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A simple procedural animation technique

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  • Опубликовано: 12 авг 2024
  • Let's design some procedurally animated animals!
    This video is a tutorial/explanation for a simple procedural animation technique I recently learned about. Essentially, it's animation rigging using a 2D chain simulation. I provide an animated explanation of the technique, then showcase a few animals I animated with it.
    Source code
    ↪ Simulations written in Java using Processing.
    ↪ github.com/argonautcode/anima...
    Inspired by this cool explainer on different types of constraints: zalo.github.io/blog/constraints/
    Socials
    ↪ Twitter: / argonautcode
    Chapters
    00:00 Intro
    00:43 Distance Constraint
    01:20 Chained Constraints
    02:03 Body Shape
    02:36 Parametric Equations
    03:09 Procedural Snake
    03:40 Angle Constraint
    04:07 Procedural Snake II
    04:24 Procedural Fish
    05:36 Inverse Kinematics
    07:13 FABRIK Leg
    07:46 Procedural Lizard
    08:08 Outro
    Music
    Castles in the Sky - Scott Buckley

Комментарии • 490

  • @argonautcode
    @argonautcode  29 дней назад +293

    Wow, this video really blew up! Thank you for watching! :)
    I want to answer some frequent questions from the comments:
    *How did you make this video?*
    • All of the visuals were created in Processing!
    *Can you do this in ?*
    • Yes, absolutely! This can be done with anything that lets you render stuff to the screen.
    • Most engines even have robust rigging systems if you want to skip the math :)
    *Where can I learn more?*
    • I haven't been able to find any well-compiled sources on procedural animation, which is why I only covered the absolute basics here.
    • However, if you're interested in learning how programming can intersect with natural sciences, I really, really like The Nature of Code by Daniel Shiffman.
    *This isn't realistic.*
    • Yes, you're right. This is a simple model that abstracts away real-world complexities.
    • However, I hope that you can use these techniques as a starting point to build cool things!
    • And I did get a lot of great feedback and ideas for how to improve the animation, I’ll definitely try them out! :)

    • @arafays
      @arafays 29 дней назад +2

      it has just started.....

    • @bobsmithy3103
      @bobsmithy3103 29 дней назад +4

      Fantastic video btw! I'd love if you made more of these videos. Your step-by-step explanations make it extremely easy to understand and your visuals are super nice

    • @OdysseyHome-Gaming
      @OdysseyHome-Gaming 29 дней назад +1

      @@argonautcode Never heard of processing before. Looks really cool. Love open source software.

    • @Colonies_Dev
      @Colonies_Dev 29 дней назад +2

      u can also use rotation matrix to find 90deg vectors, it can also be done by (x,y) => (-y,x) because thats kind of the result of a kind of ""identity"" rotation matrix, i saw this on sebastian lague first where he just flip the vector components and negate one of them

    • @PossiblePasts
      @PossiblePasts 29 дней назад +1

      What if you restricted legs in a way, that there's always only 2 moving? Would it work and look better?

  • @joesmith5970
    @joesmith5970 Месяц назад +1251

    This is exactly how programming concepts should be presented. Visuals, step by step explanations, and the math behind it. Every layer is here to pick apart at any viewer's personal learning pace. No over the top jokes or distracting edits, either. A real gem. Thanks for making this.

    • @pookiepats
      @pookiepats Месяц назад +26

      No this is not learning it is entertaining and that’s fine but no serious discussion can be had that this is how budding devs should learn

    • @Lucid3DCJ
      @Lucid3DCJ Месяц назад +1

      @@pookiepats I respectfully disagree. I believe that a budding developer would benefit more from being given the general ideas behind the programming, rather than every variable and line being spoon-fed to them, for two reasons:
      1) A developer is actively encouraged to experiment with how to achieve this, introducing them to methods and functions that they will likely not encounter given the 'correct' answer outright - read: "a developer's sandbox is the best place to learn."
      2) Without the constraint of a line-by-line tutorial, the general concepts outlined in this video can be achieved using almost any programming language or engine - you know what you're aiming to achieve and the steps that get you there, not how, so you can discover the how yourself, relative to what you need.
      Both of these points lend themselves to learning the idea of procedural animation, and whichever programming language they intend to replicate that idea in; rather than starting from a fully-functioning piece of code written in a particular language and dissecting it in order to understand it (and potentially translate it).

