That moment in alliance HQ when they realised they failed to kill a single one of the undead, and basically acted as a resource for Arthas instead by giving him free bodies
I always liked how all out the human AI gets in the last mission. I mean, they are basically throwing everything at you in one last hurrah trying to stop the world getting destroyed, it just makes sense how they would commit everything at the very last second, even the peasants
The original was pretty tough too, but they didn't send peasants in. That's just dumb. The Kirin Tor imo wasn't even aware of what exactly was Kel'Thuzad doing, only that it was something they should probably try to stop. And I would not recommend believing Blizzard. Not anymore.
The horse was his first horse "Invincible" which died in a snowstorm after it broke its leg when Arthas was young. One of the first things he does after toppling Lordaeron basically is to resurrect his cute little pony.
@@MithrilRoshi If you read the book it even states how much of an impact the loss of invincible had on him. He swore the day he lost him that he wouldn't allow the loss of any other of his loyal subjects due to his foolishness and with that in mind, the events of warcraft 3 and the culling of stratholme transpired and turned him into the lich king... The song invincible is the theme of the lich king if Im not wrong and its about the horse and its impact on his personality.
I believe pretty much everyone on the team cared. The publisher didn't though. Reforged early release was a sacrifice to a low release year for Blizzard-Activision. That's why it's such an unfinished mess.
@@FiftyStates5 I did enjoy it as well, but that was in spite of it being Reforged. The original WC3 is my favourite game of all time, so a game that I consider a classic would still be fun regardless of how flawed the remaster is. But oh man did Blizzard manage to reduce my hype levels for Reforged with all the broken promises of giving their arguably most important game they ever made all the attention and care it deserved.
@@FiftyStates5 I wouldn't mind reforged if it had been launched as it's own thing and given time to work out the kinks. But the way Blizzard-Activision did it, is to see the negative feedback and then force Reforged down our collective throats despite all the on-release flaws. - Ladder was broken/non-existent. - Almost the entire mod scene got broken by the update on addition to anyone working on mods in WC3 (some of which have been decades of collective work) now being forced to relinquish any rights to any of their original work and making it property of Blizzard-Activision. - The remaster wasn't voluntary. I never bought Reforged. I never wanted Reforged. I own WC3 and Frozen Throne. But Blizzard forces all clients to go through an online check and deletes the old game files from your computer and then forces you to download Reforged. I don't have room for a ~30gb game from 2000 on my PC. The original WC3 is like 1gb at most. So not only did they break everything about the old game I own, but they even deleted it from my computer and force me to use the game I never bought or wanted - which makes it unplayable for me. - Despite the remaster basically delivering none of the promises, Blizzard had to be forced in courts to fulfill their refunding obligations for disappointed customers. Even after they were forced to do so, they had to be forced again to make the refunding process easily accessible because they intentionally made it more complicated than it had to be. All in all, basically everything on the publishing side of Reforged is shitty business practices and a mess. As for Warcraft 3, well it's still Warcraft 3. And Warcraft 3 was a good game.
yeah, that got me chuckling too, but "briliant strategy of '*slight pause* running in circle until he dies" really got me laughing so hard I had to pause the video.
1:03 Here is a small lore dump on that horse. It's called invincible, it was a horse he got as a small boy that grew up beside him but in an unfortunate accident Arthas and Invincible fell and invincible was Mortally wounded. Arthas put his old friend out of his misery and after Arthas kills his father he goes to invincibles grave and resurrects him. Edit: His name certainly fits with the challenge.
The undead campaign in Reforged really hurt me to play, there's so many signs of the intent to actually do something with the remake which just makes the reality of how underdeveloped it is sting all the more.
the reforged missions are "meh". Stratholme : Arthas can run in circle around the houses and Malganis just follow him. The Fall of Silvermoon is not bad but not amazing. And i hated Dalaran, i miss the big waves of enemies and their hard to destroy towns. But the archimage thing was a good idea !
@@erikho6936 I mean I can get by mechanic limitations of the game since it's the same engine and everything. The lack of facial animations in 2020 that bothers me.
@@liocdeparmesan3885 I know this reply is late, but exactly, the culling was sososo easy in reforged and you can baisically spawncamp and kite malganis the entire time, I have zero idea how grant had so much trouble on the mission.
I love how your runs turn Arthas from a man driven into genocidal madness by the burden of his responsibilities into a selfless, altruistic and reasonable man so absurdly talented as a battlefield leader that he didn't even comprehend the concept of a "deathless" run, because nobody ever died under his command before. This Arthas becomes undead not because he was corrupted, but because the only way he could get better at "protecting" people was to retroactively undo the deaths of people who already died.
7:30 - The whole reason Sylvanas is sending runners is BECAUSE she is trying to alert Silvermoon that Arthas is invading. Sylvanas and her army are basically scouts and the past three missions were her trying to stop you but when she failed she is desperately trying to warn Silvermoon that Arthas' army is coming. If a runner reaches Silvermoon and they are alerted, the mission ends.
Sure, but realistically, she would send a runner as soon as the first Undead was spotted in the 3rd mission. The whole purpose of the Rangers was to act as a screening force that would give the main army time to mobilize. The fact that she waited until Arthas was literally next to Silvermoon is really dumb, especially considering that other than that, she is portrayed as a brilliant military commander.
From what I recall the three Silvermoon missions happen with no time in between lore-wise. It's not like the undead have reason to rest up, right? It didn't help that there's a Blood Elf traitor (Dar'khan Drathir) that gave Arthas information about the Key of the Three Moons (Arthas may have been left flailing without that information). The lapse in logic of not sending the runner at the first or second mission would make sense.
As I remember, the mission not ends after a runner gets to the silvermoon. You Just need to fight 2 AIs at the same time, which on a hard dif can be the end for some players 😅
Or maybe because her death triggers cutscene and this mission is "reforged", so they made her run aways so she don't die before cutscene where she attack Arthas at the gates.
