That moment in alliance HQ when they realised they failed to kill a single one of the undead, and basically acted as a resource for Arthas instead by giving him free bodies
I always liked how all out the human AI gets in the last mission. I mean, they are basically throwing everything at you in one last hurrah trying to stop the world getting destroyed, it just makes sense how they would commit everything at the very last second, even the peasants
The original was pretty tough too, but they didn't send peasants in. That's just dumb. The Kirin Tor imo wasn't even aware of what exactly was Kel'Thuzad doing, only that it was something they should probably try to stop. And I would not recommend believing Blizzard. Not anymore.
I believe pretty much everyone on the team cared. The publisher didn't though. Reforged early release was a sacrifice to a low release year for Blizzard-Activision. That's why it's such an unfinished mess.
@@FiftyStates5 I did enjoy it as well, but that was in spite of it being Reforged. The original WC3 is my favourite game of all time, so a game that I consider a classic would still be fun regardless of how flawed the remaster is. But oh man did Blizzard manage to reduce my hype levels for Reforged with all the broken promises of giving their arguably most important game they ever made all the attention and care it deserved.
@@FiftyStates5 I wouldn't mind reforged if it had been launched as it's own thing and given time to work out the kinks. But the way Blizzard-Activision did it, is to see the negative feedback and then force Reforged down our collective throats despite all the on-release flaws. - Ladder was broken/non-existent. - Almost the entire mod scene got broken by the update on addition to anyone working on mods in WC3 (some of which have been decades of collective work) now being forced to relinquish any rights to any of their original work and making it property of Blizzard-Activision. - The remaster wasn't voluntary. I never bought Reforged. I never wanted Reforged. I own WC3 and Frozen Throne. But Blizzard forces all clients to go through an online check and deletes the old game files from your computer and then forces you to download Reforged. I don't have room for a ~30gb game from 2000 on my PC. The original WC3 is like 1gb at most. So not only did they break everything about the old game I own, but they even deleted it from my computer and force me to use the game I never bought or wanted - which makes it unplayable for me. - Despite the remaster basically delivering none of the promises, Blizzard had to be forced in courts to fulfill their refunding obligations for disappointed customers. Even after they were forced to do so, they had to be forced again to make the refunding process easily accessible because they intentionally made it more complicated than it had to be. All in all, basically everything on the publishing side of Reforged is shitty business practices and a mess. As for Warcraft 3, well it's still Warcraft 3. And Warcraft 3 was a good game.
The horse was his first horse "Invincible" which died in a snowstorm after it broke its leg when Arthas was young. One of the first things he does after toppling Lordaeron basically is to resurrect his cute little pony.
@@MithrilRoshi If you read the book it even states how much of an impact the loss of invincible had on him. He swore the day he lost him that he wouldn't allow the loss of any other of his loyal subjects due to his foolishness and with that in mind, the events of warcraft 3 and the culling of stratholme transpired and turned him into the lich king... The song invincible is the theme of the lich king if Im not wrong and its about the horse and its impact on his personality.
1:03 Here is a small lore dump on that horse. It's called invincible, it was a horse he got as a small boy that grew up beside him but in an unfortunate accident Arthas and Invincible fell and invincible was Mortally wounded. Arthas put his old friend out of his misery and after Arthas kills his father he goes to invincibles grave and resurrects him. Edit: His name certainly fits with the challenge.
yeah, that got me chuckling too, but "briliant strategy of '*slight pause* running in circle until he dies" really got me laughing so hard I had to pause the video.
The undead campaign in Reforged really hurt me to play, there's so many signs of the intent to actually do something with the remake which just makes the reality of how underdeveloped it is sting all the more.
the reforged missions are "meh". Stratholme : Arthas can run in circle around the houses and Malganis just follow him. The Fall of Silvermoon is not bad but not amazing. And i hated Dalaran, i miss the big waves of enemies and their hard to destroy towns. But the archimage thing was a good idea !
@@erikho6936 I mean I can get by mechanic limitations of the game since it's the same engine and everything. The lack of facial animations in 2020 that bothers me.
@@liocdeparmesan3885 I know this reply is late, but exactly, the culling was sososo easy in reforged and you can baisically spawncamp and kite malganis the entire time, I have zero idea how grant had so much trouble on the mission.
7:30 - The whole reason Sylvanas is sending runners is BECAUSE she is trying to alert Silvermoon that Arthas is invading. Sylvanas and her army are basically scouts and the past three missions were her trying to stop you but when she failed she is desperately trying to warn Silvermoon that Arthas' army is coming. If a runner reaches Silvermoon and they are alerted, the mission ends.
Sure, but realistically, she would send a runner as soon as the first Undead was spotted in the 3rd mission. The whole purpose of the Rangers was to act as a screening force that would give the main army time to mobilize. The fact that she waited until Arthas was literally next to Silvermoon is really dumb, especially considering that other than that, she is portrayed as a brilliant military commander.
From what I recall the three Silvermoon missions happen with no time in between lore-wise. It's not like the undead have reason to rest up, right? It didn't help that there's a Blood Elf traitor (Dar'khan Drathir) that gave Arthas information about the Key of the Three Moons (Arthas may have been left flailing without that information). The lapse in logic of not sending the runner at the first or second mission would make sense.
As I remember, the mission not ends after a runner gets to the silvermoon. You Just need to fight 2 AIs at the same time, which on a hard dif can be the end for some players 😅
Or maybe because her death triggers cutscene and this mission is "reforged", so they made her run aways so she don't die before cutscene where she attack Arthas at the gates.
I love how your runs turn Arthas from a man driven into genocidal madness by the burden of his responsibilities into a selfless, altruistic and reasonable man so absurdly talented as a battlefield leader that he didn't even comprehend the concept of a "deathless" run, because nobody ever died under his command before. This Arthas becomes undead not because he was corrupted, but because the only way he could get better at "protecting" people was to retroactively undo the deaths of people who already died.
