TOUCH CONTROLS in Unity!

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  • Опубликовано: 15 ноя 2024

Комментарии • 1,6 тыс.

  • @David-vz4yk
    @David-vz4yk 4 года назад +975

    4:31 ”after all you do have five fingers”
    Me with ten fingers: confused screaming

  • @beaujanssen6243
    @beaujanssen6243 6 лет назад +2499

    Actual reason to buy pro, *dark theme*

    • @ankurbanerjee6607
      @ankurbanerjee6607 6 лет назад +27

      Exactly

    • @haim96
      @haim96 6 лет назад +29

      plus will be enough for the dark theme

    • @hiiammatthew8735
      @hiiammatthew8735 6 лет назад +26

      After every unity update I’m changing hex to make dark theme for free

    • @chikato7106
      @chikato7106 6 лет назад +1

      When I can afford it I'm sure the team workflow is great.

    • @mygames545
      @mygames545 6 лет назад +21

      I have pro because my mobile game I don't want to show people made with unity

  • @MicMan2710
    @MicMan2710 4 года назад +40

    I'm gona miss awesome videos like this. This was the only channel that answered all my questions in a short and simple video.

    • @haroona.9790
      @haroona.9790 4 года назад +2

      i know

    • @FyreflyStudios
      @FyreflyStudios 2 года назад

      I am trying to fill the gap with my channel. commit if you get stuck, and ill answer the question with a video

    • @AnshYadav-iq6gu
      @AnshYadav-iq6gu 8 дней назад

      Us bro us

  • @_game_x7847
    @_game_x7847 3 года назад +19

    Brackeys is the best if u want to learn anything on unity

  • @Gathrey
    @Gathrey 5 лет назад +72

    Simply amazing! Whenever i'm stuck with something, there is always a Brackeys tutorial waiting to help me out! Thank You!

    • @xoduk
      @xoduk 3 года назад +3

      Seriously though! Literally anything I need help with there happens to be a Brackey's tutorial on.

  • @jirue
    @jirue 6 лет назад +2

    Dude, are you a psychic? I was just talking to my friend about a phone app he wants to make and here you come out with a tutorial which I can use to build the idea in Unity. Nice work!

  • @ysundawa
    @ysundawa 4 года назад +4

    Watched many of your tutorial, just realize that your Visual Studio font setting is arranged in such way that is easy for us to read it... (ie ; should be big and bulky on your real monitor). Thanks Brackeys !

  • @nelzster01
    @nelzster01 4 года назад +54

    Thanks for this, few extra things I found that weren't very obvious: 'ScreenToWorldPoint' only works when camera is in orthographic view coz of z depth. Also if you can't see debug.drawline in game view, make sure 'selection wire' is enabled in scene view and camera near clipping mask is set to 0 else you wont be able to see it.

  • @mygames545
    @mygames545 6 лет назад +771

    Plz do more about mobile and optimization sir
    Because I trust you

    • @user-tn7jr9bt5t
      @user-tn7jr9bt5t 6 лет назад +6

      Lol

    • @mygames545
      @mygames545 6 лет назад +5

      @@user-tn7jr9bt5t 😂

    • @emonikino
      @emonikino 5 лет назад +1

      he's into something more sophisticated hardware than mobile phones. even if he wanted to, he needs to learn about it like the rest of us. unfortunately, not likely your wish gonna happen soon (or ever)

    • @zombrexgame6670
      @zombrexgame6670 5 лет назад +1

      @@user-tn7jr9bt5t omg L commented🤚
      Btw * i a m k i r a*

    • @SowedCastelli
      @SowedCastelli 4 года назад

      😂😂😂😂😂😂😂

  • @foreducation408
    @foreducation408 2 года назад +2

    Brackeys videos still helping me to this day, it's like Brackey is immortal in our hearts.

    • @jozimastar95
      @jozimastar95 2 года назад +1

      after 3 years I end up in the same location

  • @scxlez
    @scxlez 5 лет назад +804

    $125 per month...
    I can barely afford internet.

