@@Cangaca777 yes but joel doesn't think he has a reason to hide his name for all he knows anyone he comes across who isnt gonna kill him is just another survivor. He doesn't know that abby is tracking him (and has I intentions to kill him) therefore he has no reason to hide his name.
@@Cangaca777 I completely agree. I don’t understand how fans defend that. Joel had to survive for 20 years in an unforgiving world with no one he could trust. He didn’t even trust that hunter who acted like he was hurt in the first game. So him giving his name up to a shit ton of shady strangers and letting his guard down seems very out of character. People wanna use the excuse that he grew soft after spending 5 years in luxury. But that doesn’t make sense to me, 5 years doesn’t the outdo 20 years he had to survive.
This is a perfect example of the principles of worldbuilding in action: the goal is not to follow the rules of the real world, but the rules of the story-world.
I feel like the children being treated as well, actual children, is more of being human and letting them experience being a child rather than having to know that they grew up in a horrible and depressing reality
Yeah, but besides that, they go hunting infected too for example. And they get bad dreams and stuff because of it. That's the info we get by hearing people talking in Jackson
Honestly I think the way Joel was murdered was very realistic. People were like why couldn’t he have died trying to save Ellie or this or that. People die in horrible ways that’s the world we live in
I love Joel. He is one of my favorite characters of all time. His actions having consequences and the shadow of his karma catching up with him was very realistic to me.
Totally agree. I feel the shock of what happened affected people who disliked the game. They needed time to recover from it to come around to liking the game
Imagine Abraham Lincoln personally killing Stonewall Jackson in a epic showdown before succumbing to his wounds and screaming: freedom whilst showing his middlefinger at a confederate army before closing his eyes and dying. That would be so damn cringy.
Wolf of thorns- “ you want answers?” Me- “I want the truth!” Wolf of thorns- “you can’t handle the truth!” (Learning the truth) Me- “ah man, why did you tell me that shit.”
Great video as always. Another thing I found not realistic: the lack of protection of characters against infected. They know there is a huge chance they might be bitten on their arms, shoulders or necks. The least they could do is protect those body parts with extra layers of clothes, textiles or other stuff.
Well chance is that if an infected gets that close to you you're fucked anyway. But I agree that improvised body armor would make for interesting gameplay mechanics. Do it want to craft armor or a molotov? Do I sacrifice stealth for protective plates?
I imagine fashioning the plastic from old milk cartons into neck, arm, and shin guards. Any plastic that you find can be reshaped into guards against bites. I've had whole plans for this in my head for years.
@@peabuddie plastic isn't bad against scraches and bites but it makes it more dangerous to get shot at. Getting dirty plastic splinters in your wound isn't that nice. Off course inside a game you could make it part of the balancing mechanics.
I was thinking about this the whole time, specially with the medication, on TLOU2 they were taking the suplies from a hospital that has been closed for 25 years LOL
They used the hospital as a base, but they had to collect supplies because they were “falling back” as heard by many WLF complaints. This is why Lev describes it as “the wolf hospital “.
I think most of the objects in that medical kit were hard objects. They should remain in good condition even after 2 decades or so. Plus, they were founded in a pretty insulted environment.
It was one of their bases. They were falling back to the stadium and taking all the supplies back there. The only thing they hadn't touched before I'd the lower levels. I guess you missed that somehow. Maybe pay attention next time
To be fair, the military still has some operational factories, and probably still drilling for oil to power everything. As for child culture, I don't think child culture would completely dissapear. Even in the examples you gave, children still had toys, children's books, etc.
The realism came through most during the combat scenes. This became most apparent during moments like shooting a screaming/injured enemy in the head, and listening to their cries turn to gurgles and sputters as they die. It's quite disturbing, actually.
I had never thought about this child culture point , very interesting. Also, I see that you used some takes from "The Road". I like this movie so much cause it's very realistic about that "end of the world" thing. Love this video, Wolf!
It makes sense to me that production by the US government has continued through the outbreak. In part one Bill says that the only people that have access to new car batteries are the military. Also for the quarantine zones to function for so long they would also require large scale production. The world of The Last of Us is not completely destroyed just mostly. I think that the existence of QZs really helped to preserve America and its culture even if they didn't save it
It's funny when you realize TLOU could be realistic if the action of the original game was set 5 years after the outbreak and not 20. COVID showed us that society can totally collapse that quick.
Yeah, but the 20-year timeframe makes sense for the lives of the characters during that frame, not to mention the environment starting to take back the cities and other man-made structures.
I'm glad I found your channel in it's infancy. I feel special being a part of it's growth. Thanks for giving light to one of the most special games I've ever played!!
About the ammunition chapter; it’s said in the show that there’s a QZ that produces nothing but pills and bullets, so assuming it’s the same in the game, ammo wouldn’t be in short supply for FEDRA and enemy factions.
I always gosh at the details in how the environment's affect constructions, in the making of TLOU1 they had a whole segment for it and that department continues to surprise in Part 2, loved seeing all the worn down, flooded, infested overtaken places, even the human settlements like Jackson and the Stadium, all the architecture in this world is just incredible.
Hey, guys, thank you so much for the love and support! If you are really digging my content, please consider checking me out on Twitch where I stream every day: www.twitch.tv/wolf_of_thorns You can also join my Discord here: discord.gg/GWZKGBQyRY Once again, thank you all for being a part of my channel and this evolving experience! 🤠❤🤠
i admire how you love tlou. much love to you, man. hope you receive everything that you’re praying for and about to pray for. keep doing kind things and always be kind to yourself
Such a good video dude!! Some details that came to mind: Dina tell Ellie that the first time she killed someone was at the age of 9. Some guy that was coming after her mother, Ellie gasps at that.. she grew up in the Fireflies, probably had some semblance of Child Culture and Dina grew up a nomad, moving from place to place. Another aspect that probably was not very accurate was Language. Everybody talks and expresses themselves as in 2013, while the newer generations, specially those like Dina would probably have radically different social skills and language. What comes to mid is the movie Threads, this nuclear post apocalyptic film from Britain, which was much worse than The Day After. The first generation born after the bombs fell were feral, communicating in grunts and behaving like animals. Education was non existent and violence had extractores any semblance of whimsy or levity from life. Humorless cavemen, clasped in worn out winter gear inhabiting the wreck of civilization. It was a sobering reminder of hoy tenuous our culture really is, how fragile and how lucky we are. The videos of XIX century children were incredible, ir gave me pause. Cheers!!
