Transform Your Prints In Seconds With Easy 3D Texture

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  • Опубликовано: 9 фев 2025
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Комментарии • 120

  • @UncleJessy
    @UncleJessy 3 года назад +8

    Oh heck yes! I've been meaning to take a look at this!

    • @3DMakerNoob
      @3DMakerNoob  3 года назад +2

      definitely worth your time, shame it can't be applied to Resin, the results would be mind blowing

    • @vasili1207
      @vasili1207 3 года назад

      Erm why can't it be done to resin...? It's called vector displacement and I been doing it for years.... how do you think 3d sculpters get fabric and skin pools on there models..
      Uv unwrapped then apply the displacement to said Uv.
      Bro learn to model throw cad in the bin

    • @WMBayouLures
      @WMBayouLures 3 года назад

      @@vasili1207 I think they mean specifically with Ideamaker, it only supports FDM printers, Simplify3D has this as well, but again only FDM printers supported

    • @aos7194
      @aos7194 2 года назад

      @@vasili1207 what program can i use to learn the process for applying a custom skin on models for resin printing?

    • @vasili1207
      @vasili1207 2 года назад

      @@aos7194 custom skin as in ???? detail

  • @Special_FX
    @Special_FX Год назад +1

    I came here from another video talking about adding texture cuz a wall tile im printing in vase mode warped/bowed outward a bit and they didnt say if you could block the texture on the front/sides. This video is even better, shorter and explains it much simpler. Thanks!

  • @ghazimalik
    @ghazimalik 3 года назад +2

    The best modelling for 3D prints. Many thanks to you.

  • @ChristianSenksis
    @ChristianSenksis 3 года назад +2

    I haven't used ideamaker before. This made me instantly install it.

  • @Viking8888
    @Viking8888 3 года назад +2

    Thanks for this info! I'm new to 3D printing, so I really appreciate all of the bits and pieces of info that all of the experts in 3D printing give to us all.

  • @collinscompletemedia979
    @collinscompletemedia979 2 года назад +20

    Any way to export to a STL file with the texture applied ?

    • @sandeepmalpani4137
      @sandeepmalpani4137 4 месяца назад +1

      Hello. Just wanted to share an update. I found out that with blender it is possible to export the STL file with the texture on it. I could even resin print the part with the leather texture and it all came out fine. There are a few tutorials on youtube one can refer to for same. This is the one I followed. ruclips.net/video/bwqvzK3qjys/видео.html Hope it helps.
      Reply

  • @nickduffield8550
    @nickduffield8550 3 года назад +4

    Thank you. As someone who is new to 3D and wanting to have more natural-looking items printed like wood grains, this is exactly what I've been looking for.

    • @vasili1207
      @vasili1207 3 года назад +1

      This isn't what your looking for

    • @pumm3l46
      @pumm3l46 3 года назад

      @@vasili1207 then what is?

    • @vasili1207
      @vasili1207 3 года назад +2

      @@pumm3l46 blender and vector maps

  • @joetkeshub
    @joetkeshub 10 месяцев назад

    Thank you very much Sir! It's still relevant and helpful 3 years later. I used to use blender to get textures... Your solution is much better and effective. Pretty instructive and a good pedagogy as well.

  • @nautilusde2de
    @nautilusde2de 3 года назад

    this looks great, want to have this for many years, I will try this

  • @dim1723
    @dim1723 3 года назад +1

    Great way to add texture!

  • @jasongarnett2191
    @jasongarnett2191 3 года назад

    Finally a program that does texturing easily.

  • @MrGTAmodsgerman
    @MrGTAmodsgerman 3 года назад +5

    As someone who knows alot about game model creation, i want to have an option to import OBJ files with they UV map and its material set. Because that would allow me to get really perfect results of the textureing and at the same time the materials, to mix multiplie textures on one model. And one that doesn't use any texture if needed.

    • @vasili1207
      @vasili1207 3 года назад

      Uv's are never perfect.
      Download blender ..

    • @rendocrea3130
      @rendocrea3130 2 месяца назад

      ​@@vasili1207blender also have a uv, really cool thing

  • @Rippeee
    @Rippeee 2 года назад +18

    is there a way to export it out as STL? i just need to add texture to stl. then print and slice it at cura

    • @pleasedontleadmeon
      @pleasedontleadmeon 11 месяцев назад

      Looking for this answer too

    • @DiP2011
      @DiP2011 11 месяцев назад

      Nope. It's a a slicer function. So, you can't export it as STL.

    • @toetie2019
      @toetie2019 7 месяцев назад +2

      Both people are wrong, yes, go to File > Export model > STL

    • @toetie2019
      @toetie2019 7 месяцев назад +2

      @@DiP2011 False, you can.