  • @kmmmnnrlecris9895
    @kmmmnnrlecris9895 6 лет назад +142

    SOURCE CODE:
    using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    public class Movement : MonoBehaviour
    {
    void Update ()
    {
    if (Input.touchCount > 0)
    {
    Touch touch = Input.GetTouch(0);
    Vector3 touchPosition = Camera.main.ScreenToWorldPoint(touch.position);
    touchPosition.z = 0f;
    transform.position = touchPosition;
    }
    }
    }

    • @dailyspace8091
      @dailyspace8091 4 года назад +2

      OMG YOU ARE A LIFE SAVER!!! i accedantly deleted the code and i came back here to re type it then i saw your comment THANK YOU SO MUCH

    • @gamedevperson
      @gamedevperson 4 года назад +2

      good boi I ill sub for doing that

    • @dayls8545
      @dayls8545 3 года назад

      Do you know how to make it work in 3D?

    • @TheEarlPH
      @TheEarlPH 3 года назад +1

      2 years late but, Thanks!

    • @mandyronald8187
      @mandyronald8187 3 года назад

      saver of all times

  • @JoligonOne
    @JoligonOne 4 года назад +450

    Hmm video summary : asset store->Joystick [Install]

    • @lem2004
      @lem2004 4 года назад +9

      Thank you for your time

    • @hikozam2675
      @hikozam2675 4 года назад +2

      Yes fx hominem men mm green

    • @not_herobrine3752
      @not_herobrine3752 3 года назад +16

      for me, some rocket science is involved in the process, including ensuring that the correct version is selected, sifting through endless stack overflow and unity forum pages on why i cant download the package, messing with the firewall, crying in a corner, you know, the normal stuff

    • @idkidc1885
      @idkidc1885 3 года назад +2

      How so you connect it to your player

    • @xaviervelez9692
      @xaviervelez9692 3 года назад

      I think you are missing the transform part

  • @soulage9888
    @soulage9888 6 лет назад +2

    I busted my back for three days working on my controls with a swipe 3rd person camera
    And when i finished you decided to upload a video about touch controlls
    I feel so stupid 😂
    Keep up the good work 🌷

  • @alin97
    @alin97 6 лет назад +18

    Thank you sir, i was struggling with touch controls for 2 days, this video came like a blessing XD

  • @fluffystuff
    @fluffystuff 2 года назад +2

    brackeys tutorials makes my day

  • @harshdeepdwivedi9731
    @harshdeepdwivedi9731 6 лет назад +3

    Thanks for turning in at Brakeys!

  • @JadenAccord
    @JadenAccord 6 лет назад +2

    Every video that I watch I keep remembering when I just found you in like 2013, with the survival game tutorial. You came a long way

  • @DillyzThe1
    @DillyzThe1 5 лет назад +17

    Finally, *_a sponser that makes sense_*

  • @raverecage
    @raverecage 4 года назад

    The only tutorial that made sense to me. Maybe I am now used to a bit of coding... I always avoided touch controls every since i started messing around with unity. Thank you so much.

  • @Lelouchishere
    @Lelouchishere 6 лет назад +4

    This channel is like the Enlightenment tree for me, respect Sensei!!

  • @yanvitor9123
    @yanvitor9123 6 лет назад

    This chanel is a gold mine

  • @pekarnik1
    @pekarnik1 5 лет назад +50

    Thank you man!! I got a job because of you!)

    • @daviddabreo9895
      @daviddabreo9895 4 года назад +2

      seriously?

    • @cow4025
      @cow4025 4 года назад +2

      Holy shit nice

    • @spru_sky
      @spru_sky 4 года назад

      Good for you!
      ❤️

    • @victorrus01
      @victorrus01 3 года назад

      You should make a video about your story!

  • @shivamchauhan2673
    @shivamchauhan2673 6 лет назад +1

    Again a great tutorial.
    I also want to say, that guy Chintao is donating to u since 2-3 yrs and is shown in every of your video.
    So call his name too in other video to show this guy a respect.
    He is the evergreen supporter of u.

