[SSBU] Smash's Hidden Stat

Поделиться
HTML-код
  • Опубликовано: 23 май 2024
  • What goes up must come down - even you, Sora mains.
    Subscribe: / @firethepyroyt
    Follow My Socials: / firethepyro
    Support me on Ko-fi: ko-fi.com/FireThePyro
    Music used in this video: pastebin.com/Ajr0QTRb
  • ИгрыИгры

Комментарии • 349

  • @horaciodossantoscaminero1865
    @horaciodossantoscaminero1865 Месяц назад +1191

    8:34 -can't jump
    -goes off the platform
    -starts floating
    -refuses to elaborate

  • @Trebolt
    @Trebolt Месяц назад +653

    6:34 "could allow for stupid shit like this"
    *shows coolest thing ever*

    • @vivelespatat2670
      @vivelespatat2670 Месяц назад +45

      Leaked Project M mod for Ultimate (no fake)

    • @PassTheSnails
      @PassTheSnails Месяц назад +36

      See how cool you think it is after getting hit by that for the 20th time in a night. Lol

    • @oussama7132
      @oussama7132 Месяц назад +25

      that's a smash 64 combo

    • @exhaviero4186
      @exhaviero4186 15 дней назад

      melee type of combo

    • @crazykid1325
      @crazykid1325 День назад

      Let me point you in the direction of melee, a game that has “stupid shit like this” happen all the time and is still alive 23 years after it was made because of it

  • @VarsVerum
    @VarsVerum Месяц назад +309

    The number of characters who would be so freaking insane if they could spam landing bair with their back airs the way fox can is off the charts.

    • @brokenvesselenthusiast6833
      @brokenvesselenthusiast6833 Месяц назад +3

      Vars sighting in the wild? I am a big ceiling fan, carry on.

    • @Boileryard
      @Boileryard Месяц назад +4

      Imagine Donkey or any sword character. Instant best character in the game

    • @justsomewheel9379
      @justsomewheel9379 Месяц назад +3

      ok now give it to Piranha Plant

    • @tumultoustortellini
      @tumultoustortellini Месяц назад +2

      Try playing cm. It's a custom stagelist and set of spirits that has it's own competitive ruleset and community. And yeah, the entire cast becomes busted. Fun as hell, and overall, balance actually too terrible once you account the new ruleset.

    • @Cheezmonka
      @Cheezmonka 3 дня назад

      ​@@tumultoustortelliniWhat is "cm"? I'm trying to find the spirits and rules online.

  • @AngieYonaga
    @AngieYonaga Месяц назад +532

    Back to back Brawlternative and FireThePyro uploads I'm gonna cry we're eating so good

    • @thetisor24
      @thetisor24 Месяц назад +60

      I’m glad to see not one, but TWO smash RUclipsrs on the rise putting out such good content

    • @ItsMeChair1
      @ItsMeChair1 Месяц назад +2

      And Hunter R., but that’s animal crossing.

    • @HammySigvard
      @HammySigvard Месяц назад +6

      Now who’s gonna be the Smash 64 & Smash 4 RUclipsr?

    • @DrakeyBerg
      @DrakeyBerg Месяц назад +3

      Literally exactly what I was thinking

    • @dc_dachi
      @dc_dachi 21 день назад

      @@HammySigvard I miss MySmashCorner...

  • @MishKoz
    @MishKoz Месяц назад +203

    This was an insanely well-produced and well-edited video.

    • @KingKalashnikov
      @KingKalashnikov Месяц назад +5

      bigfoot spotted

    • @MishKoz
      @MishKoz Месяц назад +3

      @@KingKalashnikov hiiiiii Kalashnikov 😳

    • @shanerpressley
      @shanerpressley Месяц назад +3

      Always a treat to see you in the comments

  • @12amocha
    @12amocha Месяц назад +31

    3:18 love how Bassmage's tag in this clip is "calm." and the gameplay is anything but calm

  • @miibrawler
    @miibrawler Месяц назад +57

    6:36 actually the most based combo of all time

  • @cullenhutchison6528
    @cullenhutchison6528 Месяц назад +26

    The real forgotten stat that also matters when it comes to mobility, combo routes, multi-hits connecting, and survival is "air friction". It matters more than you would think.

