Star Citizen - Any Day Now™

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  • Опубликовано: 13 май 2022
  • Head to www.squarespace.com/whitelight and use coupon code "whitelight" for 10% off your first purchase of a website or domain. Merch at www.whitelight.store
    "Star Citizen is only two years away!" - Backer in 2012, Backer in 2022. Star Citizen the game as large as the controversy surrounding it. Today, we're going to find out why.
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    Video Credits:
    BedBananas’ Fantasy: • Star Citizen: The Spac... , • Star Citizen: The Pris...
    Stasis Light Video: / @zkmushroom
    Jumptown Latest: / @boredgameruk
    More Jumptown Footage: • Star Citizen - Jumptow...
    Just Cause 3 Physics Stunt: • Just Cause 3: Jumping ...
    Firing out of a moving ship: • An Elite CMDR Reviews ...
    XenoThreat Footage: • Star Citizen XenoThrea...
    Picking up cargo with hands: • Star Citizen Tutorial ...
    Combat missions: • Star Citizen Gameplay ...
    Trading footage: • Trading in 3.16.1 - St...
    Falling through a planet in Star Citizen: • Falling through Planet
    EVE Online mining: • EVE Online Review
    Derek Smart’s Line of Defence: • Line Of Defense - Flig...
    Bounty hunting gameplay: • Star Citizen - The Fut...
    An Architect Reviews the 890J Super Yacht • An Architect Reviews t...
    Falling through the map in Cyberpunk: • Cyberpunk 2077: Fallin...
    Cyberpunk 2077 interiors: • CYBERPUNK 2077 - Night...
    Freelancer Gameplay: / @spinctdaily
    Wing commander Gameplay: / timtrainage
    Planet City Gameplay: / @morphologis
    Pyro Gameplay: / @obsidianant
    Technical Demonstration: / @digitalfoundry
    Beauty of the System: / @kungligaming
    Mining Footage: / @redmonstersc , • Mining Overview - Epis...
    FPS Footage: / @dtoxtv
    Ships Combat: / @hybridvaudio
    Prisons: / @morphologis
    Derelics: / @montoyatest
    Ship Exterior: / @boredgameruk
    Ship Interior: / spacetomato
    Spaceport Rikers: / farrister
    Train: / @serial2663
    Cargo boxes: / @flexcreator
    Bounties: / @voidyvids
    Trading: / @digthat32
    Farming: / @boredgameruk
    Bases: / @boredgameruk
    Boarding: / @hybridvaudio
    Racing: / @blackmaze
    Epic Gaming Rig: • Star Citizen PC gaming...
    Multiplayer battle: • Star Citizen - EPIC 50...
    Bad Performance: • Can Shadow Run Star Ci...
    AI Video: • Star Citizen - A.I. in...
    Star Wars Atari: • Star Wars - Best Arcad...
    Early Video Game History: • Early Video Game Histo...
    Early Cinema in 2 Minutes: • Video
    Horse Balls: • Red Dead Redemption 2 ...
    Battle Over ArcCorp - • "Battle over ArcCorp" ...
    Million Mile High Club: • The 10K USD Million Mi...
    Concierge: • Star Citizen: Concierg...
    Coincierge 2: • Star Citizen Concierge...
    Concierge 3: • Star Citizen - Concier...
    Legatus Package : • Star Citizen is sellin...
    Star Marine - • Star Marine Is A Hilar...
    “Blowing Doors in 2017” Interview - • Chris Roberts Gamescom...
    Bugs - • Too many bugs in star ...
  • ИгрыИгры

Комментарии • 9 тыс.

  • @Whitelight
    @Whitelight  2 года назад +412

    www.squarespace.com/whitelight with code "whitelight" for 10% off your first purchase of a website or domain.
    Full credits list for footage used is in the description. So this was my first full scale docu/state of the game/pre-release thing on RUclips. I learned a lot from the process, and I very much hope you got something out of it. The Far Cry 4 video is sill progressing nicely in the meantime.

    • @Mystikus2
      @Mystikus2 2 года назад +14

      "Sunk Cost Galaxy" is a great small video series of a major backer talking about his experience and opinion on the game over the years

    • @captain_context9991
      @captain_context9991 2 года назад +20

      They call it ALPHA. Alpha gets thrown around a lot. Im a game designer, and... An "Alpha" build is essentially just a set of developer tools and a half-finished game engine. As soon as you have an actual game people can play, its a BETA. People lable things "alpha" because they think its a great way to get away with having loads of game-breaking bugs and missing content. But this game.... Is definitely in Beta stage. NOT Alpha.

    • @kaisersolo76
      @kaisersolo76 2 года назад +2

      Great Video. Pretty Fair, But you spent 30 secs talking about the community - that needs more input from regular players, it should be longer.

    • @uncannyvalley2350
      @uncannyvalley2350 2 года назад +8

      Typical hack job is it?
      Because active development for SC began in 2015, so 6 years, vs 9 for RDR2 and CyberPunk, which had ten times the staff and as much as three times the budget
      Let me know when you can provide empirical data and comparative examples, as opposed to pious subjectivity and arbitrary declarations.
      Opinions are not facts, and I've noticed all SC critics lack a basic understanding of the project and its history.
      The start of the kickstarter for 500k by 13 staff on October 18 2012, (which is 9 years ago) is not the start of active development of a $200 million dollar MMO, the technology for which had not yet been invented, and wouldn't become available until 2014, when CIG had still only raised a mere 40 million.
      RDR2 spent more on advertising than the entire SC budget to date. Halo Infinity, Anthem, and Destiny all cost upward of 500 million.
      Problem is we don't know the exact numbers because no one releases them, so your claim the SC is slow, or any relative term is based on a case study of a single project, based on feelings you have, based on opinions you received.
      But it doesn't matter you believe, it's irrelevant what you think.
      It only matters what you can prove, and can you point to a better game, made quicker, for less? Or is your whole spiel a bunch of edglord opining and conjecture?

    • @uncannyvalley2350
      @uncannyvalley2350 2 года назад +1

      @@Mystikus2 yeah, one sour loser who got cold feet only a couple years in, vs the 100 million they'll raise from over 3 million backers this year, sound argument bruv. Can you show me any other MMO that I can play for the rest of my life for a one time payment of 45 dollars?
      Sunk cost fallacy my arse, nothing offers better value for investment, except maybe sniffing glue, which I'm sure you'll be on board with, based on your sunk cost fallacy

  • @MRwho35
    @MRwho35 2 года назад +12565

    At this rate they'll have to make a memorial hall for all the backers who will never see SC getting done because they've died of old age.

    • @jackofnotrades4350
      @jackofnotrades4350 2 года назад +374

      this is so genius tbh

    • @Leispada
      @Leispada 2 года назад +99

      lol! this is indeed worthy

    • @mimipeahes5848
      @mimipeahes5848 2 года назад +395

      Kinda sad honestly.

    • @McHox
      @McHox 2 года назад +681

      they already named one of the spaceports after a backer that died iirc

    • @vamperic
      @vamperic 2 года назад +50

      That's the dream

  • @endlesswaffles6504
    @endlesswaffles6504 Год назад +1697

    When this game started it was Sci-Fi, when it launches it will be historical fiction.

    • @RyanJennHendrickson
      @RyanJennHendrickson Год назад +30

      Bold of you to assume it will ever actually release!

    • @pikadragon2783
      @pikadragon2783 Год назад +53

      @@RyanJennHendrickson 100 years after being scrapped some Post-Human Programmer with an interest in history finishes in a year as a hobby.

    • @the_dark_soul_of_man
      @the_dark_soul_of_man Год назад +2

      You deserve more likes, here have mine.

    • @thegreygoblin5165
      @thegreygoblin5165 8 месяцев назад

      God damn, that is harsh!

    • @levicarpenter5509
      @levicarpenter5509 7 месяцев назад +2

      By the time it gets released we will have a Dyson sphere built

  • @rpcheesman
    @rpcheesman Год назад +493

    "The only way to see a planet in Cyberpunk was to glitch through the map. In Star Citizen that's just one of the ways." Delivered so dry, so perfectly it made me spit my drink.

  • @stevenk8189
    @stevenk8189 Год назад +235

    "I can't wait to play SC." Abraham Lincoln, 1864

    • @cy-one
      @cy-one Год назад +1

      But... you can play it? Sometimes even for free if they have that particular event.

    • @TheN9nth
      @TheN9nth Год назад +15

      @@cy-one He means playing a fully released and content-rich game, not a glorified tech demo. Most people don't want to play a game in Alpha release, they want the final product.

  • @VerySeriousMediaYT
    @VerySeriousMediaYT 2 года назад +5226

    You either die a hero or you live long enough to see Star Citizen released in full.

    • @operator9858
      @operator9858 2 года назад +134

      more like you die the hero or become the villian who never gets to play the game, but keeps leading everyone else on.

    • @LyaksandraB
      @LyaksandraB 2 года назад +1

      Nothing can live long enough to see this fraud end. Note I said nothing.

    • @Shishomuru
      @Shishomuru 2 года назад +70

      Another 10 years and we might finally be in Beta

    • @D00000T
      @D00000T 2 года назад +19

      I swear to god it’s a competition between this game and dwarf fortress to see who will take an eternity to develop

    • @ImTakingYouToFlavorTown
      @ImTakingYouToFlavorTown 2 года назад +41

      @@D00000T ah, but dwarf fortress has its base game out already far as I know.

  • @stevedasbru
    @stevedasbru 2 года назад +2582

    A good game is temporary;
    Star Citizen development is eternal.

    • @tilfofficial1780
      @tilfofficial1780 2 года назад +278

      It can’t be a bad game if never releases

    • @JDReC100
      @JDReC100 2 года назад +28

      @@tilfofficial1780
      ....
      Oof

    • @Rspence_86
      @Rspence_86 2 года назад +10

      @@michaelmano7261 i dont mind bugs for them to be ironed out. But for an update to happen, then something that worked absolutely fine now doesn't work. Why? Spent nearly 2 hours trying to buy a ship from that lame ass cloud city before i gave up and alt f4'd

    • @StevenTheGeek
      @StevenTheGeek 2 года назад +4

      @@michaelmano7261 the cryengine devs were available for one, they knew that was crumbling. So now they have a lot of core engine devs. Doesn't really matter what cryengine was originally designed for, they have the devs to rip the engine apart, they wrote it after all.

    • @charlespancamo9771
      @charlespancamo9771 2 года назад

      given their objectives, why the hell wouldn't it be?

  • @orzorzelski1142
    @orzorzelski1142 Год назад +1342

    Ah, yes, the space game that's not finished, despite costing almost as much as an actual, successful space program.

    • @doubledekercouch-gameswhat9677
      @doubledekercouch-gameswhat9677 Год назад +97

      We probably could’ve invented actual warp travel with the money that’s went into it lol

    • @notjimpickens7928
      @notjimpickens7928 Год назад +51

      @@doubledekercouch-gameswhat9677 i couldve made a car run on fart fumes for the amount of money they got for this scam lmao

    • @doubledekercouch-gameswhat9677
      @doubledekercouch-gameswhat9677 Год назад +19

      @@notjimpickens7928 Probably, would be alot of beans though

    • @CatWithAOpinion
      @CatWithAOpinion Год назад +8

      @@doubledekercouch-gameswhat9677 how many do you reckon can make you go a mile or two?

    • @gman7497
      @gman7497 Год назад +34

      I don't even know why they keep going with this narrative of 'yeah its gonna be done on x/x/xx' it's clear to me that it's gonna be a permanent WIP and people should just accept it. As soon as one piece nears completion they have to update another, or add even more stuff to keep backers happy etc. It's a never ending cycle..

  • @HarmonicGray
    @HarmonicGray Год назад +2004

    I always see people treat the [ALPHA] tag on many early access games as armor against any criticism, but imo the moment you start selling microtransactions in your (unreleased) game, people have the right to criticize the game as if it were released. Brand loyalty and consumer identity have people literally defending the companies that are fleecing them and they will vehemently defend them against any criticism.

    • @therelaxedrealist9066
      @therelaxedrealist9066 Год назад +22

      I also think it does depend on the company in there case already getting an assload of money from backers yea there should be no more spending money until it's a full game but a really small studio that needs some extra money and communicates that with the fans in a ethical way. Where they actually pull through on what they say and don't charge disgusting amounts like Activision/blizzard

    • @saleseng
      @saleseng Год назад +44

      Yeah the alpha label is played out no game that’s been in development this long can hide behind that anymore at this point I don’t even believe their excuses about limits in technology or manpower, it is him it is Mr. Roberts himself that is holding back his project, he may need to do like Braben and maybe take a different role in the company and bring in somebody with mad productivity skills

    • @KaiserMattTygore927
      @KaiserMattTygore927 Год назад +65

      THIS.
      the second you start charging money in any way, your "early access, alpha/beta etc" tag is utterly meaningless. You are not free from criticism.

    • @arstulex
      @arstulex Год назад +25

      Agreed.
      This is a trend I have personally seen too many times now and it's honestly irritating. The justification of shitty business practices and poor management via lame excuses.
      "But it's only an alpha!"
      "But it's only an X person team!"
      "But it's their first time making a game!"
      "But it's only a hobby/passion project! They work a full time job too!"
      None of the above is a valid defence against criticism. Those are factors that the _developer_ needs to consider *before* they start asking for people's money, NOT factors that can be conveniently pulled out as a shield *after* customers have already parted with their money for the promises you've sold them.
      The very moment you take somebody's money, you are conducting a business and should be held to the standards of such. It's not your customers' fault that you didn't properly consider your ability to actually deliver on your promises before taking their money. That's _your_ mistake and you should either take proper steps to 'make good' on that mistake or refund the money you took under false/mistaken pretences.
      As a backer myself, I don't mind that Star Citizen is taking so long to complete. It's a game with a massive scope that is dealing with a lot of unprecedented features/technologies, it's naturally going to take time to complete.
      I do care, however, that they are more than happy to keep marketing new virtual ships for ridiculous sums of money while the game itself is still far from complete. The sums they charge for those ships are arbitrary, by their own admission. They aren't based on in game value or features. They merely price them high for the sake of artificial scarcity, which is pretty scummy in my opinion.
      I also certainly care that there are people who actually spend ridiculous sums of their money on these ships, and as such then have a vested interest in defending the company as much as possible and against all logic (sunk cost fallacy much?).
      Just take a look at the Star Citizen subreddit to see the cult-like behaviour in action. Any and all criticism is deflected with such cultish remarks as "this is Chris Roberts' vision". Sure, every now and then the devs will do something that ticks the community off, sparking masses of complaints... until a new shiny ship is revealed and the cult suddenly switches to spamming "GIB NEW SHIP" and foaming at the mouth for the opportunity to throw another few hundred dollars at them.
      What incentive is there for CIG to actually complete the game if they can keep making insane amounts of revenue by promising new features and releasing half-functioning ships that will absolutely definitely have those new features in the future?
      Maybe this is just cynicism on my part, but it definitely feels like progress is being slowed on purpose. Dripfeeding the community just enough to keep them from thinking development is dead and to maintain their interest, but still slow enough to stretch it out as much as possible (since they will apparently be ceasing real money ship sales after release).