  • @pumares371
    @pumares371 6 лет назад +84

    Please create a video about good settings for a mobile game that needs to be responsive for multiple screen resolutions or aspect ratios

    • @rotteclaw234
      @rotteclaw234 6 лет назад +3

      Anyone who has a good tutorial about this? Im also kinda stuck on this

    • @huseyin.goktas
      @huseyin.goktas 6 лет назад +1

      It actually depends on your game type. There is no unique solution. But it is a pain the ass situation for Android developers.

    • @chikato7106
      @chikato7106 6 лет назад +2

      I have my game scaling from 1080p which probably works for most people. But I too will face this problem one day. My solution is to do all the math, logic, and code myself creating a responsive and setting system.

    • @me.unpredictable280
      @me.unpredictable280 4 года назад

      @MR Zeus found one yet?

    • @darox3549
      @darox3549 3 года назад

      @@me.unpredictable280 Found one yet?

  • @quaintgamestudio6149
    @quaintgamestudio6149 2 года назад

    this man saves my life thousand times, i love you braeckys

  • @ntrg3248
    @ntrg3248 6 лет назад +8

    What great timing! I recently started a project, pong but with power ups, and I want to add mobile controls

  • @osamamghazal
    @osamamghazal 5 лет назад

    I am a UI UX Designer but watching this is very insightful for me as a designer who never had the chance to design for games before. Interesting new logic I learn here. Thanks :)

  • @alpersaritas
    @alpersaritas 6 лет назад +9

    At last Omg I've been waiting for this for a long time thank you guys

  • @pranjalchaudhary4206
    @pranjalchaudhary4206 4 года назад +1

    Glad this channel exist

  • @zachenright
    @zachenright 6 лет назад +379

    Any intermediate tutorials coming soon?

    • @Brackeys
      @Brackeys  6 лет назад +71

      Would love to do some! If there is any particular subject you would like we have a video_suggestions channel on Discord where you can suggest and vote on topics, feel free to add something there :)

    • @ukaszskabowski9025
      @ukaszskabowski9025 6 лет назад +4

      Fading out objects in front of camera view (between camera and player) would be great

    • @NoMercy8008
      @NoMercy8008 6 лет назад +3

      Lukasz, my first suggestion would be to cast a ray from the camera towards the player (probably each update) and if the ray hits anything obstructive, just hide whatever it hit (maybe by just deactivating the renderer component on that object) :D
      You could probably also keep a list of currently hidden objects so that you can a) ignore them when they are hit by the ray whilst already hidden and b) make them visible again when they are no longer between the cam and the player.
      That's at least what I would try first :) But there's probably a better/more performant solution.

    • @ukaszskabowski9025
      @ukaszskabowski9025 6 лет назад +1

      This isn't much problem for me, but creating half-transparent material is. My model is voxel and I can see part of faces in back of the model, and it looks ugly. In other cases (I've tried many shaders) my model isn't casting or receiving shadows. Eventually creating good half transparent shader is really hard.

    • @zachenright
      @zachenright 6 лет назад +1

      Łukasz Skabowski dont cubes/objects have some sort of transparency option you could change? Or is that a option from another game engine im thinking of.

  • @Aryan-fd9yv
    @Aryan-fd9yv 2 года назад +1

    Just to clear out for those of you who's phone isnt doing anything, ur gonna have to go to "about phone" then tap "build number" 10 times, this will enable developer options, then just turn on usb debugging and itll work

  • @ashcatchem7206
    @ashcatchem7206 5 лет назад +6

    this is great !
    Good sir ! it will be awesome if you make more videos about advanced mobile inputs such as drag, swipe, hold, tap.
    you really helped me grow as game developer.. really thanks for everything you did !

  • @Rex-nk1zj
    @Rex-nk1zj 4 года назад

    Sir your tutorials are really easy to understand

  • @israelrangreji2855
    @israelrangreji2855 6 лет назад +14

    At last,waited for this tutorial for such a long time

  • @Dabeer14
    @Dabeer14 2 года назад

    Brackeys Is Just Simply Amazing

  • @orbitalstudio53
    @orbitalstudio53 4 года назад +14

    I am working on creating a game for android. I try to start earning some money from doing what I like. This tutorial helped me.

