Perfect Curves from Huge Blueprints You've Never Seen Before | Blueprint Shifting

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  • Опубликовано: 21 ноя 2024

Комментарии • 214

  • @Kinstruction
    @Kinstruction  10 дней назад +3

    As of 11/11/2024 this NO LONGER WORKS. It was fixed in patch 1.0.0.6. End of an era. I just had used it to create a huge blueprint, last one I'll make. At least we have mk III blueprint designers.

    • @Tropcooks
      @Tropcooks 6 дней назад +1

      well that sucks. Thanks for informing future watchers tho!

  • @ZombiePanda1776
    @ZombiePanda1776 11 месяцев назад +23

    Oh wow. This is a game changer literally and figuratively. I’m 1500+ hours in this game and never knew this was possible.

  • @pobkac
    @pobkac 11 месяцев назад +81

    Dude, thankyou so so much. Glad they helped.

    • @Kinstruction
      @Kinstruction  11 месяцев назад +6

      Thanks for the inspiration! Its crazy I saw that video when it had like 200 views lol. Keep up the mad scientist vibes. Its crazy there's still so much to learn about this game.

    • @brodriguez11000
      @brodriguez11000 11 месяцев назад +2

      It's thinking outside the box. Hopefully coffee stain doesn't remove it.

    • @Kinstruction
      @Kinstruction  11 месяцев назад +3

      Laterally thinking outside the box lol. I'm sure they'll remove it lol

  • @096EDWIN
    @096EDWIN 9 месяцев назад +7

    Naaah bro, I hope this goes viral. I loved the info you shared on this vid. Thank you so much.

    • @Kinstruction
      @Kinstruction  9 месяцев назад

      I hope so too! lol glad you enjoyed. 😁

  • @shoki3704
    @shoki3704 11 месяцев назад +10

    Saw the video from Pobkac a few days ago and wondered how far it could go. You have inspired me to make something similar in my own world. Thank you for sharing your beautiful creations!!!

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      Yea. Well its only been a few days, I think it can go a lot farther. 😁

  • @just_archan
    @just_archan Месяц назад +1

    Just found your video, while i also discovered first great video of that blueprint expansion video you mentioned.
    So i ALSO made circular roads (got already 5 degree large roundabout, also finished smaller 10 degree).
    I maded fully assembled road blueprints, with pilar barrier.
    So few tricks i learned during design:
    To have PERFECT lines, edge of circle instead on outside, should be on center of center foundation. Outside gaps are easy to fill with half blocks. I have fillers embedded in blueprint. To avoid clipping, i use methode of rising "1mm":
    Place pillar on the block that should be UNDER, then from really close grab a barrier and pointing on pillar place it in exact moment when it change color from yellow to blue. Rise is basically invisible, but there is no more clipping, and more important, there is no issue with patterns anymore.
    To make perfect barriers, first i cut from circle 3 sections. Then bring it back to blueprint designer. I place pilar centered on foundation for outside edge, then fill the gap using beam method. For that you need only two sections, but for inner edge, best nethode is to skip one section, during initial placement, then just fill missing section using beam methode.

    • @Kinstruction
      @Kinstruction  Месяц назад +1

      This is why I always suggest people make their own blueprints. You'll for sure find things that other people haven't thought of. Good work.

  • @nobodyshome6562
    @nobodyshome6562 11 месяцев назад +8

    Wow. This is fantastic. Great job. Loving the videos.

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      Thanks. Glad you're enjoying them.

  • @Glidercat
    @Glidercat 2 месяца назад +4

    Thanks!
    For this!: 06:08
    and this!: 17:20
    Awesome job and very cool that you credited the creator that planted the seed. 😺

    • @Kinstruction
      @Kinstruction  2 месяца назад +1

      Thank you for the tip!
      I forgot about running that cart off the road lol

  • @Kinstruction
    @Kinstruction  Месяц назад +8

    1.0 UPDATE: I have confirmed, this still works in 1.0. The extension principle still works. If you're having an issue, join my discord and post screenshots and I'll walk you through how to do it.

    • @PANDAMX21
      @PANDAMX21 Месяц назад

      can you work on the worldgrid with this technique? because with some curves you cannot connect highways properly.

    • @devilwarriors5164
      @devilwarriors5164 Месяц назад

      Your discord invite link is dead

    • @Akubabu
      @Akubabu Месяц назад

      I get "This blueprint has no cost" when I try to do this.

