A simple procedural animation technique

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  • Опубликовано: 9 янв 2025

Комментарии • 684

  • @argonautcode
    @argonautcode  5 месяцев назад +504

    Wow, this video really blew up! Thank you for watching! :)
    I want to answer some frequent questions from the comments:
    *How did you make this video?*
    • All of the visuals were created in Processing!
    *Can you do this in ?*
    • Yes, absolutely! This can be done with anything that lets you render stuff to the screen.
    • Most engines even have robust rigging systems if you want to skip the math :)
    *Where can I learn more?*
    • I haven't been able to find any well-compiled sources on procedural animation, which is why I only covered the absolute basics here.
    • However, if you're interested in learning how programming can intersect with natural sciences, I really, really like The Nature of Code by Daniel Shiffman.
    *This isn't realistic.*
    • Yes, you're right. This is a simple model that abstracts away real-world complexities.
    • However, I hope that you can use these techniques as a starting point to build cool things!
    • And I did get a lot of great feedback and ideas for how to improve the animation, I’ll definitely try them out! :)

    • @arafays
      @arafays 5 месяцев назад +3

      it has just started.....

    • @bobsmithy3103
      @bobsmithy3103 5 месяцев назад +4

      Fantastic video btw! I'd love if you made more of these videos. Your step-by-step explanations make it extremely easy to understand and your visuals are super nice

    • @OdysseyHome-Gaming
      @OdysseyHome-Gaming 5 месяцев назад +1

      @@argonautcode Never heard of processing before. Looks really cool. Love open source software.

    • @Colonies_Dev
      @Colonies_Dev 5 месяцев назад +2

      u can also use rotation matrix to find 90deg vectors, it can also be done by (x,y) => (-y,x) because thats kind of the result of a kind of ""identity"" rotation matrix, i saw this on sebastian lague first where he just flip the vector components and negate one of them

    • @PossiblePasts
      @PossiblePasts 5 месяцев назад +1

      What if you restricted legs in a way, that there's always only 2 moving? Would it work and look better?

  • @joesmith5970
    @joesmith5970 5 месяцев назад +2110

    This is exactly how programming concepts should be presented. Visuals, step by step explanations, and the math behind it. Every layer is here to pick apart at any viewer's personal learning pace. No over the top jokes or distracting edits, either. A real gem. Thanks for making this.

    • @pookiepats
      @pookiepats 5 месяцев назад +43

      No this is not learning it is entertaining and that’s fine but no serious discussion can be had that this is how budding devs should learn

    • @Lucid3DCJ
      @Lucid3DCJ 5 месяцев назад +1

      @@pookiepats I respectfully disagree. I believe that a budding developer would benefit more from being given the general ideas behind the programming, rather than every variable and line being spoon-fed to them, for two reasons:
      1) A developer is actively encouraged to experiment with how to achieve this, introducing them to methods and functions that they will likely not encounter given the 'correct' answer outright - read: "a developer's sandbox is the best place to learn."
      2) Without the constraint of a line-by-line tutorial, the general concepts outlined in this video can be achieved using almost any programming language or engine - you know what you're aiming to achieve and the steps that get you there, not how, so you can discover the how yourself, relative to what you need.
      Both of these points lend themselves to learning the idea of procedural animation, and whichever programming language they intend to replicate that idea in; rather than starting from a fully-functioning piece of code written in a particular language and dissecting it in order to understand it (and potentially translate it).

    • @diamond8467
      @diamond8467 5 месяцев назад +93

      @@pookiepats what? :D
      I mean this is not beginner level topic, so I can see how it is just entertaining for you. But it is complete pseudo code explanation that can be implemented in any graphic framework just with this one video. It is represented in a simple way without forgetting math behind it. Simple procedural animations are not something you would need to seriously discuss, so I am a bit confused what you meant by that.

    • @joesmith5970
      @joesmith5970 5 месяцев назад +44

      @@pookiepats I disagree. I learned something. Perhaps you need a different method of teaching? Nothing wrong with that, but this is right up my alley and helped me visualize that which long-form text explanations cannot. To each their own! Hope you find something that works better for you.

