
This is insane?? What
lol
lol
lol
lol
lol
You know it’s impressive when robtop asks how it’s possible
yep.
And when its on a phone.
"Why is it possible?"
"It just is."
"Why, you stupid bastard."
@@5ersx Xender game V2
@@dominatemc983 🤔🤔🤔
Yes
Ok, if this was possible 9 months ago, then I don't wanna know what people will create when the 2.2 update comes out
DOOM in GD is REAL
Spu7nix already made a 3d maze in GD, IMAGINE WHAT HE COULD DO IN 2.2
"We landed on the Moon again, this time with GD 2.2" ☠️☠️☠️☠️☠️☠️☠️
2.2 exists
a whole lot more
THis is actually insane wtf
LEMONCAKE
lemnocak
Yt shorts lmfao
Lemoncok
Now put the worlds smallest violin over that and we are good to go
wow geometry dash
yes
Yes! This is cool!
zheeometri jasch
ohio
nice
And just like that, a simple cube jumping game has evolved into making a physics engine not even the developer understands. Massive props to you, this is actually overwhelming. I hope this feature gets more attention in the future!
And just like that, a simple cube jumping game has evolved into complex cube jumping game*
@@PongWithBreakout cant wait for minecraft indev in geometry dash
@@teamok1025 cant wait for gd in gd in gd
Cant wait for unity engine in minecraft in gd
cant wait for gd inside in a redstone computer in unity in minecraft redstone comuter inside roblox while inside in minecraft while inside in a virtual machine inside a redstone computer inside unreal engine inside gd inside gd inside gd inside a windows 11 computer inside an rtx computer inside a universe inside gd inside minecraft inside gd inside in a redstone computer in unity in minecraft redstone comuter inside roblox while inside in minecraft while inside in a virtual machine inside a redstone computer inside unreal engine inside gd inside gd inside gd inside a windows 11 computer inside an rtx computer inside a universe inside gd inside minecraft inside gd inside in a redstone computer in unity in minecraft redstone comuter inside roblox while inside in minecraft while inside in a virtual machine inside a redstone computer inside unreal engine inside gd inside gd inside gd inside a windows 11 computer inside an rtx computer inside a universe inside gd inside minecraft inside a quantum computer inside minecraft inside gd inside gd inside this coment inside matrix inside in simulation inside it desmos graphing calculator inside gd inside in a redstone computer in unity in minecraft redstone comuter inside roblox while inside in minecraft while inside in a virtual machine inside a redstone computer inside unreal engine inside gd inside gd inside gd inside a windows 11 computer inside an rtx computer inside a universe inside gd inside minecraft inside gd inside in a redstone computer in unity in minecraft redstone comuter inside roblox while inside in minecraft while inside in a virtual machine inside a redstone computer inside unreal engine inside gd inside gd inside gd inside a windows 11 computer inside an rtx computer inside a universe inside gd inside minecraft inside gd inside in a redstone computer in unity in minecraft redstone comuter inside roblox while inside in minecraft while inside in a virtual machine inside a redstone computer inside unreal engine inside gd inside gd inside gd inside a windows 11 computer inside an rtx computer inside a universe inside gd inside minecraft inside a quantum computer inside minecraft inside gd inside gd inside this coment inside matrix inside in simulation inside it desmos graphing calculator inside geometry dash
2.11: creating physics engine
2.2: F E E T
2.2 Fire in the hole🗣️🔥🔥
2013: GD is a game
2020: GD is a game engine
2023: Holy fuck what am I watching, GD became a whole programming language
2030: GD has been used to solve world hunger and cure cancer.
2040: sentient AI has now self developed inside a custom GD level
2100: With our spaceships (from Geometry Dash), we are the most powerful culture in the whole universe, even the aliens cant fight us!
2150: We have put our intelligence into GD and we now communicate using the chat and we are our icons
2290: We have made the most accurate simulation of our univrse in GD and now we can predict future.
this is one of the most impressive things I’ve ever seen done in this game dude holy
and with the same versión of GD for 5 years, it impresses me how we continue to evolve more than the game itself
@@FungusDash at this point, geometry dash will be not more a cubic game 😭😭😭
lol
At one point someone would develop a full game in it or smth.
@@megalepax521 it already isn't a cubic game
The fact that its bouncing is already quite impressive. But the fact that you can actually make it fully functional as well as manipulating the physics is simply one of the most simple yet tricky concept ove seen. But it is definitely the best ones ive seen for a long time.
that's what physic engines are about, right? Otherwise it'd be just an animation, incredible work
Ig it can also do random results, because of a frame alignment
I've not ove
The fact that this was done without external programs nor automation makes it the most impressive feat ive ever seen in gd
To be fair, that stuff is used for really good reasons, so anything using those should still be in the running in my opinion.