Very good points. I've also noticed certain things about their language, Abby telling Lev "that's real punk rock of you" and Ellie saying, "Okay, Sherlock," struck me as out of place--but it's really in the realm of self-admitted over-analysis. I still wouldn't change a thing because this game has the most natural and organic dialog I've ever experienced.
@@WolfofThorns Some references might be a little out there, but I don't think the music stuff is unbelievable! Tommy, Maria, and Joel were all around pre-outbreak, so there's probably still some word-of-mouth pop culture being passed down to younger generations. Nomads probably don't concern themselves with it, but when you're settled down in a place like Jackson or the WLF base, there's a higher chance that there's someone old enough to talk to about that sort of stuff. (And a safe enough place to have those conversations.) Plus, I'm assuming other people would have access to music players, since Ellie and Joel were able to scrounge a tape recorder and record players in the apocalypse.
@@WolfofThorns but in this world they still have movies,music,books and people to learn pop culture references. While the seraphites don't have that and lev doesn't understand the references.
@@sablemae8853 No one is saying it's impractical for them to have a reason to say it, it just doesn't feel natural. I mean, "that's very punk rock of you," is an obscure saying even today, let alone from an adult who was born after the collapse of society. Even if she has the music, unless her dad taught her at length about the social implications of punk rock from its hey day, it just doesn't strike me as a natural thing for her to say given her environment. It's not a big deal though, I love the game. It's a masterpiece.
@@WolfofThorns it's not a big deal but she could've heard the music,read a book about punk rock or even saw a movie or was just told about it second hand and just has a basic understanding of the word. We don't know unless we're provided more evidence. Either way it's a small detail in the game and doesn't matter
thing is the government dose still exist at least in the last of us one and other governments as well (we can hear references to Canada in the QZ in the first game) so it is possible that at least up to the events of TLOU one there is still production of fuel food and weapons and it is also possible that some of this production could have been inherited by other groups by the second game. just something I would like to mention
Let's goooooo a new video!❤ Edit: Great video Dan! The idea of you talking about really ANYTHING in the world of The Last if Us excites me, and this video was brilliant. It made tons of sense and I'd love to see other videos like it in the future. I only have 1 small thing i think you could do better and it's the sound. Or the music i guess👀 It was at times a little loud compared to your voice, but it was nothing too bothersome😆 Once again, great video👏👏
The ammo part isnt true, they show you in part II that they're reloading brass casings they find to make more ammo, which is much easier than it sounds Also canned goods are perfectly safe to eat even 40 years of not being eaten, they just wont be appetizing
Interesting. I must have missed the part in my ten playthroughs where they are reloading ammunition. Either way, no one is getting on their hands and knees picking up the brass casings after a battle or acting in a conservative fashion when it comes to using the ammo. And, as was said in my video, canned goods will only last indefinitely if stored in a cool dry place. They do not last forever outside of a climate controlled environment, such as Joel walking into a blasted apartment exposed to the humid elements for thirty years and just scooping up a can off the counter.
@@WolfofThorns Just before Abby leaves on their first mission from the stadium, they walk through the gun range, which if you look has a HUGE reloading area, with surplus of brass and gunpowder doesn't need industrial machines to produce, just makes it harder, now finding perfectly good ammo in the middle of goddamn NOWHERE is bullshit There is no physical way for bacteria to enter the cans, even stored in kinda bad conditions there are videos of this dude eating 80 year old canned goods from WW2 just fine lmao
1. ammo - is indeed very replacable. Plenty people make their own rounds, even more when this is the only option. 2. cleaning materials - you can make your own as well (from bio-fules for example) 3. gasoline - bio-fules as well, methane, alcohol. gasoline is not the only thing the engine can work on. Same as number two, some chemists must have survived. Though you have a point, we are not really meant to think about this as this is never mentioned. 4. clothing - not as fragile if taken care properly (I should know, my basement if full of clothes from 20-30 years ago - granted, they haven't been worn all that time) but yeah. they wouldn't probably all wear such clothes like they do even after ransacking Sears or smth. more likely hand-made from leather or hemp maybe and probably not made as well as they are presented. 5. food and medicine found in the world - right 6. kids - they would most probably have shortened childhoods but people that survived lived in a different world than 100 years ago, so their 'normal' was also different. So I personally don't expect 5 year olds not attending schools or kindergartens to instead run through woods with a pointy stick while in communities. In the open, that's a different story, however kids are kids. You can teach them to do simple tasks and basic survival stuff but they're still kids. They need to entertain their brain. Even animals play a lot especally when they're young. Paper... not so vulnerable, I have papers from around 30 years ago and from the state they're in I can assume they will be good for another 10 or 20 at least. Not every piece has to be lying outside at mercy of elements. 7. letters - too many of them seem like a schizophrenic wrote them - true. But some of them had sense, mostly those that were there to inform others about something in the writer's absence. They're in every such game nowadays. It's hard not have them, the thing is how well and believably they're written. 8. wholeheartedly agree with the conclusion. Good video. Keep it up.
The world building doesn't show it to us, but at least until the FEDRA fell, I think they maintained some sort of society with clothes manufacturing, food production (clearly not in the way we do it now), ammunition production too, maybe. And FEDRA might not have disappeared everywhere, In Seattle maybe, but in Boston they are still a thing. And even WLF in Seattle seem to have a society in their stadium, they scout for materials, etc. Maybe they won't make bullets, but I wouldn't be surprised if some people didn't make clothes there. It's not realistic in some extent, but I think it's not that unrealistic though ^^
Another lovely video, thank you so much! I just want to share some thoughts on how I, in an effort to make these games seem as realistic as possible to myself, tried to explain the existence of goods such as bullets or gasoline. I believe that in the years after the outbreak, FEDRA chose to built the QZ‘s around heavily industrialized complexes, that provide the infrastructure necessary to manufacture the goods at question. I think that the military did, at some point, realize that the „industrialized/producing“ society is never coming back/ falling apart. However there was definitely enough time to built heavily fortified QZ‘s, strategically it would only make sense to built these around infrastructures that would be essential for the military (defense industry, power, food) and then offer shelter to the experts of said industry. There definitely is some sort of high-tech industry and expertise left in the QZ’s (In part 1, Ellie talks about how she goes to school and got a vaccine there, which is only possible if there still are facilities to produce vaccines). I know there are some loose ends, but this is how I try to have an even more realistic experience as I play. Thanks to anyone reading this far, you’re great :).
Keep in mind though The Last Of Us is a part of the Post-Apocalyptic subgenre of Science Fiction. The key word there is FICTION meaning not real so yeah there's gonna be stuff that makes it easier for survivors than real life.
