29:12 - Shit, I've made fuck up, sorry. It was "H1Z1" that split into two products, not "H1Z1: Survivor Stories". I'm confusing it with "Infestation: Survivor Stories", which is what "WarZ" rebranded itself into. I've also used the wrong icon. My bad.
Also its Ring of Elysium not Rings. Otherwise an excellent video essay series, I know you have put a lot into these so maybe in a few months give us more! Really like your point of view and how you put it across in the sovietwomble way....
@@BlackWallMute If you use copyrighted music (there is Gun and Roses in this vid for example) sometimes the rights holder will put adverts on the video even if the YTer selects no ads. All the revenue goes to the rights holder, even if it’s one minute of music in a 40minute video.
actually most twitch subs and patreon already watched part 4 all the way to part 11, id say its basically finished just with errors here and there, i watched some of them and theres parts and points that he move to this video so he probably have to remove it from the next few video essays before releasing it
I see a lot of videos about gaming market that say that games are made by businessman, not by players, and that this process ruins the games etc.. and then some company made the right thing, made a game as they would like to play it, instead of going for the money, and this is bad too apparently. No matter what you do, there always gonna be sad ppl.
I personally like classic much better than the battleroyale and I would never play Dayz if it was more like BR, so I completely don't understand why Bohemia's choice is shown here as so bad, just because they missed the billions dollars opportunity but simply went for other type of experience, as if making money is all that matters. lol
@@grzegorzkozinski2308 Oh yeah we really saw how well that choice worked out. They picked the lowest played, least populated mod type that had almost fuck all for features and player engagement and would you look at that? 8 years later the Standalone is seen as an effective failure that COMPLEATELY missed the mark and pissed it's biggest playerbase group away. It's *almost* like going for a 1 to 1 clone of the most *boring aspects* of the DayZ mod that barely anyone played was a terrible design choice and a bad business idea that EFFECTIVLY killed the Standalone the minute it hit the market. Who would have thought ya know!?
The fact that Womble plays the entirety of “welcome to the jungle” means that he didn’t do this for profit at all, because all of it is definitely going to Guns N’ Roses’ record label, he’s honestly dedicated to this
Womble mentioned on streams, he doesn’t put ads on any of his videos, the reason being he hates advertisements. Any of his videos with ads on them are put there by companies who claim the video for one reason or another.
A) well worth it. B) he ABSOLUTELY paid for a license, or at least some permission, otherwise the video would have been blocked. Geffen (their label) flat out blocks and removes all videos with guns n roses content in it (studio recordings, at least), so womble must have had some form of permission or license to keep the video up.
Someone: "damn, I love DayZ, I wonder how it came to be that way it is? Soviet Womble: "A long time ago, birds got lost in the galapagos..." Someone: "What does that have anything to do with the game" Soviet Womble: "WE GET THERE WHEN WE GET THERE"
(In reality) Rocket: Bet you I can make this much money in this much time Other guy: Aight, bet. Rocket: *wins* Cheers for the 40m, off to go start my own company, have fun.
@@raymondhu7720 well to be fair, it first appeared with the movies "Battle Royale", so the idea wasn't new. It's just that noone thought of making it into a game until it naturally did in DayZ.
@@RemizZ Well, the "Battle Royale" stories and movies just inspired and provided the necessary frame and form. The basic principle was always in shooting each other on sight.
TBH when PUBG was just starting out I was honestly thinking it's running on Arma 2 or 3 engine for quite a long time. Just the flexible anims and jumping were a bit suspicious to me, hahah. Seems like i wasn't all that wrong, just connected the wrong dots ;)
I personally find it mind blowing how it is possible to trace back from the dozens of modern battle royale games of today to the actions of a few key people. Dean Hall, with that basic DayZ mod, more or less is the reason why dozens of fully fledged games today are the way they are. (a lot of credit goes to PlayerUnknown as well). It must feel surreal to have affected gaming history in such a major way. And to think that we would probably not be were we are at if Dean Hall didn't have his experiences in the army to inspire him to create DayZ.
i think between dayz and minecraft hunger games, is where the modern battle royale could be traced from. it is fascinating to see what creates the next trend
@@cluanneyoula4634 from the clips shown at the end near end of the video, there is a Part 4 however it is simply in a short draft form & has not yet developed into a proper essay like these 3 that had been uploaded.
"Encounters with other players are fraught with tension because you don't know if they're friendly or secretly hostile." *Remembers a naked SovietWomble pulling an AK on two kids that were helping him because they thought he was a new player.*
That whole finale starting with "Welcome to the Jungle" for all the battle royales is still legitimately one of the best things to exist in all of RUclips. Amazing stuff Womble
Yeah, he needs to erect a paywall around the series to make all that sweet dev money! Lol Seriously great video essays. I was hooked and I never played DayZ.
Your reasoning is not random. Soviet used to be a quality tester for game developing/testing company located in London. Soviet talks a lot different aspects of games on his Twitch streams. So you are listening the reasoning of game developing worker. Soviet started his RUclips career by playing games on his laptop while traveling between home and work (plus 1h). He started to share his clips with his friends and it began to bloom. Then came RUclips channel, of which video you are watching, and Twitch streams. Streams are free. Only +20 s add in beginning added by Twitch and you can close them by becoming a patreon. www.twitch.tv/sovietwomble?sr=a . Highly recommended.
Can we just take a few minutes here to process what just happened? Womble has created a 3 part, hour-long video essay on a mod of a Milsim game made back in 2012 complete with hilarious yet professional level editing and quality, and with in-depth well-researched talking points that grabbed our attention for a whole hour without letting us get bored for even a second. And he has received nothing but unanimous praise and applause for a video structure that he is passionate about.
@@foureye7058 you mean he took a few months to write the script, then dreamed of putting it together for years, before putting it all together in probably 2 months
37:20 *"The DayZ Standalone really did leave the PVP Crowd high and dry. There was nothing that captured the spirit of what they really wanted."* Yeah, that kinda sucked. Aren't we glad that eventually... *"A big open map with random guns to find; with vehicles and airdrops..."* Huh, you know, that's funny. That sounds just like... *"With a strong emphasis on combat and getting there as quickly as possible..."* Wait a second... *"In order to provide lots of varied and unique combat encounters."* Hol' Up... Is this going where I think it's going?! *"That is, UNTIL..."* _(Welcome To the Jungle Theme starts playing)_ NO. FUCKING. WAY. *"Well... most of us know what happened next, don't we? :)"* OHH DAAAMNN!!
I find that so fascinating that PVP focused games like Fortnite and PUBG came from people who understood there was a gap in the market who wanted a pvp focused game
I can’t believe I’m 20 years old and I only just learned where the location of the Galápagos Islands were on the globe from a video about a computer game with zombies in it
On my second run through this essay series and I’ve gotta say the amount of work, understanding and research put in here by Soviet deserves SO MUCH MORE PRAISE.
I'm a game Art & Design Student so being able to hear an insider's analysis of this phenomenon is BEYOND helpful. Knowing what happened, and where the devs went wrong, and the subsequent genre that exploded from it can really inform future game Development to make even better design roadmaps!
All joking aside Womble do more shit like this. I know it's a headache, to put it mildly, but this was beyond excellent. You really have a niche for this.