  • @moosesnWoop
    @moosesnWoop 4 года назад

    Almost 1 mil subs dude! Just subscribed myself now after a few good months. Everytime I search for something about unity, you have a tutorial for it, so I mean you're a good sAuCE of information.

  • @DePistolero
    @DePistolero 6 лет назад +2

    Every single tutorial here, I learn more than you show.... so much more...

  • @XtrminatR7
    @XtrminatR7 10 месяцев назад

    Why does this guy have everything I ever wanted.

  • @howchannel4414
    @howchannel4414 6 лет назад +5

    I love this channel and the free tutorials

  • @Fggg160
    @Fggg160 5 лет назад +1

    I LOVE YOU BRACKEYS THE BEST TUTORIALS DONT STOP BRO!

  • @crunchpvp3446
    @crunchpvp3446 6 лет назад +7

    Finally an android tutorial. Thanks Brackeys!

  • @transformers395
    @transformers395 6 лет назад

    Oh Thank God, you just made a video on touch controls. I've been waiting for million of years for that video.
    Very Very Thankful to you. Hail Brackeys

  • @warjmen1
    @warjmen1 6 лет назад +9

    Can you please do a tutorial on the character movement with a joystick based on an isometric view?? It would really help me a lot! :)

  • @glogowatz_7526
    @glogowatz_7526 4 года назад +1

    oh god Brackeys you are the best
    thank you for all the tutorials
    I feel like i'm stealing this content for getting it for free

  • @abdullahsalih493
    @abdullahsalih493 6 лет назад +319

    we need "Endless Runner" Game tutorial

    • @senko784
      @senko784 5 лет назад +21

      Well u just have to set the running to be always true , then when u hit smth to stop its simple

    • @equation1321
      @equation1321 5 лет назад +7

      Стилян Кръстев big brain

    • @demigodbga6280
      @demigodbga6280 4 года назад +3

      @@senko784 I have no clue how to do that...zero coding knowledge/experience here

    • @senko784
      @senko784 4 года назад +10

      @@demigodbga6280 well if thats the case u will need to learn some programm language (I recommend C#) and just follow a basic tutorial about player movement and other stuff. Programming isnt hard if u put some effort on what u want to do

    • @demigodbga6280
      @demigodbga6280 4 года назад +3

      @@senko784 Thanks for the advice, I really appreciate your positivity ;)

  • @newyoyo9134
    @newyoyo9134 3 года назад

    Your smile make your lecture Easy!

  • @ArthurCousseau
    @ArthurCousseau 6 лет назад +66

    "This is just an array, which means a... list"
    WTF HE SAID THAT
    Great video anyway! :)

    • @eatYoself
      @eatYoself 3 года назад +3

      Im probably wrong but I figured he only said that for the python programmers would know an array as a list.

  • @tonytran07
    @tonytran07 3 года назад +2

    I miss you, old friend.

  • @momo-zr1tz
    @momo-zr1tz 6 лет назад +12

    Please more videos about mobile games and touches 🙏🙏

  • @trendingshorts3501
    @trendingshorts3501 5 лет назад

    Bro u r best gaming teacher in the world
    Your teaching technique is so awesome 🤩🤩🤩🤩🤩🤩🤩🤩🤩

  • @shaikhaaves6645
    @shaikhaaves6645 6 лет назад +6

    Thank you, I always wanted to learn this!!!!!
    You are Awesome, Bro!!!!!

  • @lilalala8946
    @lilalala8946 6 лет назад

    I first thought that you said that it was a crap sprite. (3:35) and then "let's move this crap sprite around" came and I thought it was too cute for you to say that it was crap and understood. Thanks for the cool intro tutorial :D

  • @quaintgamestudio6149
    @quaintgamestudio6149 6 лет назад +14

    👌I think purple is your favorite color😉

  • @edmondeyeemceeezekiels9158
    @edmondeyeemceeezekiels9158 4 года назад

    Gotta love this Chanel if you already don't!