    • @obleynix8026
      @obleynix8026 5 месяцев назад +34

      @@pookiepats i agree with @diamond8467 , these kinds of videos usually teach the concept behind a feature it expects you to already have learned how to code. It makes teaching the concept faster, simpler and easier to implement globally.

  • @lgasc
    @lgasc 5 месяцев назад +474

    You could enhance the lizard animation by only allowing a leg to move if the three others are still. It will naturally make a cycle and this cycle will automatically reorder on tight turns.
    Or, for a faster walk cycle, only check the matching leg on the other side and the matching leg in front or behind.

    • @jenkem4464
      @jenkem4464 5 месяцев назад +67

      That's the beauty of procedural workflows. You can always go in after the fact and add or tweak additional parameters pretty quickly and get a change across the project. Great for non destructive work. The more work you do in procedural workflows you start seeing all these patterns and concepts in nature. Really cool stuff.

    • @sneezingProtogen
      @sneezingProtogen 5 месяцев назад +49

      Procedurally animated lizards… sound familiar
      RAIN WORLD

    • @Tasarran
      @Tasarran Месяц назад

      Yep, that's what it's all about. Layer, add, refine...

  • @kurushimee
    @kurushimee 5 месяцев назад +548

    Damn, feels like watching Sebastian Lague's coding adventures!

    • @davidheeren3751
      @davidheeren3751 5 месяцев назад +15

      For real. It’s the exact same vibes especially with the music

    • @lucasxia2232
      @lucasxia2232 5 месяцев назад +4

      That was my exact thought

    • @victordayet
      @victordayet 5 месяцев назад +4

      That is exactly what i felt watching this!

    • @sid98geek
      @sid98geek 5 месяцев назад +3

      Ahh. A man of culture, I see.

    • @ricokd507
      @ricokd507 5 месяцев назад +2

      Bingo

  • @jarnhus
    @jarnhus 6 месяцев назад +334

    Oh dear! You just opened up a rabbit hole beneath my feet. Now I have to implement this myself.
    Exquisite video.

    • @chocolatezt
      @chocolatezt 5 месяцев назад

      I'm glad I'm not the only one always implementing the things I see in videos. Hope you an least not do it like me in plain C++/OpenGL

  • @CrabGuyy
    @CrabGuyy 5 месяцев назад +293

    What is this super high quality video from a channel with way too little subscribers for its content? the algorithm strikes again with an hidden gem

    • @flavioryu5922
      @flavioryu5922 5 месяцев назад +2

      For real

    • @necro-claud6370
      @necro-claud6370 5 месяцев назад +3

      It does it a lot recently

    • @sensorycircuits1338
      @sensorycircuits1338 4 месяца назад +2

      The Algo seems to reward stepping outside of your usual rabbit holes.

    • @flavioryu5922
      @flavioryu5922 4 месяца назад +1

      @@sensorycircuits1338 algo is a cute name

  • @galvinvoltag
    @galvinvoltag 5 месяцев назад +123

    Thousands of years of technological and mathematical evolution.
    We are just scratching the surface of the art of teaching.
    Very well produced video, respect.

    • @niewiemcotuwpisacisioa5317
      @niewiemcotuwpisacisioa5317 5 месяцев назад

      this has nothing do to with teaching bro

    • @andermium
      @andermium 5 месяцев назад +28

      ​@@niewiemcotuwpisacisioa5317 just because you didn't learn anything doesn't mean this video didn't teach others

    • @niewiemcotuwpisacisioa5317
      @niewiemcotuwpisacisioa5317 5 месяцев назад

      @@andermium bro what ☠️☠️

  • @codycero1
    @codycero1 5 месяцев назад +88

    I've been playing with the code. I made a base class that all creatures inherit from and I made it so you can override a function to set up your own body widths and another for overriding the legs. Managed to make an ant with 6 legs. Also, I made it so the angular constraints use a rotation lerp, because the creatures otherwise had a tendency to spaz out. And I made a click & drag path drawing feature. When a path is drawn, the creatures will move along that path in a loop, when you single click, the path clears and they follow your mouse again.