Having enough time to finally watch the series I came to a conclusion: it's underrated as hell. Sure, bullshitery series have more humouristic approach and are more appealing to a general audience, but the video essays have that something which they lack: high consistency of the topic. Sure, it may not have Cy's annoying yet oddly enough needed humour, ZF's chaos, but I'd love to see more of these. Sadly my interest in the series is late, and that sucks. Essays are gonna end definitely (if it didn't happen already) like that finch with adapting problem.
17:40 - The concept of "The Big Nine" is interesting because if you think about it, the current Standalone only has the first 3 implemented in it's current state, with base-building still being something that is relatively new! In 2018, DayZ Standalone was perceived to be a "dead game" with player numbers very rarely peaking above 10k, now it has the 3rd of the 9 implemented the playerbase is in fact growing again - probably aided by everyone and their mum being inside all day due to the pandemic. The devs have probably missed the boat, I doubt the standalone will ever hit the original numbers that the mod did but there does seem like there is hope for it.
1 year later and DayZ peaks everyday at ~40.000 players on Steam. Being carried by the modding community which is trying as hard as they can to bring the big 9 into the game with the limited tooling they have from the devs. Base building arguably now being at the same level as it was back in the mod days. Crazy how these things correlate. :)
It's so interesting to continue applying a lot of the concepts outlined in the video to modern popular games. Escape from Tarkov is pretty huge these days which employs a heavy dose of PVP & classic survival elements with a healthy sprinkling of basebuilding. It seems like a divergent group of both survival and PVP focused players are begining to form a new super hardcore focused subgenre. I'm very interested to see how it starts to develope through upcoming games like Stalker 2. Amazing video essay though, I've watched it like 3 times now and it's so awesome to find such a passionate video about such a key and integral game.
That visual representation of PlayerUnknown crashing his speed boat and it exploding with “Welcome to the Jungle” blasting in the background will forever be my favorite visual representation of the boom of the battle royale sub genre. Bless you Womble.
Womble in the bullshittery episodes: bumbling buffoon who can't throw a grenade to save his life Womble in his essay: Gentleman, before delving into the core mechanics of this chargefree modification, let me illustrate my approach by drawing a frankly excessively detailed analogy to the fundamentals of evolution. I need more of this!
Intelligent people don't necessarily make skilled gamers, I'm not saying that he is unskilled, but I've watched brilliant people struggle to understand Minecraft, usually the biggest hurdle for them is that there's no concrete goal, there is technically an endgame, but it's not required in the slightest.
@@Kross8761 If youve ever watched Womble's streams you would know hes narrow minded and says a lot of dumb shit, but hes a perfectionist with the relevant qualifications to comment on the industry so when he makes these videos he has both high levels in production quality and content.
I'm worried that Womble might be so charismatic and intelligent that he might talk me into joining a radical insurgency fighting to destabilize a peaceful nation while committing war crimes and terrorizing the local population, but I guess it's not like he has a history of that kind of behavior.
@@blackmoon7668 in case you don't know. In the final antistasi episode SOMEHOW Petros, one of Womble's friends presumably, disappeared and when the server reset so they could be found, it erased everything they'd done in antistasi
I‘ve stopped counting how often i‘ve watched this series, but i just wanted to say how much i love your essays. So please please continue to make them!
30:40 My man just had THE reaction that sums up everything you do when you re-watch a movie with a plot twist. Nicely done haha Fr, great vidéo essay, i loved it from start to finish
man, that was GENIUS! You really opened my eyes on history of all this genre! This essay was really, really great. Metaphore with birds was also really, reaaly good :)
I have a PhD in biochemistry and holy shit your 4 minute explanation of Darwin's finches is the greatest speed-run on divergent evolution I've ever come across. Always loved your bullshitteries, please do more video essays. They are worth the wait.
I don't know if I've commented something along these lines before, but I absolutely adore the analytical lens you use when talking about games. Thinking of the evolution of genres as literal evolution and speciation is something that I like to do myself and I rarely see online. Your narration is spot on, your editing is crisp and clean. I'd love to see more, and I'm genuinely considering becoming a patron or whatever it takes to get a look at the stuff you have in progress. Also, the way that you break things down in this video has me thinking about how I would make a game in this genre and now I genuinely want to try.
I mean seriously. Permission.Fucking.Granted. I love the bullshittery series, but I'm also a sucker for this kind of content too. It's a lot like Ralfidude on the DCS side. He can go from a Shits and Giggles video of them fucking around in DCS to an actual straight up educational master class on something like mastering the A-10C II.
@@spyderf16 thing is, I've never been *that* into video essays. Sure I liked some stuff, and even started on this crazy response of a response series on DS2 SotFS that lasted HOURS, but I think it just doesn't compare. A lot of these video essays are just big lumps of dry, hard to understand, complicated shit that overshadows high grade math by a mile. This? This is a masterpiece. I haven't lost interest ONCE. I laughed sometimes, every damn word had my absolute attention. Now granted this is mostly because I just love Womble as a content creator. But still. The video essays were pog as hell.
Let me say this, as a game lover, womble watcher for 6 years and an university graduate with a degree in Zoology and Conservation biology your explanation and essay on darwins finches was better than 90% of my professors' attempts. Great job Womble
Tells you all you need to know about college.lmao Random goofy gamer does a better job than someone with a teaching degree on explaining the subject. Love ya womble!
This video essay trilogy was a tremendous departure from your normal output, and I immensely enjoyed them. Please keep sharing your opinions, it's wonderful to see people talk about things they're passionate about!
same I love the essay type videos like NakeyJakey also does because the passion is really able to shine through.... gives me a warm feeling in my heart because I used to enjoy DayZ a lot
There is something so warm about listening to someone talk about something they’re passionate and knowledgeable in. For example, I’ve only ever played DayZ once, and I’ve never even seen this channel before. Yet here I am, hoping he makes more of these vids because I’m so invested.
The essay trilogy is surely quality content, and I like Womble's personality in general, so whatever video he makes, I'll enjoy it. His style, humour, manner of speaking, investment, he is so cool.
Very, very nice video! It suddenly turned into "Did you know how Battle Royal became popular?" That moment is so nice, when you realize, that DayZ was a precursor for all the Battle Royal Games :D
You are underestimating the influence of DayZ on Battle royale genre. It helped by making the successful template since without it, the battle royale genre would not be what it is today and might be just a niche game mode for FPS.
@@fort809 Aye, it was somehow too specific while being too broad. Which isn't helped by Federal standards and incredibly different State standards not meshing properly
I binged watched all three episodes and goodgod, these video essays are absolutely amazing! The 'big nine' part was my favourite. A lot of us play many different aspects of it, the general idea of it is right front of you all the time too, but never did I think of it as being a big group combining all these aspects. Getting to know the evolution of Dayz (and arma per se) and how it started the evolution (or revolution I should say?) of battle royales was really interesting! I'm sure as hell going to try all of them. Thanks for the video essays, womble! I hope you'll keep doing them. :D
This series of videos has been absolutely fascinating to watch, I’ve been a long time fan of the channel and I’ve waited for something like this from Womble for a long time. Think you’ve done an amazing job and hit the nail pretty square on the head. Hope to get more of these videos. Keep up the great work you bundle of sticks!
