[Blender 2.8~3.6] Rig ANYTHING with Rigify #2 - the Rigify Workflow

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  • Опубликовано: 28 окт 2024

Комментарии • 220

  • @medictssolutions7633
    @medictssolutions7633 4 года назад +84

    This is definitely one of the most efficient course on rigging.Thanks for this

    • @CGDive
      @CGDive  4 года назад +3

      No problem! The efficiency is largely thanks to Rigify itself!

  • @manuelglez9347
    @manuelglez9347 4 года назад +34

    This one is the best course i´ve seen on rigging

    • @CGDive
      @CGDive  4 года назад +1

      Thank you, that means a lot!

  • @christianlange1947
    @christianlange1947 4 года назад +47

    I'm learning Blender for about 5 months now and was always afraid of starting learning rigging, but your videos are awesome. I will repeat the first two till the next is available. Thx so much for your efforts Todor!

    • @CGDive
      @CGDive  4 года назад +3

      Thanks, Christian! I'll try to post the next video by Monday!

  • @heiro5
    @heiro5 2 года назад +2

    Excellent overview of where we're going. I never bothered to invest heavily in my knowledge of Maya even though I've used it for years. But I'm investing heavily in Blender and I'm really looking forward to getting into the bones of Blender rigging and Rigify.

  • @anneheyroth772
    @anneheyroth772 Год назад +5

    You are a saviour with this series! Thank you so so much!

    • @CGDive
      @CGDive  Год назад +1

      You're very welcome!

  • @davidcripps3011
    @davidcripps3011 4 года назад +15

    I like your use of Mind Maps to help explain your ideas :-)

    • @CGDive
      @CGDive  4 года назад +4

      I can see how some people may see it as boring so I am glad you liked it! :)

    • @vain3d973
      @vain3d973 4 года назад +1

      @@CGDive LOVED it

    • @CGDive
      @CGDive  4 года назад +1

      @@vain3d973 Cheers!

    • @HeiniGurke
      @HeiniGurke 4 года назад +2

      @@CGDive not boring at all. Your presentation is excellent. Thank you so much for this series.

    • @CGDive
      @CGDive  4 года назад +1

      @@HeiniGurke Thanks for watching, Heini!

  • @jod4411
    @jod4411 4 года назад +8

    FINALLY A PERFECT COURSE ON RIGGING

    • @CGDive
      @CGDive  4 года назад +1

      You're too kind :)

  • @luciusrex
    @luciusrex 3 года назад +1

    Best course on blender rigging. Hands down. I had to skip the entire rigging portion of blender's official 2.8 basics tutorial because even that was a bit over my head lol Thanks Todor!!

    • @CGDive
      @CGDive  3 года назад +1

      Wow super glad to hear that I topped the official learning resources haha Thanks man!

    • @luciusrex
      @luciusrex 3 года назад +2

      @@CGDive it's the way you break things down and the manner you explain concepts. Thank you! Keep it up! 👍

  • @jasperzatch610
    @jasperzatch610 10 месяцев назад

    thank you for making these so much! You're not wrong about a lack of documentation.

  • @lodgechant
    @lodgechant 2 года назад

    I just rigged my first ever human, using your previous tutorial (ch. 1 in in this series) and it worked! YAAAAY! Thank you so much! This tutorial (ch. 2) has opened my eyes to the immense, hidden possibilities of Rigify. I can't wait to get started. With greetings from Cape Town.

    • @CGDive
      @CGDive  2 года назад

      That's so awesome to hear. Hope you find the rest of the series useful!

  • @ScottLaMere
    @ScottLaMere Год назад

    I am working on making an animation for someone and am finding your tutorials very informative/helpful. In the project, I am using caterpillar and butterfly characters and trying to figure out how to apply an armature to them as well as see if I can create some transitional stages (instars) from the caterpillar models. Been delaying the rigging process, while bouncing to other areas of the animation, but am gaining confidence while watching your videos. Thank you so much for taking the time to put all these rigging videos together for others!

  • @saeedmohammadi635
    @saeedmohammadi635 Год назад

    may the force be with you and your family for this eversaving course

    • @CGDive
      @CGDive  Год назад

      Haha, thanks 🙏

  • @IshBosamiya
    @IshBosamiya 4 года назад +6

    This is amazing! Can't wait for the next videos of the series.

    • @CGDive
      @CGDive  4 года назад +2

      Glad you're enjoying the videos so far. The next one will be released early next week!

  • @blockmuse
    @blockmuse 2 года назад

    Sets the scene beautyfully.