  • @PuppetMasterIX
    @PuppetMasterIX Месяц назад +67

    Excluding Giga Bowser, Fox has the highest gravity value in *all five games* in the series, so it seems like his high gravity is considered an integral and perhaps even non-negotiable part of his design.

    • @gonderage
      @gonderage 21 день назад +6

      his gravity isn't an integral. it's a *derivative* ( ͡° ͜ʖ ͡°)

  • @GoldMario777
    @GoldMario777 Месяц назад +250

    Fun fact: VKG was introduced in Brawl, meaning that contrary to popular belief, Melee's combo heavy game is mainly thanks to the lack of it, and not to its hitstun duration, which is actually the same as Brawl onward, if we ignore the fact hitstun cancelling exists.

    • @jhozan
      @jhozan Месяц назад +74

      This is inaccurate, VKG was introduced in Ultimate. What Brawl introduced was a multiplier for vertical knockback that increased it in accordance with the character's gravity, with high gravity characters taking more KB to try and compensate. They do similar things, but are two different systems.

    • @GoldMario777
      @GoldMario777 Месяц назад +31

      ​@@jhozan You are right, my mistake. Additionally (and I just learned that from SmashWiki), both of these mechanics do not apply to moves that ignore the weight stat, most notably Cloud's Finishing Touch, because of course they don't, thanks Sakurai.

    • @bencrandall-malcolm8303
      @bencrandall-malcolm8303 Месяц назад +9

      That is part of it, but it's not the entire story. Gravity values are also significantly lower on average post-Melee (unless you're Roy, who has had 0.114 gravity in every game he's existed in, or Sheik, whose gravity has been getting higher and higher with every appearance), so even for more horizontal hits, most characters will get a good bit more airtime than they would in Melee.

    • @crazykid1325
      @crazykid1325 День назад

      Oh well I guess this answers my question I should have read first before asking lol. This is what I was thinking tho it really does look like melee when he turns off VKG in the video

  • @deadlyore3986
    @deadlyore3986 Месяц назад +48

    I love silly videos like this about less discussed mechanics, makes you really appreciate what makes these characters so different apart from moves
    (Also I dig the Petscop Music)

  • @DeadweightLKS
    @DeadweightLKS Месяц назад +32

    Man, the editing and script are right up my alley. Love how we have this channel and now Brawlternative to cover niche Smash mechanics and competitive trivia like AsumSaus has done with melee for years. Keep it up

  • @z-leigh6554
    @z-leigh6554 Месяц назад +5

    Noteably, the verticle gravity thing is a huge part of why combos are so insane in melee.

  • @HaydenTheEeeeeeeeevilEukaryote
    @HaydenTheEeeeeeeeevilEukaryote Месяц назад +10

    in melee gravity and fall speed actually do affect vertical knockback, so a lightweight like fox who was meant to die early would end up surviving vertical kill moves later than he was meant to

    • @TheTrueBrawler
      @TheTrueBrawler 11 дней назад +3

      In NTSC Melee (and possibly even PAL Melee, where Fox's weight was reduced), Fox has more vertical survivability than Samus, the third heaviest character in the game.

  • @namenamename390
    @namenamename390 Месяц назад +131

    0:57 I can't see that clip of Gibby falling without thinking about the fact that that was an unprotected fall. The stuntman who did that broke his ribs doing so. Jesus Christ.

    • @TheReZisTLust
      @TheReZisTLust Месяц назад +12

      Did he get a good paycheck?

    • @kipper1668
      @kipper1668 Месяц назад +17

      Fuck we assumed that was like, a doll not an actual living human wtf

    • @jakeswierdfriend7204
      @jakeswierdfriend7204 Месяц назад +39

      This is actually a rumor! The guy who did it was a professional stuntman and both he and the floor were properly padded up. You can actually see the padding under his shirt if you look closely at the fall.

    • @gregvs.theworld451
      @gregvs.theworld451 Месяц назад +2

      @@kipper1668 WHY WOULDN'T THEY JUST THROW A DOLL?!?