    • @gambit6888
      @gambit6888 Месяц назад

      I can rotate blueprint only for 90 degrees, even with control(((
      And yes, i place it on foundation

  • @idirhouari3878
    @idirhouari3878 10 месяцев назад +2

    Hey man, just wanna say that I discovered your videos today and I must say they are so good ! Definitely deserve a lot more viewers considering the crazy work you put into them ! Your let's play is a gem thank you for that

    • @Kinstruction
      @Kinstruction  10 месяцев назад +1

      Thanks man! Appreciate it.

  • @Victim-bv2cp
    @Victim-bv2cp 11 месяцев назад +4

    The application of this is endless. Time to start a new save!!!

    • @Kinstruction
      @Kinstruction  11 месяцев назад +1

      Yea its pretty cool for sure. Good luck with the new save! 😁

    • @Bucko2614
      @Bucko2614 11 месяцев назад +1

      That sounds like me too. I come up with a new idea and then start a new save.
      I never actually end up finishing many playthroughs, I keep starting new ones 😂

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      Yea. It's hard to press on sometimes.

  • @marcmtl911
    @marcmtl911 6 месяцев назад +4

    The Imperial symbol on your platform.
    You are instantly my new favorite RUclipsr!!!

  • @DadGamingYTube
    @DadGamingYTube 11 месяцев назад +5

    I love him to. The ways he test this game is crazy, so crazy that just to place one blue print, the game used 97GB RAM

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      Nice. I'd like to see that BP lol. I thought I was a blueprint mad scientist, that guy is great.

    • @DadGamingYTube
      @DadGamingYTube 11 месяцев назад +1

      @@Kinstruction check his Twitch most recent streams

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      Thanks, I will.

  • @dpmoore99
    @dpmoore99 4 месяца назад +1

    Not gonna lie that helix at the end is kind of sick! My brain started to think of how to have stop offs at different layer intervals that would work at the cliffs at the red forest down to the grassy plains or from the red forest down to crater lake...my mind is moving faster now than I can think of a solution to multiple logistical verticality issues...Thank you for the insight this will increase my blueprint game tons!

    • @Kinstruction
      @Kinstruction  4 месяца назад +1

      You're welcome. Glad I could help. :)

  • @brianii5809
    @brianii5809 11 месяцев назад +1

    Beautiful work. I saw pobkac's video the other day too and thought it was interesting but you took it and applied it on a huge scale that I didn't envision. Inspiring stuff you're doing over here

  • @Lion4de
    @Lion4de 11 месяцев назад +1

    I don't even play this game but dang man, mind completely blown! Looking forward to the rest of this series!

  • @decrypt83
    @decrypt83 6 месяцев назад +1

    The 10 Foundations out is rather easy to figure out for the walls, but the "plus 7 meters" stomped me

    • @Kinstruction
      @Kinstruction  6 месяцев назад +1

      So the additional 7 meters is to make sure the walls meet up perfectly with no gaps. Think of it as an additional foundation minus 1 meter (foundations are 8 meters). That distance will give you perfectly smooth wall curves. Experiment with it outside of the blueprint maker first, see if you can do it by hand. Then once you've got it, try doing it as a blueprint with the trick.

  • @sabdam2629
    @sabdam2629 Месяц назад +1

    Mon dieu.... c'est complètement fou. Merci thank you. L'ellipse je ne suis pas prêt techniquement. Gg

  • @JolanXBL
    @JolanXBL 21 день назад +1

    There was a similar trick in Banjo Kazooie: Nuts & Bolts, for making large craft and vehicles

    • @Kinstruction
      @Kinstruction  21 день назад

      Nice. Never played that game myself.

  • @TheMDHoover
    @TheMDHoover 7 месяцев назад +1

    That double helix train line! Chefs Kiss.

    • @Kinstruction
      @Kinstruction  7 месяцев назад

      Yea, it turned out really cool lol.

  • @xazutenno7445
    @xazutenno7445 11 месяцев назад +3

    this is so awesome! i love that train helix! WOW!

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      Yea that train helix is for sure going into my main playthrough for my trainlines up and down the plateau.

  • @sokei4670
    @sokei4670 2 месяца назад +1

    Amazing Video with great commentary! really clear too thank you for showing me techniques i will use in the future!

    • @Kinstruction
      @Kinstruction  2 месяца назад

      Yea its really handy, I use it a lot for large but simple projects.

