[Blender 2.8~3.6] Rig ANYTHING with Rigify #1 - Rigging for Beginners
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- Опубликовано: 24 авг 2024
- ✔Advanced Rigify Chapters($):
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The goal of this course is to allow you to rig literally ANYTHING using the rigify toolset.
First, subscribe so you get the whole video series! / @cgdive
In this chapter, we cover some basics for people who are new to rigging in general. If you can rig an IK leg in your sleep you can safely skip this part. The next chapters will be more exciting :)
⚠️NOTES & ERRATA
-I call the little spheres on each end of a bone "nodules". This may not have been the best word choice. Sorry for my English. :-] Officially the one in the thick part of the bone is called "Head" and the one in the thin part is "Tail".
-around 8:29 I ask you to give the elbows and knees of the character a slight bend. This mainly helps the IK constraint figure out which way the limb should bend.
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• Blender Fundamentals 2.8
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⚠️NOTES & ERRATA
-I call the little spheres on each end of a bone "nodules". This may not have been the best word choice. Sorry for my English. :-] Officially the one in the thick part of the bone is called "Head" and the one in the thin part is "Tail".
-around 8:29 I ask you to give the elbows and knees of the character a slight bend. This mainly helps the IK constraint figure out which way the limb should bend.
Speaking as someone who can only speak his native language I say your English is excellent. You speak it better than some native speakers I've met! Additionally your use of American expressions such as "stays put" is perfect and adds to the naturalness and ease of following your thoughts. More generally this is a great tutorial so far. I watched Humane Rigging years ago and found it overwhelming. Yours is much simpler and easier to absorb. Thank you very much!
@@artemiasalina1860 Ah, thanks that's encouraging. I had no idea that "stays put" was an American expression lol
I am glad you like the tutorial!
Humane Rigging goes much deeper into the details of manual rigging. I had to watch it 3-4 times before I started to grasp some of the concepts. It's a great resource but can be overwhelming as you said.
I just dont understand why youtube does not recommend you when we search rigify...I just dont get.I had to go through tons of unhelpful stuff before discovering this treasure
@@siminc7905 It doesn't? From my tests my videos pop up in the top 3 results when I search for "rigify" and "rigify tutorial" etc...
@@CGDive maybe you should test using different accounts...ones that have no ties to this channel...
RUclips has a clever way of recommending channels someone has checked out before first
that rare thing - someone who knows their stuff AND knows how to teach
superb stuff
thank you for sharing your knowledge
Thanks a lot for the positive comment. Makes it so much easier to keep working on these videos :)
@@CGDive I agree with pixelwrinkly whole heartedly, I'm only on the second video and I've learnt so much! Thank you for sharing your knowledge and for making this easier for me and for everyone wanting to learn this skill. Looking forward to complete the rigging series! Thanks again!
The best example I've seen of clarity and pacing in a tutorial. Absolutely zero question marks at any stage! Great work, thanks!
Really? Wow, that means a lot to me. I put a lot of work into the presentation but I still am pretty self-conscious about everything. Cheers!
@@CGDive Just getting into rigging for animation for UE4. I had so many questions about the default skeleton that imports from there, this answered all of them. Great work.
Yeah, truly. Ive seen others tutorials and had to constantly pause and playback because theyd teach too fast. This one was nice slow and could easily follow along, well done and thanks👍🏽
Finally the dark art of rigging is demystified. Thank you so much for laying out everything in such clear and precise manner. Absolutely love this. Came hear for rigify but I am glad that you started with the basics first. I cannot stress more as to how amazing this is. Thank you so much.
Haha, thank you for the cool comment. This is super motivating! More videos coming soon :)
Exactly the same for me. Came here for Rigify and after this video and some testing I'm finally beginning to understand the basics which in turn means I'm starting to understand Rigify better. This is so useful!
I spent 4 months learning how to manually rig a character and the day that I finished, I found your Rigify Series. Now I can do it in a day! I want to thank you for your work!
24:20 for those whose BOnes are symmetrize:
Click Shift + S, Select cursor to world Origin.
go to Object mode, select all bones by pressing "A", select object from top side and find set origin and select origin to 3d Cursor!
then Symmmetrize and Done
THANKS A LOT SIR for this Knowledgeable tut
I did it and nothing changed. 👀 My axes are exactly like on the video
@@arckanumsavage2822 You need to have all the bones named for them to work.
When fixing the knee-bending, just tick the "Limit X,Y,Z (The axis the leg bends)" option and set max to 0 degrees.