    • @luchts4547
      @luchts4547 Год назад +6

      Are these insanely expensive ships just cosmetic or actually powerful for pvp or getting resources from pve? Is it pay to win on top of never coming out?

  • @sie11pervan
    @sie11pervan 2 года назад +2374

    I'm extremely happy for all the programmers that have had 10 years of solid employment with a decent salary thanks to the never-ending development of Star Citizen.

    • @zetzal5747
      @zetzal5747 2 года назад +321

      @@nuclearsimian3281 awfully maidenless of you to say that man. In reality if this project gets abandoned any programmer worth their salt will be fine.

    • @wolfumz
      @wolfumz 2 года назад +170

      dream job! Collect a salary, no deadlines.

    • @Apav1x
      @Apav1x 2 года назад +192

      @@nuclearsimian3281 How to say you don't work in the game dev industry without saying you don't work in the game dev industry. Or really any industry for that matter. Employers care about skills and character, not the reputation of the previous employer you worked for. Unless you were an executive where the decisions you made shaped the reputation of the company, but that is a very niche example.

    • @ztcajun
      @ztcajun 2 года назад +26

      @@nuclearsimian3281 if CIG collapses? Bruh look at the game it's not dying. Now look at the new battlefield that's a failing game.

    • @GuinessOriginal
      @GuinessOriginal 2 года назад +14

      I don’t think they’re getting a decent salary tbh. They’re not very good either judging by the amount of bugs

  • @Thanatos2k
    @Thanatos2k Год назад +1722

    Ah the immersion of having to wait on the train while slowly taking a long and arduous trip to the airport, forced to wait in customs, finally being granted access to your own ship, and promptly accelerating into the ceiling of the hanger and dying in a fiery explosion.

    • @irahum1009
      @irahum1009 Год назад +35

      Agreed.

    • @OfficialTygo
      @OfficialTygo Год назад +163

      This was also my first experience and I loved every second. My friend picked me up in his expensive ship with turrets and we went and did mercenary contracts, which gave us a bounty. Then other players started hunting us down, eventually landing us in prison when we died out inevitable death. Then seeing i had to wait 5 real time hours before i could leave the prison, I felt so many different things about the game at that moment. You could do prison work to reduce your sentence and in some way i sort of fell in love.

    • @theopaijmans6521
      @theopaijmans6521 Год назад +205

      @@OfficialTygo Prison, doing lousy jobs. Not my kind of adventure.

    • @davevd9944
      @davevd9944 Год назад +83

      @@theopaijmans6521 Hey some people enjoy farming simulator as well. Personally to me it's so boring I'd rather get punched in the dick we each have our own preferences.

    • @SchmokinJoe
      @SchmokinJoe Год назад

      @@davevd9944 Yeah. I guess some people like getting punched in the dick.

  • @Scroolewse
    @Scroolewse Год назад +463

    I love Star Citizen because I've paid exactly zero dollars and I get to watch it develop same as everyone else. Thank you, rich schmucks, for funding this highly interesting project.

    • @jthompson6189
      @jthompson6189 Год назад +36

      Yup, I yearly look for new videos on this things progress and it's always entertaining. Seeya next year!

    • @gottagowork
      @gottagowork Год назад +18

      Don't worry, it's gonna be released any day now.
      Just as Betelgeuse is gonna go supernova any day now.
      But yeah, agree, watching how this has played out has been great fun.

    • @josetomascamposrobledano4618
      @josetomascamposrobledano4618 11 месяцев назад +23

      Highly interesting* as in watching a train crash in slow mode.
      I haven’t been expecting a full release since forever, I’m just waiting for a complete breakdown by the backers and it’s ramifications.

    • @quinnmarchese6313
      @quinnmarchese6313 10 месяцев назад +6

      i eventually went and got it, its cheaper than a full price game, unless you get a really expensive ship bundle. its still not finished but goddamn does it impress me sometimes

    • @CozyToby
      @CozyToby 9 месяцев назад +5

      i've paid exactly 70$ to get a package, only one up from basic, and every so often I'll go into the game and get blown away, playing is different than watching, but still to this day I'll download it plaaay it for a month or two,then put it down for aa year or two, playing is definitely different than reading or watching the updates but, BUT now is not the time for most people to buy the way in to experience it.

  • @AnAngelineer
    @AnAngelineer Месяц назад +11

    5$ Microtransactions in a normal game => "Fellow gamers! Get your torches and pitchforks!"
    500$ ship in Star Citizen => "Yeah, but, Chris Roberts needs the money to make our dream game, man"

    • @countphil1
      @countphil1 Месяц назад +4

      The utter hypocrisy always gets me. All ship purchases are optional so are mircotranactions but they refuse to see the connection and harm these purchases do.

  • @Dervraka
    @Dervraka 2 года назад +1722

    Funny thing was when I bought into the Star Citizen crowd funding in 2012, I said, with everything Chris Roberts was promising, I was buying something to play in retirement (I was only 39 at the time). Now I'm nearly 50 and eligible for retirement in less than five years. Which appears to be about the time Star Citizen....might....be ready.

    • @RobinTheBot
      @RobinTheBot 2 года назад +250

      Jokes don't stay jokes if you're joking on age lol stay healthy

    • @cdanielh128
      @cdanielh128 2 года назад +183

      I do no know anyone who retires at 55. Nice life.

    • @Natedawgontheright
      @Natedawgontheright 2 года назад +4

      on a smaller scale.I took off work for cyberpunk last year and it delayed. I hope this game doesn't disappoint but there's so much hype and time.

    • @Dervraka
      @Dervraka 2 года назад +151

      @@cdanielh128 Well to be fair, although I'm eligible to retire at 55, I'll likely go to at least my early 60's. as the job is pretty much a cakewalk (at least when you've been doing it for 20+ years). And yeah, it is a pretty cushy job, I'm an Staff Accountant for a city government, so all those nice public employee benefits and a union job to boot

    • @Freeze-WJ
      @Freeze-WJ 2 года назад

      @@Dervraka what country ?

  • @deanchur
    @deanchur 2 года назад +1589

    "One of the rewards for spending huge sums of money is the ability to spend even more money"
    Star Citizen truly is the Ferrari of video games.

    • @user-ds5kv7bu5j
      @user-ds5kv7bu5j 2 года назад +139

      Ferrari is a perfectly working machine. Star citizen is not.

    • @Sorrelhas
      @Sorrelhas 2 года назад +27

      Is this a maintenance costs joke

    • @deanchur
      @deanchur 2 года назад +160

      @@Sorrelhas It's a snipe at Ferrari's Marketing, where they produce models that you can only purchase if you're loyal to the brand (eg you have to have owned x amount of Ferrari's and attended x amount of Ferrari events to get an invite to purchase a car).

    • @BRBMrSoul
      @BRBMrSoul 2 года назад +50

      Lol Ferrari has nearly century of making fine, high performance automobiles many of which have become legit collectible investments due to their history and popularity.
      CiG either incompetent or scam artists lol

    • @gld1010
      @gld1010 2 года назад +8

      @@BRBMrSoul Incompetent project managers, flaky (we don't need to change the flight model 5x times - bad), and micromanaging from the executive level (bad)

  • @scav3167
    @scav3167 Год назад +395

    I love how you're talking about how immersive and realistic everything is with having you do everything manually and then your ship vanishes out of thin air because it was impounded like any other game.

    • @drek9k2
      @drek9k2 Год назад +49

      Yeah, I noticed that lol. I was more confused than anything for a split second and I just assumed it was some bug. I was surprised his ship disappeared for being impounded. Like, not that hard to do, there's plenty of games that actually do that, hell even Satellite Reign which was I think a 2012 era reimagining of Syndicate has the cops manually escort you off premises and deliver a boot to the head which drains some HP on your way out of a restricted area.

    • @fIayff
      @fIayff Год назад +16

      Yep another one of these "oh the feature where the ship is actually getting transported away will come" (yep.. it is in the pipeline)

    • @monosophy691
      @monosophy691 Год назад +13

      @@fIayff God, is that a feature they actually plan to implement? That improperly parked ships will only be removed if NPC actors are able to reach them? That sounds dangerous.

    • @AdityaWaghmare
      @AdityaWaghmare 5 месяцев назад

      @@monosophy691
      No there is no such feature planned or ever talked about.
      Though, it will be good to have a less immersion breaking but practical ship impounding feature.

  • @GreedC
    @GreedC Год назад +692

    My uncle passed away recently, sadly he backed this game back in 2012 and never got to play it when he was alive and healthy but he told me he gave up on this game anyway, it still sucks though.

    • @mattsterh7740
      @mattsterh7740 Год назад +39

      Damn that sucks

    • @freemansaquatics5326
      @freemansaquatics5326 Год назад +64

      Sorry bud and dam someone even made a joke about all the backers dying before it's completion

    • @Uouttooo
      @Uouttooo Год назад +23

      You really should write an email/letter to Chris Roberts to ask for his comments and thought. Or better write an open letter to force him a response.

    • @elguitarTom
      @elguitarTom Год назад +9

      the game sucks, and will never be released. He didn't miss out. Too bad he fell for this scam as so many others do as well

    • @B.D.E.
      @B.D.E. Год назад +2

      ​​@@elguitarTomf it hasn't been released how do you know it sucks?
      I prefer facts to uninformed and emotional opinions, so here are some facts for you:
      The active player base gets bigger every year.
      The vast majority of the funding comes from new players buying starter packs (basically early access for 45usd), and not long term 'sharks'.
      CIG is confident enough in their game to do free fly events every quarter, and the conversion rate between players trying the game for free, and buying the game to play long-term, is 70%, which is massive, far higher than any other I've heard of.
      If the game wasn't good, it wouldn't be growing so quickly with 0 marketing from the developers.
      Tech and systems wise, it's in a league of its own, nothing comes close in terms of scope and detail.

  • @glassworktrophic8465
    @glassworktrophic8465 2 года назад +886

    With infinite time, and infinite resources, you could make the greatest game never made... or the world's most expensive tech demo.

    • @benjaminparent4115
      @benjaminparent4115 Год назад +4

      Correction Dwarf fortress and unreal you just need times to make great games, Bloody fuck in development since 1992 and still kicking, chris roberts could learn a thing or two from the dev of unreal world.

    • @raylone13
      @raylone13 Год назад +31

      @@benjaminparent4115 you sure you know what your talking? about both those released they may have a e changed qnd improved but they were released....

    • @benjaminparent4115
      @benjaminparent4115 Год назад +1

      @@raylone13 They changed tremendously, I don't really follow Unreal World development. But Dwarf fortress is still considered in alpha, and still receiving major update. And the dev is planning and continuing development for at least another 20 years. The game will only be finished once it reached 1.00, and by that it is planned to be a full fledge procefurally genrated roleplaying games for adventure mode, and an in depth colony sim with many interaction with the rest of the world for fortress mode.

    • @MFKR696
      @MFKR696 Год назад +14

      @@raylone13 "You sure you know what you're talking (about?)"
      He really doesn't....

    • @ronnieo9571
      @ronnieo9571 Год назад

      The absolute best comment I have ever read, in the fewest words possible, that completely explains the situation.

  • @markeedragon
    @markeedragon 2 года назад +674

    I'm going to be a Star Senior Citizen by the time the game is the MMO promised.

    • @PRiMETECHAU
      @PRiMETECHAU 2 года назад +22

      Yeah I've already lost my razor-sharp young-whipper-snapper reflexes. Old man going to be food for the universe to consume :(

    • @yagsipcc287
      @yagsipcc287 2 года назад +15

      You are still being very optimistic

    • @NTJedi
      @NTJedi 2 года назад +10

      Your great great great grandchild will barely be alive when the official first release finally arrives and her granddaughter will be barely alive to see the first patch.

    • @retrowrath9374
      @retrowrath9374 2 года назад +3

      Come on man, look what eve online has turned into, that thing has the same PVE missions from 10 years ago, it chockes on a few fireworks going off and can't do big space battle without time dialation playing at 5fps and lets not talk about the fake space travel and fake planets that just look nice, it took them so long to implement walking in your station with a door that never opens

    • @KoeSeer
      @KoeSeer 2 года назад +2

      senior citizen? your great great grandson will play this game on their space ship to jupiter during school study tour.

  • @zaragachizanparo4948
    @zaragachizanparo4948 11 месяцев назад +206

    "A delayed game is eventually good. A rushed game is forever bad." And for every rule, there exists an exception.

    • @bigbearlovestacos7450
      @bigbearlovestacos7450 11 месяцев назад +25

      Did you play Duke Nukem Forever when it finally came out?

    • @Johnnyupside
      @Johnnyupside 8 месяцев назад

      @@bigbearlovestacos7450 No but hey the fans are working on the 2006 version that got leaked might check that one

    • @Helperbot-2000
      @Helperbot-2000 7 месяцев назад +18

      @@bigbearlovestacos7450 ok fine, TWO exceptions

    • @aquariuskudo
      @aquariuskudo 7 месяцев назад

      This may not be the exception lol

    • @zetetick395
      @zetetick395 7 месяцев назад +3

      Thank goodness for the whales,
      who will kindly pay for the game that I will pick up in a Steam sale in 2029.
      - Can't wait to see what kind of freaky mods get made for this, if it EVER releases, that is...

  • @dbensdrawinvids8390
    @dbensdrawinvids8390 Год назад +272

    Star Citizen's problems can be summed up in three words: no exit strategy.

    • @liquidKi
      @liquidKi Год назад +68

      I'll sum it up in 2 words: Chris Roberts.
      He is a 54 year old teenager, a dreamer--and not an original one at that, since he's spent his whole career trying to make a game that lets a person step into the shoes of Han Solo--unable to direct a project to completion.

