Command & Conquer Tiberian Sun Hard - Nod - 17: A New Beginning 1/1

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  • Опубликовано: 25 окт 2024
  • Part 1/1 of Nod 17: A New Beginning in my C&C Tiberian Sun - Hard walkthrough.
    The final act is at hand. GDI will throw everything at you, so you'll want defense fast. There's plenty of Tiberium here, so I recommend at least 4 Harvesters.
    They'll send Titans in groups of 6+, Disruptors in groups of 4 and the ocassional Mammoth Mk.II. Thankfully, 6 Artillery, a couple of Obelisks, infantry and your Cyborg Commando will deal with it. The Cyborg Commando will save you here, use infantry to soak up the Titan's fire, and then destroy with the Commando. The level offensively is ridiculously easy to be honest.
    Sub APC your Commando to the NW, the first will probably just be to scout the front line of defense at this beacon (which is relatively weak). Retaliate with Ion Cannon and Cluster Missile after he dies and get another one out. This one should clear the sector. Clear the small blockade west of your base and start building some Tick Tanks and Artillery for the eastern beacon. Send your Artillery already defending your base to the Beacon and send the first ICBM here. Send the second to the NW after revealing the path along, a few escorts may be needed if you're worried, but generally it should be ok if your Commando is causing havoc in their base. The third Beacon is easy enough once you've sent your Tick Tank/Artillery force there. It won't need protecting on the way.
    Don't worry about the fact that it says I have 5 minutes left, there's another 2 orbits for the Philadelphia to take.

Комментарии • 97

  • @DarthSauron13
    @DarthSauron13 10 лет назад +61

    Damn i hate time limited missions, cuz i like playing TS more like sim city, with a nice base with pavement, walls and gates, and i can't do so with only an hour for such a big map :(

    • @thealexkirianov
      @thealexkirianov 10 лет назад +7

      Actually it gives you 1 hour for each ICBM. So 3 hours total. New timer starts after actual end

    • @DarthSauron13
      @DarthSauron13 10 лет назад +2

      So all my rush was in vain! NOOOOO!

    • @farefouse
      @farefouse 6 лет назад +1

      Yeah I used to hate this mission too. I wanted to build a big base too.

    • @user-yo8ab1ys9e
      @user-yo8ab1ys9e 6 лет назад +2

      I am the same. I love making practical bases that look real.

    • @MikMoen
      @MikMoen 5 лет назад +5

      Holy shit someone who gets me! I do the same thing my favorite playstyle is to turtle cause I always take the time to make neat thorough bases. Then when I'm done I just amass a ton of armor.

  • @metalgaland
    @metalgaland 3 года назад +4

    Great video!
    I'm still playing this one now in 2021. It's a pity that once each ICBM was deployed, the timer don't reset so it's a rush, a bug perhaps.

  • @StinkoBrownTV
    @StinkoBrownTV 11 лет назад +18

    so many good memories of this game :D

  • @semimealways8289
    @semimealways8289 4 года назад +4

    I always found NOD more interesting than GDI. If you master NOD (which is hard) I always thinked that NOD is for expert players. NOD doesn't have that good attack troops but instead NOD have crazy good strategical advantage because stealth. You can put engineers to GDI base and GDI doesn't even notice when their important shit is taken. Base defense tho is better with NOD. I always loved to build base with NOD and defend it. In skirmish i didn't even bother to attack because it is so much fun to try defend that base to the very end when there is no Tiberium left. Then i make my move. Another style to play is stealth-operations. Put couple Cyborg Commandos & engineers to GDI base with stealth. NOD & cheap tricks FTW!!

  • @Praejudicium
    @Praejudicium 11 лет назад +4

    15:54 "Ploy, ploy, ploy, ploy, ploy, ploy."

  • @95Jansson
    @95Jansson 12 лет назад +3

    i just LOVE this game, i have to find my old Command and Conquer cd somewhere at home so i can install it again!

  • @ajax_men3595
    @ajax_men3595 5 лет назад

    Nice video man

  • @Seriona1
    @Seriona1 7 лет назад +1

    The way I play this mission is a little more ballsy but then again, I only play normal. What I do is build a base, I use the Cyborg Commando, Bansees, Ion Cannon, and Multi-Missiles to assault the beacon on the far left and then I take the ICBM and sent it by itself with no protection to the right beacon and that usually gets the job done.

  • @grandgao3984
    @grandgao3984 9 лет назад +1

    17 mins is much better than my own performance. Could be better with that cyborg though.