Would they be able to theoretically make ethanol or something as a gasoline replacement? Also curious if there would be any way to make ammunition with technology available to survivors in this world? I don't know why I find it so interesting but I'm fascinated by what these survivors may be able to come up with that would mitigate the realities you speak of. Thanks for the videos!
It was so annoying that the NPCs had unlimited ammo when shooting at me and when they die their loot is 2 Pistol ammo 🙄😂 but I completely agree! Most of these rare essentials would definitely be gone. Especially gas and ammo
I think small arms ammunition would be available, actually; the machinery to make gunpowder and probably the ability to re-purpose brass cartridges (and primers) would be seriously bottlenecked but it would be possible. The need for ammunition would be obvious and prioritized, and for the first months of the Outbreak people would secure the things like lathes and the like. That said, I also hypothesize that rapid-firing weapons would be discouraged, and we'd see simpler, low-capacity weapons built because they are simpler and also consume less ammo. So, we'd see revolvers, pump and break actions, lever and bolt actions, instead of semi or full auto. People would be trained to preserve and collect spent brass, and maybe punished for not doing so. Kids would probably start their firearm training as brass collectors. But the fuel and oil problem would make things seriously hard, and within a year the restricted manufacturing that got people through the Outbreak would begin to erode further, and we'd then downgrade to arrows & blades. Whoever still had access to firearms and ammo would be rare, and they would be the local warlords.
Speaking for my perspective only, the inescapable problem is, you need petroleum based products to maintain lathes, machining equipment, as well as the firearms themselves, all of which becomes part of the cascading domino effect of the fall of the refinery age some thirty years after collapse. Mankind rapidly returns to primitivism with the loss of our great numbers and the structure of an advanced civilization. In a more realistic simulation, everyone would more or less look like the Seraphites and, while interesting, that's a completely different IP.
Even though days gone post outbreak was two years, you shouldn’t be able to use the gas pumps for your bike; however, it’s a game. None of these are real.
I’m an absolute sucker for world building so the points you raised were so interesting to think about. Maybe one day we’ll get a story that considers all these things and more for a post apocalyptic world, but I think you’re right that TLOU doesn’t lose anything by not being too focused on exact realism.
If you're looking for "realistic" science fiction, I recommend "Day By Day Armageddon" by JL Bourne. Very realistically written, but still reminds me of the last of us!
I don't think I used a single bullet unless absolutely necessary in The Last of Us 1 or 2 because I'm a hoarder and don't like wasting ammo unless completely necessary.
I believe that there is still a possibility of clothes and such being manufactured, in highly guarded facilities, and that militaristic organisations, like FEDRA, still have acces to that. As for towns like Jackson, I don't know. Maybe they have some sort of experts for these kind of things living in their town, thus the power plant is still running. I believe this to be a possibility. The knowledge on how to do these things isn't gone.
Wouldn't it still be possible to make new ammunition from raw materials though? There are a lot of machine shops with equipment necessary for machining new bullets, casings and even whole guns from raw materials. You fan find recipes for gunpowder in lots of places. For the gas, there have to be places where people still have the knowledge of how to refine petrol.
Gunpowder stays good indefinitely. I found some in my Grandpa’s old cabin that just sat there for 15 years and it still worked. I also found a loaded rifle under the bed in there. Still worked. The conditions in there were just as bad as the buildings in the last of us and the ammo was sitting there for well over 10 years. Certainly a little bit of misinformation in the vid
You reckon in the 3rd game the narrative starts to acknowledge the dwindling resources too. Things are REALLY dried up now and the world is collapsing further.
Very nice video, Dan! As soon as I woke up for work I say you had uploaded a video, and of course I had to start my day off right with it! I knew that gasoline would never be viable in their world, but I didn't realize how much else would deteriorate well before the timeline in the first game. It kinda makes me want to start preparing things just in case anything like a zombie apocalypse would happen!
Ammunition wouldn't be that big of an issue. There are a lot of people who make there own ammunition. Okay, that are more resources to collect. If the weapons are cleaned and maintained correctly they can last almost for ever. In an airtight container gas can last decades. There would just be less gas than in the game depicted. The child culture does make sense. The adults remember their childhood and try to give their kids as much of that as possible. In the QZ's it is shown, that kids don't really have that luxury and are trained as child soilders. Paper can last over 100 years depending on the quality. This felt like you did almost no research and just presented your opinion.
It's not about reloading ammunition (the proper term) being a forgotten trade, even though no one in the game is trying to reclaim the brass casings so they can indeed reload the ammunition. Speaking for my perspective only, the inescapable problem is, you need petroleum based products to maintain lathes, machining equipment, as well as the firearms themselves, all of which becomes part of the cascading domino effect of the fall of the refinery age some thirty years after collapse. Mankind rapidly returns to primitivism with the loss of our great numbers and with the lost of the infrastructure of an advanced civilization. In a more realistic simulation, everyone would more or less look like the Seraphites and, while interesting, that's a completely different IP.
Fantastic, as always! 💜 I've made very similar observations and have had many of the same thoughts. But, just as you eloquently stated, it serves the story quite well. Looking forward to more content!
The government is still manufacturing car batteries so I would assume they would still be manufacturing ammo. That could be a possible answer for the first one.
Don’t forget about gas masks, most filters on them last around 20 hours because of the chemicals being activated for a period of time before they need to be replaced. And that’s ignoring the climate degrading effect on masks. So pulling an old mask off of a 15+ year old dead guy would not work out well. Rip Lev 😔
I completely loved this video and I agree with everything you say, this video game and every detail put into it are what makes it so special and different from any other video game story. Incredible construction of the video and your voice is really great and relaxing, new subscriber!
People do in the current world forge their own ammunition so I wouldn't think that would be a forgotten skill. I reckon the canned foods would survive as well. Plenty of videos about decades old canned foods on the Internet. Great video nonetheless.
It's not about making ammunition being a forgotten trade. Speaking for my perspective only, the inescapable problem is, you need petroleum based products to maintain lathes, machining equipment, as well as the firearms themselves, all of which becomes part of the cascading domino effect of the fall of the refinery age some thirty years after collapse. Mankind rapidly returns to primitivism with the loss of our great numbers and the structure of an advanced civilization. In a more realistic simulation, everyone would more or less look like the Seraphites and, while interesting, that's a completely different IP. Canned goods will survive indefinitely, more or less, if stored in a cool, dry place, as was said in the video. Joel scooping up a can of beans that has been sitting in an open humid apartment for 25 years is going to be toxic.
@@JeerJerI could have certainly reemphasized it better for sure, though I did say, "...when not stored in a cool and dry environment. Outside of such conditions, Canned goods will generally only last up to a maximum of five years." S'all good.
