The subscription base helps them get more stuff added to the service. The song library has been growing , yes slowly, but getting masters for the songs can take time. As for the auto leveling during songs it seems perfectly fine to me. 2 things i didnt like is how they excluded alot of players at first by just releasing it on pc. That sucked however who onows perhaps they had to work out deals with sony, apple and steam. That could also be hindering it from xbox right now to. I also agree having no minigames and session mode sucks, but hey they still have time to add features. The more people.that subscribe means more money they make and when they make money they can add things to the game.
Agree with what you said and the game has improved a lot (especially with the latest release). But it's been two years since release and is still missing things that are in Rocksmith 2014. That game goes for around a tenth of the annual subscription price on sale. I can see the improvement but it's just not enough for the period of time its been out. Again, not the developers fault but the fault of management.
I’m really disappointed in Ubisoft making this like they should’ve not have made this a subscription is not a good thing for business Also, the game is way delayed. It’s only available in some certain countries like Canada and the United States not to mention it’s not even fully released on every platform it’s only released on steam PC PlayStation but they left Xbox left out, like that’s not fair for Xbox players and people around the world that can’t even play this
Rocksmith+ is on steam! Resolving one of my main issues! Going to start doing it on guitar and see the improvements
The subscription base helps them get more stuff added to the service. The song library has been growing , yes slowly, but getting masters for the songs can take time. As for the auto leveling during songs it seems perfectly fine to me. 2 things i didnt like is how they excluded alot of players at first by just releasing it on pc. That sucked however who onows perhaps they had to work out deals with sony, apple and steam. That could also be hindering it from xbox right now to. I also agree having no minigames and session mode sucks, but hey they still have time to add features. The more people.that subscribe means more money they make and when they make money they can add things to the game.
Agree with what you said and the game has improved a lot (especially with the latest release). But it's been two years since release and is still missing things that are in Rocksmith 2014. That game goes for around a tenth of the annual subscription price on sale. I can see the improvement but it's just not enough for the period of time its been out. Again, not the developers fault but the fault of management.
Did they just do another major update? Just saw an ad on my PS5
Yes! Just this last week they released it on PS5 and Steam... of course making the review already out of date lol.
@@truejackjenk you could do a follow up... There's no clear coverage except from the company
I’m really disappointed in Ubisoft making this like they should’ve not have made this a subscription is not a good thing for business Also, the game is way delayed. It’s only available in some certain countries like Canada and the United States not to mention it’s not even fully released on every platform it’s only released on steam PC PlayStation but they left Xbox left out, like that’s not fair for Xbox players and people around the world that can’t even play this
Agree… the game came out half-baked and only in the past ~6 months started getting the love it deserves
@@truejackjenk I know what happened to the old days with making video games like come on Ubisoft