Unity Ads 2022 (Rewarded and Interstitial) - Easy Unity Tutorial

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  • Опубликовано: 19 окт 2024
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Комментарии • 269

  • @devsack
    @devsack 2 года назад +4

    Welcome back hooson!
    I'm glad you're back...
    Keep making videos....
    I really want *your* videos!..
    Pleasee...

  • @AmigurumiAdam
    @AmigurumiAdam 11 месяцев назад +1

    Screen+voice+information = perfection. Thanks.

  • @mkm2171
    @mkm2171 Год назад +4

    This was an amazing tutorial. I got so excited when the button worked. Thank you.

  • @monkeygames2019
    @monkeygames2019 2 года назад +4

    I was waiting for this! Thank you!

  • @GAMErBoy-md9up
    @GAMErBoy-md9up Год назад

    I watched 10 Videos. You were the only one who is the best at explaning thinks;) Thanks

  • @nguyendorval
    @nguyendorval 2 года назад +11

    Great Tutorial, simple and easy to follow. Thanks Hooson

  • @Official_MStudios
    @Official_MStudios 4 месяца назад

    Awesome guy, congrats!!! So clearly explained and this video have helped me monetizate my game. Thank you very much

  • @FabiulousGames
    @FabiulousGames 2 года назад +4

    Great tutorial, helped me with the ads package update! :)

  • @madsblueray
    @madsblueray 6 месяцев назад

    If you use C# events instead of direct assignment for the Button component, you can share one Ad system between interstitial and rewarded ads and cut down on size. Maybe you could even pass an int or a bool during the event call as a tag for how many /+ what kind of ads to play.
    Just some thoughts. Great tutorial!!!

  • @ResuelveloTu
    @ResuelveloTu Год назад

    Hi, but what if you want to ask for a rewarded ads and manage the reward in your main game script instead?

  • @eze-cs
    @eze-cs 2 года назад +6

    Wonderful job, keep up the hard work!

  • @istanbulludeveloper
    @istanbulludeveloper 2 года назад +2

    Thanks for this clear tutorial!

  • @affordablecaregames
    @affordablecaregames 2 года назад +4

    Awesome and simple tutorial! Thank you so much!

  • @elijahreevesstudios
    @elijahreevesstudios 2 года назад +2

    That was awesome. Thanks!

  • @bitesizemechanics16
    @bitesizemechanics16 2 года назад +2

    Thank you, very nice base example to allow me to expand my own ideas

  • @aikgame5874
    @aikgame5874 2 года назад +3

    Thank you great video as always, can you do one more video about Banner ads :)

  • @kromusic6854
    @kromusic6854 Год назад +2

    Good tutorial! Thanks! You saved me a lot of time! :D

  • @lucaabg3796
    @lucaabg3796 2 года назад +2

    Bro, you are the best please keep making videos im so interested to your videos pls pls pls

  • @psychonau-tek2314
    @psychonau-tek2314 Год назад

    Rly nice tut! helped me a lot on getting away those headache at implementing ads properly =D
    Keep up the work! ^.^

  • @lightninguy26
    @lightninguy26 Год назад +1

    legend - thank you!

  • @ChofoDARKZ
    @ChofoDARKZ 2 года назад +13

    I have a problem, after I got the reward from the rewarded ada reload the scene to get another rewarded ad, the button becomes not interactable and if I turn on and click on it, the ad doesnt show, only the first time that I execute the game

    • @JDE19
      @JDE19 2 года назад +1

      Same, have you figured out a fix yet?

    • @ChofoDARKZ
      @ChofoDARKZ 2 года назад +1

      @@JDE19 yeah, Just delete the LoadAd call from the initialization script and assign the function directly to the button (Just dont remember if it was the showad or the load ad void). Also if you dont want to have another ad after the first one you need to erase or Mark as comment the code that is marked as"load another ad"

    • @JDE19
      @JDE19 2 года назад

      Thanks man I’ll give it a try when I get back! Appreciate the reply

    • @eymendeveci3469
      @eymendeveci3469 Год назад

      ​@@JDE19and?

  • @benbeyy6914
    @benbeyy6914 2 года назад +1

    thanks mate , great tuto keep it going!!

  • @ChofoDARKZ
    @ChofoDARKZ 2 года назад +2

    Thanks for this video, it helped me a lot

  • @LoveStudios-di9rg
    @LoveStudios-di9rg Год назад

    Awesome tutorial, everything worked.. thank you!

  • @iwoMalki
    @iwoMalki 4 месяца назад

    Great vid! Thanks a lot!

