Hytale Gives New Engine Update
HTML-код
- Опубликовано: 24 июн 2024
- We just got a brand new Hytale blog post, and I have some BIG news.
LAST VID • Hytale Director Gives ...
Subscribe to know when Hytale drops!
We got a brand new hytale blog post - a technical explainer about their new engine, giving us a tease at when we might be seeing new gameplay and new hytale footage, and we also breakdown a few askhytale questions.
DISCORD: / discord
TWITTER/X: / kweebeccorner
Hytale is an upcoming survival-adventure sandbox game from the creators of Hypixel; Minecraft's most popular server. Skywars, Skyblock and many more minigames have been made famous by the team, but how will they fair with their own game? Hytale is bound to be a huge success, but what amazing changes to the industry will it bring on release?
Website: hytale.com
Twitter: / kweebeccorner
Music Credits:
Oscar Garvin (Hytale OST)
@Slammaa
Epidemic Sound
CC BY-SA 4.0
Hytale Announcement Trailer - • Hytale - Announcement ... Игры
Big video coming later this week. Keep those eyes peeled.
Hytale season is here! SUBSCRIBE TO BE NOTIFIED!
wdym hytale season? dont get my hopes up
I heard so much hytale ost from your videos that my head kinda hurts every time i hear it. Pretty funny isnt it.
How many years have passed now?
@@JoeBurner1720 It's true, after the blog post with the engine reveal is released, it will be Hytale season
I’m so hyped, I’m gonna be modding for this game the moment it comes out
Personally I hope it’s paid, but I would be happy with a free to play game & pay once for like Hytale Studio to get all the official modding tools
Living chair is going to become a meme now isn't it.
It had better.
Chairizard
@@TM8Eyla imagine someone modding in chairizard
@@randomcat1151 lets do it!
Chair mimics.
Chair mimics everywhere.
The fact that they started with java for the server side of all things is actually crazy
I mean, they are a team that originated from hosting Minecraft servers, and MC uses Java, so it's what they'd be familiare with.
@@TenebiCenturionWasn't Hytale passed to Riot Games?
@@TenebiCenturion yeah, but that also means they know that making a performant java server for a "large scale" (= high entity count) game is really challenging
@@NevilsicoShard No, not exactly, but they are funding it. The team did not change.
Minecraft uses C++. Minecraft Java edition uses Java.
The only blogger who explains everything clearly without being a hater
Being a hater towards Hypixel is justified...2013-2026 my boy, it's a fucking block game.
You say that as if it's a bad thing.
@@DxBlack Hating a dev team for developing their game they way they want and calling it justified is an autistic af take, they didin't take your money, you're owed nothing lol
@@lewd2851 13 years for a minecraft clone, aint no excuse for it takin that long kid xD
@@yellow242 if you only knew how hard is to optimize a voxel game, let alone optimize it enough to make it multi platform you wouldn't be spitting out nonsense. It's easy to talk shit from a position of complete ignorance.
im glad they are making a better engine
minecraft is really struggling because of their engine
the game getting pushed back a few years seem to have been a blessing in disguise
Yes pushing the game back 5 years, loosing all hype nearly completely , is a blessing
@@user-dj4xx6ve4pThe htpe will be when the game will be release
@@user-dj4xx6ve4pthe company is sort of owned by riot, hype shouldn't be a problem
@@user-dj4xx6ve4p I admit that, waiting is quite annoying. but I think we'd rather wait for the developers to take their time to make their game as perfect as they can, than rather come out as a buggy mess right? besides, once they announce the release date trailer, the hype is going to be HUGE
Bruh minecraft issues aint just for thr engine honestly.
you said you were going to break it down in this video but i didnt see any dancing
Nice job on breaking it down on a more easy to understand level. Caveman brain had trouble with this blogpost
Unga Bunga see Hytale Blogpost
Unga Bunga Happy
Hytale doubters are trembling, my friends. Our patience will more likely than not be rewarded with competent AI and custom character model presets. Rito be letting them COOK!