    • @diamond8467
      @diamond8467 Месяц назад +61

      @@pookiepats what? :D
      I mean this is not beginner level topic, so I can see how it is just entertaining for you. But it is complete pseudo code explanation that can be implemented in any graphic framework just with this one video. It is represented in a simple way without forgetting math behind it. Simple procedural animations are not something you would need to seriously discuss, so I am a bit confused what you meant by that.

    • @joesmith5970
      @joesmith5970 Месяц назад +27

      @@pookiepats I disagree. I learned something. Perhaps you need a different method of teaching? Nothing wrong with that, but this is right up my alley and helped me visualize that which long-form text explanations cannot. To each their own! Hope you find something that works better for you.

    • @obleynix8026
      @obleynix8026 Месяц назад +26

      @@pookiepats i agree with @diamond8467 , these kinds of videos usually teach the concept behind a feature it expects you to already have learned how to code. It makes teaching the concept faster, simpler and easier to implement globally.

  • @lgasc
    @lgasc 29 дней назад +176

    You could enhance the lizard animation by only allowing a leg to move if the three others are still. It will naturally make a cycle and this cycle will automatically reorder on tight turns.
    Or, for a faster walk cycle, only check the matching leg on the other side and the matching leg in front or behind.

    • @jenkem4464
      @jenkem4464 28 дней назад +22

      That's the beauty of procedural workflows. You can always go in after the fact and add or tweak additional parameters pretty quickly and get a change across the project. Great for non destructive work. The more work you do in procedural workflows you start seeing all these patterns and concepts in nature. Really cool stuff.

    • @sneezingProtogen
      @sneezingProtogen 20 дней назад +15

      Procedurally animated lizards… sound familiar
      RAIN WORLD

  • @jarnhus
    @jarnhus Месяц назад +244

    Oh dear! You just opened up a rabbit hole beneath my feet. Now I have to implement this myself.
    Exquisite video.

    • @chocolatezt
      @chocolatezt Месяц назад

      I'm glad I'm not the only one always implementing the things I see in videos. Hope you an least not do it like me in plain C++/OpenGL

  • @CrabGuyy
    @CrabGuyy 29 дней назад +200

    What is this super high quality video from a channel with way too little subscribers for its content? the algorithm strikes again with an hidden gem

  • @kurushimee
    @kurushimee Месяц назад +318

    Damn, feels like watching Sebastian Lague's coding adventures!

    • @davidheeren3751
      @davidheeren3751 29 дней назад +11

      For real. It’s the exact same vibes especially with the music

    • @lucasxia2232
      @lucasxia2232 29 дней назад +3

      That was my exact thought

    • @victordayet
      @victordayet 28 дней назад +4

      That is exactly what i felt watching this!

    • @sid98geek
      @sid98geek 26 дней назад +2

      Ahh. A man of culture, I see.

    • @ricokd507
      @ricokd507 18 дней назад +2

      Bingo

  • @felix30471
    @felix30471 Месяц назад +119

    This video is gorgeous and very well-produced! Also, I absolutely adore the lizard.

  • @galvinvoltag
    @galvinvoltag Месяц назад +71

    Thousands of years of technological and mathematical evolution.
    We are just scratching the surface of the art of teaching.
    Very well produced video, respect.

    • @niewiemcotuwpisacisioa5317
      @niewiemcotuwpisacisioa5317 28 дней назад

      this has nothing do to with teaching bro

    • @andermium
      @andermium 28 дней назад +18

      ​@@niewiemcotuwpisacisioa5317 just because you didn't learn anything doesn't mean this video didn't teach others

    • @niewiemcotuwpisacisioa5317
      @niewiemcotuwpisacisioa5317 28 дней назад

      @@andermium bro what ☠️☠️

  • @codycero1
    @codycero1 27 дней назад +23

    I've been playing with the code. I made a base class that all creatures inherit from and I made it so you can override a function to set up your own body widths and another for overriding the legs. Managed to make an ant with 6 legs. Also, I made it so the angular constraints use a rotation lerp, because the creatures otherwise had a tendency to spaz out. And I made a click & drag path drawing feature. When a path is drawn, the creatures will move along that path in a loop, when you single click, the path clears and they follow your mouse again.

    • @argonautcode
      @argonautcode  25 дней назад +4

      Sounds awesome, glad you were able to build on this!