  • @SweetHoneycode
    @SweetHoneycode 2 года назад +1

    Thanks for the updated version for this code.

  • @utfjtdhfgffhgctuygtfjguyg
    @utfjtdhfgffhgctuygtfjguyg Год назад +1

    Thanks a lot bro you helped me a lot

  • @PavloKarpyak
    @PavloKarpyak Год назад +2

    placementId cannot be nil or empty, I know this error is beacause my button is inactive in the beggining, but I want it to get active only when play dies, so is there a fix to it?

  • @ryantensmeyer7517
    @ryantensmeyer7517 Год назад +1

    Great tutorial. Thanks!

  • @vrgamestudio294
    @vrgamestudio294 2 года назад +1

    Thank you so much for this perfect guide!

  • @BulletGames-official
    @BulletGames-official 2 года назад +2

    Thanks you so much your great!

  • @Maximbadyfan
    @Maximbadyfan 2 года назад +1

    finally a tutorial worth 100% perfection. thanks bro! sub done!

  • @tolotoko
    @tolotoko 2 года назад +3

    A great tutorial. Just one question: ¿How do you change the advertising from the test environment to the real environment to publish the App?

  • @ISLAM-pq8ez
    @ISLAM-pq8ez 2 года назад +1

    Thank u very much brother you solved my big problem❤❤❤

  • @sabbath8232
    @sabbath8232 8 месяцев назад

    Muito bom, rápido e muito preciso, resolveu meu problema!

  • @AlexMaini
    @AlexMaini 2 года назад +1

    Very Helpful tutorial! thank you so much!

  • @jakubkrevky2802
    @jakubkrevky2802 Год назад +1

    Great and Simple tutorial, Thanks👍. How to add second button???

  • @TejasXGamerz
    @TejasXGamerz Год назад

    Great Tutorial bro! Thank you so much

  • @nanintudiosindiegamesandmusic
    @nanintudiosindiegamesandmusic 2 года назад +1

    Fantastic tutorial I'm curious though. if I wanted to implement both in my games how can I call them differently?

  • @alecraigan4568
    @alecraigan4568 Год назад

    My hero, you saved me with this tutorial !!!!!

  • @rickraydubs
    @rickraydubs 2 года назад +1

    Really cool of you, thank you!

  • @Bill-us8nn
    @Bill-us8nn 2 года назад +1

    Thanks so much, great video. When the interstitial ad has finished does it (the button and ad script) kind of self-destroy? I want to have the ad load every two levels so should I have the script on the 'Next Level' button? Thanks so much.

    • @aarondelgado3421
      @aarondelgado3421 Год назад

      The button and ad script will not be destroyed. They'll continue to exist. If you want the ad to load every two levels, you would need to keep track of how many levels have been completed since the last ad was shown.

  • @DocAkward
    @DocAkward Год назад

    thank you soo much this really helped and worked!!!

  • @danieleurbano3407
    @danieleurbano3407 Год назад

    excellent clear and precise video very good
    Thank you

  • @CodeBro29
    @CodeBro29 Год назад

    Super helpful, thanks!

  • @gerteri_3525
    @gerteri_3525 Год назад

    Дякую тобі велике

  • @DiogoR-p5l
    @DiogoR-p5l Год назад

    very good, but i have one question, how the Interstitial will work, need press a button? to show in real app?

  • @funny_flips5305
    @funny_flips5305 2 года назад

    Hope all your wishes come true thanks for yr videos

  • @cgutierrez71
    @cgutierrez71 Год назад

    Hi, excelent but I have a question. What if you want to call a rewarded Ad from another game script instead of from a button? All YT videos show how to do it from a canvas button... Thanks

  • @firefoxlive1912
    @firefoxlive1912 2 года назад

    Велике вам дякую!!

  • @EDW4RD249
    @EDW4RD249 Год назад

    When publishing, do I need to disable in the unity editor the option?: Project settings -> Services -> Ads -> Test mode
    Also, in the Ads manager in the gameobject that has the scripts?

  • @GamingWorld-fn9uz
    @GamingWorld-fn9uz Год назад

    Well defined. thanks

  • @johnemersonbacarra2583
    @johnemersonbacarra2583 2 года назад +2

    Hi can you make how to integrate to Unity Mediation since a notice from unity said. This Unity Ads Legacy will not get supported soon

  • @bonfaceosuka
    @bonfaceosuka Год назад +1

    I REALLY APPRECIATE YOUR FAST AND SIMPLE TUTORIAL and I would like to ask you how we can make the ad play without using a button .that is after a certain event say the player fails a level

    • @almaka17
      @almaka17 Год назад

      i have an idea you can maybe put the ads button as the restart button when you fail a level

  • @littlesamame
    @littlesamame Год назад

    Thank you so so so so much!!!