I can remember having fleeting thoughts of how much worse this world would be in reality, and you did a fabulous job of breaking down the specifics! I tried to rationalize it, thinking that maybe a few factions took over old industrial facilities to manufacture things like ammo and canned goods. But in the harsh, "real" post-apocalyptic world... probably not. These a very good things to think about for those who are getting ready for the zombie apocalypse! And I remember Gilley's!!!!!! Not from the movie, but from having parents who both worked in Pasadena. 😁
Haha, that's awesome. I was born in Pasadena, TX, so small world, though after the age of seven, I grew up in neighboring Deer Park. Thanks for sharing that.
That's so awesome! I grew up in snooty-ass Friendswood, but most of my really close friends were people I met through community theatre and many of them lived in La Porte/Deer Park!
@@WolfofThorns sorry, that comment seemed off. I agree with what you said in the video and I loved it. I love your channel. I replay your videos pretty often. I hope it's clear now.
If LOU was as realistic as the objections posed at it in the video then the game wouldn't be enjoyable. At least that was mentioned in the end of the video.
as disappointed as I was with TLoU2's story at first (found I appreciated it more after a couple of playthroughs), I have to admit that the amount of detail that went into the environment and AI is pretty insane. Like take the Blood and Gore for instance, how many LiveLeak and DocumentingReality videos and images did the devs have to browse through to get that insane level of detail in how blood and guts look? and are they getting therapy for that? cause I refuse to believe that the Gore detail is just based off of destroyed watermelons, or dead pigs or whatever we use as prop substitutes for human flesh.
Does anyone else hope that we can move on from the USA in future games? I get that Naughty Dog are based in the US, and it's easiest to draw inspiration from your own life, but who wouldn't wanna see what kind of infected can survive the tsunamis of Japan? And I wanna see infected animals too. Like lions, monkeys, gorillas, elephants, cheetahs. Just imagine how the infected would behave with animal hosts. And yes, I know about all the concept art. I'm just hoping they end up actually using it one day.
People only dislike The Last of Us 2 because of three main reasons that are one the story, two they kill off a TUFU favorite character Joel from the first game, and three you're forced to play Joel's killer Abby, if it wasn't for those three reasons The Last of Us 2 would be as popular as the first one.
Hey man I just had this question. What would’ve happened if Henry and Sam and Tess were alive. and Marlene also Sarah determined. And if they were in last of us part 2. The story would’ve been altered right but certain death scenes will be the same but the characters are so replaced or the outcome might’ve been different. And Ellie and Tommy are still the antagonists. and New characters will be introduced because you know if Marlene is determined🙂. {Just for a disclaimer I love last of us part 2 it’s a great story I would like to see a part 3}
Aw man, the one "realism" thing that always gets me in these games is the gas masks 😅 Like, people's daily survival depends on gas masks to keep them from breathing spores, but a 20-25 year old gas mask? The rubber would probably get all cracked and brittle, the filters need replacing over time, and y'know, the gas mask is only as good as the seal you get on it, yet we see a whole lot of dudes with scruffy beards. 😂 But y'know. The drama of "Oh no, we need to find a gas mask or you'll be stuck here!" is better than the realism of "oh dang, you're gonna get so sick breathing through this gas mask i just pulled off a skeletonized corpse."
Yep, and the filters on gas masks need to be changed very quickly. They're not infinite, so the ability to pass through spore infested areas would fade along with the civilization that made the filters.
Very interesting video and good points but some things I think would have actually survived the way they were depicted in the game. Just think of how many things you have in your attic or basement and it's not rotten or destroyed although it's been lying there for 20+ years too.
Honestly, the least realistic aspect of the Last of Us is Joel not carrying a god damn knife 🤣
@@Cangaca777 do you really think a name has any meaning 25 years into the apocalypse?
@@Cangaca777 yes but joel doesn't think he has a reason to hide his name for all he knows anyone he comes across who isnt gonna kill him is just another survivor. He doesn't know that abby is tracking him (and has I intentions to kill him) therefore he has no reason to hide his name.
@@Cangaca777 ok that makes sense
@@Cangaca777 yea im kinda dumb 😅
@@Cangaca777 I completely agree. I don’t understand how fans defend that. Joel had to survive for 20 years in an unforgiving world with no one he could trust. He didn’t even trust that hunter who acted like he was hurt in the first game. So him giving his name up to a shit ton of shady strangers and letting his guard down seems very out of character. People wanna use the excuse that he grew soft after spending 5 years in luxury. But that doesn’t make sense to me, 5 years doesn’t the outdo 20 years he had to survive.
This is a perfect example of the principles of worldbuilding in action: the goal is not to follow the rules of the real world, but the rules of the story-world.
They did a fantastic job of building the world
@@lm4585 oh absolutely
The screams alone are more realistic than any other game.
yes! and the fact that the npc’s would call out their friends names🤯 it made me feel icky sometimes
I still remember when I blew up bear 😕 I still have nightmares to this day
@SNEEDman [Formerly Chuck’s] if it's anything like your grammar its gotta be golden🥺🥰💞
I think rdr2 is more realistic
Naa rock star did better
I can’t get over how good this game was
Gameplay wise yes story no
@@TheTiredhermit I personally loved the story, but everyone has different experiences with it, and that’s fine
@@TheTiredhermit I liked the story, but to each their own
@@TheTiredhermit story was great
Story was amazing i cried a lot
I feel like the children being treated as well, actual children, is more of being human and letting them experience being a child rather than having to know that they grew up in a horrible and depressing reality
Yeah, but besides that, they go hunting infected too for example. And they get bad dreams and stuff because of it. That's the info we get by hearing people talking in Jackson
Honestly I think the way Joel was murdered was very realistic. People were like why couldn’t he have died trying to save Ellie or this or that. People die in horrible ways that’s the world we live in
I love Joel. He is one of my favorite characters of all time. His actions having consequences and the shadow of his karma catching up with him was very realistic to me.
Totally agree. I feel the shock of what happened affected people who disliked the game. They needed time to recover from it to come around to liking the game
Joel wouldn't stay the same "badass dad" that he was in the first game. That's called being a human.
There are zombies running around in this game, it’s not meant to be realistic.
Imagine Abraham Lincoln personally killing Stonewall Jackson in a epic showdown before succumbing to his wounds and screaming: freedom whilst showing his middlefinger at a confederate army before closing his eyes and dying.
That would be so damn cringy.
Wolf of thorns- “ you want answers?”
Me- “I want the truth!”
Wolf of thorns- “you can’t handle the truth!”
