Raft's Stupidest Idea

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  • Опубликовано: 30 авг 2022
  • That's what we try our best to do in this video.
    My computer sure was throwing a fit by the end of everything, but it was worth it to make this monster. I'm having so much fun with Raft again, I can't wait to see what all we get up to.
    Merch - df.store/
    Game: Raft - store.steampowered.com/app/64...
    Music provided by:
    (Epidemic Sound) www.epidemicsound.com/
  • ИгрыИгры

Комментарии • 1 тыс.

  • @tigurix7319
    @tigurix7319 Год назад +5442

    BTW, the island with the "help" flag has a 2% chance of spawning in and some players search for it for an eternity, so lucky you! Also really like the Raft-themed videos and perhaps also try out Stranded Deep?

  • @elauraw9076
    @elauraw9076 Год назад +2572

    Once upon a time the was a mod that allowed you to teleport to your bed. I don't know if it would even work with a 6 mile raft and you could only put the bed on one end, but it could be useful.

  • @ZephariusBe
    @ZephariusBe Год назад +4092

    So there are two main reasons why this didn't work. First off, the game specific renders in islands debris and etc in a certain radius from the true center of your raft. IE, the first board you're on when you start out. This is why people have also had islands disappear from underneath them suddenly: Their rafts weren't tethered and floated out of render distance for the island.
    The other thing is, the world doesn't actually loop around. From what people have found, the world is flat but when you reach the 'end', it teleports you back to the beginning of the world map. So it will never come back around on itself as you're just being teleported. This also is probably why it has such a hard time dealing with rafts that are longer, which is why it's recommended to not build out too far for performance reasons, and instead build up.
    I hope this helps!

    • @heavenssalvation9514
      @heavenssalvation9514 Год назад +61

      Your first reasoning is the most likely thing thats happening the second one doesnt make sense because if your raft is teleporting back then theres no reason for the island to disappear

    • @edwardtan1354
      @edwardtan1354 Год назад +25

      had DF actually saw LGIO's early raft vods should already inform him why this is the case

    • @Circenn
      @Circenn Год назад +11

      Too bad he's already built up in a past video, and dumped llamas.

    • @meh6051
      @meh6051 Год назад +9

      69 likes

    • @DoubsGaming
      @DoubsGaming Год назад +45

      @@heavenssalvation9514 no, what happens is because of the game rendering around the Center of the raft the islands become de-rendered and disappears under you if your raft floats away (as OP said), not because it's teleporting. It's not even an idea it's a proven part of the game because it also serves the purpose of forcing the player to keep moving and to stay on the raft and this is something anyone can try.
      Secondly, unless OP knows something I don't, I don't think the raft ever teleports. That would be normally pretty noticeable to any average player. A better solution would either be to keep the "raft" Centered and fixed but really the landscape (or oceanscape?) is moving. This may be also unlikely because if you let the raft drift you obviously don't see the oceanscape move but it would be easier to mask in general.
      Lastly, I think might be the most likely option is that the way it renders islands could also be the same way it spawns or deletes POI/islands. This would make sense because when the raft is stationary in the water it doesn't actually make any debris drift. And because the code spawns the debris and keeps it still, that code could possibly be reused for the islands.
      -Not a game designer, most of this is speculation with educated guesses from what I have played and seen in the game as well as minimal game design.

  • @thereddalek7282
    @thereddalek7282 Год назад +889

    What I’m pretty sure happens in this game is that when you are a certain distance from a story (blue) island, that island just teleports somewhere closer, which is why you saw it change to the left of you at the beginning. The ocean just keeps going in a straight line, you don’t circle back.

    • @samarjit_1246
      @samarjit_1246 Год назад +23

      yeah that's correct.It'll telport in front of u(whereerv the current i facing)

    • @Aquific
      @Aquific Год назад +13

      Sounds about right, because it would be completely unnecessary to actually program the curvature of the earth.

    • @MINIMAN10000
      @MINIMAN10000 Год назад +22

      @@Aquific In the world of programming it's actually not curvature you have to model to pull off the trick. In fact it's a hardware bug, or feature depending on how you look at it. In the 1979 game Asteroids all objects wrap from one end of the map to the other. Generally best known as a integer overflow ( due to int being the most common data type these days ) Take for example a byte with a range of 0-255, If you tell it to add a velocity of +1 to a position of 255 you end up back to 0. To prevent this behavior, you either have to choose a bigger data type so that you never reach the end, or you explicitly check for integer overflow and prevent it from happening.