    • @sandeepmalpani4137
      @sandeepmalpani4137 4 месяца назад +1

      @@toetie2019 I tried exporting it as an stl file and the texture was gone. Can you advise how to export it with the texture pls

  • @I_T_T
    @I_T_T 3 года назад

    From the thumbnail, I was initially thought you're gonna shake the 3D printer :-D
    Very nice (and convenient) feature, thank you for introducing it to us (or at least to me)

  • @olafb.2929
    @olafb.2929 3 года назад +2

    Nice idea, definately checking in out.

  • @TimPiatek
    @TimPiatek Год назад +1

    Can you export the STL with the modified texture? Asking because IdeaMaker doesn't support my printer.

    • @DiP2011
      @DiP2011 11 месяцев назад

      Nope. It's a a slicer function. So, you can't export it as STL.

  • @RealDaveWinter
    @RealDaveWinter 2 года назад +1

    I guess this features is handy for extremely simple displacements, but anything more than a simple Cube or Cylinder UV projection and you still need to use a displacement modifier in your 3D modelling package - which really, is going to be 90% of the time.

  • @pirobot668beta
    @pirobot668beta 3 года назад

    Velocity Painting does something similar.
    Grey-scale images are used to post-process gcode to modulate print-speed.
    By running each line with fast and slow bits, the texture of the surface is altered.
    No actual image-mapping displacement, but a nice effect.
    It can be pretty subtle, so Lithophanes still need to use thickness.
    With PETG, this can alter how transparent an area might become: slow printing give a more 'glass like' finish, faster has a hazy frosted effect.
    Hazy text on a glassy background really stands out!

    • @3DMakerNoob
      @3DMakerNoob  3 года назад

      I know what velocity painting is, I’m the one that had helped mark showcase it on the channel to turn it into an app :)

  • @jasoncox6245
    @jasoncox6245 Год назад +2

    Any way to export the model with the texture on it for later use?

  • @johnslugger
    @johnslugger 3 месяца назад +1

    *I like 'FUZZ' but they never tell you it will take twice as long to print.*

  • @maddestmike5791
    @maddestmike5791 2 года назад +1

    What should I do if my texture won't show up in the preview?

  • @johnvodopija
    @johnvodopija 3 года назад +2

    A good tutorial. I’ll definitely be downloading and trying ideamaker. Cheers 👍😎🇦🇺

  • @gkhellas3577
    @gkhellas3577 3 года назад +1

    question import a model , add texture on them ,how can save it together and export to enother slicer and printing? im try but no texture on the export model , im printing with resin
    if you can plz help , thanks for your video

  • @TheDIYer
    @TheDIYer 3 года назад +1

    we could make a stl with this ? and then use a non planar slicer to give better surface on flat prints like the last lion you showed?

  • @mohammadareeb1794
    @mohammadareeb1794 Год назад

    4:44 why did you print it vertically? And why don't the flat models project texture correctly when printed horizontally?

  • @DBBahnospherix-BahnAtmospherix
    @DBBahnospherix-BahnAtmospherix 2 года назад +1

    Great - Thank you

  • @Super-650
    @Super-650 3 года назад

    Paint on blockers would really help.

  • @yurif74
    @yurif74 6 месяцев назад

    i have problem with sliced stl's on my printer, how i can save the "textured" stl to print with another slicer? thanks

  • @aaronramly1705
    @aaronramly1705 3 года назад

    Wow ! Thank you. Save my time so much. Thank you again

  • @TitanSR3
    @TitanSR3 Год назад +5

    hello! im slightly confused, are you able to pull back out the textured stl files for use in other programs aswell? or does it have to be printed through idea maker now?

    • @DiP2011
      @DiP2011 11 месяцев назад

      Nope. It's a a slicer function. So, you can't export it as STL.

  • @mohammadareeb1794
    @mohammadareeb1794 Год назад

    6:19 how did you remove the texture from the edges? And from the bottom?

  • @ffs-gaming2514
    @ffs-gaming2514 2 года назад

    OK so I've just done as you said I got my file so aka a mask lens put a hex patten all over to my liking clicked slice and when I preview it looks nothing like the image I put on it just looks like strips of digital clay
    So tired to export the file with texture on it as a stl and then load up in cura the file is blank and plan what am I missing?

  • @MrFreddiew1
    @MrFreddiew1 3 месяца назад

    Can you export the data as an STL file to use on any printer?

  • @sandeepmalpani4137
    @sandeepmalpani4137 4 месяца назад

    I have a resin printer, and tried exporting the file as an STL to import in my regular slicing software. But the exported stl file did not have the texture on its surface any longer. Is there a work around it ?