If im not mistaken, i think the freezing of the way to the Sunwell island is in reference to TBC lore, as that's how it's said to have happened in game. In the original Warcraft 3 the sunwell is just in the middle of Silvermoon, but when it came time to make it in game, the WoW team decided to place it on a tiny island a mile offshore so that it could be introduced in its own content patch, and as a result they had to retcon the original silvermoon area plan and make it so Arthas froze the ocean to march his army to the sunwell to ressurect Kel'Thuzad.
It does 100% but honestly it did look like a it much, maybe it’s cause he was doing it deathless though go so his retreating made them much larger than they would be if he stood his ground the whole time
Actually, during The Fall Of Silvermoon in the original you could access the runners with ground forces. I always built Spirit Towers along the 3 or 4 routes they took so that I could get rid of the Gargoyles and get some more units for the assault.
Grant calling 'into the eternal realm' boring but it's like my favourite mission. The trick is to play it like a child, go full roleplay with it, build unnecessary bases, really lean into that 'slow creeping doom' element, unnecessarily spread blight around, overchop wood, be a literal horror movie villain towards the elves. Not uh.... not super applicable to deathless though.
The ice bridge is a reference to the Rise of the Lich King novel. The gap between Silvermoon and the Isle of Quel'Danas is a lot bigger than it appears in WC3: Reforged. Because of that, Arthas had to make an ice bridge to get to the Sunwell. So don't blame it on the reforged team. The original intent of Reforged was to make it closer to the "new" lore so it lines up closer to how things are presented in WoW. So that is the reason why maps like Stratholme and Dalaran got changed. However at some point blizzard didn't continue with the idea (most likely because they ran out of time, even with a delay and blamed it on "purists").
@@georgiishmakov9588 perhaps freezing riverwater is harder than ocean water? Or uhh... it would waste his energy so he couldnt do it again later? Idk, it looks silly but it doesnt detract from it too much on my end
@@georgiishmakov9588 frostmourne makes arthas stronger with every person he slays. So he was just not powerful enough yet for it. Guess ganking a second capital city gave him enough power for the spell. Also in lore arthas actually builds a bridge of corpses in the key of free moons mission.
@@georgiishmakov9588 because thats how the mission was designed back in the og game. in the lore, he crossed that river by piling the bodies of elves to make an artificial bridge. we had to use zeppelins in the last one because they did not want to make such a huge deviation from the og game. Here it acts as a simple nod to some lore sources.
I was SHOCKED when I clicked on the videos tab of your channel just to see you have a measly 9 videos if we include this one. I was like "woah, did RUclips purge all of his vids?" But then I remembered that yours is actually a very young channel, GGG, even though it feel like I've been following it for years since it exclusively deals with games from my childhood and uploads quality content only, making it feel like there is more of it than just 1 upload a month or so. Congrats on getting to 33k subs! Here's to many more!
@@bloodasp0164 what you mean by "not that bad" ? She literally caused war conspired and betrayed just to kill as many living species as possible? She is horrible in every possible way.
@@bloodasp0164 depends who you ask. last WoW expansion kept her under utilized and we never found out what she was up to until the next xpac as a whole.
I liked this run. The thing that made me smile the msot was hearing your excitement about the interesting ideas in the Mage City. You wee so into it it was great.
@@wansichen3743 TLDR: Yesn't. The joke in vid was about how Sylvanas got mashed into circa 8 or so main plot threads over the last few expansions for no real reason/logical goal and now with all of shadowlands being lead by her pulling a Deus Ex Machina as big as the retcons in WOTLK. However, the issue is because WoW has been written by people (be it Golden and Danuser actually getting to canonize literal self insert shipping fanfics or Copeland not knowing anything other than wiki synopsis on what happened in WC1-3) that essentially make wattpad posts seem as high quality classic literature, Sylvanas ACTUALLY had no growth nor importance on the plot as a main actor, even in peak character potential of conflicts with Garrosh she was left a pale shadow compared to even a few short lived fetch quest npcs simply due to mary sue status blizz decided to slap on her since around TBC (ironically making her everything that the people that liked her disliked in other characters) instead of following up on the few cool lines they gave her that were more in line with her WC3 self.
@@ANDELE3025 Pretty much. Sylvanas at first seemed to me like discount Kerrigan - she gets killed, transformed into the thing she was killed by, and then doesn't show up for the rest of the game. Then the team decided "Oh we don't have any cool characters in the undead, let's bring her back for Frozen Throne and make her important." Then Warcraft lore got even bigger across WoW and expos and suddenly the whole "Well we need a leader for the undead legion" became "Hey people love this character let's make her an even bigger deal and put her literally everywhere since she's like the face of our game now." I feel like what ended up happening to Kerrigan through SC2 was a bigger retcon than Sylvanas but both definitely got the whole "Let's make the ENTIRE UNIVERSE warp around this character retroactively" treatment.
@@MythrilZenith True, but id argue that Kerrigan at least fit the idea (if you REALLY wanted to stuff something down the physical god route of the story). Personally i like to think that WoL is Raynors suicide hallucination, HotS as far as mutation/sector control is whats happening without the re-infesting/regrouping kerri bits and LotV is just toss fanfic after they got 90% wiped out). Sylvanas meanwhile had a good place as the foil to KTs role and human Arthas morality/choices which was entirely lost with the """writing""" for her (much like how Artanis somehow being able to infect all of the toss with naive optimism mere months after a chain of planetary purges and severing Khala when the last time something even vaguely close happened all out war sparked).