  • @Crappee
    @Crappee 2 года назад

    Bro your tutorials are the best off all the tutorials pit there thx dude

  • @Noctivant
    @Noctivant 11 месяцев назад

    Thank you for this video! You’re extremely kind for uploading it on youtube, I wish you the best

  • @LilacGarden125
    @LilacGarden125 4 года назад

    Really appreciate You explaining more about rigify itself. Almost want down the franke-rig path and I'm really glad I may be able to avoid all the confusion of it by following your course. Thank you so much!

    • @CGDive
      @CGDive  4 года назад +1

      Oh no! The franken-rig path is the way to dark side, don't do it lol

  • @Spaceisprettybig
    @Spaceisprettybig 2 года назад

    This workflow chart is so well made I fear it has awaken something in me.

    • @CGDive
      @CGDive  2 года назад

      Ha, thanks!
      This is one of my earliest tutorials. I've gotten more efficient at creating videos but I am afraid I am less likely to take the time to do stuff like that graph :)

  • @ampo2004
    @ampo2004 2 года назад

    this is an unvaluable source of knowledge for blender , this should be like the official guide : ) amazing and well explainded!

  • @emmossam7045
    @emmossam7045 3 года назад

    Your video is my savior! Thank you so much for the full details tutorial. I prefer a long tutorial like this.

  • @HighAFelf
    @HighAFelf 3 года назад

    Im still working towards creating a game rig and control rig for a character in Unreal, but over the past week and a half I have learned more than I have in a semester at school

  • @julioperone6857
    @julioperone6857 4 года назад +1

    With respect to the limitation of the rigify, the mechanical rigging can be done, since rigify only create bones and controls, but i think with hybrid mechanism it will be possible.
    This technology is amazing!

    • @CGDive
      @CGDive  4 года назад

      Yeah, you can do anything you like but Rigify does not offer much in terms of automation for mechanical rigging.

    • @julioperone6857
      @julioperone6857 4 года назад +1

      @@CGDive aah i understand.
      Then we can choose to do the IK, FK system manually and only use the rigifi to create the bone chains per block. But not let the rigifi generate the controls xD.
      Sorry for so many questions

  • @awesomewhitedragon1166
    @awesomewhitedragon1166 4 года назад +1

    Really good video, helps a lot. Dindn't know there was more to riggify than just the pre-build rigs.

    • @CGDive
      @CGDive  4 года назад +2

      That's the main reason I made this series. Because of the way Rigify is scattered inside blender most people don't see there is more than the metarigs. And that's a damn shame! :)

  • @myrrhsolace5875
    @myrrhsolace5875 2 года назад

    This is the best rigging tutorial I've found! Thank you!

    • @CGDive
      @CGDive  2 года назад

      Awesome and thanks! 🙏

  • @binyaminbass
    @binyaminbass 3 года назад +1

    You are such a patient and thorough teacher. I took you NLA course and I am so impressed at how you take these hard and misunderstood topics and explain them with the care and accuracy that a paid educator would do. But you are giving this to us for free! In true Blender spirit. SO I'd love to know, how did you figure out all this about rigify, considering that there is very little documentation? Did you just experiment and figure it out on your own (a feat which seems impossible to me)?

    • @CGDive
      @CGDive  3 года назад +4

      Thanks for the nice words!
      Well, there is some documentation. It's not easy to read but it's there. There were a couple of other sources that touched on the advanced features of Rigify. That was a start but from there I had to do a lot of trial and error, I am afraid :)
      That's what I like about making tutorials tho... If I only do it for myself, I wouldn't go too deep. But if I want to teach it to others, that really motivates me to leave no stone unturned.

  • @unstableanimates8070
    @unstableanimates8070 4 года назад

    The presentation in this one was top notch.

    • @CGDive
      @CGDive  4 года назад

      Thanks man!

  • @joakin5295
    @joakin5295 4 года назад +2

    We see a lot of potencial. Very nice explaiend, I'm defentlty subscribing.

    • @CGDive
      @CGDive  4 года назад

      Thank you, Joakin!

  • @celia.m
    @celia.m 4 года назад

    Thank you so much for this series on rigify. I have just stumble upon it this week and they are helping me so much. Thank you for explaining in such a clear and thorough manner. You have awesome teaching skills.

    • @CGDive
      @CGDive  4 года назад

      I am glad the videos are useful. I am new to making tutorials so your comment is very encouraging. Cheers!

  • @Pachink0P
    @Pachink0P 3 года назад

    Some proffesional shit. Thank you for the time spent in the making of these videos.