If im not mistaken, i think the freezing of the way to the Sunwell island is in reference to TBC lore, as that's how it's said to have happened in game. In the original Warcraft 3 the sunwell is just in the middle of Silvermoon, but when it came time to make it in game, the WoW team decided to place it on a tiny island a mile offshore so that it could be introduced in its own content patch, and as a result they had to retcon the original silvermoon area plan and make it so Arthas froze the ocean to march his army to the sunwell to ressurect Kel'Thuzad.
@@bloodasp0164 what you mean by "not that bad" ? She literally caused war conspired and betrayed just to kill as many living species as possible? She is horrible in every possible way.
@@bloodasp0164 depends who you ask. last WoW expansion kept her under utilized and we never found out what she was up to until the next xpac as a whole.
The ice bridge is a reference to the Rise of the Lich King novel. The gap between Silvermoon and the Isle of Quel'Danas is a lot bigger than it appears in WC3: Reforged. Because of that, Arthas had to make an ice bridge to get to the Sunwell. So don't blame it on the reforged team. The original intent of Reforged was to make it closer to the "new" lore so it lines up closer to how things are presented in WoW. So that is the reason why maps like Stratholme and Dalaran got changed. However at some point blizzard didn't continue with the idea (most likely because they ran out of time, even with a delay and blamed it on "purists").
@@georgiishmakov9588 perhaps freezing riverwater is harder than ocean water? Or uhh... it would waste his energy so he couldnt do it again later? Idk, it looks silly but it doesnt detract from it too much on my end
@@georgiishmakov9588 frostmourne makes arthas stronger with every person he slays. So he was just not powerful enough yet for it. Guess ganking a second capital city gave him enough power for the spell. Also in lore arthas actually builds a bridge of corpses in the key of free moons mission.
@@georgiishmakov9588 because thats how the mission was designed back in the og game. in the lore, he crossed that river by piling the bodies of elves to make an artificial bridge. we had to use zeppelins in the last one because they did not want to make such a huge deviation from the og game. Here it acts as a simple nod to some lore sources.
Grant calling 'into the eternal realm' boring but it's like my favourite mission. The trick is to play it like a child, go full roleplay with it, build unnecessary bases, really lean into that 'slow creeping doom' element, unnecessarily spread blight around, overchop wood, be a literal horror movie villain towards the elves. Not uh.... not super applicable to deathless though.
I was SHOCKED when I clicked on the videos tab of your channel just to see you have a measly 9 videos if we include this one. I was like "woah, did RUclips purge all of his vids?" But then I remembered that yours is actually a very young channel, GGG, even though it feel like I've been following it for years since it exclusively deals with games from my childhood and uploads quality content only, making it feel like there is more of it than just 1 upload a month or so. Congrats on getting to 33k subs! Here's to many more!
It does 100% but honestly it did look like a it much, maybe it’s cause he was doing it deathless though go so his retreating made them much larger than they would be if he stood his ground the whole time
From a gameplay perspective it does. The AI says "Oh s--- the human's about to win! Send everything to stop them!" and does it's very best to stop you. From a lore perspective, you are correct. Why would the Peasants suddenly drop everything and join the fight unless they knew that imminent destruction was at hand?
2:37 _The objective of digging up the dead is super unique_ Me: bracing... _There are four human paladins scattered around the map that need to be destroyed_ Me: white knuckles, pupils wide, sweating... _each of them guarded by a progressively stronger force of enemies_ *AND THE CROWD GOES WILD*
Actually, during The Fall Of Silvermoon in the original you could access the runners with ground forces. I always built Spirit Towers along the 3 or 4 routes they took so that I could get rid of the Gargoyles and get some more units for the assault.
@@wansichen3743 TLDR: Yesn't. The joke in vid was about how Sylvanas got mashed into circa 8 or so main plot threads over the last few expansions for no real reason/logical goal and now with all of shadowlands being lead by her pulling a Deus Ex Machina as big as the retcons in WOTLK. However, the issue is because WoW has been written by people (be it Golden and Danuser actually getting to canonize literal self insert shipping fanfics or Copeland not knowing anything other than wiki synopsis on what happened in WC1-3) that essentially make wattpad posts seem as high quality classic literature, Sylvanas ACTUALLY had no growth nor importance on the plot as a main actor, even in peak character potential of conflicts with Garrosh she was left a pale shadow compared to even a few short lived fetch quest npcs simply due to mary sue status blizz decided to slap on her since around TBC (ironically making her everything that the people that liked her disliked in other characters) instead of following up on the few cool lines they gave her that were more in line with her WC3 self.
@@ANDELE3025 Pretty much. Sylvanas at first seemed to me like discount Kerrigan - she gets killed, transformed into the thing she was killed by, and then doesn't show up for the rest of the game. Then the team decided "Oh we don't have any cool characters in the undead, let's bring her back for Frozen Throne and make her important." Then Warcraft lore got even bigger across WoW and expos and suddenly the whole "Well we need a leader for the undead legion" became "Hey people love this character let's make her an even bigger deal and put her literally everywhere since she's like the face of our game now." I feel like what ended up happening to Kerrigan through SC2 was a bigger retcon than Sylvanas but both definitely got the whole "Let's make the ENTIRE UNIVERSE warp around this character retroactively" treatment.
@@MythrilZenith True, but id argue that Kerrigan at least fit the idea (if you REALLY wanted to stuff something down the physical god route of the story). Personally i like to think that WoL is Raynors suicide hallucination, HotS as far as mutation/sector control is whats happening without the re-infesting/regrouping kerri bits and LotV is just toss fanfic after they got 90% wiped out). Sylvanas meanwhile had a good place as the foil to KTs role and human Arthas morality/choices which was entirely lost with the """writing""" for her (much like how Artanis somehow being able to infect all of the toss with naive optimism mere months after a chain of planetary purges and severing Khala when the last time something even vaguely close happened all out war sparked).
Those moments with the elven rivers are explained in the book (which served as the basis for the frozen bridge). At the first river he didn't use zeppelins in lore but sent undead in until their bodies basicay formed a land bridge through the river. The second time, the water was to big to do that so he used his ice spell which did drain a lot of stamina if I recall right.
