IS BALL BUSTED???

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  • Опубликовано: 22 май 2024
  • Season 10 just dropped and so did the new Wrecking Ball rework. Here's the very early reaction from a multi-season rank #1 ball player followed by some gameplay later into the stream. Catch my streams live at:
    🎬🎬🎬 twitch - / yeatle 🎬🎬🎬
    🎮🎮🎮2nd youtube - / @yeatleposts 🎮🎮🎮
    🐦🐦🐦twitter - / yeatle 🐦🐦🐦
    🎉🎉🎉 discord server - / discord 🎉🎉🎉
    Early Thoughts: (0:00)
    Gameplay: (5:37)
  • ИгрыИгры

Комментарии • 356

  • @yeatle
    @yeatle  Месяц назад +225

    The title is a question but more importantly a joke.

    • @Meowblivion
      @Meowblivion Месяц назад +8

      He’s busting my balls, that’s for sure

    • @Meowblivion
      @Meowblivion Месяц назад

      He’s busting my balls for sure

    • @hillwoop9101
      @hillwoop9101 Месяц назад +9

      Imagine a non-overwatch player seeing that title

    • @CrCrown
      @CrCrown Месяц назад +3

      OVERWATCH 2: THE CBT UPDATE @yeatle

    • @waltuh3713
      @waltuh3713 Месяц назад

      don't let any blizzard employees see this, they'll nerf my boy💔

  • @tomnilan7318
    @tomnilan7318 Месяц назад +67

    Ball community: we want skilled counterplay to cc. Blizz: best we can do is spiderball

  • @Ryniano
    @Ryniano Месяц назад +402

    The mine health change prevents it from being instantly killed by doomfist slam which is nice, thats the only real benefit ive found from that change so far

    • @Gillian_FFXIV
      @Gillian_FFXIV Месяц назад +2

      But what about barriers? Rein and Sig could instantly eliminate the mines. Is it still the same result?

    • @Ryniano
      @Ryniano Месяц назад +76

      @@Gillian_FFXIV barriers dont destroy the mines they just act as a target and detonate them

    • @emilrasmusen9518
      @emilrasmusen9518 Месяц назад +15

      @@Gillian_FFXIV Yeah well rein cant destroy them with pin or shatter anymore. i cant say for sigma but if reins barrier dies your basically dead so throwing it away at mines i would say is a waste when swinging/fire striking could achieve the same.

    • @DD-fs7pg
      @DD-fs7pg Месяц назад +1

      It's actually huge in those matchups though. It went from maybe a 5 or 6 for doom against ball to 4-6 in ball's favor. Not to mention that ball has actual utility now, there's really no reason to ever pick doom vs ball since ball has better survivability as well and plays the exact same role and has the same counters as doom.

    • @lobsterfork
      @lobsterfork Месяц назад

      @@Gillian_FFXIV I always felt that was the hall mark of a bad ult. If the tank shield can just blow through their shield and without any fear of being punished then you probably used it in a bad position.

  • @TheScottishMutt
    @TheScottishMutt Месяц назад +204

    14:30 Certified Hammond moment.

    • @dirusj4006
      @dirusj4006 Месяц назад +27

      Tank moment honestly.

    • @moonyeast
      @moonyeast Месяц назад +8

      that physically hurt to watch

    • @amnedits4898
      @amnedits4898 Месяц назад +15

      “okay breathe… you can do this… NOW!… SHATTTTT!”

    • @aegerman6317
      @aegerman6317 Месяц назад +4

      @@dirusj4006This is why I rarely take criticism of the tank role seriously lol. He got shattered by himself against the entire enemy team. If he didn’t die there I would literally eat the leather off my shoes

  • @clankfish
    @clankfish Месяц назад +46

    he's just hanging there... menacingly

  • @dnkypnch7442
    @dnkypnch7442 Месяц назад +418

    He’s mobility is insane but he still doesn’t do much as far as damage is concerned. I like it and I do think the shield generator is a good step in the right direction for ball.