    • @christiancasaverdepertica1802
      @christiancasaverdepertica1802 28 дней назад

      ​@gregvs.theworld451 Dolls are generally only used when doing it for real would be like actually super dangerous. A small fall like that is nearly a free lay day

  • @FireThePyroYT
    @FireThePyroYT  Месяц назад +53

    Hey folks, thanks for watching! Reminder that I've got a Ko-fi page up now for anyone who wants to support me:
    ko-fi.com/firethepyro
    $3 tier gains access to post-video writeups, $10 tiers are featured at the end of the video (for this month, I decided to credit all early adopters).
    I appreciate all the support I've gotten over the last few months. More stuff to come :)

  • @DeadweightLKS
    @DeadweightLKS Месяц назад +819

    Wait, not watched the video yet, but is this about gravity? Because I’ve played these games for 11 years and only learned the “gravity” variable existed today, a couple hours ago
    EDIT: man that’s a wild coincidence. I even learned about Pichu’s fast fall earlier today too lol

    • @deringjosuegarcia1531
      @deringjosuegarcia1531 Месяц назад +53

      "do you believe in gravity?"

    • @hermosas_rosas
      @hermosas_rosas Месяц назад +12

      @@deringjosuegarcia1531i only believe in toasters 😤

    • @kvithink6726
      @kvithink6726 Месяц назад +2

      Yoo just curious, where did you learn about gravity because I've never heard of it until now

    • @Hoengae
      @Hoengae Месяц назад +1

      yappayappa

    • @DeadweightLKS
      @DeadweightLKS Месяц назад +3

      @@kvithink6726 The wiki! I went down a bit of a rabbithole after I happened to see a PM Sonic do an unfamiliar pose in a 4 year old GRsmash compilation

  • @JAMllostthegame
    @JAMllostthegame Месяц назад +5

    From what I can tell, negative values give you the fastest teabags. It's an Elite Smash player's wet dream.

  • @HomeboiNinja
    @HomeboiNinja Месяц назад +30

    Wake up new FireThePyro upload

  • @justsomeweirdperson
    @justsomeweirdperson Месяц назад +7

    fun fact that idk if you know, gravity is extra important in melee, since it still gets applied during hitstun regardless of angle, meaning fox is harder to kill off the top than samus, despite having a much lower weight than her

  • @TopOfAllWorlds
    @TopOfAllWorlds 25 дней назад +2

    "Bass it hasn't even been 15 seconds yet" had me laughing lol

  • @captainturbo_LevelHead
    @captainturbo_LevelHead Месяц назад +11

    Bro had peak editing in his last two videos, and is still cooking now. Great job FTP, can't wait for your sub count to explode, you've definitely earned it.

  • @ethanman8008
    @ethanman8008 Месяц назад +3

    DUde you are absolutely gonna skyrocket in popularity with your videos. i love the way you edit everything is perfectly visually synced this is TOP TOP tier quality stuff seriousyl

  • @GameFreak839
    @GameFreak839 Месяц назад +19

    8:34 *insert DuckTales Moon theme*

  • @alt_meta3077
    @alt_meta3077 Месяц назад +2

    This channel is absolutely amazing!
    I really hope you get popular, because the content is top quality, and really genuine.

  • @Juiceboks
    @Juiceboks Месяц назад +3

    Dog your videos in this format are amazing please keep it up!

  • @ikei6940
    @ikei6940 Месяц назад +6

    GRAHHHHHHH NEW FIRETHEPYRO CONTENT 🗣️🗣️🗣️🔥🔥🔥🔥🔥🔥

  • @lasercraft32
    @lasercraft32 4 дня назад +2

    5:36 Okay but that would make a GREAT special move! Like Mii Brawler's helicopter kick but it doesn't put you in free fall... That would be sick!

  • @wolfbeat6427
    @wolfbeat6427 Месяц назад +2

    Really love your editing style and the balance between being funny and informative, while still being short.

  • @IOSALive
    @IOSALive 28 дней назад +1

    FireThePyro, This is fantastic! I subscribed because I love it!