Icl the ai features are pretty crazy, and the fact that they did it on the Java servers too is crazier
Its about time, they had more than a decade to make this minecraft clone lol
@@mrbeemstdraws286 Are you the type of player that calls every cube based game "a Minecraft clone"?
just a another 3 years of waiting, just maybe!
who tf is Rito?
Only 5 more years everyone!!!
I hate this shit
I think it'd be really cool if they released the character customizer before the game. Just a small demo where you can design your character.
It'd be a perfect way to stir up a ton of hype for the nearing release. Drop the final trailer for the game and a demo a few months before release?
Plenty of people posting their creations, whether it a personal persona, or recreating a character from a game or movie. All circulating an trending on social medias, drawing extra attention to the game
I LOVE this idea! It's a good compromise for making us wait for the game. And not only that, but once the game finally releases, people would have made plenty of avatars to choose from. Wanna be a FNAF character? Bam! Wanna be a Nintendo character? Bam! I wish/hope they'd do this it's such a good idea!
This only pushes the release date back a couple of years.
Now with a predicted release date of 2742.
we will get GTA 7 before this game and 40th version of skyrim ultra anivesary remastered extra pack
Literally an explanation of what the past delays were for and what was accomplished, "oh no, more upcoming delays..." XD
Patience is hard, hang in there.
💀@@renamon303
@@funcat3560 I can understand if this was like half life 3 or the development of deltarune, but they released that trailer too early for sure, kind of like how team cherry released the trailer for silksong and still, 5 years later we still don't have it, and the only people who are willing to actually wait are mostly the people that are still believing the game will be the next big thing, I really don't have high hopes for the game honestly considering this isn't a sequel or a prequel of an already popular game. Though I wouldn't mind eating my words if it does become a phenomenon, but I doubt it.
@@isuck6049 Tbf, they probably did hurt how popular it will be. But I don't care how big it'll be, I'm sure it'll be sick for myself. (And my friends I drag into it.)
Probably explains our different takes on this.
The idea of being able to create your own components without needing to change existing code sounds like such a massive benefit compared to mix ins in Minecraft.
I imagine you will even be able to create new components that inherit from existing vanilla components to still be able to reuse existing functionality.
Can't wait to get my hands on this, Since its initial announcement Hytale appeared to me like the next evolution of LittleBigPlanet a game I've spent countless hours creating levels in to have them played with the community.
Seems like the same way creating addons in bedrock edition works, which I’m all for because it’s a pretty friendly system as long as there is documentation on the components and scripting api
there is no concept of "inheritance" in ECS, so no.
but you can use already existing components and change their parameters
I hope one day soon they just release the game, no announcement no teaser just the game is finally out for everyone.
We should look out for some exciting dates relating. I bet it will be done this way, but planned privately
It'd be extremely funny if Hytale, Silksong, and GTA VI all got a stealth release at the exact same time. No chance of that happening, but it'd be funny
@@cyberneticsquid Oh god, imagining which of these would get outshadowed like what happened to Horizon Zero Dawn when it released at the same time as Elden Ring is abit terrifying
FINALLY NEWS! ive been waiting for this game since the first trailer and with every update i just get more and more excited
Unreal and Unity are both mainly built on OOP so your statement is incorrect.
ECS in these engines is still relatively new and experimental with MASS in UE5 and Unity having a slightly more mature (but still experimental like most of Unity) solution with DOTS.
Unity is anything but experimental. The core engine is proven. The optional packages tho? Yeah they're mostly undercooked with a few exceptions
Built on OOP, but the point is that their user-end scripting systems are entity-component-ish because it's easier for the sort of prototyping that game devs like to do.
@@ZedDevStuff I was referring specifically to DOTS, and the other optional packages (like SRP) as being experimental - not the core engine.
My bad - I actually wasn't fully sure because some of the sources I read were a little confusing!
The switch to C++ is quite reassuring. Java is a tricky and picky system, and while C++ is simpler, it also makes it more menagable.
not sure whether c++ would be considered simpler than java. Sure, it doesn't have all the boilerplate java has, but the manual memory management among other things can be a cause for many bugs. it is gonna be a lot faster though
Yeah, there are pros and cons to both. You certainly can make it more efficient w/ C++, but i certainly don't envy them having to work with C++
Wouldn't say working with C++ is simpler per say
Yeah... C++ isn't simpler. Anyone who's even looked at their generics system will agree.