  • @sergiomengual
    @sergiomengual 5 лет назад

    I cannot complete these mission. I have almost destroyed the base to the north east, and 2 of the ICBM launchers deployed. In the momment I deploy the 3rd launcher in the beacon to the north east I hear the message, "Primary Objective Achieved", the launching animation appear in the radar, and next I receive the screen message "Mission Failed" Bah? What I am doing wrong? I deployed the launchers remaining more than 15minutes in the countdown...

  • @JIJN
    @JIJN 11 лет назад

    Old memories are comming back..

  • @Slip666Knot100
    @Slip666Knot100 11 лет назад

    I haven't played this game in years..
    Really want to play it again, after playing Tiberium Wars again

  • @farefouse
    @farefouse 11 лет назад +1

    what I didn't like about this mission was that after you put the ICBMs down you don't get to clean up the rest of the gdi bases

  • @True38
    @True38 12 лет назад

    Nod artillery is soooo OP...... But I loved them! XD

  • @Elite199
    @Elite199 12 лет назад +1

    Damn that Artillery is OP as fuck! :P

    • @slavalinchuk
      @slavalinchuk 5 лет назад

      Yeah ,in firestorm they downgraded it

  • @johnhoppin7928
    @johnhoppin7928 8 лет назад +1

    I never experienced the mammoth mk 2/triple disruptor rush, even on hard. I did experience tons of other attacks, though, and had a couple groups of artillery as you did (as well as a few SAMs to take out large groups of jump jet infantry). I wonder if the mammoth/disruptor rush is triggered by the creation of the temple of nod? I didn't build one of those.

    • @iCABALi
      @iCABALi  8 лет назад

      I've played this level similarly a few times before, and this was the first time the MM MK. II attacked me like this.

    • @johnhoppin7928
      @johnhoppin7928 8 лет назад +1

      that 1990s AI is starting to catch on to your winning ways, my friend ;)

    • @Seriona1
      @Seriona1 7 лет назад +1

      You're on hard, I believe you only see that on hard.

  • @semimealways8289
    @semimealways8289 4 года назад

    My strategy:
    Put engineers to GDI, sell Firestorm Defense and GDI Refinery > Take your troops to bottom right corner and destroy church to get some $ > buy rocket men to protect base. > Build couple Obelisk of Light to protect base > Train 2 Cyborg Commandos and take tanks and engineers with Cyborgs and go northbrigde. If bridge gets destroyed, you can fix it and when you destroy troops from north GDI base, steal that full Silo to yourself. After that the endgame is prettymuch 100% sure after you destroy GDI troops from another bridges. That's hiw NOD won second Tiberium War mofos!

    • @fuel8555
      @fuel8555 4 года назад +1

      how can you train two commandos when you can only have one at a time? just like the gdi super unit (mammoth mk2)

  • @Skai2O
    @Skai2O 13 лет назад

    damn this brings back memories.

  • @ElleRoni
    @ElleRoni 12 лет назад +1

    Amazing music.

  • @SicSheist
    @SicSheist 11 лет назад

    Gonna play this now....ohhhhhh MEMORIES

  • @kbgankanda1
    @kbgankanda1 12 лет назад +1

    god i miss this :D

  • @Blazerri
    @Blazerri 4 года назад

    ffs why they couldnt use the original Cabal voice actor for the future titles aswell... There is just something so scary on Cabals TS voice that gives me chills

  • @MikMoen
    @MikMoen 5 лет назад

    If you send an Engineer into a Refinery while the Harvester is attached you can capture both. Saves you money on having to build your own Harvester.

    • @iCABALi
      @iCABALi  5 лет назад +2

      Thanks for sharing a basic tip that I've known for over 20 years.

    • @MikMoen
      @MikMoen 5 лет назад

      @@iCABALi No problem bud. :)

    • @omarali262
      @omarali262 2 года назад

      @@iCABALi Don't make an ass of yourself he was trying to offer a helpful tip. You could have said instead, "Oh I knew that, but in this instance it wasn't important." Or "Oh I knew that, but in this mission no harvester comes to the building." Instead you behave like an angry fat kid.

  • @voianhemsed
    @voianhemsed 12 лет назад

    The Cnc3 Tiberium Essence mod has added the old music back in, amongst many other things.

  • @Robinhokage
    @Robinhokage 12 лет назад +1

    I remember the easiest way to win this game was to just spam light infantry and rocket infantry.

  • @batdowey
    @batdowey 10 лет назад

    i love that game.

