How to Combo in Super Smash Bros Ultimate
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- Опубликовано: 3 окт 2024
- Today I teach who how to combo and keep your advantage state in Super Smash Bros. Ultimate
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CREDITS:
▶️ Editing: Sillintor
▶️ Outro Animation & Background by Marikyuun:
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#SmashBrosUltimate #SuperSmashBros #gaming
In today's video I will teach you how to combo and keep your advantage state!
Instead of going over true combos, this video teaches you how to follow-up when true combos are not an option anymore.
Subbed rn
Edintor and Profesillintor look verrrrrry similar 🤔. Let the lesson begin!
As someone who's been playing smash since N64 I have to say this is the way. All these concepts come to you with experience, Sillintor teaching them makes the game easier to understand, great stuff.
I agree! Been playing since then and his advice is the only way. 💯
This video alone taught me so much more about the game than any other youtube guides out there. Really helped me understand the flow of the game better. Thanks professor Sillin
My favorite smash clips aren’t even the “inescapable 120% zero to death”. Even if there’s complete breaks in the action in which the string is clearly escapable, what happens in between is where the attacker demonstrates their superior game knowledge and player sense, and like Sillintor said, that is the magic of Smash
I love the theoretical part of smash. It‘s such a pleasure to listen about this stuff from you. Keep up the good work
After both videos that I have seen from Sillintor Main and Sillintor Vault Channel, I officially LOVE both!
Thank you!
I love this. This is extremely helpful and a great addition to the videos you already create
the bruno mars edit at 4:40 has got to be the best ive ever seen props
Super educational and easy to understand. You do a good job of articulating and demonstrating what you mean. And I was already a fan of watching you clip the hell out of people, nice job man
Dude I've been honestly waiting for videos like these. Really thank you! Love the new format in video distribution.
This was much more helpful than a bunch of button combo directions and timing. Thank you!
I really enjoyed the video and I think it is definetely one of the really good information videos in media involving Smash.
It feels so good to see this kind of content in a quality and a serious envoironment like this. I'm definetely looking forward to the future of these kind of videos.
P. S.: BEST Thumbnail you made so far it looks so damn clean.
I love videos that are simple like this so that most people understand the point you are getting across. WE NEED MORE VIDEOS LIKE THIS ON RUclips IN GENERAL
On of your best videos so far! Great editing as well. Keep it up
Hey sillin, in case ppl haven’t seen the talk video, maybe you could have a small part in your outro to let them know where the elite smash content moved to
6:44 Just adding to this, this is why most of Sora's combos ARE NOT ESCAPABLE! NAir and FAir DO NOT send into hitstun, and with the right timing, they combo into each other and various combo enders.
I am VERY much looking forwards to future content like this!
This video really helped me land combos that are longer and more often thanks
Glad it helped you!
I actually love this video! Its so helpful and very educational to learn about combos and strings! Totally love the editing as well! Thank you, Sillintor!
Extremely well done video. Thank you for the wonderful content.
This is my favorite video you’ve ever done
I found you for the Link gameplay and tutorials. I stayed for the positive vibes and sweet gameplay
this game has been out for nearly 6 years and this is the most useful video i’ve ever watched
Thanks a lot! I'm glad it helped you and other players 😁
I’m so glad that this tutorial came out so soon after the game released
woah the montage is o nice, and thank you for the lesson !
4:40 that luigi editing was majestic
It's from another one of his videos, and is absolutely hilarious.
Sillin, I think this concept is one of the hardest aspects of smash to learn even for relatively good players. This will give some of your viewers a jump start to playing like a big brain pro.
This seems even more difficult in Ult with so many true combo heavy and weird zoning characters, people just don’t learn to string at all and can still play relatively well with the right character (with either zoning, 0-death or frame trap mash characters)
Literally was like “how to combo in ultimate in 2024” lol I couldn’t of been more wrong about this video you’ve broken the game into words I could never! Your the goat this video is great man ❤
Reading enough for this to work has always been a bit hard for me because the people I usually play against aren’t skilled enough to escape well, and it just makes them all that more unpredictable. Great vid tho 👍👍👍
Thank you so much❤
Also, i would really love a guide on DI, and SDI
Thanks Sillin
oh hell yeah! Super well done, looking forward to more :D
loved the guide and deep dive into sillin thoughts! 🧐
Fantastic video and guide truly.
Sillin, I think this concept is one of the harder aspects of smash to learn even for relatively good players. This will give some of your viewers a jump start to playing like a big brain pro.
This seems even more diffct in Ult with so many true combo heavy and weird zoning characters, people just don’t learn to string at all and can still play relatively well with the right character (with either zoning, 0-death or frame trap mash characters)
4:38 is the reason I self damage first, literally only against Luigi and Kazuya. Two bombs are enough to mess up their muscle memory as usually that little extra launch distance stops the combo. Lol
Love this type of content!
Do you think you could do one on Neutral, Advantage and Disadvantage state? maybe all in one video?
One of your best videos!!
Excellent style Silli, keep it up!
This is awesome Sillin!!!
Love the content like always, Sillin.
Some questions I have prevent me from even being able to learn until they are answered; such as:
How fast should I be expecting to have to push buttons in sequence to successfully combo?
I feel like my skill level in smash has plateaued because I don’t even know how to learn to learn how to combo
Love this new type of video keep going the good work!!
Hear me out. String theory. Cool name for labbing.
Educatintor is both wise and generous with his wisdom
We love you sillin!
This video feels like it's about 4-5 years too late.
The way I put it for Melee people who gave Ultimate a serious try.