    • @Aquific
      @Aquific Год назад +4

      @@MINIMAN10000 well in MODERN day technology, we go to much higher integers, especially in a game like raft because the world is so vast, the data would not be stored how you suggest, location data is often stored in a 128 bit (guess) data file, but when it starts to reach its boundaries, it would increase the size, and before you say things against that, that was a problem in 1979, most game engines from 2000s and onwards started adding systems to prevent that, it wouldnt make sense that a game, so vast and based on exploration wouldnt use this? it would one of the first things you would consider.

    • @anthonyward8853
      @anthonyward8853 Год назад +12

      Correct, when you get a certain distance from an island it despawns. Story islands are programed to respawn instantly, but do so under normal island spawning rules. This means that even the story islands that initially spawn behind you, forcing you to use an engine to reach them, will respawn ahead of you. This entire game can be completed without using an engine and paddles used only for maneuvering around islands.
      Also, you're raft never moves, it's the world that moves around it. The four foundations you start with is essentially the center of the universe, everything revolves around that point.

  • @MunchKING
    @MunchKING Год назад +281

    According to Google, the world's circumference is 24,902 miles. You said your raft was 6 miles, so you only need to do 4150 times that amount of work to get around the world. :D

    • @_Gam3r
      @_Gam3r Год назад +7

      he wasnt even around the entire RAFT world, and thats still alot lol
      so if this entire adventure was a plank, he'd need 4000 planks

  • @robertdunagan5807
    @robertdunagan5807 Год назад +212

    When it was nearly 20 seconds past the hour and there wasn't a new video I panicked

    • @James-ly1zt
      @James-ly1zt Год назад +6

      *James Franco - “First time?”*

    • @dragontamer3364
      @dragontamer3364 Год назад

      Lol

    • @r7asj
      @r7asj Год назад

      Same man

    • @Marliemac
      @Marliemac Год назад

      So uh, what are you gonna do if he takes a break?

    • @L4TheSuicideGod
      @L4TheSuicideGod Год назад

      @@Marliemac He already did this year. That's enough for the decade

  • @thatoneguywholovescats9130
    @thatoneguywholovescats9130 Год назад +948

    i feel like df is slowly going more and more off the rail, and honestly it's great

    • @Chirkrasia
      @Chirkrasia Год назад +25

      this man was never on the rail tbh

    • @RoosterPups
      @RoosterPups Год назад +9

      you mean off the raft?

    • @nilsolsson642
      @nilsolsson642 Год назад +9

      Not really slowly tbh

    • @BennyLlama39
      @BennyLlama39 Год назад +3

      Isn't that what happened to Gray? 😀

    • @BennyLlama39
      @BennyLlama39 Год назад +2

      @@brenna19371 He has a channel called GrayStillPlays. His videos used to cover normal video game play (running medieval taverns, for example), but eventually devolved into entertaining chaos.

  • @ipadize
    @ipadize Год назад +87

    4:50 my boy really found a special island just by building in a straight line while i am searching for hours not finding one

  • @glitchy5390
    @glitchy5390 Год назад +440

    I would love to see DF GrayStillPlays and Let's Game It Out play one of these games together

    • @beesechurgermonkeyflip
      @beesechurgermonkeyflip Год назад +46

      That would literally be the best and most chaotic crossover ever!

    • @jennifercampbell8718
      @jennifercampbell8718 Год назад +6

      He'll yhea

    • @nobody-nj4jg
      @nobody-nj4jg Год назад +24

      And the spiffing brit too

    • @ichigokurosaki7820
      @ichigokurosaki7820 Год назад +27

      add callmekevin too, hell be chaotical useless

    • @glitchy5390
      @glitchy5390 Год назад +18

      @@ichigokurosaki7820 fuck it, throw in Chippy as well, and have them all play Terraria. I'd love to see that

  • @ItIsHendi
    @ItIsHendi Год назад +87

    There is no way I just spent 13 minutes watching this entire video just to find out that he doesn't actually build around the world

    • @nickwood598
      @nickwood598 Год назад +9

      Thank you for saving me 13 minutes

    • @sarahwallace1103
      @sarahwallace1103 11 месяцев назад +1

      It was very obviously not how the game works at all. Not even Minecraft does that and they have one of the most advanced map generation systems in gaming.