  • @petersmythe6484
    @petersmythe6484 9 лет назад

    (I am not familiar with this particular game) Does that laser beam really kill that "refinery?" in one single shot?
    [I just remember in the first one (first Command and Conquer) Nod nukes destroyed just about everything within half a screen including the "Construction Yard". And then in Red Alert they toned done the nukes a whole lot.]

    • @petersmythe6484
      @petersmythe6484 9 лет назад

      +Peter Smythe Also they made they engineers less powerful.

    • @iCABALi
      @iCABALi  7 лет назад +1

      The Ion Cannon can destroy the Refinery in one blast, if placed right. But it doesn't have a massive area of effect. They rebalanced the super weapons in Tiberian Sun. The Cluster Missile can just about take out a Construction Yard and maybe a few lightly armoured targets, but it's nothing like the screen clearing nuke.

  • @dennisderoo8980
    @dennisderoo8980 8 лет назад

    I love this game but i always have internal error

  • @sergiomengual
    @sergiomengual 5 лет назад

    Why has you got the Ion Cannon slot available since the minute 1:48?

    • @iCABALi
      @iCABALi  5 лет назад

      From doing the optional level beforehand.

    • @sergiomengual
      @sergiomengual 4 года назад

      @@iCABALi oohh... :-(

    • @sergiomengual
      @sergiomengual 4 года назад

      @@iCABALi I give up on this mission. I acomplished the deployment of the launchers with almost 15minutes remaining in the countdown and the same happens. I receive the voice notification: "Primary objective achieved", the launching animation in the radar screen appears, and so, the on screen message appears: "Mission Failed". I don't understand what is wrong. Is the most quick I can deploy the launchers beating up the offensive GDI forces and the North West base, near the last beacon.

    • @sergiomengual
      @sergiomengual 4 года назад

      @@iCABALi Don't worry, I found the problem with the acommplishment of the mission. Looks like the order in the deployment of the launchers is critical. First is necessary to deploy the 1st Launcher on the Beacon in the center of the map, near your won base. 2nd turn for the launcher in the North East. And the 3rd, and final launcher to be deployed must be the one in the North West point in the map... :-/

  • @IzZYban
    @IzZYban 13 лет назад +1

    Omg I remeber this haha, great game it's so sad that westwood doesn't do good games anymore.. =(

    • @midshipjupiter6158
      @midshipjupiter6158 4 года назад +1

      that's because EA bought them and gutted them for profit

  • @Shazeen82
    @Shazeen82 11 лет назад

    The game was run wery slow on my computer. Any idea? I cant open menu etc...

  • @crakerman890
    @crakerman890 11 лет назад

    artillery OP!

  • @AtomicHamburger1
    @AtomicHamburger1 11 лет назад

    you can also get it for free off of EA's website but you need to google an install wizzard to play it.

  • @FunOrange42
    @FunOrange42 12 лет назад

    this is before red alert 2?

    • @YhelloWish
      @YhelloWish 4 года назад

      Publish date: yes
      Timeline: No, they're different

  • @Sirimico
    @Sirimico 13 лет назад

    where can i play this game online?

  • @nickjohnson7054
    @nickjohnson7054 9 лет назад

    best game ever but I am beast at building bases though.

  • @georgelazenby3607
    @georgelazenby3607 11 лет назад

    Really? All you needed to do was take advantage of the biggest game changing unit in the series. NOD artillery. Heat seeking rounds almost. Six of them carefully moved and protected from aerial units were more than enough to obliterate everything they faced. No wonder they nerfed them in the Firestorm add-on. They were unstoppable if properly covered

  • @SirChivalRegal
    @SirChivalRegal 7 лет назад

    Waypoint system in c&c is not that good as age of empire's is. Can anybody post a waypoint tuturiol or nobody uses it in c&c?

  • @SuperMrBentley
    @SuperMrBentley 12 лет назад

    yes, like one year before ra2

  • @RedPillPotential17
    @RedPillPotential17 11 лет назад

    is this good even if you've haven't played this before?

    • @thecreator625
      @thecreator625 5 лет назад

      Five years late, eh? Oh well, chance is you'll still read this.
      I could write several paragraphs about this, but I'll keep this as brief as possible. Skirmish was terrible because the AI abused everything that caused guaranteed damage with no/little counterplay. It's not fun getting your stealth generator one shot by a missile ON THE FIRST TRY of the AI when it requires a precise hit to do so...
      Theoretically you can still play it online with an external program, but even then... some units are simply too strong. In addition to what I described above.
      The Campaign however was one of the most fun campaigns I have ever played. You don't have to worry about such unfair shenanigans as it does in the campaign, but the computer will still keep you on your toes. Worth it for the four campaigns no doubt.

