Unity VFX Graph - Spawn Effect Tutorial

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  • Опубликовано: 1 фев 2025

Комментарии • 49

  • @GabrielAguiarProd
    @GabrielAguiarProd  2 года назад +4

    Spawn objects like a pro
    Made a course about VFX Graph btw, you can expand your knowledge: www.udemy.com/course/unity-vfx-graph-thunderlord-magic-effects/?couponCode=29.99_UNTIL_20-09

  • @djhamaru
    @djhamaru 2 года назад +1

    honestly the best soft tutorial ive ever seen. short and straight to the point ! i love it

  • @ProPlayer-fm4hb
    @ProPlayer-fm4hb 2 года назад +1

    If you kept it going till now you have all the respect that I can give

  • @Foxcoder
    @Foxcoder 2 года назад +1

    i learned a lot VFX Graph techniques from each of your videos , and implement into my game, and it's awesome, Thank you mate

  • @moscamendez5073
    @moscamendez5073 2 года назад

    know your basics course is just what I needed. Taking it a day at a ti so I can fully grasp the core of soft.

  • @christopherlegg6200
    @christopherlegg6200 2 года назад +1

    Love your stuff man. I like watching it as I'm programming to see ideas, cool effects, and your process.

  • @technonameless3312
    @technonameless3312 2 года назад

    Dear Michael, it's you that make register for youtube, I follow your tutorial from bilibili to your channel here and I'll continue to support

  • @billhall1555
    @billhall1555 2 года назад +1

    really nice effect! I'll give this a try.

  • @Cringelovers
    @Cringelovers 2 года назад +1

    As always, everything is super. Waiting for new crack from your team

  • @yazanbanikhallaf7966
    @yazanbanikhallaf7966 2 года назад +1

    This truly helped me thnx🙏

  • @rjsiii3
    @rjsiii3 2 года назад +2

    First! I love your stuff

    • @GabrielAguiarProd
      @GabrielAguiarProd  2 года назад

      Yay! Thank you! :)

    • @rjsiii3
      @rjsiii3 2 года назад

      @@GabrielAguiarProd to be fair I've bought your courses and learned about the discord so.. I get the early tips!
      I love how you tied this in with the last one.
      Oh and for what is worth pivot the US pronounces "piv-it". Just in case anyone got confused.
      Thanks so much for doing these. See you next video!

  • @yeahnope620
    @yeahnope620 Год назад +1

    Does photoshop also have it's own version of "wrap mode" or do you need to make it seamless by hand in PS? Would actually love a short tutorial on how to replicate that texture in PS.

  • @jasonwilliams8730
    @jasonwilliams8730 2 года назад +1

    Epic!

  • @smokinglife8980
    @smokinglife8980 2 года назад +1

    damn thats cool bro

  • @sajadtroll9186
    @sajadtroll9186 2 года назад +1

    hello my lovely Gabriel

  • @HaciOsmanKoyudemir01
    @HaciOsmanKoyudemir01 2 года назад +1

    Harika çalışma. Teşekkürler. ^^

  • @pedropc5824
    @pedropc5824 2 года назад +1

    How can i stop all rotation of this animation with the pause? On my game the effect is good but whenever i hit pause the scale stops but the rotation continues even with the game paused.

    • @pedropc5824
      @pedropc5824 2 года назад +1

      For those with the same question: just multiply mesh rotation overlife with a timeScale node

  • @RechkoMania
    @RechkoMania 2 года назад +1

    i see all you videos :D

  • @DavidZobristGames
    @DavidZobristGames 2 года назад

    Thanks for the video. Tip : Probuilder in unity directly could really replace that whole blender extra steps.

    • @GabrielAguiarProd
      @GabrielAguiarProd  2 года назад +2

      If you can control the UVs with Probuilder and feel like the mesh is optimized (unnecessary vertices and faces), then sure go ahead, whatever tool you feel more comfortable with.
      But Blender or Maya or 3ds Max, isn't an extra step, they are the industry standard. Probuilder is great for someone who doesn't know how to model, or an hobbyist, or someone who wants to quickly prototype something for game design tests.