    • @ItIsHendi
      @ItIsHendi 11 месяцев назад

      @Sarah Wallace how was it obvious? If the game goes around a repeating sphere (unlike minecraft where it generates NEW biomes)

    • @sarahwallace1103
      @sarahwallace1103 11 месяцев назад +5

      @@ItIsHendi Because no game goes in a sphere. Every single video game you play is a flat plane. There is no map for Raft. It is randomly generated and the world only exists within so many meters of your raft. That "sailing around the world" was obvious bullshit. What happens tech wise is that the island spawns in when the coordinates are entered. When you cross a certain distance away from the island it will instead spawn somewhere close. This is why you can't leave it, sail in a straight line, and run into it again.
      Think about it like this. If the world actually existed, wouldn't you run into the story islands out of order by accident at times? That doesn't happen. Instead the first and last island are basically the same distance from each other since neither exists until you ask them to.

    • @BananaGatorProds
      @BananaGatorProds 10 месяцев назад +3

      @@sarahwallace1103 "No game goes in a sphere"
      Spore says hello

  • @propdynamic4069
    @propdynamic4069 Год назад +108

    Imagine the glory that would be a DangerouslyFunny and Let's Game It Out collab.

  • @matth9497
    @matth9497 Год назад +63

    I really like this style of video, it reminds me of DF's old stardew valley content, and all his fun ideas.

  • @thesugareater8607
    @thesugareater8607 Год назад +238

    Normal person: "I wonder of you can build around the world, I'll look up how world generation works to see if it's possible."
    Df: "I wonder if you can build around the world. I shall spend many hours building forward to see if I loop around"

  • @sethcushman5454
    @sethcushman5454 Год назад +77

    I'm pretty sure that the reason the world seems to be round is just that when they get out of range of the raft origin, the islands are deleted and put back down as another island somewhere else. And if the world was simulated to be round, the developers would probably just make it so islands that go to far appear on the opposite side of the map, so the character and raft wouldn't actually be able to go around.

    • @MGSLurmey
      @MGSLurmey Год назад +6

      Spot on! The game world's origin point is those four foundations that you spawn on, and the raft itself is the only thing not moving in the whole game. The islands are merely objects that get deleted when they move too far away, and respawned ahead of the raft.

  • @LodanSD
    @LodanSD Год назад +155

    Watching Fully, this reminds me of Portal, where I think the developers said the area beyond the portal is a clone of your current area, but still counted as a separate area for coding purposes. However, Astroneer takes place on a curved planet that does wrap around on itself because you are changing angles as you walk on the surface of the planet. If you were to build a Flat Surface on a Planet it would gradually become a steeper plane as the gravity pulls you toward the center of the planet.

    • @ariamh823
      @ariamh823 Год назад +1

      I once got lost and decided to wrap around the snowy planet. It was fun but painful

    • @baby-moon.
      @baby-moon. Год назад +5

      Weirdly enough, this is actually another reason why the Earth couldn’t be flat! If it was flat, the gravitational pull towards it center of you were on the edge would be like climbing up at 90 degree slope.

    • @Gwentheferret
      @Gwentheferret Год назад +3

      I've started an attempt to build roads between the 6 surface beacon things on the first planet in Astroneer. It's a little annoying to do, because I have to change the angle of the road after a while, to keep in line with the curving planet surface. :)

    • @samvsmedia8680
      @samvsmedia8680 Год назад

      @@baby-moon. well, not if all of science is wrong. Maybe earth is constantly accelerating upwards, instead of curving spacetime. Maybe nasa just wants you to believe in spacetime, and thats why the liberal propagandists in hollywood make movies like interstellar. Its all a lie. Help me

    • @newCoCoY6
      @newCoCoY6 Год назад +3

      @@baby-moon. The flat earthers would simply tell you that gravity doesn't actually exist and that the earth is continuously accelerating upwards

  • @Jonathus22
    @Jonathus22 Год назад +39

    Raft render distance is small. You can literally see where the water just ends like 100 metres infront of you. But if the game lags too much it will cause the game to reload everything (islands that were loaded in respawn, but islands that werent spawned in move on the radar)
    So technically the world is infinite, but the game just reloads the islands to be in a normal distance (1.500-3000m)

  • @1owk3y
    @1owk3y Год назад +10

    Wouldn't be suprised if the Raft itself was totally stationary, and the Islands/quests are the things which move.
    There would be no way to 'loop around' in that case. You just get further and further from the Raft's origin point.
    Maybe get teleported back once you hit an edge

  • @evilsmoo3358
    @evilsmoo3358 Год назад +241

    Erm, I'm pretty sure that the raft defines the game. The raft is 0,0 coordinates, and the rest of the stuff just drifts by. When you anchor, you don't anchor the raft, you anchor the WORLD.
    And it spawns stuff randomly. When you input a coordinate, it spawns that specific island somewhere and tells you where. Normal islands just spawn in randomly. When you rotate the steering wheel, you rotate the world.