  • @tiqosc1809
    @tiqosc1809 29 дней назад +96

    Me using the power in my body to not mention rainworld

  • @craftminerCZ
    @craftminerCZ 28 дней назад +7

    Rarely do I ever come across a video where I could just watch it once and be able to program whatever was shown. It might be a concept constraint of the videos I tend to watch, but this one is just that. Heck I'm even tempted to just spend a few hours making this for no reason at all, it looks fun to make and fun to play with.

  • @dexlovesgames_dlg
    @dexlovesgames_dlg 29 дней назад +10

    The animation you’ve got playing in the intro of the video was like a neat little visual explainer before you actually got into the top so once you actually started getting into it, I felt like I already understood without any further clarification. So thanks for that! Excellent work!

  • @MAXOHNO
    @MAXOHNO 2 месяца назад +26

    Production of this video was really good, suprised you are a relatively small channel, good luck growing!!

  • @4epbrk_6rk_6rk
    @4epbrk_6rk_6rk 29 дней назад +5

    In some places, the lizard began to "jumping". Her legs moved at the same time, which created a similar impression. To correct such cases, you can block the opposing legs, forcibly prohibiting them from moving until a pair of other legs finish moving and "touch the ground". Then the locked pair can be unlocked and the other one can be blocked.

  • @faik...
    @faik... 29 дней назад +12

    I know I am late, but alternating the steps of the lizard would make it look a lot better.

  • @Bashar3A
    @Bashar3A 29 дней назад +4

    I'm not an animator nor an artist. Not sure why I watched it, but I'm glad I did. Love understanding what goes into these animations

  • @HayCorvus
    @HayCorvus 29 дней назад +6

    would be great to see these procedurally animated animals be incorporated in herd/flock algorithms to show the true power of such simple components used in larger complex systems.

    • @tardigrademicro
      @tardigrademicro 7 дней назад

      You should check out Rain World, it's a survival game contained in an ecosystem of procedurally animated ai creatures.

  • @weezard1235
    @weezard1235 Месяц назад +9

    The best explanation video i saw about procedural animations (and inverse kinematics)! The visualization makes it so clear and understandable, great video!!

  • @MrRizzyWizzy
    @MrRizzyWizzy 17 дней назад +4

    My cats LOVE this video. Especially the fish.

  • @lorenzobuero7115
    @lorenzobuero7115 28 дней назад +10

    This video is impresive, is just simple math and geometry not a single line of code, but you are able to understand how it works and think how to code it. Maybe the best coding/algoritmic tutorial i have ever seen tbh

  • @uselessgamedev
    @uselessgamedev 10 дней назад +1

    Amazing video. The editing is awesome the information is clearly presented, pace and density are great. Stellar, keep it up!

  • @shanesawyer3391
    @shanesawyer3391 27 дней назад +4

    This is awesome. I’ve long been interested in learning to use IK and just couldn’t find a clear, easy to understand starting point. This video explains the concept, demonstrates it, shows the math, and then also shows the animation of a successful implementation 🎉
    My only follow up is to keep an eye out for more videos to follow. I am also interested in simulated biology, and AI driven sandbox environments - so this was about as exact as could be.

  • @razmakaz8736
    @razmakaz8736 28 дней назад +4

    I really liked this. Thank you for taking us on your journey. An idea for an improvement for quadraped animals like your lizard, if the a front left foot would update its target, force the opposite back right foot to also update to a new position regardless of the distance threshold. Apply that to all 4 legs and you'll have a less derpy lizard because it'll be a 2-step trot-like gait like most quadrapeds.

  • @TinyTakinTeller
    @TinyTakinTeller Месяц назад +6

    Why isn't this video at a million views - perfect narration, presentation & visuals!

  • @this-cris
    @this-cris Месяц назад +11

    amazing presentation! Inspiring!
    small pet peeve at 4:44 the fins rotation should be inverted - outer fin has to be close to the body and inner fin should be extended (more realistic movement in water)

    • @2718281828459045236
      @2718281828459045236 15 дней назад

      So the inner fin brakes the fish to help it turn? Or how does that work? Or the outer body side stretching makes the fin lie flatter? Asking because I want these fish in the game I'm writing :-)

  • @BlackbodyEconomics
    @BlackbodyEconomics Месяц назад +3

    Excellent! I love the way you explain things. Kinematic has always been so confusing to me - especially in the 3D realm. I look forward to more of your videos :)

  • @bluyu
    @bluyu 26 дней назад +6

    These animals are procedurally very cute.

  • @AerialWaviator
    @AerialWaviator 29 дней назад +2

    Fantastic overview of procedural animations with great explanations and accompanying visuals. I really appreciated how pleasing animations can be created using simple concepts.
    Thanks for including Github link to code examples. A great complement to this video tutorial.

