@@ivancitoguapito6949 The speedrunner found a glitch that takes 13 hours but its skips an item so in a Low% run where its better to collect fewer items than take longer time, its technically better to do the 13-hour glitch.
To give a technical explanation why his idle animation is missing a frame: In 3d animation, when making a looped animation, we copy the "keys" of the first frame for every bone and duplicate them onto the last frame so it matches and loops when played. But this will mean we have two frames (the first and last one) that will be played back to back and are identical, so it causes a slight "hiccup" in the loop due to repeating a frame twice. So animators usually save out the animation by deleting the last frame, thus creating a perfect final loop. Im guesing a mistake was made at Nintendo and they deleted two instead of one, or two separate animators both deleted their last frame like supposed to but didn't know the other had already done so
I mean to be honest that's such a minuscule thing that normal players never in a million years would be able to discover it intentionally. You wouldn't notice it in normal gameplay and it's not like "it's a bug". I doubt the developers would even bother to patch this even if they could. I mean this missing frame just by itself produced insane amounts of hilarity.
@Karttibone pokemon fans enter the chat: In all seriousness, considering how dedicated a lot of pokemon fans from comp to speedrunning. That or play multiple times, yeah they'd notice.
Imagine being the person who has to check for legitimacy on a Lowest% run that involves the clawshot trick where the guy spent constant time trying to get the skip for the run.
Ah yes, the lovely cutscene where a broken & battered Link growls like a dog, glows with a brilliant golden light, and transforms into a McDonald's ad. A classic.
I used to really wonder how bread was ever invented. The process of making bread always seemed like so many weird steps that are each meaningless to try without the final result already in view: why would people even try to grow wheat, then grind it, then make dough, then put it into the oven unless they already knew what would happen from the start, especially when there were other crops they could grow instead? But now that I have seen this video (and others on the speedrunning community at large) I am not puzzled by this at all. The speedrunning community is living proof that humans will literally just keep trying the most random shit, at tremendous cost of time and energy, just to see what happens, and then record the results with hair-splitting precision, and then build off of each others findings with no conceivable reward in sight. And to me, that's actually kind of inspiring. edit: 2 years later it's nice to come back to this comment and see people feeling the same way as me lol
@@thunderspark1536 "Ah shit... remember the liquid u drank? I filled a bottle for later but forgot about it, now its all weird" "Let's eat it" And thats how cheese was discovered
i was pondering this exact thing a few days ago while eating cake, like "how did someone even learn to mix a bunch of random, barely edible stuff together, then heat it up to a very specific temperature to make this?"
@@blazingthief8524 “Remember that weird stuff we ate the other day, I’ve been dropping weird brown liquid all day” And that’s how lactose intolerance was discovered.
Personally I prefer glitchless speed runs might do a least item glitchless run my self. When I have time probably on ocerena of time or skyrim as I have memorized both maps.
Hollow Knight Low% True Ending be like: birds birds birds birds birds birds birds birds birds birds birds birds birds birds and a 1 in 300% chance like 1000 times
It was probably a case of "hmm, it doesn't work with the full number of frames... hey boss, should I fix the system to make it work?" "Nah, just leave out one frame and call it good. No one will notice."
Funnily enough, I noticed this in my own run of the game. Not to this extent, obviously. I am not and never will be a speedrunner. But I remember picking up a rupee right as I was called down for dinner, so I just left the game that way, had dinner, but then unexpected "We're going out" plans came up. I wanted to go turn off my game, but there wasn't time. I ended up leaving it on the rupee screen for someodd 4 hours and when I came back, I had the sneaking suspicion I wasn't where I remembered standing. I thought I just misremembered because it had been hours, and obviously the difference was too slight for me to even be sure there was anything to notice. Seeing this video triggered that memory and now I know I wasn't wrong! Woo!!
imagine going out to get some groceries, meeting an old friend, talking with him for some time, asking him what he is doing and he goes "oh, i am speedrunning twilight princess right now" "oh, that is so cool, when are you doing your next run?" and he goes "no. I am doing the speedrun. right now. as we speak. I just need to stand perfectly still for 13 hours, so I just went to get some food in the meantime"
@@internettraveler8666 when you meet someone after you haven't seen them for a while, you usually inquire about their current situation. Obviously they are buying groceries right now, but "what they are doing" also includes things like their work or relationship status.
8:54 "But! With a well positioned rupee slide you can simply phase through the gate after a *short* _13 Hours..._ " Ahh yes, a brief moment in time indeed.
With video games, there is a loop running. This loop is generally averaged to a set frames per second (not guaranteed FPS though). Which means, there are two possible reasons for the missing frame. 1.) Animation not having frames illustrated resulting in animation that is out of sync with the game loop. (Most likely) 2.) The game loop itself may skip frames in the animation based on processing speed. (A game meant to run at 60 FPS being forced to run at lower FPS for a poor performing system may cause issues in and of itself - but this is something happening at all times on all video games, usually countered through using 'delta' time) TL;DR, your favorite video games are already broken, mostly you won't realize without computer assisted analysis. When the glitch is big enough to be noticed; it's called a "feature"...usually. Some times, it truly is just poor code that breaks the game. Consider any game you can move faster while moving diagonally...It's because they have x and y rates set, let's say 1 unit per key press. When you press both left and up (or any diagonal direction), the character moves slightly faster because the diagonal for a 1 unit box is about 1.4 units. Meaning you move 0.4 units faster by moving diagonally than by moving in a cardinal direction. (Solution is circle based to prevent this)
@@sinteleon The only way to do this would be to have no idle animation at all. Any animation that would look "correct" or lifelike would move the model of the character a tiny bit. And also games love the "use the game engine for cutscenes" idea, and now with our better graphics, prerendered cutscenes aren't needed/important to show story beats.
5:54 as a animator I can confirm that this is how looping animations are mostly done, if the last frame is kept of him returning there would be two of the same poses making it jittery instead of fluid
It's like the point of this speedrun is not about how fast can you waltz in throughout the entirety of the game but rather how patient you are through the entire thing.
Hollow Knight has a similar problem with low% true ending - “essence” can be farmed at a 1/300 drop rate. This takes ~45 hours, as you need to farm 1800 essence in order to awaken a specific item.