Awesome tutorial! I like how you explain the "why" behind things, and great job telling us all the steps and mode changes. Really helps a beginner learn blender and rigging!
Hi and thanks for taking the time to leave a comment. I am glad you like this style. I'll keep making my videos in the same way for the foreseeable future.
1. Bought a course from Udemy and some how managed to finish it in a month.
2. Took a month gap and forgot everything.
3. Then directly jumped to animating character.
4. Ended up understanding bone structure and it's connection with mesh.
5. Found this playlist and only watched this video, Rigged a character and created a walk cycle in 12 Hours.
Thank you so much. ❤❤❤❤
So cool. Glad it was helpful.
The best tutorials come from the most underrated channels, its a theme i've noticed time and time again. Why don"t you have 1 million followers yet???
Great tutorial really made the whole armature rigging understandable!
Thanks! 1 millions subs coming soon (in 10 years if I keep at it :D)
Man your presentation skills is off the charts! The amount of meta-thinking that went behind this is addictive. No room left for any questions to arise other than how to animate this fucking beast. Thanks a million.
Well, your comment is certainly good for my ego haha
I did put a lot of thought into the presentation and I am glad someone appreciates that. :)
I have a video on posing which is the basis for animation. Animation itself is a beast that is separate from Blender/Rigify.
Great work fella. Really appreciate how thorough your explanations are. You clearly haven't forgotten what it feels like to have the tutor go at 100mph and leave the whole classroom behind. Many thanks...
I love it when people explain stuff in tutorials and you've done a fantastic job!
Compared to other tutorial videos, this is by far the BEST! It doesn’t hide, as in the other videos, it doesn’t hide the important things that operate and makes a character animation easy to use, and it finally shows the “BIG SECRET” step by step .. !!! This video, and the series as a whole, is far superior to everything else I’ve seen so far. And I did a lot of research! On behalf of myself and others, thank you for doing so much dedicated and excellent work! Because it's not just a creation, it's a creation! Thanks!!!
Thank you for the great positive message!
This is the best Blender 2.8 Rigging Tutorial on youtube. I've Tried five (?) different tuts before, and this is my Numero Uno! THX!
Wow, thank you for the very positive words. I am super happy it's been useful :)
the most detailed rigging course .., love it .. thanks
This is the easiest-to-follow, most comprehensive tutorial I’ve yet seen on rigging. A thousand thanks for sharing your knowledge. With greetings from Cape Town.
I haven't used Blender in some time (5-6 years!) and was looking for something to refresh my memories ... Your tutorial is incredible. Thank you very much.
Awesome, I've been meaning to learn about rigging and I can already tell that this is a good course to take. Thank you for sharing your knowledge.
Thanks! Hope you learn something useful. Let me know if you have a question or get stuck!
I wish this tutorial was out when I started to mess with rigging in Blender. I'm re-learning everything from scratch thanks to you, and everything is far more clear now. Thanks
Great to hear, man! More stuff is coming soon :)
The best rigging course on youtube
Followed this through! Really enjoyed it. At about the 2:05 mark, copy constraints are shown. When I started manipulating the root rotation, toward the end of this, I noticed that my feet kept pointing the same way in worldspace compared to the other parts of the rig. But, I figured out that you can add a "Copy Rotation" bone constraint, on the feet, targeting the shins, and only using the Z axis. You also want to use "Add" for the Mix so that you can rotate the foot ontop of whatever the shin is doing. I'm sure this is a throw-away rig, before we move on to rigify, but I was happy to be able to fix it on my own, and hope this comment helps others!
By far the most in depth and we'll paced tutorial. This guy deserves more subscribers
This is one of the most in depth youtube tutorial, not just blender relating but in general, I've seen. I always appreciate when the video gives us reasons behind the workflow, and it is hard to imagine such quality is from a free tutorial. I'll share this series whenever someone ask me for information about rigging in blender.
Thanks. I am actually working on a much more in-depth tutorial on manual rigging. Will take a while to develop but it will be in the same style.
Really glad you liked it!
The most complete manual rigging tutorial I have come across till now. Great work.
Very clear, love how you explained the IK controls
This video answered a question I didn't know I had but something I've experienced often, and it is ALT + click to apply to all selected items :D
See this one for more details ruclips.net/video/2ojZdY7bUsA/видео.html
This is, of all the tutorials I've watched, the best rigging tutorial I've seen yet. Thank you very much for your clarity and flow in putting this together. This was awesome!
Have done couple of bone rigging tutorials so far. This is the best one of all. thank you.
Thank you too!