I told them to combo like they are fighting a Luigi-Samus-or JigglyPuff only they can airdodge and not go into special fall XD. Shockingly, this made sense to melee players lol
It's never too late to teach other people something
@@Sillintor that's true.
Speaking of Melee...I mean people are still learning new things over 2 decades later. Ultimate can be the same way.
Imagine if there's not a sequel right away...what will happen when the average local player is as good as the current top 10? That's where a competitive smash game should aim to get to and this video is helping.
Just say combo lol
Fr though liked the how u explained and how fun it was
You have the best combo guide.
Luigi excluded as always 😂
Me: *Takes out notebook*
My brain: *sponge bob meme*
Write that down, Write that down!!!
great video bro
I clicked for true combos and comprehensive rules for reacting to DI and delaying hits depending on that
That 4:40 edit is cleeeaaan!
Omg, thank you for reply with a whole video, u combo better than me and thats something, btw cleaaaan guide
Really helpful video!
I actually knew the difference between a combo and a string 😎
I think if a combo is DI-dependent or can be escaped but your opponent doesn’t do any of that, it’s still a combo, just not a true combo. A string is where an opponent does get out of your combo but you continue your advantage state anyway, like if you are juggling with Corrin up air and they air dodge but you frame trap them with back air, or if you continue through a tech chase
Talking about technicalities: What is a custom combo? What's the difference between a read and a callout? And why is it called jab lock when you can act after that?
Also, i would eat a whole 50 minutes video if you post it 👍
I’ve learned how to combo from other players who play the characters I play, like dark pit, DK, and Gannon dorf.
love it
Looking forward to see how these new type of videos evolve. Would you think about manually putting official subtitles for these scripted (evergreen) content. I mostly catch what you say but sometimes I don't understand through your german accent 😅
quality content
Ring ring New kind of content.
We know the king of combo, but who is the king of string.
can you do a video about how to mash out of shield break?
very helpful and i actually would’ve watched more if you put more content in the video
Thank you a lot, glad you enjoyed it!
I thought a long time if I could add more, but it should be more like a general tutorial which guides the players into thinking more about the state of the game and figure stuff out on their own for their character.
While I could talk more about habits to watch out for while playing the game, I think stuff like this would deserve a separate video.
@@Sillintor actually that would be a really good part 2, to this video cause it can help new players a lot and like casual players if they ever want to go to a local or something like that
0:20 no, you are the silli one
nice vid👌
A string IS a combo if it worked lol. Also, I watch some Tilde, being a Falco enjoyer, and he talks a lot about "frame traps". Being a real FGC player, this originally kinda annoyed me, just like calling recovery frames "lag" or saying a move is "frame __" instead of "__ frame". Dudley has a 3 frame jab in SF4, but Smash players would says he has a frame 3 jab. Maybe a distinction without a difference but it still annoys me lol. But I digress. "Frame traps" in Smash are closer to option selects IMO. Not enough guides and teachers talk about the importance of these OS/Frame traps. Once I started seeing the potential built in to Falco's strings, my game quickly improved. My main kill combo is up tilt into backair but people can often air dodge to make the bair whiff. They're still screwed unless they have really high air mobility because I can fast fall and bair them before they recover from the air dodge. I love that.
Can we get a cooking guide next, please ?
Thank you!
Nice
Professintor is real :0
SILILIN puhLEASE make a video on DI and how to get out of combos i still dont understand it and i feel like i can NEVER escape combos but my opponent always escapes mine
Finally I will know how to combo
Awww yeah this is what I like
good content❤
I liked most vids, now its time to comment
I think you should swap the purposes of each of the two channels around
I always wanted to find a way to extend my advantage state.
Also how did you react to like 3 things in 4 seconds with that link clip
Stuff like this comes with experience and knowing how far you can push your own combo and knowing what your opponent can do.
For example if it would have been a Marth instead of Wario, I probably should have shielded for an incoming fair and maybe parry it. It's all about knowing your and your opponent's characters' abilities.
@@Sillintor Gocha, thanks!
I'm a silly one, confirmed
I'm silli too!
Like your suit. But what's with the hair lil brother? 😛
DI ONLY WORKS ON TUMBLE HITS?!?
Yes, this is the case since Brawl
@@Sillintor Ok but hear me out... Just SDI
@@TPalidin R.I.P. your controller
Ok ok, but how do you schmove? 🤣
These combo is just getting stringy, link is my main well most used and most experienced in ultimate but I still get last or nearly last in smash tournaments, so doing a stringy combo with the option to continue or string into another combo giving your opponent minimal input time.
Link vs Simon might not be the best choice because everyone is struggling to get in for a hit.
Let’s say we are doing really well then the other player just starts a combo chain that seems to be changing the outcome for the match, is it likely to brush off a stock then spawn back in just to find away to chain another combo. Perhaps I’m too hard on myself and should try better match ups and landing combos and kill confirms.
Yes! A guide from the link combo master himself. Thank you, Sillintor. The future of this channel is looking promising. Sub if you're excited for more guides 👽
Okok so I've been a long time smash fan and long fan of your channel. You've said tech and tech chase quite a bit and i still don't have a clue what you mean. Help a fellow german out yeah?
alright so raw Fsmash is a combo got it.
i like these channel changes, your scripted videos are nice
These terms Nair, DI??
ok, now win a major with young link
When’s the wario video coming?
I kind of freesytle my combos
that's just a combo vs a true combo
A combo = a true combo
@@Sillintor my only fighting game lingo knowledge comes from Dark Souls fight clubs, :(
Okay
YOOOOOOOO
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