  • @yudaainulyakin3987
    @yudaainulyakin3987 2 года назад +2

    does this work for visual novels made with Panoply, Visual Novel engine etc?

  • @Playertransform
    @Playertransform Год назад

    thank you this video so helpful

  • @luffygamingme
    @luffygamingme 2 года назад +1

    then if i upload the game on Google play it’s the Google play will add the ad’s in the game right ???

  • @EDMFanChannel
    @EDMFanChannel Год назад

    i have a problem that when i test on my PC , it show ad. But when i build apk and run on my phone, it not work. Help me!

  • @Osoclever
    @Osoclever 8 месяцев назад

    Your awesome thank you

  • @oliviercrouillebois3400
    @oliviercrouillebois3400 Год назад

    Excellent travail! Bravo

  • @SNR-HowTo
    @SNR-HowTo 2 года назад

    thanks a lot u saved me, perfect one

  • @user-pe9ph6hf6m
    @user-pe9ph6hf6m 2 года назад

    Thanks works ❤

  • @ATLASSCP420GTFORN
    @ATLASSCP420GTFORN 2 года назад

    Awesome and simple

  • @jorgeponce5147
    @jorgeponce5147 Год назад

    Hello! Thank you very much for the video! it worked very well! One question I have a button for when the player dies that gives you 3 more lives. But I want to add a button, I don't know if in the same window or in another part where I deliver 20 coins. How should I do in this case? Because the RewardedAdsButton code is for only one.

  • @marki7
    @marki7 2 года назад

    Thanks Man 🙏 🌹

  • @שאולי-נ1ק
    @שאולי-נ1ק Год назад

    thanks bro really goos video

  • @anhviettran4743
    @anhviettran4743 Год назад

    Hello, Does Unity Ads support this: OnPaidEvent like Admob?

  • @YesCylon6151
    @YesCylon6151 2 года назад +1

    Hey bro will you upload a vedio about how to implement banner ads

  • @flurinjenal374
    @flurinjenal374 Год назад

    Awesome video.

  • @designshake8898
    @designshake8898 Год назад

    In execution of project ,show this image ads but in mobile dont show nothing...

  • @devinmcgee5130
    @devinmcgee5130 5 месяцев назад

    10/10 subbed

  • @MajinBuu45
    @MajinBuu45 2 года назад

    Thank you Very much

  • @conxrl
    @conxrl 2 года назад +1

    how do you pass this through scenes? Say your button is on scene index 1

  • @town4957
    @town4957 2 года назад

    thank you !

  • @fitriyansyah_
    @fitriyansyah_ Год назад

    Hi hooson, would you make a video how to implement ads mediation in unity?

  • @beamflies
    @beamflies 2 года назад +1

    Thank you this was very useful, but I have a question. Everything works perfectly in the browser but nothing displays when I try it on my actual phone device, do we have to check for an ad to be ready or anything before calling show?

    • @juniordeveloper7989
      @juniordeveloper7989 2 года назад

      make sure your internet is available on your phone while playing

    • @fzf404
      @fzf404 2 года назад

      I think you need to publish it.

  • @massimonicoletti7006
    @massimonicoletti7006 2 года назад

    very good tutorial

  • @bogumiwyrwa216
    @bogumiwyrwa216 Год назад

    Hello. Do you have tutorial for implementing banner ads in Unity ?

  • @Kaulquappe228
    @Kaulquappe228 Год назад

    thanks

  • @flurinjenal374
    @flurinjenal374 Год назад

    How can I define what type of ads are going to be show in the interstitial? I think about mainly two variables to set, being length of the ad (in seconds) and the right format (portrait, landscape)?

  • @GreenuniverseEuro
    @GreenuniverseEuro Год назад

    after I press button it shows me ad and button turn inactive. How to solve this?

  • @aboddabash
    @aboddabash Год назад

    thx man

  • @maksimusi
    @maksimusi Год назад

    thenks bro ]
    :)

  • @danielmonteroroman2139
    @danielmonteroroman2139 2 года назад +2

    Whay is happening this?:
    When I use the button, the rewarded ad is called once. (normal)
    the second time i use the same button, the rewarded ad is called twice, then 5 times, then 13, 34...

    • @SP-xn3rk
      @SP-xn3rk 2 года назад +1

      me also having same problem

  • @NikitaValeyev
    @NikitaValeyev 8 месяцев назад

    thanks bro

  • @swedstonetv322
    @swedstonetv322 2 года назад +3

    Hey! Great tuorial but I get an Error: (placementId cannot be nil or empty). Can anyone help??