  • @Shink42
    @Shink42 Месяц назад +6

    One of the highest quality smash channels. Nice to see that it's active

  • @DigiPlayz
    @DigiPlayz Месяц назад +3

    Your videos are absolutely amazing: these are so fun, well made, and enjoyable to watch. I hope you keep doing them!

  • @JforJonas
    @JforJonas Месяц назад +1

    Incredible editing and pacing. Insane how much your sfx replacement on tournament VODs makes it sound coherent to the video.

  • @TurtleDynamic
    @TurtleDynamic 29 дней назад +1

    1 minute in and I already love the editing. Especially when you layer the sounds the attacks make over the tournament sets

  • @lkeblock1662
    @lkeblock1662 Месяц назад +1

    This was a really interesting breakdown! I love seeing the interesting and intricate mechanics in games and what effects they have.

  • @zeusdeegoose
    @zeusdeegoose Месяц назад +4

    0:58 missed the tech window 😔

  • @tumultoustortellini
    @tumultoustortellini Месяц назад +2

    If anyone wants to try out ult but where most chars get fox-like gravity, play cactus melee. It's a stagelist and spirit set that is meant to come bridge the gap and bring ult closer to melee w/out mods. Speaking of, the extended tilts (dash, turnaround, forward tilt) you can do in regular ult actually gain a whole new set of properties based on how much slide is given, with some sliding w/out that input some sliding w/ that input, and others not sliding even w/ that input, and that applies to all grounded options. We call them RSDs, Looking over those could be a good idea for a vid.

  • @criticalsweeper7965
    @criticalsweeper7965 18 дней назад

    8:27
    "You can't bring ballons into the car!"
    "Aw, it's too late. We're flying way."

  • @B-R23
    @B-R23 Месяц назад +1

    dude your editing is genuinely amazing great video

  • @FateSSB
    @FateSSB Месяц назад +1

    insane quality and editing damn bro it’s phenomenal O_O

  • @kowjordan
    @kowjordan Месяц назад +1

    Adding the game sounds in for the tourney clips must’ve been a lot of work but it really added to the video! Good shit

  • @Micha-Hil
    @Micha-Hil 23 дня назад +1

    7:56 this could be called the best "Fuck you" tool in the game now that I think about it

  • @lakidaalakisda700
    @lakidaalakisda700 27 дней назад

    I am loving the snappy editing.

  • @masterofdoom5000
    @masterofdoom5000 3 дня назад

    The sheer power some characters get with only a frame or two added or removed in the right place is comical, you never realise how close you are to the horrors until you go looking.

  • @armango_am9317
    @armango_am9317 Месяц назад +1

    you have started a fire with this editing style its so good

  • @thebenwilbert
    @thebenwilbert 25 дней назад +2

    Don't worry.
    I'm a time traveler so I'm going to go back in time and prevent Newton from inventing gravity, and then all will be right with the world

  • @CuppaBro1
    @CuppaBro1 25 дней назад

    Honestly one of my new favorite channels and it's not even close. Love the editing, great commentary, reminds me a lot of AsumSaus--and that's high praise.

  • @bauz5565
    @bauz5565 14 дней назад

    Your editing is great. If it doesn’t burn you out keep it up. It’s really engaging.

  • @AverageDoctor345
    @AverageDoctor345 Месяц назад +1

    Great video! I love how you played around with the stats too, I've always wanted to mess with that aspect of the game.

    • @AverageDoctor345
      @AverageDoctor345 Месяц назад +1

      Another interesting stat I like looking at is air friction, most notable with characters like Dr Mario and Mega Man (high friction) or Marth/Lucina and Ryu/Ken (low friction). Ryu and Ken in particular are interesting because their air friction stat is variable, with it being 0 if they jump and 0.015 otherwise. Ah, I just love talking about numbers!

  • @slippy9197
    @slippy9197 Месяц назад +1

    I’m loving this new wave of obscure smash tech and info

  • @Snazzypreformance
    @Snazzypreformance Месяц назад +2

    NEW UPLOAD
    THE GOAT IS BACK

  • @tubbytubic
    @tubbytubic Месяц назад

    Bro this is actually so fascinating good stuff

  • @StarWalker-si4nm
    @StarWalker-si4nm Месяц назад

    Second video I’ve watched from you, total coincidence. So instead of just coincidentally watching you I’ll make sure it’s on purpose, you’ve earned my sub.