11:49 Do you consider a posessing Banshee "Dead?" Or only if the possessed unit dies? Or are there just not good enough units to possess to make it worth it just to get units immune to the anti undead field?
I remembered playing Warcraft 3 and played it like a casual scrub but holy crap. This game looks so much more fun and tactical when a good player is playing it
The frozen bridge at the end of The Fall of Silvermoon might be to line up with WoW better. During the BElf heritage armor questline (Which was added at the start of BFA and well before reforged) you can see Arthas make a frozen bridge from Silvermoon to the isle of Quel'Danas. It's a little awkward since a previous mission was all about not being able to cross a river... Maybe that mission was also supposed to be reforged to include Dar'Khan Drathir or something... but just wasn't.
These are incredibly. Great editing, great idea, great commentary. Best find of this year so far for me. I'll check out your streams soon. Also the "missed Blizzard" joke killed me. Incredible.
I like how the devs basically did a ‘f2 a move’ onto the objective for the last mission and somehow that made it more epic than anything else they coudlve done
Moments after starting the video I realize that for you Arthas only has 2 abilties, since his ultimate summons timed life units and death pact kills allies! Same with being unable to use sacrifice for Kel'thuzad, and you can't create shades because it requires killing an acolyte!
Man, you're right. Siege of Daleran was a really cool mission. It had a sense of wonder about it. I'm watching this series right after I play through each campaign.
Those moments with the elven rivers are explained in the book (which served as the basis for the frozen bridge). At the first river he didn't use zeppelins in lore but sent undead in until their bodies basicay formed a land bridge through the river. The second time, the water was to big to do that so he used his ice spell which did drain a lot of stamina if I recall right.
Oh and about sylvanas in the open field: sylvanas was covering for refugees that were still escaping,thaza why she was outside, she bought time. However the game designers failed to implement this. Long story short: the lore is allright there, the game didn't quite deliver.
2:37 _The objective of digging up the dead is super unique_ Me: bracing... _There are four human paladins scattered around the map that need to be destroyed_ Me: white knuckles, pupils wide, sweating... _each of them guarded by a progressively stronger force of enemies_ *AND THE CROWD GOES WILD*
If a runner reaches Silvermoon, the map becomes a 2v1 match which is why it is recommended to kill Sylvanas and her forces first. On another note, I liked the final fight in the original here, 4 level 9 granite golems and 4 towers protecting the Sunwell. Those golems would be challenging to face in a deathless run since they are resistant to magic and have the hurl boulder ability, not to mention the chaos damage.
"but arthas never learned how to do that because his soldiers never died" and if you look at the end of the previous video you will see thats actually true as he has one unspent skillpoint, GGG has more consistency and better lore then Blizzard
Siege of Dalaran: You can skip the entire mission by massing Frost Wyrms, traveling north along the west of the map and hitting Antonidas from the north. The game teleports Arthas and Kel`Thuzad to the fight and you're good to go. "Only mission Reforged cared about". Well...
To be fair I think the fact that they are sending everything at you even workers in the final mission is pretty cool. I mean they are trying to stop the end of the world :D
It still doesn´t make sense. Sylvanas is portrayed as a brilliant leader and tactitian. The Silvermoon Ranger Corps was basically a screening force, designed to slow the enemy down and give the main army time to mobilize. The fact that Sylvanas didn´t think about sending runners until Arthas was literally next to Silvermoon is beyond me. Not to mention that almost every High Elf was a magic user. Couldn´t she have simply told one of her magically adept soldiers to teleport to Silvermoon and let them know? This is one of the dumbest plot holes in Warcraft 3.
This looks great, I hope I get the chance to try it. If it ever gets to that point I kind of hope Under the Burning Skies keeps the reforged bug that pulls every unit, at least on the higher difficulties, if there are difficulties. It might be tough, but to me it seems like a fun challenge.
@@Blutwind Mirror images are illusions so they technically shouldn't, kinda like the hallucinations of the high templars in star craft. But not sure since "timed units die when they expire".
Genuinely surprised to scroll down to the comments and not find anyone referencing "if only our ships were up to spec" - quality throwback to Pt 1 there.
I will say, I absolutely love your content, I don't play Warcraft but these playthroughs where you try not to lose any units are insanely interesting for me. Are you planning on trying challenges like this on any more RTS games?
Under the Burning sky, when I got to know about this series, this is the mission I wanted to see...I was like no way is this guy completing it without getting a unit killed. Hats off! Awesome run
The sheer cheery spin you put on everything gives a hilarious dissonance to everything. Well done. Also with the orcs look into their spiked barricades. Those upgrades will make it so that any building you put up will retaliate melee damage. Not much use against night elves but against all other foes it will prove invaluable and make building tanking even more viable than before.
The last mission kept me thinking... Humans were desperate after the fall of the Archimages, and when all hope was lost they pulled every single human to try and stop Kelthuzad, even the workers. That's a nice detail from reforged
"I dearly hope there's a special place in hell waiting for you, Arthas." Ends up personally sending Arthas to that special place (the Maw) in Shadowlands 19 years later.
It is nice to see that there (mostly) are cool changes made to levels in Reforged’s campaign, which goes to show that not everything about the remaster is bad. Granted that can’t be said for the majority of other things the remaster did
8:13 he didn't need to The bridge that Sylvanas broke can be repaired and be usable Not like this feature appears anywhere else or you were alerted about it's existence but maybe Arthas knew, who knows
"I don't know how he got a horse" WEEEEEEEEEEEEEELLL. Lorewise, the horse, (Named Invincible) was his favorite horse who sadly died in an accident during a snowstorm on one of his rides through Tirisfal. After dying and coming back as a Death Knight, one of his first actions was to go to the grave of his departed horse and raise it into undeath. That's why Arthas has a horse :D
I think that was probably a joke but the reason Sylvanas sends runners is that she hasn't been able to alert Silvermoon itself of Arthas' attack. If the runner reaches the end, the main base starts sending waves to your base too. What I find funny is that despite running their only reason to exist, runners are almost always one of the slowest units in any mission. I get it's for game balance but I still find it amusing.