"I dont know if im good at making essays, im gonna give it a try"- SovietWomble, me after seeing the three essays, FFS, Give me more of this shit, i know you have it, just, GIVE IT TO ME xDDD
These are actually quite old. The Closer Look talked about how these videos were available to a small audience of game critics, and that, when Closer Look saw these videos, he abandoned him Gaming critique channel as he realised that he was out of his league in terms of game reviews. I think its in the how to make a video essay video. From a year ago? Not sure
Just a reminder: He got locked inside his bathroom and freed by firefighters thx to a woman calling emergency and saying "a woman is screaming for help"
This video is truly, truly genius. I played throughout this whole era and so many of us experienced exactly what this video outlines. Never could i have dreamed to summed it up so impressively well. That 2012-2015 era of dayz was truly a golden moment in gaming history.
Never played or been really interested in DayZ but you've made it an interesting enough topic for me to have watched and rewatched all your video essays multiple times
@@captain_e1052 It basically took it's PvP combat system (one of the things that made it more unique thanks to its focus on melee combat) and completely reworked it into something the fans didn't like, proceeded to keep reworking it until the population died and then they launched The Culling II which was a poor PUBG clone.
@@bluespart You left out the best part. The Culling II was such a terrible game that not long after it was released the devs un-released the game. So if anyone had previously bought The Culling II, they now basically have a collector's item sitting in their Steam game list.
i would say they maybe wouldn't go so big in such a short time. minecraft for example had and still has, a big server community with many variations of battle royale game modes. i don`t know i this had much to do with the arma battle royale but the minecraft battle royale starter to get popular roughly the same time.
Now that I think about it, battle royale would exist, but it would start as something more like hunger games, rather than zombie game with guns and huge map without zombies.
I mean Battle royale is not a unique game mode, never was, but Player unknown certainly was a DayZ modder, and got his original playerbase from that audience, and his was probably the most prominent Battle royale that really started the modern trend, so while it certainly expanded and catered to audiences from different games with similar tastes, the origin of it was DayZ
The concept, though, was in the air. In 1999 the Battle Royale book was published, and in 2000 they made the movie Battle Royale, where a bunch of kids were forced to kill each other in a battleground. In 2009 Collins wrote The Hunger Games which was basically the same book but she totally didn't crib from Battle Royale, honest. Two sequel books. In 2012 the Hunger Games film came out, the same year as the DayZ mod. I'd argue that the element of a successful BR vs. any other deathmatch shooter is the scavenging phase. Most BRs make this happen with a large starting area, weak characters at the start, looting to gain power, and constricting the arena to force players together. There are also gameplay features that increase the variety of worthwhile decisions; going to a place to scavenge ammo or food or medicine when you would otherwise have no reason to expose yourself by going there, or scampering for a supply drop for good gear when that creates interim vulnerability. Womble hit on this in one of the videos. With that scavenging phase we suddenly had a new game mode. The current popular implementation of the scavenging requires a huge map which is rare in deathmatch shooters; this means you can't just add a BR match style to a COD map because it won't work the same way. So a BR must be built from the bottom up and it feels like a new type of thing. If a deathmatch shooter figures out how to create a scavenging phase in smaller maps using some rule set then most/all shooters can be retroactively modded to gain a BR mode. It just hasn't happened yet. Although I'd propose that games like Natural Selection 2 are on the right track.
I absolutely love long video essays like this. I'm about halfway through so far and I watched part 2, and that was good, but this is really well put together. Good job (for what my opinion is worth in the midst of a void)
Damn. It’s weird to think how many games have its roots in Arma but probably don’t know about it. For being a (formerly) niche game the idea that Arma’s modding community was indirectly responsible for the rise of battle Royale games is kind of wild.
Wanted to say this. Was playing DayZ Mod from its early stage. The more mainstream it got, the more killing on sight / PvP it went. But still many cool moments with the squad
I can't believe this came out 10 months ago. I saw the thumbnail for the first video essay and planned on watching them when I was less busy. I've finally watched them now, but if you'd asked me I'd have guessed this came out maybe two months ago. My tangent of my poor perception of time aside, I really love video essays and would be elated if you made more, Soviet
Ya know, usually when someone completely shifts gears with their content like this people get really mad, me too. Not here though. The way you presented this had all the comedy that your viewers usually want while also just being such a generally well formatted explanation piece that it's really just a treat to listen to whichever side of the fence people fall on. This isn't "good for someone who doesn't usually do this," it was just good. One of the best, really, so I hope you get to do more of these.
I wholeheartedly agree, in addition, the main reason why he has such a cult following are the personalities or THE personality that womble and his friends represents. Not strictly the content like most reaction channels do, which do not present their personality but the content being reacted itself.
Just wanted to say thank you for making this video essay series and I'm definitely looking forward to the next one! It is a very good and compelling comparison between evolution and game development from a bottom up prospective. Great work =)
You actually made me feel like I had a blindfold on this whole time! I recognized the events that you described in all three of your videos thus far and by the end I realized that you managed to perfectly describe everything that happened step by step whilst making me smirk! Nicely done, Solvent Woodglue!
The fact that you were able to so eloquently explain and describe the process in each stage of its occurrence. While also breaking more complicated stages down to help the audience who never played DayZ. Is a departure that is very welcome and desired at least by me. From someone who played DayZ Mod for almost 3 years constantly and consistently. It brought back so many memories. so many last stands, attacks, loot runs gone south. vehicle ambushes, helping out fresh spawns. getting murdered by those same fresh spawns 2 hours later, 2 hour long PVE fights against AI. it brings back so much nostalgia and a smile to my face during such a dark time in humanities long history. Keep this up Womble!
I find this interesting. When presented with the three main types of DayZ players, I thought to myself, "I'm sort of between types. I like a game where you have to struggle with survival, but have the option to build a base with options to create a better way to collect resources, automatic water generators and such, that offer a player more efficiency, freeing up time, and allowing more and more improvement in lifestyle (aka base building). Then I realized, I was describing perhaps my all-time favorite game, Don't Starve. Then I immediately realized that DS doesn't allow the construction of dwellable structures ( or at least did not used to) and immediately remembered that this was one of my strongest critiques of the game.
You started this, unknown if it will be liked and fit into the channel. If it will be good. Let me say.. this serious is one of the best thing on RUclips I watched in the last months! Please keep it up and don't forget RUclips exists!
Imagine a video series where each and every video hits an often glossed over, tired subject but gets opened up from a completely different angle. And each video in the series is a continuous discussion. That's what this essay felt like, and I want more of it. It's like having those wonderful, satisfying conversations about gaming with friends but it just never fucking stops!
I feel as if Womble has hit upon an itch we need scratching. Video essays are probably one of the next big things, considering the success of channels like SummoningSalt and EmpLemon, and I'm here for Womble's style, inflection, humor and editing.
If Womble continues these he should do Elder Scrolls, Minecraft, Halo or anything he has experience with this is just fun to listen to even if you've never played the game which I never did but this is still a great watch.
You have no idea how interesting you made this topic for me.. this essay series is so informative. Your voice is soothing. And I feel like I learned something.
I sat and saw the video's lenght, saying: "There's no way I'll sit for 40 min just to watch a british ramble for a 8 years old game" But I did, and it was definitely worth it.
i got insomnia, cant sleep, but have a class at 12:00, decide to not sleep at all, then decide to watching all this 3 recommendation videos 8 am morning, i was like, "this 45 video is so long that maybe can make me fall asleep and miss my 12:00 class" but it worth it and the battle royale ending part was fun to watch
This is just genius. You reel us in with your sarcastic humor we all know and love, and then bash our faces in with informative content. In my opinion, you managed to walk the line of sarcasm and lecture perfectly where I was never bored and learned a lot along the way. I've been vaguely aware of a lot of the parts that you bring up, but to see how they all connect with each other was really interesting. Please make more of these.