Oh and about sylvanas in the open field: sylvanas was covering for refugees that were still escaping,thaza why she was outside, she bought time. However the game designers failed to implement this. Long story short: the lore is allright there, the game didn't quite deliver.
"I dearly hope there's a special place in hell waiting for you, Arthas." Ends up personally sending Arthas to that special place (the Maw) in Shadowlands 19 years later.
I liked this run. The thing that made me smile the msot was hearing your excitement about the interesting ideas in the Mage City. You wee so into it it was great.
These are incredibly. Great editing, great idea, great commentary. Best find of this year so far for me. I'll check out your streams soon. Also the "missed Blizzard" joke killed me. Incredible.
The frozen bridge at the end of The Fall of Silvermoon might be to line up with WoW better. During the BElf heritage armor questline (Which was added at the start of BFA and well before reforged) you can see Arthas make a frozen bridge from Silvermoon to the isle of Quel'Danas. It's a little awkward since a previous mission was all about not being able to cross a river... Maybe that mission was also supposed to be reforged to include Dar'Khan Drathir or something... but just wasn't.
"but arthas never learned how to do that because his soldiers never died" and if you look at the end of the previous video you will see thats actually true as he has one unspent skillpoint, GGG has more consistency and better lore then Blizzard
8:13 he didn't need to The bridge that Sylvanas broke can be repaired and be usable Not like this feature appears anywhere else or you were alerted about it's existence but maybe Arthas knew, who knows
I remembered playing Warcraft 3 and played it like a casual scrub but holy crap. This game looks so much more fun and tactical when a good player is playing it
It still doesn´t make sense. Sylvanas is portrayed as a brilliant leader and tactitian. The Silvermoon Ranger Corps was basically a screening force, designed to slow the enemy down and give the main army time to mobilize. The fact that Sylvanas didn´t think about sending runners until Arthas was literally next to Silvermoon is beyond me. Not to mention that almost every High Elf was a magic user. Couldn´t she have simply told one of her magically adept soldiers to teleport to Silvermoon and let them know? This is one of the dumbest plot holes in Warcraft 3.
11:49 Do you consider a posessing Banshee "Dead?" Or only if the possessed unit dies? Or are there just not good enough units to possess to make it worth it just to get units immune to the anti undead field?
Moments after starting the video I realize that for you Arthas only has 2 abilties, since his ultimate summons timed life units and death pact kills allies! Same with being unable to use sacrifice for Kel'thuzad, and you can't create shades because it requires killing an acolyte!
@@Blutwind Mirror images are illusions so they technically shouldn't, kinda like the hallucinations of the high templars in star craft. But not sure since "timed units die when they expire".
Siege of Dalaran: You can skip the entire mission by massing Frost Wyrms, traveling north along the west of the map and hitting Antonidas from the north. The game teleports Arthas and Kel`Thuzad to the fight and you're good to go. "Only mission Reforged cared about". Well...
I will say, I absolutely love your content, I don't play Warcraft but these playthroughs where you try not to lose any units are insanely interesting for me. Are you planning on trying challenges like this on any more RTS games?
If a runner reaches Silvermoon, the map becomes a 2v1 match which is why it is recommended to kill Sylvanas and her forces first. On another note, I liked the final fight in the original here, 4 level 9 granite golems and 4 towers protecting the Sunwell. Those golems would be challenging to face in a deathless run since they are resistant to magic and have the hurl boulder ability, not to mention the chaos damage.
I like how the devs basically did a ‘f2 a move’ onto the objective for the last mission and somehow that made it more epic than anything else they coudlve done
Man, you're right. Siege of Daleran was a really cool mission. It had a sense of wonder about it. I'm watching this series right after I play through each campaign.
To be fair I think the fact that they are sending everything at you even workers in the final mission is pretty cool. I mean they are trying to stop the end of the world :D
"I don't know how he got a horse" WEEEEEEEEEEEEEELLL. Lorewise, the horse, (Named Invincible) was his favorite horse who sadly died in an accident during a snowstorm on one of his rides through Tirisfal. After dying and coming back as a Death Knight, one of his first actions was to go to the grave of his departed horse and raise it into undeath. That's why Arthas has a horse :D
Under the Burning sky, when I got to know about this series, this is the mission I wanted to see...I was like no way is this guy completing it without getting a unit killed. Hats off! Awesome run
It is nice to see that there (mostly) are cool changes made to levels in Reforged’s campaign, which goes to show that not everything about the remaster is bad. Granted that can’t be said for the majority of other things the remaster did
The sheer cheery spin you put on everything gives a hilarious dissonance to everything. Well done. Also with the orcs look into their spiked barricades. Those upgrades will make it so that any building you put up will retaliate melee damage. Not much use against night elves but against all other foes it will prove invaluable and make building tanking even more viable than before.
The last mission kept me thinking... Humans were desperate after the fall of the Archimages, and when all hope was lost they pulled every single human to try and stop Kelthuzad, even the workers. That's a nice detail from reforged
These Videos make me miss WoW. The way it was. I loved everything about it. After the Fall of Arthas the game just died. God i miss it every day like an sober alcoholic his beer. I don't think there will ever be a gaming experience like this. Without RUclips, everyone streaming. The friendships. The Guild felt like a Guild. Good Video btw
Genuinely surprised to scroll down to the comments and not find anyone referencing "if only our ships were up to spec" - quality throwback to Pt 1 there.
8:40 Y'know, the more I think about that frozen bridge, I think what happened is: the devs of reforged were working on expanding the campaign, perhaps even had plans for more campaigns. Among this plans, they intended to have at least one extra mission, after the final mission in the original game. Now that Arthas became big dick undead at what was originally the end of the campaign, he would have a moment to show-off his abilities by doing this frozen bridge thingy. But then miday through production blizzard came down suddenly deciding to rush the project, or perhpas they cut the personnel of the project, and they had to recycle those assets into doing this mission instead.