C++ is its own beast, it may have more advantages than Java that they need
I think one of the main reasons they switched to C++ from Java is platform specific performance, where they can have more hands on than Java. Additioanlly Java does not work on consoles to my knowledge
man so hyped for those news :D
IMO part of the reason why they slowed down with the updates is because they were mainly making the same stuff but in a new engine. They don't wanna retell us what they did so they slowed it down
So, if I understood correctly, I learned two things from this video. First, the team is trying to make things as easy as possible for both technical and non-technical people to mod the game, and second, I should expect more Hytale content in the near future... HYPE!!!
that ending was INSANE
16:54 I love the concept of having a PvP skin, an adventuring skin, and creative mode skin.
On Minecraft I actually have a skin for each season (and a couple holidays) with my character changing to cooler or warmer clothes based on the season, even putting on a warm wooly cowl in the winter!
If they released the Character Customization early, like Dragons Dogma 2 with the pawn creator, I think that would be really cool! it would also finally let the community interact with the game.
Would unironically like that.
@@punkypony5165 based.
Lots of anticipation for your next video
CONNOR YOU GOT ME EXCITED
also Insidious is a hacker
i'm so happy for you that had the chance to meet with the hytale teams!!! Really cool
Factions? and a capitol? I can't wait. My guess is that the capital is that lobby for multiplayer or maybe that golem island for side quests in singleplayer that they teased in the trailer or blogpost can't remember which. So excited I did not see that ending coming at all!
Thanks again @Kweebec Corner. Your videos are cool. Great work :)
Thanks for your videos man! It's been rough these past few years and it's encouraging to see the tides changing.
Yeah its a relief that we are finally FINALLY out (or almost out) of the dryspell period.
seeing a blog post and a technical one at that come from the hypixel studious account as opposed to the hytale account TO ME feels like they're preparing to swap things over. So blogs, patches, bug fixes, server status, support, etc are going to be exclusive on the Hypixel Studios account. And then the hytale updates, announcements, and promotional stuff is reserved for the official Hytale account.
Congrats Conner on the big meet and news! I’ll be on my toes all week for your next vid!
18:06 is that an ice cream cone hat?
That one looks amazing tho...
I really hope that the character creator isn’t a locked down marketplace thing
I have made my own skin in Minecraft & I really hope that you’re able to make your own 3D models for hats, faces & such. If it’s like roblox where you have to buy things to get them, I will be really disappointed
Nah I think it"s totally fair, it's just cosmetics so it doesn't make it pay to win
@@sheepgrass500 Lol, sandbox game that section off chunks of the sandbox behind $$$ Really funny to say its ok
@@dave7474 it's literally just cosmetics? They affect nothing but the appearance of the player character
@@sheepgrass500I remember this argument when halo infinite came out and every one of the millions of players looked exactly the same for weeks. Until they caved in to the $20 armor sets.
@@dave7474 if someone wants to buy videogame cosmetics with their expendable income then they have every right to do so
As someone who is a modder (check my channel, there's Minecraft in Doom called Triple M), this is music to my ears. That means they're going out of their way to hammer down on making the best modding experience one can hope for.
I. Am. HYPED.
Can't wait for the next Video!
Teasing a big video like that, I’m gonna be checking your channel every second until that video drops
I’m definitely excited for your next video now!
When cornor speaks, he spit excitement..
cant wait for your next video. sounds exciting :D
dude thanks for really explaining this because it really helped
Ooooh, finally you'll have some more repertoire videos to put in the background
composition is better than inheritance in most use cases
Hytale looks quite promising, something I could easily spend hours in on my own (single player offline, or just solo).
The news of the avatar customization is rather exciting too, all I want is to be able to be one of those fox dudes or something similar
Holy moly the ending got me so excited! Can’t wait! :0
Awesome man! Lets gooo!
so excited for what's to come!!
