hmm, I'm thinking the Assessor will work very well with the lift, even more considering the dome gravity upgrade that Matt said he would take and forgot for other shiny stuff (typical attention span of a goldfish on ketamine) the best strategy seems to make a larger, deep main shaft so you can bounce the orbs more times, then expand to the sides. that way you have a clear path to yeet the resources into the lift
Recommend next time getting and using the reflection. You use your shield to bounce the orbs off of you and extend their life and damage. It’s a critical part of this character to speed mining up. EDIT: Looks like he never took the reflection ability and instead took more orbs. Updated my comment to reflect that.
"Get off my dome, ya knob!" "BOOSH!" "Diiiiiiiiiiiie." "Quiiiiiiick." All my favourite RCE Dome Keeper quotes in the first 2 minutes of the vid. I'm a happy engineer. 😊
Wow, this game REALLY has some potential to it. With a bunch os classes and weapons for the dome it can be have tons of replayability. Not say the different modes they can add. I wonder I a endless mode would work.
You dont want 2 teleporters? Pro tip: place the one way teleporter close to the 2 way at the bottom so incase you are far to the side you can one way teleport to the main teleporter if you need to get up fast.
pro? i put one way at top for emergancy and the one you can take with you leave at bottom, cause that one can always have you go down, even after the first ore upgrade. just today i had all three lift and both teleporters. and got all ore's and didn't need to use the relic. did have to sneak into the menu for repairs 2 times
@@ethanarmstrong1884 One is the upgrade teleporter, the other one is a free random one that you can get by finding in the level. What i would do is : 1) Put the Upgrade teleporter at the bottom (Maybe even upgrade it so it takes resources but makes it one way), 2) Then put the free teleporter at the top, right under the dome to get back quickly (Since you can teleport to that one from anywhere on the map) 3) As a bonus, if you get the lift, upgrade the speed boost so you can back to the top quickly when your teleporter is on cooldown
I think with this character you should employ the mining technique known as "stoping" where you drive your lift shaft downwards to some level, then dig out horizontally (using the reflection you never used) and then mine out the areas above that. The resources will then fall down on even ground where flinging them into the lift will be easy.
Frog and chicken creatures attack dome RCE: "Tadpoles! Unborn frogs!" My good sir, tadpoles don't have legs, and thus do not jump at domes, and are also born.
"First things first : hostile proximity meter... we can see when we're gonna be attacked." [never watches it] Drills roof of cavern [resources fall all the way back down to the bottom]
Incredibly cliché, but this channel really is one where the moment I see you've posted a new vid I just drop whichever one I'm currently watching and swap over instantly. Loving the Dome Keeper content.
I think a neat idea for a new keeper would be one centered around using drones. You could have mining drones which do the digging for you. logistics drones which collect the resources. Combat drones which do the battling. You'd be able to upgrade the maximum number of drones you can control, all drone types contribute to this overall maximum. With the combat drones you'd set target priorities like strongest enemy, nearest enemy, or flying enemies.
RCE: Throws the orb along the corridor that id blinks around wildly. Also RCE: My ball goes mental. Wise words. Is this compensation for no strongest shapes you encounter in this game? Ball jokes? :)
Oooo like a legit blast miner for the bomb gadget could do stuff like directional mining in vertical and horizontal blasts that with each upgrade go further and have more dynamite sticks to place. Then there could also a lazer miner for the stun laser who can fire off individual beams or continuous beams
about the reroll, my pc = potato, so the game keeps crashing and its only dome keeper from godot, but when i continued today 2 cobalts i mined the first time both had 1 each and second time after the crash both had 3 cobalt. just incase you left the reroll issue alone thinking it was fixxed, same with the tresures and on this versionand when i crash reight after i get an upgrade ill load back and still have the upgrade but get to dig it up and get a second choice, but this might be ilrelevent cause my version older
Please try sending the balls side to side, go to the end and go up or down one and send the balls side to side, etc etc. Then on the way out you can either do the balls in the middle of whats left, or just dig out what hasn't been dug out and fling everything forward
The assessor is op. I don't even wanna go back to that weakling engineer. Flinging around a huge amount of resources is just too fun. Paired with the lift you can just strip mine the whole map and send everything to the middle. Great game! Makes you lose track of time :)
You know how the spaceship cockpit in Trailmakers looks like the cockpit of the Millennium Falcon? Well how about you try to build a supersonic Millennium Falcon that can break the sound barrier?