    • @sandeepmalpani4137
      @sandeepmalpani4137 4 месяца назад

      Hello. Just wanted to share an update. I found out that with blender it is possible to export the STL file with the texture on it. I could even resin print the part with the leather texture and it all came out fine. There are a few tutorials on youtube one can refer to for same. This is the one I followed. ruclips.net/video/bwqvzK3qjys/видео.html Hope it helps.

  • @moisted
    @moisted 5 месяцев назад

    After you apply the texture, how do you export the STL? ... Do you have to print in IdeaMaker? It doesn't support BambuLab printers.

    • @dougaltolan3017
      @dougaltolan3017 3 месяца назад

      STL export was added in version 2.10 in Feb 2016.
      The current manual does and dosent say it can.. Bizarre!
      There are many replies here from one person that says it can't.. Maybe it was removed..
      It's free to download and use, so I think, just give it a try and see.

  • @Ryxxi_makes
    @Ryxxi_makes 3 года назад +1

    hi, great in depth video, do you have a a profile for Cr10s pro ? I still use cura with custom start and end gcodes :( and dont know how to import them into this slicer. would be nice if the sliced modelsss with textures can be saved as stl's

  • @deanlegg418
    @deanlegg418 2 года назад

    Hi the purple vase , could you share the file , looks awesome

  • @Silly-pro
    @Silly-pro 11 месяцев назад

    Hi just wondering how did you set up your elegoo printer with idea maker ? thanks

  • @Pyromancers
    @Pyromancers Год назад

    I wish you could bake it into the stl and not just the gcode.

  • @paulonatali5614
    @paulonatali5614 3 года назад +2

    Can you select which faces or portion in a surface to receive the texture ? Or just apply to whole surface ?

    • @vasili1207
      @vasili1207 3 года назад +2

      He won't reply because he don't know.
      You need to make apply the displacement on a Uv texture map that will isolate it to that portion of the model.
      Download blender and that's all you need

  • @Gendo3s2k
    @Gendo3s2k 3 года назад

    Would you be able to print a picture on the side of the project? Like putting the lion on the side of your vase?

  • @justinbuck974
    @justinbuck974 2 года назад

    I am new to 3d printing but have been using AutoCAD for over 25 years. I have been designing a pump station in Revit and want to 3d print it. If I assign a texture in Revit, will it print the texture or do I have to create the texture using another program?

  • @anglobricks9086
    @anglobricks9086 2 года назад

    Can you add a fur affect?

  • @osrssucs209
    @osrssucs209 3 года назад +1

    awful trying to use this slicer with my ender 5 plus ... little easier with ender 3 pro but the most upsetting thing is when i use the modifiers to remove texture from the inside because the no texture on inside does not work properly (on intricate parts and thats what its meant for ) i have to print from this alwful thing and have no ability to transfer the model or save the 3d model with the effect of the modifiers

  • @Ottobawt
    @Ottobawt 3 года назад +1

    Is there anyway to apply this to the STL and not the Gcode? I want to add a texture to the stl, then export it to other apps.

    • @greggbarnes2275
      @greggbarnes2275 Год назад +2

      A year later I’m also still looking, the g codes isn’t compatible with my printers

  • @eusouocara23
    @eusouocara23 2 года назад

    Does that slicer work with presa printers?

  • @KanielD
    @KanielD 3 года назад

    Any plans to show the belt slicer still?

  • @dubi01
    @dubi01 3 года назад

    Thanks Joe!

  • @nathanking2484
    @nathanking2484 2 года назад

    Thanks for a great video!

  • @MODeffects
    @MODeffects 2 года назад

    Hi, great video!
    Just wondered how you managed to print on just one side of the hex? Using the texture outside only function doesn't work for that.
    Thanks

  • @oljobo
    @oljobo 3 года назад +1

    Can you add a texture, and then export the textured model as a new STL?

    • @3DMakerNoob
      @3DMakerNoob  3 года назад +2

      unfortunately no as the texture is embedded during the gcode sequence

    • @skankhunt_-42
      @skankhunt_-42 3 года назад +1

      @@3DMakerNoob welp, that's me out then.

  • @jancko995
    @jancko995 3 года назад +1

    SolidWordks > than 19 has these textured features

  • @TKs3DPrints
    @TKs3DPrints 3 года назад

    hmmm.. now if i save out a obj that has a texture map will it wrap the texture on the model as i saved it. or will it tile the model. i will have to download and try. this could be a great way to save models that are low poly and then add the details via the texture map :)

    • @3DMakerNoob
      @3DMakerNoob  3 года назад

      object is only exported to gcode. that is when the texture is added, so saving as OBJ would only yield the original stl

    • @TKs3DPrints
      @TKs3DPrints 3 года назад

      @@3DMakerNoob yes but if you save the texture map out as a gray scale then import the texture to wrap around the stl its kind of the reverse of what i do with the models i create when using photogrammetry when i used to do the scan the world models for myminifactory after making the model i used to export the texture as a gray scale and then import the model into zbrush then import the alphamap and use it to add and bake the displacement map to the model giving it a boost on the details.
      just wondering if this way could remove the need for zbrush etc.