I wish i could have seen this happen in the original game. Aside from the reforged missions, the smaller balancing changes completely change how a lot of missions would be played. Having 100 supply instead of 90 can mean a massive change in army comp is required and obviously the addition of item stacking for things like potions and scrolls makes this massively easier.
If the elf worker gets to silvermoon city they start attacking your base. If he doesn't they will also start attacking you but only after you attack them which almost never happens because you attack them with maxed army and don't need second attack.
These Videos make me miss WoW. The way it was. I loved everything about it. After the Fall of Arthas the game just died. God i miss it every day like an sober alcoholic his beer. I don't think there will ever be a gaming experience like this. Without RUclips, everyone streaming. The friendships. The Guild felt like a Guild. Good Video btw
That moment in alliance HQ when they realised they failed to kill a single one of the undead, and basically acted as a resource for Arthas instead by giving him free bodies
Except Arthas doesn't even use the bodies as the temporary summons would break the rule...
Meat Wagons need ammo
Just think how they must feel...
Cant kill unded COZ ITS DED
KEKW x10
i think the High Elves had it worse... They are supposed to be 10x deadlier then a normal Human Warrior and they just got shredded the same :D
That's the moment when they pull the peons.
I always liked how all out the human AI gets in the last mission. I mean, they are basically throwing everything at you in one last hurrah trying to stop the world getting destroyed, it just makes sense how they would commit everything at the very last second, even the peasants
Thats a good take actually
sadly i dont think thats how blizzard thought about it. its just another broken difficulty spike of reforged
@@PatThomas. Let us believe
The original was pretty tough too, but they didn't send peasants in. That's just dumb.
The Kirin Tor imo wasn't even aware of what exactly was Kel'Thuzad doing, only that it was something they should probably try to stop.
And I would not recommend believing Blizzard. Not anymore.
@@kedarunzi9139 Let us believe, please..
"at least one guy on the reforged team really did care" by far the nicest thing I've ever heard someone say about w3:reforged
I believe pretty much everyone on the team cared. The publisher didn't though. Reforged early release was a sacrifice to a low release year for Blizzard-Activision. That's why it's such an unfinished mess.
I actually enjoy Reforged
@@FiftyStates5 I did enjoy it as well, but that was in spite of it being Reforged. The original WC3 is my favourite game of all time, so a game that I consider a classic would still be fun regardless of how flawed the remaster is. But oh man did Blizzard manage to reduce my hype levels for Reforged with all the broken promises of giving their arguably most important game they ever made all the attention and care it deserved.
00000000000000000000000⁰⁰000000000⁰0⁰000000000000000000000000000000000000000000000000000000000000⁰0000000000000⁰0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000⁰00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000⁰0⁰0⁰0000000000⁰000000
@@FiftyStates5 I wouldn't mind reforged if it had been launched as it's own thing and given time to work out the kinks. But the way Blizzard-Activision did it, is to see the negative feedback and then force Reforged down our collective throats despite all the on-release flaws.
- Ladder was broken/non-existent.
- Almost the entire mod scene got broken by the update on addition to anyone working on mods in WC3 (some of which have been decades of collective work) now being forced to relinquish any rights to any of their original work and making it property of Blizzard-Activision.
- The remaster wasn't voluntary. I never bought Reforged. I never wanted Reforged. I own WC3 and Frozen Throne. But Blizzard forces all clients to go through an online check and deletes the old game files from your computer and then forces you to download Reforged. I don't have room for a ~30gb game from 2000 on my PC. The original WC3 is like 1gb at most. So not only did they break everything about the old game I own, but they even deleted it from my computer and force me to use the game I never bought or wanted - which makes it unplayable for me.
- Despite the remaster basically delivering none of the promises, Blizzard had to be forced in courts to fulfill their refunding obligations for disappointed customers. Even after they were forced to do so, they had to be forced again to make the refunding process easily accessible because they intentionally made it more complicated than it had to be.
All in all, basically everything on the publishing side of Reforged is shitty business practices and a mess. As for Warcraft 3, well it's still Warcraft 3. And Warcraft 3 was a good game.
The horse was his first horse "Invincible" which died in a snowstorm after it broke its leg when Arthas was young.
One of the first things he does after toppling Lordaeron basically is to resurrect his cute little pony.
That... is oddly adorable for a evil lord to do XD
@@MithrilRoshi If you read the book it even states how much of an impact the loss of invincible had on him. He swore the day he lost him that he wouldn't allow the loss of any other of his loyal subjects due to his foolishness and with that in mind, the events of warcraft 3 and the culling of stratholme transpired and turned him into the lich king... The song invincible is the theme of the lich king if Im not wrong and its about the horse and its impact on his personality.
"He swore the day he lost him that he wouldn't allow the loss of any other of his loyal subjects..."
Well mission accomplished so far.
He might have loved that horse more than he did Jaina sometimes.
@@DuffTerrall Hey, he ressurected them after killing them!
1:03 Here is a small lore dump on that horse. It's called invincible, it was a horse he got as a small boy that grew up beside him but in an unfortunate accident Arthas and Invincible fell and invincible was Mortally wounded. Arthas put his old friend out of his misery and after Arthas kills his father he goes to invincibles grave and resurrects him.
Edit: His name certainly fits with the challenge.
Interesting piece of lore however how is he invincible if we can see him?
@@hapeenes2927 cause he aint invisible
@@hapeenes2927 Its one of the many mysteries we have yet to uncover!