    • @SA33YPANDA
      @SA33YPANDA Месяц назад +53

      He's not meant for crazy damage, he's meant to distract by off angling and distracting

    • @beingbag2606
      @beingbag2606 Месяц назад +21

      yeah still really feeling the season 9 damage nerfs to piledriver and fireball. IDK why they didnt scale those up with health pools like most other melee abilities

    • @thenelsonbruhs722
      @thenelsonbruhs722 Месяц назад +13

      The shield sharing thing and the grapple refund with no fire are both nice QOL changes but ball still needs some kind of way to temporarily negate CC like most other tanks have

    • @kale2sad
      @kale2sad Месяц назад +5

      ​@@SA33YPANDA but compared to the other tanks his damage is low, hog is meant to displace people but he also has damage

    • @horatioarkas389
      @horatioarkas389 Месяц назад +4

      What's Pedro Pascal playing Wrecking Ball?

  • @bigfudge2031
    @bigfudge2031 Месяц назад +47

    14:30 that looks like my Wrecking ball gameplay

  • @tobicontinuedd7575
    @tobicontinuedd7575 Месяц назад +158

    Ball is better imo, retract is kinda slow but im sure u can pull some sick clips with it, overhealth for teammates is just a situational thing

    • @destructo3457
      @destructo3457 Месяц назад +2

      Nuh uh

    • @bigfudge2031
      @bigfudge2031 Месяц назад +38

      He literally only got more tools/buffs and didn't lose anything, of course he is going to be better

    • @fizzlock
      @fizzlock Месяц назад +20

      The big thing is that you can now Piledrive from almost anywhere without using your grapple cooldown due to the retract (and its a lot easier than wall bouncing).
      Also, spider ball is fun on defense 😂

    • @alvin_row
      @alvin_row Месяц назад

      If retract was faster it'd be ridiculous. I mean it's already ridiculous, you can get to places insanely fast.

    • @artimist0315
      @artimist0315 Месяц назад +2

      Overhealth for teammates is harder to use properly but I wouldn't be surprised if it became really good in coordinated play.

  • @user-ih1nq5hd6r
    @user-ih1nq5hd6r Месяц назад +71

    dont know about anyone else but my ball busted after this patch

    • @INTlyoshik
      @INTlyoshik Месяц назад +10

      My ball is in entire lobby counterswap situation. All I do playing hide and seek with sombra bastion mauga and zen.

    • @BroBruhBruv
      @BroBruhBruv Месяц назад +7

      @@INTlyoshikthat’s been me every game since OW2 came out
      Edit: Except that hide and seek shit. I ain’t scerd

    • @arthuruchoa4211
      @arthuruchoa4211 Месяц назад

      My ball was already struggling past season, managed to hit masters5 but rn it feels worse, don’t know why maybe I was expecting too much from this patch but now I’m struggling to keep on diamond 1

    • @-8h-
      @-8h- Месяц назад

      Don't say that, we don't need him reverted.

  • @BenzyOW
    @BenzyOW Месяц назад +13

    One thing I've been doing is using both fireball and retract and the same time when going for an engagement, which essentially makes the engagement so much faster and harder to counter for the enemy. Really interesting how you tried using it to set up more, rather than for going in. I think this rework has a lot of potential!!

    • @felipeleite3944
      @felipeleite3944 Месяц назад +1

      With the CDR it's possible to use it for the setup then for a quick run over the enemy team too which is pretty cool

    • @donovan4222
      @donovan4222 Месяц назад +6

      I like how they are leaning into balls biggest strength, which is his mobility, while also trying to minimize his weakness of not being able to peel for teammates. It’s a good way to help ball without making him broken and CC immune.

  • @TundraCrow
    @TundraCrow Месяц назад +10

    It could be just its a new feature to his ability, but I do love how using the retract function sorta just dumbfounds people into now shooting you as effectively. Like they are unable to comprehend three dimensional movement.

  • @pj5011
    @pj5011 Месяц назад +14

    From “The fall of ball” to “Is ball busted”

  • @THYnameISsarcasm
    @THYnameISsarcasm Месяц назад +11

    I think they should make his primary fire not have spread and compensate with falloff and maybe adjust damage per shot. Honestly, I feel like tanks as a whole aren't rewarded for good aim as much as they should be and because of that the tank abilities often end up either overtuned or useless.

    • @donovan4222
      @donovan4222 Месяц назад +4

      Ball is actually one of the most aim intensive tanks if not the most aim intensive. Hitting headshots with the pea shooters makes a huge difference.