  • @johannafuchs9748
    @johannafuchs9748 3 года назад

    Wow, thank you so very much! This is everything I was looking for and everything I didn´t even know I was looking for! I´m currently binge-watching all ur videos, u r amazing!

    • @CGDive
      @CGDive  3 года назад +1

      "...everything I didn´t even know I was looking for"
      I get this comment from time to time haha
      Thanks man. Enjoy and let me know if you have questions etc.

  • @mgozagames
    @mgozagames 3 года назад

    #2 Finished. So good. What a great resource. Thank you.

    • @CGDive
      @CGDive  3 года назад

      Thanks, Matt. Always nice to see people who are excited about the lessons!

  • @GordonBagshaw-FrodoTheSheltie
    @GordonBagshaw-FrodoTheSheltie Год назад

    following your series, you're very methodical. thank you so much for doing this

  • @bertani6134
    @bertani6134 4 года назад

    This is the best course of rigging ever!

    • @CGDive
      @CGDive  4 года назад

      Thank you very much for the kind words :)

  • @aranganr
    @aranganr 4 года назад

    Your tutorials are clear and to the point. Thanks for your time and effort.

    • @CGDive
      @CGDive  4 года назад

      Thanks, Rangan, glad you like them!

  • @henrikekholm6437
    @henrikekholm6437 2 года назад

    This is just really great stuff. Love the overview-workflow map u made,5/5

  • @prodchronic
    @prodchronic 3 года назад +1

    You are insanely underrated

    • @CGDive
      @CGDive  3 года назад +2

      Thanks, man! I am quite happy with the growth of the channel. We are growing but it's not overwhelming :D

    • @prodchronic
      @prodchronic 3 года назад +1

      @@CGDive keep it up man good things will come your way!

  • @SugarLightStudios
    @SugarLightStudios 4 года назад

    Finally! the time where flowchart we learned in school is being used in real life!!!

    • @CGDive
      @CGDive  4 года назад +1

      Lol, yeah I rarely used them but when I do find them useful when I try to organize my thoughts about a complex subject.

  • @saran9736
    @saran9736 3 года назад

    I did not know that I had this Addon with me, man this is helpful.

    • @CGDive
      @CGDive  3 года назад

      Glad to have brought Rigify to your attention :) Enjoy!

  • @loading6389
    @loading6389 4 года назад +1

    cant believe this is free . its too good

    • @CGDive
      @CGDive  4 года назад

      Thanks, man! Initially this was supposed to be a paid course... but I kept coming up with more ideas so this became a free part and I have more advanced material for sale. :)

    • @loading6389
      @loading6389 4 года назад

      and how much does it cost? @@CGDive

    • @CGDive
      @CGDive  4 года назад

      @@loading6389 Right now it's $15 for and that will include more chapters that I am working on at the moment. When they are done the price will go up. The product is here: gumroad.com/l/rigify

    • @loading6389
      @loading6389 4 года назад

      @@CGDive thanks

  • @neozoid7009
    @neozoid7009 2 года назад

    what an awesome tutorial super detailed a thousand dollar tutorial in YT..

  • @cesarheiberg
    @cesarheiberg 3 года назад

    excellent tutorial!, I'm loving each chapter!, thank you very much!

    • @CGDive
      @CGDive  3 года назад

      Glad you're enjoying the series 😊

  • @S6COTT
    @S6COTT 2 года назад +1

    This is one of best video about rigging I watched. Thanks. What is mapping tool that you used for?

    • @CGDive
      @CGDive  2 года назад +1

      Xmind :)

    • @S6COTT
      @S6COTT 2 года назад

      @@CGDive Did you share it?

    • @CGDive
      @CGDive  2 года назад

      @@S6COTT yeha, it's in the zip file in this product
      toshicg.gumroad.com/l/rigify_free

    • @S6COTT
      @S6COTT 2 года назад +1

      @@CGDive Nice thanks :)

  • @jobobbob5825
    @jobobbob5825 3 года назад

    I'm here because I made a rig from scratch and ran into trouble getting it to swap between IK and FK for individual parts rather than the whole thing, looks like video 8 is what I'm after but I reckon it'd be worth my while to watch everything before then.

    • @CGDive
      @CGDive  3 года назад +1

      Yeah, if you're not very familiar with Rigify check out the whole series. It should give you good overview of the whole system.