Lovely to see that I'm not the only one who flings their resources everywhere but the elevator. Btw, the teleporter has a very cheap upgrade which makes the travel time almost instant, go check it out
i think when you throw the resources, you need to slow down, because if you launch them too fast, they collide with each other as you throw them, bouncing them all off course
Take a drink every time I say BOOSH! Oh and then go buy some boosh merch (I need it to pay the boosh tax...): www.realcivilengineer.store/boosh
Are you trying to give all your fans alcohol poisoning? 🥴
I think he’s trying to give his editor boosh damage
The editors appear to have been driven to a bit of a head start on your boosh drinking challenge. :)
I just got your bridge review merch for my birthday and it is surprisingly comfortable
@@SSgTDUD emotional boosh damage
Hey RCE! Composer for Dome here :) Really been looking forward to watching you play the Assessor!
Amazing job! Keep it up.
@@breakplays Thank you!!
@@CameronPaxton is there any chance a multiplayer mode can be designed?
@@oThought We're focusing on the single-player experience for now, but we would definitely love to include a multiplayer mode in the future!
Cameron, your work on the songs in the game is the backbone of what makes the game so enjoyable
hmm, I'm thinking the Assessor will work very well with the lift, even more considering the dome gravity upgrade that Matt said he would take and forgot for other shiny stuff (typical attention span of a goldfish on ketamine)
the best strategy seems to make a larger, deep main shaft so you can bounce the orbs more times, then expand to the sides. that way you have a clear path to yeet the resources into the lift
Talk about balls of steel
So your saying the strategy is to make a bigger shaft?
@@wolfyspace3368 quite possibly, yes
@@wolfyspace3368 and bounce the balls around the shaft
Recommend next time getting and using the reflection. You use your shield to bounce the orbs off of you and extend their life and damage. It’s a critical part of this character to speed mining up.
EDIT: Looks like he never took the reflection ability and instead took more orbs. Updated my comment to reflect that.
Matt also didn't figure out how to split an incoming ball..
I think you have to unlock that ability
@@derrekgillespie413 he did unlocked it but oblivious to its use 🤣
28:13 I think he fired a ball to the left and then split it, but didn't seem to notice what he'd done or how.
@@sylpisophia5612 He chose the more balls and longer lifetime, he didnt choose the reflection ability
"Get off my dome, ya knob!"
"BOOSH!"
"Diiiiiiiiiiiie."
"Quiiiiiiick."
All my favourite RCE Dome Keeper quotes in the first 2 minutes of the vid.
I'm a happy engineer. 😊
Wow, this game REALLY has some potential to it. With a bunch os classes and weapons for the dome it can be have tons of replayability. Not say the different modes they can add. I wonder I a endless mode would work.
that exists in the game at the moment he did a video on it awhile back
Endless mode is called Prestige mode.
You dont want 2 teleporters? Pro tip: place the one way teleporter close to the 2 way at the bottom so incase you are far to the side you can one way teleport to the main teleporter if you need to get up fast.
pro? i put one way at top for emergancy and the one you can take with you leave at bottom, cause that one can always have you go down, even after the first ore upgrade. just today i had all three lift and both teleporters. and got all ore's and didn't need to use the relic. did have to sneak into the menu for repairs 2 times
you can have 2 teleporters?
@@ethanarmstrong1884 One is the upgrade teleporter, the other one is a free random one that you can get by finding in the level.
What i would do is :
1) Put the Upgrade teleporter at the bottom (Maybe even upgrade it so it takes resources but makes it one way),
2) Then put the free teleporter at the top, right under the dome to get back quickly (Since you can teleport to that one from anywhere on the map)
3) As a bonus, if you get the lift, upgrade the speed boost so you can back to the top quickly when your teleporter is on cooldown
I think with this character you should employ the mining technique known as "stoping" where you drive your lift shaft downwards to some level, then dig out horizontally (using the reflection you never used) and then mine out the areas above that. The resources will then fall down on even ground where flinging them into the lift will be easy.
Frog and chicken creatures attack dome
RCE: "Tadpoles! Unborn frogs!"
