NEW MODE: FFA King of the Hill In Age of Empires IV!!
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- Опубликовано: 17 сен 2024
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/ @mrmerlinaoe
Thanks for watching this insane FFA game!
It was played on the brand new patch for Age of Empires 4 (Aoe4) Season 5
In this game we see 8 pro players battle it out to see who will get the win!
In the Casted Game series, we cover ALL the Civilizations, including, English, French, HRE (Holy Roman Empire), Abbasid Dynasty, Ottomans, Malians, Delhi Sultanate, Rus, Chinese and Mongols.
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#ageofempires #ageofempires4 #aoe4 #aussie_drongo
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2 videos are ALREADY Uploaded there "Battle Royale on Migration" and "King of the Hill on Mountain Clearing"
sorry dont have the money... nice game tho
27:21 why kauP why... and Crackedy deleting all his Archers right after they killed the king makes it even better 😂
Lash played so well, Crackedy was so smart, he knew everyone would focus the sacred site and help destroy berkshire so he went and sniped every other landmark from lash, Sas deserved the win but i feel like Crackedy deserved more
Crackedy's attack on kauP: "Work smarter, not harder"
Your thumbnail or title needs to be adjusted because I had no idea I was getting into an 8 Pro KOTH + Regicide match, and it's way better than what I expected: a 40 minute 2v2 over the sacred site .
King so slow he should hop into a ram to be transported
lmao the way wam01 went down had me on the floor
Best custom game content yet. More like this!
It should be a true control point, not a sacred site. Getting gold when you are are winning is stupid, particularly when the investment is lower when any unit can take it from age two.
Just because you are approaching the win condition doesn’t put you in a winning position. From the moment you are king of the hill, all eyes are on you and you only have one economy to fight off the other players who have been happily booming. If anything, the control point needs to pay out more in games with more opponents, or increase your pop cap, or something to make getting teamed on more of a balanced risk.
@@diggoran winning, as in you are fufilling the win condition. Yeah, you aren't guaranteed a winning position but at that point you are purposely misinterpreting what I said.
Sacred sites, compared to archetypal control points from other games, require significant investment and risk in requiring a monk to capture: cost of aging up to castle, cost of building a monastery, cost of training a monk, and risk as the monk is expensive, slow, and cannot defend itself. The reward is appropriate. In comparison getting gold just from getting to feudal and with any unit feels like they were working backwards from sacred sites without considering why things are the way they are.
how to play it?
it would be really cool if when the timer runs out, you don’t win until you escort the king to the sacred site
Amazing content 😂 loved it
Yes, I have been waiting for this. I am so glad to see that someone made it.
this game mode would be better without kings or landmark victory
Aldi is from Germany btw
game starts at 7:00. locked cam on mid up until.
man you are great, your content is amazing.
I really wanted Corvinus to wololo LaSh's large zombie army for a clutch play
Loving the FFA Content :)
Awesome game mode, great match!
Sipahi's with Fortitude are the new Firelancers. it's crazy how fast they can bring down keeps.
Dont think so fortitude doubles melee damage does not affect their torch damage at all, it u have many sipahis u can burn any building u want, keeps only cost 800 stones
epicccccccc!
mod name: king of the hill by zlaty Bludistak but what is the map named?
this is a lot like AOE2 style king of the hill
So what are we calling this mode? Merlin’s Hill?
the king is way too slow