  • @CaCriGuz
    @CaCriGuz 2 года назад

    Great video, thanks for the course. :)

  • @YoitsCrit
    @YoitsCrit 3 года назад

    Thank you again, this is so organized and easy to understand. you definitely have my sub.

    • @CGDive
      @CGDive  3 года назад +1

      Nice! (I did spend a lot of time organizing this :) )

    • @YoitsCrit
      @YoitsCrit 3 года назад +1

      @@CGDive this has made my life so much easier .

  • @landercorleone3592
    @landercorleone3592 4 года назад +1

    lots of thanks for your help!

    • @CGDive
      @CGDive  4 года назад +1

      No problem, hope you'll stick around for the next videos!

  • @teresefalk3506
    @teresefalk3506 3 года назад +2

    Question: Which program do you use for your mind map?!
    Hi! Just started to watch and have not come that far yet. But so far I can only agree with the others, i commented to a friend "small steps forward but I think I finally found exactly what I have been looking for!" I come from a background in Maya where I'm decent at simple rigging (never managed to create the seamless IK/FK switch) but at least I felt comfortable. Now I'm gonna continue to watch :D

    • @CGDive
      @CGDive  3 года назад

      The mind map is made in x-mind.
      Enjoy the rest of the series! :)

  • @hrstwn
    @hrstwn 3 года назад

    Wow this is so advanced thank you so much!

    • @CGDive
      @CGDive  3 года назад

      No problem. Rigging is never super easy but Rigify helps a lot.

  • @francescoantoniomonaco
    @francescoantoniomonaco Год назад

    Great video!

  • @tobi6758
    @tobi6758 2 года назад

    Thanks man this really helps me out

  • @ashishitD
    @ashishitD 3 года назад

    rigify OP!!!!!!!!!!!
    all hail rigify!!!!!!!!

    • @CGDive
      @CGDive  3 года назад +1

      Rigify, I am not worthy of your greatness!

    • @ashishitD
      @ashishitD 3 года назад +1

      @@CGDive Man u RRRRR
      I have wasted so many days trying to rig myself and being jealous of dos metarigs man......now ill have the power!!!! Thanks to u and blender
      Just keep up the gud work boi

    • @CGDive
      @CGDive  3 года назад +1

      @@ashishitD Thanks man. Really glad the vid are useful!

  • @nichegames9590
    @nichegames9590 3 года назад

    I didn't know rigify could be used for so many different things.

    • @CGDive
      @CGDive  3 года назад +1

      Most people don't. That's why I made the series ;)

  • @HiwoTheo
    @HiwoTheo 11 месяцев назад

    Insane content quality

    • @CGDive
      @CGDive  11 месяцев назад

      Thanks!

  • @Mokmaheim
    @Mokmaheim 3 года назад

    Thank you very much!!!

  • @danielkaras90
    @danielkaras90 3 года назад +2

    Amazing series. Love the mind map. One question though - do you know of any resources where you can download additional pre-made, good quality meta-rigs?

    • @CGDive
      @CGDive  3 года назад +1

      Hey, glad you liked it.
      I don't know of any pre-made meta-rigs. I had an idea to make such a collection. Not sure when I'll have the time and it may be a paid product :)
      Not sure about any of this yet tho

  • @chmuhammadawais1774
    @chmuhammadawais1774 4 года назад

    May you earn millions and millions :) You are awesome thanks

    • @CGDive
      @CGDive  4 года назад

      Thanks haha Millions with Blender tutorials? That may be difficult to do. But if I can take care of my family and just do this, that would be amazing :)
      Thanks for your support!

  • @PIXXO3D
    @PIXXO3D 4 года назад

    Very good

    • @CGDive
      @CGDive  4 года назад

      Thanks, PIXXO 3D!

  • @alekjwrgnwekfgn
    @alekjwrgnwekfgn 4 года назад

    I'm excited to have found your course and pre-buy it! Was trying to learn rigging from scratch (Udemy) knowing rigify was the better way (then I found this- great!). How do you think Rigify stack-up against Auto Rig Pro? Would you do a video on it? Should I learn Auto-Rig as well?

    • @CGDive
      @CGDive  4 года назад

      Hey! I did get a bunch of questions about Rigify vs Autorig pro. I haven't used Auto Rig Pro yet so I can't answer. But I definitely want to try it and do a video on the topic. With so many people interested it just makes sense. Stay tuned :)

  • @Bizarium_
    @Bizarium_ 3 года назад +1

    Very clear :D

    • @CGDive
      @CGDive  3 года назад +1

      Thanks man! :)

  • @mohamedhamed3572
    @mohamedhamed3572 Год назад

    THANK YOU!

