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Secrets of the Nintendo CIC Chip - Early Cartridge Anti-Piracy | MVG

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  • Опубликовано: 7 авг 2024
  • To combat unlicensed games and win back confidence of retailers in North America and Europe, the NES and all licensed games came with a lockout chip known as the 10NES or CIC. In this episode we take a look at this chip , the clone chip that was developed by Atari and how it took 20 years for the homebrew community to reverse engineer the chip and the challenges they faced.
    ► Consider supporting me - / modernvintagegamer
    Links and Credits:
    ► Reverse Engineering the Nintendo 64 CIC RECon 2015 (Credits : Mike Ryan, John McMaster, FPGA_Nugga) - • Reversing the Nintendo...
    ► Tengen Rabbit Chip Pic - Gaming Historian - • Tengen: Atari Games vs...
    ► Ninja Gaiden Gameplay - xRavenXP - • Video
    ► Reverse Engineering the CIC - forums.nesdev.com/viewtopic.ph...
    ► 10NES Original Patent - patents.google.com/patent/US4...
    ► What happened with SNES CIC reverse engineering? - forums.nesdev.com/viewtopic.ph...
    ► The weird and wonderful CIC - hackmii.com/2010/01/the-weird...
    ► Breaking Integrated Circuit Device Security through Test Mode Silicon Reverse Engineering - analysis.seclab.tuwien.ac.at/p...
    Social Media Links :
    ► Check me out on Facebook : / modernvintagegamer
    ► BandCamp : modernvintagegamer.bandcamp.com/
    ► The Real MVP Podcast : player.fm/series/the-real-mvp
    ► Follow me on Twitter : / modernvintageg
    #Nintendo #10NES #AntiPiracy

Комментарии • 633

  • @toddbot7545
    @toddbot7545 5 лет назад +2363

    Yeah but have you seen our genius methods where we force you to login to play 25 year old easily pirated games?

  • @TheGunmanChannel
    @TheGunmanChannel 5 лет назад +98

    I had to snip that pin after accidentally buying an NTSC copy of the original Final Fantasy for my PAL NES.

    • @ajddavid452
      @ajddavid452 5 лет назад +16

      yeah and than watch in horror as it tries to render an ntsc game in pal mode

    • @roobeeeee
      @roobeeeee 3 года назад +4

      @@ajddavid452 Sounds like nightmare fuel.

  • @Lord_Nightmare
    @Lord_Nightmare 5 лет назад +54

    Ok, having been somewhat involved in the process with reverse engineering the CIC, there's a bunch of parts of this video which need clarification: in 2006, before the Nesdev scene knew what processor the CIC used, the Atari/Tengen rabbit chip was reverse engineered. The instruction set of the rabbit chip is DIFFERENT (and slightly more efficient!) than the instruction set of what we later found out was a Sharp SM590 microcontroller that the NES and SNES CIC chips used. This meant that the code it ran is actually not the same as the original NES code, and lends to the idea explained by people who worked at atari, that the copy of the 10NES cic code listing they got from the copyright registrar's office was not actually used during the reverse-engineering, but was done afterward by a legal intern without permission.
    The real SM590 code for the NTSC and one of the PAL NES regions, and for the NTSC SNES cic was extracted via decapping around 2007. Once we knew the keys for the NTSC and PAL-1 region on the NES, the keys for the other two regions, PAL-2 and Korea, were brute-forced using traces of the 16 data streams. The reason two CICs had to be decapped is the timing of the NTSC CIC code is older and different from the timing of the two PAL and Korea CICs, the latter 3 likely use the same code with a different key on each. The SNES D411 CIC was decapped, and brute force analysis of streams from the SNES PAL CIC showed that the NTSC D411/F411 CIC and PAL D413/F413 CIC keys only differ by 1 bit.
    The N64 CIC is an entirely different can of worms, and much more complicated. There, the N64 has a system management controller in it called the PIF (which has INSIDE THE CHIP a special version of its 'lock' CIC, containing multiple keys, corresponding to different key chips it can use) uses the values returned by the key chips to decrypt one of the earlier boot-sectors for each game upon power-up. The PIF also contains a small bit of boot code that runs on the MIPS processor in the N64, and sets up the RDRAM and then queries the PIF to see what the CIC returned. Reverse engineering the N64 CIC had a major advantage: a clever member of the n64 community discovered that if you apply a higher-than-normal voltage to one of the SM5K3 pins, it will spit out its internal ROM contents in an undocumented debug mode.
    This made finally completely reverse engineering the N64 CIC (which has 4 or 5 variants per region, to prevent people swapping ROMs and piggybacking carts between games easily) finally possible. Another interesting thing is the very final version of the cart CIC used on the n64, used on perfect dark 2 and banjo tooie (and one other game?), actually has another layer of encryption implemented by the CIC 'in between' the blocks of bits in the stream of random data that it normally constantly sends back and forth with the PIF, which allows the console cartridge software to send a 'command' to the CIC and get a response back, which was used for additional DRM with those games specifically.