Skurry ran low% true ending for like a week straight (segmented, they're not *that* crazy) to finish a single run. Their highlight video of it is fantastic
@@aydengarcia9073 well link doesn't speak because of the stress from being the chosen hero / royal guard or whatever, but maybe he feels comfortable enough around Zelda since she is also a chosen princess to talk?
Developers: "Hang on, man, I need to finish this last bit!" "We *need* to get this out the door. It's just an idle animation- who's going to notice if a single frame is missing?" Entire speedrunning community: *pricks up ears*
The whole "minimizing A-presses in a classic N64 game to such a degree that you discover parallel universes" just radiates autistic energy. It's great.
@@the11382 The A press challenge. How few presses of the A button do you need to beat Mario 64. Think they're trying for every star rn, which takes...11, last I checked?
A realistic depiction of quantum tunneling: staying in one place for so freaking long that the universe pushes you through solid matter just to _make something happen, darn it_
flaetsbnort Yeah, meme runs are like “I played Mirror’s Edge 48 times in a row because I knew nobody else would ever attempt it so I’ll ALWAYS be number 1!”
@@misteryA555 Nah, I think meme runs are like speedrun to have sex as fast as possible in Fallout games, or to have that lady's breasts grow in that weird Ratchet & Clank game, or that bizarre one for Zelda BotW that you have to build a city for it to complete (to pet all dogs?) or Burnt Pie% for Cooking Mama 2. Stuff that's not 'let's see how fast I can complete this game' but rather 'let's see how fast I can do this arbitrary thing that looks funny'.
my video froze exactly at 8:09 after the narrator said "time... to wait" and i was fully convinced that the unmoving screen without noise was a hilarious gag for like. A solid minute
So there's one thing at the end that both scares me and makes me very happy. All it takes is one jackass to complete the City in the Sky skip to put this category into the ground.
If I was any good, I'd be that j*ck*ss. I'd make sure to perform the skip, and take my time doing it so the verifier has to spend MORE time looking at my run.
There is a speedrun that does this exact thing. Well, kinda. He co tinues to speedrum TP on another file during the first rupee slide but I think that still counts.
It would be so funny to have the staring at rupees % for GDQ. Imagine the runner coming in an hyping up the run and getting everyone involved and then they pick up a rupee and they just stand up like "Alright guys, you can start the next game. Just check back in on me in like 10 hours" and then for the next day or so, in between runs they could show a small window of the TP game where Link is just staring at rupees and shit.
There is something like that on the Henry stickmin collection page there is an option called walkthrough somewhere and it is a looping video and the world record is like 53 days
I love how deadpan he says "it would also simultaneously be the longest, craziest, most difficult and most boring speedrun of Twilight Princess ever done" Also, Human Link getting the Master Sword is so cursed
@@unluckyfives not true at all "as is" due to how long it takes. I watched (well skipped through is more like it) but failing the slide you just have to reset the enemies/breakables and try again. You don't have to wait the entire hours to see if link is sliding properly (weren't you paying attention, they are allowed to open the console that shows link's positional data to determine if he is sliding the correct direction and that only takes a couple minutes at most to see). TL:DR: You don't have to do the entire slide to see if the slide has failed.
Or it would make the run better? Because then collecting one rupee or collecting one key would still be one item either way, just one doesn't require waiting for 7 hours.
@@Jonathan-hd3hg 6 one way half a dozen the other. I think the best part is watching people scramble AWAY from rupees like they do coins in the coinless mario runs.
@@L7vanmatre generally the % or 'things' in a speedrun only counts the major unique items, so things that can be respawned endlessly like rupees, hearts, bombs etc wouldn't be counted. Otherwise a 100% run could go on forever as you can always pick up more rupees and hearts from pots, and it'd be harder to verify if items like that were or weren't picked up.
Midna: "Link, what are you doing?" Link: "If I stare at this Rupee long enough I'll phase through the wall..." Midna: "Now I'm concerned on a number of levels..."
This is the most flabbergasting, fantastically ridiculous thing I have ever heard, and it just so happens to regard one of my favorite games of all time.
@@GigaBoost Oh well, your opinion has changed my entire perspective on life and I now hate the game. Just kidding, I don't care about your opinion lol but go have fun playing the games you like :)
9:00 I like how Midna is trying to get Link's attention, probably wondering what the heck he's doing waiting around for 13 hours and trying to tell him to hurry up, and then gives up when she realizes he's phased through the door.
Out of curiosity after watching it today, I went to the leaderboards for Twilight Princess and saw that there is a faster time now than Anorakkis. 1st place is now SwiftIke with a time 21 hours 26 minutes and 49 seconds. Still only 3 people have completed the category, but it's pretty crazy. Like, imagine being the person who has to moderate the runs. Now imagine having to watch at least 24 hours every time somebody needs to submit a run just to be able to accept the run onto the leaderboard. Yikes.
@@ginsederp the problem is the player coordinate changes in the animation. Tho it makes no sense that Nintendo left part of the animation event to do that... I guess they recorded the animation with motion sensors and the guy who had to cut in loop the Rupee animation forgot to disable repositioning the player's coordinates based on animation 😅
The fact that someone actually figured out this rupee trick and managed to implement it in Twilight Princess is a marvel to this day especially considering the amount of Patience required to run the low percent category..
Oh crap, didn’t even know low% existed! I always wondered "why is there not a challenge to complete a game with as little stuff as possible“... turns out there is, but it’s a speedrun category! I learned something today! :D
Sometimes it's a speedrun, but for most games the low% route is either not humanly possible (eg Metroid low%) (yet?) or not entertaining to perform, more of a thing that you prove is possible with a TAS than something you would run competitively
It's actually a common category in the Metroid franchise. in fact, funnily enough, Metroid Zero Mission actually has end screen awards if you complete Normal or Hard Mode with less than 18% of items!
It's a popular category for Shovel Knight, but not as ridiculous an idea since Yacht Club designed the game to be possible with just a shovel. Frankly, Low% All Music Sheets fits the ridiculous idea better than the normal low%, but it's not something anyone runs.