  • @martinmihaylov9416
    @martinmihaylov9416 6 лет назад +18

    I'M WAITING FOR THIS VIDEO FOR MONTHS.. TNX

    • @flgaming2165
      @flgaming2165 6 лет назад

      Months I've been waiting since 2016

    • @martinmihaylov9416
      @martinmihaylov9416 6 лет назад

      Xd

    • @sharklygoldman4040
      @sharklygoldman4040 6 лет назад +2

      All of this is in the documentation that you can read in 10 minutes.

    • @EcoAku
      @EcoAku 5 лет назад +1

      @@sharklygoldman4040 It seems some people will never make any research, not even the most basic like looking at Unity's documentation... that usually pops up first on a Google request. They probably just stay idle for... years(!!!... 2016 OMG) in front of their computer's screen, brain switched off, only clicking on their browser's refresh button, hoping at each reload of Brackey's RUclips page that he has uploaded an exact answer to their tiny need.
      Newborns waiting to be fed and unable to evolve into food finders - in other words: eternal beginners.

    • @sharklygoldman4040
      @sharklygoldman4040 5 лет назад

      @@EcoAku LOL. So true. And surprisingly these people still find a way to make money by stealing other people's hard work and claim it as their own.

  • @tpglogin7410
    @tpglogin7410 4 года назад

    InfinityPBR the ultimate patreon

  • @johnrodgers2844
    @johnrodgers2844 6 лет назад +17

    I was actually looking for a video like that *thanks* by the way could you try to continue with your FPS series

  • @TheRitesh41
    @TheRitesh41 4 года назад

    man you helped me . you're a good teacher.

  • @shoebsmk
    @shoebsmk 5 лет назад +3

    Gyroscope controls next

  • @ionk3588
    @ionk3588 5 лет назад

    GOD FUCKING YES, THANK YOU!!! I didn't understand anything unity forum had so I decided to came to your video and it was a brilliant idea, thank you for your existence!

  • @masterank2005
    @masterank2005 4 года назад +8

    Please tell about how to do tap and hold movement.
    Just like the movement if cube in cubethorn by tap and hold not a or d

  • @bruhman1681
    @bruhman1681 4 года назад

    i like this guys smile

  • @FireFlix
    @FireFlix 5 лет назад +4

    I'd only buy pro for that dark theme/game server. Tutorials? I'd just watch you :)

  • @nicv-b5846
    @nicv-b5846 4 года назад

    Love you, Brackeys.

  • @yakanashe
    @yakanashe 4 года назад +3

    4:30, yeh right! i was missing 5 already!

  • @firewry
    @firewry Год назад

    4 years ago :( I need this now plz come back

  • @RogerTheil
    @RogerTheil 6 лет назад +4

    Btw thank you for this! I've been making a game that I eventually want to put on mobile, so now I can stop procrastinating that part of it 😂

  • @sauliusvincevicius8688
    @sauliusvincevicius8688 6 лет назад +2

    Omg, finally somebody did this!!!
    You are god @Brackeys

  • @Avidi
    @Avidi 6 лет назад +5

    I use controls similar to this for my mobile zombie game. Thank you for uploading this. Id love to hear your opinion on my game if you ever have a chance I upload devlogs to showcase it.

    • @Zzz-jz3bn
      @Zzz-jz3bn 6 лет назад

      Does anyone want to have a studio with me developing games
      Connect with me here at RUclips grob :
      :) Join here: youtu.be/join/ct-xb5Juht-W60

    • @johnrodgers2844
      @johnrodgers2844 6 лет назад

      Hit me up if you need a level designer

    • @Avidi
      @Avidi 6 лет назад

      Yea sure thing!

    • @johnrodgers2844
      @johnrodgers2844 6 лет назад

      @@Avidi damianjaku11@gmail.com

    • @funnyman2097
      @funnyman2097 6 лет назад

      Whats the game called?

  • @drinternetman
    @drinternetman 5 лет назад +2

    OMG your tutorials and advice are amazing !!! I just stated Making games and really you are my inspiration... please keep doing what you do.