@@Brugar18 Is this one of those moments where you say "Woooosh"?
@@bluntlyhonest6803 nah, brugars comeback on that was good.
The moment I heard the words 'super unique,' I lost it. Well played, good sir.
yeah, that got me chuckling too, but "briliant strategy of '*slight pause* running in circle until he dies" really got me laughing so hard I had to pause the video.
Timecode please.
"We could cross this if only our ships were up to code!" got me.
Yeah. Old habits die hard, I guess.
@@greyfaceofaxe 3:24 to hear the complete build up to that moment.
So if the undead campaign involved a few resurrections, does this mean we ended up with negative deaths?
Yep
Offset by those ghouls killed by the bridge collapse
Mission failed, all your units died before they were even put on the field...
Who are you, who are so wise in the ways of science?
Goo for the eye's boo. GO FOR THE EYES !!
Great thing they die in cinematics that are not shown.
Technically false, Acolytes are not dead
wait... aren't the alcolytes technically still living humans?
The undead campaign in Reforged really hurt me to play, there's so many signs of the intent to actually do something with the remake which just makes the reality of how underdeveloped it is sting all the more.
the reforged missions are "meh". Stratholme : Arthas can run in circle around the houses and Malganis just follow him. The Fall of Silvermoon is not bad but not amazing. And i hated Dalaran, i miss the big waves of enemies and their hard to destroy towns. But the archimage thing was a good idea !
@@liocdeparmesan3885 they did the Ice bridge part dirty.
The distance between the Island and Silver moon was huge. Not 2 meat wagon length
@@erikho6936 I mean I can get by mechanic limitations of the game since it's the same engine and everything. The lack of facial animations in 2020 that bothers me.
I'm sad that after the undead missions there are no more reforged missions. Except for the secret one.
@@liocdeparmesan3885 I know this reply is late, but exactly, the culling was sososo easy in reforged and you can baisically spawncamp and kite malganis the entire time, I have zero idea how grant had so much trouble on the mission.
"My liege, the undead are raising more soldiers faster than we kill them"
"No fucking shit footman, have you tried, I dunno, killing them?"
The fact that this has no comments is a sin. I burst out laughing as I saw it
But sir, I don't like spiders!
3:33 level 3 holy light icon is a big mood
I actually like how they remake the defend Kel’thuzad. Really shows how desperate the defenders are.
10:52 "I'll have two number 9's, a number 9 large, a number 6 with extra dip, a number 7, two number 45' s, one with cheese, and a large soda."
I’m hearing this is garrosh’s voice oh no
"Arthas never bothered learning how to ressurect the Undead because his soldiers never died."
Well said xD
I laughed way too loud for that joke
It also follows from the last video, since you can see that, in the final mission, GGG doesn't have Resurrection for Arthas unlocked.
7:30 - The whole reason Sylvanas is sending runners is BECAUSE she is trying to alert Silvermoon that Arthas is invading. Sylvanas and her army are basically scouts and the past three missions were her trying to stop you but when she failed she is desperately trying to warn Silvermoon that Arthas' army is coming. If a runner reaches Silvermoon and they are alerted, the mission ends.
I think thats just reforged in warcraft 3 not reforged they then attack your base
Sure, but realistically, she would send a runner as soon as the first Undead was spotted in the 3rd mission. The whole purpose of the Rangers was to act as a screening force that would give the main army time to mobilize. The fact that she waited until Arthas was literally next to Silvermoon is really dumb, especially considering that other than that, she is portrayed as a brilliant military commander.
From what I recall the three Silvermoon missions happen with no time in between lore-wise. It's not like the undead have reason to rest up, right? It didn't help that there's a Blood Elf traitor (Dar'khan Drathir) that gave Arthas information about the Key of the Three Moons (Arthas may have been left flailing without that information). The lapse in logic of not sending the runner at the first or second mission would make sense.
As I remember, the mission not ends after a runner gets to the silvermoon. You Just need to fight 2 AIs at the same time, which on a hard dif can be the end for some players 😅
Or maybe because her death triggers cutscene and this mission is "reforged", so they made her run aways so she don't die before cutscene where she attack Arthas at the gates.
I love how your runs turn Arthas from a man driven into genocidal madness by the burden of his responsibilities into a selfless, altruistic and reasonable man so absurdly talented as a battlefield leader that he didn't even comprehend the concept of a "deathless" run, because nobody ever died under his command before.
This Arthas becomes undead not because he was corrupted, but because the only way he could get better at "protecting" people was to retroactively undo the deaths of people who already died.
He has finished the run with NEGATIVE deaths!
"I don't know where he found this horse."
Bro gave up nearly his whole humanity for this horse...
His kingdom for a horse!
@@donbionicle worth.
my horse is amazing
I threw away my humanity! Uther!
@@saltythehooligan9439 give it a lick
If im not mistaken, i think the freezing of the way to the Sunwell island is in reference to TBC lore, as that's how it's said to have happened in game. In the original Warcraft 3 the sunwell is just in the middle of Silvermoon, but when it came time to make it in game, the WoW team decided to place it on a tiny island a mile offshore so that it could be introduced in its own content patch, and as a result they had to retcon the original silvermoon area plan and make it so Arthas froze the ocean to march his army to the sunwell to ressurect Kel'Thuzad.
8:00 oh that's actually neat that she comes back as the tft hero version instead of a random banshee. But boy does that make her op.
I think we should set up a new speed run category the "deathless speed run" category
He said in the Extended version of HotS: Because he is the only one and he has uploaded all to RUclips. He is the fastes!
The 'this mission is super unique, there are four-' never fails to get me
"Can only make an army of 9 Frost Wyrms", Bruh, IDK about reforged but back in the day 1 Frost Wyrm was "An Army of Frost Wyrm".