Every Metroid game is said to be perfectly beatable with no upgrades whatsoever. I remember reading about the hard time people had figuring out how to skip a certain missile upgrade in Fusion.
I can't get over this particular video, just the entire concept of a speedrun staring at a single item only to progress a low% is both fascinating and hilarious, excellent video!
1:01 made me laugh considering how even before this video I knew of a low% speedrun that took an absurd amount of time (specifically Hollow Knight TE / Dream No More low% as the only run in that category took 45 hours , and the world record for DNM any% is 1 hour and 4 minutes)
i retract my previous comment , I had completely forgotten that Skurry later did another run that was totally legitimate and brought the WR down to 2 and a half hours via getting Dream luck
Linkus and Smallant run the channel but they invite many other speed runners to make videos, so that’s really great because we get more content, learn new things, get to know more cool speed runners and smaller runners get more exposure :)
@@AliceMeder yeah, linkus and Tanner run it but I’m not sure whether it’s always these four or if it’ll change, I have pretty good access to lunatic, being a mod on his server, so I’ll ask him if it’s always these four or if more people will come in a bunch of the time. Those four were on the channels thing before so I think it’s just them, at least for now.
@@dominicbonogofski It's like the collision of two galaxies, two stars are unlikely to collide, yet the two galaxies fuse into one. Link's molecules somehow fit in-between the ones of the wall 🤣
My favorite example of a low% run getting longer is in hollow knight, where originally the low percent run required you to grind the same group of enemies for 40+ hours, and then someone discovered a way to beat the game with less completion percentage by grinding a different enemy and the run got even longer. A youtuber named Skurry made videos about it, if you're curious
Me: Geez speedrunners put so much time into something almost no one knows about Also Me: Watches hours on end of youtubers commentating on speedrun lore
Reminds me of that "fewest A presses" Super Mario 64 video where they have to run against a wall for ages in order to build up enough speed to warp into parallel worlds.
I love how its just like "Some guy left link alone for a night and he hopped in a chest."
that's how a lot of exploits are found.
for example super mario 64 Wii Version has platforms rising slowly if you wait a bunch of hours.
ᵈᵒᵉˢ ᵗʰᶦˢ ᵐᶠ ˢˡᵉᵉᵖ ᶦⁿ ᶜʰᵉˢᵗˢ
@@mixiekins uhhhh....
Living with a cat in a nutshell
Nice.
mario: builds up speed for 12 hours to access parallel universes
link: moves imperceptably slow for 17 hours to clip through anything
The ultimate fight
Hyper speed clipping vs super slow clipping
HAHAHA, oml.
Unstoppable force vs nearly immovable object.
@Kdrgrpkdrgrp There's actually a newer strat that brings it down to about 5 hours iirc
Don't forget classic Sonic, he can warp through space by going to the left too fast
Could you imagine a run of this at GDQ?
“Yeah you can just read out donations for this next little bit”
They should run it as an alternate stream that is always running in the background and it cuts to any% runs during slides
@@totallycarbon2106 4 speedruns later ok guys cut back this is where it gets exiting
Lmao well played
69 likes so i aint liking
_sits watching link stare at a rupee for 4 hours_
Is something going to ha--
Shhhh!
Rupee: *exists*
Link: It's beautiful. I've looked at this for 17 hours now.
My precious.
Is this a parks and rec reference?
@@scottydog771 No, he's referencing the way I look at you
@@scottydog771 yes
@@baronvonbeandip smooth
"Your speedrunners were so preoccupied with whether or not they could, that they didn't stop to think whether or not they should."
Big brain reference
lol i thought it comes from the terraria achivement but it actually is from j park
Actually, they stopped to think for 16 hours.
to me it feels like doing the undertale no mercy run. I could.
@@bohnzo473 what does it come from?
One person accidentally left the game open for a day--ended up ruining a bunch of speedrunners' lives.
Why?
@@ivancitoguapito6949 The speedrunner found a glitch that takes 13 hours but its skips an item so in a Low% run where its better to collect fewer items than take longer time, its technically better to do the 13-hour glitch.
nice pfp
as if being a speedrunner wasn't bad enough
@@MOTHHMAN allthough i don't have the profile pic i do agree that it is nice
"This little maneuver is gonna cost us 16 hours"
I read that and lost my shit.
Lmao thats the best use of that meme since it was made.
@@moldilocks2904 Where'd your shit go? Did you flush it?
@@YurieSnowie it did a backflip off a balcony and vanished.
@@moldilocks2904 I'm guessing a car catched your shit and kidnapped it to who knows where
To give a technical explanation why his idle animation is missing a frame:
In 3d animation, when making a looped animation, we copy the "keys" of the first frame for every bone and duplicate them onto the last frame so it matches and loops when played. But this will mean we have two frames (the first and last one) that will be played back to back and are identical, so it causes a slight "hiccup" in the loop due to repeating a frame twice. So animators usually save out the animation by deleting the last frame, thus creating a perfect final loop. Im guesing a mistake was made at Nintendo and they deleted two instead of one, or two separate animators both deleted their last frame like supposed to but didn't know the other had already done so
Underrated comment.
Thanks for the info
I mean to be honest that's such a minuscule thing that normal players never in a million years would be able to discover it intentionally. You wouldn't notice it in normal gameplay and it's not like "it's a bug". I doubt the developers would even bother to patch this even if they could. I mean this missing frame just by itself produced insane amounts of hilarity.
@@Karttibone eh pokemon fans would probably notice something like that
@Karttibone pokemon fans enter the chat:
In all seriousness, considering how dedicated a lot of pokemon fans from comp to speedrunning. That or play multiple times, yeah they'd notice.
The most hilarious thing is that as more tricks are discovered, the low% world record could get *longer and longer* over time.
I mean, someone can still be in the same Low% Run since this game's release
16 year 0 item run
Until new explots are discorvered that allow certain skips that makes it faster yeah.
Did these runs exist back then?
I love that this one is like the exact opposite of Mario 64.
Funnily enough, looking at a rupee for 17 hours also describes a casual play through of Twilight Princess
yea
Not TP HD though ahah
@@BlueRyse What's the difference between the two there?