    • @BruuhGaming
      @BruuhGaming 2 года назад

      You Switched Plattform to Android or ios?

    • @ericofabriciogomes
      @ericofabriciogomes 2 года назад +1

      In my case the button gameobject was inactive.. I solved by calling the LoadAd() when the button is active and visible

    • @sliceggjd
      @sliceggjd 2 года назад

      @@ericofabriciogomes how?

    • @ericofabriciogomes
      @ericofabriciogomes 2 года назад

      @@sliceggjd I only call the loadAd method when the button is visible on screen

    • @ahmedaldiab
      @ahmedaldiab 2 года назад

      @@sliceggjd I know iam late but if someone has the same problem as i , if you disactivate the button before you called the LoadAd Method and you activated it again, the button will not be interactable, you will need to make it interactable when you activate the button by Writing /*the variable of the button*/.interactable = true; in the code that you activated the button in or the panal or canvas in.

  • @EDW4RD249
    @EDW4RD249 Год назад +2

    Thanks for the information. I have a question: I have the RewardedAdsButton in the same scene as the game (all is the same scene, even the main menu). So when player presses the add button it displays the ad, but when the scene reloads (because the player dies), the button gets opaque and cannot be pressed again. I will appreciate any help, thanks

    • @Ubagine1205
      @Ubagine1205 Год назад +1

      any fix ? same problem here :|

    • @EDW4RD249
      @EDW4RD249 Год назад

      @@Ubagine1205 not yet

    • @Ryangoslingrea
      @Ryangoslingrea Год назад

      same anyone?

    • @dupladeumso
      @dupladeumso Год назад +2

      I solved the error as follows: Create a void Start in the RewardButton script.
      And in this void Start call the LoadAd function.

    • @Ubagine1205
      @Ubagine1205 Год назад

      @@dupladeumso Thank you ! Will try it out in the morning, but for now - Goodnight :')

  • @VidhdhiRajdev
    @VidhdhiRajdev Год назад

    Hi Thanks for Awesome tutorial.
    Can anyone help to get the event when Interstitial ads get closed ?

  • @samyaris8738
    @samyaris8738 2 года назад +1

    Thanks a lot, can you please make a video about banner ads

  • @hardworkerstudio
    @hardworkerstudio Год назад

    Thanks! But I found this in Reward ads
    "Error showing Ad Unit Rewarded_iOS: NOT_READY - Placement Rewarded_iOS is not ready"
    it not complete initialize yet?

    • @Cooked_Pigg
      @Cooked_Pigg 8 месяцев назад +1

      I got the same problem. did you find a solution

    • @hardworkerstudio
      @hardworkerstudio 8 месяцев назад

      @@Cooked_Pigg No, I decide to not use it

  • @St.IrenaeusOfLyons
    @St.IrenaeusOfLyons 2 года назад

    Unity ads display in games played on mobile devices. Do they display in games played on the web and game stations? If not, what ad service(s) can be used to display ads in games on the web and game stations? Thanks.

  • @jamalabbasi9714
    @jamalabbasi9714 2 года назад +1

    love your videos can you make game tutorial series full gamedev from scratch.

  • @okedz4999
    @okedz4999 2 года назад

    Thanks soooooooooooo Muchhhhhhhhh

  • @chefdog0913
    @chefdog0913 Год назад

    Hello, so I want the game to display the ad, then begin a level once the ad has been seen/closed by the player. I tried modifying OnUnityAdsShowComplete, but this method executes as soon as the ad loads.

  • @leonristic5158
    @leonristic5158 Год назад

    ArgumentException: Could not create sprite (0, 0, 1600, 1200) from a 1024x768 texture.
    I get This Error every time...

  • @HSJXBoom
    @HSJXBoom 2 года назад +1

    Thank you @Hooson for such an awesome tutorial... But you forgot to add an important method, without which Unity rewarded video ad registering multiple times and on every click it gets multiplied.
    Well I solved this problem by calling OnDestry(), from OnUnityAdsShowStart(string adUnitId). This gives appropriate follow and rewards on every click. ))

  • @anaghksatheesh6938
    @anaghksatheesh6938 2 года назад +1

    My rewarded ads not working after build the game why can anyone help me please

  • @Tomura93
    @Tomura93 Год назад

    This was such a great channel , hope you return to upload some new videos soon 😔

  • @HiSoulSki
    @HiSoulSki Год назад

    may you add the codes in a pdf or comment with the added content cuz I do it all and Serial is never found