I agree I have ADHD so this was one of the few times I was able to actually sit down and watch a 40+ min video without getting distracted I normally would be constantly pausing and getting distracted doing other things and end up taking hours just to fully watch a 20 min video
These essays were amazing. Little bit late to the party, but that doesnt change the fun i had watching these. Really brought back some early 2012 memorys from Dayz Mod. In those times i got to know friends that are still around to this day, and those memories of dayz are really unique. Thanks Womble :)
29:12 - Shit, I've made fuck up, sorry. It was "H1Z1" that split into two products, not "H1Z1: Survivor Stories". I'm confusing it with "Infestation: Survivor Stories", which is what "WarZ" rebranded itself into. I've also used the wrong icon. My bad.
No bother it’s all G
ruclips.net/video/W73VFPLKBms/видео.html
Also its Ring of Elysium not Rings. Otherwise an excellent video essay series, I know you have put a lot into these so maybe in a few months give us more! Really like your point of view and how you put it across in the sovietwomble way....
umm i got an add on your video, are you doing adds? i am assuming that you don't do adds and this is youtube forcing an add down my throat.
@@BlackWallMute If you use copyrighted music (there is Gun and Roses in this vid for example) sometimes the rights holder will put adverts on the video even if the YTer selects no ads. All the revenue goes to the rights holder, even if it’s one minute of music in a 40minute video.
"Continued in Part 4"-Womble
Part 4 comes out 3 years later...
that early?
a bit optimistic are we?
Back in my day womble came out with bullshitteries
@@nikt12 well I thought 8 was a bit too much and I was being optimistic. Give it maybe 6 years for it to actually happen.
How unique of a comment...
actually most twitch subs and patreon already watched part 4 all the way to part 11, id say its basically finished just with errors here and there, i watched some of them and theres parts and points that he move to this video so he probably have to remove it from the next few video essays before releasing it
-Hmm, an essay about gaming.
45 mins later
-Now i understand biology.
If you watch it again, you'll understand the evolution of everything
YES
I gained an interest in how birds evolved now
But have you learned that the mitochondria is the powerhouse of the cell?
That ending shot of Bohemia and DayZ staring at the enormous pile of money they missed out on will always be the funniest thing to me.
Game industry is a gamble, who knows what shoot next?
I see a lot of videos about gaming market that say that games are made by businessman, not by players, and that this process ruins the games etc.. and then some company made the right thing, made a game as they would like to play it, instead of going for the money, and this is bad too apparently. No matter what you do, there always gonna be sad ppl.
I personally like classic much better than the battleroyale and I would never play Dayz if it was more like BR, so I completely don't understand why Bohemia's choice is shown here as so bad, just because they missed the billions dollars opportunity but simply went for other type of experience, as if making money is all that matters. lol
@@grzegorzkozinski2308 but...but they didn't. They skipped over the base builder playgroup which had the highest numbers
@@grzegorzkozinski2308 Oh yeah we really saw how well that choice worked out. They picked the lowest played, least populated mod type that had almost fuck all for features and player engagement and would you look at that? 8 years later the Standalone is seen as an effective failure that COMPLEATELY missed the mark and pissed it's biggest playerbase group away. It's *almost* like going for a 1 to 1 clone of the most *boring aspects* of the DayZ mod that barely anyone played was a terrible design choice and a bad business idea that EFFECTIVLY killed the Standalone the minute it hit the market. Who would have thought ya know!?
The fact that Womble plays the entirety of “welcome to the jungle” means that he didn’t do this for profit at all, because all of it is definitely going to Guns N’ Roses’ record label, he’s honestly dedicated to this
Womble mentioned on streams, he doesn’t put ads on any of his videos, the reason being he hates advertisements. Any of his videos with ads on them are put there by companies who claim the video for one reason or another.
Worth it
That explains the ad i got
A) well worth it. B) he ABSOLUTELY paid for a license, or at least some permission, otherwise the video would have been blocked. Geffen (their label) flat out blocks and removes all videos with guns n roses content in it (studio recordings, at least), so womble must have had some form of permission or license to keep the video up.
He probably licensed it
Someone: "damn, I love DayZ, I wonder how it came to be that way it is?
Soviet Womble: "A long time ago, birds got lost in the galapagos..."
Someone: "What does that have anything to do with the game"
Soviet Womble: "WE GET THERE WHEN WE GET THERE"
😂😂😂😂😂😂😂
Underrated comment
(In reality) Rocket: Bet you I can make this much money in this much time
Other guy: Aight, bet.
Rocket: *wins* Cheers for the 40m, off to go start my own company, have fun.
It's fine!
AND OH BOY, DID WE GET THERE!
*shows pubg*
*shows DayZ*
“Wait. So it’s all arma?”
“Always has been”
Minecraft Hunger Games hovering in the background: "You thought it would be PUBG, but it was I, Hunger Games"
@@raymondhu7720 well to be fair, it first appeared with the movies "Battle Royale", so the idea wasn't new. It's just that noone thought of making it into a game until it naturally did in DayZ.
@@RemizZ Well, the "Battle Royale" stories and movies just inspired and provided the necessary frame and form. The basic principle was always in shooting each other on sight.
@@alhena11 good point.
One example would be Minecraft UHC, which is battle royale but you do Minecraft only things to prepare
TBH when PUBG was just starting out I was honestly thinking it's running on Arma 2 or 3 engine for quite a long time. Just the flexible anims and jumping were a bit suspicious to me, hahah. Seems like i wasn't all that wrong, just connected the wrong dots ;)
I personally find it mind blowing how it is possible to trace back from the dozens of modern battle royale games of today to the actions of a few key people. Dean Hall, with that basic DayZ mod, more or less is the reason why dozens of fully fledged games today are the way they are. (a lot of credit goes to PlayerUnknown as well). It must feel surreal to have affected gaming history in such a major way.
And to think that we would probably not be were we are at if Dean Hall didn't have his experiences in the army to inspire him to create DayZ.
May them all burn in hell for creating this cancerous genre
i think between dayz and minecraft hunger games, is where the modern battle royale could be traced from. it is fascinating to see what creates the next trend
Even closing in on almost two years from upload, I'm still looking forwards to part four. I'm begging you, here.
i mean the "The Isle" video is kinda a part 4?
@@catgirlinacvrt3696soviet mentioned in the video an already done and uploaded but unlisted part 4 that dives into the engine of Arma
*continued in Part 4*
Don't do that. Don't give me hope.
See you in 3 months then!
There will definitely be a part 4, but in maybe 5 years
isn't the video is ready? just need to be publicized?
@@cluanneyoula4634 from the clips shown at the end near end of the video, there is a Part 4 however it is simply in a short draft form & has not yet developed into a proper essay like these 3 that had been uploaded.
@@syahmikadira6832 ah okay
"Encounters with other players are fraught with tension because you don't know if they're friendly or secretly hostile."
*Remembers a naked SovietWomble pulling an AK on two kids that were helping him because they thought he was a new player.*
I remember that, and so did Pepperidge Farm.