No, it literally just to preserve WoW continuity. The Sun Well was placed on an Island in The Burning Crusade, to separate it from the Blood Elf starting zone. But then the question became "how did Arthas reach the Sun Well if it's on an Island?" So they made a small flashback cutscene with him making an ice bridge. And now they decided to codify that in Reforged, by having him also make an ice bridge here.
I am surprised he didn't learn Raise Dead for the last mission. If he raised dead at the last minute, timer would not expire until the end, potentially making last stand slightly easier.
I remember playing wc3 when I was a kid and I had the same experience with the final mission of the undead campaign. Maybe it was bugged back then on normal difficulty to send the entire defense as well, and that bug you had is a result of that? Or maybe I was just terrible, who knows.
I never had them send peasants to the fight in classic campaign. I do remember it being a tough level, though little me discovered the beauty of static defense which helped a lot.
The reason why Arthas has a horse in the undead campaign is because when he was younger he accidentally killed Invincible whilst riding him, and carried that guilt for years. However when he became the Lich King the first thing he did was resurrect his horse. The one book about Arthas is really good and gives a lot of insight into his life as a Prince before the Warcraft 3 campaign.
I think that was probably a joke but the reason Sylvanas sends runners is that she hasn't been able to alert Silvermoon itself of Arthas' attack. If the runner reaches the end, the main base starts sending waves to your base too. What I find funny is that despite running their only reason to exist, runners are almost always one of the slowest units in any mission. I get it's for game balance but I still find it amusing.
That moment in alliance HQ when they realised they failed to kill a single one of the undead, and basically acted as a resource for Arthas instead by giving him free bodies
Except Arthas doesn't even use the bodies as the temporary summons would break the rule...
Meat Wagons need ammo
Just think how they must feel...
Cant kill unded COZ ITS DED
KEKW x10
i think the High Elves had it worse... They are supposed to be 10x deadlier then a normal Human Warrior and they just got shredded the same :D
That's the moment when they pull the peons.
Mission failed, all your units died before they were even put on the field...
Who are you, who are so wise in the ways of science?
Goo for the eye's boo. GO FOR THE EYES !!
Great thing they die in cinematics that are not shown.
Technically false, Acolytes are not dead
wait... aren't the alcolytes technically still living humans?
I always liked how all out the human AI gets in the last mission. I mean, they are basically throwing everything at you in one last hurrah trying to stop the world getting destroyed, it just makes sense how they would commit everything at the very last second, even the peasants
Thats a good take actually
sadly i dont think thats how blizzard thought about it. its just another broken difficulty spike of reforged
@@PatThomas. Let us believe
The original was pretty tough too, but they didn't send peasants in. That's just dumb.
The Kirin Tor imo wasn't even aware of what exactly was Kel'Thuzad doing, only that it was something they should probably try to stop.
And I would not recommend believing Blizzard. Not anymore.
@@kedarunzi9139 Let us believe, please..
The horse was his first horse "Invincible" which died in a snowstorm after it broke its leg when Arthas was young.
One of the first things he does after toppling Lordaeron basically is to resurrect his cute little pony.
That... is oddly adorable for a evil lord to do XD
@@MithrilRoshi If you read the book it even states how much of an impact the loss of invincible had on him. He swore the day he lost him that he wouldn't allow the loss of any other of his loyal subjects due to his foolishness and with that in mind, the events of warcraft 3 and the culling of stratholme transpired and turned him into the lich king... The song invincible is the theme of the lich king if Im not wrong and its about the horse and its impact on his personality.
"He swore the day he lost him that he wouldn't allow the loss of any other of his loyal subjects..."
Well mission accomplished so far.
He might have loved that horse more than he did Jaina sometimes.
@@DuffTerrall Hey, he ressurected them after killing them!
"at least one guy on the reforged team really did care" by far the nicest thing I've ever heard someone say about w3:reforged
I believe pretty much everyone on the team cared. The publisher didn't though. Reforged early release was a sacrifice to a low release year for Blizzard-Activision. That's why it's such an unfinished mess.
I actually enjoy Reforged
@@FiftyStates5 I did enjoy it as well, but that was in spite of it being Reforged. The original WC3 is my favourite game of all time, so a game that I consider a classic would still be fun regardless of how flawed the remaster is. But oh man did Blizzard manage to reduce my hype levels for Reforged with all the broken promises of giving their arguably most important game they ever made all the attention and care it deserved.
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@@FiftyStates5 I wouldn't mind reforged if it had been launched as it's own thing and given time to work out the kinks. But the way Blizzard-Activision did it, is to see the negative feedback and then force Reforged down our collective throats despite all the on-release flaws.
- Ladder was broken/non-existent.
- Almost the entire mod scene got broken by the update on addition to anyone working on mods in WC3 (some of which have been decades of collective work) now being forced to relinquish any rights to any of their original work and making it property of Blizzard-Activision.
- The remaster wasn't voluntary. I never bought Reforged. I never wanted Reforged. I own WC3 and Frozen Throne. But Blizzard forces all clients to go through an online check and deletes the old game files from your computer and then forces you to download Reforged. I don't have room for a ~30gb game from 2000 on my PC. The original WC3 is like 1gb at most. So not only did they break everything about the old game I own, but they even deleted it from my computer and force me to use the game I never bought or wanted - which makes it unplayable for me.
- Despite the remaster basically delivering none of the promises, Blizzard had to be forced in courts to fulfill their refunding obligations for disappointed customers. Even after they were forced to do so, they had to be forced again to make the refunding process easily accessible because they intentionally made it more complicated than it had to be.
All in all, basically everything on the publishing side of Reforged is shitty business practices and a mess. As for Warcraft 3, well it's still Warcraft 3. And Warcraft 3 was a good game.
The moment I heard the words 'super unique,' I lost it. Well played, good sir.
yeah, that got me chuckling too, but "briliant strategy of '*slight pause* running in circle until he dies" really got me laughing so hard I had to pause the video.
Timecode please.
"We could cross this if only our ships were up to code!" got me.
Yeah. Old habits die hard, I guess.
@@greyfaceofaxe 3:24 to hear the complete build up to that moment.