    • @TheMADmk
      @TheMADmk Год назад +57

      ​@@liquidKiI'd say was a dreamer, now a scammer. The expensive watches, wine, offices and trophy wife. He saw the money he could make with no come back, and went all in on that lifestyle. I can't blame him for enjoying that lifestyle, I can for flaunting it in the dev log and being a lying douche.

    • @addex1236
      @addex1236 Год назад +8

      ​@@TheMADmk yah but at this point the people who fall for his shit get what they deserve

    • @Patriotic_Eagle1995
      @Patriotic_Eagle1995 Год назад

      No problem for them, they keep getting fat paychecks! The problem if for people dumb enough to keep giving them cash 😂

    • @tgs7515
      @tgs7515 Год назад +14

      @@liquidKi Chris Roberts is the answer. He’s Elon Musk’s incompetence mixed with George Luca’s incoherence, with a healthy dose of undeservedly confident ego from both.
      The only way to save SC at this point is to put Roberts in an advisory role and bring in an actual lead dev that can give the project focus.

  • @PantsuMann
    @PantsuMann Год назад +770

    7 years ago I was in a gaming community and our oldest member was 81. As Im not in the community anymore I cant be sure, but I'm pretty sure he's gone now. He was a very dedicated supporter of the game, spending lots of money backing the game. Kinda sad really.

    • @uberfu
      @uberfu Год назад +45

      Maybe go check on your friend if you can - are you certain they dided by 91? I mean the queen made it 96 ... my own granmother lived longer than that.

    • @vice2versa
      @vice2versa Год назад +7

      was the gaming community you were in Star Citizen??? how can you be sure he's gone now???? he would be around 88 today and there are a lot of people that have lived pass that.

    • @PantsuMann
      @PantsuMann Год назад +28

      @@vice2versa among other things, yes.

    • @REXae86
      @REXae86 Год назад

      @@uberfu factor in Covid. I doubt he made it past 90.

    • @consumablecorner150
      @consumablecorner150 Год назад +1

      So what you're saying.. is CIG is like a group of tax collectors or a Mortgage company.

  • @christopherrobin7984
    @christopherrobin7984 2 года назад +649

    26:50 "The only way to see a planet in Cyberpunk is to glitch through one of the walls. In Star Citizen, that's just one of the ways" Lmao, the delivery is perfect

    • @MikePhilbin1966
      @MikePhilbin1966 Год назад +4

      00:35:25 the Tinder comment was also BATTERY ACID-good.

    • @cagneybillingsley2165
      @cagneybillingsley2165 Год назад +11

      this guy's a great writer

    • @KSignalEingang
      @KSignalEingang Год назад +4

      I was like "oh Christ another SC video, why would I bother", but that line absolutely sold me.

  • @Yshtola.
    @Yshtola. Год назад +890

    imagine what an actual good game developer would make with a 600$ million budget

    • @Birmanncat
      @Birmanncat Год назад +110

      More like 60 good games.

    • @hakijin
      @hakijin Год назад +49

      Allegedly gta 6 has a funding of 6 billion dollars and rockstar is known for making good games. If they dont deliver with gta 6 ill lose hope in the gaming industry.

    • @meh.7640
      @meh.7640 Год назад +55

      well good luck finding a "good" developer in 2023 xD

    • @ANTIStraussian
      @ANTIStraussian Год назад +19

      GTA 6 has a 2 billion dollar budget

    • @bhee1076
      @bhee1076 Год назад +4

      Its not like its any worse than any other game on the market

  • @bailbondsga
    @bailbondsga Год назад +234

    imagine having a kid when the kickstarter was launched. By the time the game comes out, if it comes out, then that kid will likely be in college. Maybe even graduated college. Legitimately.
    "You still waiting for that game to come out dad? Why don't you come over and see your new grandson? Cindy is making lasagna tonight. We'd love to have you."

    • @tacticalmanatee
      @tacticalmanatee Год назад +66

      When I was in high school all my friends were excited for this. I had saved up some dog-sitting money to put towards a nice starter ship but was waiting for the single-player campaign to come out first. Now I've graduated high school, finished college, gotten married, bought a house, and work in a management position. The game is still not released, nor can I just walk around and explore cool ships unless I pay hundreds of actual dollars per explorable ship.

    • @mytwosense9135
      @mytwosense9135 Год назад +3

      ​@@tacticalmanateeYikes

    • @zacharycoleman1117
      @zacharycoleman1117 Год назад +10

      I was in middle school when this was on kickstarter and I’m now a college graduate. Is that close enough?

    • @hiddenshadow2105
      @hiddenshadow2105 Год назад

      @@zacharycoleman1117 Yes, it is a close enough example.

    • @galinuva1538
      @galinuva1538 Год назад +7

      Sounds like missing lyrics to the song Cats in the Cradle
      🎶”When are you playing Star Citizen, I don’t know when, We’ll get together then!”🎶

  • @raywilson641
    @raywilson641 2 года назад +1543

    This reminds me of the story of Icarus. But instead of having their wings burn away they just keep ascending into the sky and through space forever.

    • @hansmatheson5976
      @hansmatheson5976 2 года назад +232

      A joke that is endless setup for a punchline that never comes.

    • @uncannyvalley2350
      @uncannyvalley2350 2 года назад +9

      Already an amazing gaming experience for an incredibly low investment*

    • @bazylitaroni5312
      @bazylitaroni5312 2 года назад +40

      @@uncannyvalley2350 wouldn't say incredibly low, but it's alright

    • @deltaone2837
      @deltaone2837 2 года назад +44

      @@uncannyvalley2350
      This tho, is a real fair point.
      The game as it is is a very cool experience.
      Doesn't really excuse some of the things that were said and done but really, it's still one hell of an experience even as it is.

    • @golemgolden4670
      @golemgolden4670 2 года назад +3

      While more and more of their bodies catch fire

  • @craicshotgaming
    @craicshotgaming 2 года назад +1457

    Got to fly in Star Citizen for the first time last night. After the train from Area 18 failed to load in, and with no fewer than 8 game restarts, I finally got to my ship. Which is an Avenger Titan I pledged for 78 Euro. The ship itself amazed me, more so because I have played E:D for years. Fairly handy to get used to, itwas actually incredible taking off from the space port and drifting up between skyscrapers and out into the atmosphere, all done seamlessly. Set my waypoint for a nearby station, then hit the wrong button in my cockpit, and watching in horror as my guy opened the ships canopy, climbed down the ladder, and just let go, and my ship carried on its course at 500 metres per second. There I was, floating around in space like bleedin Sandra Bullock, looking at the dot that was my ship increase in distance from me. What a fuckin game. 👏

    • @Polyyboy13
      @Polyyboy13 2 года назад +106

      The servers had some serious back end issues last night, it normally runs smoother in my opinion. Enjoy mate!

    • @skylergardner2792
      @skylergardner2792 2 года назад +77

      I 100% suggest you find a buddy to tag along with. The games learning curb is steep and you'll need a guide tbh.

    • @craicshotgaming
      @craicshotgaming 2 года назад +65

      Thanks for your comments guys. The community in SC seems genuinely great. Only my second time logging in last night and some random guy dropped a helmet and undersuit for me while waiting for the train, felt good!

    • @craicshotgaming
      @craicshotgaming 2 года назад +29

      Also I've been reading about the server issues this week, I was worried it was my system. Glad to hear this isn't the norm 👍

    • @CymBan
      @CymBan 2 года назад +38

      Heh hitting that eject button is a rite of passage for all of us. BTW.. it's best to start SC with a Player Guide : makes life a LOT easier since they teach u the basics of getting around, flight, doing missions etc and how to avoid or get around the latest bugs etc. Check the guide system under spectrum.
      I haven't been back to E:D since summer last year.

  • @mrarchidamus9239
    @mrarchidamus9239 Год назад +109

    There is a reason publishers exist. The number of backer projects that turn into money holes with little to show is now a common story in the video game industry.

  • @sesanti
    @sesanti Год назад +315

    Derek Smart was right. The same thing happened to Freelancer, but because Microsoft had more weight than any SC individual backer, they fired CR, and "completed" the game by removing all the scope creep CR had promised - delivering a shell of what the was had been hyped to be. As for SC, there's no big publisher behind it - each individual backer has no weight whatsoever to "fire" CR, so CR can do whatever he wants with no accountability.

    • @dinoblacklane1640
      @dinoblacklane1640 Год назад +95

      Pretty much this, as much as its easy to hate big publishers, they also keep a lot of devolopers in check

    • @uberfu
      @uberfu Год назад

      This isn't entirely true. While there is no "publisher" directly involved; CIG has in fact gone out and brought in partner investment groups beyond the backers - who will in time expcet some ROI from the money they fronted CIG. And unless CIG releases soemthing; anything soon - even the long promised Single Player Game Squadron 42 to generate some actual revenue - if the investors ever come calling - Chris Roberts might end up at the top of a pyramid scheme he can't pay back.

    • @benfrese3573
      @benfrese3573 Год назад +35

      It's easy to say something will fail that is ambitious. I have no sympathy for Derek Smart. That said SC is the biggest scam in the history of gaming.

    • @MisterFoxton
      @MisterFoxton Год назад +47

      Important to note that even scale back and delivered late Freelancer was a good game and very much the foundation of modern space games today. Could it have been better? Its easy to think of ways it could have been technically, but within the time frame it had and the mismanagement it went through? Probably not.
      Could Star Citizen be better than it is? Easily. Yes. A hundred times yes. The wretched performance, the terrible engine hackjob, the criminal marketing and bloated macrotransactions. All this is not the only path CIG could have taken. They could have focused on the single player element years ago, pumped out a chapter, focused on optimisation, made a game. Instead they sold promises of more ships and features for a MMO they knew the engine could never handle.

    • @123Andersonev
      @123Andersonev Год назад +1

      @@dinoblacklane1640 only if you want the developer kept in check...😏

  • @PeterSedesse
    @PeterSedesse 2 года назад +901

    The real problem with long-development games is that tech leaves you behind and you are constantly having to go back and redo stuff in your own development that became outdated, or else you release an outdated game. For example, do a test on the best graphics cards that were available 8 years ago compared to the ones available today. Back then you were told to mostly keep your player character under 8k tris. in the game I am making now, we are over 50k for the main characters and stuff like squirrels have 8k.

    • @Snipurss
      @Snipurss 2 года назад +39

      That's nothing compared to squirrel stapler

    • @modest_spice6083
      @modest_spice6083 2 года назад +49

      @@Snipurss Rob Schneider is.. The Stapler.

    • @GuinessOriginal
      @GuinessOriginal 2 года назад +37

      This is the reason why it will never be released

    • @GB3770
      @GB3770 2 года назад +74

      100% id say 5 years should be longest time to make a game as 10 years is roughly the time needed to move to the next tech. When sc releases in 2027 it will look worse than unreal 5 games starting dev now....maybe.

    • @DrZoidbergV1
      @DrZoidbergV1 2 года назад +6

      I agree and I’ve also seen that with Escape From Tarkov and I always ask why on earth did they use Unity. It’s mainly used for indie or mobile.

  • @Uyuzefe
    @Uyuzefe Год назад +993

    As someone who invested 0$ in this, its fun to come every 3-4 years to see how fans are still waiting for a game after paying thousands of dollars. Maybe I'll consider paying 30$ after release and it goes on sale in 20 years or so

    • @justinjustice5525
      @justinjustice5525 Год назад +22

      youre missing out, if you have a capable pc Id recommend this unreleased game over anything

    • @oneshortgamer2540
      @oneshortgamer2540 Год назад +397

      @@justinjustice5525 it always amazes me how Sc fanbase loves being scamed and they still praise broken game above everything 🤣

    • @justinjustice5525
      @justinjustice5525 Год назад +13

      @@oneshortgamer2540 lmao no I promise, I have fun playing this to be released in 100 years Alpha mode of Star citizen. The thing is only squadron has a full release, the PU is something that will get updated throughout time bc the vision is just too big to put a deadline date on it. Right now there's 1 star system, second one to be added end year/new year.. that will be 2 of the promised 100 star systems. When you're in 1 star system you'll immediately understand the time it takes to make these things

    • @Uyuzefe
      @Uyuzefe Год назад +138

      @@justinjustice5525 I don't know, I played Eve online and Elite Dangerous for some time. Watching the clips online just shows me a game with identity issues

    • @oneshortgamer2540
      @oneshortgamer2540 Год назад +6

      @@justinjustice5525 well I will try it when get get my next gen GPU hopefully it will be enough. But I have my doubts if starfield will not already consume me.

  • @medea27
    @medea27 Год назад +136

    For me, Star Citizen comes down to the absence of two key things that _EVERY_ project requires, regardless of whether it's a crowd-funded multimillion dollar game, Apple's latest product release, or the renovation of your house... someone to _set & manage deadlines/budgets,_ and just as important, someone to _hold you to them._ The buck has to stop with someone or any project will go on _ad infinitum,_ and Star Citizen is a _perfect_ example of what happens when there is no-one in leadership making the hard choices & accepting the necessary compromises... because every piece of scope-creep, every unmet release date, every monetisation option, etc can be traced back to the absence of strong leadership & the type of organisation that they have fostered.

    • @chunkycornbread4773
      @chunkycornbread4773 Год назад +15

      Couldn’t agree more. Every large project like star citizen has developers feature creep. Most studios don’t get paid until the game is released so someone is holding their feet to the fire.

    • @marcar9marcar972
      @marcar9marcar972 Год назад +3

      That is definitely what has happened here though I don’t think every project requires someone to set deadlines and budgets. Just for important stuff typically.

    • @andrijagrgic2357
      @andrijagrgic2357 3 месяца назад

      It's on purpose like that. They roll out a patch with miniscule improvement or just some random crap. They do the least amount possible just to keep money coming in.
      People pledging are stupid as fuck.

  • @booker4984
    @booker4984 Год назад +120

    So many developers get wrapped up in size and scope. When it’s really about density and depth, give 3 star systems and fill that with as much cool and entertaining stuff as you can. That is so much more important than million start systems

    • @ChrisSmith-mi2zo
      @ChrisSmith-mi2zo Год назад +48

      I watched a stream recently where the streamer suggested that Red Faction Guerrilla is an overall mediocre game, but has a legendary reputation because it did destruction better in 2009 than any game before or since.
      Virtually nobody remembers the details of RFG. The story doesn't matter, the characters and environments don't matter. But the core gameplay function of wanton destruction was so developed and refined that no one's topped it.
      You don't make incredible games by making a load of half-baked features. Nobody remembers GTA IV for its darts minigame. Depthful core gameplay is what keeps people playing and talking about your game for years or decades.