  • @Rajathon
    @Rajathon 7 месяцев назад +1

    I am just digging deep into blueprints and this is awesome!

    • @Kinstruction
      @Kinstruction  6 месяцев назад

      Nice, I'm glad you find it helpful. I've got a few other guides on blueprints if you want to check them out.

  • @FloydRinehart
    @FloydRinehart 3 месяца назад +2

    15:18 “I love him… I love him very much; he is amazing.”
    Me {mesmerized}: I love him, too….

  • @__RDDR__
    @__RDDR__ 7 месяцев назад +1

    Thank you very much for showing this - this is awesome :D

    • @Kinstruction
      @Kinstruction  7 месяцев назад +1

      You're welcome. Glad you enjoy. 😀

  • @moman49
    @moman49 Месяц назад +1

    5000+ Hours in this game and still discovering some new tricks.

  • @JasonMerk
    @JasonMerk 11 месяцев назад +1

    very nice video. I tried to do some circles and I had trouble rotating the blueprint. I can rotate using control outside of the blueprint designer but not inside. How could you do it?? I am also interested in how you did the right angle curve, so I can apply it to my roads and train tracks. Could you do another video highlighting this technique?

    • @JasonMerk
      @JasonMerk 11 месяцев назад +2

      watched the video again and got it. you rotate the foundation and build on the blueprint on the foundation. the blueprint can rotate on its own. very cool.

    • @Kinstruction
      @Kinstruction  11 месяцев назад +1

      Yep exactly, and then for the 90 degree, build the whole circle, then delete what you dont want. You may want to leave a "counter weight" foundation in so its easier to find the middle. If you watch my vid you can see one random foundation to the left of center when I go to build the 90 degree turn. Thats to help me find center of the BP for placing purposes.

  • @xtmtmxhut
    @xtmtmxhut 11 месяцев назад +2

    That double helix looks awesome. You goanna re-do the senate building?

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      lol, no, senet building is set. I'll use those for going up to the plateau and down.

  • @GTSwarley
    @GTSwarley 6 месяцев назад +1

    Wow so cool. Ty for the tips. Now we need to wait 1.0 😅

    • @Kinstruction
      @Kinstruction  6 месяцев назад +1

      Yea. Looking like it's going to be great.

  • @Leaf.Commented
    @Leaf.Commented 10 месяцев назад +1

    utterly Brilliant, Thanks you sir.

    • @Kinstruction
      @Kinstruction  10 месяцев назад

      Thanks. Appreciate it. 😁

  • @Neconor
    @Neconor Месяц назад +1

    @pobkac MVP. @kinstruction MVP for sharing in detail and show the implemented use of it!

    • @Kinstruction
      @Kinstruction  Месяц назад

      The stuff he makes is crazy. I am but a humble messenger lol

  • @rgcountdown
    @rgcountdown Месяц назад

    Very cool, just goes against my no glitch policy. Maybe one day!

    • @Kinstruction
      @Kinstruction  Месяц назад

      Hmm. I suppose I don't consider this a glitch. All rules are being adhered to and it's not a bug.
      But that's the best part of the game. We can all play the way we like.

  • @eagleeyeproductions2317
    @eagleeyeproductions2317 7 месяцев назад +2

    This is pretty amazing, but I would still prefer that Coffee Stain just give us a bigger blueprint maker and some curved pieces. I have played this game over 900 hours and I hate the little annoyances that slow down doing simple things like making curved road, trains and buildings. It just shouldn't have to be a hack to do this kind of stuff.

    • @Kinstruction
      @Kinstruction  7 месяцев назад

      Well, maybe one day! In the meantime, at least we can share tips and work arounds. 😁

    • @eagleeyeproductions2317
      @eagleeyeproductions2317 7 месяцев назад

      @@Kinstruction I agree and thanks again for sharing, but it seems like such a simple thing and players definitley want that option. C'Mon Coffee Stain, just do it!

    • @Kinstruction
      @Kinstruction  7 месяцев назад

      If you haven't seen it, check out their video on what will and won't be in 1.0

  • @viewer1288
    @viewer1288 11 месяцев назад +2

    Fever dream.

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      Ironic, since when I recorded this I was so exhausted, it might have been one.

  • @Eatongee
    @Eatongee 11 месяцев назад +1

    Thanks Kins, helps alot.

