I use reWASD with my Scuf Reflex (Dualsense) on PC, and it works wirelessly on all my games (including The Finals) through bluetooth while emulating a DS4. They did just add a new update to enable physical Dualsense output within reWASD, but I confirmed with the dev team that gyro is not supported in this new physical output mode unless it is specifically mapped to emulate mouse movement.
I started learning today and within the hour I’m already better, my aim is on but still bad habits need to practice more and you’re tips are amazing thank you
Good video! Loved the bit about mice also being motion controlled, that’s a great little bit of argument and the visual examples were good as well. I’m gonna keep a link to this on hand ;)
Great video! I was waiting for this. I'm new in gyro and I don't understand a lot of things about the configuration, so the video fit great on my needs xD. I still have troubles about steadying and smoothing, don't know what does each one.
It's ok, you don't have to mess with them, default settings are already perfectly fine. Just increase steadying in case you think your aim is too noisy and wobbly.
Got mine setup on steam input with flick stick gyro always on , circle gyro modifier (gyro off). Melee X, slide/crouch up on dpad, jump R3 both bound to paddles on dual sense edge, and weapon wheel set to toggle, and auto sprint when left stick hits outer ring, auto sprint is really good in The Finals compared to Halo infinite. But I'm definitely going to step my sens up from 2. It took a couple weeks to get everything smooth and now I got the smoothness and the other setting on zero, so I'll go up to 3 or 4 and raise smoothness until my hands get quiet again. Also the flick stick does damage to light class when they stun you, I've taken down many even with only having hip fire while being stunned because flick stick is instant even when stunned. I turned on dudes in The Finals Fortnite and Halo Infinite with the flick stick. Only a few weeks in but those were already some of my most satisfying game moments ever.
funny thing is, I've actually tried this game out today and aside from the game not opening in big picture mode, after remapping everything to mnk the experience was pretty solid
My single gripe with this so far is that I don’t have a long enough micro usb cable to be able to use my ds4 with back paddles 😅(way 2 go laptop designers for making the ports that awkward) but that being said, when I use a dualsense it feels damn good
Some time in the future it may add gyro in my game but right now I don't know how. Right now I'm working on fps game that have the option to play split screen up 4 players. And wean you play split screen at least 3 off 4 have to use controller's. Because of this I will be ideal to have gyro aiming in the order to make the make the aiming experience for controller's better for what I have heard. To be honest I never played with gyros so I don't have the expirans But I have play with controller and I know how bad stick is for aiming. The game I'm working it's mulpayer PvP fps fast pace game 🎯 and aiming it's very important, I don't think my game I will have ad's in most weapon's because some weapon's have alt fire, And other weapons have nothing as secondary fire ,mode mode.
Disable steam Input. On Steam, click on the game, with the controller connected, click on the controller icon and click "disable Steam input" on the top right corner.
I want gyro Horizontal and Vertical separated. So i can only use Vertical and 0 Horizontal, this way i would only use gyro to control the vertical recoil to the gun
Do you have some longer game-play videos with you using the gyro in the finals? I tested it out and it's ok in the practice range but it feels weak in some good lobbies, especially combined with movement.
Not my video, but there's plenty of videos of people that are much better than me, like this one: ruclips.net/video/LnOBQbj-HVw/видео.htmlsi=TIl48fxWRsppE60O Siifar is also really good: ruclips.net/video/jls3r2EON0U/видео.htmlsi=bU0mc8d3UPWrpHe0 And of course, iHardScope plays CS2 with gyro, so just give it some time. Have fun!
I wish that the server lag was gone in this game...I can't correct it for the life of me...I freeze in front of enemies and when lags gone I'm a pile of quarters. Doesn't happen in any other online game
It's basically the same thing. Gyro is gyro everywhere. But you might want to watch my gyro beginners guide to understand how exactly gyro translates between platforms. Here's the link: ruclips.net/video/rOybuNm9XR8/видео.htmlsi=f3GTyYQYyYD3oS0s
It's a personal preference setting, there is no "best option". This game have World Space Gyro so you don't have to worry about this kind of stuff. But if you want, just ask yourself this: Do you hold the controller upwards (with the triggers facing the ceiling)? Then, use roll. Is the controller flat on your lap (with the face buttons facing the ceiling)? Then use Yaw. For more info: ruclips.net/video/rOybuNm9XR8/видео.html&si=vKXR_QFdOVnhJLSD
This is the best explanation of optimum use of yaw or roll.. love ur videos btw. I have been playing mobile gyro simce long playing COD with friends and i have noticed that the mobile games uses roll gyro input instead of yaw. I have ds4 controller and i wana play red dead redemption on yuzu emulator having tough times getting the hang of it as i am emulating mouse joystick. Its not as good as gyro mouse but. It's the closest accuray i can get (mouse joystick)
@@FlickStickVids I just started using gyro and flick stick a few days ago in the finals and I’ve been kinda struggling with the flick stick hope you can you 🤞❤️🫡
Keyboard and mouse emulation using steam. I've made another video teaching how to do it here: ruclips.net/video/8qFG1AlVHq0/видео.htmlsi=9Ee-CYegTbDeF2cw
Its amazing that they've added Gyro! I hope they end up adding flick stick too!
