Easy Character Rigging with Inverse Kinematics | Blender 2.92 | Beginners tutorial

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  • Опубликовано: 5 фев 2025

Комментарии • 395

  • @Kekdot
    @Kekdot  2 года назад +11

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  • @bartoszdujka1872
    @bartoszdujka1872 3 года назад +189

    Great and transparent tutorial, but 10:05 is bad practice to fix pole issues. The most professional way to fix it is to enable armature edit mode, set bone axis display to be displayed and rotate thigh bone so x axis is pointing directly to the pole bone. When you change pole angle like you did, the pole rotation range is decreased by 90d (pole rotation range is from -180d to 180d). That unfortunatly cause more problems at more advanced animations. Besides of that, rest of tutorial is really beginners friendly and that's important. Keep it up and good luck :)

    • @tristancherrier5925
      @tristancherrier5925 3 года назад +3

      Worked like a charm! Thanks for the tip :)

    • @allyssaswain2394
      @allyssaswain2394 3 года назад +6

      So, where is all that stuff you just mentioned?

    • @GaryParkin
      @GaryParkin 2 года назад +18

      @@allyssaswain2394 If you click on the Data Object Properties, (little man running) then Viewport Display, you have a bunch of options under Show: I turn them all on to see the name, Shapes, Group Colors and Axes.
      That said, I usually use front view, then Armature/Bone Roll/Recalculate Roll (shift-n) then choose View Axis.
      The bone's X axis should be pointing in the direction of the PoleIK bone. (His thighIK bone).
      Also if you use N to open the right panel and in the Item tab, you can set the Roll directly for each bone. That's how I do it sometimes.
      That usually works. I hope this helps.

    • @elbubsio4947
      @elbubsio4947 2 года назад +4

      @@GaryParkin Hi,
      Thanks for the explanation. I've done what you and Bartosz recommended, but the thigh bone of my mesh won't rotate to match, so the lower leg is facing the correct way, but the thigh is pointing outwards and can't be rotated. Any idea how to solve that please?

    • @That_Guy_0
      @That_Guy_0 2 года назад

      @@elbubsio4947 any fix yet my bone still moves crazy

  • @edgarallanyee
    @edgarallanyee 3 года назад +65

    I realized there's no getting around not learning rigging if I want to pose my characters to make them look good. So thank you very much for this. 👍

    • @prod.german
      @prod.german 3 года назад +4

      i have come to the same conclusion

    • @AuXXKeyz
      @AuXXKeyz 2 года назад +4

      I just want to animate lol I begrudgingly learnt this, but the good thing is once it's rigged, it's rigged, just a one of thing!

    • @Macception
      @Macception Год назад

      It's intimidating for sure but once you get over that hurdle all that's left is to imagine the hell you would've been in if you'd never rigged.

  • @lomaxdesigns1716
    @lomaxdesigns1716 Год назад

    Dunno if this is the best tutorial for a beginner, but for someone like me that needs a quick and to the point refresher, it's top tier!

  • @liminal7383
    @liminal7383 2 года назад +2

    best rigging tutorial , just follow the steps guys , works perfectly .

  • @Ottom8
    @Ottom8 3 года назад +24

    Absolutely the best 18 min Blender tutorial I've ever watched. Thank you so much, it all makes sense now.

  • @TheGodEmperorOfMankind_
    @TheGodEmperorOfMankind_ 2 года назад +17

    An actually good and straight forward tutorial, if you're having trouble with automatic weights deforming your mesh, first recalculate your normals, if that doesn't work check if you have faces inside your mesh, delete them, recalculate normals and parent the mesh/rig again. I made my mesh using primitives for the most part and caused issues with that

    • @DaRKHuNTeRMK
      @DaRKHuNTeRMK Год назад

      Im having that issue with a mesh i got online, is there a way to dumb this down to a 3day blender user ?

    • @DaRKHuNTeRMK
      @DaRKHuNTeRMK Год назад

      I have eyes inside, hair on top, clothes over mesh, but that is it.. next question how does one recalculate normals and what is that ?