  • @duk2755
    @duk2755 3 года назад

    we all know what im gonna use that tentacle rig for ;)

  • @esther9433
    @esther9433 Год назад

    thanks

  • @jungyeoplee1618
    @jungyeoplee1618 3 года назад

    hello sir, i really appreciate to your kind explanation. can i ask about rigify could be used for customizing function? for example, is it possible to deform character's eye shape by move related bone? thanks a lot for this friendly and perfect tutorial ;) (sorry for my poor english )

    • @CGDive
      @CGDive  3 года назад

      Rigify can be customized a lot. Please watch the full playlist :)

  • @value_investing_indonesia
    @value_investing_indonesia 3 года назад

    Hello again... I guess imma comment on all the video as i go so you can also see one of your viewer watching all the playlist

    • @CGDive
      @CGDive  3 года назад +1

      Oh yes, I think some people go through the entire playlist but don't think I ever had a confirmation for that haha Thanks!

  • @hojaverde5265
    @hojaverde5265 3 года назад

    This looks great. What software are you using for the mindmap?

    • @CGDive
      @CGDive  3 года назад

      It's X-mind :)

  • @Bloodsong13T
    @Bloodsong13T 4 года назад

    Amazing, and so helpful, thank you!
    I have a quick question... does the ENTIRE rig have to be a rigify rig? I was wanting to only use the limbs for the FK/IK switching, to add to a basic rig. Your 'Frankenstein' analysis seems to indicate that won't work? ;D (i need to use the specific rig for a game i develop for.) Thanks a bunch!

    • @CGDive
      @CGDive  4 года назад

      Hi.
      In this series, the "Frankenstein" approach simply means trying to customize Rigify without a proper understanding of the system. That just leads to errors and unpredictable results. But if it works in the end, then frankestein all you want haha
      Now to your actual question. No, the entire rig doesn't have to be Rigify. The rig generated by rigify is normal blender armature so you can combine it with your own custom parts. There are a bunch of things that you have to keep in mind when combining the Rigify parts and custom rigs.
      E.g. if you re-generate a rig with custom parts in it they'll disapear so always keep a copy of your custom rigs.
      Probably the best way to add custom parts is to create them inside the meta rig and make all custom bones "basic.raw_copy". But working with this rig type is a bit complex. You have to define your own DEF-, WGT- bones etc. I give some in-depth examples in my advanced Rigify course, it's a bit complicated to explain in the comment section.

    • @Bloodsong13T
      @Bloodsong13T 4 года назад

      @@CGDive oh THANK YOU! i'm still experimenting, so just that direction was a big help :)
      i also noticed your 'not for ocd' people... yeah, that applies to me, too! ;D

    • @CGDive
      @CGDive  4 года назад

      @@Bloodsong13T Haha, well I hope you like the info anyway! :D

  • @metalman4393
    @metalman4393 2 года назад

    2:33 'Tentacle pre-set is a very useful pre-set, that can be used in a variety of situations'. I've seen enough hentai to know where this is going.

    • @CGDive
      @CGDive  2 года назад

      I never could have predicted that more about the "tentacle" would be one of the most requested tutorial haha

  • @Shura86
    @Shura86 4 года назад

    i deleted the face bones since i wouldn't need any for the project I am working on and used the human meta rig since it had fingers...but it doesn't generate rig, sayin "...ORG nose not found", anyway to fix this?

    • @CGDive
      @CGDive  4 года назад

      You probably didn't delete ALL of the face bones. My guess is that you missed the parent of the face. Zoom in on the head bone and see if there is another smaller bone parented to it. It should be right inside the head bone so switch to wireframe or x-ray. That bone is called "face". Delete it and you should be able to generate ;)

  • @cinnamintie
    @cinnamintie 2 года назад

    fairly unrelated question, but what is that program you're using to outline the video?

    • @CGDive
      @CGDive  2 года назад +1

      Xmind :) I

  • @llYuki0okami
    @llYuki0okami Год назад

    What about making own building block? make simple ik arm from super copys will not work after generate rig, as it need to has prefix and stuff

    • @CGDive
      @CGDive  Год назад

      What you want is raw_copy :)

  • @blndr8
    @blndr8 Год назад

    Thanks for the video! When I parent the character becomes all deformed. Any tips?

    • @CGDive
      @CGDive  Год назад +1

      No, it could have many reasons. If you are on discord, try asking on our server
      discord.gg/j8SQCjFsXP

  • @theFriendlyGhst
    @theFriendlyGhst Год назад

    I have to ask, what is that "mind map" software you're using?