  • @CowboyAccounting
    @CowboyAccounting 11 месяцев назад +1

    This is a game changer for you

    • @Kinstruction
      @Kinstruction  11 месяцев назад +1

      It really is, I've been trying to work out how to do stuff like this forever.

    • @brodriguez11000
      @brodriguez11000 11 месяцев назад +1

      @@Kinstruction Curves really shouldn't be this difficult. They showed with rail and pipes it's possible to do good curves.

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      To be fair, there are easier ways to do curves, I just like the way this method looks better. But I know what you mean.

  • @pcmaster888
    @pcmaster888 11 месяцев назад

    how a bug like this wasn't fixed in the Experimental phase is beyond me

    • @pcmaster888
      @pcmaster888 11 месяцев назад +3

      (just to be clear: I hope they never fix this, it's awesome :D)

    • @Kinstruction
      @Kinstruction  11 месяцев назад +1

      Well, in fairness to coffee stain, this should be a pretty low priority
      Fix

  • @NerdLFG
    @NerdLFG 11 месяцев назад +1

    Love this, thanks for sharing

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      You're welcome. Glad you enjoyed it.

  • @Raminmarciano
    @Raminmarciano Месяц назад +1

    This is amazing! Is this still possible in 1.0 or has it been patched out ?

    • @Kinstruction
      @Kinstruction  Месяц назад +1

      OMG, I keep forgetting to try it. I'll do it soon and post a pinned comment. I've heard both yes and no lol.

  • @mr.cowabungalo3248
    @mr.cowabungalo3248 25 дней назад +1

    For Future comment readers when he says 10 foundations + 7 meters He is not including the center block

  • @bwabbel
    @bwabbel 9 дней назад +1

    Wait are the 5 degree rotations also possible outside of blueprint mode or not? Because i tried doing a nice circle by hand and it looks ugly compared to this. The only way i found was to use road barriers and make 24 rotations and that somehow doesn't quite match up

    • @Kinstruction
      @Kinstruction  9 дней назад

      Very possible. Do one 1m foundation on top of another and hold control while rotating.

  • @DesperoO
    @DesperoO 6 месяцев назад

    TIP: you can use arrows to move locked hologram/blueprint around by 1m

    • @Kinstruction
      @Kinstruction  6 месяцев назад +1

      This is very true. I think I used it a few times in the video.
      Additional tip. You can hold control while you use your arrow keys and it will move locked holograms .5m.

  • @OldIronShops
    @OldIronShops 6 месяцев назад

    i wonder if there is any way to do railway junctions with this trick perhaps a platform can be made out side the printer that would be big enough

    • @Kinstruction
      @Kinstruction  6 месяцев назад

      Maybe. You could make the platform to build rails on later, but I dont think you can make the rails themselves that way.

    • @OldIronShops
      @OldIronShops 6 месяцев назад

      @@Kinstruction well that's disappointing 🫤

    • @Kinstruction
      @Kinstruction  6 месяцев назад

      Well, you could make small sections, kinda pre-lay up to the same width as a blueprint designer. You have to build a thing inside the designer before you can move it to the outside. Still, not sure if its worth the trouble, because so much would have to be built afterward anyway.

  • @gamerdweebentertainment1616
    @gamerdweebentertainment1616 5 месяцев назад +1

    This is insane

    • @Kinstruction
      @Kinstruction  5 месяцев назад

      I know. I used the technique to make an enormous train spiral (even bigger than the one in the video) in my playthrough. 😁

  • @Ouchmyback
    @Ouchmyback 11 месяцев назад +2

    Beautiful!

  • @GrebnevNikita
    @GrebnevNikita Месяц назад +1

    This is amazing

  • @Nonsanity
    @Nonsanity 2 месяца назад +1

    How is this trick doin in 1.0, now that it’s out?

    • @Kinstruction
      @Kinstruction  2 месяца назад

      Haven't unlocked the blueprint designer yet in my playthrough. I'll update the pinned comment when I know for sure.

    • @sinuswutz8595
      @sinuswutz8595 2 месяца назад +1

      @@Kinstruction Still works like a charm with 1.0

    • @Kinstruction
      @Kinstruction  2 месяца назад

      Good to know!

    • @zxzxzxxzxx
      @zxzxzxxzxx 2 месяца назад

      @@Kinstruction I tried many times, but I failed
      I want to see a professional do it himself

    • @Kinstruction
      @Kinstruction  2 месяца назад

      I'll be doing it live soon in my VODs lol

  • @johnbacon1342
    @johnbacon1342 4 месяца назад +2

    Am I doing something wrong here because I can't seem to rotate the blueprint once I have it at the right distance.