  • @renzellaroza7153
    @renzellaroza7153 11 лет назад

    iCABALi!!! how to install a command and conquer tiberian sun hard????
    please!! i miss this game!!!

  • @danielthomasr98
    @danielthomasr98 11 лет назад

    Omg last played this in 2005

  • @Thedrunkenswede1337
    @Thedrunkenswede1337 Год назад

    Please just remaster this and red alert 2 as they did with tiberium dawn and red alert. Day one buy for me of they remaster it.

  • @xDoubleZer00x
    @xDoubleZer00x 11 лет назад

    when c&c was made for real men. Just listen to those sound effects.

  • @ASSHOLELA
    @ASSHOLELA 13 лет назад

    i won and had time to wipeout all of gdi before the last orbit

  • @TheQuattr0
    @TheQuattr0 12 лет назад

    lolwut?
    cnc 3 got probably the best menu soundtrack ever

  • @Knusprigvej
    @Knusprigvej 11 лет назад

    You can download it for free (and legally), just google "tiberian sun for free westwood", it's the result from shacknews :)

  • @ryanchurasthemgtow7522
    @ryanchurasthemgtow7522 10 лет назад +9

    Hard mode is just...really hard. As in all RTS games, the computer always gets their whole base built from the start of the mission. You, on the other hand, must start from scratch, with an MCV and a few units. I usually play on Easy just to offset these unfair advantages.

    • @ryanchurasthemgtow7522
      @ryanchurasthemgtow7522 10 лет назад +1

      Slava Linchuk So you might as well play on easy mode :) It's only "fair" lol

    • @jwck7
      @jwck7 9 лет назад +1

      Ryan ChurastheMGTOW not really, you'll notice the computer never actually attacks, they only send little patrols of a couple units. Even on hard they never send a real attack

    • @ryanchurasthemgtow7522
      @ryanchurasthemgtow7522 9 лет назад +1

      jwck7 I'm just saying that they start with everything, while you start from scratch. And in Tiberian Dawn, I believe they receive an unfair advantage when they sell their structures...look it up!

    • @jwck7
      @jwck7 9 лет назад +2

      I've never tried Dawn. But CnC games all felt the same to me, it's only hard in the beginning of each mission as you're setting up your base. They never launch real attacks like in Starcraft

    • @ryanchurasthemgtow7522
      @ryanchurasthemgtow7522 8 лет назад

      jwck7 At least in StarCraft, they seem to be limited by supply. In C&C games, it seems that the computer has an advantage. Try attacking the computer in Tiberian Dawn and watch them sell an Obelisk of Light, and build a ton of stuff.

  • @AtomicHamburger1
    @AtomicHamburger1 11 лет назад

    With 3 hours and 1 poorly defended GDI base it was easy

  • @woodwyrm
    @woodwyrm 11 лет назад

    sorta

  • @MNanme1z4xs
    @MNanme1z4xs 7 лет назад

    Watching this in 2017

  • @kugelkopf2987
    @kugelkopf2987 6 лет назад

    i search players to play with me retro games

  • @beiju-
    @beiju- 4 года назад

    thank you for uploading, but a little bit lame, that u use the version, where the arties are so op.

    • @iCABALi
      @iCABALi  4 года назад +1

      You mean every version of Tiberian Sun? Artilleries weren't nerfed until the expansion.

    • @beiju-
      @beiju- 4 года назад

      @@iCABALi yeah maybe my memories deceive me.

    • @beiju-
      @beiju- 4 года назад

      but I found this:
      1.13
      Nod Artillery: Rate of fire decreased, Damage decreased, approximately 20%, Less effective against infantry

    • @iCABALi
      @iCABALi  4 года назад +2

      @@beiju- The accuracy nerf in Firestorm is what stops them being this powerful.

    • @beiju-
      @beiju- 4 года назад

      @@iCABALi well then. sry. :-)

  • @iamabananaman
    @iamabananaman 13 лет назад

    shit.. and I thought I was good @ this game..

  • @ulusot
    @ulusot 13 лет назад

    i just sad and watch.. as if i played the game :-)

  • @pedrodelmar1679
    @pedrodelmar1679 9 лет назад

    Spick spañish osea hablo español

  • @altermann555
    @altermann555 12 лет назад

    trololololol