They just did sir🎉
Yo btw, L1 button disabled gyro (you need equipment wheel enabled).
I've been using it and it works perfectly!
I think you hit every key point! Great vid!
Excellent video 💪🏻
I use reWASD with my Scuf Reflex (Dualsense) on PC, and it works wirelessly on all my games (including The Finals) through bluetooth while emulating a DS4. They did just add a new update to enable physical Dualsense output within reWASD, but I confirmed with the dev team that gyro is not supported in this new physical output mode unless it is specifically mapped to emulate mouse movement.
I started learning today and within the hour I’m already better, my aim is on but still bad habits need to practice more and you’re tips are amazing thank you
Good video! Loved the bit about mice also being motion controlled, that’s a great little bit of argument and the visual examples were good as well. I’m gonna keep a link to this on hand ;)
Argument for what?
Great video! I was waiting for this. I'm new in gyro and I don't understand a lot of things about the configuration, so the video fit great on my needs xD. I still have troubles about steadying and smoothing, don't know what does each one.
It's ok, you don't have to mess with them, default settings are already perfectly fine. Just increase steadying in case you think your aim is too noisy and wobbly.
@@FlickStickVids thanks for all, I'll test it 🫶
Got mine setup on steam input with flick stick gyro always on , circle gyro modifier (gyro off). Melee X, slide/crouch up on dpad, jump R3 both bound to paddles on dual sense edge, and weapon wheel set to toggle, and auto sprint when left stick hits outer ring, auto sprint is really good in The Finals compared to Halo infinite. But I'm definitely going to step my sens up from 2. It took a couple weeks to get everything smooth and now I got the smoothness and the other setting on zero, so I'll go up to 3 or 4 and raise smoothness until my hands get quiet again. Also the flick stick does damage to light class when they stun you, I've taken down many even with only having hip fire while being stunned because flick stick is instant even when stunned. I turned on dudes in The Finals Fortnite and Halo Infinite with the flick stick. Only a few weeks in but those were already some of my most satisfying game moments ever.
Glad to hear! If you are using Steam, don't be afraid to use smoothing and "precision speed" options. It's very useful to keep your aim stable.
funny thing is, I've actually tried this game out today and aside from the game not opening in big picture mode, after remapping everything to mnk the experience was pretty solid
Best fps out there especially season 2
This is awesome I'm happy they added this it'll make it easy for mobile players lol
My single gripe with this so far is that I don’t have a long enough micro usb cable to be able to use my ds4 with back paddles 😅(way 2 go laptop designers for making the ports that awkward) but that being said, when I use a dualsense it feels damn good
Some time in the future it may add gyro in my game but right now I don't know how.
Right now I'm working on fps game that have the option to play split screen up 4 players.
And wean you play split screen at least 3 off 4 have to use controller's.
Because of this I will be ideal to have gyro aiming in the order to make the make the aiming experience for controller's better for what I have heard.
To be honest I never played with gyros so I don't have the expirans
But I have play with controller and I know how bad stick is for aiming.
The game I'm working it's mulpayer PvP fps fast pace game 🎯 and aiming it's very important,
I don't think my game I will have ad's in most weapon's because some weapon's have alt fire,
And other weapons have nothing as secondary fire ,mode mode.
Please do the same for helldivers 2!!
On it!
the gyro work only on steam setting when i turn it on in the finals setting doesn't work 😢 i dont no whay, i use dualshock 4 controller
Disable steam Input. On Steam, click on the game, with the controller connected, click on the controller icon and click "disable Steam input" on the top right corner.