  • @ricardoquintero4373
    @ricardoquintero4373 3 года назад

    But what about if an error appears?, this is my case, what i have to do?.

    • @CGDive
      @CGDive  3 года назад

      I cover a lot of the common errors in the next videos. If you get an error I haven't covered, please write again and share the exact error message :)

  • @AlberTesla1024
    @AlberTesla1024 4 года назад

    Please make a tutorial on giving ragdoll effect to the rigified rig.

    • @CGDive
      @CGDive  4 года назад +1

      Sounds interesting! I am adding it to the list of ideas :)

    • @AlberTesla1024
      @AlberTesla1024 4 года назад

      @@CGDive Thanks a lot.

  • @lauraskuja32
    @lauraskuja32 4 года назад

    I am having a problem with generating rig for the horse, i tried even 3 times, but after i have adjusted it for the model and press generate then it makes the original rig’s size not the one I have made

    • @CGDive
      @CGDive  4 года назад +1

      This is definitely covered in one of the videos. Please watch every video! :)
      The problem is that you scaled the meta-rig in Object Mode. The solution is to apply the scale. Press Ctrl+A > Scale

  • @headcrap6152
    @headcrap6152 3 года назад

    after half an hour placing super bones, everything looks great :)
    then i pressed experimental super chain, and everything gone not even undo could bring back my progress :(

    • @CGDive
      @CGDive  3 года назад

      What was gone? The rig types?
      If so then this may be due to a known blender bug (has nothing to do with Rigify or super_chain). It happens when you press undo, mostly. It's been reported but the devs don't seem in a hurry to fix it.
      It could be something else tho, not sure...

  • @Leismar
    @Leismar Год назад

    6:35 that'a interesting

  • @Prajwal____
    @Prajwal____ Год назад

    I hope this can be followed in blender 2.79

    • @CGDive
      @CGDive  Год назад

      Uhhhhhhhh.... good luck with that. :)

  • @enocinco
    @enocinco 4 года назад

    Hey,
    could it be that ther is bug in blender 2.8.always when i press "generate" there comes an error message:"RIGIFY ERROR: Bone 'spine.004': Cannot connect chain - bone position is disjoint.i have tried in 2.79.and there evrything works
    Do you have an idea how to fix this problem?
    ah, your tutorals are very interesting and full of new informations.

    • @CGDive
      @CGDive  4 года назад +1

      Ha! This is going to be covered in the next chapters :)
      But I don't want to leave you hanging. Check your neck and spine bones. They must be disconnected. Snap them together and it's going to work. There are other solutions but that's the simplest one,

    • @enocinco
      @enocinco 4 года назад +1

      @@CGDive hey, thank you for the fast reply.Im looking forward for the next tutorial

  • @mikeholmes3203
    @mikeholmes3203 3 года назад

    I have an ant, which meta rig should I start with?

    • @CGDive
      @CGDive  3 года назад +1

      Watch the next chapters and learn how to create your own meta rigs. The and will probably use a "paw" for the legs.

    • @mikeholmes3203
      @mikeholmes3203 3 года назад

      @@CGDive appreciate it, probably should have just followed exactly like the tutorial instead of trying to follow along with my own, I did get it to make the rig, using super limbs for the legs, arm for antennae. and tentacle and raw for others, but now I need to watch to find out how to get it to move it, each time I have tried to use automatic weights, it gives me a bone heat error.

    • @CGDive
      @CGDive  3 года назад

      @@mikeholmes3203 bone heat error has to do with weights, not Rigify. I'll make a special video about it but I covered it briefly here
      ruclips.net/video/O-5MXyKyyhc/видео.html

    • @mikeholmes3203
      @mikeholmes3203 3 года назад +1

      @@CGDive I fixed those, also redid the skeleton, it rigs it but the i.k isn't working, does deform but not that well, but i have fixed so many vertex groups manually now that isn't that much of an issue, do need to figure out how I should do joints, on the times I have had it deforming not so pretty at some spots. will keep trying

  • @АлександрПетров-и6щ

    Wont dragon model rig be shown in this tutorial?