  • @ayushkumar4922
    @ayushkumar4922 6 лет назад +40

    Still remember that video called do you need unity pro....that started with one word...nope!

    • @grandmasterskitz748
      @grandmasterskitz748 6 лет назад +9

      That's still true. You don't have to have unity pro to develop a game. However, you cannot post your game commercially without pro or they own full rights to your game.
      Pretty much it's worth getting the pro version regardless if you do it just before posting your game or if you get it from the start of your project.
      But how cool is that free multiplayer server Pro offers?!?
      I'll close with this statement. I think Brackey is a very professional and very talented programmer that deserves some royalties and recognition for his work. Good for him! He's shown me some pretty cool programming tricks over the years. So I'm glad to see him succeeding and still doing free tutorials.

    • @ayushkumar4922
      @ayushkumar4922 6 лет назад +6

      I do not mean to mock him. I myself have learned everything about game dev from him....so sorry if that comment seemed rude.

    • @alimertc
      @alimertc 5 лет назад +2

      @@grandmasterskitz748 you can post your game commercially?

    • @alexcubed4270
      @alexcubed4270 5 лет назад +3

      @@alimertc yes, afaik there's just a threshold as to how many money you're allowed to make

    • @GreyHatGenX
      @GreyHatGenX 5 лет назад +13

      @@grandmasterskitz748 not true, you can make up to 100,000 per year, any amount over that you have to pay royalties to Unity. They never "own" your game.

  • @brainy3429
    @brainy3429 3 года назад

    I simply love this man.

  • @skynet2300
    @skynet2300 6 лет назад +3

    hi nice tutorial and I think that you should make more of it.
    you should make more tutorials about programming, withotu refering to asset store, we are here to learn how to make something by ourselves from scratch!

    • @abysslight5178
      @abysslight5178 6 лет назад +1

      You need assets for testing and visual feedback

    • @purrleterian
      @purrleterian 6 лет назад

      And assets have nothing to do with programming. By using assets from the assets store, he has more time to focus on the topic of the video

    • @skynet2300
      @skynet2300 6 лет назад

      yes but i wasnt thinking about models when he uses asset store, basically he downloaded joystick from store and implemented it, but all i want to know is how to program that joystcik from very scratch

    • @jordanneedscoffee
      @jordanneedscoffee 6 лет назад

      @@skynet2300 Read the video title. It's about touch input, not how to program your own joystick. The joystick was just a practical example of how to use touch input.

  • @meryvorente954
    @meryvorente954 4 года назад

    Franchement chef tu régale .

  • @bairstuffs
    @bairstuffs 5 лет назад +6

    This tutorial is awesome - thanks for making it! I was wondering what kind of extra tinkering it would take to make the joystick control an instantiated prefab/clone.

  • @anticore1273
    @anticore1273 6 лет назад

    This is probably the clearest and most helpful tutorial for touch input. Could you maybe do a video on VR input?

  • @phineox113
    @phineox113 6 лет назад +3

    Thank you, i was going to have to learn this eventually but im glad i got a peek into the future. Love your videos they are of great help. Cant wait to be famous in the gaming industry with my games. Keep on Brackeys!

  • @alfredarredondo4885
    @alfredarredondo4885 5 лет назад

    You deserve at least 5 million subs

  • @AleksVHaecky
    @AleksVHaecky 3 года назад +11

    Be cautioned! on Windows, it's a bit of a chore. It took me a couple of hours to get it working. You need the exact right versions of the JDK and SDK, and the Unity Hub is not necessarily helpful (I ended up just installing a version of Unity that the Hub supports). I also installed Android Studio to have a cross-reference for debugging and the SDK manager. You may need drivers for your device on Windows, and should restart and reboot everything multiple times. Note that your device may work with Unity, but not show up in the File Explorer; use the Device Manager. And turn off your virus scanner (that's a big one). It's not hard, just fiddly and occasionally infuriating.

