Pergamon vs Egypt - Multiplayer Battle - Total War Rome 2

Поделиться
HTML-код
  • Опубликовано: 15 ноя 2024

Комментарии • 29

  • @howitzer551
    @howitzer551 Год назад +5

    I really wish the Pergamene Noble Cavalry had been adjusted. It is a very cool unit as it is basically a Hippeus Lancer with the charge bonus of a Cataphract, but 45 armor on a unit with a large hit box and no shield is really rough. If they were 1080 (like Hippeus) or maybe 1100 then the massively increased charge and slight better MA, MD and Morale would be worth the 15 less armor.

  • @NikiforosDim
    @NikiforosDim Год назад +3

    Nothing like a good ole succesor state battle

  • @TheDAWinz
    @TheDAWinz Год назад +3

    Egypt had a pyramid bonus that game!

  • @Francesco-gf2qu
    @Francesco-gf2qu Год назад +4

    Interesting builds from both players, with pros and cons, such as Pergamon giving up infantry quality for mobility and the Egyptian giving up mobility for superior infantry.

  • @solomonreinman7452
    @solomonreinman7452 Год назад +20

    Hot take, slingers should have had unlimited ammo on battlefields with rocks on the ground

    • @freakindirt12341
      @freakindirt12341 Год назад +10

      I'd be cool with that, so long ad it was a major debuff to reload time, or an ability that stops their shooting for a while, but gives them like 20% ammunition ammunition back. Both, I'd say, once per battle

    • @brandonparnell6160
      @brandonparnell6160 Год назад +4

      I mean yes but slinger ammunition was incredibly varied, often rocks just weren't always the best in every situation.

    • @solomonreinman7452
      @solomonreinman7452 Год назад +2

      @@freakindirt12341 Yeah I like that idea a lot. I think there was a mod that Heir covered a bit back in the day that implemented that

    • @solomonreinman7452
      @solomonreinman7452 Год назад +3

      @@brandonparnell6160 True. You could have a "rock quality" modifier for different zones. Maybe some maps have better rocks with better range/damage than others

    • @brandonparnell6160
      @brandonparnell6160 Год назад +1

      @@solomonreinman7452 I was thinking more a penalty after regenerating that ammo since you can't just have a missle unit with unlimited ammo with some sort of loss balance wise

  • @holyarchangelmichael
    @holyarchangelmichael Год назад

    Interesting battle and interesting builds. Egypt got the job done, but chasing skirmisher cavalry like that is usually not the best idea. Also, Egypt's pike units are good, but they can be tough to use properly since they do not function well overall in Rome 2. I thought Pergamon might win this due to their shock cavalry, but Egypt outlasted them. GG to both players and thanks to Heir for sharing this battle with us.

  • @marcus3457
    @marcus3457 Год назад +2

    I can't speak for multiplayer, but I always loved Pergamon in campaign.

    • @howitzer551
      @howitzer551 Год назад +3

      Some people are good with them, but I find them to be a weaker MP faction. Though as long as you are a player that doesn't mind not having the most op units their campaign is quite good. You are in quite a central location and surrounded by potential enemies or allies depending on how you want to play it. It has quite a lot of replayability for a campaign from an older game.

    • @marcus3457
      @marcus3457 Год назад +1

      @@howitzer551 Agreed. I find going west first is always a plus. Taking Greece and Rome first, and holding everything down to Carthage, in the Southeast and Massilia in the Northwest, puts you in a great position to be all but unstoppable. After that you have huge food surpluses due to the special food resource (you should have three of them) as well as two iron resources to upgrade your units fully both offensively and defensively. It's fun having those specialty units basically on steroids marching clear across the map.

  • @dandogamer
    @dandogamer Год назад

    Seems like the fatigue bonus egyptian units get in the sun actually helped the cav catch the pergamese tarantine

  • @Александр-ц8к3о
    @Александр-ц8к3о Год назад +2

    its funny
    for pikes to work right units need to know how to move backwards without turning)....so i dont depend on it

  • @incubus3069
    @incubus3069 Год назад +2

    Total War: Alexander The Great 👍🏻.
    That has to be an epic game. No question.❤

  • @Tyler-sr6em
    @Tyler-sr6em Год назад +2

    It stinks about pikes. It goes back to the engine. They shouldn't have used Warscape for melee based Total War games. I mean, they got Shogun 2 to work, but you could see the amount of effort it took.

    • @theforbiddenpotato8032
      @theforbiddenpotato8032 Год назад +2

      They really don't care, if it saves them money they'll continue to use it

  • @hunter11945
    @hunter11945 Год назад

    i miss rome 2 mutiplayer so much :')

  • @gustavomolinari7522
    @gustavomolinari7522 Год назад

    Dang, Egypt winning was bogus, he made so many mistakes....

  • @michaelmyers9169
    @michaelmyers9169 Год назад

    take elite peltasts for pergamon!!!!!!!

  • @isaacharrell1029
    @isaacharrell1029 Год назад

    *Promo SM* 💯

  • @Her01panda
    @Her01panda Год назад

    Light horse barely do their work. I do not like them