@@WaspCameraInSpringfield Probably they remove the repeated cutscenes for rupees (outside of reward ones).
As a high percent play through, I can confirm
Imagine being the person who has to check for legitimacy in this run. Staring at link staring at rupees for 18 hours.
Imagine being the person who has to check for legitimacy on a Lowest% run that involves the clawshot trick where the guy spent constant time trying to get the skip for the run.
@@pubcle yeah okay sure, that too.
Imagine you have to actually do all the calculations and time link's animations to his position just to be sure there's no cheating involved.
You may say I’m a dreamer but I’m not the only one.
Good thing RUclips has the speedup feature
12:41 Brutally disfiguring link in order to not pick up things is the most speed runner thing I have ever seen
😂😂😂 fr tho
Ah yes, the lovely cutscene where a broken & battered Link growls like a dog, glows with a brilliant golden light, and transforms into a McDonald's ad. A classic.
for me it was a starbucks ad
I got car engine oil
adblock
I got premium
i got a switch ad
Its beautiful, I've looked at this for *17* hours now.
Lol dwarf Johnny
R U P E E
best comment
bro i cant see you anymore???
Mr Krabs when he's not in a scene be like:
Imagine staring at money for so long your back starts melding into a wall
I did that last Tuesday. I don't know where my pancreas is.
Hello its me your neighbour. I saw it slide out of the wall and onto my living room carpet. It was like the wall was giving birth. Very inappropriate.
At last we see the harsh realities of late-stage capitalism for what they are! ;)
That's why Kingpin looks like he's part wall
I think that might actually be possible
I used to really wonder how bread was ever invented. The process of making bread always seemed like so many weird steps that are each meaningless to try without the final result already in view: why would people even try to grow wheat, then grind it, then make dough, then put it into the oven unless they already knew what would happen from the start, especially when there were other crops they could grow instead? But now that I have seen this video (and others on the speedrunning community at large) I am not puzzled by this at all. The speedrunning community is living proof that humans will literally just keep trying the most random shit, at tremendous cost of time and energy, just to see what happens, and then record the results with hair-splitting precision, and then build off of each others findings with no conceivable reward in sight. And to me, that's actually kind of inspiring.
edit: 2 years later it's nice to come back to this comment and see people feeling the same way as me lol
"Hey ugg, what do you think that creature's pokey things are?"
"Dunno zug, I'ma drink it."
And that's how cow milk was discovered.
@@thunderspark1536 "Ah shit... remember the liquid u drank? I filled a bottle for later but forgot about it, now its all weird"
"Let's eat it"
And thats how cheese was discovered
i was pondering this exact thing a few days ago while eating cake, like "how did someone even learn to mix a bunch of random, barely edible stuff together, then heat it up to a very specific temperature to make this?"
@@blazingthief8524 “Remember that weird stuff we ate the other day, I’ve been dropping weird brown liquid all day”
And that’s how lactose intolerance was discovered.
That's what being human is all about, baby! It's why I love speedrunning so much, it's the condensed video game version of iterative human ingenuity.
See, this is why I love the speedrunning community. It never ceases to amaze me just how many crazy ways you can break a game.
Personally I prefer glitchless speed runs might do a least item glitchless run my self. When I have time probably on ocerena of time or skyrim as I have memorized both maps.
Yet the speedrunning community hates itself
@@johnny_eth LMA-
And just how many stupid things they'll do to break it.
Hollow Knight Low% True Ending be like: birds birds birds birds birds birds birds birds birds birds birds birds birds birds and a 1 in 300% chance like 1000 times
link gets so few things in this run he has to really appreciate the things he does get :)
poetic
I didn't need to be called out like that.
Me
I appreciate this explanation
Link: Do I get food?
Runner: Nah
Small note: While scrolling through youtube literally a second after writing this comment I saw a BOTW foodless run.
imagine being the employee who forgot to add that one frame and seeing all that madness happen bcuz of you
"We do a little trolling".
Dammit its lunch time. Screw the 30th frame, you won't notice
@@Kuplung57*watches this* FU-
It was probably a case of "hmm, it doesn't work with the full number of frames... hey boss, should I fix the system to make it work?"
"Nah, just leave out one frame and call it good. No one will notice."
Ah no one's stupid enough leave the game on for that long right right? Wrong XD
Funnily enough, I noticed this in my own run of the game. Not to this extent, obviously. I am not and never will be a speedrunner. But I remember picking up a rupee right as I was called down for dinner, so I just left the game that way, had dinner, but then unexpected "We're going out" plans came up. I wanted to go turn off my game, but there wasn't time. I ended up leaving it on the rupee screen for someodd 4 hours and when I came back, I had the sneaking suspicion I wasn't where I remembered standing. I thought I just misremembered because it had been hours, and obviously the difference was too slight for me to even be sure there was anything to notice.
Seeing this video triggered that memory and now I know I wasn't wrong! Woo!!
That's actually kinda beautiful
That’s crazy as fuck
There are two kinds of people.
Had the same thing
"Sorry, I can't let you use my computer right now"
"Why not?"
"I'm speedrunning zelda."
"But you're not playing"
"Oh, I am."
"Bruh why is Link on the wall?"
"You wouldn't get it."
"I am 4 Parallel Universes ahead of you- NO PLEASE REALLY DON'T USE THE COMPUTER I'M LIKE 14 HOURS AWAY FROM THE WORLD RECORD!"
just hit alt+tab
@@whitefri2z 😂😂😂
the last answer should be : "Exactly!"
That day Ganon understood that someone *THAT* patient *HAS* to be feared
Especially with a fishing rod..
It means that Link is an equal match for him since he also plans that long.
Don't forget Zelda had to wait 100 years for Link to heal up.... and that's excluding the time Link takes to find all 900 Koroks. :v
@@Ninjaananas ganondorf had a plan 7 years long in oot
@@sinteleon "find" is an interesting way to say "purge from existence like the scum they are"
12:38 "On all levels except physical, I am a wolf"
fuken ded
Lmao
Ps hi su-chi senpai
Christ I didn't know Link was an otherkin.
@@sorarivers8667 what did you think he was? dragonborn?