  • @MrMario2011
    @MrMario2011 5 лет назад +109

    Crazy it took that long, I never looked too much into the chips but I didn't know the same type of setup was used up to the N64!

  • @hualni
    @hualni 5 лет назад +684

    Nintendo: "We will only allow the best games to be made"
    Then proceeds to allow LJN to make games.

    • @kerokerocola99
      @kerokerocola99 5 лет назад +79

      LJN was a way for Acclaim to publish more games, similar to Konami with Ultra Games. Most LJN/Acclaim games were made by different devs and companies, so it was a gamble on what would an LJN game be. Hell, Rareware made the Roger Rabbit game they published.

    • @RadikAlice
      @RadikAlice 5 лет назад +46

      @@kerokerocola99 I actually didn't know LJN was a shell company like Ultra Games, neat

    • @FacchiniBRTV
      @FacchiniBRTV 5 лет назад +48

      Thanks to LJN we have AVGN haha

    • @hualni
      @hualni 5 лет назад +18

      @@FacchiniBRTV Laughin' Jokin' Numbnuts

    • @kenrickeason
      @kenrickeason 5 лет назад +4

      James, is that you?

  • @kennylauderdale_en
    @kennylauderdale_en 5 лет назад +137

    This was a fantastic video. I don't have anything insightful to say, just that I like what I see.

    • @SilhSe
      @SilhSe 3 года назад +1

      Hi Kenny 👋 I know your channel and its has lots of value and great insights nice to see you here ! 🤗

    • @Osai1234
      @Osai1234 3 года назад +2

      that’s the usual and this is what i like to hear

    • @ForExampleJon
      @ForExampleJon 2 года назад +2

      That's how I feel around here. I'm just driving up engagement.

  • @samljer
    @samljer 5 лет назад +73

    Copy protection existed earlier too i was shocked like space invaders 1978 tries to overwrite itself in ROM.
    copied chips take the write and the game doesnt play.

  • @TheTribes44
    @TheTribes44 5 лет назад +253

    from the most difficult DRM to crack to being defeated by a paperclip lol

    • @bluephreakr
      @bluephreakr 5 лет назад +28

      And before then, tweezers!

    • @animepussy8356
      @animepussy8356 5 лет назад +46

      It's a real shame (for Nintendo ;) because it was Nvidia's vulnerable bootrom code that allowed hackers full access. The Switch OS itself is actually extremely secure.

    • @AdamSmithNES
      @AdamSmithNES 5 лет назад +12

      All you need to bypass the lockout chip on an original NES is a screwdriver and something to snip one contact from the board.

    • @TrolleyMC
      @TrolleyMC 4 года назад +10

      @@bluephreakr long live team twiizers, now known as fail0verflow.