@@Shadowkirby14 Pepperidge Farm Remembers
To be fair he pulled it on a pair of dicks who were hoarding stuff and shooting new spawns/novices for fun
Is this the clip or have I got the wrong one?
ruclips.net/video/zJhlIKVdQtw/видео.html
@@SFVYachtClub thats 20 seconds ill never get back. Thanks jerkoff.
That whole finale starting with "Welcome to the Jungle" for all the battle royales is still legitimately one of the best things to exist in all of RUclips.
Amazing stuff Womble
mans really connected natural selection and Arma 2 modding. madman
I feel like this series especially the first one needs to be sent to every developer for video games
Sent it to my game Dev prof lmao
Agreed
Already here to learn for future endevours mate
Yeah, he needs to erect a paywall around the series to make all that sweet dev money! Lol Seriously great video essays. I was hooked and I never played DayZ.
Your reasoning is not random. Soviet used to be a quality tester for game developing/testing company located in London. Soviet talks a lot different aspects of games on his Twitch streams. So you are listening the reasoning of game developing worker. Soviet started his RUclips career by playing games on his laptop while traveling between home and work (plus 1h). He started to share his clips with his friends and it began to bloom. Then came RUclips channel, of which video you are watching, and Twitch streams. Streams are free. Only +20 s add in beginning added by Twitch and you can close them by becoming a patreon. www.twitch.tv/sovietwomble?sr=a . Highly recommended.
Here I am thinking: "Time for warcrimes!!!!"
And womble responds with: "Did you know birds?"
birds aren't real
@@magic_cfw they're all just government drones
We need fun facts with a certain Pringle lover
finches*
29:40 lmao sneaky little meme u insert there
Shit, I completely missed that the first time I watched this
There is a lot more inserting where that meme came from.
I strongly encourage you to make a part 4, this series was great in everything (presentation, arguments, edition, etc.)
Can we just take a few minutes here to process what just happened?
Womble has created a 3 part, hour-long video essay on a mod of a Milsim game made back in 2012 complete with hilarious yet professional level editing and quality, and with in-depth well-researched talking points that grabbed our attention for a whole hour without letting us get bored for even a second.
And he has received nothing but unanimous praise and applause for a video structure that he is passionate about.
He deserves it.
So well said
So?
I've subscribed for memes not essays.
Womble for president! 2024! Just... Don't add the "Soviet" to the campaign name xD
Yeah no wonder it took 2 months, he was literally writing an entire essay.
Do you not know? He's been working on this essay series for literally years now.
I'm pretty sure I remember him talking about doing a video essay series at least two years ago
2 months for soviet is a miracle. For a normal video.
Yeah no, this video was years in the making
@@foureye7058 you mean he took a few months to write the script, then dreamed of putting it together for years, before putting it all together in probably 2 months
Once upon a time, we waited for his next bullshittery, now we wait for his amazing video essays. GODSPEED Soviet, you're awesome
37:20
*"The DayZ Standalone really did leave the PVP Crowd high and dry. There was nothing that captured the spirit of what they really wanted."*
Yeah, that kinda sucked. Aren't we glad that eventually...
*"A big open map with random guns to find; with vehicles and airdrops..."*
Huh, you know, that's funny. That sounds just like...
*"With a strong emphasis on combat and getting there as quickly as possible..."*
Wait a second...
*"In order to provide lots of varied and unique combat encounters."*
Hol' Up... Is this going where I think it's going?!
*"That is, UNTIL..."*
_(Welcome To the Jungle Theme starts playing)_
NO. FUCKING. WAY.
*"Well... most of us know what happened next, don't we? :)"*
OHH DAAAMNN!!
Just seconds before CULLING suicides...Perfect editing!!!
@@thechanandler5091 damn... the culling really is such a waste....
Me in 2020: Wait it all was DayZ?
SovietWomble: Always Has Been.
Huh, I had this joke in mind
I find that so fascinating that PVP focused games like Fortnite and PUBG came from people who understood there was a gap in the market who wanted a pvp focused game
Desire to reinstall intensifies
🌍🧑🚀 🔫🧑🚀
I can’t believe I’m 20 years old and I only just learned where the location of the Galápagos Islands were on the globe from a video about a computer game with zombies in it
i honestly thought they were next to new Zealand
@@JCdental Aye, I figured off the coast of Australia lmao, and that sucks because I'm huge on geography. Although mostly Europe to be fair.
Yeah I learned what they were and how they were but not where they were
Hey at least you’re not 38 and learning this! Totally thought they were asia pacific.
...
Now i can finally explain to people why i don't like playing battle royales - there's a border between me and them.
E: oh, and evolution.
On my second run through this essay series and I’ve gotta say the amount of work, understanding and research put in here by Soviet deserves SO MUCH MORE PRAISE.
As an outsider to DayZ, having an explanation to what happened there is extremely valuable.
Ya same I never knew and glad I do know
true
Yall never understand the frustration I had whenever I saw someone say “Battle Royale came from Minecraft”
I'm a game Art & Design Student so being able to hear an insider's analysis of this phenomenon is BEYOND helpful. Knowing what happened, and where the devs went wrong, and the subsequent genre that exploded from it can really inform future game Development to make even better design roadmaps!
All joking aside Womble do more shit like this. I know it's a headache, to put it mildly, but this was beyond excellent. You really have a niche for this.
Niche? Do you mean knack? But yes, I very much agree these essays are excellent
Listen to this man Soviet !
I agree. LEMINO has given me great appreciation for video essays so Soviet doing more of these would be amazing.
yes i agree just wanted to say that but you were faster
I definitely wasn't expecting it but love video essays and this is definitely a great one with a little bit of humour sprinkled without lol
Having enough time to finally watch the series I came to a conclusion: it's underrated as hell. Sure, bullshitery series have more humouristic approach and are more appealing to a general audience, but the video essays have that something which they lack: high consistency of the topic. Sure, it may not have Cy's annoying yet oddly enough needed humour, ZF's chaos, but I'd love to see more of these. Sadly my interest in the series is late, and that sucks. Essays are gonna end definitely (if it didn't happen already) like that finch with adapting problem.
Just finished all 4 essays myself, and wow, I love these. I agree with your perspective, and hopefully we will get more of these lol.
17:40 - The concept of "The Big Nine" is interesting because if you think about it, the current Standalone only has the first 3 implemented in it's current state, with base-building still being something that is relatively new! In 2018, DayZ Standalone was perceived to be a "dead game" with player numbers very rarely peaking above 10k, now it has the 3rd of the 9 implemented the playerbase is in fact growing again - probably aided by everyone and their mum being inside all day due to the pandemic. The devs have probably missed the boat, I doubt the standalone will ever hit the original numbers that the mod did but there does seem like there is hope for it.
1 year later and DayZ peaks everyday at ~40.000 players on Steam. Being carried by the modding community which is trying as hard as they can to bring the big 9 into the game with the limited tooling they have from the devs. Base building arguably now being at the same level as it was back in the mod days. Crazy how these things correlate. :)
I see your Minecraft clips. You have Minecraft bullshittery in your video editor, don't you dare lie to me.
show them!!
@@DavidTriphon he has a stream archive website since when
oh hey dude i love your vids
@@DavidTriphon "Vods on Twitch? Where?! WHERE?!" - DMCA, 2020
It’s a separate archive he recently established.
"continued in part 4" *week later* Yep, that's the womble I know and l9ve
make that two months
Agreed
@@EvanG529 don't worry, in few years he will make part 4
@@vanatrudaniel3443 , maybe that D&D animation will finally show itself in the mean time
I only just found these, and the date on your comment is now "2 months ago" - Still no part 4. Hmm.