Me who made 12: *Pathetic*
In the final mission. Them sending everything does make sense.
It does 100% but honestly it did look like a it much, maybe it’s cause he was doing it deathless though go so his retreating made them much larger than they would be if he stood his ground the whole time
Actually, during The Fall Of Silvermoon in the original you could access the runners with ground forces. I always built Spirit Towers along the 3 or 4 routes they took so that I could get rid of the Gargoyles and get some more units for the assault.
Sylvannas is one of those niche characters that don't have importance after Warcraft 3
*Bruh*
good point
No-no...he's got a point.
If only
I wish we were so lucky.
If only her fate had been so kind...
This is a reason why they are called undead
synergy wont be here to save you this time
You can feel the change in energy between Grant recording the intro before doing the challenge, and the Grant after doing the challenge
8:53 These story changes you're mentioning are actually on pair of what was written in Arthas book (by Christie Golden).
Haven't read the book but it sure doesn't makes sense in the context of the game
>christie golden
Explains why it's shit :^)
This Video is made out of Pure Solarite!
Give it back to the Protoss!
Kar'ax comes to claim his due. Prepare.
The run is fun, but Grant's hysterical commentary (especially about Arthas' dad's nice bowl and Sylvanas) is the real gold here
Grant calling 'into the eternal realm' boring but it's like my favourite mission. The trick is to play it like a child, go full roleplay with it, build unnecessary bases, really lean into that 'slow creeping doom' element, unnecessarily spread blight around, overchop wood, be a literal horror movie villain towards the elves.
Not uh.... not super applicable to deathless though.
The reforge fight with King Anasterian is later reflected in WoW, at the Blood Elves' heritage armor quest.
it was already mentioned in Wotlk when doing questline for his sword Quel'delar at 3.3.0
The ice bridge is a reference to the Rise of the Lich King novel. The gap between Silvermoon and the Isle of Quel'Danas is a lot bigger than it appears in WC3: Reforged. Because of that, Arthas had to make an ice bridge to get to the Sunwell. So don't blame it on the reforged team. The original intent of Reforged was to make it closer to the "new" lore so it lines up closer to how things are presented in WoW. So that is the reason why maps like Stratholme and Dalaran got changed. However at some point blizzard didn't continue with the idea (most likely because they ran out of time, even with a delay and blamed it on "purists").
Thank you! had to scroll way to far to find someone saying this.
...but why did we need the zeppelins in the mission before again?
@@georgiishmakov9588 perhaps freezing riverwater is harder than ocean water? Or uhh... it would waste his energy so he couldnt do it again later? Idk, it looks silly but it doesnt detract from it too much on my end
@@georgiishmakov9588 frostmourne makes arthas stronger with every person he slays. So he was just not powerful enough yet for it. Guess ganking a second capital city gave him enough power for the spell. Also in lore arthas actually builds a bridge of corpses in the key of free moons mission.
@@georgiishmakov9588 because thats how the mission was designed back in the og game. in the lore, he crossed that river by piling the bodies of elves to make an artificial bridge. we had to use zeppelins in the last one because they did not want to make such a huge deviation from the og game. Here it acts as a simple nod to some lore sources.
I was SHOCKED when I clicked on the videos tab of your channel just to see you have a measly 9 videos if we include this one. I was like "woah, did RUclips purge all of his vids?"
But then I remembered that yours is actually a very young channel, GGG, even though it feel like I've been following it for years since it exclusively deals with games from my childhood and uploads quality content only, making it feel like there is more of it than just 1 upload a month or so.
Congrats on getting to 33k subs! Here's to many more!
There was more videos before but I think ggg wanted to keep it focused
Old videos were commentary videos iirc
Man, I feel that those elven buildings look really... ugly in reforged, I just can't seem to enjoy looking at them with that very green grass behind.
Looking really ugly in deforged is very fitting though.
"Sylvanas is one of those niche characters that was never important after Warcraft 3."
I wish. I wish so much. Why must you taunt me like this?
Why do you wish she wasn’t important? From what I read about her wiki page she doesn’t seem that bad.
Of course, Undead Sylvanas is a completely different character.
@@bloodasp0164 what you mean by "not that bad" ? She literally caused war conspired and betrayed just to kill as many living species as possible? She is horrible in every possible way.
@@auriaska99 When I said bad I meant poorly written, not evil.
@@bloodasp0164 depends who you ask. last WoW expansion kept her under utilized and we never found out what she was up to until the next xpac as a whole.
I liked this run.
The thing that made me smile the msot was hearing your excitement about the interesting ideas in the Mage City.
You wee so into it it was great.
This guy is so underrated
If Warcraft Reforged wasn't a failure, these video would get a LOT more views
4:53 - It might sound like a joke, but it isnt.
Oh no
i think that was the joke ?
@@wansichen3743 TLDR: Yesn't.
The joke in vid was about how Sylvanas got mashed into circa 8 or so main plot threads over the last few expansions for no real reason/logical goal and now with all of shadowlands being lead by her pulling a Deus Ex Machina as big as the retcons in WOTLK.
However, the issue is because WoW has been written by people (be it Golden and Danuser actually getting to canonize literal self insert shipping fanfics or Copeland not knowing anything other than wiki synopsis on what happened in WC1-3) that essentially make wattpad posts seem as high quality classic literature, Sylvanas ACTUALLY had no growth nor importance on the plot as a main actor, even in peak character potential of conflicts with Garrosh she was left a pale shadow compared to even a few short lived fetch quest npcs simply due to mary sue status blizz decided to slap on her since around TBC (ironically making her everything that the people that liked her disliked in other characters) instead of following up on the few cool lines they gave her that were more in line with her WC3 self.