@@creeperx3sssboom347 Meh it becomes more of a coding problem than a GD problem
@@creeperx3sssboom347it's impressive, but not for the same reasons this is
@@joaoduarte2127 I can guarantee that if the person wanted to/knew how to use external tools, it would still be difficult because it's a real-time physics system in Geometry Dash, but a majority of the tedium would be removed.
After all, HOW and WHAT were made with external tools and I don't see anyone saying that those levels are any less impressive.
@@creeperx3sssboom347 I would say that honestly, those are purely visible and completely on external tools, the optimizing is CRAZY impressive but that's about it
The fact you basically made a soft body physics engine inside of geometry dash is absolutely insane! The next step up from here is a fluid simulation inside of geometry dash.
Is a fule sistem evend possible?
@@Vije000 maybe a sudo fluid sim using a cube with many weak joints would do. like, a cube with 30 joints on it and no bounciness so it just collapses and conforms to whatever it falls on
It's imposible, even in specific engines to make fluids it's hard, the detail we have today it's thanks to the artificial inteligence, in gd it would have to be done all by human calculus, so, don't think about it
No pressure.
@@fish.come.from_the_milk heh
Ladies and gents, we are one step closer to porting doom to gd
Yes.
we already do
@@zLnix Show
@@emeraldmanjoe4825 spu7nix made one, idk what its called
@@zLnix Thats a 3d ray tracer that has no varubal height, nor enamys
The fact that not even Robtop himself knows how this is possible says a lot. I cannot even imagine what people will do with 2.2s triggers
Someone will definitely build a working thermo nuclear bomb that somehow works in real life. (all built in gd)
yeah
@@rngesus66 someone will remake gd inside of gd
@@AWSMcube a computer
@@AWSMcube someone already kinda did that, but obviously it isn't running the actual program within the game, they re-created a simpler (but still very impressive) version of the game.
Spu7nix:
Accepts the challenge and gives off the most mindblowing 3d
alright, give this man 2.2 and we would have a fully fledged minigame
He's gonna make fully functional 3D minecraft
@@randomguy1826To be honest once 2.2 comes out people can literally recreate Zelda games piece for piece as if it was the actual game.
Nah he is gonna recreate God damn scripts
My man is going to make elden ring 2 entirely in geometry dash
no, he's going to make an entire operating system which connects to the internet
i knew people were breaking boundaries in this game but i never expected a whole working PHYSICS ENGINE… im speechless.
2:16 can’t believe this cube starting getting sturdy
no way dawg
🥶🥶
2:16 не могу поверить, что этот кубик начинает становиться крепким
This made me rolling on the floor💀😂
This is quite impressive even the detail movement like bouncy thingy and fluid animation pretty great video I've ever seen
Once 2.2 comes out I think we can all expect this man to make a TI-84 calculator at this point
Hasn't that already been made? At least I think most of the functions in separate levels have been made
people will build ray tracers in it, and i mean real ones.
we already can
lol
This is actually way more complex though
this actually so cool bro, good job
hello xani
вау ксани написал тут
XANIIIIII
The fact that this was done on mobile (At least I think it was based on the footage) is even more impressive
no, no it doesnt, they literally say that it's easier on mobile than on PC...
@@falingodoesnt it say that it was all done in mobile
The most impressive thing is that there was a target pos group id of 12,648,640 at 1:45
@@fracture00 HUH?
it´s the same editor
The fact that this uses only 2926 objects is even more amazing
prob around 2000 of those are triggers, go figure xD
the group ID's are insanely high. that number could be wrong
I've been wanting to do something like this for ages, props to you for actually doing it, this is insane!
Hi
I did it too :/
This is the most impressive thing I’ve ever seen made in this game, period. Well done.
Am I the only one who thought of World of Goo when I saw this
It was just a little bouncy rectangle but then my man zoomed out to reveal he had infact coded the entire observable universe to achieve this simulation
Nice work man
The usual
on mobile
The fact that this is being developed on mobile, and not on a computer, is absolutely insane to me.
This is the coolest thing done in this game period, I’d love to see this somehow incorporated into an actual level.