@@FlickStickVids Thanks, it worked🤗
I want gyro Horizontal and Vertical separated. So i can only use Vertical and 0 Horizontal, this way i would only use gyro to control the vertical recoil to the gun
Sure, just decrease the analog horizontal sensitivity and increase the horizontal gyro ratio
Do you have some longer game-play videos with you using the gyro in the finals? I tested it out and it's ok in the practice range but it feels weak in some good lobbies, especially combined with movement.
Not my video, but there's plenty of videos of people that are much better than me, like this one: ruclips.net/video/LnOBQbj-HVw/видео.htmlsi=TIl48fxWRsppE60O
Siifar is also really good: ruclips.net/video/jls3r2EON0U/видео.htmlsi=bU0mc8d3UPWrpHe0
And of course, iHardScope plays CS2 with gyro, so just give it some time. Have fun!
I dont think the disable gyro option with look stick works, when i select it gyro is just always off
スプラトゥーンでは短い射程の武器だと高い感度になり、長い射程の武器だと低い感度が必要になるから設定にresponce curveが欲しくなる。感度が1:1のリニア設定だと小さいマウスパッドで操作してるみたいな感じがするから...
@admin we have to demand rockstar games to add gyroAiming in gta6... I dont want to ruin my experience with thumbstick bro
I wish that the server lag was gone in this game...I can't correct it for the life of me...I freeze in front of enemies and when lags gone I'm a pile of quarters. Doesn't happen in any other online game
I mastered gyro on phone I dunno how it translates to controller I dnt have time to practice any inputs?
It's basically the same thing. Gyro is gyro everywhere. But you might want to watch my gyro beginners guide to understand how exactly gyro translates between platforms.
Here's the link: ruclips.net/video/rOybuNm9XR8/видео.htmlsi=f3GTyYQYyYD3oS0s
Great video.. one question, u make controller gyro as Yaw or roll? What's better.
It's a personal preference setting, there is no "best option". This game have World Space Gyro so you don't have to worry about this kind of stuff.
But if you want, just ask yourself this: Do you hold the controller upwards (with the triggers facing the ceiling)? Then, use roll. Is the controller flat on your lap (with the face buttons facing the ceiling)? Then use Yaw.
For more info: ruclips.net/video/rOybuNm9XR8/видео.html&si=vKXR_QFdOVnhJLSD
This is the best explanation of optimum use of yaw or roll.. love ur videos btw. I have been playing mobile gyro simce long playing COD with friends and i have noticed that the mobile games uses roll gyro input instead of yaw. I have ds4 controller and i wana play red dead redemption on yuzu emulator having tough times getting the hang of it as i am emulating mouse joystick. Its not as good as gyro mouse but. It's the closest accuray i can get (mouse joystick)
@@shamplays4342the Flydigi controllers can emulate gyro with touch on Android btw
More games adding gyro , let’s go baby !!!!!
hello, mind tellin me where do you have your Field of view at, in this game?
Usually I play with 90 FOV, but on the video I put every setting to default to make it easier to record some parts, so I'm not sure 😅
You should make an updated version there's flick stick now
Already in production!
@@FlickStickVids I just started using gyro and flick stick a few days ago in the finals and I’ve been kinda struggling with the flick stick hope you can you 🤞❤️🫡
How did you put the gyro overlay of the dualsense controller on the screen? Would be really helpful
Read the description ;D
@@FlickStickVids my bad. Thanks and appreciate it. I just worked with Chroma key and removed the background in the OBS
Haha, no problem!
I hope ow2 learn from cod and the finals
How do you get it to do flick stick?
Keyboard and mouse emulation using steam. I've made another video teaching how to do it here: ruclips.net/video/8qFG1AlVHq0/видео.htmlsi=9Ee-CYegTbDeF2cw
@@FlickStickVids thanks for the quick quick response man
is it Available on Xbox ?
No
Bro how can i use gyro in ps5 I don't have pc 😢
Just go to the game settings and toggle gyro aim "on". This feature is available on both platforms.
🥙
Xbox players running to turn onn crossplay
Yeah but why would you play that ai trash?
Get less tilted at technology in general and start tilting your controller instead 😎
@@Tyr808 it's the theft of creator's works that's upsetting.
you mean why play the finals because they used ai voice acting?
Yes, why play a game that blatantly steals from voice actors.
@@WRZ100 i'm with on you your criticism of the use of ai but it's a great game