"My liege, the undead are raising more soldiers faster than we kill them"
"No fucking shit footman, have you tried, I dunno, killing them?"
The fact that this has no comments is a sin. I burst out laughing as I saw it
But sir, I don't like spiders!
10:52 "I'll have two number 9's, a number 9 large, a number 6 with extra dip, a number 7, two number 45' s, one with cheese, and a large soda."
I’m hearing this is garrosh’s voice oh no
So if the undead campaign involved a few resurrections, does this mean we ended up with negative deaths?
Yep
Offset by those ghouls killed by the bridge collapse
1:03 Here is a small lore dump on that horse. It's called invincible, it was a horse he got as a small boy that grew up beside him but in an unfortunate accident Arthas and Invincible fell and invincible was Mortally wounded. Arthas put his old friend out of his misery and after Arthas kills his father he goes to invincibles grave and resurrects him.
Edit: His name certainly fits with the challenge.
Interesting piece of lore however how is he invincible if we can see him?
@@hapeenes2927 cause he aint invisible
@@hapeenes2927 Its one of the many mysteries we have yet to uncover!
@@Brugar18 Is this one of those moments where you say "Woooosh"?
@@bluntlyhonest6803 nah, brugars comeback on that was good.
"Arthas never bothered learning how to ressurect the Undead because his soldiers never died."
Well said xD
I laughed way too loud for that joke
It also follows from the last video, since you can see that, in the final mission, GGG doesn't have Resurrection for Arthas unlocked.
The undead campaign in Reforged really hurt me to play, there's so many signs of the intent to actually do something with the remake which just makes the reality of how underdeveloped it is sting all the more.
the reforged missions are "meh". Stratholme : Arthas can run in circle around the houses and Malganis just follow him. The Fall of Silvermoon is not bad but not amazing. And i hated Dalaran, i miss the big waves of enemies and their hard to destroy towns. But the archimage thing was a good idea !
@@liocdeparmesan3885 they did the Ice bridge part dirty.
The distance between the Island and Silver moon was huge. Not 2 meat wagon length
@@erikho6936 I mean I can get by mechanic limitations of the game since it's the same engine and everything. The lack of facial animations in 2020 that bothers me.
I'm sad that after the undead missions there are no more reforged missions. Except for the secret one.
@@liocdeparmesan3885 I know this reply is late, but exactly, the culling was sososo easy in reforged and you can baisically spawncamp and kite malganis the entire time, I have zero idea how grant had so much trouble on the mission.
"I don't know where he found this horse."
Bro gave up nearly his whole humanity for this horse...
His kingdom for a horse!
@@donbionicle worth.
my horse is amazing
I threw away my humanity! Uther!
@@saltythehooligan9439 give it a lick
I love how your runs turn Arthas from a man driven into genocidal madness by the burden of his responsibilities into a selfless, altruistic and reasonable man so absurdly talented as a battlefield leader that he didn't even comprehend the concept of a "deathless" run, because nobody ever died under his command before.
This Arthas becomes undead not because he was corrupted, but because the only way he could get better at "protecting" people was to retroactively undo the deaths of people who already died.
He has finished the run with NEGATIVE deaths!
7:30 - The whole reason Sylvanas is sending runners is BECAUSE she is trying to alert Silvermoon that Arthas is invading. Sylvanas and her army are basically scouts and the past three missions were her trying to stop you but when she failed she is desperately trying to warn Silvermoon that Arthas' army is coming. If a runner reaches Silvermoon and they are alerted, the mission ends.
I think thats just reforged in warcraft 3 not reforged they then attack your base
Sure, but realistically, she would send a runner as soon as the first Undead was spotted in the 3rd mission. The whole purpose of the Rangers was to act as a screening force that would give the main army time to mobilize. The fact that she waited until Arthas was literally next to Silvermoon is really dumb, especially considering that other than that, she is portrayed as a brilliant military commander.
From what I recall the three Silvermoon missions happen with no time in between lore-wise. It's not like the undead have reason to rest up, right? It didn't help that there's a Blood Elf traitor (Dar'khan Drathir) that gave Arthas information about the Key of the Three Moons (Arthas may have been left flailing without that information). The lapse in logic of not sending the runner at the first or second mission would make sense.
As I remember, the mission not ends after a runner gets to the silvermoon. You Just need to fight 2 AIs at the same time, which on a hard dif can be the end for some players 😅
Or maybe because her death triggers cutscene and this mission is "reforged", so they made her run aways so she don't die before cutscene where she attack Arthas at the gates.
3:33 level 3 holy light icon is a big mood
I actually like how they remake the defend Kel’thuzad. Really shows how desperate the defenders are.
The 'this mission is super unique, there are four-' never fails to get me
Sylvannas is one of those niche characters that don't have importance after Warcraft 3
*Bruh*
good point
No-no...he's got a point.
If only
I wish we were so lucky.
If only her fate had been so kind...
8:00 oh that's actually neat that she comes back as the tft hero version instead of a random banshee. But boy does that make her op.
"Can only make an army of 9 Frost Wyrms", Bruh, IDK about reforged but back in the day 1 Frost Wyrm was "An Army of Frost Wyrm".
Me who made 12: *Pathetic*
If im not mistaken, i think the freezing of the way to the Sunwell island is in reference to TBC lore, as that's how it's said to have happened in game. In the original Warcraft 3 the sunwell is just in the middle of Silvermoon, but when it came time to make it in game, the WoW team decided to place it on a tiny island a mile offshore so that it could be introduced in its own content patch, and as a result they had to retcon the original silvermoon area plan and make it so Arthas froze the ocean to march his army to the sunwell to ressurect Kel'Thuzad.
"Sylvanas is one of those niche characters that was never important after Warcraft 3."
I wish. I wish so much. Why must you taunt me like this?
Why do you wish she wasn’t important? From what I read about her wiki page she doesn’t seem that bad.
Of course, Undead Sylvanas is a completely different character.