    • @MaticTheProto
      @MaticTheProto 6 месяцев назад

      Which is why they need and are developing server meshing

    • @vtubersubs3803
      @vtubersubs3803 2 месяца назад +1

      @@MaticTheProtoServer meshing is a fancy buzzword to explain away their lack of development. What you're seeing now IS the finished product. The business model
      is to sell pledges until the money stops coming in. They have a massive financial incentive to just keep stringing people along for another decade

    • @MaticTheProto
      @MaticTheProto 2 месяца назад

      @@vtubersubs3803 nah, it really isn’t. Sometimes the world is a lot simpler than you conspiracy clowns think.
      Plus there‘s other things they have to implement afterwards anyway, so your bs comment makes no sense

  • @jetara3082
    @jetara3082 Год назад +414

    I think CR is the biggest Genius to ever walk this earthround....selling DLC for a Game that doesn't even exist is beyond einstein.

    • @kwisatzhaderach1458
      @kwisatzhaderach1458 Год назад +3

      Musk sold cybertrucks to idiots with money.

    • @danford6678
      @danford6678 Год назад +53

      The sold a modding manual for a game that doesn't support modding and Land Claims for a game that doesn't support land ownership or base building lmfao.

    • @mytwosense9135
      @mytwosense9135 Год назад +3

      ​@@danford6678😂😂😂😂

    • @JeremyStratton
      @JeremyStratton Год назад

      @@danford6678 I hope you never play star citizen. please for all that is godly and holy and for the love of anything. never play star citizen. please.

    • @drunk6133
      @drunk6133 Год назад +4

      @@JeremyStratton Why?

  • @ColdHawk
    @ColdHawk 2 года назад +741

    I hear that the company is offering a cryogenic preservation “companion package” available for purchase by top tier backers. It’s brilliant!

    • @ralf716
      @ralf716 Год назад +5

      😄

    • @ChrisRollason
      @ChrisRollason Год назад +41

      Don't give them ideas please.....
      I have recently finished the three body problem Trilogy. I was surprised that a thousand years in the future, there was no mention of them waiting for Star Citizen to release. Only two more years.

    • @eddiev39
      @eddiev39 Год назад +1

      ​@@ChrisRollason What an amazing book! Genuinely gave me goosebumps. The part with the numbers in the photograph creeped me out.

    • @razorreaper8440
      @razorreaper8440 Год назад +2

      Thats a hefty dose of good sarcasm 😉

    • @AliRadicali
      @AliRadicali Год назад +12

      The named the convention "CitizenCon" and the backers still don't realise they're being conned. A-mazin'.

  • @thepatriotsfan7127
    @thepatriotsfan7127 Месяц назад +11

    We gonna be living in the reality that GTA 6 came out before Star Citizen, let that sink in

    • @MesaLoveYou
      @MesaLoveYou Месяц назад +1

      I think so , star citizen is probably 10 years away at this rate

  • @missk1697
    @missk1697 Год назад +217

    2010: "Next year!"
    2020: "Next year!"
    2030: "Just convert to Buddhism and play the game in your next life!"
    🤣

    • @joshiderniemalslacht8398
      @joshiderniemalslacht8398 Год назад

      No one seriously made the promise that the game is going to release any day now. This project is just so ambitious that it won't be finished any time soon. Thats the point. It's a really long term project. Anyone who plays the game should be aware of this.

    • @cherpsy3770
      @cherpsy3770 Год назад

      nobody was saying next year in 2020.

    • @drek9k2
      @drek9k2 Год назад +3

      Society will have fully collapsed by my next life. It will have fully collapsed by time I'm elderly. I fully expect Republicans to have looted our social security fund by then, so I can't rely on my SS checks to pay for it either.

    • @chintoki
      @chintoki Год назад +5

      @@joshiderniemalslacht8398 You got scammed.

    • @joshiderniemalslacht8398
      @joshiderniemalslacht8398 Год назад

      @@chintoki No, because I got it as a gift.

  • @gallakailancer3692
    @gallakailancer3692 2 года назад +410

    Chris has spent more than 20% of his life on this project and I have been waiting almost 40% of my life for it to release...

    • @alistairbolden6340
      @alistairbolden6340 2 года назад +18

      Whats crazy is EVE online was a better game when it released over a decade ago than SC will ever be. I never understood why anyone backed a game that is clearly going to be much worse than what its attempting to copy.

    • @SimianSupreme
      @SimianSupreme 2 года назад +56

      @@alistairbolden6340 Tell me you know nothing about the gameplay in Star Citizen without telling me you know nothing about the gameplay in Star Citizen. Your comment is willfully ignorant. Both the scope and gameplay mechanics of these games are almost completely dissimilar. They both take place in space and have spaceships... so there is that I guess.

    • @maitreyoda7404
      @maitreyoda7404 2 года назад +34

      @@alistairbolden6340 Eve Online … LMAO
      That’s literally two different type of games … The closest games to SC are No Man’s Sky and Elite Dangerous …
      Listen SC is a particular project, will it be released one day ? Who knows ? But if it will oh man it’s gonna be THE sci fi game kids will want to play, believe it .

    • @alistairbolden6340
      @alistairbolden6340 2 года назад +24

      @@maitreyoda7404 Neither Elite dangerous nor No Mans Sky are real MMORPGS, saying that SC is not either but it wishes it was. SC wishes it had a massive player driven economy and massive fleets of player owned ships fighting each over thousands of systems. No one on the SC dev team would be happy with you saying it was more like Elite Dangerous than EVE. The goal is a better mmorpg than EVE not just a basic flight sim with an npc economy.

    • @hardy9429
      @hardy9429 2 года назад +8

      Well im 54, i could be dead before its finished

  • @DagothDaddy
    @DagothDaddy 2 года назад +909

    My prediction: in about 5 year Chris sells the IP to a publisher they launch it. It's good but missing many promised features. About a year later he launches a kickstarter for a new game he describes ad "What star citizen could have been with no publisher interference." And start the whole cycle over again.

    • @NerfsDJ
      @NerfsDJ 2 года назад +154

      Thats so fucking depressing lol

    • @GameoftheYear-fx4mq
      @GameoftheYear-fx4mq 2 года назад +131

      You forgot the part where theres no announcement of the publisher aquirement ahead of time and then the radio silence right after for 3 months.

    • @kylio95
      @kylio95 2 года назад +84

      There's no way he will get away with that again. Star Citizen will destroy his reputation in the video games industry.
      I know he did a similar thing with Freelancer, but given how good Freelancer was as a game he got a lot of credit for it still. Star Citizen, this is all on him.

    • @TheCocomunges
      @TheCocomunges 2 года назад +79

      Reminds me of Obsidian marketing Outer Worlds as the "Real fallout devs" for the easy brownie points following Fallout 76 launch. Yet it was mediocre, honestly I think Fallout 4 was better than Outer Worlds.

    • @ForgeofAule
      @ForgeofAule 2 года назад +30

      That won't happen. Chris knows he's getting old and that Star Citizen is his last chance to realize his dream. He won't sell it a publisher ever, this is his last chance and he is going to use it

  • @Drizzit57
    @Drizzit57 Год назад +62

    For how much this game costs so far they could have just built a real space ship

    • @JeremyStratton
      @JeremyStratton Год назад

      this is h ow everyone in chat knows you are a moron

  • @youtube_moderator
    @youtube_moderator Год назад +61

    No Man's Sky is everything Star Citizen is not - scalable.

  • @andrewtaylor940
    @andrewtaylor940 2 года назад +620

    Chris Roberts hit the Jackpot. he figured out the Secret of Selling Millions of Dollars of DLC without ever having to finish the game it is meant for. The whales just keep throwing money at him. He made more money from crowdfunding that he could ever hope to make actually producing and selling a game. At some point it becomes Mel Brooks "The Producers" but with Video Games instead of Broadway.

    • @Apav1x
      @Apav1x 2 года назад +10

      How much of it does he actually pocket though?

    • @CanIHasThisName
      @CanIHasThisName 2 года назад +15

      The thing about making money is that there's income and there's profit.
      Star Citizen is still in development and will be for years. It is making money, but it is not making profit and the game costs more yearly than what a lot of games cost in total. They will have to keep on pouring money into the game and even when they stop, they will then have to pay off the investors. Yes, that's right, Star Citizen didn't make all of that money just from crowdfunding, there are also private investors who are expecting a return.
      The biggest win for them is not how much money they've made, it's that they've been able adjust development based on demand and have a massive studio now. But that's also a bit of a curse because they are currently using all of the game's income on development. So how profitable will the project turn out to be after it's finished is uncertain. And once the project is done, hell probably even before that, they'll need to figure out what to do with all the people they have. They'll need another project but they'll need funding for it and all that. The alternative is to start firing people.

    • @blahblah7720
      @blahblah7720 2 года назад

      ​@@CanIHasThisName typical trolling the typical “defense by lying by omission, feigning invincible ignorance, abusing lack of knoweldge and lying” they are getting paycheck[the individual peoples that work there], they don't care. You write exactly like the peoples that play satan advocate for politicians. Also, your username. You admit it, the peoples get paid, and it's not an issue it's the software industry and the peoples that work there are experienced, so no real issue to find new work[ especially modelers and particle effect artists ]. You are feigning to not understand he is talking about the peoples working there and not the business, you know very well the money is separated[business got his own accounts of course, see you are feigning invincible ignorance you pretend to not know anything even thought it's it the most basic] and using your business money for personal affair can lead you to jail [at least in france] only politicians and such high-end rapist can do that and be jail free.

    • @inthefade
      @inthefade 2 года назад

      @@Apav1x I'm pretty sure he has a big MFer house and cars coming out of his a** now.

    • @MCshadr217
      @MCshadr217 2 года назад +80

      @@CanIHasThisName 452 million towards a game is a ridiculous amount of money, that sort of funding goes towards new technology. That's 45 million per year, and I can guarantee you, the game doesn't cost that much to upkeep.
      Tell me, what actual game has that sort of funding?
      Another perspective: The largest ever MMORPG has grossed 9.23 billion. WoW. And that has been around for 20 years now with multiple expacs, updates, new content, and much more, with millions upon millions of players across multiple servers.
      And yet, Star Citizen has been succeeded by multiple games. Space engineers, No Man's Sky, and other similar games, have been far more successful with a similar genre, and yet didn't require 452 million in crowd funding just for the base game to be developed and launched.

  • @0uttaS1TE
    @0uttaS1TE 2 года назад +240

    No Man's Sky was announced, launched, derided, fixed and praised in the time it took for Star Citizen to come out.

    • @TheMilhouseExperience
      @TheMilhouseExperience 2 года назад +12

      Pretty much what I thought when star citizen popped onto my recommendations.

    • @spurs_7798
      @spurs_7798 2 года назад +37

      No Man's Sky.. or in other words.. a guy shits on your plate on release day.. and years later it dried, stopped smelling and he poured some chocolate sauce over it. Thats what you're eating... thats your "fixed game".

    • @SpoopySquid
      @SpoopySquid 2 года назад +83

      @@spurs_7798 that's being overly critical imo. The original release was certainly not as ambitious as Sean and Sony wanted us to believe it would be, but the core concept was still solid enough to work.
      Even the bugs weren't as bad as some so-called AAA releases (Arkham Knight, Cyberpunk 2077 etc).
      The devs could have released a few stability patches and called it a day but instead they stuck around and by now have added features that were originally promised to the point that NMS is almost a whole new game from when it started.
      Sure in an ideal world they would have released the game completely finished but again, they've treated NMS better than other bigger studios have treated their botched launches

    • @spurs_7798
      @spurs_7798 2 года назад +10

      @@SpoopySquid "that's being overly critical imo. The original release was certainly not as ambitious as Sean and Sony wanted us to believe it would be" These two sentences make it so hard not to throw insults at you. I want you to read them, think and maybe try again. Didnt read the rest.

    • @ChucksSEADnDEAD
      @ChucksSEADnDEAD 2 года назад +59

      @@spurs_7798 That's a nice retelling of the events but it's wrong.

  • @Secret_Takodachi
    @Secret_Takodachi Год назад +26

    Calling Star Citizen a "metaverse" really sums up what it wants to be

  • @bresevic7418
    @bresevic7418 Год назад +49

    This "game" is a new kind of cult. It provides just enough to convince people who are willing to believe, and than exploits their faith in something that is not real for ridiculous amounts of money. The "concierge" system makes this blatantly obvious. Whether they meant to or not, this is what they've created.

    • @tomfoolery1967
      @tomfoolery1967 Год назад +1

      @@yugnok Just like the cultists who refuse to hear anything good about the game because their cult won't allow it.

    • @den-ver7333
      @den-ver7333 7 месяцев назад +15

      @@tomfoolery1967 Your comment is classic cult defense/coping mechanism. "No, THEY are the cults for calling out our weird behavior!"

    • @leviticusprime4904
      @leviticusprime4904 6 месяцев назад +1

      @@tomfoolery1967congrats on proving the guy right numbskull

    • @tomfoolery1967
      @tomfoolery1967 6 месяцев назад

      @@leviticusprime4904 Proving him right by saying he's also part of a cult? By saying that people don't have balanced perspectives but only fanboying for or against? Yeah...you got me. LOL

  • @antoyal
    @antoyal Год назад +212

    15:52 "Today they're outdone by Ubisoft." Truly the unkindest cut.

    • @maxwellsterling
      @maxwellsterling Год назад +6

      Ubisoft never built a reputation for delivering bad graphics and bad character faces, so it's not really like this was an "ooh, what a burn" moment; they're one of the most consistently competent developers in regards to visuals, even if some of their recent releases copycat the "quirky rebel" style like Watch Dogs 2 and Far Cry New Dawn.

    • @spacebassist
      @spacebassist Год назад +8

      @@maxwellsterling I think most people associate ubisoft with cookie cutter "eh whatever" games that you just play and forget, so the studio that puts barely any effort into things outdoing another studio that once prided itself on this thing is still a cut

  • @TheGerudan
    @TheGerudan 2 года назад +394

    Their business model is literally "not releasing a game". Why would they kill that by releasing the game(s)?
    Also the Stellaris Soundtrack is just great.

    • @Top3Unveiled
      @Top3Unveiled 2 года назад +53

      Don't worry. CR is a master conartist, he will find a way to keep milking gullible space nerds after release.