    • @THYnameISsarcasm
      @THYnameISsarcasm Месяц назад +3

      @@donovan4222 I actually agree, which is why the spread feels so bad to me. At first it's not horrible but it ramps up so fast that it's only really accurate for the first few shots. I prefer games with lower body shot damage and higher headshot multipliers though, I feel like it widens the skill gap in a really healthy way

  • @Zvezda627
    @Zvezda627 Месяц назад +27

    Toronto kicking makin a come back

  • @gneisenau102
    @gneisenau102 Месяц назад +19

    So, now hacking an hanging ball is like fruit harvesting 😂

    • @TheSoprah
      @TheSoprah Месяц назад

      Gotta eat the ball

  • @Hejdo8
    @Hejdo8 Месяц назад +7

    0:01 holyy I’ve never seen that brig skin. Coool

  • @aldrincristobal6618
    @aldrincristobal6618 Месяц назад

    Was waiting for your gameplay for this! And you did not disappoint. Let's go yeat!!

  • @assgoblin3981
    @assgoblin3981 Месяц назад +97

    naw this title is villainous

  • @NLambo88
    @NLambo88 Месяц назад +4

    Been waiting for this one

  • @squigie7051
    @squigie7051 Месяц назад +6

    So I played a bunch last night the main tech and new Playstation of ball is either playing a safe engage or a greedy engage. You can start by rolling through enemy team grab shields get out then rush with team give them shields while u use retract and grapple fire ball to fling into the backline faster
    Which is a tech from the retract just grapple a wall fireball jump retract release and you go flying. Ball is in a really good position right now I feel he is good and actually not op while not being hot garbage. He can adapt to his counter picks which is what every tank should be able to do instead of counterwatching. If they have sombra you can poke her dive her and save shields to help your team live against her flanks. The real strength of new ball is counter diving if they dive your backline doom genji u can get shields and give them to your team to counter the dive and actually book them further into your team making it harder for them to escape

  • @ToonNoah
    @ToonNoah Месяц назад +26

    IS BALL WHAT!!!!??????? 🤨🤨🤨🤨🤨

  • @kingsoflucis1939
    @kingsoflucis1939 Месяц назад +4

    If you retract while going up in fire ball you go flying

  • @unripetoast-nu4lv
    @unripetoast-nu4lv Месяц назад +1

    I've also noticed that you can tighten the arc when swinging on grapple. Might lead to some insane moves with Ball

  • @elpapisaint
    @elpapisaint Месяц назад +4

    One thing I don't understand: why did they not give his boop more damage? I mean lucio did. Queen got more damage on her carnage. Why can't ball get a dmg buff for the new health pools? Idk just something I find odd. Same goes for minefield to be honest although to a lesser extent

    • @necrosis6037
      @necrosis6037 Месяц назад +3

      Because they don’t know how to play their own game

  • @reddrift3022
    @reddrift3022 Месяц назад

    It seems the grappple retract speed and normal grapple speed is additive, add to the fact decreasing the radius of your swing while doing a circle increases angular momentum, a max range grapple into fireball and detract as you swing around will send you flying

  • @BloodRain222
    @BloodRain222 Месяц назад +1

    He’s insane on clash
    It’s awesome seeing Yeatle happy about playing ball again too. Being able to slam and then still be able to swing around is awesome

  • @Solarimeshari
    @Solarimeshari Месяц назад +1

    Sheesh! Yeatle on ball again is a sheesh worthy moment! Let’s goo!

  • @aquatic4699
    @aquatic4699 Месяц назад

    The fact the overhealth stays even if you distribute it last minute is really nice: You can always give it at the last sec and you don't miss out on anything as you were about to lose it anyway, just have to get in the habit of pressing the ability again right as its ending every time

  • @motleymain
    @motleymain Месяц назад

    Hey Yeatle! Try fireballing then retracting, you get crazy speed and can even U-turn push people if youre grappled on a small ledge like Circuit bridge. If you fireball, retract, then detach mid retract you can go REALLY far which can help setup dives faster.