@@bloodasp0164 what you mean by "not that bad" ? She literally caused war conspired and betrayed just to kill as many living species as possible? She is horrible in every possible way.
@@auriaska99 When I said bad I meant poorly written, not evil.
@@bloodasp0164 depends who you ask. last WoW expansion kept her under utilized and we never found out what she was up to until the next xpac as a whole.
I think we should set up a new speed run category the "deathless speed run" category
He said in the Extended version of HotS: Because he is the only one and he has uploaded all to RUclips. He is the fastes!
The ice bridge is a reference to the Rise of the Lich King novel. The gap between Silvermoon and the Isle of Quel'Danas is a lot bigger than it appears in WC3: Reforged. Because of that, Arthas had to make an ice bridge to get to the Sunwell. So don't blame it on the reforged team. The original intent of Reforged was to make it closer to the "new" lore so it lines up closer to how things are presented in WoW. So that is the reason why maps like Stratholme and Dalaran got changed. However at some point blizzard didn't continue with the idea (most likely because they ran out of time, even with a delay and blamed it on "purists").
Thank you! had to scroll way to far to find someone saying this.
...but why did we need the zeppelins in the mission before again?
@@georgiishmakov9588 perhaps freezing riverwater is harder than ocean water? Or uhh... it would waste his energy so he couldnt do it again later? Idk, it looks silly but it doesnt detract from it too much on my end
@@georgiishmakov9588 frostmourne makes arthas stronger with every person he slays. So he was just not powerful enough yet for it. Guess ganking a second capital city gave him enough power for the spell. Also in lore arthas actually builds a bridge of corpses in the key of free moons mission.
@@georgiishmakov9588 because thats how the mission was designed back in the og game. in the lore, he crossed that river by piling the bodies of elves to make an artificial bridge. we had to use zeppelins in the last one because they did not want to make such a huge deviation from the og game. Here it acts as a simple nod to some lore sources.
The run is fun, but Grant's hysterical commentary (especially about Arthas' dad's nice bowl and Sylvanas) is the real gold here
Grant calling 'into the eternal realm' boring but it's like my favourite mission. The trick is to play it like a child, go full roleplay with it, build unnecessary bases, really lean into that 'slow creeping doom' element, unnecessarily spread blight around, overchop wood, be a literal horror movie villain towards the elves.
Not uh.... not super applicable to deathless though.
I was SHOCKED when I clicked on the videos tab of your channel just to see you have a measly 9 videos if we include this one. I was like "woah, did RUclips purge all of his vids?"
But then I remembered that yours is actually a very young channel, GGG, even though it feel like I've been following it for years since it exclusively deals with games from my childhood and uploads quality content only, making it feel like there is more of it than just 1 upload a month or so.
Congrats on getting to 33k subs! Here's to many more!
There was more videos before but I think ggg wanted to keep it focused
Old videos were commentary videos iirc
In the final mission. Them sending everything does make sense.
It does 100% but honestly it did look like a it much, maybe it’s cause he was doing it deathless though go so his retreating made them much larger than they would be if he stood his ground the whole time
From a gameplay perspective it does. The AI says "Oh s--- the human's about to win! Send everything to stop them!" and does it's very best to stop you.
From a lore perspective, you are correct. Why would the Peasants suddenly drop everything and join the fight unless they knew that imminent destruction was at hand?
This is a reason why they are called undead
This Video is made out of Pure Solarite!
Give it back to the Protoss!
Kar'ax comes to claim his due. Prepare.
8:53 These story changes you're mentioning are actually on pair of what was written in Arthas book (by Christie Golden).
Haven't read the book but it sure doesn't makes sense in the context of the game
>christie golden
Explains why it's shit :^)
2:37 _The objective of digging up the dead is super unique_
Me: bracing...
_There are four human paladins scattered around the map that need to be destroyed_
Me: white knuckles, pupils wide, sweating...
_each of them guarded by a progressively stronger force of enemies_
*AND THE CROWD GOES WILD*
Actually, during The Fall Of Silvermoon in the original you could access the runners with ground forces. I always built Spirit Towers along the 3 or 4 routes they took so that I could get rid of the Gargoyles and get some more units for the assault.
You can feel the change in energy between Grant recording the intro before doing the challenge, and the Grant after doing the challenge
This guy is so underrated
If Warcraft Reforged wasn't a failure, these video would get a LOT more views
Video Segment for the mission starting 2:02: "Digging up the Dad"
Kel'thuzad: Wait, I am a WHAT now?!
What about the dead king?
4:53 - It might sound like a joke, but it isnt.
Oh no
i think that was the joke ?
@@wansichen3743 TLDR: Yesn't.
The joke in vid was about how Sylvanas got mashed into circa 8 or so main plot threads over the last few expansions for no real reason/logical goal and now with all of shadowlands being lead by her pulling a Deus Ex Machina as big as the retcons in WOTLK.
However, the issue is because WoW has been written by people (be it Golden and Danuser actually getting to canonize literal self insert shipping fanfics or Copeland not knowing anything other than wiki synopsis on what happened in WC1-3) that essentially make wattpad posts seem as high quality classic literature, Sylvanas ACTUALLY had no growth nor importance on the plot as a main actor, even in peak character potential of conflicts with Garrosh she was left a pale shadow compared to even a few short lived fetch quest npcs simply due to mary sue status blizz decided to slap on her since around TBC (ironically making her everything that the people that liked her disliked in other characters) instead of following up on the few cool lines they gave her that were more in line with her WC3 self.
@@ANDELE3025 Pretty much. Sylvanas at first seemed to me like discount Kerrigan - she gets killed, transformed into the thing she was killed by, and then doesn't show up for the rest of the game. Then the team decided "Oh we don't have any cool characters in the undead, let's bring her back for Frozen Throne and make her important." Then Warcraft lore got even bigger across WoW and expos and suddenly the whole "Well we need a leader for the undead legion" became "Hey people love this character let's make her an even bigger deal and put her literally everywhere since she's like the face of our game now."
I feel like what ended up happening to Kerrigan through SC2 was a bigger retcon than Sylvanas but both definitely got the whole "Let's make the ENTIRE UNIVERSE warp around this character retroactively" treatment.