    • @MrBlazinerday
      @MrBlazinerday 4 года назад +2

      Adam Smith that works for most games but not for all and if done wrong can burn out the system

  • @kaitlyn__L
    @kaitlyn__L 5 лет назад +47

    I knew a lot of this about the NES CIC... had no idea about the SNES and N64 having one! You always include interesting history that I've not come across before, even when I feel I'm familiar with the subject from the title.

  • @ianf123
    @ianf123 5 лет назад +46

    Note that the claim that Atari required the 10NES code to create the Rabbit chip is disputed. That was Nintendo's claim and was repeated, without any apparent diligence to verify it, by David Sheff in "Game Over". I have heard quite different versions of this from the folks who were working at Atari at the time. I don't think any of us are in a position to judge, but I'd call Nintendo's claims at best poorly substantiated. A relevant point is that amateurs have subsequently decapped the CIC, and didn't experience a lot of trouble optically recovering the ROM contents and reverse engineering the algorithm. I was actually told, by someone involved, that the biggest challenge they faced was identifying the Sharp SM590 because the die, as is common for CPUs like this to prevent reverse engineering, contained no indication at to the manufacturer.

  • @pyrozmbies9363
    @pyrozmbies9363 5 лет назад +210

    it's always a good day when mvg uploads

    • @NextLevelCode
      @NextLevelCode 5 лет назад +13

      Nice makeup Kim. I see you have been watching the RUclips beauty channels. 😉

    • @userPrehistoricman
      @userPrehistoricman 5 лет назад +4

      I heard you met The Real Donald!

    • @kneehighspy
      @kneehighspy 5 лет назад +3

      Kim’s favorite game? Atari’s Missile Command

    • @jakeg7190
      @jakeg7190 4 года назад +1

      Except when his facts are wrong...

  • @JRP2234
    @JRP2234 5 лет назад +159

    Personally my favourite game is the blinking screen. I don't know but when ever I play nes I always get blinking screen so I just sit back and enjoy it and then cry in the shower.

    • @holymegadave
      @holymegadave 5 лет назад +4

      But you can see the screen blinking i want a switch but my poverty keeps me away from buying it.

    • @mason0190
      @mason0190 5 лет назад +15

      blinking screen usually just means dirty contacts, pop open the nes and clean the pins the cartridge connects to with some ISO and a cotton swab and see if it helps

    • @buddyguy4723
      @buddyguy4723 5 лет назад +6

      have you tried shaking it like a baby?

    • @tuffasgong
      @tuffasgong 5 лет назад +7

      Is the crying in the shower from the NES game not playing or from the shame you feel for treating your body like an amuesment park while you shower?

    • @JesusJavier-MyAccount
      @JesusJavier-MyAccount 5 лет назад +4

      *@tuffasgong*
      Cursed comment,

  • @reclaimer429fishing
    @reclaimer429fishing 5 лет назад +212

    Who ever was playing Ninja Gaiden was a Savage!!

    • @wompastompa3692
      @wompastompa3692 5 лет назад +42

      MVG played that while editing the rest of the vid, he's just that beastly.

    • @holymegadave
      @holymegadave 5 лет назад +8

      @@wompastompa3692 haha i love when people engrose other people for being cool members of this society

    • @argedismun2
      @argedismun2 5 лет назад +3

      Probably tool assisted gameplay

    • @Whelkman
      @Whelkman 5 лет назад +9

      @@argedismun2 It is a TAS, specifically the old version from 2006: watch?v=xMxjodJY0xs

    • @fensoxx
      @fensoxx 5 лет назад +2

      Dude I just paused the video because I had to lay down props for that. That player is an ace.