    • @neirenoir
      @neirenoir Год назад +8

      This is exactly what happened in one of Let's Game It Out's old Raft episodes.

    • @corruptconverter2616
      @corruptconverter2616 Год назад +7

      I highly doubt that this is technically accurate, as to how its implemented; The game would be unplayable, even if you weren't DF. Plus: The player can jump off the raft; Calculating every single thing outside of the raft for movement would drop the framerate to unplayable; Islands wrap around, and have a vector for relative coordinates, though they remain unloaded; Z-fighting and other floating-point-error-related graphics distortions occur at large distances, which shows that those distances are actually being travelled, and it would be a massive waste of time to program it differently...
      In other words, this is wrong. No sane development company would do this, with a game such as this, if they wanted to be remotely successful

    • @corruptconverter2616
      @corruptconverter2616 Год назад +2

      I mean, maybe someone can prove me wrong here, so that I can go yell at the Raft devs about how shit they're programming their game

    • @neirenoir
      @neirenoir Год назад +13

      ​@@corruptconverter2616 It's not that crazy, actually. We do know that having the boat too far away from your position can cause the islands you are standing on to disappear, so it seems the map is loaded around the raft and not around the player.
      Anyway, from a development perspective, they could be doing some aggressive culling around the world's points of interest by calculating the distance between the raft's center and the origin point of the islands, and then load/unload them based on that. For maximum optimization, the position of the world in the raft could be represented as a transformation matrix that gets applied to all non-raft objects, which is something that is already done constantly when rendering.

    • @corruptconverter2616
      @corruptconverter2616 Год назад +2

      @@neirenoir Island unloading is simple: If it's over 400 units away from the raft, then you unload it. That doesn't mean that they move around the raft, but it does mean that they don't impact performance if you're not close to them.

  • @nicolebriant98
    @nicolebriant98 Год назад +13

    Ah yes a wonderful DF video to end my birthday 🥳😁

  • @tigaboss5806
    @tigaboss5806 Год назад +34

    Thanks! I always look forward to your videos!

    • @TarwydThe1st
      @TarwydThe1st Год назад +4

      same

    • @reynaldoteelucksingh9922
      @reynaldoteelucksingh9922 Год назад +4

      giga chad

    • @Bioniclema90
      @Bioniclema90 Год назад +3

      I'd this a new thing? I have never seen this before

    • @That_One_Guy101
      @That_One_Guy101 Год назад +2

      @@Bioniclema90 there called super Thanks. There left of the download option there the heart icon with the word thanks. There not super new.

    • @whatbroicanhave50character35
      @whatbroicanhave50character35 Год назад +1

      @@That_One_Guy101 They're, they're they're and they're. It's seriously not difficult.
      There - look, over there! (Place)
      Their - Their house (Possesive)
      They're - They're kind (Contraction of _they_ and _are_ )

  • @noelhutchins7366
    @noelhutchins7366 Год назад +72

    once you've built a raft long enough to circumnavigate the tile of the world, you'd have to turn and look for your bow or stern swiveling on the horizon, but the game won't render or track anything even one hundredth of that distance; you could be standing on where your raft overlaps itself but it won't render in from that distance, it ignores the ends existence..

    • @MGSLurmey
      @MGSLurmey Год назад +9

      The game world is centered on the raft and extends infinitely in all directions. Islands and other objects spawn in and move relative to the raft. It's nothing to do with rendering at that distance, but rather that nothing wraps around at all.

  • @kitooro7361
    @kitooro7361 Год назад +13

    DF and DF team thank you so much for this great content it really does make my days better clicking on one of these videos

  • @oooelleo
    @oooelleo Год назад +3

    Mango is the cutest name for a cat omg

  • @zetsumeinaito
    @zetsumeinaito Год назад +8

    1:03 - 1:07 Actually, the island showing up to the left instead of right next to you indicates that the map is square and you are not quite moving on axis.

  • @cathygrandstaff1957
    @cathygrandstaff1957 Год назад +13

    Thanks for trying out my stupid idea and I’m glad to see I’m not the only one. Also glad this gave you some other ideas to try.

  • @Mallo_Master
    @Mallo_Master Год назад +10

    Love watching these videos late at night before I go to sleep

  • @viktoranderas9541
    @viktoranderas9541 Год назад +10

    In the last video you probably went so far from the island that it despawned and then respawned in a new position that made it look like you went around the world. If you really can circle the world the island in this video shouldn't suddenly have changed to not being straight ahead so it probably just spawned a new one.