(Learning the truth)
Me- “ah man, why did you tell me that shit.”
Great video as always. Another thing I found not realistic: the lack of protection of characters against infected. They know there is a huge chance they might be bitten on their arms, shoulders or necks. The least they could do is protect those body parts with extra layers of clothes, textiles or other stuff.
Very good observations
Well chance is that if an infected gets that close to you you're fucked anyway. But I agree that improvised body armor would make for interesting gameplay mechanics.
Do it want to craft armor or a molotov?
Do I sacrifice stealth for protective plates?
I imagine fashioning the plastic from old milk cartons into neck, arm, and shin guards. Any plastic that you find can be reshaped into guards against bites. I've had whole plans for this in my head for years.
@@peabuddie plastic isn't bad against scraches and bites but it makes it more dangerous to get shot at. Getting dirty plastic splinters in your wound isn't that nice. Off course inside a game you could make it part of the balancing mechanics.
I was thinking about this the whole time, specially with the medication, on TLOU2 they were taking the suplies from a hospital that has been closed for 25 years LOL
They used the hospital as a base, but they had to collect supplies because they were “falling back” as heard by many WLF complaints. This is why Lev describes it as “the wolf hospital “.
I think most of the objects in that medical kit were hard objects. They should remain in good condition even after 2 decades or so. Plus, they were founded in a pretty insulted environment.
It was one of their bases. They were falling back to the stadium and taking all the supplies back there. The only thing they hadn't touched before I'd the lower levels. I guess you missed that somehow. Maybe pay attention next time
Or like…picking up gauze and wrap that have been sitting in spore infested areas or in dirty water or ground. And they are not concerned 😭
To be fair, the military still has some operational factories, and probably still drilling for oil to power everything.
As for child culture, I don't think child culture would completely dissapear. Even in the examples you gave, children still had toys, children's books, etc.
The wolf man has returned to the tube of you.
The realism came through most during the combat scenes. This became most apparent during moments like shooting a screaming/injured enemy in the head, and listening to their cries turn to gurgles and sputters as they die. It's quite disturbing, actually.
I absolutely agree, Mr. Scary Sketchy!
I had never thought about this child culture point , very interesting. Also, I see that you used some takes from "The Road". I like this movie so much cause it's very realistic about that "end of the world" thing.
Love this video, Wolf!
Thank you, Ana! Yes, the road is a brutal movie, for sure.
It makes sense to me that production by the US government has continued through the outbreak. In part one Bill says that the only people that have access to new car batteries are the military. Also for the quarantine zones to function for so long they would also require large scale production. The world of The Last of Us is not completely destroyed just mostly. I think that the existence of QZs really helped to preserve America and its culture even if they didn't save it
It's funny when you realize TLOU could be realistic if the action of the original game was set 5 years after the outbreak and not 20. COVID showed us that society can totally collapse that quick.
Yeah, but the 20-year timeframe makes sense for the lives of the characters during that frame, not to mention the environment starting to take back the cities and other man-made structures.
Yeah i also think 20 makes sense (no hate)
every video you make just doesn't fail to amaze me, dan. your ideas are always so effectively communicated. you're so good at this, man!
Thank you so much, Ancient One!
It's been a while welcome back man !
Thank you most deeply and most kindly, Mahmoud.
I'm glad I found your channel in it's infancy. I feel special being a part of it's growth. Thanks for giving light to one of the most special games I've ever played!!
Welcome aboard, SNK, so glad to have you here!
Same here!
Sweet video! Thanks
The thing is about ammunition is that the larger factions most likely just make their own bullets
About the ammunition chapter; it’s said in the show that there’s a QZ that produces nothing but pills and bullets, so assuming it’s the same in the game, ammo wouldn’t be in short supply for FEDRA and enemy factions.
I always gosh at the details in how the environment's affect constructions, in the making of TLOU1 they had a whole segment for it and that department continues to surprise in Part 2, loved seeing all the worn down, flooded, infested overtaken places, even the human settlements like Jackson and the Stadium, all the architecture in this world is just incredible.
The environments in TLOU2 are easily the best in the medium by far. Never ceases to amaze me.
Hey, guys, thank you so much for the love and support! If you are really digging my content, please consider checking me out on Twitch where I stream every day: www.twitch.tv/wolf_of_thorns You can also join my Discord here: discord.gg/GWZKGBQyRY Once again, thank you all for being a part of my channel and this evolving experience! 🤠❤🤠
i admire how you love tlou. much love to you, man. hope you receive everything that you’re praying for and about to pray for. keep doing kind things and always be kind to yourself
Such a good video dude!! Some details that came to mind: Dina tell Ellie that the first time she killed someone was at the age of 9. Some guy that was coming after her mother, Ellie gasps at that.. she grew up in the Fireflies, probably had some semblance of Child Culture and Dina grew up a nomad, moving from place to place. Another aspect that probably was not very accurate was Language. Everybody talks and expresses themselves as in 2013, while the newer generations, specially those like Dina would probably have radically different social skills and language. What comes to mid is the movie Threads, this nuclear post apocalyptic film from Britain, which was much worse than The Day After. The first generation born after the bombs fell were feral, communicating in grunts and behaving like animals. Education was non existent and violence had extractores any semblance of whimsy or levity from life. Humorless cavemen, clasped in worn out winter gear inhabiting the wreck of civilization. It was a sobering reminder of hoy tenuous our culture really is, how fragile and how lucky we are. The videos of XIX century children were incredible, ir gave me pause.
Cheers!!
Very good points. I've also noticed certain things about their language, Abby telling Lev "that's real punk rock of you" and Ellie saying, "Okay, Sherlock," struck me as out of place--but it's really in the realm of self-admitted over-analysis. I still wouldn't change a thing because this game has the most natural and organic dialog I've ever experienced.
@@WolfofThorns Some references might be a little out there, but I don't think the music stuff is unbelievable! Tommy, Maria, and Joel were all around pre-outbreak, so there's probably still some word-of-mouth pop culture being passed down to younger generations. Nomads probably don't concern themselves with it, but when you're settled down in a place like Jackson or the WLF base, there's a higher chance that there's someone old enough to talk to about that sort of stuff. (And a safe enough place to have those conversations.)
Plus, I'm assuming other people would have access to music players, since Ellie and Joel were able to scrounge a tape recorder and record players in the apocalypse.
@@WolfofThorns but in this world they still have movies,music,books and people to learn pop culture references. While the seraphites don't have that and lev doesn't understand the references.