@@MythrilZenith True, but id argue that Kerrigan at least fit the idea (if you REALLY wanted to stuff something down the physical god route of the story).
Personally i like to think that WoL is Raynors suicide hallucination, HotS as far as mutation/sector control is whats happening without the re-infesting/regrouping kerri bits and LotV is just toss fanfic after they got 90% wiped out).
Sylvanas meanwhile had a good place as the foil to KTs role and human Arthas morality/choices which was entirely lost with the """writing""" for her (much like how Artanis somehow being able to infect all of the toss with naive optimism mere months after a chain of planetary purges and severing Khala when the last time something even vaguely close happened all out war sparked).
synergy wont be here to save you this time
Man, I feel that those elven buildings look really... ugly in reforged, I just can't seem to enjoy looking at them with that very green grass behind.
Looking really ugly in deforged is very fitting though.
The reforge fight with King Anasterian is later reflected in WoW, at the Blood Elves' heritage armor quest.
it was already mentioned in Wotlk when doing questline for his sword Quel'delar at 3.3.0
Those moments with the elven rivers are explained in the book (which served as the basis for the frozen bridge).
At the first river he didn't use zeppelins in lore but sent undead in until their bodies basicay formed a land bridge through the river.
The second time, the water was to big to do that so he used his ice spell which did drain a lot of stamina if I recall right.
Oh and about sylvanas in the open field: sylvanas was covering for refugees that were still escaping,thaza why she was outside, she bought time. However the game designers failed to implement this.
Long story short: the lore is allright there, the game didn't quite deliver.
Man youre like an OG youtube content creator, every video you put out is gold. Nowadays people just pump out 10min videos daily, respect
7:30 you was more creative in that mission than the whole Blizzard chineese department behind Reforged
"I dearly hope there's a special place in hell waiting for you, Arthas."
Ends up personally sending Arthas to that special place (the Maw) in Shadowlands 19 years later.
Then ends up regretting it later, but oh well we all make mistakes, at least it wasn't a whole town this time.
I liked this run.
The thing that made me smile the msot was hearing your excitement about the interesting ideas in the Mage City.
You wee so into it it was great.
These are incredibly. Great editing, great idea, great commentary. Best find of this year so far for me. I'll check out your streams soon.
Also the "missed Blizzard" joke killed me. Incredible.
The frozen bridge at the end of The Fall of Silvermoon might be to line up with WoW better. During the BElf heritage armor questline (Which was added at the start of BFA and well before reforged) you can see Arthas make a frozen bridge from Silvermoon to the isle of Quel'Danas. It's a little awkward since a previous mission was all about not being able to cross a river... Maybe that mission was also supposed to be reforged to include Dar'Khan Drathir or something... but just wasn't.
Sylvanas dying in a field in front of Silvermoon also lines up with her warbringer cinematic, though in game it looks a little... foolish.
I didn't even know that reforged changed the missions.
Only a few, like, 4 total, and only ones that deal with major city’s,
And only minor changes. They still are really similar
Fun enough, they were supposed to remake every mission but ending up scraping that cause reasons.
@@flufychickens Time is the only reason.
I think the reason Sylvanas turned invisible before her final stand was to avoid messing up triggers
"but arthas never learned how to do that because his soldiers never died" and if you look at the end of the previous video you will see thats actually true as he has one unspent skillpoint, GGG has more consistency and better lore then Blizzard
8:13 he didn't need to
The bridge that Sylvanas broke can be repaired and be usable
Not like this feature appears anywhere else or you were alerted about it's existence but maybe Arthas knew, who knows
I remembered playing Warcraft 3 and played it like a casual scrub but holy crap. This game looks so much more fun and tactical when a good player is playing it
not gonna lie, that climax at the end, took my breath
i would LOVE to see the gameplay
"they obviously know I am here cuz silvanas is attacking me"
*Forgets that not everyone has access to the entire map*
It still doesn´t make sense. Sylvanas is portrayed as a brilliant leader and tactitian. The Silvermoon Ranger Corps was basically a screening force, designed to slow the enemy down and give the main army time to mobilize. The fact that Sylvanas didn´t think about sending runners until Arthas was literally next to Silvermoon is beyond me. Not to mention that almost every High Elf was a magic user. Couldn´t she have simply told one of her magically adept soldiers to teleport to Silvermoon and let them know? This is one of the dumbest plot holes in Warcraft 3.
5:53 That battle is hella cool, well done! You 100% gain bragging rights for pulling it off
3:33 Makes for a fun easteregg, though.
11:49 Do you consider a posessing Banshee "Dead?" Or only if the possessed unit dies? Or are there just not good enough units to possess to make it worth it just to get units immune to the anti undead field?
spooky ghost waifu
yes.
"Super Unique" = 4 targets + progressively stronger. Love it already!! ^^
Well done man!
Moments after starting the video I realize that for you Arthas only has 2 abilties, since his ultimate summons timed life units and death pact kills allies!
Same with being unable to use sacrifice for Kel'thuzad, and you can't create shades because it requires killing an acolyte!
Did they rename the Dark Ritual ability or did you not bother to look it up? I mean, I didn't bother to look it up either, just wondering.
@@348joey You knew what I meant regardless so it hardly matters does it?
14:01
After so much talk of "pullin' the boys", the AI has decided to try it out.
2:02 "Digging up dad."
Dude the way you rescued that meat wagon was such a great clutch. 4:58
oh my god he's not even going to be able to use Thrall's spirit wolves in the Orc campaign.
Also does cains ult counts as died? Also cant realy remember if hellscream uses mirror image but if so do they count as units ?
@@Blutwind Mirror images are illusions so they technically shouldn't, kinda like the hallucinations of the high templars in star craft. But not sure since "timed units die when they expire".
Oof, though he might get some good use out of Far SIght
Siege of Dalaran:
You can skip the entire mission by massing Frost Wyrms, traveling north along the west of the map and hitting Antonidas from the north. The game teleports Arthas and Kel`Thuzad to the fight and you're good to go.