  • @GPurcellMusic
    @GPurcellMusic Год назад +1

    Liking and commenting for N8's cat Mango and Mango alone. Thank you for the beautiful Mango clip

  • @AngelicEternity92
    @AngelicEternity92 Год назад +38

    Fun fact, you can actually just have many little rafts. Think it was Let's Game It Out that had a video about that? Where they had like a fleet of 3x3 rafts that they then made towers on and ziplines across the entire thing to where you could climb via ziplines

    • @dawsondowen3340
      @dawsondowen3340 Год назад +1

      Yeah

    • @gchipmaracaroada
      @gchipmaracaroada Год назад +4

      It’d be epic if they did a crazy collab video

    • @NoahGooder
      @NoahGooder Год назад +1

      yep all the tiny rafts float together like some kind of swarm even without any connecting parts

  • @YourLocalGrammarPolice
    @YourLocalGrammarPolice Год назад +12

    I haven’t watched DF in a while, but it seems he has a new editor, and I’m loving it!

    • @_sandy_
      @_sandy_ Год назад

      yes, there's two editors
      N8 and Scarecrow
      scarecrow was the old one and still edits part of the videos, but N8 does most of them now
      i'm not a fan of n8s edits tbh
      *there's subtle differences

    • @norscout3031
      @norscout3031 Год назад

      I miss his stardew valley stuff

  • @Vermilion9207
    @Vermilion9207 Год назад

    I love that matpat you put in there around the start of the video I sorta went “oh look it’s mat!” Good video man I enjoyed

  • @kylewu6249
    @kylewu6249 Год назад +3

    You: "I haven't seen the shark in a while."
    Also You: In creative mode, where the shark DOESN'T EVEN SPAWN

  • @karlgtske9016
    @karlgtske9016 Год назад +5

    df the reason that the island on the rader moved in front of you is because it a part of the story and then if the game sees that you are too far away it will teleport the island near you.
    no criticism but how would a game simulate a raft around the earth

    • @DrgnZip
      @DrgnZip Год назад

      "How" is simple enough. The pertinent question is "why bother".

  • @SapioiT
    @SapioiT Год назад +13

    You could try using multiple aligned anchored rafts, instead of a single one, to have better chances of overflowing on the other side of the map.

    • @MGSLurmey
      @MGSLurmey Год назад +1

      It's just straight-up not possible, because that's not how the game works. You also can't have more than one raft.
      The game world is centered on the raft. Those four tiles you spawn on are the coordinates 0,0, and everything else moves around the raft. So whatever you try to reach the edge or wrap around simply won't work due to the design of the game.

    • @atrane365
      @atrane365 Год назад

      @@MGSLurmey LGIO showed you can technically have multiple rafts. They are all still locked to the origin point tho

    • @sarahwallace1103
      @sarahwallace1103 11 месяцев назад

      @@atrane365 because they're not multiple rafts. They're a single raft. They're always treated as a single entity. They're just separate structures.

  • @NotNotChris556
    @NotNotChris556 Год назад +2

    I’ve been going through depression lately and you have helped me a lot thanks

  • @dt4015
    @dt4015 Год назад +2

    6:58 you do this because you rock. You do this so we can witness your greatness

  • @bioguy8329
    @bioguy8329 Год назад +3

    at a glance, and judging by the previous video, it looks as though raft "movement" actually consists of moving the world's various assets. We can see this when the speed increases to the raft cause birds flying overhead to animate much faster in accordance with its speed. By moving everything in the ocean faster, the illusion of a "fast raft" is created.
    This theory would explain the inability to circle the globe as well. If movement is emulated by moving landmarks and flotsam in relation to the raft, it would make sense for globe circling to be a matter of teleporting islands to their new position. Unfortunately this means that the world of raft would not be a globe, but a flat plane with the occasional teleporting island. Of course, this is all just a guess.

  • @THEO00900
    @THEO00900 Год назад +3

    Subnautica PDA: Multiple crashes detected, are you sure whatever you do is worth the risk ?
    DF: Obviously not. That's why I do it.

  • @diamondplayz2145
    @diamondplayz2145 Год назад +16

    Hi DF. Raft is one of my favorite games. Glad to see you playing it again.

    • @plumbereathan
      @plumbereathan Год назад

      What is the overall draw of the game for you? From what I've seen I don't see the hype.

  • @kaibr
    @kaibr Год назад +3

    given the floating point graphical errors, it seems like you get teleported to the other side once the origin of the raft reaches the edge

  • @GIRGHGH
    @GIRGHGH Год назад +3

    The game just likes to spawn islands in similar directions, so an island type that spawns away from the wind, will try respawning behind you when you get far away. It's not actually the same island, just an infinite array of identical islands.