    • @argonautcode
      @argonautcode  5 месяцев назад +21

      Sounds awesome, glad you were able to build on this!

    • @michaellembck
      @michaellembck 3 месяца назад +4

      Would you mind sharing your code? I'd love to see it and play with it!

    • @Netherdan
      @Netherdan 2 месяца назад +4

      You can create different walking animations by synchronizing sets of legs to always update its movement with each other.
      If you want a lizard you can sync top-right with bottom-left and vice versa. If you want an ant you can sync top-right, middle-left, bottom-right, and vice versa. A centipede can have all left legs in sync with all right legs.
      Quadrupedal mammals would be more difficult as you'd have to manage different movement styles for different speeds

    • @jirehla-ab1671
      @jirehla-ab1671 2 месяца назад

      Have u also used cavalry for this too?​@@argonautcode

    • @LabGecko
      @LabGecko 2 месяца назад

      Github?

  • @felix30471
    @felix30471 6 месяцев назад +139

    This video is gorgeous and very well-produced! Also, I absolutely adore the lizard.

  • @4epbrk_6rk_6rk
    @4epbrk_6rk_6rk 5 месяцев назад +26

    In some places, the lizard began to "jumping". Her legs moved at the same time, which created a similar impression. To correct such cases, you can block the opposing legs, forcibly prohibiting them from moving until a pair of other legs finish moving and "touch the ground". Then the locked pair can be unlocked and the other one can be blocked.

  • @Jinx3dYT
    @Jinx3dYT 9 дней назад +2

    My cat liked your visuals so much, she sat on my keyboard and pawed at the screen the whole time. 10/10 video.

  • @rainbowlemon
    @rainbowlemon 5 месяцев назад +7

    I've seen the phrase 'inverse kinematics ' so many times for setting up bones on 3d models and never actually really understood what it meant. This was an awesome explanation, thank you!

  • @DillonBoucherDesigns
    @DillonBoucherDesigns 3 месяца назад +11

    I watch very few videos that give me those “ah hah!” or “lightbulb” moments. This was one of them!

  • @shampoable
    @shampoable 2 месяца назад +4

    1:30 mind blowing how simple yet powerful this is

  • @dexlovesgames_dlg
    @dexlovesgames_dlg 5 месяцев назад +14

    The animation you’ve got playing in the intro of the video was like a neat little visual explainer before you actually got into the top so once you actually started getting into it, I felt like I already understood without any further clarification. So thanks for that! Excellent work!

  • @caomunistadoggo4129
    @caomunistadoggo4129 Месяц назад +4

    I don't work with this kind of thing, but it was so well explained, simple and beautiful that I simply enjoyed!!!! Amazing work!!!!

  • @weezard1235
    @weezard1235 5 месяцев назад +14

    The best explanation video i saw about procedural animations (and inverse kinematics)! The visualization makes it so clear and understandable, great video!!

  • @hectorminator4
    @hectorminator4 Месяц назад +2

    Amazing, you have unlocked the need to try this in game engines to see how they work...

  • @BlueCardinal33
    @BlueCardinal33 5 месяцев назад +9

    Nicely articulated. The video is not good because it's presenting a new idea; it's good because it presents an idea well and in one cohesive piece.

    • @georgiosdoumas2446
      @georgiosdoumas2446 5 месяцев назад +4

      The way you say it, it can easily be misunderstood. I think it will be more accurate to say :
      The video is good not because it's presenting a new idea (since there is no new idea presented actually) ; it's good because it presents an idea well, and in one cohesive piece.

  • @lorenzobuero7115
    @lorenzobuero7115 5 месяцев назад +14

    This video is impresive, is just simple math and geometry not a single line of code, but you are able to understand how it works and think how to code it. Maybe the best coding/algoritmic tutorial i have ever seen tbh

  • @LabGecko
    @LabGecko 2 месяца назад +2

    This feels like a master's thesis in comp sci animation

  • @CarlosOsório-v4l
    @CarlosOsório-v4l 2 месяца назад +2

    Im officially a nerd, i really enjoyed this explanation, id heard the term procedural animation, but never got to know exactly what it was, now i do, thanks a lot

  • @MAXOHNO
    @MAXOHNO 7 месяцев назад +35

    Production of this video was really good, suprised you are a relatively small channel, good luck growing!!