  • @videogameobsession
    @videogameobsession 5 лет назад +1

    The unlicensed NES game publisher American Video Entertainment used to mail out kits back in 1990 which included alligator clips and instructions on how to bridge and bypass the NES10 chip. This came in handy when I wanted to get SuperVision multi-game carts working on the NES. Thanks AVE! :)

  • @daniflores5119
    @daniflores5119 5 лет назад +18

    Great recap! Thank you for listing the homebrew comm so many people worked hard to do this. Thank you for shining some light on this. Spent years myself trying to reverse engineer but gave up.

  • @hegyak
    @hegyak 5 лет назад +16

    I didn't know the SNES and N64 used the CIC chip. Crazy stuff.

  • @MrBloom2037
    @MrBloom2037 5 лет назад +7

    MVG I still remember when my dad was talking about your Xbox snes emulator & n64 emulator in 2003-4

  • @Osai1234
    @Osai1234 3 года назад +1

    1:19 hi MVG you are the greatest retro man alive thank you for all your amazingly interesting history and variety of consoles to match every video of what you’re talking about, just wanted to take a moment to appreciate that in whole

  • @saishowaguu2
    @saishowaguu2 5 лет назад +19

    Love these videos. Like a trip down memory lane. Very informative. Thanks. Keep it up!

  • @LetsPlayKeldeo
    @LetsPlayKeldeo 5 лет назад +358

    Could you make a Video on how DS games where cracked ? / the different ways how DS game makers try to sabotage there games

    • @kaitlyn__L
      @kaitlyn__L 5 лет назад +20

      Makes me think of Chrono Trigger (DS). That was the first ROM I personally had to patch

    • @kgonepostl
      @kgonepostl 5 лет назад +5

      @@ZippletTech Didn't he already make a video of that?

    • @CanaldoZenny
      @CanaldoZenny 5 лет назад +22

      I know how the Gen 5 Pokemon games AP features work: the original games had a IR sensor built in the carts. When the game starts, it checks the IR sensor after 5 minutes. If its there, its legit. If it doesn't detect, the program assumes its pirate copy and starts the AP measure. The program disables EXP gain in all battles, and later starts crashing and freezing randomly.
      This was later patched by hackers with patched ROMs and emulators and Flashcard kernels that could run the clean ROMs without these problems. Still, there are emulators and some flashcards that need the patched ROMs (HGSS too) to work.
      Since many of those patches are old, many have been lost on the Internet. Its much easier to find clean ROM nowdays. The guys at GBATemp made a thread for recivering any old patch for DS games because TWLMenu++ needs AP patched ROMs.

    • @CrazyBananas56
      @CrazyBananas56 5 лет назад +7

      @@CanaldoZenny that must be why I can't play Pokemon on my bootleg flash cart lol

    • @DeadSpecimen
      @DeadSpecimen 5 лет назад +1

      Yesss

  • @fawzanfawzi9993
    @fawzanfawzi9993 5 лет назад +29

    Do you know anything about the supposed "anti-piracy" mechanism found in Pokemon Black and White when you can't gain any EXP?

  • @NeoReibert
    @NeoReibert 5 лет назад +4

    As always a really good video! And as a computer and electrical engineering student especially interesting.
    Hopefully, you make a lot more videos of this kind. There are definitely people interested in this.

  • @aemerox5773
    @aemerox5773 5 лет назад +15

    3:30 Now I know why many modders would prefer to cut out PIN 4 on the 10NES lockout chip.

  • @m1s3ry97
    @m1s3ry97 5 лет назад +76

    Less than a minute to say "Thank you for being persistent with your great uploads!"

  • @dialga2
    @dialga2 5 лет назад

    I just found this channel and I'm amazed at how something that satisfies my extremely specific interests of hardware and gaming can exist in such a high quality format!!! This is amazing technical information, presented in a very clean and catchy way. I'm going to binge watch all of these technical breakdown videos.