@@ANDELE3025 Pretty much. Sylvanas at first seemed to me like discount Kerrigan - she gets killed, transformed into the thing she was killed by, and then doesn't show up for the rest of the game. Then the team decided "Oh we don't have any cool characters in the undead, let's bring her back for Frozen Throne and make her important." Then Warcraft lore got even bigger across WoW and expos and suddenly the whole "Well we need a leader for the undead legion" became "Hey people love this character let's make her an even bigger deal and put her literally everywhere since she's like the face of our game now."
I feel like what ended up happening to Kerrigan through SC2 was a bigger retcon than Sylvanas but both definitely got the whole "Let's make the ENTIRE UNIVERSE warp around this character retroactively" treatment.
@@MythrilZenith True, but id argue that Kerrigan at least fit the idea (if you REALLY wanted to stuff something down the physical god route of the story).
Personally i like to think that WoL is Raynors suicide hallucination, HotS as far as mutation/sector control is whats happening without the re-infesting/regrouping kerri bits and LotV is just toss fanfic after they got 90% wiped out).
Sylvanas meanwhile had a good place as the foil to KTs role and human Arthas morality/choices which was entirely lost with the """writing""" for her (much like how Artanis somehow being able to infect all of the toss with naive optimism mere months after a chain of planetary purges and severing Khala when the last time something even vaguely close happened all out war sparked).
11:49 Do you consider a posessing Banshee "Dead?" Or only if the possessed unit dies? Or are there just not good enough units to possess to make it worth it just to get units immune to the anti undead field?
I remembered playing Warcraft 3 and played it like a casual scrub but holy crap. This game looks so much more fun and tactical when a good player is playing it
I think the reason Sylvanas turned invisible before her final stand was to avoid messing up triggers
not gonna lie, that climax at the end, took my breath
i would LOVE to see the gameplay
Video Segment for the mission starting 2:02: "Digging up the Dad"
Kel'thuzad: Wait, I am a WHAT now?!
What about the dead king?
The frozen bridge at the end of The Fall of Silvermoon might be to line up with WoW better. During the BElf heritage armor questline (Which was added at the start of BFA and well before reforged) you can see Arthas make a frozen bridge from Silvermoon to the isle of Quel'Danas. It's a little awkward since a previous mission was all about not being able to cross a river... Maybe that mission was also supposed to be reforged to include Dar'Khan Drathir or something... but just wasn't.
Sylvanas dying in a field in front of Silvermoon also lines up with her warbringer cinematic, though in game it looks a little... foolish.
These are incredibly. Great editing, great idea, great commentary. Best find of this year so far for me. I'll check out your streams soon.
Also the "missed Blizzard" joke killed me. Incredible.
7:30 you was more creative in that mission than the whole Blizzard chineese department behind Reforged
3:33 Makes for a fun easteregg, though.
I like how the devs basically did a ‘f2 a move’ onto the objective for the last mission and somehow that made it more epic than anything else they coudlve done
I didn't even know that reforged changed the missions.
Only a few, like, 4 total, and only ones that deal with major city’s,
And only minor changes. They still are really similar
Fun enough, they were supposed to remake every mission but ending up scraping that cause reasons.
@@flufychickens Time is the only reason.
Man youre like an OG youtube content creator, every video you put out is gold. Nowadays people just pump out 10min videos daily, respect
Moments after starting the video I realize that for you Arthas only has 2 abilties, since his ultimate summons timed life units and death pact kills allies!
Same with being unable to use sacrifice for Kel'thuzad, and you can't create shades because it requires killing an acolyte!
Did they rename the Dark Ritual ability or did you not bother to look it up? I mean, I didn't bother to look it up either, just wondering.
@@348joey You knew what I meant regardless so it hardly matters does it?
Man, you're right. Siege of Daleran was a really cool mission. It had a sense of wonder about it. I'm watching this series right after I play through each campaign.
Those moments with the elven rivers are explained in the book (which served as the basis for the frozen bridge).
At the first river he didn't use zeppelins in lore but sent undead in until their bodies basicay formed a land bridge through the river.
The second time, the water was to big to do that so he used his ice spell which did drain a lot of stamina if I recall right.
Oh and about sylvanas in the open field: sylvanas was covering for refugees that were still escaping,thaza why she was outside, she bought time. However the game designers failed to implement this.
Long story short: the lore is allright there, the game didn't quite deliver.
2:37 _The objective of digging up the dead is super unique_
Me: bracing...
_There are four human paladins scattered around the map that need to be destroyed_
Me: white knuckles, pupils wide, sweating...
_each of them guarded by a progressively stronger force of enemies_
*AND THE CROWD GOES WILD*
spooky ghost waifu
yes.
If a runner reaches Silvermoon, the map becomes a 2v1 match which is why it is recommended to kill Sylvanas and her forces first.
On another note, I liked the final fight in the original here, 4 level 9 granite golems and 4 towers protecting the Sunwell. Those golems would be challenging to face in a deathless run since they are resistant to magic and have the hurl boulder ability, not to mention the chaos damage.
"but arthas never learned how to do that because his soldiers never died" and if you look at the end of the previous video you will see thats actually true as he has one unspent skillpoint, GGG has more consistency and better lore then Blizzard
Siege of Dalaran:
You can skip the entire mission by massing Frost Wyrms, traveling north along the west of the map and hitting Antonidas from the north. The game teleports Arthas and Kel`Thuzad to the fight and you're good to go.
"Only mission Reforged cared about". Well...