  • @this-cris
    @this-cris 6 месяцев назад +15

    amazing presentation! Inspiring!
    small pet peeve at 4:44 the fins rotation should be inverted - outer fin has to be close to the body and inner fin should be extended (more realistic movement in water)

    • @2718281828459045236
      @2718281828459045236 5 месяцев назад

      So the inner fin brakes the fish to help it turn? Or how does that work? Or the outer body side stretching makes the fin lie flatter? Asking because I want these fish in the game I'm writing :-)

  • @faik...
    @faik... 5 месяцев назад +21

    I know I am late, but alternating the steps of the lizard would make it look a lot better.

  • @artieramirez3276
    @artieramirez3276 4 месяца назад +2

    Aghh the characters look quite cute. If this becomes a series it would be really interesting!

  • @lucasassis5780
    @lucasassis5780 5 месяцев назад +2

    Nem tenho comentários sobre, o vídeo é incrível, calmo, com animações suaves, conceitos explicados com qualidade. Estou comentando apenas para que o RUclips recomende para mais pessoas. Esse vídeo e canal merecem

  • @theangry0077
    @theangry0077 5 месяцев назад +3

    this is the first time ive been so stunned by the quality of a video and its conversely low view count. amazing explanation and stunning results, bravo!

  • @tiqosc1809
    @tiqosc1809 5 месяцев назад +196

    Using all my power to NOT mention Rain World

  • @MaemiNoYume
    @MaemiNoYume 3 месяца назад +1

    this is so incredibly helpful. I'm so grateful for the fact that there are so many creators like you who gives so much helpful information and knowledge for us for free. I'll make sure to credit this video on my next game, because I'll be using these techniques for sure

  • @craftminerCZ
    @craftminerCZ 5 месяцев назад +13

    Rarely do I ever come across a video where I could just watch it once and be able to program whatever was shown. It might be a concept constraint of the videos I tend to watch, but this one is just that. Heck I'm even tempted to just spend a few hours making this for no reason at all, it looks fun to make and fun to play with.

  • @MrRizzyWizzy
    @MrRizzyWizzy 5 месяцев назад +6

    My cats LOVE this video. Especially the fish.

  • @razmakaz8736
    @razmakaz8736 5 месяцев назад +7

    I really liked this. Thank you for taking us on your journey. An idea for an improvement for quadraped animals like your lizard, if the a front left foot would update its target, force the opposite back right foot to also update to a new position regardless of the distance threshold. Apply that to all 4 legs and you'll have a less derpy lizard because it'll be a 2-step trot-like gait like most quadrapeds.

  • @sankettilekar8650
    @sankettilekar8650 5 месяцев назад +4

    I don't do animation or any graphics work. But i have learnt forward and inverse kinematics. The application and the explanation for animation was mind blowing. Loved the video.

  • @marceloguzman646
    @marceloguzman646 6 месяцев назад +10

    that animation is so smooth

  • @NElectronicSoul
    @NElectronicSoul 5 месяцев назад +3

    this is fu_)king delightful to watch! I'm teaching python to kids and this has given me so many ideas for some intro to pygame tutorials I cannot wait to try out! You diamond!

  • @TinyTakinTeller
    @TinyTakinTeller 5 месяцев назад +6

    Why isn't this video at a million views - perfect narration, presentation & visuals!

  • @kristine5582
    @kristine5582 5 месяцев назад +2

    What an incredibly clear and well-explained video! I wish more people teach like you. Hope you keep making more!

  • @Sting-me1hz
    @Sting-me1hz 5 месяцев назад +2

    Everything about this video is so smooth and pleasing. From the procedural animation to the editing to your voice.