Looking forward to their next update, its getting closer and closer and im hyped for it!
i was only 7 years old after i saw the trailer of hytale now i'm 13 and i come to think of it my older brother gaved up and realised that hytale is going to realese sooner or maybe even a decade so i tried my best to see the latest videos of content creators talking about hytale of when it realese becasue i would finally tell my older brother that hytale would release adn we would play it together
Amazing very interesting in both the flashy front end and the savy technical backend
very exciting , ECS is huge for the development of mods , by having all the behaviors , events, systems be modular and communicating with other systems in parallel . in general it also tends to be more resilient to errors as can freely remove entire gameplay systems and the remaining modular systems still work without errors out because of some direct dependency . some cool videos on ECS in the context of roguelikes from the celebration conference . a good futureproofing for the long term !
Congratulations! Thank you for your dedication to keeping us informed on the goings on with Hytale!
cant wait for the next video. im hyped. im hyped
Super cool from the Hytale team to bring in their most passionate fans to discuss the game. With all the fantastic work you do covering everything Hytale I cant think of a better person to go meet the devs.
I hope you can create your own pieces for the character customizer because knowing I'm the only one with that avatar is so fun. In Minecraft I used one of the new default characters as a base but I changed her hair around and I made her a jacket
Please... Hytale 😥😢
What i don't know what you are saying you are wishing for the game to come out
@@supershoutmonx8327I'm obv wishing the best of the game.
Grammar... @@supershoutmonx8327
@@IkaroJesse Ok Fair enough
I love competition, though they seem to be focused on RPG and MC is a sandbox at heart, only good things can come from this as a player
hytale Managers begging and pleading vintage story devs to come back ala Tim Cain and Fallout 3 at this point probably
Wait, the devs of Vintage Story worked with the Hytale crew??
Welcome to the Hycon Corner!!
So what this implies is that there won't be any way to custom hand craft your own skin to be whatever you want like in Minecraft. I have to pick between pre-made assets? I can't import my own textures and potentially models to make my character look like one of my OCs?
We have known this since the trailer in 2018 however you will most likely be able to make your own items/pieces of clothing so technically you could make your own 'skin'
I think personally that hytale community is the most patient community I've ever seen and....not to mention if this game gets to release it would definitely find a way in game of the year .....for 100 percent
This game gaves us the longest edging session ever
im literally becoming older and older and this game still not out :c
I LOVE U KWEEBEC CORNER!!!!!!!!!!!! thank you for another great video. immaculate vibes here on this channel as always
I really wanted to play this game. Now i cant wait for my grandkids to play it by the time it release
I'M SOOO HYPED
Im just happy the game is still in development
Wait two 20minute videos in the same week!? We are back in the game
I can't wait to play this game!!! And that living chair thing, yeah so much possibilities, imma mod a mimic on a dead tree
I have never clicked a vide slower in my life.
It took me like, a minute and a half to quit sitting there with my jaw opem.
I really wanna be part of the community, but I have no idea how. I definitely am excited for this game and already have ideas for what I wanna do with it. I wonder if I should learn C++
You likely won't need to. If modding is a priority, at the very least you'll only need to know a particular basic subset of C++ stuff and mostly stuff that the Hytale devs built, kind of like using Java to mod Minecraft. More likely (IMO) they put a scripting system on top of everything, something like LUA or their own. Too early to know.
Can't be upset that they're taking so much time, when they do so much to make the game feel complete, awesome job to them
I'm 4 semester away till I graduate in college and it still hasn't released
So 5 years since the revel of hytale 5 year later we’re still here waiting for hytale yeah the game is going to be a masterpiece (I know this unrelated but idc )
I struggle to be creative, so I am looking forward to the fresh perspective Hytale may bring. Hoping I can hack together a bunch of addons or mods that others make, and curate my own biome/experience, or even create small things for others to do so.
There should be an easter egg in the game for this called the "Kweebec Corner Chair" A chair in the corner of a room that when a player gets close it activates and starts walking around.