    • @christiantaylor1495
      @christiantaylor1495 2 года назад +16

      GT V has been released for years and is making over 1 billion dollars a year with new content

    • @twerkingbollocks6661
      @twerkingbollocks6661 2 года назад +34

      @@Top3Unveiled I don't think he's that much of a conartist, more like he's utter crap at project management, microsoft had to buy his company and remove him from leadership to finally finish Freelancer.
      "In June 2000, Microsoft started talks to buy Digital Anvil. Roberts admitted that his team required large sums of money, which only a huge company could provide, to continue developing Freelancer with its "wildly ambitious" features and unpredictable schedule; the project had overshot its original development projection of three years by 18 months. [...] Roberts left the company on completion of the deal, but assumed a creative consultant role on Freelancer until its release."
      Looks like feature creep was an issue with him even back then.

    • @magnolia549
      @magnolia549 2 года назад +14

      @@twerkingbollocks6661 exactly. So regardless of what it is, if CR is involved in any sort of leadership role, i want nothing to do with it. Star Citizen might become "the most amazing thing ever" (tm), but not when it has anything to do with him.

    • @carlost856
      @carlost856 2 года назад +4

      As per the trial they went through, they technically have legally released the game already.

  • @MajorSquiggles
    @MajorSquiggles Год назад +60

    We have gone far beyond what can be excused as incompetence. Any reasonable person would've looked at this project years ago and realized that their strategy isn't working. And yet they keep trying to make the square peg fit in the round hole. It's fine if SC isn't the greatest game of all time. But after 10 years there's still performance issues, and they think their game is worth thousands to play. That's insulting.

    • @doomsday9790
      @doomsday9790 4 месяца назад +4

      Servers can't support more then 100 players, since years they are babbling about server meshing. Still it isn't anywhere in the alpha to be found.
      But for sure you can purchase overpriced jpegs on their storefront while the basics of this game are not functional at all.
      For years now SQ42 is always 2 years away and it's always right around the corner ( now it's feature complete, what ever that means for the status of the game lol)

  • @UncommonCommander
    @UncommonCommander Год назад +82

    I'm torn between believing that Roberts is trying to create a legitimate, living, full-scale universe inside a computer; or just collecting a paycheck. Either way, this is vaporware, and I'd never put a dollar into it.

    • @precariousworlds3029
      @precariousworlds3029 Год назад +19

      And I don't know why but I find this concept depressing. I know it's a meme, but seriously, touch grass. If you want the most immersive, feature filled open world, look outside. Yes, the real world can suck. Yes, you can't be a space pirate, yes, you can't live out your life in a luxury space yacht. But I find it rather sad that so much time, energy, and money is spent on Star Citizen just to bring it up to some sort of par to the openness of real life. Perhaps the best thing is to try and build that exciting future in real life, and let games be games. Maybe I'm just an idiot though.

    • @arishkhan-jw6qu
      @arishkhan-jw6qu Год назад +5

      ​@@precariousworlds3029 you're not an idiot for saying that. But exploring the real world is dangerous. My country is a third world country for example and many people are being shot by the police in the streets. Besides, I want to have pet monsters and kill monsters with over the size swords or have super powers. To explore the real world, it would either have to seem more interesting (I know it's very interesting,) or be as convenient as the video games people play because people don't want to suffer inconvenience

    • @chazdomingo475
      @chazdomingo475 Год назад +8

      I've played it this month. He's collecting a paycheck. His wife must be doing a good job too. Because for just how unplayable piece of jank it is, you can find tons of positive press here on youtube from people who have to be getting paid to shill it like they do. It's a terrible, frustrating game and all the immersion just becomes tedious almost immediately once you take 2 steps and run into your first of many worldbreaking bugs.
      If you wanna fly around in space play Elite Dangerous and get mad at FDev for trying to reverse engineer that game into Star Citizen.

    • @expressrobkill
      @expressrobkill 11 месяцев назад +1

      @@arishkhan-jw6quut star citizen is full of the inconveniences of the real world and games.
      If you want a monster fighting space adventure their are games that actually deliver no mans sky elite, horizon, monster hunter, fallout, yea they don’t all do both at the same time but does that matter when its fun and delivers on the concept, also star-field will be out soon.

    • @jonathanalexander9881
      @jonathanalexander9881 11 месяцев назад +3

      I gave it a try during one of the more recent free weekends. It is not...ehm...what the backers want you to believe at all xD Just a stupid garage simulator and every single system in the game is completely broken. But hey...you can move a bottle of water around!

  • @Walawalacookie
    @Walawalacookie 2 года назад +156

    They key difference between Star Citizen and No Man's Sky is that No Man's Sky eventually delivered their promise and much much more.

    • @dirpyturtle69
      @dirpyturtle69 Год назад +3

      Star citizen is significantly more ambitious then no man’s sky is. No man’s sky is also arguably still not what was promised. Sure there’s a lot of different things to do, but none of it is connected. The whole game is as a wide as an ocean but as deep as a puddle. Every update just makes that ocean wider, never any deeper.
      If someone enjoys no man’s sky or star citizen then that’s fantastic, let people enjoy what they want to enjoy. Don’t yuck someone else’s yum as they say

    • @Walawalacookie
      @Walawalacookie Год назад +33

      @@dirpyturtle69 Ok, well you let me know in another 10 years when Star Citizen is finally in Beta which game you think is better.

    • @taaviplaysstuff
      @taaviplaysstuff Год назад +2

      @@Walawalacookie I wouldn't be so sure of this. if root engineering is on the platform which is missing core functionalities and the whole process is blended with a sweet kitchen sink syndrome...this thing will never be ready

    • @patchouliknowledge4455
      @patchouliknowledge4455 Год назад +9

      @@Walawalacookie You really are overestimating em. Give it another 200 years and it'll finally be in beta, trust me

    • @nbewarwe
      @nbewarwe Год назад

      The difference is No Man's Sky released to break all their promises instead of making more.
      Before anyone says it, I actually have a lot of respect toward Hello Games for updating the game to eventually make it what they promised. I'm just saying they actually released a game that could be played and criticized where Star Citizen has yet to even do even that.

  • @_Skorax
    @_Skorax 2 года назад +441

    If anything (or perhaps nothing else) Star Citizen is the life-service game big publishers have been dreaming about for a decade now.
    10+ years of new content, indeed.

    • @GiblixStudio
      @GiblixStudio 2 года назад +72

      not to mention the amount of money people keep throwing at it for some stupid reason or another

    • @_Skorax
      @_Skorax 2 года назад +73

      @@GiblixStudio (Mega Space) Whales. All of it. You saw that repulsive concierge club or whatever it was called.

    • @Ancor_Vantian
      @Ancor_Vantian 2 года назад +67

      @@GiblixStudio Over 400 _millions_ in a 10 year span and the still haven't released the game.
      It's crazy.

    • @noble7065
      @noble7065 2 года назад +28

      ​@@Ancor_Vantian People look at the money but don't take the time to realize the effort that needs to be out in to make it work. Red Dead Redemption 2 took 7 years to make for a big and already established studio like Rockstar with all of their tech already created and all of their people already trained, star citizen is a game made from scratch with five time the scope, of course it's going to take at least double the time RDR 2 took.
      There's going to be a free fly event for a week starting the 20th, download it and go try it for yourself, star citizen feels different from every other game out there.

    • @Dermetsu
      @Dermetsu 2 года назад +61

      @@spencer6822 $900 bucks on a single game? White whale, holy grail.

  • @ferventwoe8856
    @ferventwoe8856 Месяц назад +8

    Even a hundred dollars for an in game, digital fucking ship is delusional let alone thousands. God damn.

    • @TheForever206
      @TheForever206 Месяц назад +2

      "A fool and his money are soon parted"

  • @bailbondsga
    @bailbondsga Год назад +76

    we know of a gentleman, retired auronautical engineer, who was 65 at the time he discovered star citizen, he pledged large amounts of money in hopes to play the full game one day. he passed away this year at age 72. way to go chris roberts.

    • @mozambique9113
      @mozambique9113 Год назад +3

      we all will die off before the game finally release

    • @VitalMusic217
      @VitalMusic217 Год назад +10

      That's what you get for paying for something that doesn't exist.

    • @snaaaake59
      @snaaaake59 Год назад +3

      ​@@VitalMusic217"would you like to buy one acre of land on the moon? That'll be 10,000 dollars, non refundable"

    • @MaticTheProto
      @MaticTheProto 6 месяцев назад

      @@VitalMusic217that‘s the concept of crowdfunding

    • @MaticTheProto
      @MaticTheProto 6 месяцев назад +1

      Any project takes time. Most games nowadays if not all have such unfortunate cases. But surely you are equally mad at GTA 6 which is taking equally long, right?

  • @zephyrback5093
    @zephyrback5093 2 года назад +733

    So glad I bought this as a beta so that my great grandkids can play Star Citizen when it finally releases.

    • @WhyGodby
      @WhyGodby 2 года назад +23

      If you've bought the beta I recommend trying the latest update
      I think you'd be surprised how much game is already implemented
      What is implemented is damn good

    • @fort809
      @fort809 2 года назад +47

      @@WhyGodby can’t wait for the rest of the game to come out in 2072! Such a great game!

    • @superbadisfunmy
      @superbadisfunmy 2 года назад +5

      @@WhyGodby exactly and there will be 75 more updates before its complete

    • @uncannyvalley2350
      @uncannyvalley2350 2 года назад

      *AHAHAHAHAHAHAHAHAHAHAHAHAHHHHAHAHAHAHAHAHA YOU SO FUNNY*
      Show me a better game experience or stfu

    • @lesliescottw
      @lesliescottw 2 года назад +16

      i would find this funny if i had not read it 7000000000000 time's lol

  • @jaffarebellion292
    @jaffarebellion292 2 года назад +212

    Unchecked creative freedom can be just as damning to a project as zero creative freedom. I genuinely believe CIG genuinely want to make the game Chris Roberts promised, but I also think it's hard to deny that there's a lot of "That sounds cool, let's ignore any realistic limitations and do it! Oh, it's not working? Throw more money at it!" going on behind the scenes.

    • @jesperburns
      @jesperburns 2 года назад +17

      Very true. Just look at Ken Levine's newest project. Or everything Peter Molyneux tried to do

    • @found6393
      @found6393 2 года назад +24

      An in all things, moderation. We have plenty of examples of too much publisher interference. Now Star Citizen gives us a glaring example of not enough publisher interference.

    • @jaffarebellion292
      @jaffarebellion292 2 года назад +28

      @@found6393 It doesn't necessarily have to be a publisher. Plenty of indie games have been fine without it. What Star Citizen needs is healthy internal management inside the company. Someone who can take that raw, childlike enthusiasm (which isn't a bad thing, by the way) and say "Hey, that's a great idea. Let's work out a way to do it on schedule and on budget". Not a publisher, but a good manager.

    • @jeremyboughtono2
      @jeremyboughtono2 2 года назад +7

      I have worked on IT projects where the delivery date slips a week every week. Eventually the plug has to be pulled.

    • @joseanl
      @joseanl 2 года назад

      I agree! you have to have a laser focus in order to not lose yourself in the promise of infinite freedom and possibilities

  • @christianhaase1181
    @christianhaase1181 Год назад +50

    This was the game that taught young me to not just spend money on hopes and dreams promised by other people. If nothing else, this game was worth that lesson. I kick it up every once in a while to see where the games at and 8 years of doing that it’s really a whole bunch of nothing dressed up as impressive. I feel bad for the people who spend the money on ships not realizing they’re the sucker. I look forward to the company that actually tries these ideas and wants to actually make it. But, having learned the lesson, I’ll wait for the release first

  • @headlightbandit8618
    @headlightbandit8618 Месяц назад +7

    Chris Roberts motto...
    "Fake it til you make it"

  • @elfensky
    @elfensky 2 года назад +443

    I used to be really engaged with it, but as the years went by, so did my excitement.
    I sold off everything except a basic package that included a ship and access to the game, and am now just content waiting on the single player release, which is what got me interested in the first place.

    • @k3stea451
      @k3stea451 2 года назад +3

      did you have fun with the hours you've put into the game?

    • @executor31
      @executor31 2 года назад +51

      @@k3stea451 Its hard to say with buyers bias. People that put money down need to validate their purchase....

    • @SaberRiryi
      @SaberRiryi 2 года назад +25

      @@executor31 I feel like any bias like that is going to diminish with time though. Enough that they can give an unbiased review. Because otherwise we could dismiss anyone who has ever said they liked a game as "just trying to validate their purchase".

    • @r.daneel.90
      @r.daneel.90 2 года назад +23

      @@executor31 It is also relevant to note that there is also a marked bias where people who hate Star Citizen will never accept that someone else can actually have fun with it.

    • @amiththomas3884
      @amiththomas3884 2 года назад +8

      @@executor31 this is one really silly excuse at this point lol. Someone paid for a game, can't trust their opinion ? Vast majority of backers are not whales.
      Some people just like it, this should be obvious by now. The video even points out one good reason (see the section on immersion and fantasy). It's possible to acknowledge this but also point out the numerous glaring issues with the poject.

  • @chrisolson84
    @chrisolson84 Год назад +423

    I bought into No Man's Sky and Star Citizen around the same time and was about equally disappointed in both. I haven't even tried to play Star Citizen in years. No Man's Sky on the other hand I picked up and started playing again after half a decade because I recently found out that they had been putting in 6 years worth of free updates and turned the game completely around. Its everything I wished for and more back when I originally bought it. I'm glad I found out and gave it a try before stumbling into this video... otherwise I might've been left with the wrong impression that the game had just ended a failure.

    • @SixaraTM
      @SixaraTM Год назад +73

      Yes, NMS did a complete turnaround and is now a lot of fun to play. Maybe Star Citizen should hire the NMS team to finish their game?!

    • @silvarace
      @silvarace Год назад +37

      oh yeah its great now. its still kinda glitchy but there isnt anything else like it. the first time you take off in your ship is just an amazing feeling. just going out and being in the universe is a blast

    • @silvarace
      @silvarace Год назад +8

      @tiggy wiggo honestly probably the model star citizen should have adopted, release what you have and keep working on it continously improving it

    • @zack6192
      @zack6192 Год назад +2

      I tried out NMS. Got up to the point of getting a space ship. Then I stopped playing. It was a cool game.