It's so interesting to continue applying a lot of the concepts outlined in the video to modern popular games. Escape from Tarkov is pretty huge these days which employs a heavy dose of PVP & classic survival elements with a healthy sprinkling of basebuilding. It seems like a divergent group of both survival and PVP focused players are begining to form a new super hardcore focused subgenre. I'm very interested to see how it starts to develope through upcoming games like Stalker 2. Amazing video essay though, I've watched it like 3 times now and it's so awesome to find such a passionate video about such a key and integral game.
Why am I watching this when I have an office meeting to attend. I have never even played dayz
Missing out
That visual representation of PlayerUnknown crashing his speed boat and it exploding with “Welcome to the Jungle” blasting in the background will forever be my favorite visual representation of the boom of the battle royale sub genre. Bless you Womble.
Womble in the bullshittery episodes: bumbling buffoon who can't throw a grenade to save his life
Womble in his essay: Gentleman, before delving into the core mechanics of this chargefree modification, let me illustrate my approach by drawing a frankly excessively detailed analogy to the fundamentals of evolution.
I need more of this!
Intelligent people don't necessarily make skilled gamers, I'm not saying that he is unskilled, but I've watched brilliant people struggle to understand Minecraft, usually the biggest hurdle for them is that there's no concrete goal, there is technically an endgame, but it's not required in the slightest.
Womble is great at throwing stuff. NASA were going tot recruit him to put stuff in orbit
@@Kross8761 If youve ever watched Womble's streams you would know hes narrow minded and says a lot of dumb shit, but hes a perfectionist with the relevant qualifications to comment on the industry so when he makes these videos he has both high levels in production quality and content.
..."frankly"...? like... "frank-ie"? in 1080p??
He is British all right
Anyone else find it cute when the little PVP severs sitting around the camp fire finally got their PUBG? I'm so happy for them.
Two months later, my brain wakes up:
"Tier zoo should have been feature for this. Epic collab."
I'm worried that Womble might be so charismatic and intelligent that he might talk me into joining a radical insurgency fighting to destabilize a peaceful nation while committing war crimes and terrorizing the local population, but I guess it's not like he has a history of that kind of behavior.
Indeed, the womble is a noble animal, you're thinking of those dastardly badgers.
That is until you realize that the true victory of having the insurgency was Petros all along
@@AntiR2525 Who's Petros? The name sounds familiar...
@@blackmoon7668 in case you don't know. In the final antistasi episode SOMEHOW Petros, one of Womble's friends presumably, disappeared and when the server reset so they could be found, it erased everything they'd done in antistasi
@@AntiR2525 you didn't get my joke.
I feel like I just signed up for an entire college course on *Battle Royale: A History* and I'm here for it
Hello welcome to the Arma 402 history of the Day Z mod community and the origin if the Battle Royal genre
I just hope I'll pass my final in battle royal studies
How many credit hours is this class worth?
@@BetterBoomstick probably 3 or 4
@@goodguymcgee4142 ,
I‘ve stopped counting how often i‘ve watched this series, but i just wanted to say how much i love your essays. So please please continue to make them!
30:40 My man just had THE reaction that sums up everything you do when you re-watch a movie with a plot twist. Nicely done haha
Fr, great vidéo essay, i loved it from start to finish
Womble you didn't just drop new content for us you just nuked our inbox for the better
I feel special to be first to one of your comments
STFU Justin 🧐
Damn you here early
Ah. I have found you.
I did not realize there was more than one video until checked this comment, though I was wondering why this was video essay 3
"if you'll permit me."
Can we stop you? That's the real question.
Bionicle
His Patreon can.
I really do not want him to stop though.
I still absolutely adore this, obligatory "Continued in Part 4 LUL" joke here, but all jokes aside, please keep uploading these, i love them so much
man, that was GENIUS! You really opened my eyes on history of all this genre! This essay was really, really great. Metaphore with birds was also really, reaaly good :)
I have a PhD in biochemistry and holy shit your 4 minute explanation of Darwin's finches is the greatest speed-run on divergent evolution I've ever come across. Always loved your bullshitteries, please do more video essays. They are worth the wait.
Yeah, I'm with everyone else's resounding "yes, please, more of this." This was fantastic.
Still waiting patiently for a part 4, not that the other docs haven't been a masterclass in production and presentation. I love these kind of videos.
"Continued in part 4"
*posted 12 nov 2020*
Womble: “I like this game because *history lesson*”
Me: “big map shoot bad guy”
Its very shallow how people think
Hmm. Catagory 3.
means ya a 3
Soviet.
This was completely fucking brilliant.
One of the pieces of RUclips high art that deserves recognition beyond compare.
PLEASE do more.
Fucking agreed!
YES SOME ONE GETS IT!
Yes please!
If you're interested in video essays i can strongly recommend "nerdwriter". He makes some banger videos!
I don't know if I've commented something along these lines before, but I absolutely adore the analytical lens you use when talking about games. Thinking of the evolution of genres as literal evolution and speciation is something that I like to do myself and I rarely see online. Your narration is spot on, your editing is crisp and clean. I'd love to see more, and I'm genuinely considering becoming a patron or whatever it takes to get a look at the stuff you have in progress.
Also, the way that you break things down in this video has me thinking about how I would make a game in this genre and now I genuinely want to try.
That transition was amazing btw to the battle Royal segment
Honestly, Womble should make more of these essays. It took me a while to look through them all, but I really liked this. Good Work!
I mean seriously. Permission.Fucking.Granted. I love the bullshittery series, but I'm also a sucker for this kind of content too. It's a lot like Ralfidude on the DCS side. He can go from a Shits and Giggles video of them fucking around in DCS to an actual straight up educational master class on something like mastering the A-10C II.
@@spyderf16 thing is, I've never been *that* into video essays. Sure I liked some stuff, and even started on this crazy response of a response series on DS2 SotFS that lasted HOURS, but I think it just doesn't compare.
A lot of these video essays are just big lumps of dry, hard to understand, complicated shit that overshadows high grade math by a mile. This? This is a masterpiece. I haven't lost interest ONCE. I laughed sometimes, every damn word had my absolute attention.
Now granted this is mostly because I just love Womble as a content creator. But still. The video essays were pog as hell.
Well side project is fine, great result. But what took so long with this genious piece.
Let me say this, as a game lover, womble watcher for 6 years and an university graduate with a degree in Zoology and Conservation biology your explanation and essay on darwins finches was better than 90% of my professors' attempts. Great job Womble
It was a good solo podcast episode for me and i loved it
Tells you all you need to know about college.lmao Random goofy gamer does a better job than someone with a teaching degree on explaining the subject. Love ya womble!
420!!!!
Part 4 is coming out any day now, I can feel it.
12:18 love how that small detail of 'parachuting in' will inspire or lead to elements included in the modern BR giants.
I can already hear Phoenix screaming at him: "Neeeeeeerd"
"EvOLUtiOn iS FalSE"
Considering Phoenix hasn't been part of the clan for years, that's unlikely.
@@mulrich probably would happen anyway
@Murtons he was kicked out for saying something insensitive to someone in the clan if i'm not mistaken
I miss Cyanide
This video essay trilogy was a tremendous departure from your normal output, and I immensely enjoyed them. Please keep sharing your opinions, it's wonderful to see people talk about things they're passionate about!