  • @KallMeQul
    @KallMeQul 11 дней назад +1

    when you started getting into the math i was scared you'd lose me but it was all surprisingly simple to understand. this is a really cool tutorial on this subject! well explained, well editted, and the slightly derpy animals are fun to look at :)

  • @soupnoodles
    @soupnoodles 29 дней назад +2

    Holy shit. This is EXACTLY what I've been looking for. This channel needs more love!

  • @sankettilekar8650
    @sankettilekar8650 27 дней назад +3

    I don't do animation or any graphics work. But i have learnt forward and inverse kinematics. The application and the explanation for animation was mind blowing. Loved the video.

  • @fidel_soto
    @fidel_soto 29 дней назад +2

    This is one of the best videos I have seen IN MY LIFE period

  • @John-me1hz
    @John-me1hz 29 дней назад +2

    Everything about this video is so smooth and pleasing. From the procedural animation to the editing to your voice.

  • @DaichiVfx
    @DaichiVfx Месяц назад +3

    What a beautiful video!
    From visualization to explanation, absolutely amazing.

  • @kristine5582
    @kristine5582 25 дней назад +2

    What an incredibly clear and well-explained video! I wish more people teach like you. Hope you keep making more!

  • @TheStickofWar
    @TheStickofWar 6 дней назад +1

    This is a masterclass in explaining complex topics in a simple and visually appealing way. Well done, I know these things well but I am in awe of the production quality and simple breakdown.

  • @Chyrionia
    @Chyrionia 28 дней назад +3

    Wow. I've looked into IK implementations before, but most of them are incredibly technical mumbo-jumbo and has just left me feeling dumb. This, though, was fantastic! The explanations of everything in the video are so understandable and the visuals are simple, yet beautiful and convey the ideas so so well. I finally understand! Thank you for an excellent video.

  • @hawthornrabbit
    @hawthornrabbit 29 дней назад +2

    This was excellent! Thank you for giving such straightforward explanations of what otherwise looks like magic :)

  • @violet_broregarde
    @violet_broregarde 29 дней назад +2

    These animations are so cute, and the video is so compact. Can't wait to try these out. Thank you :D

  • @PEC1318
    @PEC1318 29 дней назад +2

    Amazing video! One tip I would give you is to extend that last scene, like we see in Sebastian Leagues videos. It's like a reward for watching the whole video, we get a cool animation with some soothing music and can relax

  • @HenrikBgelundLavstsen
    @HenrikBgelundLavstsen 29 дней назад +3

    What a great way of explaining this. Animations looks dope for what they are. Makes me wanna try code some of this.

  • @kerrermanisNL
    @kerrermanisNL 4 дня назад +1

    Damn really clear explanation with good visuals! Good job

  • @IAARPOTI
    @IAARPOTI 26 дней назад +5

    Wow i thought i was watching another youtuber who has similar voice, production and even similar voice.

    • @punkinhedd
      @punkinhedd 26 дней назад +2

      who’s the other youtuber?

    • @IAARPOTI
      @IAARPOTI 26 дней назад +1

      ​@@punkinhedd t3ssel8r

    • @Catssup
      @Catssup 18 дней назад

      Who?

  • @jeffkthompson
    @jeffkthompson 24 дня назад +1

    Wow, love this! Procedural animation opens up so many possibilities

  • @Skeffles
    @Skeffles 7 дней назад +1

    Fantastic explanations and amazing to see the animals coming alive!

  • @johnbeverly9723
    @johnbeverly9723 28 дней назад +2

    Your explanation is amazing and allows for a comprehensive guide without taking away learning experience through hand-holding. Will def use this for a self education project.

  • @jupiter909
    @jupiter909 25 дней назад +2

    Fantastic walk through of these techniques. Thank you for the lovely presentation!

  • @cybercat7711
    @cybercat7711 27 дней назад +2

    I've been trying to learn procedural animation for a while and the lack of good content on YT, explaining the topic, has been a limiting factor for me.
    This video is very comprehensive and simple and has helped me understand the fundamentals much better.
    I hope you'll make more videos on this topic soon, explaining the concept in more depth.
    You gained a new sub!