Geometry Dash has so much stuff to mess with, it became a programing language and a physics engine
This would make a great level wherein you have to guide the cube (or ball) into an area by manipulating physics values with your icon. Don't know how that would be pulled off because I don't have remotely even near the brain capacity to pull this off. This is such an amazing feat that Spu7nix would be proud.
Bro you think there can be a full level? Did you see the amount of groups?
@@samagraarohan2513 trust me, it’s possible
Do you think if it has collision, you could do that with like 2 player to move walls to bounce it around?
@@FoxLadyQueen u can only have 999 group ids
@@toxicGD12 in 2.2 that will be upped though so when it comes out it might be possible
Bro this guy is in the 10.5 ☠☠☠
You know you did a great job when the creators ask you how you've done it
Actually Robtop is just one guy named Rob… that’s why 2.2 is taking so long
@@Fyrestare 7 years he is making this update, he has enough time to do it
@@ofideliss tgg he ata true but I remember when 2.1 came out and I know I haven’t worked on my projects much since then so I don’t really blame him
@@ofideliss Updates doesn't come out of thin air, it takes a lot of planning, work and effort. Update as big as 2.2 is a lot of work.
plus he doesn't just make updates, he Moderates the game on daily basis and has a life outside than just being a game dev
@@trashpanda4 what's this? A reasonable take on why 2.2 is taking a long time? Inconceivable
It's almost like 99% of people have no concept of the amount of effort it takes to develop video games, let alone as an individual.
woah
wha im your huge fan
@@Niten1033 Thanks! I assume you just pull the vertices towards eachother based on the space between them. Do you calculate the spacing using those rotating groups of collision blocks? Either way super impressive!
I used a square frame to constrain the movement of vertices.and the rotating collision blocks are used to calculate the rotation of the whole frame.(almost by machine translated sry)
@@Niten1033 You're calculating the movement and rotation separately? Interesting
@@Spu7Nix Calculate them by the simplest laws of physics such as Addition of vectors, Newton's second law.Pulling the vertices towards eachother based on the space between them is nearly impossible so i done in other way.
I really think that this is just the first step we can take, for me this game will reach a moment were it will evolve so much to the point of becoming a fully functional game engine, either by robtop's decision or by the players dedication, it's only a matter of time.
Anyways, this looks tremendously insane, you did something really revolutionary here my friend, good job
it already is a game engine, look at mastergame
@@kevinyan4438 i mean, yes, but you get the point
@@lunaticbassthis aged well
Now this is beyond Spu7nix level of GD trigger knowledge, I can’t comprehend how this is possible, even the developer of the game, Robtop commented saying ‘How is this possible…’
The GD Editor can definitely become an official Game Engine with this type physics simulation. This is absolutely terrifying!
You''re a genius
Im first here lol hey xcreatorgoal
@@Glomesito nobody cares
@@Bingolotto69420 I don't care that nobody cares 💕
@@Glomesito no shits given
@@Glomesito that is literally the worst response ever.
This is absolutely insane, the fact that you can alter the parameters too is awesome. Seeing the colored square and rotation visualizations at the end was cool too, amazing stuff
this gives me high hopes for your creations in 2.2 good job.
This is the single most incredible thing ive seen pulled off in this game by far, great job
yeah
It's not even 2.2 yet. Rob must see this.
He just did! He commented on the video an hour ago
he did 4 days ago
He did 4 days and 4 hours ago
he did a month ago
Imagine what you could do in 2.2 with platformer mode and having the player push around the box!
oh that's such a good idea
i think that would be very realistic, just slap on a collision block on the cube and youre done
What is your favourite coding platform?
NitenTeria: Geometry dash
This is beyond impressive. We are in an era in which Geometry Dash is becoming Little Big Planet :0
I still want a fourth game
omg littlebigplanet
how
do you
know
that game
@@m1ttyyy because it’s a game that defined a lot of peoples childhoods, including mine
@@m1ttyyy idk about them but I played that shit daily when I was 6
It’s my childhood I had all the games lol
How
HOW by spu7nix
he did a thing in gd 2.113
AINT NO WAY YOUR HERE TOO
bro this comment is so underrated
This is extremely impressive, it's kind of genuinely scary how I've seen people make some crazy levels.
If this shit is possible in 2.1 imagine what 2.2 will look like when we have discovered all the cool stuff
Wtf ⁉️
culuc
holy crap the legend himself
Aquí es cuando vemos de verdad la creatividad de la gente,esto es una maravilla,te felicito compañero.
