Weapon XP For Objective Play IS A MUST!

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  • Опубликовано: 19 июн 2024
  • this would be my suggestion...I referred to camos as lipstick on a pig in the video lol i didn't mean it as the game being bad I was trying to say the gameplay loop is way more important than cosmetics and the fun is more important than some chore/incentive system...that is not to say that the game could use some work in that department in terms of depth, but i consider that to be a priority below other things
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  • @dartlinfps
    @dartlinfps  25 дней назад +2

    this would be my suggestion...I referred to camos as lipstick on a pig in the video lol i didn't mean it as the game being bad I was trying to say the gameplay loop is way more important than cosmetics and the fun is more important than some chore/incentive system...that is not to say that the game could use some work in that department in terms of depth, but i consider that to be a priority below other things (challenges are not as important as maps and consistent new content) of course you PROBABLY don't want to overbloat content such as factions in the long term where you have SO many of them like league of legends or even r6 siege...I think there's a way to do it with archetypes such as healers, defenders, etc and BALANCE them while creating new ones so that they're not the obvious crutch pick etc...hope everybody has a great day!