  • @Zilberlex
    @Zilberlex 29 дней назад +2

    I personally thank you for making this video. I was interested in procedural animation for quite some time now. Even though i will probably won't find the time to play with it any time soon, this video will give me a head start once I feel like I want to scratch that development itch.
    I am sure that sometimes you might question your impact as a small channel. But take to heart that some topics are inherently interesting and a lot of people wonder "how is it made", and you delivered a very good introduction to the topic that allows people to start doing cool things by themselves. - I thank you for it

  • @TheBouli
    @TheBouli 29 дней назад +2

    Beautiful video! I'm making some trippy visuals kind of simulations, these techniques are definitely gonna get implemented. Thank you!

  • @mohegyux4072
    @mohegyux4072 29 дней назад +1

    the algorithm showed me a gem.
    efficient problem solving is always entertaining and mind-blowing

  • @TATGames
    @TATGames Месяц назад +2

    Yo!...this is the best procedural animation tutorial I've ever watched🤩!

  • @niculaelaurentiu1201
    @niculaelaurentiu1201 2 месяца назад +18

    Here before it blows up

  • @zonyzhao469
    @zonyzhao469 9 дней назад +1

    Wow! Amazing and inspiring, we definitely need more of this!

  • @BlueCardinal33
    @BlueCardinal33 27 дней назад +3

    Nicely articulated. The video is not good because it's presenting a new idea; it's good because it presents an idea well and in one cohesive piece.

    • @georgiosdoumas2446
      @georgiosdoumas2446 24 дня назад +2

      The way you say it, it can easily be misunderstood. I think it will be more accurate to say :
      The video is good not because it's presenting a new idea (since there is no new idea presented actually) ; it's good because it presents an idea well, and in one cohesive piece.

  • @rainbowlemon
    @rainbowlemon 29 дней назад +1

    I've seen the phrase 'inverse kinematics ' so many times for setting up bones on 3d models and never actually really understood what it meant. This was an awesome explanation, thank you!

  • @ViktorSarge
    @ViktorSarge Месяц назад +3

    Concise, clear and beautiful video. What more could one ask.

  • @JJ-ds2get-her
    @JJ-ds2get-her Месяц назад +2

    Deserves 100x more views.

  • @NElectronicSoul
    @NElectronicSoul 29 дней назад +2

    this is fu_)king delightful to watch! I'm teaching python to kids and this has given me so many ideas for some intro to pygame tutorials I cannot wait to try out! You diamond!

  • @theangry0077
    @theangry0077 29 дней назад +1

    this is the first time ive been so stunned by the quality of a video and its conversely low view count. amazing explanation and stunning results, bravo!

  • @kennethbeal
    @kennethbeal 23 дня назад +1

    Thank you! Right at the beginning: love it! You're showing how the Flower of Life is drawn -- choose a point, make a circle with a compass, and then put the compass point on the edge of the circle. I love when concepts align. :)

  • @wewewos
    @wewewos 18 дней назад +1

    I love your work , simple , informative, great explanation , a great starter

  • @rileythompson7134
    @rileythompson7134 2 месяца назад +11

    This is awesome

  • @marceloguzman646
    @marceloguzman646 Месяц назад +9

    that animation is so smooth

  • @JoJoAcrylicArtwork
    @JoJoAcrylicArtwork 27 дней назад +2

    Beautiful and elegant concept! Thank you for sharing your work ❤

  • @zix2421
    @zix2421 27 дней назад +3

    It looks so cool, I’ll save this. Very useful

  • @NickCombs
    @NickCombs Месяц назад +2

    I'm going to try this. Thanks for the great explainer!

  • @artemmentiy7107
    @artemmentiy7107 29 дней назад +2

    Simply beautiful!

  • @CastleRene
    @CastleRene 6 дней назад +1

    I know this sort of stuff already, but I recommend it to beginners. Good video!

  • @CosymoR
    @CosymoR 27 дней назад +2

    This is a beautiful project. Well done!

  • @varaha-f3l
    @varaha-f3l Месяц назад +1

    Wow, this video is incredibly informative! I can't thank you enough for making it. Keep up the amazing work!

  • @lucasassis5780
    @lucasassis5780 Месяц назад +1

    Nem tenho comentários sobre, o vídeo é incrível, calmo, com animações suaves, conceitos explicados com qualidade. Estou comentando apenas para que o RUclips recomende para mais pessoas. Esse vídeo e canal merecem

  • @NeverEngineDev
    @NeverEngineDev 29 дней назад +1

    Great job on this video, very informative and entertaining! Was enjoying every second of it and learned quite a few things along the way!