    • @elkaki123
      @elkaki123 Год назад +15

      @@silvarace dude are you trolling? Thats literally what they've done the game has been playeable for years, albeit extremely buggy and crashes somewhat often.
      You buy the lowest ship pack available and you are ready to go, all other ships are unlockable with on game currency although some will be imposible to use alone and will take ages of grind (they are geared more for large groups)
      Say what you want about the game, they miss impossible deadlines frequently, its buggy, its difficult to run on pc's with less than a 1070 at 30 fps, but the "unreleased" argument is exasperating. Its unreleased as in the way that it hasnt reached 1.0, its an alpha, early access, whatever you want to call it, but its playable for those that buy it like you would a normal game.
      Sorry for the rant, got exasperated reading comments, you can try the game for yourself on free weekends that they sometimes offer or just watch a youtube video to judge its current state.

  • @katofmine
    @katofmine Год назад +96

    When I first heard of star citizen, I had a friend who was very excited about it. Now he has a kid, who can read, and who is a litte asshole, and my friend has been through two marriages, and I get to say "told ya so" about so so many things.

  • @Jerler91
    @Jerler91 2 года назад +70

    "Why is Star Citizen not out yet. Is the gravity of their cash-stacks dilating time?"
    👌👏

  • @SgtDucky
    @SgtDucky 2 года назад +702

    I gave the game a go recently because of what it was right now. No future promises brought me in, no seduction of what things will be like in a year, all I knew was what it was like in it's current state and to me that sounded great!
    having played it for a few hours I can say it went above and beyond my expectations, an incredible and very immersive experience that arguably has no equal!
    BUT...it's a buggy mess that slaps you in the face unavoidable instant death glitches when it sees you enjoying yourself too much.
    Unfortunately that's why I stopped playing.

    • @skycap3081
      @skycap3081 2 года назад +2

      Do you think you give it another chance anytime soon? Are you happy with your purchase?

    • @SgtDucky
      @SgtDucky 2 года назад +73

      @@skycap3081 I won't say I'm happy with my purchase, If I could go back and do it again I'd hold off and wait for it to be in a more stable state.
      I went in knowing the game was in alpha so I very much prepared to encounter bugs, But when you die because your cargo door glitches opens and crushes you, ship randomly explodes when you touch town at 0.002mph or all you ship controls just become non responsive and your only 3 missions in it's hard to justify all the future frustration you will have to encounter to get the most out of it. Especially how slow moving the game is and how much real world time and in game money it takes just to get back to where you were before the bug.

    • @skycap3081
      @skycap3081 2 года назад +19

      I have played a little, a went from the mustang ship did a few bounties and rented a cutlas black and roc, and did a little mining. Like you said it's okay but yeah the bugs really do kill the fun. I would play more if things like money did not reset with patches. Kinda hard to feel invested when it resets every 6 months.

    • @captainkingpin6836
      @captainkingpin6836 2 года назад +16

      @@skycap3081 money doesnt reset with patches and hasnt for years. the only thing you lose with patches are Food Ammo and Meds everything else stays until the do a wipe which doesnt happen often. we have had 2 wipes in the since 2019 .

    • @captainkingpin6836
      @captainkingpin6836 2 года назад +38

      @@Fireclaws10 elite dangerous has been trash since 2018. And became a tire fire when odyssey launched.

  • @Amfibios
    @Amfibios Год назад +48

    If EA finds out how they managed to do this, they'll open up a "Hopes and Dreams" microtransactions store and they'll stop making games 🤣

  • @greedyyawgoo5635
    @greedyyawgoo5635 Год назад +29

    What happens here is that if they ever finalize the game, the funding will certainly stop. So why stop now, if the faucet is still pouring money...
    As long as the money still pouring in, the game will be forever as it is. I still remember Angryjoe so happily encouraging his subscribers to fund this game back in 2012.

    • @slopedarmor
      @slopedarmor Месяц назад

      Did gta5 and rdr2 funding stop when it got released? Well no, the opposite. Still printing billions of dollars

  • @kyle8971
    @kyle8971 2 года назад +96

    Star Citizen has the potential to be the greatest space sim ever created. It's main problem is that by the time it is released, the people who were originally hyped about it might not be playing games anymore, might not be alive or might have to convince their grown children to join them in something that first got announced 20, 30 or even 40 years prior. The other problem is that the longer the development time, the more tech will advance and the core system WILL eventually need to be rewritten to work in an entirely new codebase. 10 years ago we were running Win XP/7. Now we're running Win 10/11. Compatibility patches are a thing, but they aren't foolproof so writing code to work properly from the ground up is a necessity in a game that is literally simulating the Universe. I wish them the best of luck, but my hype for the game has long since fled my body. If it comes out during my lifetime, I'll check it out but I am hardly holding my breath.

    • @radscorpion8
      @radscorpion8 2 года назад +19

      Me too...I remember being excited about this game, 10 years ago. I pledged, I even upgraded to an $80 package. But now...I just don't care anymore. Every year I will type it in on youtube to see what the latest drama is. But whether it comes out or not just doesn't matter to me anymore. I'm looking forward to different games, like Diablo 4 or the next Elder Scrolls. What I am thankful for is that I am not one of those "whales" who spent tens of thousands on the game and had the sense to know when to stop. I've seen so many posts from people who went way over what they should have, and its just sad

    • @DrSmugface
      @DrSmugface 2 года назад +4

      @@radscorpion8 well server meshing testing basically starts next month which is the last big tech we need so that the game actually functions like imagined

    • @papercamera2989
      @papercamera2989 2 года назад +10

      @@notme42069 Not only that but I feel it's weird how they didn't just try to cut their losses and move from the engine their on if its so difficult for the game to work with it. Correct me if I'm wrong but it would be logical to assume that the more coding you do the harder to would be to move engines

    • @kyle8971
      @kyle8971 2 года назад +2

      @@papercamera2989 Unreal has always been an incredible engine to use from a technical standpoint. It has been very versatile and just keeps getting better with each version. The problem with writing your own engine is that it takes a SHITLOAD of time and money to develop something from the ground up that includes real time physics and lighting models. Star Citizen is already behind schedule. If they had to write their own engine and the redo all the assets in that engine, well...Star Citizen would have a new CEO by the time that game is ready.

    • @papercamera2989
      @papercamera2989 2 года назад +4

      @@kyle8971 I though from the video that they were using cryo something which was why they were trying to server mesh as they could use more than 50 ppl a server

  • @stormthrush37
    @stormthrush37 Год назад +279

    It seems to me that a huge part of the problem with this whole situation is the unfinished game has repeatedly proven to be worth far more than the finished project. Unfinished, the game is a source of hope and ongoing revenue over how amazing it might one day be. Finished, people have to start judging it based on what it currently is rather than what it might one day be, and hard realities over failed promises and massive amounts of wasted money start to come to the forefront. I mean this is essentially the same situation as Theranos. Both have somewhere along the line become busier selling false promises and false hope rather than any tangible product. Kinda like how the real people that reported got rich in the California gold rush weren't the gold prospectors and miners, but the ones selling the pickaxes to them.

    • @thathandsomedevil0828
      @thathandsomedevil0828 Год назад

      What ever, it's been 10 years already, it is vapourware and that's fact.

    • @billywashere6965
      @billywashere6965 Год назад +11

      You were almost onto something until you said "any tangible product", at which point your argument falls apart. You CAN play Star Citizen right now. They just had a free play so you could download and install it for $0. What's available in Star Citizen right now -- as explained in the video above -- is far above anything available in any AAA game on the market right now. It's mind blowing really. You can't name a game that even comes remotely close in terms of immersion, attention to detail, and mechanical versatility. I originally bought in at around $60 after watching a Jack Frags video. I've spent considerably more AFTER I actually played the game, because not only did I enjoy what I played but it made literally impossible to go back to a lot of other games after playing it. So I'm not paying into on the hope of what it would become, but more-so paying into based on what I'm enjoying right now. What's come is just a bonus.

    • @therelaxedrealist9066
      @therelaxedrealist9066 Год назад +1

      @@billywashere6965 I'm looking to get into the game now and I went to the website but I'm kinda confused. If you don't mind helping me out do I have to pay to play somewhere or do I have to watch the video to get a key that on the how to play page?

    • @0PsychosisMedia0
      @0PsychosisMedia0 Год назад +31

      Don't do it!! I been involved with this disaster from almost the beginning. Sever disconnects during events is assured. Older ships being shelved and not completed to make room for the shiny new ship that will sucker people to buy in. Only 30 people in one server. This makes it a empty game for the amount of space and locations it has. Server meshing promise that had been proven it cannot work the way CR has promised. Garbage code, weak servers and CR/RSI calling thos who even question and point out obvious flaws "white noise" that is causing the development last longer...yeah that was the excuse. This is coming from a white-ish knight. It's a scam. I would wait for full release...but don't hold your breath for that.

    • @arstulex
      @arstulex Год назад +39

      @@billywashere6965 _"I originally bought in at around $60 after watching a Jack Frags video. _*_I've spent considerably more_*_ AFTER I actually played the game,"_
      No offense, but this is why I find it hard to treat your comment with credibility.
      It could be very easily argued that you are naturally biased in favour of the game because you have already sunk a 'considerable amount' of money into it. It's financially in your own interest to support the game that you've sunk so much money into because that financial investment is reliant on the success of the game.
      I say this as somebody who also backed the game (I only have a Titan, however).
      As much as I enjoy the game for what it is, I am also aware of its glaring flaws as a project. Aware enough that I know better than to keep throwing money at it.

  • @suyangsong
    @suyangsong Год назад +11

    I can never forget that one guy who like, was aimless in life in 2012, went on to join the military, served multiple deployments, came back and reintegrated into society, and _star citizen still was not out._ That was fucking funny.

  • @ahuras238
    @ahuras238 Год назад +16

    I remember years ago, watching Chris boot up the game on a livestream and be unable to play it.

  • @Valshiirs
    @Valshiirs 2 года назад +312

    But can Squarespace make Star Citizen 1.0 possible?
    Didn't think so.

    • @HenryTownsmyth
      @HenryTownsmyth 2 года назад +11

      What a foolish comment lol. What square space promises, delivers.

    • @Valshiirs
      @Valshiirs 2 года назад +20

      @@HenryTownsmyth Alright, alright. 1 star system done, 99 to go.

    • @KrolKaz
      @KrolKaz 2 года назад +1

      Square Space, great for youtubers, terrible for creators.

    • @ageoflove1980
      @ageoflove1980 2 года назад +12

      If you use it through a Nord VPN connection, obviously yes.

    • @NieR.Amanda
      @NieR.Amanda 2 года назад

      It doesn't have "Star" in the name, although that has long since been abandoned as a metric of audience approval.

  • @MadamLava094
    @MadamLava094 2 года назад +206

    It is slightly amusing that in the immersion section regarding the parking ticket it immediately demonstrates an immersion break with your ship teleporting away to the pound.

    • @early90smf90
      @early90smf90 2 года назад +44

      Thats just the tech of the future baby

    • @yugen
      @yugen Год назад +4

      And what other game has the level of immersion comparable to what you're describing in a persistent online world that hosts 50+ players?

    • @TCO_404
      @TCO_404 Год назад +35

      @@yugen none that I can think of, but that includes SC because it can't properly either.

    • @yugen
      @yugen Год назад +5

      @@TCO_404 Going to assume you've never played SC, there's nothing that compares to it.

    • @TCO_404
      @TCO_404 Год назад +19

      @@yugen it has very immersive design which I love, but it can't hold on to any immersion with all the bugs. Same way it can't hold a proper instance with too many players. The fact that they're working on doing things in theory means very little until they've actually done it.

  • @besaidknight
    @besaidknight Год назад +21

    Fun Fact:
    There are already people who invested an arm and a leg into star citizen who didn't live to see this game released.

    • @MaticTheProto
      @MaticTheProto 6 месяцев назад

      There‘s people who spent 32.000€ to get their diablo immortal character maxed out. Your point?

    • @besaidknight
      @besaidknight 6 месяцев назад +1

      @@MaticTheProto They Got A Fully Functioning Char That They Can Enjoy. Others Being Bullied is Blizzards Problem.

    • @MaticTheProto
      @MaticTheProto 6 месяцев назад

      @@besaidknight actually they can’t, as barely anyone else has or will ever reach that level which indirectly gets them locked out of the matchmaker

    • @besaidknight
      @besaidknight 6 месяцев назад

      @@MaticTheProto he got what he paid for :p

    • @MaticTheProto
      @MaticTheProto 6 месяцев назад

      @@besaidknight I got all the ships I paid for except for one I bought during a concept sale. I got a different ship until that omega is implemented. Where problem?

  • @Apoc2K
    @Apoc2K Год назад +26

    Star Citizen is a game about how Chris Roberts is going to build a staircase into space by stacking wads of cash.

  • @nate_d376
    @nate_d376 2 года назад +51

    Can't wait to watch your 20 year update on SC in ten years....

  • @joesterling4299
    @joesterling4299 2 года назад +195

    The problem I see is that Star Citizen development has become a way of life, and a highly lucrative one at that. The motivation for the donkey rider to continue dangling the carrot on the end of a stick in front of the donkey must be overwhelming. Why would they ever want it to end, as long as the donkey doesn't get tired of chasing what it will never reach? "Follow the money" is an effective investigation tool, and it doesn't paint a pretty picture of CIG.
    Thank you for filling in so many details, but they don't really change the strange dynamic that has allowed this project to proceed with ample funding for a decade, without any end in sight. The donkey just keeps on carrying the burden, and CIG keeps riding comfortably while dangling that carrot ahead of the dumb beast.

    • @BrokenSymetry
      @BrokenSymetry 2 года назад +54

      I agree and let's just be frank: Chris Roberts is promising things he knows he can't deliver, because he wants your money. At this point there's a very real danger Star citizen is gaming industries biggest scam.