  • @slam_dank_jam8356
    @slam_dank_jam8356 Месяц назад

    I appreciate this analysis

  • @Panmantan
    @Panmantan Месяц назад +1

    When you grapple high and have a flames going, if you retract while going up you fly

  • @iidentifyasasausagemcmuffi6231
    @iidentifyasasausagemcmuffi6231 27 дней назад

    if you retract while i’m bash mode, you go further into the sky and fast when you launch yourself at enemies

  • @sEaNoYeAh
    @sEaNoYeAh Месяц назад +1

    So this opens up old Miro Winston, wait on a sign (rip the old school spot on Lijiang Night Market), drop on enemies then bail strats. Hit and run

  • @Delbs1
    @Delbs1 28 дней назад

    Seein Yeatle play ball is such a joy tho

  • @user-nw1je1ur6t
    @user-nw1je1ur6t Месяц назад +2

    THE BUFFED HAMPTER!!!!

  • @toxic_icecream
    @toxic_icecream Месяц назад

    You can fireball during retract but if you have enough velocity while you fall. For example if you try to be spiderman-ball after several hooks 5 second cd will block you from contunuing. Idk how broken it is if you just retract - shoot - retract - shoot in the air instead of playing normally

  • @davissreyez2146
    @davissreyez2146 Месяц назад +1

    They have to release a patch to be able to remap the retract to any button.

  • @mmik9683
    @mmik9683 Месяц назад

    I like that the change in hook means if I misclick / let go of a grapple instantly by mistake I don't just lose the CD.

  • @Gibbypastrami
    @Gibbypastrami Месяц назад

    Def need to add a detract after this retract change lol, would be cool if you can find spots where you can keep changing the length and go around pillars and other stuff in your way while spinning (would be even cooler if this could all happen while in fireball but that would prolly be busted

  • @tobiasweber2517
    @tobiasweber2517 Месяц назад

    does the hinder stop grapple? so if you are hanging can he just throw that shit up at you. hack will probably work i wonder what else couzld stun you out of it. a doom probably and a flying ulting brig :)

  • @oSw1ftzz
    @oSw1ftzz Месяц назад +1

    I think you should be able to hold to retract and release to descend.

  • @Skeletor1
    @Skeletor1 Месяц назад

    Hes back!!

  • @darktriforce
    @darktriforce Месяц назад

    Thoses new mechanics are really awsome ! giving shield to other can really give tool to people with a very very high level of "game reading" !

  • @jorgejorge2902
    @jorgejorge2902 Месяц назад +8

    I think machine guns still need a buff because of how hard it is to kill a half hp ana. Or buff head shot damage at least. More consistent damage

    • @Siks7Ate9
      @Siks7Ate9 Месяц назад

      Ana's hitbox is also wonky af tbh.

  • @stanley3384
    @stanley3384 Месяц назад +1

    Oh my God, the blushing hamster is so cute

  • @Popsvoice
    @Popsvoice Месяц назад

    Due to shields lasting 4 sec on allies regardless of time remaining, I think the play is to ALWAYS distribute shields right before the duration is over. Free overhealth is free overhealth. Don’t go out of your way to distribute but always do when given any allies in range and it’s about to expire.

  • @N0AHVEGA
    @N0AHVEGA Месяц назад

    Omg babe look Yeatle’s back 😍

  • @echodff
    @echodff Месяц назад

    Yeatle is the guy the main character meets at the beach bar while on vacation

  • @broomlord8557
    @broomlord8557 Месяц назад +2

    These changes just continue to prove my theory blizzard doesn't fundamentally understand their game. Which sucks I wish they did. Ball didn't really need these things other than the mine hp buff I guess. They don't address any of his issues other than: high skill floor at first glance

    • @necrosis6037
      @necrosis6037 Месяц назад +4

      Ball needs some kind of CC immunity and more damage on his abilties or guns. All this stuff besides the grapple change were stupid

    • @broomlord8557
      @broomlord8557 Месяц назад +1

      @@necrosis6037 agreed

  • @-8h-
    @-8h- Месяц назад

    Wait, i havent played since they added ramattra, they made it so that ball can hold grapple infinitely again? It was always funny using that to hold objectives

  • @hurtlp
    @hurtlp Месяц назад

    that slow rise to the lifeweaver at 6:21 was so ominous 😹

  • @heibytime1803
    @heibytime1803 Месяц назад +1

    I cant tell if this video made me think ball was giga nuts, or if Rein was even more giga weak

  • @LFanimes333
    @LFanimes333 Месяц назад +16

    He is better now, but not absurdly better.
    He’s probably like B tier solely because of the ally shields.
    Retract is fun but not really extremely powerful. It’s just a neat trick with potential for funny shenanigans and baits.
    He will probably be in a better place once Orisa gets nerfed and (hopefully) Sombra gets some extra nerf as well. Fuck Sombra is what I want to say.