  • @romanglinnik8073
    @romanglinnik8073 6 лет назад +1

    Awesome tutoriel, can't wait for the next👍

  • @iconsumeplutonium
    @iconsumeplutonium 6 лет назад +8

    Can you please do a video about implementing multiplayer in a game

    • @tylerstyle307
      @tylerstyle307 5 лет назад

      that would be really nice

    • @lostboycmd
      @lostboycmd 5 лет назад

      He made a whole multiplayer FPS tutorial a few years ago, that's probably a good place to start

  • @sergio2681
    @sergio2681 4 года назад

    Good job again, my friend

  • @everton.colombo
    @everton.colombo 6 лет назад +6

    Hey, great video! I would like to make a suggestion: how about a video about drag and drop UIs? I have never seen a good quality tutorial about that topic, and would really like learning it from you.

  • @BALI409
    @BALI409 3 года назад

    i love how he played super hexagon in the intro

  • @zetus11
    @zetus11 6 лет назад +3

    Hey, could you please do a video on how to drag a 3d object and move it around using touch?
    It would be really helpful, love your videos!!

    • @planetofeffects5422
      @planetofeffects5422 2 года назад +2

      once you have the world position of the touch you can us that to find the object (maybe using a raycast) and then you could find the next position in the next frame, get the normalised vector for it, and then make that object go to that vector*previousdistance....
      i know youve sent this comment 3 years ago.. but if you want help with this we can talk about it

    • @darshandev1754
      @darshandev1754 2 года назад +2

      @@planetofeffects5422 lol I'd be concerned if he still needed help with it 😆

  • @SP4CEBAR
    @SP4CEBAR 2 года назад

    your room audio has a pretty noticable resonance around 200Hz-300Hz, with your video editor's equalizer you should be able to limit that

  • @p3ngy21
    @p3ngy21 4 года назад +41

    0:39
    so... so dark mode isnt... the most important thing.

  • @rvv27
    @rvv27 6 лет назад

    Finally it is here after lots of requests. Big Thank you:)

  • @philipwisniewski8195
    @philipwisniewski8195 4 года назад +4

    another easy way to move a constant speed is to do this:
    Vector3 movement = (transform.forward * joystick.Vertical + transform.right * joystick.Horizontal).normalized * runSpeed * Time.deltaTime;
    and then move your player using this Vector3

  • @tapendrashahi2097
    @tapendrashahi2097 6 лет назад

    Wao man, I have been screaming for this kind of tutorial in many forums and it finally comes out here in my favorite unity tutorial channel. Thanks, man. Would love to have more extended tutorials on mobile development.

  • @redamakarem3737
    @redamakarem3737 6 лет назад +3

    Hello Brackeys,
    Is it possible to have a tutorial on LeanTouch asset? To be more specific, I am interested in knowing how to move, rotate and scale multiple objects in the scene(individually)
    Thanks and great tuts as always :)

  • @diliupg
    @diliupg 4 года назад

    Hi Brackey! All the way from Sri Lanka! :)

  • @MsWhiskey974
    @MsWhiskey974 5 лет назад +10

    12:25 actually it's more like the deadzone of the stick.

    • @MaxIgnoramus
      @MaxIgnoramus 4 года назад

      I was thinking the same while watching this and noticed the prefab sticks already offer the deadzone variable

    • @mauriciomb55555
      @mauriciomb55555 4 года назад

      only difference is that with deadzone, the stick doesn't move until you drag past it.

  • @ThylineTheGay
    @ThylineTheGay 4 года назад

    Nice reverb effect!

  • @gammingwithabreeze6532
    @gammingwithabreeze6532 5 лет назад +6

    Could you do a tutorial on 3d movement with touch screen plz

  • @crisjohnson2997
    @crisjohnson2997 5 лет назад

    Probably the best explanation about touch, thank you !

  • @Twitter_Posts
    @Twitter_Posts 5 лет назад +12

    I usually like your tutorials, but combining this project with other projects make everything very confusing. Even going to your previous projects that are featured in this video does not help.

  • @rupeshsingra6284
    @rupeshsingra6284 4 года назад

    Saved my day. Thanks a ton