  • @Chyrionia
    @Chyrionia 5 месяцев назад +5

    Wow. I've looked into IK implementations before, but most of them are incredibly technical mumbo-jumbo and has just left me feeling dumb. This, though, was fantastic! The explanations of everything in the video are so understandable and the visuals are simple, yet beautiful and convey the ideas so so well. I finally understand! Thank you for an excellent video.

  • @johnbeverly9723
    @johnbeverly9723 5 месяцев назад +2

    Your explanation is amazing and allows for a comprehensive guide without taking away learning experience through hand-holding. Will def use this for a self education project.

  • @uselessgamedev
    @uselessgamedev 5 месяцев назад +3

    Amazing video. The editing is awesome the information is clearly presented, pace and density are great. Stellar, keep it up!

  • @eugenewarr4313
    @eugenewarr4313 5 месяцев назад +5

    5 sec preview and the first sentence was enough to sub

  • @AerialWaviator
    @AerialWaviator 5 месяцев назад +2

    Fantastic overview of procedural animations with great explanations and accompanying visuals. I really appreciated how pleasing animations can be created using simple concepts.
    Thanks for including Github link to code examples. A great complement to this video tutorial.

  • @DaiVfx
    @DaiVfx 5 месяцев назад +3

    What a beautiful video!
    From visualization to explanation, absolutely amazing.

  • @TheStickofWar
    @TheStickofWar 5 месяцев назад +1

    This is a masterclass in explaining complex topics in a simple and visually appealing way. Well done, I know these things well but I am in awe of the production quality and simple breakdown.

  • @brucemozart3665
    @brucemozart3665 5 месяцев назад +15

    I'm so glad the all mighty algorithm brought me this gem, featuring algorithms

  • @BlackbodyEconomics
    @BlackbodyEconomics 5 месяцев назад +4

    Excellent! I love the way you explain things. Kinematic has always been so confusing to me - especially in the 3D realm. I look forward to more of your videos :)

  • @cybercat7711
    @cybercat7711 5 месяцев назад +2

    I've been trying to learn procedural animation for a while and the lack of good content on YT, explaining the topic, has been a limiting factor for me.
    This video is very comprehensive and simple and has helped me understand the fundamentals much better.
    I hope you'll make more videos on this topic soon, explaining the concept in more depth.
    You gained a new sub!

  • @annir.2047
    @annir.2047 3 месяца назад +1

    I'm so excited to learn more about this stuff! It's beautiful. I wonder how practical it is in 3D?

    • @argonautcode
      @argonautcode  3 месяца назад +2

      Thank you! I haven’t explored this in 3D yet, but I’ll definitely make a follow up video once I figure it out.

  • @HenrikBgelundLavstsen
    @HenrikBgelundLavstsen 5 месяцев назад +3

    What a great way of explaining this. Animations looks dope for what they are. Makes me wanna try code some of this.

  • @soupnoodles
    @soupnoodles 5 месяцев назад +2

    Holy shit. This is EXACTLY what I've been looking for. This channel needs more love!

  • @fidel_soto
    @fidel_soto 5 месяцев назад +2

    This is one of the best videos I have seen IN MY LIFE period

  • @violet_broregarde
    @violet_broregarde 5 месяцев назад +2

    These animations are so cute, and the video is so compact. Can't wait to try these out. Thank you :D

  • @HayCorvus
    @HayCorvus 5 месяцев назад +10

    would be great to see these procedurally animated animals be incorporated in herd/flock algorithms to show the true power of such simple components used in larger complex systems.

    • @tardigrademicro
      @tardigrademicro 5 месяцев назад

      You should check out Rain World, it's a survival game contained in an ecosystem of procedurally animated ai creatures.

  • @Liam-fd4uh
    @Liam-fd4uh 5 месяцев назад +2

    This was seriously such an amazing video! You explained it so clearly that I felt like I had to try it myself. 3 days later and I am proud to say I now have my own procedural snake and gecko!