@@sablemae8853 No one is saying it's impractical for them to have a reason to say it, it just doesn't feel natural. I mean, "that's very punk rock of you," is an obscure saying even today, let alone from an adult who was born after the collapse of society. Even if she has the music, unless her dad taught her at length about the social implications of punk rock from its hey day, it just doesn't strike me as a natural thing for her to say given her environment. It's not a big deal though, I love the game. It's a masterpiece.
@@WolfofThorns it's not a big deal but she could've heard the music,read a book about punk rock or even saw a movie or was just told about it second hand and just has a basic understanding of the word. We don't know unless we're provided more evidence. Either way it's a small detail in the game and doesn't matter
imagine ellie is going trhu so much and at the end she like : ok nice ggs
thing is the government dose still exist at least in the last of us one and other governments as well (we can hear references to Canada in the QZ in the first game) so it is possible that at least up to the events of TLOU one there is still production of fuel food and weapons and it is also possible that some of this production could have been inherited by other groups by the second game. just something I would like to mention
I like how in the show they say the Atlanta qz manufactures bullets so the ammunition amount makes sense
"You know, the life you dream of, is not always the life you get."
Love your videos.
See ya next time.
Let's goooooo a new video!❤
Edit: Great video Dan! The idea of you talking about really ANYTHING in the world of The Last if Us excites me, and this video was brilliant. It made tons of sense and I'd love to see other videos like it in the future. I only have 1 small thing i think you could do better and it's the sound. Or the music i guess👀 It was at times a little loud compared to your voice, but it was nothing too bothersome😆 Once again, great video👏👏
The ammo part isnt true, they show you in part II that they're reloading brass casings they find to make more ammo, which is much easier than it sounds
Also canned goods are perfectly safe to eat even 40 years of not being eaten, they just wont be appetizing
Interesting. I must have missed the part in my ten playthroughs where they are reloading ammunition. Either way, no one is getting on their hands and knees picking up the brass casings after a battle or acting in a conservative fashion when it comes to using the ammo. And, as was said in my video, canned goods will only last indefinitely if stored in a cool dry place. They do not last forever outside of a climate controlled environment, such as Joel walking into a blasted apartment exposed to the humid elements for thirty years and just scooping up a can off the counter.
@@WolfofThorns Just before Abby leaves on their first mission from the stadium, they walk through the gun range, which if you look has a HUGE reloading area, with surplus of brass and gunpowder doesn't need industrial machines to produce, just makes it harder, now finding perfectly good ammo in the middle of goddamn NOWHERE is bullshit
There is no physical way for bacteria to enter the cans, even stored in kinda bad conditions there are videos of this dude eating 80 year old canned goods from WW2 just fine lmao
I never thought about some things like the candy bars 😂 and Troy’s intervention at the end was so unexpected 😆👌
Another awesome job, Wolf! Always knocking it out of the park
Thanks, Rocko!
1. ammo - is indeed very replacable. Plenty people make their own rounds, even more when this is the only option.
2. cleaning materials - you can make your own as well (from bio-fules for example)
3. gasoline - bio-fules as well, methane, alcohol. gasoline is not the only thing the engine can work on. Same as number two, some chemists must have survived. Though you have a point, we are not really meant to think about this as this is never mentioned.
4. clothing - not as fragile if taken care properly (I should know, my basement if full of clothes from 20-30 years ago - granted, they haven't been worn all that time) but yeah. they wouldn't probably all wear such clothes like they do even after ransacking Sears or smth. more likely hand-made from leather or hemp maybe and probably not made as well as they are presented.
5. food and medicine found in the world - right
6. kids - they would most probably have shortened childhoods but people that survived lived in a different world than 100 years ago, so their 'normal' was also different. So I personally don't expect 5 year olds not attending schools or kindergartens to instead run through woods with a pointy stick while in communities. In the open, that's a different story, however kids are kids. You can teach them to do simple tasks and basic survival stuff but they're still kids. They need to entertain their brain. Even animals play a lot especally when they're young. Paper... not so vulnerable, I have papers from around 30 years ago and from the state they're in I can assume they will be good for another 10 or 20 at least. Not every piece has to be lying outside at mercy of elements.
7. letters - too many of them seem like a schizophrenic wrote them - true. But some of them had sense, mostly those that were there to inform others about something in the writer's absence. They're in every such game nowadays. It's hard not have them, the thing is how well and believably they're written.
8. wholeheartedly agree with the conclusion. Good video. Keep it up.
The world building doesn't show it to us, but at least until the FEDRA fell, I think they maintained some sort of society with clothes manufacturing, food production (clearly not in the way we do it now), ammunition production too, maybe. And FEDRA might not have disappeared everywhere, In Seattle maybe, but in Boston they are still a thing. And even WLF in Seattle seem to have a society in their stadium, they scout for materials, etc. Maybe they won't make bullets, but I wouldn't be surprised if some people didn't make clothes there.
It's not realistic in some extent, but I think it's not that unrealistic though ^^
From what i looked up on ammo, you could store some away for a long time and it can still shoot good if taken care of.
Another lovely video, thank you so much!
I just want to share some thoughts on how I, in an effort to make these games seem as realistic as possible to myself, tried to explain the existence of goods such as bullets or gasoline.
I believe that in the years after the outbreak, FEDRA chose to built the QZ‘s around heavily industrialized complexes, that provide the infrastructure necessary to manufacture the goods at question. I think that the military did, at some point, realize that the „industrialized/producing“ society is never coming back/ falling apart. However there was definitely enough time to built heavily fortified QZ‘s, strategically it would only make sense to built these around infrastructures that would be essential for the military (defense industry, power, food) and then offer shelter to the experts of said industry. There definitely is some sort of high-tech industry and expertise left in the QZ’s (In part 1, Ellie talks about how she goes to school and got a vaccine there, which is only possible if there still are facilities to produce vaccines). I know there are some loose ends, but this is how I try to have an even more realistic experience as I play. Thanks to anyone reading this far, you’re great :).
I'm really glad that RUclips got its recommended algorithm working, I absolutely love this video
Keep in mind though The Last Of Us is a part of the Post-Apocalyptic subgenre of Science Fiction. The key word there is FICTION meaning not real so yeah there's gonna be stuff that makes it easier for survivors than real life.
Would they be able to theoretically make ethanol or something as a gasoline replacement? Also curious if there would be any way to make ammunition with technology available to survivors in this world? I don't know why I find it so interesting but I'm fascinated by what these survivors may be able to come up with that would mitigate the realities you speak of. Thanks for the videos!
Wonderful video Wolf! You expressed my thoughts perfectly. Look forward to your next stream!
Thank you, Happy!
