The sad state of the Vanguard Sentinel in 3.23.1 (Star Citizen)

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  • Опубликовано: 1 дек 2024

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  • @interposer2000
    @interposer2000 5 месяцев назад +3

    But you are 100% accurate. The only thing to add is the EMP is always off that requires manual activation and it doesnt disable anything, I cant even disable a S1 ship.

  • @dietersdiy2304
    @dietersdiy2304 4 месяца назад +2

    I agree with you 100%, vanguard was my favorite ship and the first one I actually purchased with cash but when 3.23 hit I had to sell it I just go back to a cutty black because the speed of the size two weapons was so slow on vanguards compared to all other weapons on other ships. I hope they update the speed of the weapons soon on the vanguards.

    • @Crooked_Will
      @Crooked_Will  4 месяца назад +2

      @@dietersdiy2304 dude the Gvsr repeaters are just copy pasted attrition S2 stats, we have no high velocity weapons for the vanguards bespoke guns and it sucks!

  • @mentalicmutant1758
    @mentalicmutant1758 2 месяца назад +1

    Sentinel is hard to balance due to the EMP and the greater agility (compared to the Warden).

  • @Moonchilde
    @Moonchilde 6 дней назад +1

    As of 4.0 the Vanguards don't even have a long range anymore, and emps don't work. After the severe QT fuel nerfs, almost every ship is now port-bound, and has to refuel before every jump. Good luck getting around larger systems like Pyro.

    • @Crooked_Will
      @Crooked_Will  6 дней назад

      @@Moonchilde you gotta be kidding me

    • @Moonchilde
      @Moonchilde 6 дней назад

      @@Crooked_Will Is not a joke. Most fighters now have .5 scu of fuel, which is enough to go from Microtech to Hurston, but not back. The Vanguards get 1.2 scu, which might allow a return trip to some places, but not all. In Pyro, that won't even get you to one destination, you'll have to chart your maps from one gas station to the next. Hooray, fun.

    • @Crooked_Will
      @Crooked_Will  6 дней назад

      @ the whole point of the vanguard was it’s long range allowing it to get somewhere distant without carrier support. Lmao good ol cig

  • @Twidgyt
    @Twidgyt 5 месяцев назад +2

    They did her wrong! But last time I rocked the Sent putting power to guns made the EMP charge faster.

    • @Crooked_Will
      @Crooked_Will  5 месяцев назад

      Sure as hell did, CIG did my baby dirty . Ima have to test that emp thing though.

    • @Twidgyt
      @Twidgyt 5 месяцев назад +1

      @@Crooked_Will it's still just distortion damage tho so you have to fall back on the old take the shields down first. I don't even know if the EMP can shut ships down anymore. It doesn't stack any more I think so above a certain size I don't think you have any hope of shutting someone down

    • @Twidgyt
      @Twidgyt 5 месяцев назад

      Right now I'm just enjoying the Warden's default weapons group and not having to dedicate one just for the EMP. We need more than two

    • @Crooked_Will
      @Crooked_Will  5 месяцев назад +1

      @@Twidgyt emp can shut small ships down, and disto stacks to the point of power plant shutdown, but nothing else is effected really. To be honest, I’ve been flying the harb when I fly vanguards at all mainly. Those S5 torps are good for crippling larger ships, and it’s turret being 2S3 puts it above the warden.

    • @interposer2000
      @interposer2000 5 месяцев назад

      @@Twidgyt Ya, I cant shutdown even S1 ships. EMP is a joke.

  • @j1lakenan1
    @j1lakenan1 5 месяцев назад +1

    Sentinel has half the hp of the other vanguards which is rough.

    • @Crooked_Will
      @Crooked_Will  5 месяцев назад

      @@j1lakenan1 agreed, makes no sense.

  • @maximusf3063
    @maximusf3063 5 месяцев назад +3

    3.23 absoutely neutered the vanguard... was my favorite ship, but it's almost totally useless now. The 4 nose guns are not on gimbals and with an atrocious turn rate you'll never hit anything.
    Also they removed any fixed weapon assist. No gimbals, no assist, the vanguard sucks now.

    • @Crooked_Will
      @Crooked_Will  5 месяцев назад +3

      @@maximusf3063 facts, it was rough but usable before, now it’s useless against any half decent pilot. I’m huffing that hopium that 4.0 comes sooner rather than later and it gets properly balanced.

  • @redshirt49
    @redshirt49 5 месяцев назад +1

    Why is it that NPC vanguards always seem indescructible though? Can't just be bad server performance that makes them so tanky.

    • @Crooked_Will
      @Crooked_Will  5 месяцев назад

      @@redshirt49 bad luck, sim or servers melting, especially during XT. Server Performance has been terrible lately.

    • @schlagzahne6741
      @schlagzahne6741 5 месяцев назад +1

      They aren't sentinels either.
      Sentinel has half the hull hp as the other variants so it cannot stand up for itself anymore
      Sentinel was never supposed to be the front line fighter, it's ewar while the others out in the real work
      Also don't compare to the f7 mk2, it's utterly busted and makes any ship look bad

    • @Crooked_Will
      @Crooked_Will  5 месяцев назад +1

      @@schlagzahne6741 I used the f7a as it’s the new hotness, power creep keeps going up lol.
      Sentinel not being the front line and being the EWAR ship at the rear of the pack doesn’t justify it having half the health of every other Vanguard.

  • @niklasschwarz4447
    @niklasschwarz4447 5 месяцев назад

    yeah 3 trigger pulls with shields off on the sentinal

    • @Crooked_Will
      @Crooked_Will  5 месяцев назад

      @@niklasschwarz4447 and it only takes a single magazine from an m series hornet to kill one with shields up.

  • @kamikuru4014
    @kamikuru4014 28 дней назад

    Also you're correct about this fighter.

  • @kamikuru4014
    @kamikuru4014 28 дней назад +1

    So what's the best fighter for me to buy as a new solo player with my buddy that tags along with me sometimes and is a decent gunner?

  • @j1lakenan1
    @j1lakenan1 5 месяцев назад +4

    Sentinel has half the hp of the other vanguards which is rough.

    • @Crooked_Will
      @Crooked_Will  5 месяцев назад

      And makes absolutely 0 sense lmao

    • @interposer2000
      @interposer2000 5 месяцев назад +1

      @@Crooked_Will It might make sense if the EMP actually worked. But then why only have S2 turrets. That EMP is not good enough to justify the HP cut.