  • @UpcycleElectronics
    @UpcycleElectronics 5 лет назад +8

    This is one of your more interesting hardware uploads IMO.
    From a production hardware perspective, it's interesting that they designed the chip to run identical code on both the base and cartridges. Anyone care to share how they would personally implement better security with a set of similar production hardware constraints, (4-bit μC, identical master/slave, etc)?
    -Jake

    • @johnfrancisdoe1563
      @johnfrancisdoe1563 5 лет назад +1

      Upcycle Electronics A slightly larger internal ROM for more patterns, maybe some code to disguise the pattern. Oh and an 8 pin chip to save production cost. Maybe feed some of the actual game ROM lines through the chip and require that game data to contain a certain pattern. Auth failure would feed the CPU unplayable garbage.

  • @Colin_Ames
    @Colin_Ames 5 лет назад +2

    Very interesting. I really like these videos about the cracking of security measures. I am impressed with the tenacity and ingenuity of the community involved.

  • @michaelc5019
    @michaelc5019 5 лет назад +21

    Thank God for our tech junkies that spend their time cracking these systems and thank you MVG for being apart of that community that I know we all take for granted

    • @wing0zero
      @wing0zero 5 лет назад +5

      Yeah too many people take this community as a form of stone!! 😉

    • @madmodder123
      @madmodder123 5 лет назад

      FYI it is "taken for granted" not granite lol

    • @michaelc5019
      @michaelc5019 5 лет назад

      The Mad Modder / your right. Spell check on my iPhone corrected. SwiftKey App so I can have a black keyboard

  • @Diablokiller999
    @Diablokiller999 5 лет назад +7

    Seeing your OSSC in the background all the time, maybe you can make a video about how to find the perfect parameters for each console (backporch, etc.)?

  • @SPRITEVIDS101
    @SPRITEVIDS101 5 лет назад +1

    The story of tengen battling nintendo’s Strict policy is one of the most fascinating stories in gaming, it just goes to show that even though they were the new kids Nintendo were willing to be really strict in the US market despite the recent video game crash, there was also a lot of involvement from Namco as at the time they recently purchased the video game division of Atari

  • @RetroRecollections
    @RetroRecollections 5 лет назад +1

    Another fantastic look at retrogaming from a technical angle. I love this channel! 👍

  • @RastaJediX
    @RastaJediX 2 года назад +1

    I love these types of videos. Some of my favorite MVG content right here.

  • @constancies
    @constancies 5 лет назад +1

    Really interesting video! I thought of The Gaming Historian’s Tengen video while watching this.

  • @farhanyousaf5616
    @farhanyousaf5616 5 лет назад +1

    The description has tons of great links, as MVG says, its really interesting stuff!

  • @xenonrider3049
    @xenonrider3049 5 лет назад +1

    Great episode. It's always fascinating to see what type of DRM the game consoles and arcade machines used and how they were reverse engineered.

  • @memphisraines5699
    @memphisraines5699 5 лет назад +1

    Take my sub and thumbs up for delivering great pieces of history and documentaries, Mr. MVG.

  • @Riddle99-v7q
    @Riddle99-v7q 5 лет назад +1

    A brand new MVG video and a chocolate bar all to myself. Can an evening get any better!

  • @beeaaran9949
    @beeaaran9949 5 лет назад +4

    I don't want to live in a world where there's no MVG Mondays!!, Keep up the magnificent work!!

  • @lerxsty
    @lerxsty 5 лет назад +3

    love your videos man, great info on topics that no one else really covers. Do I want to hear some kids top 10 switch games? nah couldnt care less thanks for actually making some interesting gaming content.

  • @RisingRevengeance
    @RisingRevengeance 5 лет назад +71

    Most DRM just increase piracy nowadays, but back in the day it worked a bit "better".

    • @pmangano
      @pmangano 5 лет назад +18

      And they make the game crappier to the consumer because of constant background checks
      *COUGH* denuvo *COUGH*

    • @tadpolegaming4510
      @tadpolegaming4510 5 лет назад +6

      @@pmangano 🦀🦀🦀🦀 DENUVO IS GONE 🦀🦀🦀🦀

    • @pmangano
      @pmangano 5 лет назад +6

      @@tadpolegaming4510 What do you mean by gone?