  • @selalewow
    @selalewow Год назад +6

    If building on the water hurts the frame rate then build just above the water. Put a little ramp and just build straight off that.

    • @jbug5j
      @jbug5j Год назад +2

      when he said the game hated building in water, i had the same thought lol

    • @DrgnZip
      @DrgnZip Год назад +1

      You have to build supports for floors. he'd either have to ramp upwards continuously or build two pieces for each square while swimming.

    • @friedrichhayek4862
      @friedrichhayek4862 Год назад

      @@DrgnZip Detail Planks

  • @buddysmilesgaming193
    @buddysmilesgaming193 Год назад +8

    Next objective is to cover the whole ocean in wood floors 😆

  • @French_Penguin
    @French_Penguin Год назад +31

    Your content is funny, dangerously funny that is. Keep up the great content and have a good day. :D

    • @NiceManEvolved
      @NiceManEvolved Год назад +2

      HAHAHAHAHAHAHAHHAA, I LIKE THAT PUN, IT'S SO FUNNY, YOU MADE MY LOL OUT LOUD!!!!!!!!!!!

  • @overcookedbacon1135
    @overcookedbacon1135 Год назад +11

    answer: no, the world is a triangular prism

  • @DraconicDuelist
    @DraconicDuelist Год назад +4

    First of all: I'm incredibly annoyed I'd forgotten about this channel, I think I mistook it for one of the many meme channels...
    2) I'd be interested to see a collab between DF and Let's Game it Out. Both seem to have similar levels (if different types) of chaos energy.
    C) Thanks for the interesting experiment!

  • @magicpyroninja
    @magicpyroninja Год назад +2

    All right if you can make a raft that goes all the way around the world then you can make a raft that can cover the entire world

  • @8L4NK.
    @8L4NK. Год назад +2

    Ah yes, just another day of DF game breaking experiments. This is gonna be a great video of chaos.

  • @penguin4evr191
    @penguin4evr191 Год назад +3

    The world revolves around your raft so everything loads around it

  • @sinfulwrath666
    @sinfulwrath666 Год назад +30

    Can you fill the entire world with raft? You might need some mod that let you build multiple rafts at once.

    • @hypo7351
      @hypo7351 Год назад +3

      You can build multiple rafts in the base game and they will all float together

    • @sheamusdavis8110
      @sheamusdavis8110 11 месяцев назад

      maybe

  • @spyderspinneret
    @spyderspinneret Год назад +2

    I'm fairly certain you aren't looping around the world, the islands are respawning in different locations.

  • @paranoidjunkyard6947
    @paranoidjunkyard6947 Год назад +3

    this reminds me of what happens if you try to go to the farlands in minecraft

  • @nathanflowers7364
    @nathanflowers7364 Год назад +10

    The editing in this video is really good

    • @zagzigoon1529
      @zagzigoon1529 Год назад

      the matpat (game theorists) one at the start got me

  • @belomarselo1026
    @belomarselo1026 Год назад +3

    This channel is slowly descending to "let's game it out.".

  • @andrewhayes7544
    @andrewhayes7544 Год назад +2

    So in reality, there is more than one of each of the story islands, and you may have just happened to get a lucky world seed that had the same story island spawn multiple times in a line. I find that the wiki for this game helps a lot when asking questions like “can I make a raft that loops around the world

  • @PurpleBananadacat
    @PurpleBananadacat 11 месяцев назад

    3:21 Wow Df actually showing love for something!

  • @OnlyCallen._.Macchiato
    @OnlyCallen._.Macchiato Год назад +4

    You and Josh (The good man behind Let's game it out) should collab lol

  • @evilspyke5760
    @evilspyke5760 Год назад +25

    Its spawning the stuff as you go. You dont "circle" the world, it spawns and despawns as you move. I knew you were not going to reach your raft from the start.

  • @Hana1LuLu
    @Hana1LuLu Год назад +1

    It's funny going into this video knowing its a wild goose chase.

  • @lilzip5443
    @lilzip5443 Год назад

    Best hook/intro to to any video on RUclips lmao.