    • @nickkiosk5513
      @nickkiosk5513 Месяц назад +3

      the retract is extremely overpowered they made it where his grapple has infinite cooldown again so you can basically just hook to the ceiling over objective and retract and wait until the entire enemy team is under you

    • @LFanimes333
      @LFanimes333 Месяц назад +15

      @@nickkiosk5513
      That’s not overpowered at all lmao.
      It’s a neat trick at best.

    • @fizzlock
      @fizzlock Месяц назад +2

      ​@@LFanimes333 it makes him less map-dependant, which I wholly support

    • @necrosis6037
      @necrosis6037 Месяц назад

      The ally shields just makes other people stronger, not even him. He’ll get nerfed because Tracer is strong

    • @LFanimes333
      @LFanimes333 Месяц назад +1

      @@necrosis6037
      Making other people stronger is in fact a strong ability pal.
      What even is this take.
      And no, I think it’s unlikely we will get nerfed.
      He’s good now, but not that good anyways.

  • @Four-Beat-DJ
    @Four-Beat-DJ Месяц назад

    1. I think the retract needs to be a bit faster because it’s so awkward slowly retracting upwards
    2. Mine damage needs to be increased because of the HP buff
    3. Make ball grapple out of spawn
    4. Increase his gun damage because of HP buff

  • @mariomartin1999
    @mariomartin1999 Месяц назад

    Didn’t ball already have the retract option? Or was it just a different function

  • @t.g.v8889
    @t.g.v8889 Месяц назад

    My first instinct when I loaded up the patch is to retract while fireballing and he didn't even think of it?

  • @maxougg_10
    @maxougg_10 Месяц назад

    Change decent but like adaptive shield give is to short and using slam is still super high risk for medium reward

  • @metallikalm4336
    @metallikalm4336 Месяц назад +12

    Grapple change is not bad, shield is questionable.
    Ball and Rein need Mauga’s charge.

    • @sergiohenrique3551
      @sergiohenrique3551 Месяц назад +1

      My take is that adaptive shield should give ball cc imunitie, it would require knowledge from the ball to know when to use it, would make him more bearable to play against counters, but the enemy team can still have counter play.

    • @oSw1ftzz
      @oSw1ftzz Месяц назад +3

      Silver take

    • @necrosis6037
      @necrosis6037 Месяц назад

      @@oSw1ftzzbronze take

    • @Djitterbug
      @Djitterbug Месяц назад

      ⁠@@sergiohenrique3551 Nah, fireball should have the cc immunity. Means there’s counterplay and he has moments where he can be caught out. Cc immunity on shields would be way too bloated, already gives him 1000+ health and lasts ages. The focus should be on him being a mobility tank.

  • @spacecowboy7193
    @spacecowboy7193 Месяц назад

    Yeatle, I heard you played with a controller for a while and climbed pretty high. I find some tech really tough on console. Any tips on things like wall jumping? I can’t do it consistently at all.

    • @yeatle
      @yeatle  Месяц назад +1

      Wall jumping is difficult on pc as well, you just gotta practice the timing a lot. However with the retract grapple change you won't need to wall jump as much.

    • @spacecowboy7193
      @spacecowboy7193 Месяц назад

      @@yeatle I’ll keep working on it. I’m afraid the stick dead zone makes it doubly hard. I know it’s possible, but tricky.

  • @starpower1884
    @starpower1884 Месяц назад

    How to fux ball: Give him a self destruct button that makes him explode like dva mech but it kills him and and anyone in 10meter range

  • @phredbookley183
    @phredbookley183 Месяц назад

    Christmas Ornament style for the win!

  • @AstroTorch
    @AstroTorch Месяц назад

    My hamster got a couple new toys in his box, nice

  • @gaze2156
    @gaze2156 Месяц назад

    The shield change almost encourages you to either follow up on someone else's engage, or counter-engage when the enemy dives your team.
    Your shield is best when you're surrounded by enemies AND allies, which doesn't really happen with typical Ball gameplay.
    Don't think of it as a way for you to do normal Ball things better, think of it as a way to kinda-do some non-Ball things. You can actually stand with your backline and protect them from a dive or get into a middle of a brawl and have a better JQ shout.
    I do think it's a bit awkward and they could try to make it better for normal Ball activities, but it's fun when it works.