  • @kingdoom1906
    @kingdoom1906 3 года назад +1

    Thank you man i take almost 4 days to understand it from random videos on youtube and i understand it but when i go to blender i just do a lot of mistakes
    But now when i watch your video I understand my Mistake and because of you i solve it so thank you 🙏 ❤️❤️

  • @devmoorthiabeysekara5880
    @devmoorthiabeysekara5880 2 года назад

    Best teacher for Rigging!!! Lovw you Sir!

  • @sspositionss
    @sspositionss 3 года назад +5

    I can't thank you enough, I've been looking for a simple tutorial, I couldn't find a good one that explains everything well, I couldn't do it. But then finally, I found yours. This is the best tutorial for Inverse Kinematics. Subscribing, liking, doing everything I can, THANK YOU SO MUCH!

  • @ZARAHAnimation
    @ZARAHAnimation 2 года назад +11

    Thank you for this amazing tutorial, it isn't unnecessarily long, and it isn't short to the point where ya might miss out on things. Though I do have one issue I came across. When changing the pole angle to -90, the knee and heel did face the pole target properly, but when I bent the knee any higher than the pole, it bent backwards and I couldn't understand why. Not until I simply moved the pole up and further away from the rig itself and it was fine. If the pole is too close, the knee won't have anywhere to go and is forced backwards even if you changed the rotation to face it. Just move it up a bit and away from the position that's shown. Hope that helps someone!

    • @jasperb7529
      @jasperb7529 2 года назад

      I am having this problem where the bone bends into the other leg

    • @ZARAHAnimation
      @ZARAHAnimation 2 года назад +1

      @@jasperb7529 Oh so it's bending to the left/right? Pretty sure the dude shows how to set the pole angle and target, try switching those up and see if that works. I had to rewatch this vid a lot to finally get it down. Good luck!

    • @jasperb7529
      @jasperb7529 2 года назад

      @@ZARAHAnimation Immediately after commenting i actually wound up getting it fixed. Not really sure how but im not gonna question it

    • @punu3675
      @punu3675 Год назад

      helped me ty

  • @bluefoosh
    @bluefoosh 6 месяцев назад

    I've revisited this video so many times 💀
    life saver bro

  • @Henry-ij4le
    @Henry-ij4le 2 года назад +5

    Thanks a lot, and I mean a LOT. This tutorial helped me to rig my characters for my graduation assignment. It was simple, easy to follow and straight to the point. Subscribed and omw to watch other of your videos :)

  • @kyleclay2236
    @kyleclay2236 2 года назад

    BEST BASIC RIG VIDEO I"VE FOUND. TY

  • @sermonem4905
    @sermonem4905 2 года назад

    First tutorial about rigging that works for me. Thanks!

  • @cozyProgramm5883
    @cozyProgramm5883 2 года назад +1

    Thank you! I have been searching for ik for like ages, and finnaly a good ik video.

  • @VinceyVictory
    @VinceyVictory 3 года назад +6

    Oh my goodness, thank you so much!!! I’ve been struggling with rigging for the past few days but this tutorial has made it so much clearer to me ❤️❤️❤️

  • @activemotionpictures
    @activemotionpictures 3 года назад +1

    You have an awesome channel. I hope more people find these cool videos!

  • @enriquecabrera2137
    @enriquecabrera2137 2 года назад

    i was trained in old school 2d hand drawn animation and been looking to get into 3d to try new things and i was about to give up after so long searching for a tutorial for some basics that would work for a beginner. Then i got this and its great, not only do i perfectly understand it but i can also replicate and put it to use. Thank you for that.

  • @anthonycokayne7453
    @anthonycokayne7453 Год назад

    Works great, thanks for this. The only thing I did different was on the foot.L and foot.R I used the 'copy rotation' constraint with the bone set to the shin IK bones. Axis X and Y and Mix=After orginal worked well. This keeps the foot bones parented to the main deform rig.

  • @acealus3983
    @acealus3983 Год назад

    Best video I've seen regarding this topic so far! Thanks a lot - that helped greatly in refining my rig.

