Just to preempt all the playtest-related comments WE ANNOUNCE THIS STREAM THAT WE ARE OPENING THE PLAYTEST TO EVERYONE AFTER 0.10.0 releases We talk about release schedule and progress for the first 30-40 minutes or so and get to playtest access stuff around 35:00. TL;Dwatch/listen once we're confident the new backend is holding up after 0.10.0 launch (max a couple weeks, assuming all goes to plan), we'll grant access to everyone currently in the queue. We'll continue granting 350 a week until then, but given that we have 40/50k sign-up right now, if you're currently wait you're unlikely to get in before then. So please wait patiently as we get 0.10.0 wrapped up then you can all have at it.
great stream & especially loved tom's points on the learn section, i feel the jump_academy-esque repetition in training is crucial for new players to at least grasp the fundamentals (and the stage portals are a neat QOL idea as well!)
Thanks! Hoping that after 0.10.0 we can really band together as a team and think more critically about how we want to go about teaching the suuuper basic stuff like basic strafing, and use some of the custom features in Momentum (or make new stuff if required) to find creative ways to drill the mechanics into new players, without boring them to death.
You guys have spent so much time on this, why not make the game like a dollar or 2.5 or something. you guys deserve to get paid for your work and im convinced a lot of people feel the same. just a thought
@@rainingbroom74 KZ is being at least partially added at 0.10.0, depends on how much GameChaos has completed by then. The goal is having 1.6KZ, KZT, and SKZ (with a few modifications, probs called MomKZ but I don't remember exactly don't quote me on that). 0.10.0 should have 1.6KZ and probbbably MomKZ as well but again I could be getting details wrong.
Just to preempt all the playtest-related comments WE ANNOUNCE THIS STREAM THAT WE ARE OPENING THE PLAYTEST TO EVERYONE AFTER 0.10.0 releases
We talk about release schedule and progress for the first 30-40 minutes or so and get to playtest access stuff around 35:00. TL;Dwatch/listen once we're confident the new backend is holding up after 0.10.0 launch (max a couple weeks, assuming all goes to plan), we'll grant access to everyone currently in the queue. We'll continue granting 350 a week until then, but given that we have 40/50k sign-up right now, if you're currently wait you're unlikely to get in before then. So please wait patiently as we get 0.10.0 wrapped up then you can all have at it.
im still watching the video but youre a goat for this
@@EXT4NT Was a team-wide decision but thanks!
Woo
I was already super excited for 0.10, so now that I know I'll get access when it comes out I can't contain myseeeeeeeeeeeeeeeeelf!
i know right! i can't wait to play momentum!
great stream & especially loved tom's points on the learn section, i feel the jump_academy-esque repetition in training is crucial for new players to at least grasp the fundamentals (and the stage portals are a neat QOL idea as well!)
Thanks! Hoping that after 0.10.0 we can really band together as a team and think more critically about how we want to go about teaching the suuuper basic stuff like basic strafing, and use some of the custom features in Momentum (or make new stuff if required) to find creative ways to drill the mechanics into new players, without boring them to death.
2:31:40
best moment of the stream
You guys have spent so much time on this, why not make the game like a dollar or 2.5 or something. you guys deserve to get paid for your work and im convinced a lot of people feel the same. just a thought
is there going to be a hns mode like freeplay in a hns map or even a online thing ?? and will hns maps be avaible for trick surf ?
nice
Will there ever be kz in the game
im pretty sure its planned for full release and in the dc theres a channel dedicated to kz things and im pretty sure gamechaos is working on it
@@rainingbroom74 KZ is being at least partially added at 0.10.0, depends on how much GameChaos has completed by then. The goal is having 1.6KZ, KZT, and SKZ (with a few modifications, probs called MomKZ but I don't remember exactly don't quote me on that). 0.10.0 should have 1.6KZ and probbbably MomKZ as well but again I could be getting details wrong.