    • @DavidZobristGames
      @DavidZobristGames 2 года назад

      @@GabrielAguiarProd Prototype or such a simple mesh like you did here. UV etc. no problem.

  • @thunderlux5526
    @thunderlux5526 2 года назад

    WORKING thx bro

  • @Shiffo
    @Shiffo 9 месяцев назад

    Noob question: how do you add the flare?

  • @KingArokh
    @KingArokh 2 года назад +1

    Hey, your videos really help me getting into VFX! I'm a beginner and something confuses me. According to the release notes of Unity 2021.2 VFX Graph also supports 2D. However, if I use the 2D URP I don't seem to be able to create a VFX Graph. Am I supposed to do the VFX Graph in the 3D URP and then convert it somehow to be able to use it in 2D? Thank you for the help!

  • @flying.volcano.studio7727
    @flying.volcano.studio7727 2 года назад +1

    Hi Gabriel thanks for tutorials. I am looking for scanner vfx for unity, like eva scanning wall e. I am not getting ny clue, could you make a tutorial on that. It will be very help full.

    • @GabrielAguiarProd
      @GabrielAguiarProd  2 года назад +2

      That could be an interesting idea, thanks for the input.

  • @victoralexandersilva5212
    @victoralexandersilva5212 Год назад

    How can you make the character spawn and then be able to play with him? it just doesn't work spawning the mesh, because after the effect dissapear

  • @AndrewNumptyPants
    @AndrewNumptyPants 2 года назад +1

    yeah so er - the VFX graph doesn't work in 2021.3.6f1 apparently?
    I've added the vfxgraph you make at the very start to the scene and its completely invisible (i'm using URP if that makes any difference)

    • @GabrielAguiarProd
      @GabrielAguiarProd  2 года назад +1

      In this case I would highly recommend a new project created via Unity Hub, URP template selected and then in the Package Manager install Shader Graph and Visual Effects Graph. See if that helps.

    • @AndrewNumptyPants
      @AndrewNumptyPants 2 года назад

      @@GabrielAguiarProd Out of curiosity, do you have the post processing installed in this vid? I had an issue with a project recently that effects wouldn't show unless that stack was removed. If so,could be same issue tbh

  • @f8kd
    @f8kd 2 года назад

    I want to put a drum in a certain ti but it automatically goes to the grid. in your video does not happen

  • @parsec3d
    @parsec3d 2 года назад

    Is there a way to kill particles with other shape than a Box or a cylinder? or is there a way to rotate the AABOX to kill on an angle?

  • @dkordy
    @dkordy 2 года назад +1

    2,26 this is not working ctrl+alt+shift+c wont change position!_

    • @dkordy
      @dkordy 2 года назад

      I m never gonna learn to use Blender...whz its so hard to me!!!!__-___________---???

    • @GabrielAguiarProd
      @GabrielAguiarProd  2 года назад

      You can go to Object drop-down menu and select "Set Origin". OR Go to the specials menu (right click menu if you’re using the left click keymap, W if you’re using the right click keymap). It’s under the “Set Origin” sub menu.

  • @giorgion9116
    @giorgion9116 2 года назад

    Hello Gabriel is there is a way to buy your courses not from Udemy? I'm from Russia and they block ability to buy courses

    • @GabrielAguiarProd
      @GabrielAguiarProd  2 года назад +1

      Hmmm only on Skillshare: www.skillshare.com/user/gabrielaguiarprod

    • @giorgion9116
      @giorgion9116 2 года назад

      @@GabrielAguiarProd Thank you! Skillshare works!

  • @graficagaravelo7918
    @graficagaravelo7918 2 года назад

    future

  • @llegeixo7244
    @llegeixo7244 10 месяцев назад +1

  • @anninarossi-tatuatricedive8859
    @anninarossi-tatuatricedive8859 2 года назад

    MUCH!!!!

  • @acabtitano4631
    @acabtitano4631 2 года назад +3

    I'm the 666 like and I find it offensive

  • @asimovfas666
    @asimovfas666 2 года назад

    Vc é BR mano?