Lmfao
7:00 This sounds like a college calculus problem. If Link leaves Hyrule traveling 700 units/sec and Gannon leaves the at .....
@Larry technically 700 units/second is a derivative, but I think he meant 'middle school algebra' and not 'college calculus'
imagine going out to get some groceries, meeting an old friend, talking with him for some time, asking him what he is doing and he goes "oh, i am speedrunning twilight princess right now" "oh, that is so cool, when are you doing your next run?" and he goes "no. I am doing the speedrun. right now. as we speak. I just need to stand perfectly still for 13 hours, so I just went to get some food in the meantime"
Why would you ask someone what they’re doing when you’re both buying groceries at a store?
@@internettraveler8666 when you meet someone after you haven't seen them for a while, you usually inquire about their current situation. Obviously they are buying groceries right now, but "what they are doing" also includes things like their work or relationship status.
I mean, the entire point of the glitch is that link is not standing perfectly still. He's just moving really really slowly.
@@m.douglas8492 but you aren't moving him with the controller, you are doing absolutely nothing while the cutscene is pushing him.
@@WilliamAndrews0 In this case, I'd say 'pushing' is a strong word
8:54 "But! With a well positioned rupee slide you can simply phase through the gate after a *short* _13 Hours..._ "
Ahh yes, a brief moment in time indeed.
lol
Plot twist: he’s actually a immortal god thats lived for billions of years
Ha I ruined the 420 likes! 😈
@@wilh3lmmusic Ha nobody cares!
lol
The moment when forgetting to program one frame breaks the game apart.
With video games, there is a loop running. This loop is generally averaged to a set frames per second (not guaranteed FPS though). Which means, there are two possible reasons for the missing frame.
1.) Animation not having frames illustrated resulting in animation that is out of sync with the game loop. (Most likely)
2.) The game loop itself may skip frames in the animation based on processing speed. (A game meant to run at 60 FPS being forced to run at lower FPS for a poor performing system may cause issues in and of itself - but this is something happening at all times on all video games, usually countered through using 'delta' time)
TL;DR, your favorite video games are already broken, mostly you won't realize without computer assisted analysis. When the glitch is big enough to be noticed; it's called a "feature"...usually.
Some times, it truly is just poor code that breaks the game. Consider any game you can move faster while moving diagonally...It's because they have x and y rates set, let's say 1 unit per key press. When you press both left and up (or any diagonal direction), the character moves slightly faster because the diagonal for a 1 unit box is about 1.4 units. Meaning you move 0.4 units faster by moving diagonally than by moving in a cardinal direction. (Solution is circle based to prevent this)
"If you're not frame perfect, you're not good enough" -M2K
Though to be honest, the bigger question is why let an idle animation over what is supposed to be a cutscene even be able to alter Link's coordinates.
Break the game? I doubt the developers cared for speedrun...
@@sinteleon The only way to do this would be to have no idle animation at all. Any animation that would look "correct" or lifelike would move the model of the character a tiny bit.
And also games love the "use the game engine for cutscenes" idea, and now with our better graphics, prerendered cutscenes aren't needed/important to show story beats.
5:54 as a animator I can confirm that this is how looping animations are mostly done, if the last frame is kept of him returning there would be two of the same poses making it jittery instead of fluid
Link: Collects a rupee
Speedrunner: Time for a nap.
Twilight Princess RL%: during the off-time of staring at rupies, you have to take a nap, have a meal, go to the gym, and do your taxes.
200th like
It's the most relaxing speedrun in history.
It's like the point of this speedrun is not about how fast can you waltz in throughout the entirety of the game but rather how patient you are through the entire thing.
Get a full nights sleep and complete entire runs for different games
I love how utterly ridiculous this is.
Hello Mx. Verified RUclipsr
omg its moreconsole
Sweet prescius lewt
I put this on to annoy my dad
same. it’s incredible
*master sword cutscene
Link : On all levels except physical, I am a wolf
Copied excactly from Mikko Oversti
link's a furry
12:46 that silhouette of link looks like hes holding an M16 Rifle or some sht
@@lucasmiguel1508 we know
@@lucasmiguel1508 You're thinking of Bowser.
The amount of speedrunning tricks being discovered by simply leaving a game running for a whole night is a lot more than you'd think
bowser in the fire sea VC rising platforms rounding error: finally a worthy opponent, are battle will be legendary
Celeste disabling spike collision after spending 118 hours in a level:
Hollow Knight has a similar problem with low% true ending - “essence” can be farmed at a 1/300 drop rate.
This takes ~45 hours, as you need to farm 1800 essence in order to awaken a specific item.
The best part is that you can't just walk off and do something else. You have to be actively playing the game the whole time!
Skurry ran low% true ending for like a week straight (segmented, they're not *that* crazy) to finish a single run. Their highlight video of it is fantastic
Was hoping I'd see someone mention this, it's such a funny run.
and the most efficient way to do it is to just kill a bunch of birds in one room over and over again. it's ridiculous
Yea it's worse than Link
The fun part is that because the item sliding takes forever, Anorakkis was doing speedruns while he was "speed"running.
one thousand and one spedruns
Speedrun-ception
@@vaiyt Spedherazade
Awesome. 8:09 is literally the "Homer disappearing backwards into the bushes" meme.
Link wishes he had Homer's speed
It's currently down to a just over 16 hour speedrun (guess they found a way to stare harder?)
Link got contact lenses.
Does Link have the ability to squint if you open the debug menu?
It’s now down to just over 14 hours!
@@coolest10293 how
HAHAHAHA
“Zelda look at this necklace I got you!”
“Link you’re goin through the walls again”
“My bad”
wheeze
Wait who taiking to zelda?, we all know link can't:D
@@aydengarcia9073 well link doesn't speak because of the stress from being the chosen hero / royal guard or whatever, but maybe he feels comfortable enough around Zelda since she is also a chosen princess to talk?
I think Link talks but it's not shown. How else are they able to understand him?
@@aydengarcia9073 Haha Link doesn't talk ha ha funny
The story of someone finding a missing frame through an accident was just legendary.
that's serendipity baybee
Developers:
"Hang on, man, I need to finish this last bit!"