  • @ApexArtistX
    @ApexArtistX Год назад

    Best tutorial on basic rig undemanding

  • @pvpherthen2981
    @pvpherthen2981 3 года назад +3

    You are a hero. Watched a couple of other videos on how to do this and yours was definitely the simplest and fastest. Thanks a lot

  • @PahtCrack
    @PahtCrack 2 года назад +1

    Thank you for this wonderful and straightforward tutorial , this is the only video anyone would need to learn rigging

  • @Crainshaw83
    @Crainshaw83 2 года назад +5

    very nice vid.
    may i add, instead of doing each side, it's faster to do one side, use "armature" > "name" > "autoname left*right" and then mirror the left part to the right with "symetrise" (also in armature option tab)

  • @HeraldoCaido
    @HeraldoCaido 2 года назад +1

    Thank you, it is very easy to understand the whole procedure.

  • @flinn9090
    @flinn9090 3 года назад +4

    Thx for the IK tutorial for the arms and thx for letting me kno that there is already a pre made armature in blender
    This shit is so helpful

  • @TheWufstyle
    @TheWufstyle 2 года назад

    Yeah well.. You just proved it..
    Inverse kinematics is really "scary" and complicated, if you look at the wrong tutorial..
    I was completlely lost on IK, following a couple of other tutorials, had to abandon them cause they just didn't make sense.. After your video, it works in first attempt.. Well done mate.. !

    • @Kekdot
      @Kekdot  2 года назад

      Glad I could help! We like to keep things simple ;)

  • @sharkingdude6125
    @sharkingdude6125 7 месяцев назад

    Bro your the best man before this I was having trouble setting up IKs but thanks to you I know how to set up IKs

  • @zekenebel
    @zekenebel 11 месяцев назад

    Old tutorial but still probably the easiest to understand for setting up IK constraints. Tip for anyone like me following along in the future, before parenting the mesh to the armature, u need to disable deform in the bone properties tab for all of the IK bones, otherwise when u move the IK bones too far they will deform the mesh, u wont be able to weight paint it out due to the vertex groups containing deform information for those bones in general, if u have already parented ur mesh u will need to unparent and then do this, this is also helpful for game engines as u can specify exporting without these bones if u wanted to

  • @shiziwav
    @shiziwav 8 месяцев назад

    Bro u the best I watched wrong tutorial and the guy made my arms bend wrong. Thanks for correct tutorial

  • @AH-si3vr
    @AH-si3vr 2 года назад

    Congratulations.. what you have achieved in this tutorial very few have successfully explained it. Thank you very much. Great job

  • @g2-emirirman521
    @g2-emirirman521 2 года назад

    YOU HELP ME A LOT WITH YOUR VIDEO i had problem doing my ik but after watching your video my problem was solved thank you!

  • @Captainsting
    @Captainsting 3 года назад +4

    Thanks for the tutorial! Worked perfectly with the default mixamo rig!

    • @flinn9090
      @flinn9090 3 года назад

      Work perfectly with my own scratch built rig as well

  • @quinntonshima9072
    @quinntonshima9072 3 года назад

    I messed up the first time but the second time I got it perfect. Thank you

  • @TruthSurge
    @TruthSurge Год назад

    question: why are some of the bones not connected? I mean, the bones from the blender rig. it looked like a few were disconnected and you could pull them apart without the other bones following. thx

  • @techyte
    @techyte 3 года назад +2

    By far the best and simplest tutorial I have seen, Great job man

  • @clee4578
    @clee4578 2 года назад +2

    big big sub thank you so much i've been struggling with rigging for so so so wafkjwafkawfawjfawf long and nobody had a video that shows what i do wrong or how im i supposed to fix it, thank you so so much god bless you and all of your family and your pets thank you so much

    • @Kekdot
      @Kekdot  2 года назад +1

      Thank you 😂 Glad we could help!