I can hear the passion and excitement in his voice. These videos have been incredible and incredibly interesting. Can't wait for the rest!
same I love the essay type videos like NakeyJakey also does because the passion is really able to shine through.... gives me a warm feeling in my heart because I used to enjoy DayZ a lot
There is something so warm about listening to someone talk about something they’re passionate and knowledgeable in. For example, I’ve only ever played DayZ once, and I’ve never even seen this channel before. Yet here I am, hoping he makes more of these vids because I’m so invested.
The essay trilogy is surely quality content, and I like Womble's personality in general, so whatever video he makes, I'll enjoy it. His style, humour, manner of speaking, investment, he is so cool.
Please continue this bro this is so high quality
Very, very nice video!
It suddenly turned into "Did you know how Battle Royal became popular?"
That moment is so nice, when you realize, that DayZ was a precursor for all the Battle Royal Games :D
This explains sooo much, even the sudden explosion of battle royales.
Now I get y there were out of nowhere a bunch of BR games
Yes. I also think the popularisation of The Hunger Games helped as well. Certainly not as much as DayZ but it would have helped.
You are underestimating the influence of DayZ on Battle royale genre. It helped by making the successful template since without it, the battle royale genre would not be what it is today and might be just a niche game mode for FPS.
@@MiseRaen I never said that DayZ wasn't the main factor. It was. I was just pointing out that The Hunger Games was a contributing factor.
40:07 I love how PUBG just yeeted Culling 2 from the line up.
Hahahaha, I missed that one thanks for pointing it out
An absolutely wonderful dissection of the events and aftermath of DayZ, mods, and the descendent games. Thank you Womble!
This is literally a documentary on gaming: a topic I'm sure most of us are passionate about. We'd love to see more of these.
Parents- “So what did you learn today?”
Me- “There are finches on the Galapagos islands”
Don’t forget the tortoises little Timmy.
What you never learnt that in school?
Mete Tural the American education system never runs out of surprises
@@fort809 yea. That’s so true Bc I didn’t learn that from school, but they did have it in the curriculum.
@@fort809
Aye, it was somehow too specific while being too broad. Which isn't helped by Federal standards and incredibly different State standards not meshing properly
Can we just admire the scene cuts on "Welcome to the jungle", just shows how good, no, great this man is at editing.
I binged watched all three episodes and goodgod, these video essays are absolutely amazing!
The 'big nine' part was my favourite. A lot of us play many different aspects of it, the general idea of it is right front of you all the time too, but never did I think of it as being a big group combining all these aspects.
Getting to know the evolution of Dayz (and arma per se) and how it started the evolution (or revolution I should say?) of battle royales was really interesting!
I'm sure as hell going to try all of them.
Thanks for the video essays, womble!
I hope you'll keep doing them. :D
This series of videos has been absolutely fascinating to watch, I’ve been a long time fan of the channel and I’ve waited for something like this from Womble for a long time. Think you’ve done an amazing job and hit the nail pretty square on the head. Hope to get more of these videos.
Keep up the great work you bundle of sticks!
"I dont know if im good at making essays, im gonna give it a try"- SovietWomble, me after seeing the three essays, FFS, Give me more of this shit, i know you have it, just, GIVE IT TO ME xDDD
Yes, never loose confidence in your videos, Sovjet, because they are always great!
xDDD
Whomever guided him to reach this point did Womble a solid
Really does have more, he has it privated
Honestly, Womble could do documentaries in this style. Didn't expect much given the different format but these are funny AND educational. 10/10
Me: *Yawns when watching a 10 minute essay example in class*
Also me: *Watches a 42 minute video essay intensly on my free time*
I forgot how good these were, can't wait for your next one! I'm not sure if making it a full 3 hour video would be best but I'll watch it either way
He did end up making a 3 hr video, just not the one we expected!
Boy, 3 in one day? I guess he’ll be back again for the real Cyberpunk release date.
No why should he care about some unreleased game.
@StupidLackey88 Not Soviet or me. Or anybody else who doesn't buy cats still in the sack.
Cyberpunk won't come out before 2077
These are actually quite old. The Closer Look talked about how these videos were available to a small audience of game critics, and that, when Closer Look saw these videos, he abandoned him Gaming critique channel as he realised that he was out of his league in terms of game reviews.
I think its in the how to make a video essay video. From a year ago? Not sure
Thanks for writing this. I didnt get notifications for the previous 2
When you realize that Soviet is actually an intellectual.
Just a reminder:
He got locked inside his bathroom and freed by firefighters thx to a woman calling emergency and saying "a woman is screaming for help"
@@EagleSix52 god I love that story hahahahah
@@EagleSix52 wait really?
not a joke really happened
Its an illusion. Remember, he's british
This video is truly, truly genius. I played throughout this whole era and so many of us experienced exactly what this video outlines. Never could i have dreamed to summed it up so impressively well. That 2012-2015 era of dayz was truly a golden moment in gaming history.
Never played or been really interested in DayZ but you've made it an interesting enough topic for me to have watched and rewatched all your video essays multiple times
It's hilarious how The Culling keeps getting background disrespect throughout the video.
Good.
I'm curious, what's the issue with The Culling? Womble mentioned it earlier in the series but I'm not sure I understand
@@captain_e1052 It was a early access game that changed features that alienated its foundational customers and then made its matches pay to win.
@@captain_e1052 It basically took it's PvP combat system (one of the things that made it more unique thanks to its focus on melee combat) and completely reworked it into something the fans didn't like, proceeded to keep reworking it until the population died and then they launched The Culling II which was a poor PUBG clone.
@@bluespart You left out the best part. The Culling II was such a terrible game that not long after it was released the devs un-released the game. So if anyone had previously bought The Culling II, they now basically have a collector's item sitting in their Steam game list.
So you are telling me that if DayZ didn’t exist, there would be no battle royale genre?
Damn, thats wild
i would say they maybe wouldn't go so big in such a short time. minecraft for example had and still has, a big server community with many variations of battle royale game modes. i don`t know i this had much to do with the arma battle royale but the minecraft battle royale starter to get popular roughly the same time.
Now that I think about it, battle royale would exist, but it would start as something more like hunger games, rather than zombie game with guns and huge map without zombies.
Next step of Battle Royale is extending actual competition between players by adding PVE and survival aspect to it
I mean Battle royale is not a unique game mode, never was, but Player unknown certainly was a DayZ modder, and got his original playerbase from that audience, and his was probably the most prominent Battle royale that really started the modern trend, so while it certainly expanded and catered to audiences from different games with similar tastes, the origin of it was DayZ
The concept, though, was in the air. In 1999 the Battle Royale book was published, and in 2000 they made the movie Battle Royale, where a bunch of kids were forced to kill each other in a battleground. In 2009 Collins wrote The Hunger Games which was basically the same book but she totally didn't crib from Battle Royale, honest. Two sequel books. In 2012 the Hunger Games film came out, the same year as the DayZ mod.
I'd argue that the element of a successful BR vs. any other deathmatch shooter is the scavenging phase. Most BRs make this happen with a large starting area, weak characters at the start, looting to gain power, and constricting the arena to force players together. There are also gameplay features that increase the variety of worthwhile decisions; going to a place to scavenge ammo or food or medicine when you would otherwise have no reason to expose yourself by going there, or scampering for a supply drop for good gear when that creates interim vulnerability. Womble hit on this in one of the videos.