    • @Sharpless2
      @Sharpless2 4 года назад +1

      @@pmangano its the crab rave meme. Hence the crabs in the comment...

    • @CancunMimosa
      @CancunMimosa 3 года назад

      That’s a fairly false statement. I don’t think I’ve ever read where DRM was proven to increase piracy within a market. Please reference the industry study your comment is referencing.

  • @chrisdelaney926
    @chrisdelaney926 5 лет назад +4

    Fantastic video. Your Explainationon the chip was really easy to understand.

  • @kenrickeason
    @kenrickeason 5 лет назад +1

    Damn..... This is neat! I knew about the lock out chip but the deep in details on how it works are the best.. If I had a programing company I would hire you with an offer you will love..

  • @metalmusic1401
    @metalmusic1401 5 лет назад +3

    Excellent video mate I've always liked your stuff it's very enjoyable to watch and I'm still stoked that you are Australian! The same as me keep up the great work!

  • @root42
    @root42 5 лет назад

    Very interesting. I wouldn’t mind if you made longer bonus videos that go even further into the details. This was still pretty highlevel. A bit of a walkthrough of the CIC firmware would be nice.

  • @starlitalpha7
    @starlitalpha7 5 лет назад +42

    Listen, on one hand it's good that everdrive doesn't have to sacrifice 64 games for their cart anymore...
    But think for a moment, what else are we going to do with those copies of superman 64?

  • @HeadsetHistorian
    @HeadsetHistorian 5 лет назад +1

    Your eyebrows look powerful in this video. I absolutely love your content, thanks for your hard work!

  • @cheater00
    @cheater00 5 лет назад +3

    Another classic. Thanks bro! Really appreciate it! Instant thumbs up from me!

  • @WickedGamerCollector
    @WickedGamerCollector 5 лет назад

    I did see some video's about this subject only find your video's really fun to watch...
    MVG Haves Upload.. grab myself some thee ... relax.... and enjoy the show !!
    I love these video's MVG Keep them coming !!

  • @therealfox
    @therealfox 5 лет назад +1

    Thanks for makeing so tech deep videos, i really like that. Hope to see more videos soon. Thanks for teaching us.

  • @pleasedontwatchthese9593
    @pleasedontwatchthese9593 5 лет назад +3

    Fantastic video on this. You make the best videos on this

  • @RobertNES816
    @RobertNES816 4 года назад +1

    This is some very cool stuff. Who would've thought so much went into those CIC chips!

  • @kevtris
    @kevtris 4 года назад +1

    the rabbit chip was totally different from the 10NES chip. It was a purpose-built sort of CPU, vs. the 10NES' general purpose microcontroller. Tengen ended up using all the "extra" pins for debug outputs that let a decent amount of state to be read out during operation and this helped to reverse engineer it. I made custom hardware to perform this data dumping as the chip communicated with a lock chip. Interestingly there's a relatively easy way to dump the 10NES' code using the factory test mode but no one figured this out until very recently. Also interesting is ROB's microcontroller is the exact same microcontroller with different code.

  • @andrewut7ya511
    @andrewut7ya511 4 года назад +1

    Im not a coder myself but i looove these videos. The history of my favorite systems is so interesting. Thanks for makong these videos

  • @MrDomBoileau
    @MrDomBoileau 5 лет назад

    Man, I love your channel so much dude.

  • @alxqrz
    @alxqrz 5 лет назад +1

    Never new anti piracy videos could be entertainment until this channel. Thanks.

  • @MKFan528
    @MKFan528 5 лет назад +1

    A new MVG video is perfect to watch while eating breakfast on a Monday morning.