Spu7nix is shaking right now, or he's working on this but 10 times better.
yes, he will make doom in GD
Spu7nix wake up you gotta make real life in geometry dash
Bro was in 4.7 while robtop was looking for 2.2 developers.
my youtube recommendations at 3am:
This might actually be the most impressive thing I've seen in the game.
agree
I knew something like this was going to be done anytime soon, but this seems way more stable and complete than what I was expecting, Spu7nix would be so proud.
By the way, the elasticity settings are very cool =)
This is a HUGE accomplishment. I would love to see an explanation video.
The fact that new things are still being made is absolutely insane
This has had to be done... This job isn't amazing, this is one of the most important creations in GD history. It proves that GD is capable of handling physics and physical objects with triggers.
I am amazed
👁️👄👁️ *Okay ... dude ... WUT?! ... HOW ?!*
The most impressive part is that this was done without the math trigger in 2.2
Math
Meth
Moth
math trigger?
@flamingowrangler literally just a trigger that adds/subtracts/multiplies/divides numbers together. It does math.
I'm absolutely flabbergasted by this masterpiece, i mean like what the heck how's that even possible
One of the greatest achievement in the GD History, good job NitenTeria!!! 👍
Clownpiece theme remix on background
I see you are a man of culture ᗜˬᗜ
Fact that you did this on a touch screen makes this 20x more impressive
this is the most impressive thing ever done in history of this game
That's insane!
that's the coolest thing EVER!!!
Bro is so lucky he attracted 3 verified gd content creators and Robert Topala himself
Valve: мы потратили на движок 100 млн $
Рандомный чел в редакторе игры которая по определению не может иметь физику объекта:
рил
I did something very similar in python, and then in c++, it was pretty easy, not a lot of lines. I do not understand how you even began to do this wtf I got no idea how geometry dash code stuff works but it looks incredibly painful to make, amazing work!
How…did you even begin to do this? This is nuts, I love it.
just for fun?
@@Niten1033 🥵🥵🥵
@@Niten1033 Said the GD level creator Master while we all admired his badassery
@@Niten1033 If this is just for fun, imagine the power you have when you actually get serious
@@Niten1033uhh imagine if you upload the level
Now that 2.2 is out, IMAGINE WHAT PEOPLE ARE GONNA DO
Spu7nix's been real quiet since this came out
Hes coming up with a better version of this
PC gd players : i beat a bloodbath.
Android random player who download gd in the google :
I knew in my guts that the bg music was a 東方 remix. Good music taste.
Yessss
the fact that they made this before 2.2 is crazy
I don't know what to say, this is just... genius
the face of the physics engine developer in GD, when update 2.2 was released and the same could have been done much more compactly and quickly
How so?
Song: noise canceller by EastNewSound. Thank me later.
This is singlehandledly the most insane thing ive ever seen in geometry dash, like with other things I had an idea with how they were made but this? I literally have no idea.
I think it's safe to assume this guy got a perfect score on the AP Physics exam
wtf
this is the most impressive thing anybody has done in this game
We're gonna go from soft body physics to full ragdoll and momentum physics in 2.2.
bro made something that the owner didn't know it was possible 💀
First 2 ideas that spring to mind:
1. Give the physics to a solid ball and make pinball in gd
2. What would happen if a bouncy block with collision interacted with a player, would it be possible to make a trampoline type block?
2. probably nothing would happen im pretty sure he didnt made interactions with the player
a solid ball is easier than this cube.this add a rotation system based on ball.of course you can interacted with a player, thats easymaking
The fact that this is probably made on a phone is even more mind-blowing
Or maybe low-end pc, that's too weak for screen recording
And most likely it's a girl
@@oladufka What's a girl?
@@oladufkaThe description says it was done entirely on mobile without third party tools
@@actually5004 creator
Me: figuring out how to use the move trigger
Him: literally making a physics engine
Get ready son, Robtop is about to hire you. 😎🤝📝
This was before 2.2.....
This is so sick bro, hard to believe something like this can be done in the editor :O
Keyframe trigger in 2.2: HEHE BOY
at this rate this game will soon be full game engine
it pretty much was already lol keep in mind we dont even have the 2.2 editor yet which just makes this insane to think about
how is this not popular already
The most impressive thing is that it was made 2 years ago and you just uploaded beacause someone said it would be a hit instead of himself thinking already about how stunning and revolutionary it is.
First was 3d, and now a physics engine? Everything is possible in this game.
this was in 2.1 💀
This is cool, you should try to make a minigame out of it
bros the next spu7nix
This is on a whole new level of impressive
its even more impressive bc it's made on mobile... the amount of dedication to the craft it amazing. gj mate!