  • @ravveni
    @ravveni 29 дней назад +1

    the fish fins look so gooooooooood!!!

  • @AI.Art.
    @AI.Art. Месяц назад +14

    The quality of content and video is beyond industry standard, if you continue your channel will blow up!!

  • @brucemozart3665
    @brucemozart3665 Месяц назад +13

    I'm so glad the all mighty algorithm brought me this gem, featuring algorithms

  • @Canilho
    @Canilho Месяц назад +1

    I could immediately tell this was going to be good from the start. Good work. Really loved to watch this.

  • @simonleonard4084
    @simonleonard4084 29 дней назад +1

    Excellent video! Hope you'll be able to do more of them 😄

  • @mike_o7874
    @mike_o7874 Месяц назад +1

    Always wanted to know how to make procedural generated creatures and this is a gem of a video!

  • @goodevening8362
    @goodevening8362 2 месяца назад +3

    wow i stumbled arcoss your channel while learning about genetic algorithms to solve some olympiad programming problem, didn't expect your videos to be that good, keep it up!

  • @eugenewarr4313
    @eugenewarr4313 26 дней назад +3

    5 sec preview and the first sentence was enough to sub

  • @deweeeese
    @deweeeese 17 дней назад +1

    For a nice 3D version of this, check out Spore creatures! Limbs are controlled by IK, and passive limbs by angular-constrained quaternion springs.

  • @krupt5995
    @krupt5995 27 дней назад +2

    You earned my sub. I'm excited to see what's coming up

  • @richardericlope3341
    @richardericlope3341 26 дней назад +2

    Fantastic algorithm!
    Nice visuals as well.
    Beats the crap out of both algorithms I used for my version on Ikaruga Lasers and one boss with tantacles using IK.
    Mine was just to make and array of vectors, follow though using a 1 element shift for all elements, extract left and right normals and extend by scaling normals to desired width.
    Arm IK is just a bunch of matrix transforms.
    This video makes me want to go back to gamedev after like 8 years.

  • @priyavkaneria
    @priyavkaneria 27 дней назад +2

    thanks for coming on my feed. definitely worth the sub
    awesome explanation

  • @ServerAcademy
    @ServerAcademy 11 дней назад +1

    Excellent video! Looking forward to more!

  • @Liam-fd4uh
    @Liam-fd4uh 24 дня назад +2

    This was seriously such an amazing video! You explained it so clearly that I felt like I had to try it myself. 3 days later and I am proud to say I now have my own procedural snake and gecko!

  • @flavioryu5922
    @flavioryu5922 27 дней назад +2

    This was so interesting and cute at the same time

  • @laptop12358
    @laptop12358 24 дня назад +1

    I am grateful to the creator for providing such a nice and visually awesome video for learners.

  • @davvedp9309
    @davvedp9309 Месяц назад +3

    Fantastic video! Starting from the basics and working up at a comfortable pace. Really easy to follow and extremely well made visuals. I didn’t know about FABRIK, thanks a ton for that one! With this production quality I’d expect this channel to grow a lot in the near future. Best of luck, I’ll be following 😉

  • @artificiyal
    @artificiyal 29 дней назад +1

    this is beautiful, we need more!

  • @pavelshpak4279
    @pavelshpak4279 24 дня назад +1

    Thank you for well structured, great served and easily digestible approach to present concept. It was tasty.

  • @Yee_.
    @Yee_. 28 дней назад +2

    that fish is so good

  • @richardrothkugel8131
    @richardrothkugel8131 Месяц назад +1

    Incredibly well produced and explained video. I'm going to use some of these techniques in my current game.

  • @OdysseyHome-Gaming
    @OdysseyHome-Gaming Месяц назад +4

    I've always been fascinated about virtual creatures but never knew where to start.
    Also how do you do such nice animated presentations? I'd love to learn. 😊

  • @TheOpenWastes
    @TheOpenWastes 26 дней назад +2

    Stunning work, sir. Very clever ideas very cleverly presented. Procgen interests me a great deal

  • @bruvno
    @bruvno 26 дней назад +2

    this is pure gold.... thank you

  • @dukkhan1288
    @dukkhan1288 Месяц назад +4

    This is incredible... I would be eternally grateful if you shared the books or resources you learned this from. Liked and subscribed regardless!

  • @nameno7032
    @nameno7032 Месяц назад +5

    the world need more of this

  • @Backkward
    @Backkward Месяц назад +4

    Here before 1k subs! Extremely underated, keep up the good work :)