To be fair I think the fact that they are sending everything at you even workers in the final mission is pretty cool. I mean they are trying to stop the end of the world :D
I love the "super unique" line in all these videos
"they obviously know I am here cuz silvanas is attacking me"
*Forgets that not everyone has access to the entire map*
It still doesn´t make sense. Sylvanas is portrayed as a brilliant leader and tactitian. The Silvermoon Ranger Corps was basically a screening force, designed to slow the enemy down and give the main army time to mobilize. The fact that Sylvanas didn´t think about sending runners until Arthas was literally next to Silvermoon is beyond me. Not to mention that almost every High Elf was a magic user. Couldn´t she have simply told one of her magically adept soldiers to teleport to Silvermoon and let them know? This is one of the dumbest plot holes in Warcraft 3.
This looks great, I hope I get the chance to try it. If it ever gets to that point I kind of hope Under the Burning Skies keeps the reforged bug that pulls every unit, at least on the higher difficulties, if there are difficulties. It might be tough, but to me it seems like a fun challenge.
oh my god he's not even going to be able to use Thrall's spirit wolves in the Orc campaign.
Also does cains ult counts as died? Also cant realy remember if hellscream uses mirror image but if so do they count as units ?
@@Blutwind Mirror images are illusions so they technically shouldn't, kinda like the hallucinations of the high templars in star craft. But not sure since "timed units die when they expire".
Oof, though he might get some good use out of Far SIght
Genuinely surprised to scroll down to the comments and not find anyone referencing "if only our ships were up to spec" - quality throwback to Pt 1 there.
I will say, I absolutely love your content, I don't play Warcraft but these playthroughs where you try not to lose any units are insanely interesting for me. Are you planning on trying challenges like this on any more RTS games?
Under the Burning sky, when I got to know about this series, this is the mission I wanted to see...I was like no way is this guy completing it without getting a unit killed. Hats off! Awesome run
I'm still waiting for him to play Lemmings without losing a unit. :P
This has to be one of my favourite series at the moment. Cant wait for the Orc campaign !
Arthas seems like such a nice guy. And his father is even better giving him such a nice urn
2:37 i love this reference on deathless legacy of the void, i loveit🥰🥰
The sheer cheery spin you put on everything gives a hilarious dissonance to everything. Well done. Also with the orcs look into their spiked barricades. Those upgrades will make it so that any building you put up will retaliate melee damage. Not much use against night elves but against all other foes it will prove invaluable and make building tanking even more viable than before.
The last mission kept me thinking... Humans were desperate after the fall of the Archimages, and when all hope was lost they pulled every single human to try and stop Kelthuzad, even the workers. That's a nice detail from reforged
"I dearly hope there's a special place in hell waiting for you, Arthas."
Ends up personally sending Arthas to that special place (the Maw) in Shadowlands 19 years later.
Then ends up regretting it later, but oh well we all make mistakes, at least it wasn't a whole town this time.
5:53 That battle is hella cool, well done! You 100% gain bragging rights for pulling it off
Jeez, this guy has only made a couple videos and they’ve all been great.
And reforged makes me happy I've a separate old computer from 2004 with an original copy of Warcraft 3 on it.
I’m pleased the algorithm showed me this on time finally...
gg, ggg
It is nice to see that there (mostly) are cool changes made to levels in Reforged’s campaign, which goes to show that not everything about the remaster is bad. Granted that can’t be said for the majority of other things the remaster did
If it makes it harder but not impossible then it’s a feature
-Todd Howard
8:13 he didn't need to
The bridge that Sylvanas broke can be repaired and be usable
Not like this feature appears anywhere else or you were alerted about it's existence but maybe Arthas knew, who knows
The octogon is an amazing shape with 8 awesome angles.
8 fantastic sides and 8 fantastic angles
But can it tile like the bestagon, the hexagon? I think not!
You might be one of the best content producers I have found in a loooong while! I absolutely love it!
"What? You run out of marines? XD this got me laughing so hard i could not get up
Dude the way you rescued that meat wagon was such a great clutch. 4:58
2:02 "Digging up dad."
"Super Unique" = 4 targets + progressively stronger. Love it already!! ^^
Well done man!
very nice
but putting victory screen after every mission that shows 0 death would be nice
...unless is not a thing in reforged
Frost Wryms are the Undead Battlecruisers. Abominations are the Ultralisks.
"I don't know how he got a horse"
WEEEEEEEEEEEEEELLL. Lorewise, the horse, (Named Invincible) was his favorite horse who sadly died in an accident during a snowstorm on one of his rides through Tirisfal. After dying and coming back as a Death Knight, one of his first actions was to go to the grave of his departed horse and raise it into undeath.
That's why Arthas has a horse :D
I think that was probably a joke but the reason Sylvanas sends runners is that she hasn't been able to alert Silvermoon itself of Arthas' attack. If the runner reaches the end, the main base starts sending waves to your base too.
What I find funny is that despite running their only reason to exist, runners are almost always one of the slowest units in any mission. I get it's for game balance but I still find it amusing.
Great run, as always! Plus your sense of humor makes these even more entertaining.
I wish i could have seen this happen in the original game. Aside from the reforged missions, the smaller balancing changes completely change how a lot of missions would be played. Having 100 supply instead of 90 can mean a massive change in army comp is required and obviously the addition of item stacking for things like potions and scrolls makes this massively easier.
I've been looking forward to this.
If the elf worker gets to silvermoon city they start attacking your base. If he doesn't they will also start attacking you but only after you attack them which almost never happens because you attack them with maxed army and don't need second attack.
These Videos make me miss WoW. The way it was. I loved everything about it. After the Fall of Arthas the game just died. God i miss it every day like an sober alcoholic his beer. I don't think there will ever be a gaming experience like this. Without RUclips, everyone streaming. The friendships. The Guild felt like a Guild.
Good Video btw
Orc Campaign and especially nightelf Campaign will be extremly tough. Cant wait to see you tackle them!
Nobody:
GGG: Frost Weeyurm
I'm glad you enjoyed Dalaran!