    • @Kinstruction
      @Kinstruction  4 месяца назад +1

      You have to place it on something else, usually another foundation that is rotated in the orientation that you want. If you can join my discord and send some pics I might be able to help out more.

  • @LexiQnTech
    @LexiQnTech 11 месяцев назад +1

    Ok amazing now the main question is how much you want for your blueprint library :D ... coz i am not ganna spend time to doing this by myself

    • @Kinstruction
      @Kinstruction  11 месяцев назад +1

      LOL well, like I say in my video description, all my blueprints and save file I reserve for my channel members, so to answer your question, $5 lol.

  • @Spleensgaming
    @Spleensgaming 7 месяцев назад +1

    Would you be able to share these blueprints? This is sick

    • @Kinstruction
      @Kinstruction  7 месяцев назад

      Yes, all my blueprints are available on my discord. Well all these blueprints at least shown here lol

  • @grantdyer5082
    @grantdyer5082 11 месяцев назад +1

    Holey "F" dude

  • @OldIronShops
    @OldIronShops 6 месяцев назад +1

    hemm i can get to the point where i have 4 foundations but i cant get it to do the incremental rotations even if i hold control down am i missing something here ?

    • @Kinstruction
      @Kinstruction  6 месяцев назад

      Are you placing the BP on another foundation? I can't go directly on the BP maker. Has to be placed on a foundation.

    • @OldIronShops
      @OldIronShops 6 месяцев назад +1

      @@Kinstruction ahh I just figured it out I was placing it on a foundation but though I could increment the bp but you must rotate a second foundation then place the bp on that one. There's a few hours I'll never get back. Lol

    • @Kinstruction
      @Kinstruction  6 месяцев назад

      Yep. The BP itself won't rotate less than 90 degrees.
      Glad you got it working.

  • @OpenCourse556
    @OpenCourse556 9 месяцев назад +1

    How are people making blueprints bigger than 4x4?

  • @pilotharibo
    @pilotharibo 3 месяца назад +1

    Can you share your circle bps?

    • @Kinstruction
      @Kinstruction  3 месяца назад

      Yes, all my bps are in my discord. Link is in the description.

  • @Reversolibra
    @Reversolibra 11 месяцев назад +1

    I hope one day they integrate blueprints into steam workshop for easier acces too ppls designs

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      That would be very cool.

    • @Reversolibra
      @Reversolibra 11 месяцев назад +1

      @@Kinstruction do you share your blueprints?

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      I do. But just to my channel members. My blueprints and save files are pretty much the only value I can provide members.

    • @Reversolibra
      @Reversolibra 11 месяцев назад +1

      @@Kinstruction oooh ok i get that 👍

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      😎

  • @stareSimulVelCadere
    @stareSimulVelCadere 9 месяцев назад +1

    Ah man, only works with really specific numbers. For example, you used the Hex Frame Window, and when you set it to that specific range outside of the blueprint designer, it fits perfectly next to each other. If you were to put it another instance outside of the designer, the windows would not sit flush with each other. I'm trying to do this with foundations but they can only go so far out of the blueprint designer before their sides no longer connect. It's a fault with the 5% turn radius. If we could go to 1% or half percents, that would be nice.

    • @Kinstruction
      @Kinstruction  9 месяцев назад

      Yea, you gotta do whatever distance works for the item.
      But don't forget, you can do half nudges by holding control when you nudge. Should help you lock in the exact right distance for whatever you're building.

    • @simonwatts248
      @simonwatts248 2 месяца назад

      @@Kinstruction How did you figure out the distance? I know in the video you mention 10 foundations +7m. How did you figure that out?

    • @Kinstruction
      @Kinstruction  2 месяца назад

      Trial and error lol. I just adjusted the distances until the edges line up perfectly. You can half nudge them too if you want to get really crazy.,

  • @mymumbakescakes
    @mymumbakescakes 11 месяцев назад +1

    OMG AMAZING.

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      Thanks. Team effort with Pobkac lol.

  • @magusmelanie828
    @magusmelanie828 11 месяцев назад +1

    Very nifty!