One of my main goals a few days ago was relearning how to rigidly and this tutorial is so well explained that I cannot wait to start Blender and do it. Thank you for showing me how to do it from scratch to understand how it works.
hello youtube algorithm please notice this.
took me too much time to find this channel. amazing job!
Haha thanks.
youtube algorithm, heeeeellooooo? :D
You are a very good teacher, and this is a vastly under-followed channel.
I like the walk-throughs of various problematic methods of getting rigged animation through a Blender gamedev pipeline (and why they're problematic) rather than just skipping ahead to your preferred solution. It lets us understand and learn from the pitfalls you've already gone through -- something missing in most instruction materials. You know I have to pick up your full course on Artstation now :-)
Hey thanks and obviously I'd be happy if you choose to buy my full course. Let me know if you have any questions :)
@@CGDive Bought the full course on AS right after commenting here ;-) Looking forward to digging into it soon!
@@burlygames Nice! Hope you enjoy it!
This video is something else. I've watched so many "easy rigging" videos but the truth is that this is not exactly easy unless someone explains it thoroughly like in this video. For the first time my character is not only rigged with a good result but I actually understand why it works!
Perfect pace and content! This is the best rigging basics video I've found! Can't wait to continue with the series!
Thanks! I am always amazed how much people appreciate this video which I only meant as an intro to using Rigify :)
@@CGDive the appreciation probably comes from having seen the thumbnails of the other videos and in starting with this one you realize that you're actually going to learn this finally :)
By far the best rigging tutorial on YT because you actually explain all mechanism. The deal was sealed for me when you started explaining the rotation axis 18:30. I've never seen someone explaining that. You are skilled in teaching people!
Nice! I am working on a more detailed course about rigging for beginners. Will take some months to complete but when it's done you'll get it here on the channel :)
Came in for rigify and I got much more than what I asked 10/10, thank you for your course man.
Hey Eric. I am always happy when these videos are helpful!
Amazing tutorial. I love that you explain why you make the steps and what certain shortcuts do.
This is great i am working on my own animation with blender and this is clearly the best video for Rigify that i have found i stumbled through rigging but never understood what exactly i was doing now i have an understanding great job!!
Nice and thanks :)
This course is the best! For me, just getting started in animation, this was exactly what I needed to know about rigging. There are lots of moving parts to Rigify (no pun!), but the course gives you the hows and whys to get you started along with a peek into how Rigify works. I liked it enough that I signed up for the Advanced Chapters.
Thanks a bunch for buying the advanced course! Let me know if you need help along the way.
Came here after Grant Abbitt told how cool your videos are, they really are, keep up the greak work bro, i believe you will grow fast
Thanks, man! Grant is awesome, it was nice of him to endorse this series.
Dude I've been watching several videos that are 20 minutes long that contain very little information and guidance. Your guide here had literally EVERYTHING in 30 minutes and I really appreciated that!
Thanks for making this. Loved the addition of text on screen for verbal omissions. Top notch guide!
I learned so much from this video- I'm sure I'll be coming back to it multiple times as I keep rigging things. Thank you so much!
I had questions for years (mainly = how to move the pelvis while the feet stay in place). This video is really valuable. And yes, Rigify is not enough if one does not understand the underlying fundamentals. Thank you very much sir.
Thanks so much for this ! your tempo is perfect you explain everything and we have time to follow !!! you deserve so much more views/subscribers :) it will come for sure ..
Thanks, Dan! I am glad the videos were easy to follow. I am very happy with this small community around the channel and I see more people joining every day. Good times!
This looks very complicated but your ability to break it down really made it easy to follow and comprehend
Very clear tutorial. Thanks! Subbed.
Thanks for subscribing and for the nice comment. Hearted :P
Lovely. I'm sure this is just scratching the surface, but I want to thank you for making an incredibly easy tutorial to follow along with. I look forward to the next episode. Bravo.
Enjoy the series!
I discover today this series of tutorials. And I can't figure out how I got by without it until today (but there's always so much to discover and learn, it's Blender!). It's so good that I didn't even look for a more recent video. Thank you for sharing your knowledge and for this excellent tutorial. You have a new follower.
Thanks. There are newer videos but this series is the most structured one for now. I'll try to update it for blender 3 soon.
leaving this in case someone else has same issue.
after connecting the shin bone to the pole IK my leg only wanted to bend outwards to the side when I moved my foot IK, it drove my crazy for like 10 minutes! turns out the fix was changing the locked axes (Pose Mode>Target shin bone>Bone Properties>Inverse Kinematics) from Y/Z to X/Y (so only Z is available to bend, instead of X like his leg in the video), I found this was because I had to change my pole angle to -180 where as his was -90. if you have this issue you can tell which axis you need to free (X or Z) based on which one is facing to the side of your leg, that one is the axis your leg has to rotate on.