  • @Joxxum
    @Joxxum 5 лет назад +1

    I love these kinds of videos about console/arcade security

  • @newolku
    @newolku 5 лет назад +2

    Awesome video as always

  • @NappyWayz
    @NappyWayz 5 лет назад +5

    That explains a lot when my console was resetting. Mostly due to dirty carts.

  • @aaronperron
    @aaronperron 5 лет назад

    Modern Nostalgia Gamer. The soundtracks to these vids remind me of sick 80's movies like Tron or something

  • @lwvmobile
    @lwvmobile 5 лет назад +3

    I think they also used the CIC chip because the Famicom had rampant piracy issues since it didn't have any lock out chips.
    To be fair though, I think Nintendo were more worried about squeezing every dime they could out of publishers this way more than they were about piracy. Publishers can to sign agreements to have a certain exclusivity to Nintendo, purchase their own cartridges and chips from Nintendo, artificial chip shortages (still employed by Nintendo today) and only publish so many games in a year. The fees could come quite staggering, pushing some companies to only make Sega games at the time.

  • @TheEpicFace007
    @TheEpicFace007 5 лет назад

    That's awesome ! I can't wait to see your video on vm protect.

  • @yandyyay
    @yandyyay 5 лет назад +1

    great video, thanks for you hard work and research.

  • @wildzero7777
    @wildzero7777 5 лет назад +2

    Great content as always!

  • @LambdaCalculus379
    @LambdaCalculus379 5 лет назад +3

    Thanks for another excellent, informative video!

  • @LesKingBNE
    @LesKingBNE 5 лет назад +1

    Mate, your videos are interesting and accurate. Love it.

  • @MT-fl1eb
    @MT-fl1eb 4 года назад +1

    Amazing content and presented well thanks!

  • @ner0p
    @ner0p 5 лет назад +1

    Great video, as always.

  • @diarykeeper
    @diarykeeper 5 лет назад +5

    20 years.. Dang. Someone did an amazing job.
    Nintendo thanks this guy way too much.
    Hope he got rewarded accordingly.

  • @nicedreams7192
    @nicedreams7192 5 лет назад

    While i don't understand half if not most of how any of this is done, this is still by far one of my favorite series on RUclips. You do a good job at making it followable/understandable to the average shmuck like me.

  • @TioMegamanX
    @TioMegamanX 4 года назад +1

    When I was a kid I had serious issues with my NES which kept resetting or glitching out with most games, it always seemed to only accept a few "brands" or publishers which I never understood, this still puzzles me to this day because I thought it just had a faulty 72pin connector but the DRM check behavior described here reminds me of those days, pirated games maybe? not unless the video rental I went to had games which gave me those problems... unless they also got pirated games too.

  • @leandrormor
    @leandrormor 5 лет назад +1

    thank you so much for the time and research!!!

  • @TemoanaD
    @TemoanaD 5 лет назад +1

    I love your vidéo MVG ! very informative, thank you.

  • @malsuk
    @malsuk 5 лет назад +5

    always excellent videos

  • @JGRICH61
    @JGRICH61 5 лет назад

    Interesting content didnt expect this from you

  • @Fulthrotle73
    @Fulthrotle73 5 лет назад +2

    Love the Nes back in the day. It was my first console. Still love it today.

  • @madfinntech
    @madfinntech 5 лет назад

    Excellent video!

  • @JoeBetro
    @JoeBetro 5 лет назад +1

    Amazing. Thank you! 🌟

  • @penrar
    @penrar 5 лет назад +1

    Loved this. You got any old Amiga games with their unique copy protections? I adored that stuff myself and sure it’d make for a good vid! Thanks as always MVP MVG!

  • @gehirnstaub8234
    @gehirnstaub8234 5 лет назад +1

    hell yeah! such a good start in the week!

  • @optiquest86
    @optiquest86 5 лет назад +2

    The tale behind the Atari RABBIT chip is an interesting one unto its own for sure!