  • @HSkraekelig
    @HSkraekelig 2 месяца назад +1

    I'm inspired :)

  • @GreenPeteTV
    @GreenPeteTV 3 месяца назад +1

    I don't understand why they don't make blueprints unlimited size. It's so silly that we need workarounds like this when factorio makes this so incredibly easy.

    • @Kinstruction
      @Kinstruction  3 месяца назад

      They say so that people can't blueprint entire factories. I get that, but I wish we had more options. Like a bigger blueprint if we don't include machinery or something.

    • @GreenPeteTV
      @GreenPeteTV 2 месяца назад

      @@Kinstruction i honestly don't understand why that would be wrong. Again, factorio allows it and it's not like people are not enjoying it. I stopped playing satisfactory because I just found it too needlessly difficult to make things look pretty 😩

    • @GreenPeteTV
      @GreenPeteTV 2 месяца назад

      @@Kinstruction great video btw ❤️

    • @Kinstruction
      @Kinstruction  2 месяца назад

      Thanks. :)

  • @hockeystar8goals
    @hockeystar8goals Месяц назад +1

    When I rotate 5 degrees I have a gap between my windows. I spaced them out to 87 meters. This is 10 foundations + 7 meters no?

    • @Kinstruction
      @Kinstruction  Месяц назад

      Yes, that should work. What kind of gap are you seeing? Is it tiny or huge? Feel free to drop into my discord where we can share pics to help answer your question.

    • @hockeystar8goals
      @hockeystar8goals Месяц назад

      @@Kinstruction I ended up figuring it out. I did 10 foundations + 9 meters and this worked, so 89 total meter radius rather than 87

    • @Kinstruction
      @Kinstruction  Месяц назад

      Nice. Well I bet some of the walls/windows have different coverage. And maybe the new engine changed things slightly. That's pretty close.

  • @quintenrodolf6978
    @quintenrodolf6978 2 месяца назад +1

    Eh kin! Do you use fly in youre gameplay asswel?

    • @Kinstruction
      @Kinstruction  2 месяца назад

      In the star wars themed update 8 playthrough I did yes. I was building giant flying ships, was hard to do it without it.
      For the 1.0 playthrough I just started, no fly mode. :)

    • @quintenrodolf6978
      @quintenrodolf6978 2 месяца назад

      @@Kinstruction Yeah ofcourse makes sense! I am loving your videos they give some good advice. I commented about me wasting my hours on designing roads. But this video gave me my answers! Thankyou!!

    • @Kinstruction
      @Kinstruction  2 месяца назад

      Good, I'm glad. Thanks for watching. :)

  • @owowhatsthis....3025
    @owowhatsthis....3025 7 месяцев назад +1

    🙏🙏🙏 This helps a lot.

  • @lokicube
    @lokicube 11 месяцев назад +2

    Love it

  • @angrygreek1985
    @angrygreek1985 11 месяцев назад +1

    im too stupid to figure out how to use this how i need it
    how do I make a curved road that doesn't have such a large diameter curve??

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      move it "out" from the blueprint designer less before you start the curving/rotating technique. Try like 7 tiles out instead of the 10 or 11 I use.

    • @angrygreek1985
      @angrygreek1985 11 месяцев назад +1

      ​@@Kinstruction I actually figured it out
      it's really tedious to do my roads that way, plus I am using a shitload of materials because the railings of my road are pretty highly detailed. with how much they overlap, though, I will need to redesign them or check the results with more degrees per step
      like instead of rotating it 5 degrees, do 10
      I also tried the method of using catwalks on the edge of my roads to attach my blueprinted road sections to but it doesn't work so great.
      it works pretty nicely for a basic 1x3 zoop to get a basic road down, but for details ones it doesn't work so nice. maybe the 10 degree snap is too much...

    • @angrygreek1985
      @angrygreek1985 11 месяцев назад +1

      @@Kinstruction still trying to figure out if there's a way for me to get my road sections to save in the blueprint but because they are as wide as the build area I can't get them built "outside" of the area to duplicate them like you can do with the foundations or wall sections etc. cause going and placing the road sections is tedius AF!!!!