100% one of the best tutorials
Thanks! :)
This gives me very clear solution for rigging. It is very easy to understand rigging because of clear voice(correct pronunciation for me) and detail explanation. Thank you
Thank you, I am glad it was helpful!
Very well presented and it meshes with what I already knew. I'm excited to see more videos.
Hi CGDive
I absolutely agree with Dan Yargici and I purchased your course.
Finally I can see myself rigging in Blender in the near future.
Thank you so much
Thank you very much, Michael. Keep us updated on your progress!
much more in depth than other tutorials while still being very useful. THANK YOU!
You can also uncheck "Inherit Rotation" under Bone Properties, Relations, to keep the foot from rotating.
You could but should you? :)
Just the best tutorial.
Hope your not tired of hearing this. Out of ten videos on this (one guy tells you to delete the metarig after you generate rig), this was the best. Thank you
Thanks a bunch, Freddy. One of the reasons I created this series is that I was frustrated with the most Rigify videos I found. If you find something that can be improved or added, let me know. :)
@@CGDive Will do. Your channel should do well. Thanks again.
@@freddymuggs3902 Thanks man!
That is tutorial it should be a sample for all to think to prepare a tutorial. Thank you CGDive..
Thanks for taking the time to comment!
watched a couples videos on rigging before this one. i was struggling with "why" every step of the way as they were only explaining "how" to do the rigging, until i got to this video. Great articulation on the process. thanks a bunch mate! (: (:
Thank you so much for putting this togeather. I wanted to upgrade my character with Rigify to make the best use of the face tracker and Im glad no to face into it with this introduction. Much appreciated for all your efforts.
Solid video. Thank you very much. I've had a vague understanding of the existence of these controls, but now I feel like I could start to make some actual decisions and choices, and then employ those ideas in a rig's bone structure - especially how to set up and control joint constraints. But all of it that you've explained here has been highly informative, who am I kidding? Thanks again.
the best tutorial for this, been looking for this for a week now and this taught me more than anything else. thank you soo much
That's really awesome to hear! Thanks a lot!
very very good tutorial. i can't wait to get to the weighting part. exciting.
This was incredibly helpful and easy to follow. Thanks a million.
thank god this Series exists :D, i complete the modeling, sculpting tab but i have no idea how to rig or animate it ty to u i have some videos to check out to finally bring the character i created to life, thank u ^^ ( i mean i have Auto rig pro but i want to understand the fundamentals)
Glad it is useful, Miro. Just wanted to say that this video is the only one that is about the "fundamentals". The rest is about Rigify which an auto-rigger similar to Auto Rig pro. :)
If you really want to learn fundamentals or manual rigging, check out my recent video where I shared the best rigging resources that I know of:
ruclips.net/video/-pfeECl70jQ/видео.html
So far so good. Thank you for this tutorial. I used my own humanoid mesh and when it came time to parent the mesh to the armature, it failed and after some googling I discovered that my mesh had non-manifold geometry in it. Once I fixed that up, everything worked exactly as shown. Now, to part 2...
Man!!! Thank You so much for this. Free tutorials of this quality are so rare. This really helped out dude.
With this tutorial, i feel no details were skipped.
Best tutorial for bones on youtube man thanks so much!!
Glad you liked it, dude!
By far the best tutorial I've seen on this topic. Thanks for speaking so clearly about each subject, going at the exact right pace, and working with a concrete, real world example. All the other tutorials I've seen have been too technical right away, or have skipped over important details. Subscribed (with the bell)!
Great and thank you!
best rigging video ever. thank you for the great explanation.
I love your way of explaining. every thing was sharp clear i would recommend to spread your knowledge on RUclips. You have great ability to grab audience. Have subscribed your channel waiting impatiently for the remaining parts. thank you for this content. stay blessed
Thanks, Bunty for the nice comment. Next part should be up today!
I think this may be the most exhaustive tutorial about rigging that I've seen... And I have seen pratically all of them, even the paid ones on the blender market.
Oh, thank you! I think we're just scratching the surface here. :) I hope you enjoy the rest of the series.
by far one of the best rigging tuto if i knew you before i had save a lot of time. thanks you
this is not just rigging for beginner it is also blender for beginners u expain ever action that is occuring thank you for that
Awesome!