What do you think we'll get first? AGI or Hytale? Also, I think Resonite has already surpassed Hytale as far as what I'm looking for from a sandbox universe.
A couple of notes ...
- No, ECS isn't more modern than OOP. The principle has existed for a very long time, and it's just the niche use in game dev that makes it look novel.
- I don't know whether Unreal uses ECS internally, but their ECS tool is in a very early stage of development.
- Unity, on the other hand, does use ECS internally and as a tool that is now ready for production use.
I love the fact that Hytale was like dying but as soon the new updates comes up with their blogs it just brings us hope that Hytale will be that successful game it was meant to be. Hytale kinda shows how to keep the audience they have alive and simply making sure to let us know that they are still here and hadn't given up on the project.
When this game finally does come out, what game will replace it as the game that never releases? Silk song?
a few errors, but understandable ones;
it is not easier to develop multi-platform in C++, although it is easier to make code run everywhere, its hard to adapt it to do so, for example, there are completely different graphics APIs on Mac and on Windows, moreover, its strange that they didn't just use C# for everything, as it can have quite close performance to C++ when compiled Ahead of Time, although understandable, C# is... something.
ECS is not a modern version of OOP, they are simply different programming models, one composition-oriented and the other intiherance-oriented, the rest of what you said seemed correct, the example of a database is a bit weird but i can understand where that is coming from, ECS queries are quite powerful after all.
overall tho, great video! you explained things in a quite understandable manner, liked it a lot. really good to see the Hytale team giving us more technical info, its something i really look foward seeing more!
Been waiting for hytale forever
Just wanted to come with a slight correction :)
You said unity and unreal use ECS. While I can't speak on unreal engine, I would just like to say that unity does have ECS, but the main way of coding in unity still follows the regular old Object Oriented pattern.
ECS for the win though!
Sounds really good !!!!
Hot take: you can mix OOP and ECS and get great results, with improved readability.
As a wise excercise addicted man once said
"I'VE BEEN WAITING FOR THIS!"
Can’t wait for the video
All I care about is this game better be a buy to play and nothing more. It's going to be a bummer if it's a free to play or a subscription based game. Also if it turns out to be free to play, I hope they don't lock every good cosmetic behind egregious paywall. Oh I cannot wait for the 100's of different flag shirts to flood the marketplace.
m o d s exist
this video hurts my brain but is fun to watch
Perhaps now my great grandchildren can see the first closed beta trailer
I don't envy having to work with C++, but it'll likely be a lot mote efficient.
Also yeah, probably a lot easier to write for parallell prosessors. Java isn't hrest for that, see Minecraft.
Flex also isn't neccecarily a strict upgrade comåared to a more traditional OOP approach, sometimes inheritance could be quite useful. But i definetely see how i could benefit most games.
I'm also a _little_ worried by the entity relationship idea. I LOVE me some SQL databases but doing big relationship searches like that is sloooow.
I'm excited about how the Undertale mods will turn out Sans How will he react or will he be directed as a leader?
as someone studying computer science engineering, this blog was incredibly intresting
0:00 ...how many months since the last update?
The texture work is beautiful.
I think the models would fit in and looks much better with a little more models added.
Take Half Life models and make them blocky. Have a neck. Knees and elbows. Slim their proportions. The body be a chest, abdomen and pelvis.
The only way I could explain it is: Fan art when they make HD versions of models. They add one extra layer. But the sprite work is enough to try this out.
Let gooooooooooooo!
Anyone know the beat in the background starting at 3:45?
Bruh I didn’t even realise u said you visited hytale until you repeated it lol. Thx for the programming lesson as well btw - no seriously I learnt quite a bit about OOP which I have been quite curious about it since I am studying computer science rn
bruh its been 9 years
Really interesting how much more positive hytales community is compared to silksong, eventho both have "had" a very similar waiting time. And I even am pretty sure hytale will take even longer than silksong.
I definetly thought I was gonna be dissapointed by the reveal at the end. I was not.
I know this is not a must, but hopefully they will enable an RTX option like Minecraft to make it look much better without affecting the pixel art textures.