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      Yes I'd have to see it to really be able to help. You could come to the discord and post some pics. Maybe I can gelp now. T Y

    • @angrygreek1985
      @angrygreek1985 11 месяцев назад +1

      @@Kinstruction I ended up getting my road curve done. I even made 30 and 60 degree curves left and right. It was a real pain in the ass but I figured it out. They are saved as a complete BP. I don't even need to do any of the foundation messing around or anything, just snap them right on to the end of my straightaways. I also kept the ones that are out at the edge of the (for me) 6 foundation from center distance so if I'm in a weird spot and finding it difficult to snap onto the end of my existing road I can build 6 foundations out, 4 meters down and place the beam which is at the center of the BP down in the center of the foundation and it should be lined up out at the edge.
      the downside is they use a massive amount of resources due to the overlap of the beams and railings and all that. I'll have to see if I can reduce those down a bit in the original road cross section BP
      my 90 degree curve uses like 1800 concrete or something stupid like that lol

  • @rhonin210
    @rhonin210 5 месяцев назад +1

    cool vid!

    • @Kinstruction
      @Kinstruction  5 месяцев назад

      Thank you. I used this technique on my save just last night.

  • @RichardTruth123
    @RichardTruth123 Месяц назад +1

    does this still work in 1.0?

    • @Kinstruction
      @Kinstruction  Месяц назад

      I'll find out soon and post a pinned comment.

    • @RichardTruth123
      @RichardTruth123 Месяц назад +1

      @Kinstruction cheers dude. I didn't think I'd get a response

    • @Kinstruction
      @Kinstruction  Месяц назад

      I respond to every comment. 😀

  • @RageToOverCome
    @RageToOverCome 11 месяцев назад +1

    Do u think they will let this exploit stay in the game? Unless it's a pain in the arse to fix I think they will patch it.

    • @Kinstruction
      @Kinstruction  11 месяцев назад +1

      Probably? But also, they might have bigger fish to fry?
      Also, when they fix it, I have a feeling they will fix the ability to make the blueprint, but not use ones that have already been made. So....better make what you want now! lol

    • @DanielCoffey67
      @DanielCoffey67 11 месяцев назад +1

      @@Kinstruction Good job we can copy blueprints between saves then.

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      Yes you can. 😏

    • @brianii5809
      @brianii5809 11 месяцев назад +1

      I don't know why they'd try to fix it. Like Kin said, it doesn't exploit the game in a way that's unfair or takes away from the enjoyment, if anything it allows you to scale up more easily and build even bigger and better things without getting burned out

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      I could see an argument where they would, but again, fingers crossed they have other problems to get to first lol

  • @tracktaylor2783
    @tracktaylor2783 4 месяца назад +1

    Ofc internet would find a way to build outside of the bp designer🤣🤣🤣

  • @Grnademaster
    @Grnademaster 4 месяца назад +1

    This broke the game for sure

    • @Kinstruction
      @Kinstruction  4 месяца назад

      Lol still going! My playthrough about breaks the game tho lol

  • @LexiQnTech
    @LexiQnTech 11 месяцев назад +2

    The scale of the game is BRUTAL and its so sad that the devs just trying to slow us down ... the give us stupid small blueprint desihner why you cant just paint on the ground a square and what is in the square count as a blueprint ? why do you need the extra building from it ... also the mooders xxl blueprint designers are great ...
    I hope this game will get more love soon coz its strat to be dying for me there isnt end game and some content is missing for me there ... the modding comunity is great and thats keeping in alive ... I hope we will soon se some end game stuff and usage for the S.A.M. ore exetra ... its 10 years in development its about time

    • @Kinstruction
      @Kinstruction  11 месяцев назад +1

      Well, 1.0 will come. I've played a lot of games and I love Coffee Stain. I've never played a game that had as good of a company behind it in terms of communication and just love for the game. I know its a slow process, but since there's no endgame, thats why I'm making huge ass buildings lol.
      In terms of size of blueprint designers, I do get their position. They don't want people doing too much with them. I wish you could have a bigger blueprint if you weren't using machines or something. Well, after this video...we kinda do right? lol

    • @brodriguez11000
      @brodriguez11000 11 месяцев назад +1

      @@Kinstruction BD needs to be big enough to handle the biggest machine in the game which is the nuclear plant. Just the manufacturer takes a lot of the space.

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      Yea, honestly I think the size of the designer is fine, for most things. I wish we could make it bigger for non-machines, or maybe change its shape but have the same volume, so I could do long and skinny BPs.

  • @michaelsotomayor5001
    @michaelsotomayor5001 Месяц назад

    Maybe these "builds" should now just be baked into the game. Or not but still it seems reasonable. Just have it be a part of the game since it open up the gameplay even more.