    • @JamesEdwards780
      @JamesEdwards780 2 года назад +28

      ummm , reminder to NEVER PRE-ORDER

    • @FlynLatif
      @FlynLatif 2 года назад +8

      Yeah preordering deincentives the release of a game. They're making more money than they could possibly ever make by releasing the game, even at this point, and that will probably still be true 10 years from now. So to play devils advocate, maybe never releasing the game ever is the best thing for both the "game" and the fans at this point. Most games keep you involved by the carrot&donkey method, it's just that they do that by creating mystique/fantasy/imagination from within the game as to what could be elsewhere in the game as you progress... whereas CIG accomplish the same thing with their "early access, fake promises, we're in this together" culture.
      Without the lies there would be no fantasy, without at least a pitiful excuse for the prospect of a future, people wouldn't have fun dreaming, which is what the entire game & culture is about. The fans are clearly complicit in the lie and have been since like 3+ years into development. They want to be lied to, they want the mutual fantasy to persist... and I'm not even saying that makes them due criticism. A female wants the mutual fantasy of "let's go inside for coffee" and "our relationship just happened because magic, not because he hunted me". So, in a roundabout way... Chris isn't lying for himself and his greed... he's lying out of consideration and empathy for what the fans want and he's taking the stick of being called a goblin/biggest scammer of the century out of his kind heart to give the people what they want.
      Again, I'm just playing devils advocate but there's always 2 ways to see something.
      I mean how much money could Chris possibly imagine what to do with for himself without intending to be the next Bill Gates / Putin. I have a feeling he spent all the money on hiring script writers to write more lies.

    • @DKarkarov
      @DKarkarov 2 года назад +19

      @@BrokenSymetry What do you mean "real danger" it IS the biggest gaming scam in history. It is never going to be anything other than a crappy lack luster and hollow demo.

    • @twerkingbollocks6661
      @twerkingbollocks6661 2 года назад +8

      Imagine if it got pirated with a server emulator.
      Sorry, imagine WHEN it gets pirated and with a server emulator.

  • @Spectre-907
    @Spectre-907 Год назад +8

    Its a year on, and I just watched a guy solo an entire squad of soldiers on foot by hiding behind a glass wall. Because their ai couldn't see through it, they didn't react when hit, and he gooned the whole team completely unopposed.

  • @domonator5000
    @domonator5000 Год назад +19

    My theory when it comes to games like this is that for many there is a psychological element involved. I’m referring to addiction to the wait, the hype that builds up the fantasy of playing this amazing game and seeing the amazing trailers and waiting eagerly for the promise to come true the hype and anticipation building and building, not knowing what reality holds. The fantasies that humans construct will always outcompete any reality we live, but the possibility of a fantasy becoming a reality makes that even more addictive. So inevitably when a game of this scope gets released expectations will always be let down, and the game even if it delivers on 90% of what was promised, could still be seen as a let down by consumers because without realizing it, we may be comparing the end product to the fantasies we created, and not necessarily strictly comparing it to what was promised.

    • @ivanlagrossemoule
      @ivanlagrossemoule Год назад +1

      It's exactly the same things that keep people giving money to Nigerian scammers. You're just so close to hitting the jackpot, just give a bit more money and you'll get there. And the more sunk cost, the more you're ready to give in the hopes you finally hit that jackpot.

  • @arkanaloth2617
    @arkanaloth2617 2 года назад +63

    I bought a ship in star citizen back when you could get a ship for 20$, that should tell you just how long ago that was, and I thought to myself: "Show me more, I need to see more before I invest more" To date, I've invested 20$ into star citizen.. I've yet to see more that says... spend money. I played Wing Commander 1, 2, and 3.. I played Privateer, and I'm quite familiar with Chris Roberts and his tendency to go ham. In the past he had publishers and parent companies to keep his vision in line but now... well.. yeah.
    Honestly I hope they get it together and put out an amazing space mmo / game / rpg / thing but I'm not going to hold my breath here. I've seen this happen before, anyone remember Daikatana? Duke Nukem Forever? Yeah, seen this all before.

    • @alessiobenvenuto5159
      @alessiobenvenuto5159 2 года назад +21

      You forgot the most recent case, Cyberpunk. The game ran so poorly, that people forgot everything that was missing that was promised. I mean, it was barely an rpg, choices were minimal, and world interaction was comparable to Gta1.

    • @rivit7615
      @rivit7615 2 года назад

      @@alessiobenvenuto5159 yep Cyberpunk flopped. SC will not because it will take as long as it takes.

    • @rivit7615
      @rivit7615 2 года назад +2

      I am guessing its been some years since you last played SC.

    • @alessiobenvenuto5159
      @alessiobenvenuto5159 2 года назад +3

      @@rivit7615 i never played SC, so i can't judge it. But i did see it lag a lot on a 3080rtx.

    • @InvictusByz
      @InvictusByz 2 года назад +3

      @@alessiobenvenuto5159 Its a CPU/GPU game, not 90%GPU like most modern games. Lag very likely had nothing to do with the 3080.
      Also, performance has increased massively on the latest patch. 60fps on a laptop with a 1080.

  • @johnwilliamson7235
    @johnwilliamson7235 Год назад +12

    I was 11 when I first saw this game. I was super stoked and super excited. These were the “top gaming computers of 2012” and the “rate my gaming setup” RUclips days. I always thought when I get a job I’d build a super cool pc and play all the games with my friends. GTA 4 LCPDFR, CoD WaW custom zombies, captain sparklez and his Minecraft videos. Now I’m working a lousy job and have so many bills I have more priorities than buying a gaming PC that can run this game. Not to mention all of my friends I planned on playing with moved away and we kinda all grew apart. On the flip side I’m super stoked and super excited for GTA 6 considering the recent leaks 😀

  • @Elinbemyname
    @Elinbemyname 3 месяца назад +7

    The one thing I'll never get about SC is how after all that time and money they haven't managed to get the core of their game stable.

    • @drksideofthewal
      @drksideofthewal 3 месяца назад

      In any game development, “stability” is the last thing you work on. Bug fixes can be ruined just by adding a new feature which breaks the game again. It would be like painting a house before the foundation is finished.

    • @elonwhatever
      @elonwhatever 3 месяца назад +6

      @@drksideofthewalWhat you are describing is "polish". When everything is done, you work out an bugs, kinks and issues that are left over. It's an important part sure, but that's not what OP was talking about. I suspect you didn't properly read. You just saw '"stability" and started typing away.
      OP is talking about the "core of the game", which in your analogy would be the foundations of the house. The thing everything else is built on. CIG never managed to get that "Core systems" component properly worked out which you can tell by the way modules are individually developed, added, removed, reworked, etc.
      Again using your analogy: they are building rooms of the house independently from eachother in one go: doing the walls, electricity, plumbing, paint and decorations and when done just drop it on the foundations. But because the foundations are crooked the rooms are unstable, don't fit well together, and start falling apart and need to be taken out to be refurbished as they do not sit correctly on the bad foundation. The fact that they DID all of the room, including all the "polish" before figuring out if the walls would fit means they lose all the time and effort they put in.

  • @MetalsirenIXI
    @MetalsirenIXI 2 года назад +109

    Im proud to know my childrens children children will get to play the pre beta release of this masterpiece.

    • @sarfaraz.hosseini
      @sarfaraz.hosseini 2 года назад +16

      Your optimism is inspiring.

    • @robrick9361
      @robrick9361 Год назад +4

      I'm going into cryo sleep so I can catch the first release trailer in 2238AD.

    • @tobymacdonald5893
      @tobymacdonald5893 Год назад

      pre beta is alpha which it’s in right now so good one! you should try it, it’s really good!

    • @cheezandtoast
      @cheezandtoast Год назад +1

      Really glad too that I purchased this for future generations! Our children's children will be so impressed!

    • @sorvex9
      @sorvex9 Год назад +1

      It's gonna go bankrupt before that, better games at lower budget are already emerging.

  • @tavo9716
    @tavo9716 2 года назад +203

    Let's take a moment to appreciate how fucking great the Stellaris score is.

    • @yume5338
      @yume5338 2 года назад +19

      Literally one of the best video game and sci-fi soundtracks I've ever heard.

    • @jont2576
      @jont2576 2 года назад

      Is stellaris a Star citizen expansion pack?

    • @asdf7219
      @asdf7219 2 года назад +20

      @@jont2576 Its a strategy based empire game based in space that features naval, economic and diplomatic gameplay. Comparable to the civilizations game series but it's got its own distinctive spin on it.

    • @FerreusNRG
      @FerreusNRG 2 года назад +5

      nothing compared to crusader kings 2 though.

    • @gingerbill128
      @gingerbill128 2 года назад +5

      Paradox games have a lot of great music , i love when by coincidence you decide to do something and the music changes to fit . I remember thinking " right that's it time for the ottomans to meet their maker " and an inspiring war song started . Great music.

  • @RudolfJvVuuren
    @RudolfJvVuuren Год назад +14

    I can sum it all up in one sentence: the problem is, there is no clear hard dead line to the project.

    • @pbluma
      @pbluma Год назад +1

      More info in this sentence than the whole video.

  • @karlk7070
    @karlk7070 Месяц назад +7

    Aged like fine wine

  • @marca9955
    @marca9955 2 года назад +182

    Time to accept it. The business model is pay themselves a handsome salary until retirement, not finish a game. In return all they need to do is casually work on improving it, make videos and demos that prove they did something and keep that gravy flowing.

    • @lennyztrobos8678
      @lennyztrobos8678 2 года назад +30

      I'll add one bit; that most of these people seem to genuinely enjoy working on the dream, the idea of the perfect universe simulator. Why kill the project by calling it complete, when you can continue to carve your one perfect statue over 20 years? The flaws in your work become real only when and if you put the tools down.

    • @kendallking5764
      @kendallking5764 2 года назад +26

      They turned the promise of one game into generational business.

    • @FazeParticles
      @FazeParticles 2 года назад +2

      True but they should eventually release it before their retirement.

    • @Watcher40000
      @Watcher40000 2 года назад +3

      100% facts.

    • @mizzoumade7508
      @mizzoumade7508 2 года назад +5

      When compared to the rest of the market and typical AAA titles. This game in its current state is worth the 45$. If youve the cpu/gpu power should try it the next free fly event! Best space sim currently available maybe the only but still lol. I enjoy it

  • @Sephsekla
    @Sephsekla Год назад +50

    No Man's Sky has put in 6 years of extra work and become one of the best games I've ever played, all without asking for any more money.
    Star Citizen has taken thousands of dollars over 10 years and delivered a buddy alpha and more ways to spend money.
    Truly polar opposites.

    • @Kazuhira2249
      @Kazuhira2249 Год назад +6

      hello games is also a much much smaller team plus the game has no micro transactions scam citizen on the other hand...

  • @FreyaofCerberus
    @FreyaofCerberus Год назад +14

    I backed SC back in 2014 because i bought into the hype, i felt sure this great game was right around the corner. And i waited. And waited. And i kinda just got bored waiting. 2 years later in 2016 the hype was back, Squadron 42 looked awesome and the universe we'd been promised was right around the corner. I even slightly increased my pledge by buying a better ship. And then i waited. By 2018 i had begun thinking of the money i spent on SC as less of a purchase and more of an investment. Sure there was no real game yet in 6 years of development but i hadn't spent that much and if and when it did come out i could enjoy my cool ship and know i helped realize the dream. Now in 2022 i will be honest i had kinda forgotten about SC or at least hadn't thought about it in years. And all of a sudden there seemed to be a flurry of activity people talking about it, letsplays and reviews. I thought maybe it had finally reached a playable build. But no, it is as always right around the corner. And i am not a bright-eyed, optimistic 22 year-old uni student anymore. I'm a jaded, cynical 30 year old now and i just don't have the time or faith to believe in that SC is just around the corner anymore. The ever-expanding scope and increasingly pace of technological development means personally i think this game will never be finished. Or even properly released.

  • @NuclearWinter69
    @NuclearWinter69 Год назад +15

    Sc has several problems. They didn’t have a team built until like year 5. Second it’s been In Production so long that their engine is outdated. Third they wanted to do something that is impossible with their level of tech, they literally had to create the technology of meshing to have the universe they want with the server load they want. And they still haven’t been able to create it. They say they are close but it’s been “close” for 3 years. I wouldn’t say it’s a scam I’d say their eyes are bigger then their stomachs. 100 star systems and in 12 years we still have 1. I was in my late 20’s when I first backed this. Now I’m 41... ouch.... I might actually be dead before I get to play this in final. What is available to play is fun for a week or two. But there is no real content just a group of jobs to do. I want them to succeed and I want it to be all they want it to be. But I might be a senior citizen when/if I can play.

    • @iWork3d
      @iWork3d Год назад +1

      Its barely an issue of server meshing; it’s cryengine frankenstein shit. Cryengine couldn’t server mesh at that level in a billion years. They ((could)) run like 25 star systems on a beefed cryengine aggregate with a low level netstate redesign like a hyper-response-throw-quantitative on a master-data-server link; tossing out individual load states to clients with a pick-your-poison hex-like algo. You’d just toss everything on the server and download like a 50gb rulestate on the client. Client calls individual rulestates and sends them to server, server aggregates data against other nodes and tosses a response; it would barely even keep the graphics client-side; mostly vector work on the computer; light work for gpu; all the profiling is server made and sent; it supports - and I’m not fucking around here; like atleast 5 figures of players; but it requires a ground up redesign; atleast 3 years. They’d never do it. Too heavily invested in making money for stupid fking ships. Their engine is shit, too many underlying problems; some of their design code is really good; you could probably harvest 95% of it and regroup it under a newer engine like some dark wizard shadow engine shit.

    • @King_Minos64
      @King_Minos64 Год назад +2

      Even if it releases now, their engine being outdated is gonna hurt it so bad. One can’t replace the engine willy nilly. It’s like trying to replace the foundation of a building, a very tall building with fucktons of code. It is just easier to make a new building then. There is a reason games need to come out in a timely manner so that the foundations aren’t rotten by the time they are ready. The project is stuck using whatever they can squeeze out of the old, sputtering engine.

  • @robinmattheussen2395
    @robinmattheussen2395 2 года назад +96

    After discussing this topic for over a decade with people, I've managed to boil down my primary issues with Star Citizen to three bullet point:
    1 ) Star Citizen's development model should be the absolute opposite of what we want as video game consumers. Yes, you can argue that it has enabled it to become the most ambitious video game to ever have been in development. But while I like developer ambition, I always like it when they balance that against the ability to deliver on a clear vision as well, and SC simply has no interest in the latter.
    2 ) Over the years, I've come to realize that Roberts and his cohorts dream is not to make the game of their dreams. Instead, what they want is to continue to be at the head of a studio that develops their dream game, forever, if need be. They're more interested in the state their company is in now than the state they will be in when they have "delivered" something, if that makes sense. I think it's fair to say that SC will be in development for as long as there is funding.
    3 ) While RSI touts a transparent development cycle, I've come to realize it's everything but. They pour tons of money into flashy development videos and all sorts of other presentations, but most of the info they provide is inaccurate, misleading and simply cannot be trusted. The project's roadmap is a disaster and completely worthless. This is to be expected from a game of this scope and technical ambition, but when your game is funded by consumers, you need to do better.
    All in all, the simple one liner is: I do not want games that I care about to follow the same development model as SC, regardless of SC's current or eventual quality.
    Video game consumers stand to benefit the most from games that come with clear development goals and a clear deliverable 1.0 target, for which we then pay a one-time cost in other to play that game. We're already losing that development model in the entire industry, with broken and incomplete 1.0 releases being the norm today. Star Citizen takes that dire status-quo to new extremes, and I find that very concerning for the future of our medium. The model that CIG follows is more in line what a continuous development models that enterprise business engage in (which work very well in that space), but it's not a good fit for non-corporate end-user consumers like you and me.
    Just my two cents.