    • @colbylippincott7173
      @colbylippincott7173 3 года назад +1

      I asked about this feature and they said you need an obj file with the texture material and mapping files in the same folder. I have found it very difficult to make this file using solidworks, which can't export obj files with the texture included.
      The ideamaker team said they are working on making it compatible with .3mf or .amf files I believe, which would be awesome! Because I have some models that just stretch the texture out a lot and make it look uneven.

  • @mazeblast
    @mazeblast 2 года назад

    doesnt work with other programs since its meant for specific printers

  • @RomanoPRODUCTION
    @RomanoPRODUCTION 3 года назад

    Thank you Daddy Joe ❤️

  • @valpercinabanalan8576
    @valpercinabanalan8576 29 дней назад

    HOW DID YOU CLICK THE SLICE AND EDIT PART?

    • @boboscurse4130
      @boboscurse4130 12 дней назад

      I'm trying to find this also. Pisses me off.

    • @valpercinabanalan8576
      @valpercinabanalan8576 2 дня назад

      @@boboscurse4130 yaps this pisses me off more than not having girlfriend this valentines day

  • @glomibabel1894
    @glomibabel1894 Год назад

    hello I would like if you can create a video of how paint warhammer ships of thingiverse,

  • @Ernzt8
    @Ernzt8 3 года назад

    Great tips, thanks!

  • @AfloatFob
    @AfloatFob Год назад

    Is it possible to move the textured model to another software, or is the model only created to be printed?

    • @mohammadareeb1794
      @mohammadareeb1794 Год назад

      It will create a g.code file and you cannot move it to another software

  • @luciusdante4254
    @luciusdante4254 3 года назад

    Idemaker is really hard to use or I am too get used prusaslicer/superslicer

    • @DiP2011
      @DiP2011 11 месяцев назад

      I tried it several times, but I'm still a bit confused by the user interface of IdeaMaker.

  • @beardymcwhisky
    @beardymcwhisky 2 года назад

    Great idea - can you save the model out as an STL once the texture is applied?

  • @ronm6585
    @ronm6585 3 года назад

    Thanks.

  • @Infamous-El-Guapo
    @Infamous-El-Guapo 3 года назад

    Awesome

  • @kristonren
    @kristonren 4 месяца назад

    Bomba!!

  • @dim1723
    @dim1723 3 года назад

    When did the channel name change? I was confused for a bit till I clicked the video. I thought some how I subscribed to a random small channel.

    • @3DMakerNoob
      @3DMakerNoob  3 года назад +1

      haha, I did the rebrand a couple of months ago :)

  • @bentebrunsvelt319
    @bentebrunsvelt319 3 года назад

    Verry good 👍👍👍

  • @shikoruyasu
    @shikoruyasu 3 года назад

    Doesn't texture top faces.

  • @tarhelytarhely5662
    @tarhelytarhely5662 6 месяцев назад

    Ideamaker does not support my printer. Cura does.

  • @carguy7884
    @carguy7884 3 года назад

    3dMakerNoob

  • @tardiscommand1812
    @tardiscommand1812 6 месяцев назад

    Seconds eh?

  • @vfxforge
    @vfxforge 3 года назад

    errr dude, no you can't just 'download' a pattern off google, that would be stealing the design from the artist. this is a terrible mentality in the 3D printing community, it needs to change.

    • @MetalheadAndNerd
      @MetalheadAndNerd 3 года назад +1

      As long as one does not sell the result this is perfectly fine and legal.

    • @ententeak
      @ententeak 3 года назад

      @@MetalheadAndNerd not exactly true.. friend of mine one put an "demand - advertisement" on a website, when he was searching for some animal and he used a picture from google and then got notification to pay for using this picture even he didn't sell anything, he wants to buy something...

    • @MetalheadAndNerd
      @MetalheadAndNerd 3 года назад +1

      @@ententeak He used someone else's work and published it as part of his website. That's only legal under certain circumstances.
      But he could have used this picture as wallpaper for his whole house.

    • @ententeak
      @ententeak 3 года назад

      @@MetalheadAndNerd i'm pointing at your statement "As long as one does not sell the result" not the fact he used it "publicaly" (he used that only as a thumbnail for WTB ad on an ad-server, not his website)

    • @MetalheadAndNerd
      @MetalheadAndNerd 3 года назад +1

      @@ententeak The original comment was about using a texture on a 3d print. Using it commercialy is what causes trouble for people.