My good sir, tadpoles don't have legs, and thus do not jump at domes, and are also born.
I wanna see a "miner run" where you have to mine out everything block on a horizontal layer before you move down. Might be interesting.
RCE: Always goes for the attack indicator first
Also RCE: Completely ignores the attack indicator until he is already under attack :D
"First things first : hostile proximity meter... we can see when we're gonna be attacked." [never watches it] Drills roof of cavern [resources fall all the way back down to the bottom]
Incredibly cliché, but this channel really is one where the moment I see you've posted a new vid I just drop whichever one I'm currently watching and swap over instantly. Loving the Dome Keeper content.
Awesome, that's so kind of you to say!
"Unborn tadpoles" "infant tadpoles" I think it's for the best that you stay in engineering.
I think a neat idea for a new keeper would be one centered around using drones.
You could have mining drones which do the digging for you.
logistics drones which collect the resources.
Combat drones which do the battling.
You'd be able to upgrade the maximum number of drones you can control, all drone types contribute to this overall maximum.
With the combat drones you'd set target priorities like strongest enemy, nearest enemy, or flying enemies.
RCE: Throws the orb along the corridor that id blinks around wildly.
Also RCE: My ball goes mental.
Wise words. Is this compensation for no strongest shapes you encounter in this game? Ball jokes? :)
The orb damage upgrade you decided against wasn’t 20% extra damage, it was the ground has 20% less health
Thank you for the longer video! It makes it much more enjoyable and less rushed feeling!
9:09 I love hearing boosh. Boosh is basically an income center, I keep coming back.
This game would be awesome with a coop mode.
For chickens?
@@thomasphillips885 My humor is most certainly dead but thank you
Pretty sure that bird is a Kiwi. But I'm just guessing that from how it stands hunched over like it does.
100%, but to Matt, it'll forever be a penguin.
(Lot of Matthews in this community)
Do you think there will be a class for every upgrade? The Engineer has Drillbert, the Assessor has the Lift, etc
Oooo like a legit blast miner for the bomb gadget could do stuff like directional mining in vertical and horizontal blasts that with each upgrade go further and have more dynamite sticks to place. Then there could also a lazer miner for the stun laser who can fire off individual beams or continuous beams
@@Blue_eyes_grey_wolf yeah!
Day 3 of asking RCE to play scrap mechanic
Heh, toob
@RCE play this game pls
He even referenced it in a previous video of timberborner
Keep on keeping on....
Day 1 of seconding this
11:35 - "I got two balls, I may as well use them all." - RCE
9:42-9:44
Did he really just say that 😂
Assessor sounds like the sci fi title for the guy who evaluates a site for viability before construction starts
This game needs speedrun bonuses. Like, permanent upgrades that you get for accomplishing certain goals over the course of the dome run
A 30 minute video of Matt playing with his balls, the content we've come to expect from RCE.
9:10 never agreed more I was like omg
Love the video tho and RCE is amazing
11:55 too many
"My Ball's gone mental!!!" - RCE 2022
6:47
RCE always gets the wave tracker first. But ignores it the rest of the time.
"Die unborn flying frogs !"
RCE 6:26
24:36 Use your electroblast!!!
at 22:26 that fix was before the halloween update, because i don't have the cobalt eye's and mine goes through, if it hits a wall like that.
i have version 0.41.5 i believe.
p s. dev if you see this the reroll fix didn't fix in 41.5
about the reroll, my pc = potato, so the game keeps crashing and its only dome keeper from godot, but when i continued today 2 cobalts i mined the first time both had 1 each and second time after the crash both had 3 cobalt. just incase you left the reroll issue alone thinking it was fixxed, same with the tresures and on this versionand when i crash reight after i get an upgrade ill load back and still have the upgrade but get to dig it up and get a second choice, but this might be ilrelevent cause my version older
9:09 People who don't know: 🙂
People who know: 😈
Its always nice seeing Matt having fun with so many balls.
I tuned back in on, "my penguins doing situps", great content creation
Get off my dome ya knob
Boosssh
Diiiiiiie
Quiiikkk
All the more reason why we love RCE
16:00
*confused Ironnoises*
I bet this character crushes the Maze layout maps
If you're ever feeling like suffering, you should try playing this character on the labyrinth map :D
I literally jump on RUclips around noon every single day because that's when a new RCE video drops!