    • @madmodder123
      @madmodder123 5 лет назад

      tale*

    • @optiquest86
      @optiquest86 5 лет назад

      @@madmodder123 Yeah, caught it when it when I saw the notification of a reply. :P

  • @SCB666
    @SCB666 5 лет назад +5

    Fanatically detailed video.

  • @therealjammit
    @therealjammit 5 лет назад +1

    I think Atari left the "code readout" enabled on purpose. They didn't tell anybody how it worked or if it did, but banked on someone out there figuring it out soon enough. Leaves their hands clean.

  • @KuraIthys
    @KuraIthys 5 лет назад +1

    The fascinating thing about the NES and CIC (later consoles have no equivalents) is that the Famicom has no such security, and neither do the top-loader NES systems released late in the system's life.
    (Both the japanese and western top loaders contain no security chip.)
    The existence of these later revisions with no security chip makes disabling the lockout chip all the more obvious as a basic workaround.

  • @bkrich
    @bkrich 5 лет назад

    Awesome video 👍🏼

  • @MsJ423
    @MsJ423 5 лет назад

    one the best RUclips Channels Keep up the good work.

  • @Code-ff4fn
    @Code-ff4fn 5 лет назад +1

    Yet again another awesome drm video i love this series...
    Where did you get that snk shirt ?

  • @VOTJofficial
    @VOTJofficial 5 лет назад +2

    LOVE this content!

  •  5 лет назад

    Wow, you make my breakfast interesting :) with these uploads. Thx for sharing your knowledge, cheers from Chile 👍😉👍.

  • @thelunaist2014
    @thelunaist2014 5 лет назад +1

    I wonder how'd this be in comparison to other companies in the console race of late 80 into mid 90 Atari trying to recovering with the 7800 and Jaguar. There was the more lenient Sega and other people in the background like Neo Geo, Phillips, and Turbo-Grax 16. To name a few and not even getting into the portable trend that the game boy started.

  • @spragzpc1
    @spragzpc1 5 лет назад +1

    i feel like am taking expensive college classes every time i watch a MVG video. i grow a brain cell & love for each console with every video

  • @davidenwah3413
    @davidenwah3413 5 лет назад

    this was an A plus video man. subbed

  • @asphyxiaVR
    @asphyxiaVR 5 лет назад +1

    Love your work~

  • @nobuyukinyuu
    @nobuyukinyuu 5 лет назад

    I tried looking into this some years ago only to find many posts in the relevant nesdev thread nuked. I always wondered if kev wiped the record of his efforts for legal reasons, a new project, new information, or what... But it kinda sucks that some of that process could've been lost to history! Thanks for the informative video.

  • @Stu2be2
    @Stu2be2 4 года назад

    Love all your vids

  • @aurathedraak7909
    @aurathedraak7909 5 лет назад +5

    Omfg yes it's about time you explain this

  • @PieLordCollin
    @PieLordCollin 5 лет назад +51

    Ooh I'm early.
    Keep up the great videos!

  • @benjaminful1
    @benjaminful1 5 лет назад +7

    Finally, something that gets me so entertained that i can forget my insomnia!! Nice videos MVG!!

  • @williamsquires3070
    @williamsquires3070 5 лет назад +1

    This isn’t the only console that utilized this technique. I remember going to the landfill to dump our garbage, and saw a dead console motherboard with a cart still in it, so I exchanged my garbage for their garbage, and took it home. Later, I parted it out, and opened the cart, and lo and behold, there was a ROM and a 16-pin DIP IC. There were two (or maybe three) ASICs on the motherboard, along with three 16-pin chips, each with the same part #, but with a different dash extension (-A, -B, and -C): the “extra” IC in the cart had a similar part number, and a -B extension. My guess, is they were some sort of lock-and-key, though I was just guessing.
    Now, knowing Nintendo did it, it’s not such a stretch to imagine someone else did too.

  • @cdiperformanceparts4364
    @cdiperformanceparts4364 4 года назад

    Great video