I usually use automatic weight painting however if the model is complicated I usually just try and fill the places it missed and the places it weighted too much. Honestly want to learn how to weight paint from scratch so I know how to make the model look perfect.
Here's a tip for anyone out there: if you can't get the armature to quite work with your mesh, try resizing both the mesh and the bones, attached the bones, then resize back to normal. Apparently the weighting process doesn't work well with close vertices. Thank "Thatoneguy6241" on youtube for this lil tidbit.
Thank you for this guide! When I enable "paint mask" I am unable to paint anything when weight painting at all. I'm trying to hide parts of the mesh and only select the parts I want to edit but nothing happens when I paint with "paint mask" enabled. Turning it off it works fine. I've searched far and wide but come up with no solution.
Have you tried switching to Edit Mode after enabling "paint mask" by pressing TAB? In Edit Mode you can select the faces you want to paint and then press TAB again to switch back to Weight Paint Mode. The selected faces should then be masked. It is demonstrated here: ruclips.net/video/x-2vGk9dPmE/видео.html
@@agiledevart Thank you for your reply! I figured out what the issue was and it's a bug in in Blender 2.9.0 that causes it. Updating to 2.9.2 fixed the problem!
I can't seem to get the bones to move the mesh. I have deformers on the mesh (mouse ironically): Solidify, Weight Proximity, and Displace) on the mesh. Would these interfere with armature?
Would you happen to know why my attempts are giving me hell? I can get it to work, But, It's like sanding, I have to wiggle it in the same spot endlessly only for it to become way too strong.😡😡😩😤😞
After hours of doing this incorrectly, my weight painting process has been revolutionized in a few minutes. Thanks for the guide
finally someone who actually goes in-depth and explains masking. THANK you
This is the clearest weight paint video tutorial Ive ever seen. Thank you, God bless you
I still vote this as the world's best concise video on Blender weight painting... thank you!
me too
Clearest weight paint tutorial I've seen. i watched 4 others before this one and didnt understand.
This is a solid tutorial. No nonsense, pure knowledge ;)
man your content and explaination are gold thanks for sharing your wisdom with us. appreciate your generosity
so far the clearest video ever, thanks
Oh, bro, thank you! You really helped me a lot.
wow this is the best tut ive seen on weight painting !
Exactly what i was needing thanks a lot
dude you are amazing
3:18 I do press ctrl and click the bone, but won't select it...
thank u amazing explanation!!!!!
I usually use automatic weight painting however if the model is complicated I usually just try and fill the places it missed and the places it weighted too much. Honestly want to learn how to weight paint from scratch so I know how to make the model look perfect.
I like how do you explain
Here's a tip for anyone out there: if you can't get the armature to quite work with your mesh, try resizing both the mesh and the bones, attached the bones, then resize back to normal. Apparently the weighting process doesn't work well with close vertices. Thank "Thatoneguy6241" on youtube for this lil tidbit.
Can you mirror the weights on the X axis after you painted them?
How did you attached the vertex group to the bone.?
Thank you so much
did you use a mouse ? :)
i cant weightpaint my model because it was mirrored, is there a way around that
thank you
Thank you for this guide! When I enable "paint mask" I am unable to paint anything when weight painting at all. I'm trying to hide parts of the mesh and only select the parts I want to edit but nothing happens when I paint with "paint mask" enabled. Turning it off it works fine. I've searched far and wide but come up with no solution.
Have you tried switching to Edit Mode after enabling "paint mask" by pressing TAB? In Edit Mode you can select the faces you want to paint and then press TAB again to switch back to Weight Paint Mode. The selected faces should then be masked.
It is demonstrated here: ruclips.net/video/x-2vGk9dPmE/видео.html
@@agiledevart Thank you for your reply! I figured out what the issue was and it's a bug in in Blender 2.9.0 that causes it. Updating to 2.9.2 fixed the problem!
I can't seem to get the bones to move the mesh. I have deformers on the mesh (mouse ironically): Solidify, Weight Proximity, and Displace) on the mesh. Would these interfere with armature?
bruh, I wish blender had taken 3ds Max approach to weight paints, thanks for the tutorial nevertheless
Would you happen to know why my attempts are giving me hell?
I can get it to work, But, It's like sanding, I have to wiggle it in the same spot endlessly only for it to become way too strong.😡😡😩😤😞
03:11
I did the 500th like :D Weeeeeeeeeeeeeeeee!
thank you