  • @user-sk2zh1oz5j
    @user-sk2zh1oz5j Месяц назад

    Did the slam damage get a buff scaling from height?

  • @EvilGreenHat
    @EvilGreenHat Месяц назад

    The Spider Hamster is finally awake

  • @stottpie
    @stottpie Месяц назад +1

    I don't see how it makes it easier to get value from him. It slightly increases his max value, but his value floor is still close to zero if red team decides to go counters.

    • @rare9242
      @rare9242 Месяц назад

      it just feels like the application of the shield is so counter-intuitive. how often are people able to go as deep as ball to get that shared shield before time goes out or the shield? or alternately you soft engage, waste your survivability for the next 15 seconds by shielding people and now you can't dive with them so its like ya its great they have hp but nobody to take space. it just doesn't feel like it was tested much. it just has so little synergy for how the character is played. the grappling hook changes definitely feel like they're going to bring some awesome tech and it totally increases the ceiling, but it just feels like the wrong kind of changes because none of it addresses why ball is bad. the hook emphasizes all the stuff that is actually cool about him, I just wish it all amounted to something.

  • @dr.downvote
    @dr.downvote Месяц назад +1

    Yeah and blue as well. Busted blue balls!

  • @tristencopper8039
    @tristencopper8039 Месяц назад

    I play on console but I bind retract to swap form because primary fire will swap you out of ball form automatically. Idk how this will translate on PC.

  • @bryanhayward1208
    @bryanhayward1208 Месяц назад +1

    I love the rework!

  • @Gibbypastrami
    @Gibbypastrami Месяц назад

    Ayo the change to the cooldown wtf that completely changes his skill requirements that’s wild
    Literally the earliest most important step to learning ball is how to setup a PD without using grapple
    I guess it’s still there since fireball makes the cooldown longer, but still that’s huge for new players (and ppl like me returning after a long time not knowing any of the maps anymore)
    6:16 YES THIS IS WHAT I MEAN HOLY SHIT
    this DEFINITELY raises the skill floor!!! I love it!!
    Wrecking ball can use his PD on CD without wasting grapple or needing to do a tech or find high ground? This is insane, might be broken tbh, but now since PD can actually be used on CD we can see its full potential in combos and they can adjust the cooldown and damage accordingly!! I have a feeling this is revolutionary for Wrecking Ball, they might’ve just made him relevant to 5v5, he doesn’t need to go find off angles and weird high grounds if you don’t know the wallbounce tech (also, that tech is inconsistent especially on controller, like, it did not allow PD on CD, especially for newer wrecking balls) he can be a frontline tank, like, it’s not his strong suit, but a wrecking ball in front of the team, giving them shields, bouncing in the enemies face instead of needing to start somewhere weird he can attempt to work his way forward into the team instead of backward, but backwards is obviously still the move, all of this is just a wordy goldy way of saying his skill floor is lower
    People like Yeatle will show how it needs to be adjusted

  • @RoyalWill02
    @RoyalWill02 Месяц назад +7

    Some more ammo would’ve been nice. The number of times someone has gotten away because I had to reload. They increased everyone’s health give me ammo to lower them health bars. And a “delete sombra from game” button.

    • @rubbertoes_3764
      @rubbertoes_3764 Месяц назад +2

      skill issue

    • @RoyalWill02
      @RoyalWill02 Месяц назад

      @@rubbertoes_3764 what skill issue? I can already tell you’re just a miserable person. 🙄

    • @_V.Va_
      @_V.Va_ Месяц назад

      Skill issue. Just kill Sombra, ya miserable nut.

    • @necrosis6037
      @necrosis6037 Месяц назад +3

      @@_V.Va_sombra screws up your momentum with an interaction that’s inconsistent to others. It’s a bug that needs to be fixed

    • @-saltless
      @-saltless Месяц назад

      The guns alone aren’t meant to give u kills alone. Consistently landing abilities + gun dmg already creates enough pressure to force cool downs and even kill at times
      Gun dmg feels fine especially after the bullet hitbox increases where landing shots feels really consistent

  • @ACatienza
    @ACatienza Месяц назад

    omg I'm wearing that old navy shirt right now!

