You cannot punish Ike nair with dair on a parry. Ike nair on parry is -8, jump dair is frame 10 (3 jumpsquat + 7 startup). Only if the Ike is doing the Nair way up. Parry Grab can work unless you get the oos penalty of +4 frames if you parry, i dont know how that works exactly. But that only applies if the Ike doesnt Space the Nair or crosses up. Also Ikes Aerials are not slow enough to parry them on reaction. Ikes Nair is frame 10 and hes usually hitting you on frame 13/14. You cannot react to something faster than like frame 17 at best. So youre actually reacting to his shorthop, just like almost every other character that youd want to parry. And just like them its not free to do so. Good Ikes can and will vary the timing of the nairs/fairs by not fastfalling or just going for emptyhops all of which punish parry attempts and lead to big damage or even death. Lastly, yes Jiggs can punish Ikes Up b, just like almost every other character in the game, up b sucks. His side b is where its at. And its by no means free to edgeguard that, its pretty hard. Jiggs has the advantage of beeing able to jump out there to challange it but you have plenty of ways around that as the Ike. You can challange her with your aerials, you can go above her, just trade with side b and then get back for free at lower % etc. And to top all if that off, Jiggs airdodge is frame 4, so dtilt Uair is true on her.
Impressing how you make this character viable lol , btw I would appreciate some tips from you , I’m at mid level and I don’t really know what to practice except my neutral (I’m playing defensive most of the time) btw if you accept Algeria lag I would love to verse you x) (even tho I know we won’t
can u pretty please turn your volume up a bit in future videos, I'm watching this and you're normal volume and then I get earraped by any normal volume thing I watch cooool video though
If BassMage could do fair->rest like Hungrybox maybe Snake & Charizard & Sephiroth wouldn't be a problem, its overpowered against tall and big characters... Puff can rest out of Mario's & Yoshi's ladder combos.
Dunno guarding and grabbing for puff does good, and puff can destroy Ike's recovery if practiced. Puff's dash (or pivot?) grab can beat out nearly all of Ike's grounded moves.
How does jigglypuff beat plant? when I face plant all they have to do is use neutral b and stand there, how does jigglypuff deal with that? no matter what move I use to hit the plant the ball will hit me after and after 3 balls I die. And when I am offstage they just stand at ledge and do neutral B and I cant fly over it, cant hit them and cant go low cause then they just release it. For me thats an impossible matchup I dont even need to try playing. So id really like to know how to play that matchup.
The greninja stuff doesn't seem correct. Wouldn't say he loses hard offstage, he has a a very versatile recovery along with multiple way to mix up his timings. You can mash on him but only when you get into advantage state. Mashing in neutral is super punishable due him having super good zoning tools with fair bair and ftilt. Like sure frame data is better but gren just sits outside of your range and hits you for it. I hope you come down to texas major, would love to play ya!
I disagree with a few things I think little Mac should be 55-45 I have mained puff and fox and I think fox wins and I think hero is either even or winning but these are just my opinion
there is no way you still think Steve puff is even , curious of what the new matchup chart would be
Glad to hear that Steve is even with Puff. I honestly find that fighting a clever Steve player (when not on WiFi) is like an interesting puzzle.
You cannot punish Ike nair with dair on a parry. Ike nair on parry is -8, jump dair is frame 10 (3 jumpsquat + 7 startup). Only if the Ike is doing the Nair way up. Parry Grab can work unless you get the oos penalty of +4 frames if you parry, i dont know how that works exactly. But that only applies if the Ike doesnt Space the Nair or crosses up.
Also Ikes Aerials are not slow enough to parry them on reaction. Ikes Nair is frame 10 and hes usually hitting you on frame 13/14. You cannot react to something faster than like frame 17 at best. So youre actually reacting to his shorthop, just like almost every other character that youd want to parry.
And just like them its not free to do so. Good Ikes can and will vary the timing of the nairs/fairs by not fastfalling or just going for emptyhops all of which punish parry attempts and lead to big damage or even death.
Lastly, yes Jiggs can punish Ikes Up b, just like almost every other character in the game, up b sucks. His side b is where its at. And its by no means free to edgeguard that, its pretty hard. Jiggs has the advantage of beeing able to jump out there to challange it but you have plenty of ways around that as the Ike. You can challange her with your aerials, you can go above her, just trade with side b and then get back for free at lower % etc. And to top all if that off, Jiggs airdodge is frame 4, so dtilt Uair is true on her.
One of my favorite puff players. Edge guard game inspirational fr fr :D
woohooo! part 2 :D
You mentioned that Ken gave you some tips like for getting out of Sonic’s spin dash. What tips did he give you? Thank youuuu
It’s kinda funny how you explain the gren mu sound it’s like a winning mu
BASSMAGE 💙
Impressing how you make this character viable lol , btw I would appreciate some tips from you , I’m at mid level and I don’t really know what to practice except my neutral (I’m playing defensive most of the time) btw if you accept Algeria lag I would love to verse you x) (even tho I know we won’t
Bassmage has a coaching page but you need some 💲💲💲💲for it.
@@citrus5797 f
@@carotte3049 I'm not the best puff but I can probably play some games with you once my remotes get fixed.
lmao algeria lag sooo relatable
can u pretty please turn your volume up a bit in future videos, I'm watching this and you're normal volume and then I get earraped by any normal volume thing I watch
cooool video though
Got it :)
If BassMage could do fair->rest like Hungrybox maybe Snake & Charizard & Sephiroth wouldn't be a problem, its overpowered against tall and big characters... Puff can rest out of Mario's & Yoshi's ladder combos.
But if you rest out of the combos you become predidctable. They can wait it out and punish, which leaves puff vulnerable.
What about the last characters
Ike destroys puff. It's at least minus 2 maybe minus
Dunno guarding and grabbing for puff does good, and puff can destroy Ike's recovery if practiced. Puff's dash (or pivot?) grab can beat out nearly all of Ike's grounded moves.
How does jigglypuff beat plant? when I face plant all they have to do is use neutral b and stand there, how does jigglypuff deal with that? no matter what move I use to hit the plant the ball will hit me after and after 3 balls I die. And when I am offstage they just stand at ledge and do neutral B and I cant fly over it, cant hit them and cant go low cause then they just release it.
For me thats an impossible matchup I dont even need to try playing. So id really like to know how to play that matchup.
Ik this is 10 months late but puffs grab beats neutral b (I usually do down throw)
The greninja stuff doesn't seem correct. Wouldn't say he loses hard offstage, he has a a very versatile recovery along with multiple way to mix up his timings. You can mash on him but only when you get into advantage state. Mashing in neutral is super punishable due him having super good zoning tools with fair bair and ftilt. Like sure frame data is better but gren just sits outside of your range and hits you for it. I hope you come down to texas major, would love to play ya!
How do you punish Sora over B?
Does Bass have his jump only on Y disabling jump on stick?
x and y I think
@@finmin2k Its more important to be using right bumper for jump to enable bair canceling
I know this is your opinión but puff is not even close to beat banjo, puff just cant go in on him, down B beats short hop pound 100% of the.times
Puff can get in, just need to get better movement.
I disagree with a few things I think little Mac should be 55-45 I have mained puff and fox and I think fox wins and I think hero is either even or winning but these are just my opinion