    • @Kinstruction
      @Kinstruction  Месяц назад

      Well, we did get a bigger blueprint maker, so that opens up a lot of possibilities we didn't have in Update 8.

    • @michaelsotomayor5001
      @michaelsotomayor5001 Месяц назад +1

      @@Kinstruction I will admit its revolutionary lol. Where can I find more blueprints? I've seen some builds out there that look like cyberpunk 2077 and I would love to find things like that. Thanks for the video tutorial. Wish you didn't cut out some minor things that seems important!

    • @Kinstruction
      @Kinstruction  Месяц назад

      There's a blueprint repository. I've never used it, but I heat it's very extensive.
      Thanks for the feedback. Usually I get feedback that I didn't cut enough. If you've got any specific questions I'm sure I can answer

  • @Hansdampf1337
    @Hansdampf1337 2 месяца назад

    Has this been been fixed?

    • @Kinstruction
      @Kinstruction  2 месяца назад

      There have been no updates to the game since I made that video. We will find out Sep 10 if it's still possible to do in 1.0

  • @rremnar
    @rremnar 6 месяцев назад +1

    I dislike the idea of having to use exploits to build things you want. The devs are stuck in their own way of doing things and refuse to listen to us. Every once in a while they'll toss us a bone. Therefore, using mods is justified.

    • @Kinstruction
      @Kinstruction  6 месяцев назад

      I think using mods are justified of course, and they've said mods are ok, even though they aren't officially supported.
      For me, I don't see this as an exploit per se. I see it as a way to use the tools they gave us in a creative way. Like in another game maybe using a specific weapon and skill combo that wasn't intended, but turns out to be very good.
      In any case, I love putting this stuff out in the wild and seeing how people smarter than me use these tools. 😁

    • @Grim_Reaper053
      @Grim_Reaper053 2 месяца назад

      The devs already said it would be way to complicated to implement curved objects bc they would have to redo the entire building system so it’s understandable on why they wouldn’t want to you are the one spending hours code bc it would take for ever

    • @Kinstruction
      @Kinstruction  2 месяца назад

      Right. I agree. I think he was mostly talking about building a larger blueprint. Which of course, we do have in 1.0 now. So they WERE listening to us. :)

  • @FxTR22
    @FxTR22 Месяц назад +1

    it got fixed in 1.0 😞

    • @Kinstruction
      @Kinstruction  Месяц назад

      I heard it didn't, but I dont know for sure myself.

    • @FxTR22
      @FxTR22 Месяц назад

      @@Kinstruction placed 2 foundations with a gap. Made a new bp, cleared. Placed the new bp sticking out of the bp designer. It seemed like it did not recognise the newly placed bp as part of the bp designers entities. You could not delete whole bp as one anymore? Or is that a setting which needs to be turned on? It seems it breaks at exactly this point

    • @Kinstruction
      @Kinstruction  Месяц назад

      I'll check soon.

  • @protator
    @protator 11 месяцев назад +1

    I'd already seen Kac's video and it's cool'n all, but to be honest, now that it can be done in vanilla, it just gives me an excuse to use the mod. Now the mod is just a QoL feature.

    • @Kinstruction
      @Kinstruction  11 месяцев назад

      Well, I'm sure it isn't intended to be done in vanilla lol, so it probably wont be forever. But yea, thats the best part about this game, the customization you can do with mods.

    • @konowl959
      @konowl959 11 месяцев назад

      Which mod?

    • @Kinstruction
      @Kinstruction  10 месяцев назад

      Not sure myself.

    • @protator
      @protator 10 месяцев назад +1

      @@Kinstruction Well, there's a large number of mods that are helpful when you're building round/curvy structures, but "the" mod would be 'perfect circles' I think it's called.
      Does what you did manually in this vid with just two clicks.

    • @Kinstruction
      @Kinstruction  10 месяцев назад

      That's good to know. I'm pretty happy with trying to see how far I can push vanilla building, at least for now. 😁

  • @ppeez
    @ppeez 3 месяца назад

    Im not buying your blueprints, lmao. Pity to anyone who does. Look at yakez, doing amazing factories and sharing all of it. Its your right now to, but it doesnt make your channel any better🤣 you didnt even invent the technique. Yakez spends hundreds of hours on some blueprints and still shares them immediately

    • @Kinstruction
      @Kinstruction  3 месяца назад

      All my blueprints are free on my discord. No one ever bought them so you don't have to pity anyone lol.
      Thanks for the comment though!