"We *need* to get this out the door. It's just an idle animation- who's going to notice if a single frame is missing?"
Entire speedrunning community:
*pricks up ears*
stonks
We're so getting through this door, fellas.
In Link's defense, If I had a floating blue rupee of that size, I would probably stare at it for 17 hours as well.
Blue Rupee: *exists*
Link: "Damm that's interesting."
dayum
I don’t know why this comment made me laugh so hard
@@TJlolbagger imma take a guess and say its because you're imagine him saying that and then staring at it for 17 hours straight in complete silence XD
I'm dead
@@hughlion1817 it’s funnier when youre high
This has the same energy as getting yourself stuck under a door in Mario 64 for 12 hours to save 1 A press.
To hard let me put in these inputs get this and there we go Imma go to sleep
The whole "minimizing A-presses in a classic N64 game to such a degree that you discover parallel universes" just radiates autistic energy. It's great.
There's a Mario 64 low%?
@@the11382 The A press challenge. How few presses of the A button do you need to beat Mario 64.
Think they're trying for every star rn, which takes...11, last I checked?
@@jacobdagun3670 14 as of today. TTC just got smashed.
that poor man probably just had adhd and forgot he was playing the game and from it sprouted the most masochistic speedrun i've ever seen
i have adhd so i can confirm this would make sense
Sounds like me to be honest
or have you done the dishes and cleaned your room and are you on that fucking game again......a psycho mum is the other option i can confirm.
yeah as someone with adhd thats just a regular playthrough for me
Lmao masochistic
I envy Link's ability to stare at something for hours on end without being bored.
To be honest that's what gamers do every day.
Adhd. Stare at shiny
LOOK AT THA YELLOW THANG
JUST LIKE ME FOR REAL
@@ihavenoidea6134someone with adhd would get bored of that after like 2 minutes lol
Skipping the small key in the sky dungeon, even if it takes a year, still means you're on world record pace
Wait you can do the CAD by practicing within a year? That's some flex.
Imagine having to check that 1-year run for legitimacy
yeah he said that sakuya
@@demosmemebrewery9916 oh my God is that the real Touhou nazrin?
@@LUKA_911 no, im just a touhou sh!tposter. lmao
Link has mastered the ability of standing so incredibly still that he has become invisible to the eye
Screw invisible, he's become intangible.
or at least invisible to the walls/doors
Invisible to the collision detection
@@KitsuneGB-hc9zb you beat me by 17 hours
@@DoorknobPlus get rekt lol
The speedrunning community has managed to put link through hells not even Ganon thought of.
True
Its the Hell of Greed
@Seek Him with all your heart and you will find Him öhhm just go to hell
to the comment above me i didnt ask
@Seek Him with all your heart and you will find Him i understand if your christian, but do you need to repeat this on every comment
A realistic depiction of quantum tunneling: staying in one place for so freaking long that the universe pushes you through solid matter just to _make something happen, darn it_
I can only imagine the pure adrenaline rushing through the speedrunner's veins when doing this Low% live on stream.
Speedrunners: speedrunning is all about saving time.
Meme speedrunners: watch me stare at a rupee for ten hours.
the worst part is, Low% isn't even meme
flaetsbnort Yeah, meme runs are like “I played Mirror’s Edge 48 times in a row because I knew nobody else would ever attempt it so I’ll ALWAYS be number 1!”
@@misteryA555 Nah, I think meme runs are like speedrun to have sex as fast as possible in Fallout games, or to have that lady's breasts grow in that weird Ratchet & Clank game, or that bizarre one for Zelda BotW that you have to build a city for it to complete (to pet all dogs?) or Burnt Pie% for Cooking Mama 2. Stuff that's not 'let's see how fast I can complete this game' but rather 'let's see how fast I can do this arbitrary thing that looks funny'.
@@flaetsbnort Meme runs can be anything.
@@professionalfangster1510 can it be 100%?
The answer is no. It has to be either 69% or 420%
This is why I love low% runs and speednruns in general they get wonderfully crazy and dedicated to a singular goal
Its a lot of creativity, resourcefulness and dedication put to work for a singular goal
Because of that honest typo, my mind read speednuns. And now I have a new favourite daydream.
Another painful low% run is in hollow knight. You have to kill the same enemies in the same room for 40 hours on average
People must like torturing themselves to want that record, or they have nothing better to do
I have faced almost every challenge Hollow Knight has to offer, but this one?
*Will this be what finally breaks me?*
@@silvercandra4275 probably
@@ComplexOri nothing better to do for sure
Well... no, that isn't quite true. Normal low% is about 45~ minutes long. The 40 hour on average one is specifically true ending low%.
Imagine being in Links role: "How long is he gonna let me stare at that rupee? Do I really have to keep smiling? AAAAAAAHHHHHHHHHHHHH"
Alternate Title: Pov: You are staring at a rupee for 24 hours. Your feet hurt.
@@theidiotwinter4716 doesnt even make sense at all 💀
He figured it out by the end of the first one, I'm sure.
Link when he finds a Rupee: "It's beautifull. I have been looking at this for 17 hours".
"So whats your favorite speedrun, Billy?"
"Oh i love the speedrun where Link stares at a rupee for looooonng time"
"Lovely"
"Lovely"
"Lovely"
"Lovely"
“Heavenly”
my video froze exactly at 8:09 after the narrator said "time... to wait" and i was fully convinced that the unmoving screen without noise was a hilarious gag for like. A solid minute
So there's one thing at the end that both scares me and makes me very happy. All it takes is one jackass to complete the City in the Sky skip to put this category into the ground.
Bet
nah watch them do this and use another skip that adds another 10 hours to the run and since you would have less items it is technically a better run
If I was any good, I'd be that j*ck*ss. I'd make sure to perform the skip, and take my time doing it so the verifier has to spend MORE time looking at my run.
Brag rights for that achievement. A speedrun that literally nobody else could do
That moment when the title SOUNDS like clickbait, but it actually isn't. This is amazing, by the way. I love it.
First thing I thought was 'stack overflow error', but was surprised to see that it had to do with a bug instead.