"Only mission Reforged cared about". Well...
I will say, I absolutely love your content, I don't play Warcraft but these playthroughs where you try not to lose any units are insanely interesting for me. Are you planning on trying challenges like this on any more RTS games?
If a runner reaches Silvermoon, the map becomes a 2v1 match which is why it is recommended to kill Sylvanas and her forces first.
On another note, I liked the final fight in the original here, 4 level 9 granite golems and 4 towers protecting the Sunwell. Those golems would be challenging to face in a deathless run since they are resistant to magic and have the hurl boulder ability, not to mention the chaos damage.
I'm still waiting for him to play Lemmings without losing a unit. :P
You might be one of the best content producers I have found in a loooong while! I absolutely love it!
"What? You run out of marines? XD this got me laughing so hard i could not get up
I like how the devs basically did a ‘f2 a move’ onto the objective for the last mission and somehow that made it more epic than anything else they coudlve done
I’m pleased the algorithm showed me this on time finally...
gg, ggg
Man, you're right. Siege of Daleran was a really cool mission. It had a sense of wonder about it. I'm watching this series right after I play through each campaign.
To be fair I think the fact that they are sending everything at you even workers in the final mission is pretty cool. I mean they are trying to stop the end of the world :D
2:37 i love this reference on deathless legacy of the void, i loveit🥰🥰
"I don't know how he got a horse"
WEEEEEEEEEEEEEELLL. Lorewise, the horse, (Named Invincible) was his favorite horse who sadly died in an accident during a snowstorm on one of his rides through Tirisfal. After dying and coming back as a Death Knight, one of his first actions was to go to the grave of his departed horse and raise it into undeath.
That's why Arthas has a horse :D
I love the "super unique" line in all these videos
Arthas seems like such a nice guy. And his father is even better giving him such a nice urn
Under the Burning sky, when I got to know about this series, this is the mission I wanted to see...I was like no way is this guy completing it without getting a unit killed. Hats off! Awesome run
Jeez, this guy has only made a couple videos and they’ve all been great.
It is nice to see that there (mostly) are cool changes made to levels in Reforged’s campaign, which goes to show that not everything about the remaster is bad. Granted that can’t be said for the majority of other things the remaster did
Yah oof
The sheer cheery spin you put on everything gives a hilarious dissonance to everything. Well done. Also with the orcs look into their spiked barricades. Those upgrades will make it so that any building you put up will retaliate melee damage. Not much use against night elves but against all other foes it will prove invaluable and make building tanking even more viable than before.
The last mission kept me thinking... Humans were desperate after the fall of the Archimages, and when all hope was lost they pulled every single human to try and stop Kelthuzad, even the workers. That's a nice detail from reforged
The octogon is an amazing shape with 8 awesome angles.
8 fantastic sides and 8 fantastic angles
But can it tile like the bestagon, the hexagon? I think not!
And reforged makes me happy I've a separate old computer from 2004 with an original copy of Warcraft 3 on it.
These Videos make me miss WoW. The way it was. I loved everything about it. After the Fall of Arthas the game just died. God i miss it every day like an sober alcoholic his beer. I don't think there will ever be a gaming experience like this. Without RUclips, everyone streaming. The friendships. The Guild felt like a Guild.
Good Video btw
Genuinely surprised to scroll down to the comments and not find anyone referencing "if only our ships were up to spec" - quality throwback to Pt 1 there.
Great run, as always! Plus your sense of humor makes these even more entertaining.
3:39 I laughted so hard while thinking ‘Poor Uther’
If it makes it harder but not impossible then it’s a feature
-Todd Howard
7:33 when a runner get to silvermoon city, the base in silvermoon will start attacking you
Nobody:
GGG: Frost Weeyurm
8:40 Y'know, the more I think about that frozen bridge, I think what happened is: the devs of reforged were working on expanding the campaign, perhaps even had plans for more campaigns. Among this plans, they intended to have at least one extra mission, after the final mission in the original game. Now that Arthas became big dick undead at what was originally the end of the campaign, he would have a moment to show-off his abilities by doing this frozen bridge thingy.
But then miday through production blizzard came down suddenly deciding to rush the project, or perhpas they cut the personnel of the project, and they had to recycle those assets into doing this mission instead.
No, it literally just to preserve WoW continuity. The Sun Well was placed on an Island in The Burning Crusade, to separate it from the Blood Elf starting zone. But then the question became "how did Arthas reach the Sun Well if it's on an Island?" So they made a small flashback cutscene with him making an ice bridge. And now they decided to codify that in Reforged, by having him also make an ice bridge here.
at every iteration, arthas learns fewer and fewer spells
I am surprised he didn't learn Raise Dead for the last mission. If he raised dead at the last minute, timer would not expire until the end, potentially making last stand slightly easier.
8:56 I dont want to jump to any conclusions but look at the bottom left corner guys
I remember playing wc3 when I was a kid and I had the same experience with the final mission of the undead campaign. Maybe it was bugged back then on normal difficulty to send the entire defense as well, and that bug you had is a result of that? Or maybe I was just terrible, who knows.
I never had them send peasants to the fight in classic campaign. I do remember it being a tough level, though little me discovered the beauty of static defense which helped a lot.
Frost Wryms are the Undead Battlecruisers. Abominations are the Ultralisks.
The reason why Arthas has a horse in the undead campaign is because when he was younger he accidentally killed Invincible whilst riding him, and carried that guilt for years. However when he became the Lich King the first thing he did was resurrect his horse. The one book about Arthas is really good and gives a lot of insight into his life as a Prince before the Warcraft 3 campaign.
Wow, impressive fact, thank you for sharing this!
I think that was probably a joke but the reason Sylvanas sends runners is that she hasn't been able to alert Silvermoon itself of Arthas' attack. If the runner reaches the end, the main base starts sending waves to your base too.
What I find funny is that despite running their only reason to exist, runners are almost always one of the slowest units in any mission. I get it's for game balance but I still find it amusing.