    • @CGDive
      @CGDive  4 года назад +1

      The dragon is part of the advanced materials and is available for purchase. Check out gumroad.com/l/rigify

  • @lionelassennato7573
    @lionelassennato7573 4 года назад

    everytime I use rigify almost since blender 2.79 I can make the control bones to respect the roll of the bones in the metarig, I've try downloading every version of blender, I've repair every version to see if i can make it work and I could't something happen every time I generate the rig that broke and make it impossible to work whit. Please is there any thing I can do to fix this? cause It's starting to be really frustrating

    • @CGDive
      @CGDive  4 года назад

      I think I understand what you mean. By default Rigify is set up to automatically align the bone roll. This is meant to help the user but it can be something that you want to setup manually. Many of the Rig Types have a setting like what you see in the image below. Change that option to Manual instead of Automatic and that will give you control over the alignment of the generated rig.
      imgur.com/a/AZwgfAP

    • @lionelassennato7573
      @lionelassennato7573 4 года назад

      @@CGDive I've just ended testing that, and I got to say thank you dude, you're the man, I'm still working on it but at least I now know what to do

  • @nahedhsultan3747
    @nahedhsultan3747 4 года назад

    Which software you are using for Mindmap

    • @CGDive
      @CGDive  4 года назад +1

      It's xmind from www.xmind.net/ . You can get the mindmap with the free resources gumroad.com/l/rigify_free

  • @OmluTerong
    @OmluTerong 3 года назад +1

    6 people is still figuring out how to delete default cube

    • @CGDive
      @CGDive  3 года назад +1

      Phahaha. Or they are OCD :P

  • @antonbaidzionak8282
    @antonbaidzionak8282 3 года назад

    Excellent and important tutorial. Many educational content makers skip this theoretical steps. Im glad you not one of them. It is hard to proceed while you dont have these understandings.

  • @milgo467
    @milgo467 2 года назад

    can this be exported to UE4?

    • @CGDive
      @CGDive  2 года назад

      yep but not out of the box. I have a playlist about that:
      ruclips.net/p/PLdcL5aF8ZcJvCyqWeCBYVGKbQgrQngen3

  • @forrestkemner9859
    @forrestkemner9859 4 года назад

    What software did you use to create that graph?

    • @CGDive
      @CGDive  4 года назад +1

      It's x-mind from www.xmind.net/ , free version. You can get the .xmin file from this presentation together with the base meshes here: gumroad.com/l/rigify_free

    • @forrestkemner9859
      @forrestkemner9859 4 года назад

      @@CGDive Awesome. Thanks for the reply also Great tutorial I've leaned alot.

    • @forrestkemner9859
      @forrestkemner9859 4 года назад

      @@CGDive Just bought your course on gumroad. Keep up the good work.

    • @CGDive
      @CGDive  4 года назад

      @@forrestkemner9859 Thank you, Forrest! I am working on the final chapters so check for updates in a few weeks or so.

  • @johndoremi3872
    @johndoremi3872 Год назад

    When i pressed " parent with automatic weght" , my mesh disapeared

    • @CGDive
      @CGDive  Год назад

      Most likely the Transforms of your mesh are not applied.
      Or it could be that the mesh has some sort of pre-existing parenting, even if it had been deleted from the scene. Blender can be weirdly technically compex at times (like all 3d apps)

  • @linkstr3000
    @linkstr3000 Год назад

    At 10:30 He talks about how It does not work with certain pipelines. As a complete novice I don't really understand what this means. Can anybody explain to me what a pipeline is?

    • @CGDive
      @CGDive  Год назад

      "Pipeline" just means the "set of tools" that are used by a company or individual creator. A pipeline also implies order. So you're not just randomly doing stuff but you have an exact workflow that defines how things should happen. E.g. first you create a 3d model, then you unwrap it, then texture it, then rig it. And you don't use any random tool but just the ones that are allowed by the pipeline. So by placing certain limitations on what you do and how you do it, you ensure that things flow along the "pipeline". The larger the production, the more important that is.

    • @linkstr3000
      @linkstr3000 Год назад

      @@CGDive Okay that makes sense, I was wondering in that case what the universal render pipeline is I see on Unity all the time. Does it refer to the procedure of how the graphics are rendered on screen?

    • @CGDive
      @CGDive  Год назад

      @@linkstr3000 Ah, the Unity render Pipelines. Honestly, I don't know and I get really confused by their various choices for rendering. It's one of the main reasons I am not interested in using Unity. So, sorry but I can't help much there :P

    • @linkstr3000
      @linkstr3000 Год назад

      @@CGDive Thats fine, your earlier reply was very helpful :)

  • @3po_Orisen_Sithappen
    @3po_Orisen_Sithappen 4 года назад

    stupidest think if i use human rig and delete the face generating rig button after i press doesn't work i geta erro nos of the face is missing lol and i see you have also removed the face rig but for you workt lol
    HELP

    • @CGDive
      @CGDive  4 года назад +1

      This is just a quick demo, please watch part 3 and onward. You can delete the face but you have to be careful to delete ALL bones. Another way is to create Basic > Basic Basic Human, which has no face by default.