  • @memesalldayjack3267
    @memesalldayjack3267 5 месяцев назад +3

    this is a very good explanation on how it works, i kinda wanna try it out now, but ik it'll take me a long time before I finally start

  • @konvay_vardogr
    @konvay_vardogr 4 месяца назад +1

    Found the video to learn about animations, was very surprised to also get the most elegant explanation of inverse kinematics! The simple explanation of forward kinematics really helps understand inverse kinematics. Thank you!

  • @kennethbeal
    @kennethbeal 5 месяцев назад +1

    Thank you! Right at the beginning: love it! You're showing how the Flower of Life is drawn -- choose a point, make a circle with a compass, and then put the compass point on the edge of the circle. I love when concepts align. :)

  • @shanesawyer3391
    @shanesawyer3391 5 месяцев назад +4

    This is awesome. I’ve long been interested in learning to use IK and just couldn’t find a clear, easy to understand starting point. This video explains the concept, demonstrates it, shows the math, and then also shows the animation of a successful implementation 🎉
    My only follow up is to keep an eye out for more videos to follow. I am also interested in simulated biology, and AI driven sandbox environments - so this was about as exact as could be.

  • @mohegyux4072
    @mohegyux4072 5 месяцев назад +1

    the algorithm showed me a gem.
    efficient problem solving is always entertaining and mind-blowing

  • @Zilberlex
    @Zilberlex 5 месяцев назад +2

    I personally thank you for making this video. I was interested in procedural animation for quite some time now. Even though i will probably won't find the time to play with it any time soon, this video will give me a head start once I feel like I want to scratch that development itch.
    I am sure that sometimes you might question your impact as a small channel. But take to heart that some topics are inherently interesting and a lot of people wonder "how is it made", and you delivered a very good introduction to the topic that allows people to start doing cool things by themselves. - I thank you for it

  • @TATGames
    @TATGames 5 месяцев назад +2

    Yo!...this is the best procedural animation tutorial I've ever watched🤩!

  • @krupt5995
    @krupt5995 5 месяцев назад +2

    You earned my sub. I'm excited to see what's coming up

  • @ViktorSarge
    @ViktorSarge 6 месяцев назад +3

    Concise, clear and beautiful video. What more could one ask.

  • @johnnysvensson
    @johnnysvensson 4 месяца назад +2

    This was really cool, thanks for making it. I'll store this somewhere in my gray mush for future reference :)

  • @goodevening8362
    @goodevening8362 7 месяцев назад +3

    wow i stumbled arcoss your channel while learning about genetic algorithms to solve some olympiad programming problem, didn't expect your videos to be that good, keep it up!

  • @AI.Art.
    @AI.Art. 6 месяцев назад +15

    The quality of content and video is beyond industry standard, if you continue your channel will blow up!!

  • @hawthornrabbit
    @hawthornrabbit 5 месяцев назад +2

    This was excellent! Thank you for giving such straightforward explanations of what otherwise looks like magic :)

  • @TheBouli
    @TheBouli 5 месяцев назад +2

    Beautiful video! I'm making some trippy visuals kind of simulations, these techniques are definitely gonna get implemented. Thank you!

  • @Canilho
    @Canilho 5 месяцев назад +1

    I could immediately tell this was going to be good from the start. Good work. Really loved to watch this.

  • @varaha-f3l
    @varaha-f3l 5 месяцев назад +1

    Wow, this video is incredibly informative! I can't thank you enough for making it. Keep up the amazing work!

  • @LinkiZeldi
    @LinkiZeldi Месяц назад

    One of the most beautifully made videos I’ve seen! Awesome editing and great writing! :)

  • @laptop12358
    @laptop12358 5 месяцев назад +1

    I am grateful to the creator for providing such a nice and visually awesome video for learners.

  • @jupiter909
    @jupiter909 5 месяцев назад +2

    Fantastic walk through of these techniques. Thank you for the lovely presentation!

  • @arjuntt2604
    @arjuntt2604 5 месяцев назад +2

    this is awesome, I really liked this,
    U should definitely continue doing this series,

  • @priyavkaneria
    @priyavkaneria 5 месяцев назад +2

    thanks for coming on my feed. definitely worth the sub
    awesome explanation

  • @CosymoR
    @CosymoR 5 месяцев назад +2

    This is a beautiful project. Well done!