  • @pietrobrattico9272
    @pietrobrattico9272 28 дней назад +1

    This is one of the most interesting facts about smash mechanics ever

  • @joelhendley2947
    @joelhendley2947 Месяц назад

    i love your style! keep up the good work

  • @cratostony2832
    @cratostony2832 Месяц назад

    my fav smash youtuber already

  • @CottonCandyCrisis17
    @CottonCandyCrisis17 Месяц назад +1

    YOOO NEW FIRETHEPYRO UPLOAD LETS GO

  • @TopOfAllWorlds
    @TopOfAllWorlds 25 дней назад +1

    Mii brawler becoming 1.0 chrom was a nightmare we did NOT need.

  • @RodrigoIglesias
    @RodrigoIglesias Месяц назад

    What an amazing video, good job explaining it! 😮

  • @thequagiestsire
    @thequagiestsire 17 дней назад

    “Shit, I’m down” no sir, I think you’re up

  • @Antiwan
    @Antiwan Месяц назад +2

    To start the summer we get a banger

  • @AkaneSasuSora
    @AkaneSasuSora Месяц назад

    another banger from firethepyro

  • @grim436
    @grim436 Месяц назад

    Keep it up! I love your video style!

  • @underFlorence
    @underFlorence Месяц назад +1

    Loooove actually modding in the changes and seeing them in action! Also, I always appreciate Petscop music!

  • @TimoDmon007
    @TimoDmon007 Месяц назад

    My god
    After 5 years of intense smash bros I thought I knew everything, especially when you see the "fun fact" or "hidden secrets" videos on RUclips, and you already know what's coming...
    But you just enlightened my day man :)👍

  • @samiiscool8181
    @samiiscool8181 Месяц назад +1

    I can't wait to see the next video

  • @Somthing8P
    @Somthing8P Месяц назад +1

    Literally fire content

  • @boraccichannel
    @boraccichannel Месяц назад +1

    Spreading the good word of the all-important gravity stat I see :)
    Definitely the most vital stat for gamefeel on any given character.

  • @ripfrickingben
    @ripfrickingben Месяц назад

    the resurgence of my goat

  • @swaggin1716
    @swaggin1716 Месяц назад

    Woah awesome super cool I can’t watch the video rn but I like your videos so I’m commenting for the algorithm woah haha I didn’t know that I learned something subscribe

  • @ColorWheelHero
    @ColorWheelHero Месяц назад

    7:03 NOoo waaaayyy Fox is so broken!!!¡!
    Fr tho, great video! I never really given much thought to Gravity, and I didn't even know about VKG. Learn something new everyday lmao

  • @gavinfox7216
    @gavinfox7216 Месяц назад

    The antigravity joke at the end reminds me of that one gag from asdf movie.

  • @ComiColaMan
    @ComiColaMan Месяц назад

    I LOVE YOUR NEWEST VIDEOS OMGOMGOMGOMGOMGOMG

  • @kuracyn
    @kuracyn Месяц назад

    the quality of your videos is so good dude holy shit

  • @jedisquidward
    @jedisquidward Месяц назад

    Great video. It goes to show how deep this game and this series goes and all of the stuff that often goes overlooked. For VKG in particular, it reminded me a lot of some of the other games. Without VKG, it reminded me a lot of Project M, where characters being fastfallers would make them take considerably longer to kill vertically even if they were a lot lighter. On a visual level, too, having a really low VKG looks a lot like Brawl to me in the way the character is launched.

  • @Mikeystar45
    @Mikeystar45 Месяц назад +1

    5:19 Lightweight, High Jump Spirits Equipped! Perform 0% to Death on Donkey Kong now!