You should check out chubbyemu - every title is clickbait
I could see somebody stream this, but anytime they start a Rupee Slide they set it aside and speedrun another game while they wait.
There is a speedrun that does this exact thing. Well, kinda. He co tinues to speedrum TP on another file during the first rupee slide but I think that still counts.
@@wheeliebin1791 Good sir, would you willing to provide a link (huehueh) to said run? It would be very much appreciated.
It would be so funny to have the staring at rupees % for GDQ. Imagine the runner coming in an hyping up the run and getting everyone involved and then they pick up a rupee and they just stand up like "Alright guys, you can start the next game. Just check back in on me in like 10 hours" and then for the next day or so, in between runs they could show a small window of the TP game where Link is just staring at rupees and shit.
There is something like that on the Henry stickmin collection page there is an option called walkthrough somewhere and it is a looping video and the world record is like 53 days
@timonobel615 I love the Henry Stickmins sense of humour lmao
Ultimate low% strat: Start game; leave game running for a full year; credits play.
Bwahahaha!!!
I love how deadpan he says "it would also simultaneously be the longest, craziest, most difficult and most boring speedrun of Twilight Princess ever done"
Also, Human Link getting the Master Sword is so cursed
You know what would also make this run worse? If they counted rupees as "things" so failing a slide means failing the run.
That's what I thought it meant when he explain it because the way I consider it, money pieces are still things.
@@unluckyfives not true at all "as is" due to how long it takes. I watched (well skipped through is more like it) but failing the slide you just have to reset the enemies/breakables and try again. You don't have to wait the entire hours to see if link is sliding properly (weren't you paying attention, they are allowed to open the console that shows link's positional data to determine if he is sliding the correct direction and that only takes a couple minutes at most to see).
TL:DR: You don't have to do the entire slide to see if the slide has failed.
Or it would make the run better? Because then collecting one rupee or collecting one key would still be one item either way, just one doesn't require waiting for 7 hours.
@@Jonathan-hd3hg 6 one way half a dozen the other. I think the best part is watching people scramble AWAY from rupees like they do coins in the coinless mario runs.
@@L7vanmatre generally the % or 'things' in a speedrun only counts the major unique items, so things that can be respawned endlessly like rupees, hearts, bombs etc wouldn't be counted. Otherwise a 100% run could go on forever as you can always pick up more rupees and hearts from pots, and it'd be harder to verify if items like that were or weren't picked up.
Midna: "Link, what are you doing?"
Link: "If I stare at this Rupee long enough I'll phase through the wall..."
Midna: "Now I'm concerned on a number of levels..."
"Link, you've been staring at this rupee for 10 hours now. I'm getting bored."
"Just three more hours and I'll be on my way."
Literally everyone else: *Looking impatiently at their watches*
@@justin2308 *Jeopardy limited time theme commences*
Bolt reference!
@@thenoisybunny I knew that somewhere, some time, someone would get it!
This is the most flabbergasting, fantastically ridiculous thing I have ever heard, and it just so happens to regard one of my favorite games of all time.
Embarrassing taste
@@GigaBoost What, for loving Twilight Princess? lol
@@infinitemidnightghostmourner yes
@@GigaBoost Oh well, your opinion has changed my entire perspective on life and I now hate the game. Just kidding, I don't care about your opinion lol but go have fun playing the games you like :)
@@infinitemidnightghostmourner no
9:00 I like how Midna is trying to get Link's attention, probably wondering what the heck he's doing waiting around for 13 hours and trying to tell him to hurry up, and then gives up when she realizes he's phased through the door.
Plot twist: Link is debating whether or not to eat the Rupee.
wether, eh? Not weather or whether? I see.
@@teeonezee oops my bad and apparently it is a word didn’t know that.
what if rupees are just sugar crystals
@@Hyperboid mind=blown. Wait does that mean that pots are actually piñatas?
@@GODOFAWSOMENESS1 i guess?
Out of curiosity after watching it today, I went to the leaderboards for Twilight Princess and saw that there is a faster time now than Anorakkis. 1st place is now SwiftIke with a time 21 hours 26 minutes and 49 seconds. Still only 3 people have completed the category, but it's pretty crazy. Like, imagine being the person who has to moderate the runs. Now imagine having to watch at least 24 hours every time somebody needs to submit a run just to be able to accept the run onto the leaderboard. Yikes.
21 hours? Truly Swift.
Funny how the low% record is LONGER then the Breath of the wild 100% run
People do 100% Breath of the Wild runs? OOF. That's something I gotta look up...
@@Flea_ip I think it's a 24 hour run. That's incredible...
100% as in ALL 900 KOROK SEEDS?! Double oof.
@@Flea_ip If you think that run is an OOF, wait until you look up Baffan and his 100% Baten Kaitos speedrun (WR is just a smidge over 2 weeks)
@@kirga4914 that's an absolutely ridiculous run time
"A rupee slide, at best, is 100,000 times slower than walking."
Am sped!
AT BEST
Fun fact: The fastest speed for the poe slide (3rd one in this video, 2nd one in current route) is about 700k times slower than walking (0.000977 u/s)
“Remember: Switching to your rupee slide is faster than walking.”
@@justin2308 Beautiful reference
It's hilarious how this whole strategy was discovered by complete accident
"16 hour run" oh man imagine getting WR and not having enough RAM to record
My dumbass said wide receiver when i saw your comment. World record...
@@JLtvReviews LMAO. i just laughed at this, thank you!
@@JLtvReviews 😐
That's not what RAM is.
@@MuchWhittering Thanks for your helpful explanation
Alternate title: the speed run where speed isn't even in your vocabulary
Lol
run
Nah that's still Baten Kaitos 100% where the world record is 338 hours.
Howard Phillips which game is that?
Gabby182
The game is called Baten Kaitos.
That's th definition of an "off by one" error, by the programmer. Somewhere in the code some index or framecounter or something loops too early.🤣
Sure is handy he included that definition so the layman could understand eh?
I wonder if it's actually a rounding error.
if (frame == lastframe) {
// reset animation sequence
}
Ouch.
@@ginsederp exactly!!!