  • @SahilKashyap64
    @SahilKashyap64 5 месяцев назад +1

    Subscribed.
    I hate maths but the way it is showed here how it is used made me wanna learn more about it.
    Thanks for the tutorial.

  • @pedroehler
    @pedroehler 5 месяцев назад +1

    My mind is blowing dude! What a content! Amazing!

  • @JoJoAcrylicArtwork
    @JoJoAcrylicArtwork 5 месяцев назад +2

    Beautiful and elegant concept! Thank you for sharing your work ❤

  • @nivmiz0
    @nivmiz0 4 месяца назад +1

    Amazing video! Production quality is through the roof.
    An interesting addition for the lizard at the end, and similar quadrupedal animals, which I think makes them look even better:
    1) add a condition to each leg that doesn't allow it to step forward if the adjacent leg is currently stepping
    2) make it so each leg, when it steps, triggers the diagonal leg to step as well.
    This creates really cool and fairly convincing reptilian leg movement, which I really enjoy looking at.
    Keep it up!

  • @davvedp9309
    @davvedp9309 6 месяцев назад +3

    Fantastic video! Starting from the basics and working up at a comfortable pace. Really easy to follow and extremely well made visuals. I didn’t know about FABRIK, thanks a ton for that one! With this production quality I’d expect this channel to grow a lot in the near future. Best of luck, I’ll be following 😉

  • @simonsil4630
    @simonsil4630 4 месяца назад +1

    That was a beautiful and captivating intro

  • @zix2421
    @zix2421 5 месяцев назад +3

    It looks so cool, I’ll save this. Very useful

  • @richardrothkugel8131
    @richardrothkugel8131 6 месяцев назад +1

    Incredibly well produced and explained video. I'm going to use some of these techniques in my current game.

  • @malapani1
    @malapani1 4 месяца назад +1

    Wow, great tutorial. Well explained. I'm excited to see future videos on procedural animation.

  • @nameno7032
    @nameno7032 6 месяцев назад +5

    the world need more of this

  • @KallMeQul
    @KallMeQul 5 месяцев назад +1

    when you started getting into the math i was scared you'd lose me but it was all surprisingly simple to understand. this is a really cool tutorial on this subject! well explained, well editted, and the slightly derpy animals are fun to look at :)

  • @shiftyjesusfish
    @shiftyjesusfish 5 месяцев назад +2

    i LOVE this, thank you for sharing your work

  • @MainakGhosh7
    @MainakGhosh7 5 месяцев назад +1

    This is one of the best videos I've watched on youtube.

  • @muhammadfarooqi
    @muhammadfarooqi 5 месяцев назад +2

    you are insanely amazing! .how dare you to be so cool??

  • @bluyu
    @bluyu 5 месяцев назад +7

    These animals are procedurally very cute.

  • @steeve4756
    @steeve4756 5 месяцев назад +2

    Brilliant video, good luck on your channel 🔥🔥❤

  • @mike_o7874
    @mike_o7874 5 месяцев назад +1

    Always wanted to know how to make procedural generated creatures and this is a gem of a video!

  • @wewewos
    @wewewos 5 месяцев назад +1

    I love your work , simple , informative, great explanation , a great starter

  • @artificiyal
    @artificiyal 5 месяцев назад +1

    this is beautiful, we need more!

  • @JJ-ds2get-her
    @JJ-ds2get-her 5 месяцев назад +2

    Deserves 100x more views.

  • @juangustavoloyolaferrer7024
    @juangustavoloyolaferrer7024 5 месяцев назад +1

    This is a very good video! RUclips can make really good recommendations

  • @bengt-goranpersson5125
    @bengt-goranpersson5125 4 месяца назад

    Really enjoyed this. Great job.
    Two small tip about the legs.
    Add a constraing that if a front legs foot is in motion prevent the other side from moving.
    Add a constraint that when a front leg steps forward, trigger the opposite rear leg to also step forward even if the "next step distance" value isn't big enough for that leg.