With that scavenging phase we suddenly had a new game mode. The current popular implementation of the scavenging requires a huge map which is rare in deathmatch shooters; this means you can't just add a BR match style to a COD map because it won't work the same way. So a BR must be built from the bottom up and it feels like a new type of thing. If a deathmatch shooter figures out how to create a scavenging phase in smaller maps using some rule set then most/all shooters can be retroactively modded to gain a BR mode. It just hasn't happened yet.
Although I'd propose that games like Natural Selection 2 are on the right track.
I absolutely love long video essays like this. I'm about halfway through so far and I watched part 2, and that was good, but this is really well put together. Good job (for what my opinion is worth in the midst of a void)
Damn. It’s weird to think how many games have its roots in Arma but probably don’t know about it. For being a (formerly) niche game the idea that Arma’s modding community was indirectly responsible for the rise of battle Royale games is kind of wild.
Perhaps the real DayZ was the friends we made along the way.
Ah, I see you're a man of culture as well
man of class
Perhaps the real men of culture was the friends we made along the way
🤯🤯🤯
Are you enjoying your Bigot Sandwich?
Ha! Loved the ending.
I'd love to hear you talk more about how PvP turned from community into kill on sight, especially for things like rust.
Oh my god, you're still alive?
@@cloudlesskey1294 best comment
Wanted to say this. Was playing DayZ Mod from its early stage. The more mainstream it got, the more killing on sight / PvP it went. But still many cool moments with the squad
Or maybe other takes on the concept like tarkov?
Hey man, really liked your videos, hope you someday go back to making them
this actually taught me more about biology than my current science teacher
I can't believe this came out 10 months ago. I saw the thumbnail for the first video essay and planned on watching them when I was less busy. I've finally watched them now, but if you'd asked me I'd have guessed this came out maybe two months ago.
My tangent of my poor perception of time aside, I really love video essays and would be elated if you made more, Soviet
My perception of time is super screwy
Ya know, usually when someone completely shifts gears with their content like this people get really mad, me too.
Not here though. The way you presented this had all the comedy that your viewers usually want while also just being such a generally well formatted explanation piece that it's really just a treat to listen to whichever side of the fence people fall on.
This isn't "good for someone who doesn't usually do this," it was just good. One of the best, really, so I hope you get to do more of these.
oh my gah a red galapagos finch
I wholeheartedly agree, in addition, the main reason why he has such a cult following are the personalities or THE personality that womble and his friends represents. Not strictly the content like most reaction channels do, which do not present their personality but the content being reacted itself.
Ok, that "Welcome to the Jungle" bit was unironically EPIC
Hell yeah brother!
Actually made hype.
Yeah. Made me wanna actually play a battle royale genre. Wild.
gave me goosebumps
I was fukken beaming the whole way through, that is how you make a conclusion
To call that ending in a high note feels like an understatements
Just wanted to say thank you for making this video essay series and I'm definitely looking forward to the next one! It is a very good and compelling comparison between evolution and game development from a bottom up prospective. Great work =)
You actually made me feel like I had a blindfold on this whole time! I recognized the events that you described in all three of your videos thus far and by the end I realized that you managed to perfectly describe everything that happened step by step whilst making me smirk! Nicely done, Solvent Woodglue!
The fact that you were able to so eloquently explain and describe the process in each stage of its occurrence. While also breaking more complicated stages down to help the audience who never played DayZ. Is a departure that is very welcome and desired at least by me. From someone who played DayZ Mod for almost 3 years constantly and consistently. It brought back so many memories. so many last stands, attacks, loot runs gone south. vehicle ambushes, helping out fresh spawns. getting murdered by those same fresh spawns 2 hours later, 2 hour long PVE fights against AI. it brings back so much nostalgia and a smile to my face during such a dark time in humanities long history. Keep this up Womble!
Lmao The Culling getting thrown off the money pile at the end +1
It was actually "The Culling 2", but yea had me cracking up as well. Also the Dayz Epoch Icon pocking the fire with the stick. xD
Such a shame. I loved The Culling too D:
Not to mention The Culling actually shooting itself earlier on in the video XD
I find this interesting. When presented with the three main types of DayZ players, I thought to myself, "I'm sort of between types. I like a game where you have to struggle with survival, but have the option to build a base with options to create a better way to collect resources, automatic water generators and such, that offer a player more efficiency, freeing up time, and allowing more and more improvement in lifestyle (aka base building). Then I realized, I was describing perhaps my all-time favorite game, Don't Starve. Then I immediately realized that DS doesn't allow the construction of dwellable structures ( or at least did not used to) and immediately remembered that this was one of my strongest critiques of the game.
You started this, unknown if it will be liked and fit into the channel. If it will be good.
Let me say..
this serious is one of the best thing on RUclips I watched in the last months! Please keep it up and don't forget RUclips exists!
"Which is the Glapogas finch"
The one that controls the most territory.
Need to edit a stove pipe hat and monocole onto one of them.
The british one
Imagine a video series where each and every video hits an often glossed over, tired subject but gets opened up from a completely different angle. And each video in the series is a continuous discussion. That's what this essay felt like, and I want more of it. It's like having those wonderful, satisfying conversations about gaming with friends but it just never fucking stops!
God, perfectly worded. And, i love those
I feel as if Womble has hit upon an itch we need scratching. Video essays are probably one of the next big things, considering the success of channels like SummoningSalt and EmpLemon, and I'm here for Womble's style, inflection, humor and editing.
If Womble continues these he should do Elder Scrolls, Minecraft, Halo or anything he has experience with this is just fun to listen to even if you've never played the game which I never did but this is still a great watch.
These video essays are really well made and fun to watch, while keeping a constant flow of information throughout them. I enjoy them a lot!
You have no idea how interesting you made this topic for me.. this essay series is so informative. Your voice is soothing. And I feel like I learned something.
I sat and saw the video's lenght, saying: "There's no way I'll sit for 40 min just to watch a british ramble for a 8 years old game"
But I did, and it was definitely worth it.
Welcome to the club
i got insomnia, cant sleep, but have a class at 12:00, decide to not sleep at all, then decide to watching all this 3 recommendation videos 8 am morning,
i was like, "this 45 video is so long that maybe can make me fall asleep and miss my 12:00 class"
but it worth it and the battle royale ending part was fun to watch
same
Lol i can relate
Same shit. The first couple of minutes he talked about the birds, I was like "hey man, how long is this video.. Holly shit"
This is just genius. You reel us in with your sarcastic humor we all know and love, and then bash our faces in with informative content. In my opinion, you managed to walk the line of sarcasm and lecture perfectly where I was never bored and learned a lot along the way. I've been vaguely aware of a lot of the parts that you bring up, but to see how they all connect with each other was really interesting. Please make more of these.
giving me doctor who vibes
Agreed
I agree I have ADHD so this was one of the few times I was able to actually sit down and watch a 40+ min video without getting distracted
I normally would be constantly pausing and getting distracted doing other things and end up taking hours just to fully watch a 20 min video
These essays were amazing. Little bit late to the party, but that doesnt change the fun i had watching these. Really brought back some early 2012 memorys from Dayz Mod. In those times i got to know friends that are still around to this day, and those memories of dayz are really unique. Thanks Womble :)
Still waiting for parts 4, 5, 6 & 7!