No one will test this or notice it down to a single frame :P
@@ginsederp the problem is the player coordinate changes in the animation. Tho it makes no sense that Nintendo left part of the animation event to do that... I guess they recorded the animation with motion sensors and the guy who had to cut in loop the Rupee animation forgot to disable repositioning the player's coordinates based on animation 😅
The fact that someone actually figured out this rupee trick and managed to implement it in Twilight Princess is a marvel to this day especially considering the amount of Patience required to run the low percent category..
Oh crap, didn’t even know low% existed! I always wondered "why is there not a challenge to complete a game with as little stuff as possible“... turns out there is, but it’s a speedrun category! I learned something today! :D
Sometimes it's a speedrun, but for most games the low% route is either not humanly possible (eg Metroid low%) (yet?) or not entertaining to perform, more of a thing that you prove is possible with a TAS than something you would run competitively
It's actually a common category in the Metroid franchise. in fact, funnily enough, Metroid Zero Mission actually has end screen awards if you complete Normal or Hard Mode with less than 18% of items!
It's a popular category for Shovel Knight, but not as ridiculous an idea since Yacht Club designed the game to be possible with just a shovel. Frankly, Low% All Music Sheets fits the ridiculous idea better than the normal low%, but it's not something anyone runs.
Every Metroid game is said to be perfectly beatable with no upgrades whatsoever. I remember reading about the hard time people had figuring out how to skip a certain missile upgrade in Fusion.
Aww, I love how ppl are super cute when they are happy >w
The visualization of the idle loop with that circle really helped, I love this channel
Shoutouts to the one guy/girl running the new, yearlong version of TP Low% in secret
You’ll get your day in the spotlight
I'm sorry but this is so funny. "Yeah I wanna skip getting things to go faster" "Ok, how will you do that" "Imma stare at rupees for 17 hours"
I can't get over this particular video, just the entire concept of a speedrun staring at a single item only to progress a low% is both fascinating and hilarious, excellent video!
"I leave you alone for just 17 hours and you go sliding through walls..."
~The Hero's Shade/Midna
12:32 is the best cutsene ever
Ikr
I was not prepared. Lost it immediately.
@@phillipc1819 same haha
I was not prepared, I screamed wtf too loud it was early in the morning
Cursed
1:01 made me laugh considering how even before this video I knew of a low% speedrun that took an absurd amount of time (specifically Hollow Knight TE / Dream No More low% as the only run in that category took 45 hours , and the world record for DNM any% is 1 hour and 4 minutes)
i retract my previous comment , I had completely forgotten that Skurry later did another run that was totally legitimate and brought the WR down to 2 and a half hours via getting Dream luck
We're really starting to stretch the definition of "speedrun", lads
Yeah at this point its just a glitchrun
We are, and it’s glorious.
I might do a least item glitchless run of the game. It whould probably be faster to as I dont have 24 hours to spare but the run looks fun.
finishing the race comes before finishing well
Hey slow is still a speed
Gymnasts soothing voice explaining zelda glitches is always great!
Agreed
Yeah, as soon as the video started I was like, oh, who’s gonna be the narrator, hoping it would be Gym. I’m very happy it was him :)
This dude sounds exactly like LockpickingLawyer.
If you've ever watched a ted ed riddle video this sounds like the exact guy
Link: stares at the equivalent of a five dollar bill for 17 hours
I absolutely love hearing about slow runs for some reason. There's just something so special about them.
A channel that’s combining Linkus, Smant and Gymnast? Hell yeah
And LunaticJ, probably my favorite of the four
Linkus and Smallant run the channel but they invite many other speed runners to make videos, so that’s really great because we get more content, learn new things, get to know more cool speed runners and smaller runners get more exposure :)
@@AliceMeder yeah, linkus and Tanner run it but I’m not sure whether it’s always these four or if it’ll change, I have pretty good access to lunatic, being a mod on his server, so I’ll ask him if it’s always these four or if more people will come in a bunch of the time. Those four were on the channels thing before so I think it’s just them, at least for now.
@@beann1 Tanner has said he's willing to invite basically anyone if they're interested and have a nice idea etc. on a recent stream
now we need ZFG for the Triforce of Zelda speedrunning
"you're not supposed to walk through walls"
Link: hold my rupee
Link: idk what you mean my legs aren't moving
More like
Link: pass the rupee
"I'm not walking through them, I'm not even moving my legs!"
@@dominicbonogofski It's like the collision of two galaxies, two stars are unlikely to collide, yet the two galaxies fuse into one. Link's molecules somehow fit in-between the ones of the wall 🤣
@@WTFBOOMDOOM I see you've studied astrophysics as well. Good observation.
It's really funny to know that even though this video got over a million views not a single other person has attempted this run in 2 months
Would you?
It's April 2022 and the world record is now 15h:42m:59s
Just when I thought speedrunners couldn't get any more insane.
I’ll see that “lovely cutscene” again in my nightmares I’m sure.
this entire game is a fever dream, speedrunning it is just a highlight to it's madness.
My favorite example of a low% run getting longer is in hollow knight, where originally the low percent run required you to grind the same group of enemies for 40+ hours, and then someone discovered a way to beat the game with less completion percentage by grinding a different enemy and the run got even longer. A youtuber named Skurry made videos about it, if you're curious
Me: Geez speedrunners put so much time into something almost no one knows about
Also Me: Watches hours on end of youtubers commentating on speedrun lore
I have at least spent 10,000 hours on youtube
Speedrunner: * gets a rupee *
Speedrunner: *aight, imma head out...*
Me who has never even played twilight princess: I could do that
Me who’s played twilight princess for 5 minutes: bruh wtf claw shot actor displacement sounds hella easy
Me who has played Twilight Princess for more than 500 hours: Oh no I don't want to try it again
Me who's played twilight princess since childhood: Bruh where's my new major time save in this game right now?
Dude it’s so good
Reminds me of that "fewest A presses" Super Mario 64 video where they have to run against a wall for ages in order to build up enough speed to warp into parallel worlds.
Imagine having to check for splicing in this run.
The horror
@@SnowBunneh OH SHI-
Finally, a speedrun that I can sleep in the middle of! My laziness can get me a WR!
TRUE