Wolf is here guys
Thank you for this👌👌
ellie and joel live in my mind rent free
The channel I’ve been looking for since I’ve played the game for the very first time
Glad to hear that, Templar Knight, and welcome!
It was so annoying that the NPCs had unlimited ammo when shooting at me and when they die their loot is 2 Pistol ammo 🙄😂 but I completely agree! Most of these rare essentials would definitely be gone. Especially gas and ammo
AMAZING video!!, thank you.
I think small arms ammunition would be available, actually; the machinery to make gunpowder and probably the ability to re-purpose brass cartridges (and primers) would be seriously bottlenecked but it would be possible. The need for ammunition would be obvious and prioritized, and for the first months of the Outbreak people would secure the things like lathes and the like. That said, I also hypothesize that rapid-firing weapons would be discouraged, and we'd see simpler, low-capacity weapons built because they are simpler and also consume less ammo. So, we'd see revolvers, pump and break actions, lever and bolt actions, instead of semi or full auto. People would be trained to preserve and collect spent brass, and maybe punished for not doing so. Kids would probably start their firearm training as brass collectors.
But the fuel and oil problem would make things seriously hard, and within a year the restricted manufacturing that got people through the Outbreak would begin to erode further, and we'd then downgrade to arrows & blades. Whoever still had access to firearms and ammo would be rare, and they would be the local warlords.
Speaking for my perspective only, the inescapable problem is, you need petroleum based products to maintain lathes, machining equipment, as well as the firearms themselves, all of which becomes part of the cascading domino effect of the fall of the refinery age some thirty years after collapse. Mankind rapidly returns to primitivism with the loss of our great numbers and the structure of an advanced civilization. In a more realistic simulation, everyone would more or less look like the Seraphites and, while interesting, that's a completely different IP.
Even though days gone post outbreak was two years, you shouldn’t be able to use the gas pumps for your bike; however, it’s a game. None of these are real.
I’m an absolute sucker for world building so the points you raised were so interesting to think about. Maybe one day we’ll get a story that considers all these things and more for a post apocalyptic world, but I think you’re right that TLOU doesn’t lose anything by not being too focused on exact realism.
If you're looking for "realistic" science fiction, I recommend "Day By Day Armageddon" by JL Bourne. Very realistically written, but still reminds me of the last of us!
I don't think I used a single bullet unless absolutely necessary in The Last of Us 1 or 2 because I'm a hoarder and don't like wasting ammo unless completely necessary.
Right on. A true survivor. I, however, cannot say the same.
Got me crying over here
I believe that there is still a possibility of clothes and such being manufactured, in highly guarded facilities, and that militaristic organisations, like FEDRA, still have acces to that.
As for towns like Jackson, I don't know. Maybe they have some sort of experts for these kind of things living in their town, thus the power plant is still running. I believe this to be a possibility. The knowledge on how to do these things isn't gone.
This was a wonderful, welcomed surprise. Good to have you back, Wolf.
Thank you, Pizzapuff. It's great to be back!
Actually Ammo can last up to 75 years in some cases and usually it lasts longer than just 10 years
Wouldn't it still be possible to make new ammunition from raw materials though? There are a lot of machine shops with equipment necessary for machining new bullets, casings and even whole guns from raw materials. You fan find recipes for gunpowder in lots of places. For the gas, there have to be places where people still have the knowledge of how to refine petrol.
Manufacturing is much more complicated than we generally think.
Gunpowder stays good indefinitely. I found some in my Grandpa’s old cabin that just sat there for 15 years and it still worked. I also found a loaded rifle under the bed in there. Still worked. The conditions in there were just as bad as the buildings in the last of us and the ammo was sitting there for well over 10 years. Certainly a little bit of misinformation in the vid
Awesome video Wolf as always 👍
You reckon in the 3rd game the narrative starts to acknowledge the dwindling resources too. Things are REALLY dried up now and the world is collapsing further.
Very nice video, Dan! As soon as I woke up for work I say you had uploaded a video, and of course I had to start my day off right with it!
I knew that gasoline would never be viable in their world, but I didn't realize how much else would deteriorate well before the timeline in the first game. It kinda makes me want to start preparing things just in case anything like a zombie apocalypse would happen!
Ammunition wouldn't be that big of an issue. There are a lot of people who make there own ammunition. Okay, that are more resources to collect.
If the weapons are cleaned and maintained correctly they can last almost for ever.
In an airtight container gas can last decades. There would just be less gas than in the game depicted.
The child culture does make sense. The adults remember their childhood and try to give their kids as much of that as possible. In the QZ's it is shown, that kids don't really have that luxury and are trained as child soilders.
Paper can last over 100 years depending on the quality.
This felt like you did almost no research and just presented your opinion.
It's not about reloading ammunition (the proper term) being a forgotten trade, even though no one in the game is trying to reclaim the brass casings so they can indeed reload the ammunition. Speaking for my perspective only, the inescapable problem is, you need petroleum based products to maintain lathes, machining equipment, as well as the firearms themselves, all of which becomes part of the cascading domino effect of the fall of the refinery age some thirty years after collapse. Mankind rapidly returns to primitivism with the loss of our great numbers and with the lost of the infrastructure of an advanced civilization. In a more realistic simulation, everyone would more or less look like the Seraphites and, while interesting, that's a completely different IP.
I've always had the same opinion as in this video about ammo. It's ncie to see a video talking about it finally
I am always so happy when one of your videos come up on my notifications man. Thanks. I love this game so much.
My absolute pleasure! That's such a nice thing to say.
Welcome back Wolf!!!! ☺️☺️
Thank you, Sacra!
you really give some good information in there. nice video!!
Fantastic, as always! 💜 I've made very similar observations and have had many of the same thoughts. But, just as you eloquently stated, it serves the story quite well. Looking forward to more content!
Thanks, Em!
Another awesome video! Thank you for it, Wolfie!
The government is still manufacturing car batteries so I would assume they would still be manufacturing ammo. That could be a possible answer for the first one.
As always Wolf, another great video. Thank you!
Don’t forget about gas masks, most filters on them last around 20 hours because of the chemicals being activated for a period of time before they need to be replaced. And that’s ignoring the climate degrading effect on masks. So pulling an old mask off of a 15+ year old dead guy would not work out well. Rip Lev 😔
Great observation, Power Potion. Absolutely on point and something I've commented on before live on Twitch. Good, good stuff.
The OG youtuber is back!
I don't know about OG, but thank you so much for the warm returns!
This is such a great and well informed video!
Thanks so much!
This game is just beautiful.
Great video the amount of effort you put in to each and every video is amazing
Thank you so much, Eu! 🤠
Damn wish they could finish up the tv show by 2022
I'd love to hear some theories about TLOU3 from your perspective.