By the way, if you use Blender 4, I have an updated version of this series :)
ruclips.net/p/PLdcL5aF8ZcJt1GvL-Fcxy-fPgEFG-1fLp
@@CGDive thank u i have blender 4
Very clear approach and very good pace. I recommend to everyone. Thanks.
Great!
Awesome tutorial, this effectively taught me rigging basic.
In Blender 3.4 you can click your IK bone, then the next bone, then hit Shift+I to set IK.
True!
Sir could you please make a detailed tutorial on this same rig with more controllers and FK controllers also will be thankful. thanks again for such an excellent tutorial the way you teach is easy to learn and follow.
You teach SO WELL. Thank you very very much, you helped me to understand - not replicate-, and that was exactly what i was looking for. I started in the Game-Ready rig video and came back to armatures to understand the basics. The bridging the gap series is just perfect. Thank you again!!!
Thanks, man. This is probably one of the nicest comments I've received. My goal is always to help other people understand and not just replicate what I do.
Would you mind if I used this comment as a "testimonial" on my products?
@@CGDiveOf course! =D
Keep the good job!
@@018FLP Thnaks man!
This is pure Gold. Thank You for such a clear and precise tutorial.
well, this will save me a lot of talking when it comes to showing my roommate blender. Thank you for being so concise.
No problem. Also see the other videos about Rigify :P
@@CGDive oh trust me, I am. I started learning blender over 10 years ago, and these kind of in-depth explainations were lacking.
I wanted to show my roommate how straightforward it is to animate and that, more time planning saves time in the end.
@@squeegel3904 Keep it up. Animation is still difficult but things like Rigify make it more accessible for sure.
Great tutorial, also helps fixing basic rigs to be more advancded
That was my goal.
thank you alot this is the best rigging tutorial in youtube. great work sir
THANK YOU! THANK YOU! THANK YOU! THANK YOU! THANK YOU! THANK YOU! THANK YOU! THANK YOU! THANK YOU! best video ever, easy to understand, and follow.
Thank YOU for watching, Juan! :)
Super nice! The description is clear and detailed. You're awesome. Thank you so much for the tutorials!
I am glad you found it useful and clear. I am still new to this stuff so that means a lot to me!
you are really life saver. ı couldnt find a rigging tutorial that explains clear and fast. ı am glad ı found your tutorial.
Thank you for this tutorial, it helped me alot. Best IK
video iv seen so far
Thanks, man! To me that is the "classic" IK set up that I learned a long time ago :P
Amazing. Thanks for your detailed tutorials at slow pace. This is definitely for beginners.
Man your content and your way to teach is just outstanding. Thank you very much for sharing this for free. If I had the money I wouldn't hesitate to support you.
Thank you very much! For the foreseeable future all of my new content will be free so don't worry about money. :)
This is the best tutorial about rigging in Blender I have ever seen. Many thanks!
Thank you for the positive message!
Great introduction to rigging!
You are an excellent teacher. Thank you
You're very welcome!
Your explanation is awesome and logical. Thanks Alot.
this was one of the better tutorials I've watched! thank you
Thank you very much for the positive comment. I hope you find my other videos useful as well!
Thank you so much for taking the time to make this tutorial and the pace you delivered it at. I'm a complete noob to all of this, and I've been having problems with a pre-rigged character, and this tutorial is helping me understand how to try fixing it. Consider me a new subscriber!
amazing tutorial. it's crazy how much detail you can learn even if you're not using rigify just by following this chapter alone!
Awesome! I hope you check out the Rigify part as well. Either way, thanks for watching!
it's funny, i initally planned to learn to make my own rigs, which is what brought me to this tutorial. but you've sold me on the usefulness and modularity of rigify so i will likely go that route instead. thank you so much for making these!
@@fheisk Yeah, rigify is pretty awesome. When you have the time I also recommend studying manual rigging. Rigify has it's blind spots and you can even add more controls etc to the Rigify rigs... but you have to understand rigging first.
I saw ths trick last week which allows you to use curves as custom shapes. As long as you add a "triangulate" modifier to the curve, it will work and is selectable. Thats quite useful in some case where you need more organic shapes and don't wont to many vertices to work with
That's a very nice tip! Thanks for sharing!
@@CGDive yeah, thought i share with you
@@RomboutVersluijs Thanks man!
absolutely brilliant, the best rigify tutorial. you explain everything so well and and why not just do this or that. i cant wait to see more of your work. great job.
Thanks! I did put a lot of work into this tutorial, very happy when people appreciate it!
Very clearly explained! Cool video, thanks.