    • @inthefade
      @inthefade 2 года назад +7

      My take: Never buy a game that isn't finished. Find reliable reviewers and only buy games that they at least say is *finished*.

    • @stephenlyon1358
      @stephenlyon1358 2 года назад

      The people who made this "demo" for prospective buys should face prison.
      How is this different than someone selling you fake goods?
      If i said I had magic beans for sale and that you could have some - would you be interested?
      If i said they are PURPLE, HAIRY and GROW a beanstalk to cloud city - would you still be interested?
      If you give me some money now, I will send you purple, hairy beans that will be able to GROW to cloud city ANY DAY NOW.
      People will mock you for being an idiot - but you are a genius, you can say, "look, they are purple, they are hairy just like he said"

    • @GuinessOriginal
      @GuinessOriginal 2 года назад +7

      Quality standards in everything are falling rapidly

    • @yugen
      @yugen Год назад +1

      " Star Citizen's development model should be the absolute opposite of what we want as video game consumers." I have the exact opposite stance. Most of the games I like are ambitious early access games with custom engines, typically online simulation style games - DayZ, Bannerlord, Arma Reforger, and Star Citizen for example. I have little interest in games that don't take big risks to advance their respective genres. Studios that rehash the same games on the same engines over and over but with different assets. Making a new engine is a massive endeavor and I whole heartedly support all studios that take that gigantic risk.
      "All in all, the simple one liner is: I do not want games that I care about to follow the same development model as SC, regardless of SC's current or eventual quality. "
      That's basically to say you aren't the type of gamer who is interested in early access games and... I totally support that! I think way too many gamers get into early access games only to realize it's not for them. The fact is MOST gamers shouldn't get into early access projects because despite the countless warnings and disclaimers they simply don't understand what goes into making a game, particularly when it is a persistent online game with a custom engine. Gamers will say "well x y or z game was only in early access for 2 years" or whatever and of course the game they are referencing was a game released on an existing platform such as Unreal 4 or Unity and is most often at best a small scale online game without persistence.

    • @QuotidianStupidity
      @QuotidianStupidity Год назад +2

      "1 ) Star Citizen's development model should be the absolute opposite of what we want as video game consumers. Yes, you can argue that it has enabled it to become the most ambitious video game to ever have been in development. But while I like developer ambition, I always like it when they balance that against the ability to deliver on a clear vision as well, and SC simply has no interest in the latter."
      - This is so far removed from the norm for big budget games that the idea of "the sky is the limit" is what makes it so appealing! There has never been a game developed in this way, with these resources, without someone saying "reign it in, we don't have time for that". Limiting ways in which games can be made, "should be the absolute opposite of what we want as video game consumers".
      "2 ) They're more interested in the state their company is in now than the state they will be in when they have "delivered" something, if that makes sense. I think it's fair to say that SC will be in development for as long as there is funding."
      - This is a very odd point that you are trying to make here imo
      Of course they are interested in the state of their company, it is a vehicle to deliver their dream, but also they have 100's of employees around the world to support. There is no parent company to bail them out, however their is also no company imposing "crunch", abusing the good will of their employees, and rushing a game to make a financial quarter.
      Secondly, it's a live service game, with an almost limitless aspiration - so yes, it will be in development for as long as there is funding, as the development is what is bringing the funding. If it stops, people will not be buying ships.
      "3 ) While RSI touts a transparent development cycle, I've come to realize it's everything but. They pour tons of money into flashy development videos and all sorts of other presentations, but most of the info they provide is inaccurate, misleading and simply cannot be trusted. The project's roadmap is a disaster and completely worthless. This is to be expected from a game of this scope and technical ambition, but when your game is funded by consumers, you need to do better."
      - this is very much a case of damned if they do, and damned if they don't - they tell you a timeline and miss it, they get a negative response - they don't tell you, and they are keeping secrets.
      Projects hit delays and issues all the time, but you can get a picture of where they are at if you take the time to review the timelines. Looking at the Quarterly patch section is a recipe for disappointment.
      However, all games are ultimately funded by consumers, this is not new it is just more direct - CIG has taken the route of being more open and transparent than any other game I've ever seen, however they don't "have to", and they don't "have to do better". They might be able to, but assuming that they should, or need to based on the fact people have pledged is very entitled.

  • @Arassar
    @Arassar 2 года назад +204

    I bought in at the minimum price way back when it first started, then spent the next decade working overnights so most of the Star Citizen news (or lack thereof) kind of flew right by me. If it comes out someday I will be happy. If it doesn't, it will just be another game that I preordered before I should have.
    I've stopped preordering games since then, by the way, and not only because of Star Citizen.

    • @stevieboymkii
      @stevieboymkii 2 года назад +9

      If you've never downloaded it, it's worth doing so and giving what's there a go. You could end up coming back to it every couple of years that way, as with those sorts of timeframes, there will be fairly major changes.

    • @HydratedBeans
      @HydratedBeans 2 года назад +3

      Same. I kickstarted it for like $35 so I have access to the game, but if it never comes out then I guess I’m just out $35 on a game that I haven’t paid attention to since 2014

    • @mizzoumade7508
      @mizzoumade7508 2 года назад

      Should play now it bro

    • @illusionray8048
      @illusionray8048 2 года назад +5

      if only every one could think like that we would be living in a way better world atm. i like the project i put 1500$ in it and i dont care what happen next in the worst case i helped 400+ ppl to have a job they like and no im not a whale im just a mid class guy that work at 20$/h.

    • @Gakusangi
      @Gakusangi 2 года назад +4

      Cyberpunk 2077 got me, it was the one time I'd broken that rule since Final Fantasy XII in 2006.

  • @magicjack4076
    @magicjack4076 Год назад +7

    The perfect crowd funded and backed game is subnautica, we need more master pieces like this

    • @billywashere6965
      @billywashere6965 Год назад

      Not after how they treated one of their devs.

    • @tanker00v25
      @tanker00v25 Год назад

      The only issue with Subnautica is bugs

  • @kookiespace
    @kookiespace Год назад +44

    CryEngine was the worst mistake this project has made and server meshing is not going to save it. I'm a distributed software engineer, and I've spent most of my time in the last half decade writing various meshing backends for application stacks, data centers, and routing protocols and I'd go so far to say that from a technical perspective, getting server meshing between 50 people instances to work with sufficiently low latency to not be game breaking is technically impossible.

    • @tomfoolery1967
      @tomfoolery1967 Год назад +3

      What engine do you suppose they should have chosen at the time?

    • @Tendomcgoobin
      @Tendomcgoobin 11 месяцев назад +3

      I don't know what any of that means but I trust you're pretty serious about it.

    • @PlayerSlotAvailable
      @PlayerSlotAvailable 6 месяцев назад +2

      Do you believe that the Server meshing they are currently claiming to have is a lie, or not as good as they are claiming it is?

  • @K3end0
    @K3end0 2 года назад +452

    To be perfectly honest, I am quite surprised they didnt try to sell all of their overpriced ships as NFT's

    • @lekoro1
      @lekoro1 2 года назад

      probably because they are not actually stupid? (like whoever the fuck is in charge over in square enix)

    • @MrRBX
      @MrRBX 2 года назад +34

      Would've been too on the nose

    • @KillahMate
      @KillahMate 2 года назад

      Why would they need to? They're already benefiting from whales giving them all the money. Why bother to implement some kind of additional tech on top of that?

    • @seantaylor6339
      @seantaylor6339 2 года назад +56

      Maybe the NFT market crashed too fast for them to do so?

    • @spurs_7798
      @spurs_7798 2 года назад +25

      This will never happen.. am I right guys? Guys???

  • @Shadowcam00
    @Shadowcam00 2 года назад +49

    *_"Would this project have survived a decade if it did not always seem only two years away?"_*
    The answer is no. We've been one or two years away from "the big updates" for the last several years. Making it seem like the game is unrealistically close to major paradigm shifts is how CIG keeps people spending money in the short term. They routinely get new small-dollar backers who at worst spend their money and leave to check back later; and ideally they get new whales from the player turnover; meanwhile, existing whales are stuck between sunk costs and FOMO whenever the hottest new powercrept ship gets put on sale.

  • @-nomi.-
    @-nomi.- Год назад +13

    If this game ever comes out, the class war will be intense

  • @uberfu
    @uberfu Год назад +4

    LMAO - CIG Purchase vs Pledge - In their "pledge stroe" They have numerous terminology that applies directly to A PURCHASE and any legal challenge in a court would back this idea up: First of all CIG calls it a Pledge STORE (thisis already bad terminolog) Add to Cart - Shopping Cart - Subtotal - Checkout - Exclusive Promotion - Payment - Buy Back - and so on ... ALL Terms associated with making purchases - not making donations to something.

  • @jacoporegini8841
    @jacoporegini8841 2 года назад +43

    By the time we will get this cathedral of a game I might have to play it on an actual spaceship.

    • @marsmotion
      @marsmotion Год назад +7

      and it will be hopelessly vintage 21st c silly kitch by then...

    • @davidstinger1134
      @davidstinger1134 Год назад +2

      Not that far from the truth, remember how when Star Citizen began development almost no one knew what SpaceX was and now they have overtaken NASA?

    • @exen8650
      @exen8650 Год назад +2

      @@davidstinger1134 spaceX will not take you to space lol

    • @davidstinger1134
      @davidstinger1134 Год назад

      @@exen8650 No, I think it's Blue Origin the one that you can actually pay for them to take you to space.

    • @uberfu
      @uberfu Год назад

      Have you been following the SLS project development - you give NASA too much credit. And Elon might go insane before they get anything viable.

  • @goglux2
    @goglux2 2 года назад +164

    The way things are going, No man's sky has is becoming more and more like what SC wants to be. A couple more years and NMS will have everything SC promised and more. Talk about a weird turnabout.

    • @bigdaz7272
      @bigdaz7272 2 года назад +61

      Gotta give the NMS devs huge huge props though from releasing a very buggy game that delivered very little of what it promised upto today frankly being far more than what it originally promised, with continued huge and regular updates over the past 6 Years and never asking for a single extra payment for any of it.
      I can't think of another game (there probably is i just cannot think of one) where the dev stuck with the game after release through pretty legendary abuse from pretty much everyone with a keyboard and 100's of Death threats to what it is today.

    • @ctdaniels7049
      @ctdaniels7049 2 года назад +48

      NMS went through a whole shonen training arc.

    • @bmbrowns1778
      @bmbrowns1778 2 года назад +5

      And Starfield is coming out in less than a year. I know a space rpg is a bit different than pure space simulation, but the core game looks like what star citizen is except better gameplay and graphics. I'll always be wary of Bethesda games after the last two fallout games tho, but it has potential

    • @goglux2
      @goglux2 Год назад +21

      @@bmbrowns1778 Yeah potential is the keyword here, but knowing Behesda, they'll fuck it up and rely on modder to make the game playable. I no longer believe in them since Fallout 4, which was basically a lazy fallout 3 DLC. But everyone is allowed to believe in them if they wish, i just can't anymore when there are better dev and indies out there that actually care about being fun.

    • @Veeooom
      @Veeooom Год назад +7

      @@goglux2 to be fair Starfield is releasing under Microsoft ownership which should give Bethesda the kick up the ass it needs

  • @jessISaRicePrincess
    @jessISaRicePrincess Год назад +4

    No Man Sky is special they clawed their way out of the grave and where made stronger by it

  • @matthewgumabon7498
    @matthewgumabon7498 Год назад +6

    It’s funny how in the early 80s and 90s, the idea of maths and science powering video games was a major turn off to young audiences. Gamers just wanted fantasy experiences that were fun and arcadey.
    Nowadays, having a game be powered by maths and science is a major selling point that even younger players specifically ask for. Modern space game devs constantly throws out buzz words like “procedural generation” and “artificial intelligence” and boasting about realistic gravity and atmosphere simulation, background faction political simulation, galactic trading economy, etc.

  • @timebrain3188
    @timebrain3188 2 года назад +330

    As a backer, I've gotta say it's nice seeing a balanced look at what's been going on. Been a fan of your vids since forever, but never thought you'd look at Star Citizen at all.

    • @SETHthegodofchaos
      @SETHthegodofchaos 2 года назад +22

      yeah, its definitely way better researched than most videos and articles. very articulate in his points as well. I liked it.
      Some small details were missed tho, like the actual crowdfunding starting on their website after announcing the game at GDC on Oct 10th, while kickstarter was only set in place backup plan. The polls are also somewhat misinterpreted (not just him, but fans and critics alike). They were just about if the funding counter should be removed or not, and if new and added features should be continued to be quantified as stretchgoals which CIG shared was more and more difficult to do (it was never a question about not adding more features, just how they were going to be communicated).
      Although I dont quite like how the engine work was portrayed here. I know he sometimes played devils advocate here, but their engine isnt that frankestein spaghetti monster people love to make it out to be. I can recommend having a look at the "Unofficial Road to Dynamic Server Meshing" presentation a community member put together. Its essentially a interactive wiki going into the CryEngine rework (2015-2017) and subsequent engine additions such as Object Container Streaming, Persistence and Server Meshing (2017 till today). I think their engine is on par with most other AAA engines out there, its just that it is still not fully complete and lacking that polish and bug fixing that makes it seems like a mess a lot of times and makes people questions the intentions and progress of this project. But, under the hood, it is definitely getting there.

    • @fmartingorb
      @fmartingorb 2 года назад +3

      I think he falls short tbh, but another tone deaf hit piece before a major event. Usual business

    • @sk8ermGs
      @sk8ermGs 2 года назад

      @@fmartingorb lol you clown

    • @thedarkestlotus
      @thedarkestlotus 2 года назад +11

      @@fmartingorb huh?

    • @fmartingorb
      @fmartingorb 2 года назад +1

      @@thedarkestlotus If you knew about SC you would know