I swear that’s a parrot, not a penguin 🧐 0:26
And then he said "It's engineerin' time !" and everyone in the room died
Maybe one day you should mine the whole map “just for fun”
Please try sending the balls side to side, go to the end and go up or down one and send the balls side to side, etc etc. Then on the way out you can either do the balls in the middle of whats left, or just dig out what hasn't been dug out and fling everything forward
THANK YOU for using the teleportor two way.
9:41 Context, context 👀
Yeah, straight from the top of my dome
As I rock, rock, rock, rock, rock the microphone 🎤
9:41 relatable
Not throwing the ball at weird angles was a huge missed opportunity
Is it a penguin? Or is it a kiwi (the bird)?
Definitely a kiwi
Matt is more worried about finding new resources than he is about getting his already found resources to the lift and I want to throttle him.
The assessor is op. I don't even wanna go back to that weakling engineer. Flinging around a huge amount of resources is just too fun. Paired with the lift you can just strip mine the whole map and send everything to the middle. Great game! Makes you lose track of time :)
Am i the only one that thinks the "penguin" looks like a kiwi?
Anyone gonna tell RCE that his "penguin" is actually a kiwi?
I’m like 100% certain the penguin is a kiwi bird, btw
Hey I love your channel! I like how you support indie game devs by demoing their games. A lot of these games I would not have heard about otherwise.
This video has a very high boosh value!
"oh no, my ball bounced out!" - RCE, 2022
By the way Matt at 1/4 speed is Pineapple Express as a horror film😂
ICYMI, two-way teleporter can be upgraded to one-way resource teleporter (can be reverted)
Love to see you do a 100 wave challenge on here
30 minutes of RCE ballin around
Haayy matt, please do a video of domekeeper where you clear the WHOLE map😂😂
alot of things in this video should be a thats what she said joke
Reflecting the orbs is definitely far more efficient way to drill.
I think the split thing relies on one of the keepers most basic upgrades that you didnt even get to lvl 1- the one where the balls can bounce off him?
Reflection and the splitting orbs are mutually exclusive. He just never figures it out.
You know how the spaceship cockpit in Trailmakers looks like the cockpit of the Millennium Falcon? Well how about you try to build a supersonic Millennium Falcon that can break the sound barrier?
I would say that the directional blast mine once it's upgraded would be the best tool for this class no??
Assessor is a different name for architect, no wonder you enjoy playing him so much.
0:26 it's not a penguin, it's a Kiwi??
You should play grounded if you haven't yet you can make some truly magnificent bridges in that game
I would be always doing large map size, more potential of max upgrading anything and everything in the upgrade menu. Lol
25:26 wait…. Huh?
I feel like the skill ceiling on this dude is way higher but he seems to be harder too
"get em in the nuts, thats the weak spot" lmao
The boosh tax is a nice thing honestly.
I wonder if the infant tadpoles that were raining down, later grew in to teenage tadpoles? They were coming out the ground.
Ooo an intergalactic Doctor Strange lol
Editor MVP here :D
Lovely to see that I'm not the only one who flings their resources everywhere but the elevator. Btw, the teleporter has a very cheap upgrade which makes the travel time almost instant, go check it out
The "penguin" is actually a kiwi bird
I will never get enough of this game
"My balls gone mental!" yes Mat, yes. BOOOOOSSSHHHH!!!!
I'm so angry that he doesn't care about reflection shield
i think when you throw the resources, you need to slow down, because if you launch them too fast, they collide with each other as you throw them, bouncing them all off course
I'm surrounded by balls, I love it!
Manly!
"My ball has gone mental"
TLDR Mankind: lands on a random planet, kills locals, complains about alien attacks
Teenage Tadpoles should be an Avril Lavigne song
Every time he forgot the Electro Dome, I was frustrated.
Matt’s toes are stinky
Dome Keeper? Nope, more like Mining Frenzy
I think I know why the monsters are atacking. Because at the start you landed on one monster and killed it and now the others are atacking
For the love of god, cool it with the boosh
Day 89 asking RCE to make a KSP video (maybe a Collab with Matt Lowne)
That's clearly a kiwi, Matt.
100% that is a Kiwi bird. :)