  • @luckforce9568
    @luckforce9568 Год назад +4

    Shoutout to when this was titled “Can You Build A Raft Around The Entire World?” Lol

  • @lacabrawey
    @lacabrawey Год назад +6

    these videos are so good. keep on making this stuff :) this content makes my day

  • @iamnot9541
    @iamnot9541 Год назад +1

    You know those games where you are on another planet or dimension and you are following the steps of some mysterious person that was there long time ago? He's built a straight path with checkpoints from time to time but almost the entire time you don't know what his goal was or anything about him... This guy is that person

  • @Matt-qn6qc
    @Matt-qn6qc Год назад

    I love the sarcastic pleasure in this guy's voice

  • @yourmomishungry
    @yourmomishungry Год назад +3

    you can't meet your raft because your raft renders the "ocean", so if you build more than you just render more "ocean", and that means you can't meet your raft, you just making the "ocean" bigger (that is why it was laggy)

    • @MGSLurmey
      @MGSLurmey Год назад

      Kinda.. The game world extends infinitely in all directions from the original four platforms you spawn on, which is the origin point. It's not really generating more ocean, as the game world itself is just two flat planes (the water surface and the sea floor) with objects such as islands spawning in and moving around it, then getting deleted when they move too far away.
      The lag wasn't due to the size of the game world, which never changes, it was due to the game having to recalculate the weight and motion of the raft with each foundation added.

    • @yourmomishungry
      @yourmomishungry Год назад

      @@MGSLurmey oh... sorry

  • @guts60
    @guts60 Год назад +20

    I think I know why the game began struggling. Normally, most of the map isn’t rendered… however, the area around the raft (and the player’s path too it) is rendered so that it doesn’t disappear and whatnot. So you’re basically rendering a massive chunk of the map

  • @Jonathan57287
    @Jonathan57287 Год назад

    Nothing like the organized chaos of df

  • @abandonedaccount123
    @abandonedaccount123 Год назад

    7:27
    "Well, whatever, not to worry, our raft is out there somewhere and we're going to find-" DELIWICH FROM HOT POCKETS

  • @nugget8718
    @nugget8718 Год назад +5

    love the content keep posting😁👍

  • @gianvantuijckom4580
    @gianvantuijckom4580 Год назад +4

    I feel like this might be a case of wormd generating according to the position of the raft's "center"

    • @MGSLurmey
      @MGSLurmey Год назад +2

      It's even better than that. The raft's center *is* the center of the world. Those four planks you spawn on are the origin point for the entire world, so everything else moves around the raft.

  • @StealFrogs
    @StealFrogs Год назад

    Ah raft, endless blue skys, endless sea and the world's only shark. after watching your video, i was wondering if the game was throwing hissy fits because of the muti-radio stations you were putting down. but yes i suppose it would take longer to build, tear down, and rebuild the stations. good work too DF.

  • @niinra9465
    @niinra9465 Год назад

    Really helpfull tutorials. Helped a lot

  • @ThatBasmo
    @ThatBasmo Год назад +5

    I was gonna say in the last video, that first point does teleport to at least 2 different places

    • @strydyrhellzrydyr1345
      @strydyrhellzrydyr1345 Год назад

      Wait what... What first point... What do you mean

    • @MGSLurmey
      @MGSLurmey Год назад

      The islands despawn when they move too far away from the raft's centre point (the four foundation pieces you spawn on), marking the origin of the game world. Story islands are immediately respawned so the player can progress, all other objects continue to spawn randomly ahead of the raft.
      The raft itself is the only thing that doesn't move. All other objects move around it, and the world itself is only defined by two infinite and parallel planes marking the water's surface and the sea floor.

  • @sethboyle90
    @sethboyle90 Год назад +6

    This might be the earliest video I been on, it's always entertaining to watch your videos
    Also the editing is really different and it's good!

    • @IjiModo
      @IjiModo Год назад +1

      Thank you! I do a little extra when I can.

  • @thenarrator9204
    @thenarrator9204 Год назад

    An effort was made, and born from the fruits of this labor, more efforts!

  • @alastor6673
    @alastor6673 Год назад

    Your voice is so relaxing, I just lay in my bed and listen to whatever funny shenanigans you’ve come up with ♥️ ~Alastor

  • @bacon4445
    @bacon4445 Год назад +3

    I actually have a cat named Mango too lol

    • @caligraham7798
      @caligraham7798 Год назад +2

      i have a dog named Mango.

    • @IjiModo
      @IjiModo Год назад

      @@caligraham7798 We should make a gang

    • @caligraham7798
      @caligraham7798 Год назад

      @@IjiModo and what would this gang be about?

  • @justinbuergi9867
    @justinbuergi9867 Год назад +3

    I’ve been wanting this for so long

  • @zendakon8299
    @zendakon8299 Год назад

    Glad I'm not the only one that tried this. Although you tried it much longer than I did given you had creative on.