  • @robertyoung406
    @robertyoung406 3 года назад

    Thanks to you, I was able to pose my PSK models more easily

  • @alew.666
    @alew.666 Год назад

    thank you you save my life today

  • @BuyOrBye
    @BuyOrBye 2 года назад +1

    Great tutorial! Thank you for the straightforward approach

  • @alessandrodelgaiso4597
    @alessandrodelgaiso4597 3 года назад +1

    This is a very good tutorial! You help me a lot to understand this mechanic, thanks. A hello from Italy!

  • @Stealer.Gaming
    @Stealer.Gaming 2 месяца назад +1

    thank you so much

  • @aqeelessam1258
    @aqeelessam1258 Год назад

    NICE TUTORIAL🔥👍

  • @habeshaentertainment1925
    @habeshaentertainment1925 2 года назад

    2 weeks problem in just 18 min tysm

    • @Kekdot
      @Kekdot  2 года назад

      Glad I could help! :)

  • @fooweihao5015
    @fooweihao5015 3 года назад +3

    u r my hero

  • @r3llydude_________358
    @r3llydude_________358 Год назад

    Dude!! This is AMAZING!!! thank you !!!!

  • @paultransfer7041
    @paultransfer7041 Год назад

    really toughest instruction as a soght, really biggest thanks!

  • @koamoch658
    @koamoch658 3 года назад +1

    Thank you i hope you have a nice day

  • @cambi0111
    @cambi0111 3 года назад +4

    THANK YOU SO MUCH OMGGGG

  • @bachutiemphim
    @bachutiemphim 2 года назад

    You are genius! Thank you.

  • @SARDARru
    @SARDARru 2 года назад +1

    Super usefull!

  • @LionPanthor
    @LionPanthor Год назад

    Thank you for this. Worked perfectly.

  • @kreoto
    @kreoto 2 года назад

    Awesome job, dude. A real lifesaver, for real!

  • @d3vast8r
    @d3vast8r 3 года назад +2

    Sick man thanks

    • @Kekdot
      @Kekdot  3 года назад

      You’re welcome ✌🏻

  • @Censurami
    @Censurami Год назад +1

    amazing video it works perfectly

  • @fallenhoenix1255
    @fallenhoenix1255 2 года назад

    Really well-paced and concise tutorial. Thank you!

    • @Kekdot
      @Kekdot  2 года назад

      You’re welcome!

  • @Cabazorro0
    @Cabazorro0 Год назад

    Thank you!! This helped me immensely.

  • @Pinkevilll
    @Pinkevilll 3 года назад

    ULTIMATE THANKS HOLLANDER

  • @hustlemoe_
    @hustlemoe_ 2 года назад +1

    thanks man awesome vid!!

  • @attachaiarrayayarn8219
    @attachaiarrayayarn8219 2 года назад

    thx you so much ❤❤❤ this is great Beginners tutorial.

  • @praveenpradeeptulaskar8791
    @praveenpradeeptulaskar8791 3 года назад

    The explanation was super simple to understand. Thanks. Subscribed!

  • @Nata_Kurniawan
    @Nata_Kurniawan 9 месяцев назад

    ok. this one is simpler tbh, Thanks!

  • @MAxAMILLIoN757
    @MAxAMILLIoN757 2 года назад +1

    Fantastic tutorial, thanks a lot. The only thing I would add is a bone to have the head follow (so character can stare in direction while moving) but I can probably figure this out on my own with the knowledge from this video. 👍

  • @canttouchthis6018
    @canttouchthis6018 Год назад

    So many great tutorials about creating IK legs, I am yet to see a single one about rotating the hip without moving every bone that's under it in the hierarchy.

  • @Simi2681
    @Simi2681 2 года назад +1

    Im not sure if it was mentioned, but if you have an issue were some of the mesh follows the controll bones, make sure to disable deform in the bones tab

    • @ygzz3r010
      @ygzz3r010 2 года назад

      I'm having this problem, which bones should I disable deform for?

  • @ZipTronic
    @ZipTronic 3 года назад

    Thank You best rig tutorial yet !!! And I saved it in my RUclips groups to view again, and subbed !!!!