  • @Jarnathan
    @Jarnathan Месяц назад +1

    The *STACHE*

  • @josephknight2452
    @josephknight2452 Месяц назад

    This might be a little OP, but I think ball shouldn’t be removed from ball mode if he gets CCed (ie sleep, hindered, hacked, etc.) That way Ball still gets stopped but isn’t just sitting dead in the water. They also can’t come out to shoot or enter fireball so it wouldn’t really allow them to do damage. Basically just helps his survivability when going up against this comp, sorta like how Mauga can’t be controlled when he does his charge

  • @starpower1884
    @starpower1884 Месяц назад

    I think ball just needs a passove that only he has that reduces all cc he gets in ball form by 25/40% so if ur scattered in ball form it only last 2.2s or something.

  • @-saltless
    @-saltless Месяц назад

    How do we counterplay 16:20 ?
    Why do you get so much value from such a simple mechanic that’s so easy to abuse on most map geometry?

  • @PoisedHD
    @PoisedHD Месяц назад

    the fact that hack/hinder doesn’t reduce hooks cd when not getting ramming speed shows how out of tune they are with the game, i’d love to see how many hours devs with actual sway have in heroes like ball and doomfist have total, it can’t be more than 200hours across the company

  • @LateCloser
    @LateCloser Месяц назад

    Haha, I see what you did there ball player... "I need to be more mindful..." Mine Field. YEP.

  • @idclol2883
    @idclol2883 Месяц назад

    we love ball busting🔥

  • @mrcrapucinno
    @mrcrapucinno Месяц назад

    just wanted to say i like your shirt🙌

  • @dieteticaura7343
    @dieteticaura7343 Месяц назад

    mines not being instantly cleared by doom slam is a very nice change

  • @gwyn.
    @gwyn. Месяц назад +1

    I'd call this the Nutsack update for ball

  • @jackuno
    @jackuno Месяц назад +3

    yoo what is that shirt tho?? where do i cop it?

  • @jaronnut5425
    @jaronnut5425 Месяц назад

    seeing 1000 hp by him hitting e is so funny

  • @amonhan
    @amonhan Месяц назад

    every time i watch your gameplay... i realize ... i know nothing about playing ball!
    now i know how jon snow feels by knowing norhing

  • @imjustken1
    @imjustken1 Месяц назад +2

    Ball needs better guns. For both short and long range

  • @checktwoo
    @checktwoo Месяц назад +4

    hehe funny title

  • @hrdgms27
    @hrdgms27 Месяц назад

    grapple won't break? Time to play as a chandelier. Wait, if grapple doesn't break, doesn't that mean u could do that bounce back wall bump unlimited times?

  • @valaphee
    @valaphee Месяц назад

    Its actually busted, as you can get "super speed" when grapling a high point, accelerating and retracting and basically fly in a straight line across the map. (and the enemy has basically no time to react)
    Or catapulting to the sky ceiling and effectively getting out of LoS/range and then pile driving back down.

  • @kidinnacape3065
    @kidinnacape3065 Месяц назад

    Did he never notice the slingshot tech that flats did?

  • @gordonbaker1712
    @gordonbaker1712 Месяц назад

    What a handsome young man

  • @wealthybone2990
    @wealthybone2990 Месяц назад

    Does this mean Yeatle is back to playing hamster? Also this seems great for hammond makes him a bit more fun to play and a bit more useful.

  • @scrubzero1735
    @scrubzero1735 Месяц назад

    Ball do be kinda cracked

  • @jeagerist4072
    @jeagerist4072 Месяц назад

    No yeatle, you’re busted.

  • @destinykd12
    @destinykd12 Месяц назад +1

    new ball opinion dropped

  • @ALPHA_OMEGA3
    @ALPHA_OMEGA3 Месяц назад

    They should make the retract just a lil faster

  • @JakR4bbit
    @JakR4bbit Месяц назад

    Still needs COMPLETE immunity to CC to be effective.

  • @SamOliver4
    @SamOliver4 Месяц назад

    What's the outro music?

  • @Mattzerater
    @Mattzerater Месяц назад

    This title is crazy ngl☠️☠️

  • @snakeeyes6669
    @snakeeyes6669 Месяц назад

    I played against ball in comp yesterday. Wrecked my team. Seemed like he had infinite grapple.