  • @sebastiangorza7338
    @sebastiangorza7338 Год назад

    😍😍😍

  •  4 года назад

    I'm looking for the answer to customize the rig since 4 days… Thank you ( My Rigify level: Frankeinsteïn)

    • @CGDive
      @CGDive  4 года назад +1

      Haha, Frankenstein means you're trying stuff so good for you. If your problem is simple you can post it here. Maybe we can figure it out. Otherwise wait a while till we get into custom metarigs!

    •  4 года назад

      @@CGDive Thank you for your answer. In fact I would like to customize the lim.leg to add double joints , add too drivers an pelvis weight paint drivers? I tryed but it's not worked… Dou you have an idee??

    •  4 года назад

      I bought your course yesterday , I know how to create another type of meta rig but for the leg, it seem I can't customise the limb.leg or this is what I need...

    • @CGDive
      @CGDive  4 года назад

      @ Thanks for your purchase! I really appreciate it! Rigify does not have double joints be default. I'll think about it but right now I am focused on explaining the default Rigify behavior. Customization is possible but it gets pretty difficult so you may as well rig by hand...

    •  4 года назад

      @@CGDive thank you. I was rigging my leg by my hands since i wrote my last mail…. :)

  • @anzatzi
    @anzatzi 4 года назад

    @15:20 are you serious? posing the meta rig is the only confusing aspect of this auto rigger. The docs say use pose mode. But that's
    not really workable. I have seen zero discussion of bone orientations anywhere. I am really down on rigify

    • @CGDive
      @CGDive  4 года назад

      Heya! 15:20 is the end of the video so I am not sure what you're referring to, sorry! lol
      Yeah, the manual says to adjust the meta rig in pose mode. I always found that confusing and edit mode works much better for me.
      What do you mean by "bone orientations"? Bone roll?

  • @arunachalpradesh399
    @arunachalpradesh399 3 года назад

    rigify not for OCD??. I have OCD, but u didnt explain well in the video, why not for OCD??

    • @CGDive
      @CGDive  3 года назад +1

      OCD was a bad choice of words, sorry about that :)
      I didn't mean the actual medical diagnosis (which I don't know much about) but the "colloquial" meaning of OCD... If you want things to be done in your own way with a lot of flexibility, then you may not like Rigify because it has a more or less pre-determined functionality. That's all.
      I hope that wasn't too insensitive :)

  • @brexitgreens
    @brexitgreens 3 года назад

    Instruction is perfectly clear but still - like every other tutorial - unnecessarily complicated for a beginner: it doesn't teach you how to employ very simple armatures. It only teaches you how to make the ultimate, feature-complete armature, and you cannot use it until it's finished. There are no intermediate levels. The ultimate armature is unnecessarily complex for simple uses. I want to use five bones to pose a human mesh, possibly even a metaball object, and add complexity later. Or a cubic exoskeleton to pose a blob.

    • @CGDive
      @CGDive  3 года назад

      Did you see the previous video?
      ruclips.net/video/ERAScO1s8Zk/видео.html
      It's almost as simple as it gets with armatures. Ignore the parts where I explain how to set up IK and so on you got exactly the bare "bone" basics.

  • @raelroque5595
    @raelroque5595 3 года назад

    it's expensive it is easier to buy or download for free the alto rig pro

    • @CGDive
      @CGDive  3 года назад +1

      Auto rig pro is not free, as far as I know.

    • @raelroque5595
      @raelroque5595 3 года назад

      @@CGDive everything on PC's world have a a free version, if know what i mean :)

    • @CGDive
      @CGDive  3 года назад

      @@raelroque5595 Ah, well then my course also has one, I think. If you can't buy it I'll give you a free copy, don't go downloading funny stuff :D

    • @raelroque5595
      @raelroque5595 3 года назад

      @@CGDive free? where? where? send me O.O

    • @CGDive
      @CGDive  3 года назад

      @@raelroque5595 email me and we'll see what we can do :P
      cgdive.com/contact/

  • @US-vy8up
    @US-vy8up 2 года назад

    t u

  • @vain3d973
    @vain3d973 4 года назад

    I really appreciate you mate. Thanks!

    • @CGDive
      @CGDive  4 года назад

      Appreciate you too, dude!