  • @LifesGood357
    @LifesGood357 2 года назад +1

    awesome video, thank you very much

  • @nayraasya
    @nayraasya 2 года назад

    super super clear and helpful! thank you very much

  • @b_international8842
    @b_international8842 2 года назад +1

    This real helped thank you

  • @vi_allora6035
    @vi_allora6035 2 года назад

    Thanks a lot, it's much easier than I think))

  • @davids9027
    @davids9027 3 года назад +2

    excellent presentation; concise, informative and easy to listen to

  • @Schemilix
    @Schemilix 2 года назад

    I also recommend parenting the arm bones to the hips so when you drop the hips the arms come with, like when you bend your knees irl

  • @kev635
    @kev635 2 года назад

    Super easy to follow! Thanks for making this

  • @lassekalhauge4801
    @lassekalhauge4801 Год назад

    Awesome - very useful❤

  • @doeme01709
    @doeme01709 Год назад

    Thank you this really helped me

  • @manyhard
    @manyhard 2 года назад +1

    Thx bro for this good video, you are so great

    • @Kekdot
      @Kekdot  2 года назад +1

      You are great

    • @manyhard
      @manyhard 2 года назад

      @@Kekdot aww

  • @anthonyjj89
    @anthonyjj89 2 года назад

    Insanely clear. Thank you so much dude!

  • @ShibaScreamStudios
    @ShibaScreamStudios 3 года назад +2

    Hey very nice video man!!!

  • @CircleKing
    @CircleKing 3 года назад +1

    Awesome. 👍❤️

  • @bilbolaggin1980
    @bilbolaggin1980 3 года назад +2

    As always... it's awesome and helps me a lot. Thank you guys!

    • @Kekdot
      @Kekdot  3 года назад +1

      Awesome to hear!

  • @animo5139
    @animo5139 Год назад

    ❤❤ very useful

  • @cry7635
    @cry7635 2 года назад

    Thank you for this tutorial. It helps me a lot.

  • @Lk_creative_studio
    @Lk_creative_studio 2 года назад

    Thanks dude! Helped out)😄

  • @firstname9928
    @firstname9928 2 года назад +1

    I love you, so good

  • @ZyonOfficial
    @ZyonOfficial 2 года назад

    THANK YOU SO MUCH!!!!!!!!!!!!!! You did this in very specific way and I love it!!

  • @englishshadrick5296
    @englishshadrick5296 Год назад

    Great video man. (:

  • @tamasorvos8882
    @tamasorvos8882 3 года назад +1

    Easy to follow, great tutorial!

  • @GaryParkin
    @GaryParkin 2 года назад

    Thank you for the tutorial. It helped a lot.
    Rigify looks like a really nice solution, rather then creating your own bones, but I hear a lot of bad things happen when you try and export the rig to Unreal Engine. I'm still researching this.

  • @vanations6031
    @vanations6031 3 года назад +1

    Thank you man! I hope you gain more subscriber

  • @naexxn
    @naexxn 2 года назад

    love it🔥, great and simple explanations

  • @stanislavg7946
    @stanislavg7946 2 года назад

    Really good guide, :)

  • @sosmanoriginal7048
    @sosmanoriginal7048 2 года назад

    Good video, I wish standard rig had all these constraints and we didn't have to manually do all this.

  • @shybitiwa
    @shybitiwa 11 месяцев назад

    great tutorial thanks❤

  • @teddysilversky3173
    @teddysilversky3173 3 года назад +3

    You brings efficiency. Thank you for this tutorial. Liked, subscribed!

  • @naramamedowa9564
    @naramamedowa9564 3 года назад

    NICE TUTORIAL🥰👍

  • @sichibukailaw6418
    @sichibukailaw6418 Год назад

    My savior

  • @ThatCube12
    @ThatCube12 3 года назад

    Perfect video 👍

  • @hackitall697
    @hackitall697 3 года назад +1

    awsome , and very helpful

  • @MankyHamster
    @MankyHamster 2 года назад

    thanks so much for this video - really clear & informative!