I made a video about my TLOU3 thoughts: ruclips.net/video/NwC4RySc-mI/видео.html
I completely loved this video and I agree with everything you say, this video game and every detail put into it are what makes it so special and different from any other video game story. Incredible construction of the video and your voice is really great and relaxing, new subscriber!
Thank you so much, Sofia!
People do in the current world forge their own ammunition so I wouldn't think that would be a forgotten skill.
I reckon the canned foods would survive as well. Plenty of videos about decades old canned foods on the Internet.
Great video nonetheless.
It's not about making ammunition being a forgotten trade. Speaking for my perspective only, the inescapable problem is, you need petroleum based products to maintain lathes, machining equipment, as well as the firearms themselves, all of which becomes part of the cascading domino effect of the fall of the refinery age some thirty years after collapse. Mankind rapidly returns to primitivism with the loss of our great numbers and the structure of an advanced civilization. In a more realistic simulation, everyone would more or less look like the Seraphites and, while interesting, that's a completely different IP. Canned goods will survive indefinitely, more or less, if stored in a cool, dry place, as was said in the video. Joel scooping up a can of beans that has been sitting in an open humid apartment for 25 years is going to be toxic.
@@WolfofThorns To me it seemed very generalized when you talked about the canned goods.
I understood it as 'no canned good will be a canned *good*'.
@@JeerJerI could have certainly reemphasized it better for sure, though I did say, "...when not stored in a cool and dry environment. Outside of such conditions, Canned goods will generally only last up to a maximum of five years." S'all good.
I can remember having fleeting thoughts of how much worse this world would be in reality, and you did a fabulous job of breaking down the specifics! I tried to rationalize it, thinking that maybe a few factions took over old industrial facilities to manufacture things like ammo and canned goods. But in the harsh, "real" post-apocalyptic world... probably not. These a very good things to think about for those who are getting ready for the zombie apocalypse! And I remember Gilley's!!!!!! Not from the movie, but from having parents who both worked in Pasadena. 😁
Haha, that's awesome. I was born in Pasadena, TX, so small world, though after the age of seven, I grew up in neighboring Deer Park. Thanks for sharing that.
That's so awesome! I grew up in snooty-ass Friendswood, but most of my really close friends were people I met through community theatre and many of them lived in La Porte/Deer Park!
@@NapalmNovocaine That is so, so cool. Small world indeed!
Don’t forget the enemies’ peripheral vision, basically non existent lol
It doesn't have to be 100% realistic, it's still a videogame that needs to be playable.
Yep--and we go into that in the video.
@@WolfofThorns sorry, that comment seemed off. I agree with what you said in the video and I loved it. I love your channel. I replay your videos pretty often. I hope it's clear now.
I never even thought about this. So its really cool to know. Thanks for this!
My pleasure, my man
Great video again, Wolf! :D Never thought about the child culture, very interesting take on all that from you, as always
Glad you enjoyed it, Brigi!
If LOU was as realistic as the objections posed at it in the video then the game wouldn't be enjoyable. At least that was mentioned in the end of the video.
I may not like the game but that doesn’t mean that the realism feel isn’t there I mean it’s a beautiful game props to that
good god your content is excellent
Thank you so much for that, B Long.
as disappointed as I was with TLoU2's story at first (found I appreciated it more after a couple of playthroughs), I have to admit that the amount of detail that went into the environment and AI is pretty insane. Like take the Blood and Gore for instance, how many LiveLeak and DocumentingReality videos and images did the devs have to browse through to get that insane level of detail in how blood and guts look? and are they getting therapy for that? cause I refuse to believe that the Gore detail is just based off of destroyed watermelons, or dead pigs or whatever we use as prop substitutes for human flesh.
Does anyone else hope that we can move on from the USA in future games? I get that Naughty Dog are based in the US, and it's easiest to draw inspiration from your own life, but who wouldn't wanna see what kind of infected can survive the tsunamis of Japan? And I wanna see infected animals too. Like lions, monkeys, gorillas, elephants, cheetahs. Just imagine how the infected would behave with animal hosts. And yes, I know about all the concept art. I'm just hoping they end up actually using it one day.
Good video Wolf and some very valid points..🧐 😁 But will we think less of the story’s and games ? Not a chance ☺️✌🏻
Thanks, Firey!
writing a comment only because it will make you happy, love your videos
Aw, thank you, dej, you a sweet one
How did they get the dog death sounds
This game got undeserved hate. By far one of the best games so far
100% agreed
People only dislike The Last of Us 2 because of three main reasons that are one the story, two they kill off a TUFU favorite character Joel from the first game, and three you're forced to play Joel's killer Abby, if it wasn't for those three reasons The Last of Us 2 would be as popular as the first one.
That's what happens when you kill off the beloved player character from the first game and then try and make the killer into the new protagonist
Hey man I just had this question. What would’ve happened if Henry and Sam and Tess were alive. and Marlene also Sarah determined. And if they were in last of us part 2. The story would’ve been altered right but certain death scenes will be the same but the characters are so replaced or the outcome might’ve been different. And Ellie and Tommy are still the antagonists. and New characters will be introduced because you know if Marlene is determined🙂.
{Just for a disclaimer I love last of us part 2 it’s a great story I would like to see a part 3}
Great video
Much appreciated 🖤
Thank you, Haha U
You could own a bullet press and refurbish old bullets. Just have to use scrap metal and gun powder. Just a thought
can't stop thinking about this game
Indeed. It's powerful.
@@WolfofThorns the graphics yes the story nope
Aw man, the one "realism" thing that always gets me in these games is the gas masks 😅
Like, people's daily survival depends on gas masks to keep them from breathing spores, but a 20-25 year old gas mask? The rubber would probably get all cracked and brittle, the filters need replacing over time, and y'know, the gas mask is only as good as the seal you get on it, yet we see a whole lot of dudes with scruffy beards. 😂
But y'know. The drama of "Oh no, we need to find a gas mask or you'll be stuck here!" is better than the realism of "oh dang, you're gonna get so sick breathing through this gas mask i just pulled off a skeletonized corpse."
Yep, and the filters on gas masks need to be changed very quickly. They're not infinite, so the ability to pass through spore infested areas would fade along with the civilization that made the filters.
Missed your videos!
Very interesting video and good points but some things I think would have actually survived the way they were depicted in the game. Just think of how many things you have in your attic or basement and it's not rotten or destroyed although it's been lying there for 20+ years too.
Another great video!!
It's always a good day when Wolf uploads
Aw, you sweet!