  • @d0tS...
    @d0tS... 18 дней назад

    this is an actual amazing video

  • @OlaAremu
    @OlaAremu Месяц назад

    Just realized that the thumbnail is GOLD

  • @glAssiscracked
    @glAssiscracked Месяц назад

    THIS IS WHAT I SUBBED FOR

  • @BookerDeWitt1
    @BookerDeWitt1 Месяц назад +2

    ULTIMATE Asum Saus and I'm all for it

  • @redhare9621
    @redhare9621 Месяц назад

    big man is my new favorite smashtuber, thank you for joining the scene, your videos are insanely good 🙏🙏🙏
    i have your channel bookmarked lol

  • @lulin2546
    @lulin2546 Месяц назад +1

    your editing is crazy

  • @adumbfurry7036
    @adumbfurry7036 Месяц назад

    The use of Gravity Man’s theme was perfect.

  • @jetstreamsham4968
    @jetstreamsham4968 Месяц назад

    I knew of gravity, but never understood its full implications. Your video clears this up. ITs a good video. Thank you.

  • @Heavy_Blues
    @Heavy_Blues Месяц назад

    That thumbnail is absolute genius lmao

  • @ninjapacman26
    @ninjapacman26 Месяц назад

    Me: Oh hey, it's Gravity Man's theme!
    You: The stat I want to talk about is GRAVITY.
    👀

  • @cullenhutchison6528
    @cullenhutchison6528 Месяц назад +1

    Note that there is one other scenario when characters' gravity values are changed: during weight-independent knockback, the character's fall speed and gravity are set to 1.5 and 0.087 for the first 10 frames of launch before reverting to their original values; it also overrides what you call VKG. This can lead to slightly funky launch trajectories on high-hitstun moves like Falcon nair 1, Joker fair 1, or Roy nair 2 and can cause many characters to fall out of Ike's up b after hit 1.

  • @mustafahamza4812
    @mustafahamza4812 4 дня назад

    1:53 that USUALLY was so aggressive for no reason

  • @psy-fi64
    @psy-fi64 Месяц назад

    Figure 1. Well prepared soldier lmao

  • @littlemisseevee2309
    @littlemisseevee2309 Месяц назад

    also I wanna add more to the statement about vertical knockback gravity, the reason it exists is due to melee, specifically the spacies due to living vertical hits super well due to said gravity and fall speed they had, its really neat and I love this topic, ever since brawl

  • @Mixa_Lv
    @Mixa_Lv Месяц назад +2

    6:35 I'd love this, anything that keeps the opponent closer while being in hitstun is good for creative combos. To deter single move spam, I'd add something like knockback scaling (not knockback growth) to weak moves so that every time they are used, they send the opponent a bit further away, I don't think that move staling is a good enough system by itself.

  • @Instafail
    @Instafail Месяц назад

    Good vidya. I had an inkling of which stat it would be, but had a good time nonetheless.

  • @crazykid1325
    @crazykid1325 День назад +1

    Dude your videos are cool. Also as a side note I wonder if this VKG thing is in melee? I assume not because in that game it feels like fall speed/gravity is way, way more impactful in combos, in fact in melee you can’t even latter combo most fast fallers because of how quickly they get back down. And looking at how some of the characters behaved with VKG turned off it reminds me of how they act in melee, an even more close compression would be HDR remix (the mod that makes ult more like melee). I wouldn’t be supersized if VKG was a measure taken by Nintendo to counteract combos like Marth chain grab or sheiks never ending f tilt combos in brawl.

  • @Sb00777
    @Sb00777 Месяц назад

    Why is your content so good? What the hell bro

  • @wn4426
    @wn4426 Месяц назад

    Beautiful video

  • @theherolost0237
    @theherolost0237 Месяц назад

    Oh baby a new analysis video on a game I don't play. Time to watch this every other day for the next month.

  • @shadownshaws
    @shadownshaws 27 дней назад

    Great vid bro :)

  • @DenDa_Arts
    @DenDa_Arts Месяц назад +2

    Beautiful editing on this video, chef’s kiss 💛

  • @kowalski_0234
    @kowalski_0234 Месяц назад

    I had a feel it was gravity! Surprised you didn't mention its effect on brawler's onslaught

  • @odstagent1070
    @odstagent1070 14 дней назад +3

    May i present you: 7:02
    The HeliFoxter