  • @SylvesterAshcroft88
    @SylvesterAshcroft88 Год назад +2

    I feel like you and Let's Game It Out, should have a crossover one of these days, as this reminded me a lot, of one of his videos! xD

    • @mrnoodlefartmane4481
      @mrnoodlefartmane4481 Год назад

      they might do one in future if josh uploads again which might not happen for a while since he recently has uploaded maybe in another week or 3 he will upload but until then dont get your hopes up

  • @merendell
    @merendell Год назад +3

    You know you probably could have just tracked the number of planks to figure out distance. If I had to guess each foundation is 1m sort of like a Minecraft block. Divide the number of planks by 2 and you know how many foundation you've built and roughly the distance.

  • @jordancambridge4106
    @jordancambridge4106 Год назад +10

    This episode was because me. Oh happy days. DF reads and loves my insane ideas. Hurray I am destroying the world again. Don't Judge me only the hamster gods can judge me.

    • @isaacgonzo
      @isaacgonzo Год назад

      No, its cause of me. I asked if he could make a raft that circled the world

    • @NoOne-yv2ei
      @NoOne-yv2ei Год назад

      @@isaacgonzo we all did

  • @saellanya
    @saellanya Год назад

    I really like this editor's work. Good job

  • @music-channel69
    @music-channel69 8 месяцев назад

    The raft's center point is where it initially started, which are the 4 foundation pieces. By the looks of it, 2k maybe 3k meters is the render distance for garbage and islands. The game doesn't render them in for obvious performance reasons.
    Is there no mod that can show your coordinates on the map and/or let you teleport around? If one does exist, that can make it way easier.

  • @gtbkts
    @gtbkts Год назад +6

    Thanks for the awesome content

  • @EcstaticElderberry
    @EcstaticElderberry Год назад +3

    Is it bad that i sat here and refreshed my subscription page until his video popped up?

  • @Dr.Mcstaby
    @Dr.Mcstaby Год назад

    On minecraft in survival i made a railway that took almost an 1 to go from 1 end to the other with power rails took me forever to build and it connected 8 villages.
    I just wish my internet did not suck so i could upload more videos of my stupid game mechanic tests like you gray and josh.

  • @Feniquis
    @Feniquis Год назад +2

    Hello there, DangerouslyFunny! Can you try to play Card Survival: Tropical Island? The game is getting close to its full release, so the devs are trying to reach out to other youtubers to play the game and see what's their opinions.
    The game got recently updated, and it will be the last update they release on early access, as the final release is getting quite close. So, until then they're going to be working on just balancing the game, fixing bugs, filling in the guide entries, listening to your feedback and trying to reach out to other youtubers to try and get some promotion for their game.

  • @cringelord7525
    @cringelord7525 Год назад +3

    What if you didn't build on the water but above it since it seems like the game can handle that better.

  • @jonathanthompson1569
    @jonathanthompson1569 Год назад +7

    Can you fill the entire world with planks? Like you did on Forager?

    • @MGSLurmey
      @MGSLurmey Год назад +1

      The game world extends infinitely and is centered on the raft, so yes and no. You can just keep building, until your computer explodes that is.

  • @johngellare3507
    @johngellare3507 Год назад

    A cool game for DF to play is Gun Knight. It's a small roguelike where you start as a knight with a revolver, and pick up attachments along the way. You can end up with some crazy setups, like a gun that has every effect in the game, 30 rounds and only reloads when you kill an enemy

  • @InternetBirb
    @InternetBirb Год назад

    'not happy with us'
    we did nothing this was your handy work my good Devil

  • @gauthamjan2888
    @gauthamjan2888 Год назад +13

    What if you connect every island with decoration planks?

    • @yeetmaster4877
      @yeetmaster4877 Год назад +8

      Hey it’s josh welcome back to let’s game it out today we’re gonna destroy the frame rate with decorative planks

  • @brickrain708
    @brickrain708 Год назад +6

    Build up and straight since you don’t lag when building up,
    Worlds longest free jump incoming

  • @SRname-pb7mq
    @SRname-pb7mq Год назад

    I like the new way of editing ×)

  • @Myriako
    @Myriako Год назад

    Thank you for this video! 😀🌸

  • @rosedeci767
    @rosedeci767 Год назад +4

    Never been this early before. I wonder if you can cover the whole ocean with just... raft

  • @galapagosi1649
    @galapagosi1649 Год назад +3

    Yes sir more raft content

  • @racer927
    @racer927 3 месяца назад

    11:02 Oooh, you can tell he's gone far because the floating-point precision is being lost. Look at his jiggly hand.

  • @minibagle9
    @minibagle9 Год назад +1

    i like when u put things at end of video